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Intel Discrete Graphics Chips Confirmed

Arun Demeure writes "There have been rumors of Intel's re-entry into discrete graphics for months. Now Beyond3D reports that Intel has copped to the project on their own site. They describe it as a 'many-core' architecture aimed at 'high-end client platforms,' but also extending to other market segments in the future, with 'plans for accelerated CPU integration.' This might also encourage others to follow Intel's strategy of open-sourcing their Linux drivers. So, better watch out NVIDIA and AMD/ATI — there's new competition on the horizon."

159 comments

  1. Predictable... by Anonymous Coward · · Score: 0

    Nothing for you to see here. Please move along.

    1. Re:Predictable... by ozmanjusri · · Score: 5, Funny
      Nothing for you to see here. Please move along.

      Try reinstalling the drivers.

      --
      "I've got more toys than Teruhisa Kitahara."
    2. Re:Predictable... by jaweekes · · Score: 1, Funny

      Petty I have no mod points; that was funny! :D

  2. More competition by GreenEnvy22 · · Score: 5, Insightful

    Competition is almost always good, so I look forward to this. I'd like to see Intel push ATI and Nvidia to create more power efficient chips, as it's quite rediculous right now.

    1. Re:More competition by canuck57 · · Score: 1

      Competition is almost always good, so I look forward to this. I'd like to see Intel push ATI and Nvidia to create more power efficient chips, as it's quite rediculous right now.

      No kidding! Looking at video cards to get away from dreaded shared memory I couldn't believe what they want for anything decent that wouldn't burn a hole in anything it touched (heat/cost). And given Intel's history of Open Source drivers for the wireless, I am not holding on waiting for them. AMD/ATI, I hope AMD makes ATI management do a turn about as getting drivers for some other items is impossible and they do not respond to inquires for what is needed to write the drivers. NVIDIA I have had good luck with since switching some 6-7 years ago from ATI.

      And there is no reason why not to integrate a real chipset into the core without that shared memory garbage we see today. But I suspect this is posturing by both AMD and Intel... we will all just have to wait to see how this shakes out.

    2. Re:More competition by Anonymous Coward · · Score: 0

      You said what, exactly?

    3. Re:More competition by thePowerOfGrayskull · · Score: 1

      That's funny, your mom asked me the same thing as I was writing "Your-a-peon" Emphasis added. That is funny.
  3. Discrete? by Anonymous Coward · · Score: 0

    What is so discrete about their graphics? They are telling about it in a press release? Or does this mean that they no longer restrict themselves to the continuous graphics market?

    1. Re:Discrete? by Shard013 · · Score: 2, Insightful

      I am guessing in this context "discrete" means seperate from the motherboard.

    2. Re:Discrete? by Anonymous Coward · · Score: 0

      You should be more discreet with showing your stupidity.

    3. Re:Discrete? by asliarun · · Score: 1

      "I am guessing in this context "discrete" means seperate [sic] from the motherboard."

      It means that the graphics chip won't get in your way when you're setting up your motherboard, unlike some video cards I know. :-)

    4. Re:Discrete? by x2A · · Score: 1

      Seperate from the chipset on the motherboard to be more precise, it could still exist on the motherboard as a discrete chip.

      --
      The revolution will not be televised... but it will have a page on Wikipedia
    5. Re:Discrete? by x2A · · Score: 1

      The hint's in the word 'continuous'; it wasn't a discrete/discreet confusion at all. Look up the word 'discrete', you might feel the need to be discreet about your stupidity yourself.

      --
      The revolution will not be televised... but it will have a page on Wikipedia
    6. Re:Discrete? by Anonymous Coward · · Score: 0
      it wasn't a discrete/discreet confusion at all.


      What is so discrete about their graphics? They are telling about it in a press release?


      Wanna join the club?
    7. Re:Discrete? by x2A · · Score: 1

      "Wanna join the"

      See, I can make you look stupid by chopping off the latter part of what you said too.

