The Dreamcast's Final Death
Croakyvoice writes "The Dreamcast games Last, Hope Karous and Trigger Heart Exelica will the last officially licensed Sega games for the Dreamcast because from February Sega Japan plans to stop production of GDRoms. The death of the GDRom format will mean no more Dreamcast or Naomi Arcade games. The Dreamcast Community has sent emails to Sega Japan to ask for a rethink on this issue. From the article: 'This doesn't need to happen, as developers are fond of the NAOMI for its relative low cost, ease of production and accessibility, and straightforward ports to the Dreamcast home console. Warashi returned to the scroll shooting genre with Trigger Heart Exelica on NAOMI, and Milestone would likely gladly continue to produce further games following Karous on the system as well. Sega themselves have recently presented Dynamite Deka EX running on NAOMI. If GD-ROM production continues, there is a much greater chance that we'll see a home console port of this game on DC within a year.'"
Raise your hand if you're surprised they still make games for the Dreamcast. However, I'm in favor of anything that keeps an old console alive. I wish Nintendo would still produce SNES carts.
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... they could just start using CD's, since those work too.
"However, I'm in favor of anything that keeps an old console alive."
Let's hear it for the Colecovision.
The Dreamcast can read standard CD-Roms. They don't hold quite as much as a GD-Rom... if memory serves, a GD-Rom holds close to one gig. But, GD-Roms also seem much more error-prone, and have to be more expense to press.
That's sad that it's the end of the Sega-produced game era, but one reason the Dreamcast is so popular is that it's quite hackable, plays CDs also, and has a lot of user support. I use mine mainly to emulate older console systems like the NES, and it works great for that with CDs I burned myself. I don't see the hobby market for the Dreamcast going away any time soon.
Yep, it was released in australia, albeit very limitedly. i recall a telstra online pack or something of some description stickered on the box?
Australia released the DreamTime.
I have something in common with Stephen Hawking...
The Dreamcast was the first of the last generation of consoles. It was released in the US on 9/9/99 and official discontinued in early 2002. I don't know the Australian release date but it was definitely sold there. From what I understand the Australian distributor really did a poor job though.
There's no reason that ending production of GD-Roms will stop production of Dreamcast games. The Dreamcast is quite capable of playing games from CD with no modification of the console, people have been playing bootleg Dreamcast games this way for years. It does, however, limit the size of any further releases to around 800 megabytes.
Releasing a Dreamcast game while the Dreamcast itself is discontinued... Exactly HOW much is Sega expecting to get in returns for this?
They could probably stamp official licensed games on cdrom in a pinch using the backdoors that the pirates exploited long ago.
The downside to this is that the games would be damn easy to copy.
Rats would be more funny if they could fart.
I guess most "Street Fighter"-based fans would agree with you!
At the (at that time) bi-annual TKGS (Tokyo Game Show), the CAPCOM championship would oppose players on Capcom vs. SNK playing network linked systems. Each would have the choice of either playing DreamCast or PlayStation 2. 100% of them chose the DC because they blamed the PS2 for "slightly freezing from time to time" thus completely killing the carefully executed and time 24 buttons combinations triple-combo-of-death at the worst time!
Julien
From what I understand the Australian distributor really did a poor job though.
Understatement of the century. Ozisoft (the distributor) delayed the launch, fucked up the ad campaign, overpriced the console out of the market, and drip-fed titles. The Dreamcast was doomed in Australia thanks to Ozisoft.
My DC is still hard at work. I have it installed in the kitchen at my workplace... my workmates and I thrash each each other at Soul Calibur while we wait for the coffee to brew.
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PGP Key ID 0xCB8FF658
Yeah, I didn't know they still made games for the DC anywhere. I didn't know that the arcade NAOMI hardware ran off of GDROM... Anyway, Dynamite Deka 2 is a sweet game (Dynamite Cop to those who may be familiar with the American Release), so I hope they keep it going. I'd love to see a Deka EX avaliable, whatever that is. I love my dreamcast. I play Worms on it all the time, and still play Sonic Adventure and Rayman 2 occasionally. Bust-A-Move 4 and Mr. Driller, also, for real. Man, I think I'm going to play some Typing of the Dead, directly. I just wish I bought some more backup units when they were bundled used at GameStop for $14.95....
'Drip-fed' implies that the games were actually released. Generally speaking, the only viable options for getting any games at all in Australia was to import expensive UK releases or resort to piracy. A real shame, too, because the system had some excellent games.
