Vista Casts A Pall On PC Gaming?
simoniker writes "In an opinion piece, casual game publisher WildTangent's CEO Alex St. John (himself a Microsoft veteran and one of the DirectX creators) has sharply criticized some of Windows Vista's features as they related to video game creation, noting: 'We have found many of the security changes planned for Vista alarming and likely to present sweeping challenges for PC gaming, especially for online distributed games. The central change that impacts all downloadable applications in Vista is the introduction of Limited User Accounts. LUA's can already be found in Windows XP, but nobody uses them because of the onerous restrictions they place on usability. In Vista, LUA's are mandatory and inescapable.'" Meanwhile, the word has also come down that games will be on the Zune by Summer of next year.
Gaming and computing are two different animals. This is even more true for mult-user computing, a la Unix, OS X, XP, and now Vista. And, some of today's security problems in Microsoft's security model are directly related to and introduced by gaming requirements early on (circa 1992, 1993).
Gaming demands high-end, near-to-the-hardware, unencumbered access. Multi-user computing demands flexibility, equitable distribution of resources, and if properly done, capability of extremely high and granular security.
This puts the two activities at odds in deciding how to implement a "computer" -- probably one of the main reasons hardcore gaming usually is the domain of dedicated consoles and hardware.
In NT's early days (which eventually became Windows 2000 and Windows XP) Microsoft caved to requests for compromised access to "rings" of kernel security to give better (and acceptable) performance for game developers -- most notably there were some passthroughs for video hardware access. I don't know if there were other compromises but I suspect there were. These compromises contributed to security problems (but were not the cause of all of Microsoft's security headaches).
From what I've read, Microsoft has made some tough but I think "correct" choices for security in Vista... it should be very hard for limited users to do much more that use the machine. Unfortunately, gaming typically requires access to the machine that, under the covers, is much more than typical and casual access to the innards. This is probably why Microsoft has gotten into the game console market... they finally have hardware/software dedicated to and around gaming.
It's probably a tough pill to swallow for gamers and developers used to being able to pull it off in XP (and previous generation Windows), but it's probably a better security world on whole for general computing and Vista users.
I'm sure that will make both of those Zune owners very happy.
The simple truth is that interstellar distances will not fit into the human imagination
- Douglas Adams
He's just upset that his company's spyware and crap won't be able to be installed on people's computers without them knowing it anymore? Damn, this might just be an MS Vista advertisement in disguise.
I think this guy is full of shit. When I go on the internet, if i know i'm going to download something, I'll be fine pressing "yes" as i'll soon be selecting where it goes so i'm ready for a prompt. If something is going to download without me saying it can, then it can very well get the hell out of my computer. The security dialogs in Vista dont require you to put in a username and password every time you try to acess a flash game on the web, and this article clearly is full of it. Wild Tangent games often appear on my computer when i did not ask for them, and i really hope that the vista security will help me keep their crap off my computer in the future.
It's perhaps ironic that I run my own online game publishing company now and have become a dependent customer of the platform and technologies I once worked to create. Some of you might call it "justice" -- if it is, I wish it for my successors working on Vista.
Yep, he helped Microsoft shove Directx down all our throats now hes complaining, and surprised, they're trying to shove something else down our throats.
The two big problems with LUAs have been that there was no way to perform super-user actions without logging out and logging back in, even if you the person have greater privileges than the account you have logged in with. I do believe Vista has fixed this. The other problem is that lazy application developers chronically write software that assumes unnecessary super-user privileges. Now Microsoft has (finally) chosen to curtail their reckless practices, and they would rather complain than get with the program.
If game developers stick to OpenGL or DirectX 9 or 10 then thats all they need. Infact game developers should be DROOOLING over the tools available for them under vista.
Direct hardware access is so passe, now its about API's and how fast they can be accelerated between CPU/GPU and Physics accelerations.
Writing games on DOS/4GW and Win32s is a thing of the past. If you want to see a game, check out the DirectX 10 enabled games and then tell me vista isn't a gamers os.
blah
Initially I thought this was just a rant, since the implications of limited user accounts have far greater benefits than limitations and users are going to have to enter an admin password to install nearly any software, so I don't see why games should be an exception.