      --
      The revolution will not be televised... but it will have a page on Wikipedia
  4. Intel Video hardware is just nice... by vhogemann · · Score: 3, Informative

    And if they enter the gaming video market, I can assure you that my next videboard will be an Intel one.

    Intel drivers for Linux Just Work(TM). I installed Ubuntu 6.10 on my Acer notebook, with a i915g video adapter, and everything worked without any extra effort. And I'm even able to use Beryl/Compiz as my default window manager, without any stability issues.

    Both nVidia and ATI should learn from Intel.

    --
    ---- You know how some doctors have the Messiah complex - they need to save the world? You've got the "Rubik's" complex
    1. Re:Intel Video hardware is just nice... by should_be_linear · · Score: 1

      Yes, if your Linux machine is used for serious business (server, workstation) just forget crapy "mainstream" options (ATI, nVidia). Intel graphics, while not providing enough horsepower for gaming-on-the-edge (yet) is real deal when it comes to stability, usability and simplicity of instalation. If they manage to bring performance to nVidia-range, I for one will welcome our new Linux-graphics-kick-ass-overlords.

      --
      839*929
    2. Re:Intel Video hardware is just nice... by Lonewolf666 · · Score: 2, Insightful

      Intel drivers for Linux Just Work(TM)
      That might have to do with their drivers being Open Source, which has been recommended by the Linux community for a long time. According to all statements from kernel devlopers I've read, Open Source drivers are much easier to maintain.

      --
      C - the footgun of programming languages
    3. Re:Intel Video hardware is just nice... by Andy+Dodd · · Score: 4, Interesting

      "Intel drivers for Linux Just Work(TM). I installed Ubuntu 6.10 on my Acer notebook, with a i915g video adapter, and everything worked without any extra effort. And I'm even able to use Beryl/Compiz as my default window manager, without any stability issues."

      This is because Intel's graphics chipsets are crippled and don't implement any of the features covered by other companies' patents which force ATI and NVidia to go closed-source.

      You seem to forget that ATI had fully open-source drivers until they were forced to "go closed" due to licensing another company's IP for their chipsets. In that particular case, the first incident was S3 Texture Compression, a feature essentially required by all modern games, and apparently with patent licensing agreements that prohibit closed-source drivers. For a few months, S3TC was why Unreal Tournament 2003 (or was it 2k4?) only ran on NVidia cards under Linux - it wasn't until ATI released binary drivers that supported S3TC that UT2k3 would run on ATI cards under Linux.

      The end result is that ultimately, the choice will not be Intel's as to whether to go open-source or not for full functionality, just as ATI had no choice but to "go closed" or simply leave certain critical features disabled/unsupported under Linux.

      --
      retrorocket.o not found, launch anyway?
    4. Re:Intel Video hardware is just nice... by cciRRus · · Score: 1
      Intel drivers for Linux Just Work(TM).
      Just to add on, Intel drivers for Mac OS X 10.4.8 on the x86 platform works real fine. I get Quartz Extreme and Core Image the moment my HP D7600 (onboard Intel graphics chip) boots into OS X. However, things weren't so smooth on my other boxes with Radeon and Geforce cards.
      --
      w00t
    5. Re:Intel Video hardware is just nice... by value_added · · Score: 1

      You seem to forget that ATI had fully open-source drivers until they were forced to "go closed" due to licensing another company's IP for their chipsets. In that particular case, the first incident was S3 Texture Compression, a feature essentially required by all modern games, and apparently with patent licensing agreements that prohibit closed-source drivers. For a few months, ...

      So this is all the fault of gamers ... who use Windows ...?

      I don't know whether to laugh, cry or punch someone in the face.

    6. Re:Intel Video hardware is just nice... by MartinG · · Score: 2, Insightful

      Why can't they release open source drivers that cover as much functionality as possible and provide a close source version optionally that includes the non-oss releasable parts?

