WarGames Sequel Now Filming
iluvcapra writes "This news is a little late, but on November 20th WarGames 2: The Dead Code began filming in Montreal. (I only became aware of the new production when I read that MGM is suing the rightful owner of WarGames.com for his domain name.) The film will be produced and distributed by MGM — distributor of the original WarGames — and directed by Stewart Gillard, director of such gems as Teenage Mutant Ninja Turtles 3. Lawrence Lasker and Walter F. Parkes, the team behind the original film, are not involved. The plot revolves around a hacker breaking into a terrorism-simulation computer."
I can think of no better way to kick off the marketing campaign for WarGames 2 than by filing an outrageous lawsuit that will piss off the very geek fanbase who'd potentially be interested in the film. Well done, MGM. Because wargames-movie.com just wouldn't be good enough, would it?
The chances that I would see this movie just went from slim to none.
"Wargames 2: The only way to win is not to watch."
John Maynard Keynes: "When the facts change, I change my mind. What do you do?"
Get that 12yo girl from Jurrasic Park.... she knows Unix!
No Matthew Broderick? It's gonna suck.
If the masses can keep you down, you're not the Ubermensch.
War Games 2: The Direct-to-DVD Adventure
Odd. While there were huge *glaring* technical problems with the film (acoustic modem wardialing, anyone?), it had a fairly reasonable portrial of "young hacker kid" before it was popularized. Social loner who wardials entire exchanges looking for carriers is EXACTLY how a lot of us spent our time growing up. Poking and probing new systems was always a joy.
Few other movies include the phrase, "I'd piss on a spark plug if I thought it'd help."
It's for scaredy-cat non-geeks who want to be terrified by what those mysterious boxes can do in the wrong hands.
Plus, a romantic sub-plot, a cool chase scene, and some improperly used computer terminology.
Blar.
The owner of wargames.com should give MGM the domain, on one condition.
They beat him at Tic-Tac-Toe.
This movie will be as popular as Firewall.
You know, the one with Harrison Ford. He's a network security specialist.
HAN SOLO! INDIANA JONES! RICK DECKARD! DOING NETWORK SECURITY!
Well, if you can't get the nerds out to watch Han freakin Solo do Network Security...
The plot revolves around a hacker breaking into a terrorism-simulation computer.
No AWPs!
Would you like to play a game?
>> Y
Game Over. Opponent has no weapons.
hello yes i am UWE BOLL teh well-loved great DIRECTOR and now am making a new sequel to good movie WARGAMES which i never actuly see but i know I MAKE GOOD MOVIE if it from a game like BLOODRAYNE. now i tell you my GRATE PLAN for movie is not same hacekrs from first WARGAMES is new hackre is played by MAN FROM RESORVIR DOGS who name i never member but also MEATLLOAF is in movie with some more REAL ROMANIAN PORSTITUTS and resorver dogs man was drunk and meatloaf was drucnk and teh porstitues were drank heroin and meth too. and the hackres are also fighting with nazis and warewulfs and also a wizzrd who is maybe play by man with beards. is good movie you all love i am GREATEST DERCTIR MOVIES EVAR. if you not like i fite you but not rly. -- xo UWE BOLL
Slashdot Burying Stories About Slashdot Media Owned
Remember when you asked me to tell you when you were being rude and insensitive? You're doing it now.
The premise behind the original - for those too young to remember - is (abridged) that a hacker breaks in to a NORAD computer and proceeds to run a wargame simulation of an ICBM strike on the continental US. The game plays out on the screens of the main command centre at NORAD and, unable to tell that what they are seeing is not real, a retaliatory strike is nearly launched.
That's probably not an exact synopsis of the plot, but it's close enough to make no nevermind.
Now in the world of Mutually Assured Destruction, which relies on a massive counterstrike against the initiator BEFORE his missiles arrive at their targets, this is at least a plausible scenario - close enough to allow sufficient suspension of disbelief to allow the movie to work. It's true that these command centres were manned 24/7 watching for any sign of an incoming strike, and that the time window between detecting the strike and making the decision to initiate the counterstrike was very small. It's also true that in real life there were a number of "near misses" where technical failures and other issues were initially interpreted as an incoming strike and disaster only narrowly averted.
But we aren't in that game anymore. There is no longer a 20 minute window in which someone has to decide to launch a nuclear counterstrike based on a fairly narrow band of incoming data. No terrorist group - indeed, very few nations - are capable of the "mutual" in "Mutually Assured Destruction".
So a Homeland Security central command centre starts reporting dozens to hundreds of terrorist strikes on US Territory? So what? Response will be in the hands of local Guard units and law enforcement/emergency responders, not a remote C3S cell. The worst that could happen is that troops are mobilized needlessly - and there's time to see if the purported strikes show up on CNN.