That said, he makes a good point about the Game Explorer widget. Disclaimer: I have not, and probably will not for some time if at all, installed Vista on any of my computers yet. According to this article, though, it would seem that Microsoft is actually blocking games from running via any other means than the Game Explorer. This somewhat reminds me of Apple with iTunes in that using something else to sync an iPod takes more effort than most people would want to put forth. It would also seem to mean that installers will have to create special cases for Vista, which seems pointless to me. Admittedly, Microsoft could argue that limiting execution rights to the Game Explorer interface was necessary to enforce parental controls, but there are many other, less intrusive ways they could have gone about this (off the top of my head: deny execution rights to normal users, detect an attempted execution, if equal to or under parental ratings, run under a special Gaming account automagically, otherwise, ask for an escalation).
The obvious point is that Microsoft would seem to have a conflict of interest here; making PC gaming attractive may draw attention away from the X-box 360, something Microsoft would want to avoid at all costs. Are they making it difficult to run games in order to make the 360 seem much simpler by comparison? Maybe. I suppose I'd have to have both Vista and a 360 to find out, which I don't plan on having together for some time if at all.
It's better to vote for what you want and not get it than to vote for what you don't want and get it.
- E. Debs
I may be wrong, but doesn't Wild Tangent have a rep for being pseudo spyware? It certainly gets fladded on my system constantly. I know it comes bundled with AIM and some other applications, so I don't really consider it nefarious, but I still don't think highly of it.
It doesn't sound surprising to me that a company that sets of security flags as is, would be concerned about new security features. I'd be more interested in what the developers at ID, SOE, or EA have to say about how the features will affect the ability of them to develop games, in particular online offerings.
First, disclosure: I work on Vista at Microsoft.
The "problems" Alex St. John identifies are essentially that his business model doesn't work so great when people have to click a couple extra buttons and type a password, and that he would really prefer it if children could install his products without parental involvement.
Bitch, bitch, bitch.
The real problem here is that the world is changing and WildTangent has to change with it. Yes, that's difficult. Yes, it's inconvenient. Yes, it will cost money they didn't need to spend when they were targeting XP. And yes, they may actually need to give serious consideration to getting ESRB ratings. But these are the natural and normal cost of doing business in the modern world; if you can't evolve and grow and change with the rest of the planet, your business dies, and good riddance.
The whole article is just a bunch of FUD. Alex is basically claiming that Microsoft is trying to kill his business, because he doesn't know how to do business the way he needs to do it on Vista. He's afraid that consumers won't click two more buttons and enter a password to play his game. He's afraid that parents won't let their children play his games. But the answer to this problem isn't to reduce security, it's to make a better and more compelling game! Weren't you already trying to do that ANYWAY?
Don't get me wrong, I think there are still problems - the ESRB needs to better address the needs of casual game developers who produce fifty $10 games and generate about $200K in annual revenue. The current system is too heavily geared toward console and PC developers who have multi-million dollar budgets. But blaming Microsoft for everything is just a tired old excuse that invariably comes trotting out when someone is too damn lazy to read the direction of the wind and rig his sails accordingly.
Microsoft cheerleader, blue flag waving, you got a problem with that?
For example the Xbox 360 has unified architecture graphics processing that is just coming into the market through the gefoce 8800's which cost MORE than an entire 360.
The 360 has 3 cores, 48 unified pipelines, 512 megs of GDDR3 memory and an insane bus speed between them. Hardly "mid range" by any PC standards considering PC's are still fighting to catch up.
The problem with consoles most of the time isn't console power but demand to get games out the door before having a finished product. On pc's they just patch patch patch and eventually get it right - consoles are heading that way now though.
"Do you want to install our useful software?"
- No
"Please! It does all this neat stuff! Don't you want it installed?"
- No
"Okay... so, you're saying you DON'T want it installed?"
- No
"Good! Install progress: 22%..."
Shift+click on the no. It's very poor UI, but it works.
I can play games on Linux with Cedega perfectly well. Right now I am playing WoW with no issues.
;)
So, if it works on Linux under a limited user account... why isn't it possible on Windows? Perhaps they need to start up some kind of emulation project... they would call it Beer since Cider and Wine are taken
Beep beep.
There are multiple customers at play here. Yes, Wild Tangent (and other developers) are in a sense a customer, since they develop on Windows/Vista/etc. However, don't forget that your end-user consumer is also a customer, and the extra security on Vista is targeted towards them.