      --
      -- MartinG To mail me: echo kewyjlcxyzvjfxbqwh | tr bcefhjklqvwxyz .@adgimnoprstu
    7. Re:Intel Video hardware is just nice... by PzyCrow · · Score: 1

      patents which force ATI and NVidia to go closed-source.

      Yeah, because you can't go around revealing patents, they're supposed to be secret...

    8. Re:Intel Video hardware is just nice... by realnowhereman · · Score: 4, Interesting
      This is because Intel's graphics chipsets are crippled and don't implement any of the features covered by other companies' patents which force ATI and NVidia to go closed-source.

      And I should care about that why?

      Intel cards are not bleeding edge. However, if all you want is a reasonably powerful, 3D supporting card for your open source desktop, then they are perfect. I don't require a huge framerate in $LATEST_GAME, because I don't play it. If I did, then an Intel card would obviously not be for me.

      My intel-based graphics work perfectly, and don't give a moments trouble. I can run 3D applications if I want, and a flashy eye-candy-full desktop too. I previously had an nVidia card, and it was nothing but a fight - is my card supported with this release of the driver? Is it crashing my computer? Is it going to compile with the latest kernel?

      Nowadays, I do nothing but apt-get upgrade to keep my graphics in order and I am a lot happier for it.
      --
      Carpe Daemon
    9. Re:Intel Video hardware is just nice... by Cius · · Score: 1

      How does this theory hold up with the paradigm switch we're seeing toward unified shader architectures? With Intel's clout and their experience with multi-core design, I'm sure they could cook up a decent general purpose "stream processing engine" suitable for graphics work. In the move to general purpose GPUs, I would expect to see less emphasis on the specialized algorithms supported by these add-ins as graphics processors and more emphasis upon the ability to implement your own algorithms.

    10. Re:Intel Video hardware is just nice... by xenocide2 · · Score: 1

      Why does liscencing a patent require closed source drivers? If I recall correctly, the patent system requires disclosure as reciprocation for limited monopolies. I believe there are open source 3d drivers for the savage3 chipset, which is strange given the circumstances claimed.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    11. Re:Intel Video hardware is just nice... by Andy+Dodd · · Score: 1

      "Why does liscencing a patent require closed source drivers?"

      As I posted in a previous reply, that is at the patent owner's discretion, even though it might not make sense.

      Either way, the drivers are closed due to intellectual property licensed in such a way as to forbid implementation of some features in an open-source driver. Whatever the exact details are, it's a fact that ATI's first closed-source Linux drivers were released shortly after the UT2003 S3TC fiasco, and S3TC support (and hence UT2K3 compatibility) was initially about the only feature that set the two drivers apart (open-source vs. closed).

      --
      retrorocket.o not found, launch anyway?
    12. Re:Intel Video hardware is just nice... by MrNemesis · · Score: 2, Informative

      I've also recently switched to an Intel GFX card for my Myth backend - integrated GMA X3000 in a GigaByte 965G-DS3. Nice board and, in general, nice graphics - after a bit of tinkering getting xorg working with DRI was pretty easy (although fiddling with 915resolution to get my 1680x1050 TFT working at native res was a bit of a pain, but then I guess that's the "attraction" of using Gentoo ;)).

      However, like Andy Dodd point out there are several glaring omissions in the driver; the biggest one for me is that XvMC doesn't work (meaning I can't play back HD video). If Intel were really serious about the Linux market, XvMC would be included in the drivers for the 9xx chipsets, but they're not. I haven't experimented with things like S3TC since I'm not much of a games buff (and I have a dual-boot workstation with an nVidia card in it anyway), but I wonder how much stuff Intel will leave out of their open source drivers in the future - if not throug lazyness, then by being strong-armed by the mafiaa's of this world.