The premise only works in a Cold War, MAD environment, not the modern day "ball of snakes" environment.
That doesn't bode well for the success of the movie, methinks.
DG
Want to learn about race cars? Read my Book
I get my mindless plot-holed terrorism fantasies from the US Govt.
Actually, in the opening scene of Wargames a psychological experiment reveals that many silo crews would not launch their ICBM's, there not being much point to pounding the rubble when the world is ending anyway. In order to plug this leak in our defense control of the missiles is handed directly to the WOPR supercomputer which already has the most trusted advisory role in case of an attack. And it's WOPR that Broderick hacks. And it's WOPR that doesn't realize the "game" is real, its missile control outputs having been directed to the control of real missiles. And the humans, having been removed from the decision loop, aren't in a position to stop it.
Brackets contain world's first nanosig, highly magnified:[.]
Not sure how that was a huge technical problem, particularly as name for that technique is derived from the name of the film which popularized it
It's named after the method explained in the dialogue, not the particular visual portrayal used, which was clearly chosen by the director so as to let the lay viewer know he's "hooking the phone to the computer". The glaring technical problem is that you can't auto dial with an acoustic coupler because the computer obviously has no mechanism for pressing down the hookswitch on the damn phone to hang up between calls.
If a job's not worth doing, it's not worth doing right.
The chances that I would see this movie just went from slim to none.
But if you don't see the movie, you might miss out on Jean-Robert Bourdage's performance as the hot dog vendor! And you know it's gonna be good, because only him and Matt Lanter have signed on to the production, according to IMDB.
Hot Dog Vendor: Kid, you don't have what it takes to hack into a terrorism-simulation computer.
Will Farmer: I'd like mustard and ketchup on my hotdog.
Hot Dog Vendor: Will, it's too dangerous!
I'm sure they're planning to remake all of Matthew Broderick's films including "Ferris Bueller's Day Off 2 - Skippin' Work" where the now middle-aged Ferris and Cameron miss work to grow their sagging beer bellies and watch strippers all day.
Ruby on Rails Screencast
The glaring technical problem is that you can't auto dial with an acoustic coupler because the computer obviously has no mechanism for pressing down the hookswitch on the damn phone to hang up between calls.
Well now, hang on there, chief. Recall that in answer to the question, "doesn't that cost a lot of money?" he replied "There's ways around that." Clearly, he was blue-boxing. Now, correct me if I recall wrongly, but when you're blue boxing, you don't actually have to ATH1 - instead, you broadcast a 2600 Hz tone so that the trunk line appears "dead", then stop the tone and transmit the routing digits for the remote telco office now listening to the trunk line. Coincidentally enough, broadcasting a 2600 Hz tone and routing digits could be done with an accoustic coupler. Maybe the directors knew a little more than you give them credit for?
If you don't know where you are going, you will wind up somewhere else.
I also see the idea of not allowing people to put up blatantly copyrighted domain names, and then holding them from the copyright owner (i.e. "cocacola.com" or buying "amazon.biz" and holding it from Amazon.com purely for profit), but something like "apple.com," while a name of a major computer manufacturer, would be perfectly valid had it been bought by a person who used it to sell bushels of apples online, or had apple-picking vacations for sale, etc. Similar to "War Games" - it is a common term. Of course, had wargames.com been squatting the site, that'd be another story.
When the U.N. decided that famous people can sue for their domain name (juliaroberts.com was the case I remember), I assume this does not apply to some 24 year-old girl whose name is Julia Roberts from Ithaca, NY - right? Surely Erin Brockovitch has no-more right to the domain name than the nobody from upstate NY. But they both have a right to it over some squatter of course. But then again, what if someone bought that site and made a legitimate Julia Roberts fan page? Would that be valid?
Sounds like a remake.
Except, Wargames was pretty good in terms of research and accuracy. The AI philosophy (learn from its mistakes) looks a bit outdated now but was pretty much what researchers were looking at at the time. The voice synthesis on every terminal in the world was a bit daft, and a few bits and pieces were a lttle hokey, but we didn't have the usual computer cliches. There was no "Running Virus" with progress bar. No 72 point lettering. No magic mechanism to break the password. Broderick's character actually had to spend ages rummaging through information just to get past the login. I'll admit that some of this was hokey but it's the least hokey computer movie ever by a long shot.
If they can manage a similar level of realism for Wargames 2, then it would be interesting. Somehow, I doubt they'll do that. I expect to see loads of pointless explosions, a whole bunch of meaningless jargon, and lots of computer nerds totally bamboozled by the genius of some 16 year old kid.
Is it wrong of me to judge the movie so soon?
Obviously.
Name me one person in the real world who is completely evil, other than Hitler.
Easy. Bob Saget.
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