I work with a lot of customers who NEED the extra security, because frankly, they don't really know how to properly secure their computer. They're the ones who install every toolbar/screensaver/gadget because it's cool, yet don't understand why their computer is so slow, and why all these windows keep popping up. On one hand, it's tempting to fault them, because they're making bad decisions. On the other hand, the OS can do a better job of hand-holding these consumers and making the right choices for them. (Does Grandma really need to learn how to secure her computer? She just wants to use the Internet to play Hearts and send e-mail to her grandkids)
Unfortunately, catering to one customer base (the enormously large novice user-base), tends to piss off a few others, most notably power users (who already know how to secure our systems, and don't need to be prompted every single time), and developers. Some of these developers, are the evil spyware/adware-writing kind, which are customers that we don't really want in the first place. Other developers do have legitimate needs, but will now need to do some extra work to get their applications to work on Vista in the first place.
I'm fine with that. At MS, our own developers have to conform to the extra security requirements in Vista. Yes, it means more work, but I see that as a good thing. Our hope is that FEWER of our end-user customers will come in with support problems, which are ultimately tied to not our code, but spyware on their machine.
Remember the days when it was dead-easy to get anyone to install an ActiveX control? That was the worst. Similar complaints were lodged against MS when WinXP SP2 came out, since in small ways, it limited how easy it was to install controls.
-- jchenx
Hang on?!
... ADMINISTRATION .. not normal running of applications and games, once your product is installed, it's got NO REASON to leach for admin rights.
Having worked in a secure environment since NT4 and having to comprimise security for applications which thing that c:\program files\... should be a read/write directory... let me get this straight...
Games creators are complaining that they need to write responsible applications which obay basic security methodology?? SHOCK HORROR!!! THE INDUSTRY IS GOING TO FALL APART!!!
Sorry, the only sympathy you're going to get here is "About F*CKING TIME!!!"
The administrator account is for
I spent countless hours pulling my hair out editing files like this...
device=c:\dos\himem.sys
device=c:\dos\emm386.exe ram
device=c:\mouse\mouse.sys
files=30
buffers=40
dos=high,umb
I don't always use unix-like operating systems; but when I do, I prefer FreeBSD.
I was going to mod this discussion, but some of the comments here have just made me so fucking angry that I'm waiving my privileges for this one.
You fucking morons that are faulting Microsoft for this: How do you justify the bullshit that you're spouting? For almost ten years now, it's been, "Windows sucks because there's no security by default.", and, "Never hook an unpatched Windows box to the internet, because it's asking for trouble.". Lack of security was one of the main reasons given to switch to Linux (which, by the way, has required a user or root password to accomplish certain things for quite awhile, unlike Vista, which has just implemented it.) So, in actuality, you're just whining for the sake of whining. Microsoft, to you, can never do anything right, even when they do something right. I use Kubuntu and FreeBSD. I have exactly one 20g Windows partition on one computer, solely for the occasional college work that cannot be done in Linux without jumping through hoops with Wine or DosBox; so I have no disclaimer to give. It's simply common sense that the increased focus on security in Vista, while long overdue, is a Good Thing (TM). Those that want to bitch about having to enter a fucking password to install or run some things have no leg to stand on. Pure trolling, is what it is.
There. I feel better now.
"We may face a scorched and lifeless earth, but they're accountable to their shareholders first."
Limited user accounts are very usable!!
I force myself to use them and my wife who uses the same machine
A few ACL changes make the games perfectly usuable install all games in c:\games and have that directory full control to all users
This means the total impact of a foolish action by a user can wipe out their account and all the games on the system. Much better than an admin account being compromised (ok ignoring priviledge ecalation attacks)
I recently had to remove a trojan from my wifes account - a fairly trival procedure given how limited her access to the system as a whole was. Reading up on the particular trojan I found that had it been able to get admin access it would have been much harder to remove.
Ok I'll concded on XP home without ACL controls its bloody hard to accomplish this. But if you have XP pro you really have no excuse.
(and to explain no I'm not a windows fan - I loathe the system especially as I frequently have to admin them in my work. I much prefer linux and am quite familiar with winex which I have work with extensively and created start up scripts for several games that would not work trvially out of the box. however I also know just how much of a pain it is to do this so stick to dual booting. not liking the OS is no excuse not to secure it properly)
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