      What with all the fandango about HDCP and protected audio/video paths I'm fairly certain that HD will never be officially supported under Linux, although I'm not too versed in how the protection scheme works (please correct my assumptions if I'm wrong) - I'm guessing that that video driver has to auth against the chipset to verify that it's "protected", whcih then auths against the monitor to enable HD output for stuff like HDDVD. Since I can't see any manufacturer in their right mind open-sourcing the routine for key exchange (since it's security through obscurity if my understanding of priv/public key crypto is up to snuff), then to me it seems the options are:

      1) Require a closed source driver, and mandate that video/audio playback mechanisms also support the same key exchange system (which would, again, have to be closed source for fear of teh crackerz)
      2) Just not bother supporting HD stuff at all, requiring AACS and the rest to be cracked wide open before they're playable on Linux
      3) Just not bother supporting Linux

      Can anyone more adept with the HDCP situation (or debacle as I like to think of it) explain how things like open source video drivers are able to exist in an HDCP environment?

      I relaise I've gone slightly OT, but it's taken me the best part of an hour to write this post as I'm at work and everyone wants something fixed...

      --
      Moderation Total: -1 Troll, +3 Goat
    13. Re:Intel Video hardware is just nice... by niko9 · · Score: 1

      I myself love the fact that current video chip sets from Intel have free open source drivers (Yay for Google Earth on my Thinkpad x40!), but there is no mention anywhere that their next generation of discrete video chip sets will have open source drivers.

      I still lament the fact that I can't get any of their current generation of video chips on a discrete card; could finally get rid of my Nvidia card without having to give up my Socket 939 motherboard and CPU.

      I still have more faith in the Open Graphics project. Sounds just about perfect for my desktop Linux needs: Google Earth and the occasional Enenmy Territory/True Combat Elite.

      Cheers.

    14. Re:Intel Video hardware is just nice... by runderwo · · Score: 1
      You seem to forget that ATI had fully open-source drivers until they were forced to "go closed" due to licensing another company's IP for their chipsets.
      No they didn't. ATI has never developed open-source drivers. The DRI project developed open-source ATI drivers for ATI's hardware under NDA. ATI did not participate in this development.
      In that particular case, the first incident was S3 Texture Compression, a feature essentially required by all modern games,
      No it is not. Epic is one of the few companies who release games with S3TC compressed textures.
      and apparently with patent licensing agreements that prohibit closed-source(sic) drivers
      No, it doesn't prohibit open-source drivers, unless they signed a contract to that extent. Why would it? Anyone can read the patent. Roland S. implemented S3TC for Mesa and anyone can build in the support for it if they want. All the patent disallows is a binary release without a license fee. Which contradicts your thesis that ATI went binary-only because of S3TC.
    15. Re:Intel Video hardware is just nice... by nuzak · · Score: 1

      > If I recall correctly, the patent system requires disclosure as reciprocation for limited monopolies.

      It's simpler than that: patent applications are public, and they're supposed to describe the invention in sufficient detail to make them reproduceable. That's the entire point of a patent system. In return for giving up a trade secret, the inventor gets a limited time monopoly on production of the patented device.

      Except the system is so rigged now that patents are deliberately obfuscated and often even deliberately include misinformation. So companies basically are keeping trade secrets and licensing them in secret arrangements, but they also have a patent as a weapon to bludgeon anyone who won't play ball with them and comes up with an even vaguely similar idea. You get your texture compression from S3 and no one else or they'll Make You Pay.

      --
      Done with slashdot, done with nerds, getting a life.
    16. Re:Intel Video hardware is just nice... by CaptainNerdCave · · Score: 1

      have any of you tried sabayon 3.2? built-in ati and nvidia drivers. my laptop has a 440 go and everything functioned nicely (albeit, marginally choppy) with full beryl settings (damned crap that it is). i know someone else with a laptop that runs 9600 graphics; in his machine, the live system ran perfectly (hdd problem prevented immediate) installation.

  5. Intel link by Anonymous Coward · · Score: 0

    The summary doesn't link to the proof, which can be found on the careers section of Intel's website.