:(
I still remember my despair at finding my copy of Skies of Arcadia was defective and wouldn't run. I think it was one of the five or so copies we got here. Not that I'm bitter about it or anything.
Later models of Dreamcast don't boot the special multisession disks at all, for obvious reasons. There were a few legitimate music CDs that had Dreamcast content on them, but Sega sacrificed that feature to prevent piracy - a good decision, considering.
"Screw Sun, cross-platform will never work. Let's move on and steal the Java language." - Visual J++ Product Manager
So I bought another console. It didn't teke much effort to decide which console presented me with the best options of games I enjoy playing.
I bought another Dreamcast.
I took it to a friends place the other day and the XBox got unplugged and we had a good blast on the Dreamcast. It may be old but the games are still fun.
So far the only thing that looks like it has a chance of displacing it is the Wii.
-- That which does not kill us has made its last mistake.
How many times are we going to have slashdot posts about the death of the dreamcast before it finally dies? I predict at least 2 more by the end of this year.
the Political Inquirer
Comment removed based on user account deletion
And they want their slashdot story back.
Yes, I know there is a comminity out there, but they will continue on as they have. I didn't even know SEGA still made games for it.
-- Having a Creationist Museum is like having an Atheist place of worship
So far the only thing that looks like it has a chance of displacing it is the Wii.
:-)
Funny you should mention this. I'm a big Dreamcast fan and recently the very happy owner of a Wii, and for reasons that I can't quite put my finger on the two systems remind me of each other.
The white case and Japanese UI aesthetic are obvious factors, but I think it goes beyond that. Neither system has the most powerful processor, but both are overflowing with creative engineering that goes beyond mere novelty, both are ideally suited to party play (IIRC the DC was the only system of its generation that easily supported 4 controllers, and for virtual console games the Wii could in theory support up to 8), both are IMHO the most fun consoles of their generation.
I fondly remember having absurd amounts of fun playing Bomberman with 4 players on the DC. It naturally follows that the first Virtual Console game I pulled down for the Wii was Bomberman '93.
I've never understood why the Dreamcast wasn't a runaway success, and the whole sad saga was like living in Bizzaro world where the better system is forgotten by the world. At the risk of sounding 'woo-woo', the Wii feels like the spiritual successor to the Dreamcast, and seeing the more innovative system finally getting the popularity it deserves this time around takes a lot of the bitterness off of the DC's ignominious end.
If they ever come out with Chu Chu Rocket for the Wii then all will truly be right with the world.
Boundless Expansion, Self-Transformation, Dynamic Optimism, Intelligent Technology, Spontaneous Order- BEST DO IT SO!
This is Frank. I gave my DC to Tim 3 months ago. Get with the times.
Dead in the sense that if the media needed to load games onto the console no longer is being made, no future games can be expected, but the release of Trigger Heart Exelica pretty much says otherwise. I know people are still making games for the Atari 2600, and I believe even selling a few. Long live Atari!
Cripes, there are still games being made for the Atari 2600. http://www.atariage.com/store/index.php?main_page= index&cPath=21_85
Journal
CDs are read from the inside out as well. A noise you can here is the CD head being moved, but that should move no more than it does for a GD-ROM.
The different noise you hear when putting in a CD-R is normally the drive trying to continually re-focus the laser on the disk to read it (laser is tuned to GD, not CDR).
You could usually get around this by burning your disks slower, using a CD with a different dye, tweaking the Pots (or a combination of all).
I love how it was released so much earlier than the ps2, and yet you could emulate ps2 games on it at a higher resolution.
"Infecting minds with my own memetic virus, one post at a time." Ultimape
It's a small point I guess but
"The Dreamcast games Last, Hope Karous and Trigger Heart Exelica will the last officially licensed Sega games"
should actually read
"The Dreamcast games Last Hope, Karous and Trigger Heart Exelica will the last officially licensed Sega games"
The games are
Last Hope
Karous
Trigger Heart Exelica
Not sure how many people actually buy the cartridges that are produced (not saying there are zero sales; but I actually don't know), but there is absolutely serious geek credibility these days to someone who reads the specifications of 2600 architecture, learns these old technologies and limitations and then hacks out a half-way decent game.
I hacked enough 6502 code on the Apple II back in my day, but for someone to come out nowadays with all the abstractions and "programming comforts" of the last 25 years (read: framebuffers, for example) it is still impressive to get anything out of the 2600's 30 year old architecture since you really need to code "bare metal".
Never hit your grandmother with a shovel, for it leaves a bad impression on her mind...