  6. My money is on NVidia by LaughingCoder · · Score: 3, Interesting

    Intel is years behind in this market. And they tried this once before, with dismal results: http://news.com.com/Intel+retreats+from+graphics+c hips/2100-1001_3-230019.html

    If anything the graphics market has gotten even more specialized since then. I don't know why they think they can succeed this time.

    --
    The more you regulate a company, the worse its products become.
    1. Re:My money is on NVidia by CastrTroy · · Score: 3, Insightful

      But most people don't buy the top end. There's still a lot of computers being sold with Intel graphics chipsets, right on the motherboard, because most people could care less about which graphics card they have. They'd rather be playing games on their big TV with their console. As long as they can play Tetris variation #349 and freecell, they don't really care which graphics card they have.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    2. Re:My money is on NVidia by Kjella · · Score: 1

      I think it's quite simply because AMD/ATI has been flagging combined solutions, which means Intel and nVidia either need to team up or roll their own. This might be just as much strategical: "nVidia, you need us more than we need you". nVidia has proven they're no slouch when it comes to business, for example by refusing to license SLI they've muscled in on the high-end motherboard market. Intel certainly has greater ambitions than to deliver Intel CPUs to a nVidia system, and this might be a way of saying "you push us out the high-end mobo market, we'll push you out of the mid-range gfx market". I doubt Intel will have a GF8800-killer anytime soon.

      --
      Live today, because you never know what tomorrow brings
    3. Re:My money is on NVidia by should_be_linear · · Score: 2, Interesting

      If I am reading this article right, "multi-core" and and "high-end" graphics probably means that intel is going after realtime ray-tracing HW support, which is seen as natural succesor of current z-buffered graphics. There are university projects already proving that ray-tracing hardware support works fine and bring way better graphics then what is available by ATI/nVidia. Battle for best ray-tracing HW will start soon among all 3 key players (ATI/Intel/nVidia) and Intel probably thinks this is right time to enter graphic HW business again, now that are all previous graphical HW patents, resarch and know-hows more or less obsolete.

      --
      839*929
    4. Re:My money is on NVidia by suv4x4 · · Score: 4, Insightful

      I don't know why they think they can succeed this time.

      Remember when AMD made Intel clones down to the very chip architecture and it didn't matter which manifacturer you bought from?

      Remember how AMD K5 sucked and people started leaning towards Intels? And then Pentium 4 happened, and AMD's new architecture was much superior? And then Core turned things on their head again?

      Things change. I don't think we're using 3DFX cards anymore either too. They used to be ahead of everyone.

    5. Re:My money is on NVidia by thue · · Score: 2, Informative

      most people could care less about which graphics card they have

      They could care less? It would only possible do be able to care less if you actually cared.

      http://www.impleader.com/photos/blog/caringcontinu um.jpg

    6. Re:My money is on NVidia by CastrTroy · · Score: 1

      Yes, could care less is correct, because it's short for the phrase:

      I suppose I could care less, but I'm not sure how.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    7. Re:My money is on NVidia by thue · · Score: 4, Insightful

      Yes, could care less is correct, because it's short for the phrase:
      I suppose I could care less, but I'm not sure how.


      I agree with you, and concede the point.*

      *Here "I agree with you, and concede the point" is actually short for the phrase "I could agree with you, and concede the point, but I consider using words which mean the opposite of what you are trying to say in normal conversation to be extremely silly.".

    8. Re:My money is on NVidia by Peter+La+Casse · · Score: 1

      Yes, could care less is correct, because it's short for the phrase:

      I suppose I could care less, but I'm not sure how.

      That begs the question, "How can we work a begs-the-question-misuse joke into this thread?"

    9. Re:My money is on NVidia by WhoBeDaPlaya · · Score: 1

      Anyone remember the i740? It was actually a pretty decent card for its time.

    10. Re:My money is on NVidia by Creepy · · Score: 2, Interesting

      I suspect the real problem is because high end cards are starting to push Shader unification.

      From a chipset standpoint, Intel actually makes decent (not spectacular, but better than many) graphics hardware already, they just don't have hardware transformation and lighting (T&L), which gets offloaded to the CPU. That means you can't be throttling your CPU(s)/cores and need a decent pipe between the hardware and memory. Intel said a couple of years back that it's a myth that the bottleneck is usually in T&L and the problem is actually pixel throughput.

      As far as I can tell, that means
      a) the bottleneck is between geometry (T&L) and shading (pixel hardware), meaning it's because of the software driver.
      or
      b) the bottleneck is between shading and the display, meaning Intel's hardware is too crappy to push that many pixels.

      The first is a meh (no surprise - it's caused by having geometry in software) the second would be a hardware issue Intel needs to resolve to work with larger displays.

      Now back to Shader Unification - basically, if companies like nVidia and ATI move to unified shaders they can assign the types they need as needed and not leave many of them idle. Both of those companies have experience in unified shader architectures already (i.e. the Xbox, and GeForce 8 series), so it wouldn't surprise me if this were the trend of the future. Intel needs to move their software T&L into hardware to create a unified architecture - assuming that is the way of the future.

      Another issue is that unified architectures are basically high speed generalized floating point units - these have practical uses in other areas besides graphics (physics, supercomputing, even databases - there are even web pages like this one dedicated to it). Intel has to see this as a threat and know that they need a response should their main competitor, AMD (ATI), go in that direction.

    11. Re:My money is on NVidia by lordofthechia · · Score: 2, Funny


      Remember when AMD made Intel clones down to the very chip architecture and it didn't matter which manifacturer you bought from?

      Remember how AMD K5 sucked and people started leaning towards Intels? And then Pentium 4 happened, and AMD's new architecture was much superior? And then Core turned things on their head again?


      Pepperidge Farms remembers.

      --
      Georgia Tech, the leader in Chia(tm) technology.
    12. Re:My money is on NVidia by LaughingCoder · · Score: 1

      The difference in your examples is that AMD was always a CPU company. Intel is not a graphics chip company. They tried to be once but failed miserably. Graphics is a specialized area with unique domain knowledge, just as CPU design is. Would you assume, if Nvidia announced they were going to make CPUs to compete with Intel and AMD that they would be successful? Now, I'm not saying Intel can't be successful. I am only saying it's not the way to bet (and I have history on my side).

      --
      The more you regulate a company, the worse its products become.
  7. What desktop motherboard? by Ed+Avis · · Score: 1

    I want to get a motherboard with Intel onboard graphics (that has free Linux drivers). I've heard of the G965 chipset; is that the one to go for? I would prefer to buy a 'workstation' rather than 'consumer' motherboard but they tend not to have integrated graphics, no?

    Are Intel's own-brand motherboards worth it? In the past I've bought Asus but that was for AMD-based systems.

    --
    -- Ed Avis ed@membled.com
    1. Re:What desktop motherboard? by i_should_be_working · · Score: 1

      I've heard good things about that one and how it does fine with the modern eye-candy like xgl etc. Apparently there's newer and better already out from Intel. See here.

      I've looked around for boards with these chips and found them in several brands including Asus and Intel. A search for "gma" on your favourite computer store's site should find something.

    2. Re:What desktop motherboard? by Anonymous Coward · · Score: 0

      and the fact that the 965 chipset is fully Trusted Computing enabled has nothing to do with Intel's decision...

      The fact is, Intel no longer needs to control the source to control the user. With a TPM (in the 965), Intel can control what binary you use... and at the same time, get the P.R. from "open sourcing" their drivers.

    3. Re:What desktop motherboard? by chrish · · Score: 2, Informative

      The Intel GMA950 is the one Apple's using in the Mac Mini and MacBook laptops, and doesn't seem too horrible for an integrated shared-memory GPU; it runs all the spiffy OS X eye-candy nicely, and I've had people tell me that playing games (World of Warcraft natively, or City of Heroes after installing BootCamp and XP) on it is fine.

      Since gaming isn't really your focus if you're running Linux ;-), I imagine the GMA950 chipset (or something newer) would be great for KDE/GNOME/etc. even when they start using OpenGL.

      Maybe something like Asus' P5B motherboards (P5B-VM and P5B-V)?

      (Note an Asus employee or stockholder, just a happy customer of an ASUS P4G8X Deluxe).

      --
      - chrish
    4. Re:What desktop motherboard? by MemoryDragon · · Score: 1

      Gaming on the i955 which is in the mac mini is an entirely different issue. The chipset is fast enough for many things, it is pretty much twice as fast as an old radeon 9200 with more accessible mem and has excellent video acceleration, but 3d gaming despite it is problematic. While some games work quite well, even new ones, using shaders etc... Some games seriously choke (like Gothic 3) with a crash, some even plainly refuse to run, due to the fact that they find an intel graphics card, and some have garbled screens. A compatibility list would be fine, if anyone knows it it would be highly interesting. The main problem besides the usual issues is that some stuff is pushed into the CPU (like some shading stuff) unless games are seriously tested against the intel graphics cores, you scream for trouble, and face it many games are not tested, they are ati and/or nvidia only although the intel i6xx graphics line probably due to centrino is the most widely used one of all graphics chips (and the lousiest one currently in existence)

  8. Intel is the only one... by Rastignac · · Score: 2, Interesting

    ...who can compete with ATI and Nvidia.
    Intel has technology, has brains, has money, has plants. They can do something "as good as" the two others. Competition is a good thing (prices falling, etc); only two main actors for videocards is a bad things.
    S3 can't compete. Matrox can't compete. 3dfx can't compete (they're dead). Others can't compete. Intel is our only hope.

    --
    -- Rastignac was here.
    1. Re:Intel is the only one... by nbannerman · · Score: 3, Interesting

      Well, SONICblue (formerly S3 / Diamond) are essentially dead as well(chapter 11, most product lines sold off), but Matrox still survive with a 3-5% share of the market, and they're doing fairly well in niche markets - scientific, medical, military and financial. As for 3dfx, their assets (intellectual and staff) where purchased by NVIDIA; so any innovation from their prime years is probably still alive and well (to a degree).

    2. Re:Intel is the only one... by sjf · · Score: 1

      Intel has technology, has brains, has money, has plants.

      What they don't have, though, is ATI(AMD) and NVIDIA's patent portfolios.

    3. Re:Intel is the only one... by Anonymous Coward · · Score: 0

      ATI bought 3dfx, thus providing us with only two major video card manufacturors.

    4. Re:Intel is the only one... by guy-in-corner · · Score: 3, Informative

      The graphics part of S3 was sold to VIA at about the same time as it transformed to SONIC|blue. So the Chapter 11 thing is irrelevant.

    5. Re:Intel is the only one... by Anonymous Coward · · Score: 0

      Right. Poor, patentless Intel won't stand a chance. If only they had patents of their own, they could negotiate a cross-licencing deal, but alas...

    6. Re:Intel is the only one... by mattcoz · · Score: 1

      The only thing remaining of 3dfx is the term SLI, but they even changed what the letters stand for.

      3dfx: Scan-Line Interleave
      nVIDIA: Scalable Link Interface

  9. Mostly they are efficient by Moraelin · · Score: 5, Insightful

    If you look at the vast majority of chips either ATI or nVidia sell, they're actually pretty efficient.

    But they invariably _have_ to have some benchmark-breaking super-card to grab the headlines with. The way it works is that while only a minority of people will actually buy the top-end graphics card, there are millions of people who just need a reminder that "nVidia is fast" or "ATIs are fast". They'll go to some benchmark site to see some "nVidia's 8800 GTX is faster than ATI's X1900XTX!" article (not entirely unexpected, it's one generation ahead), end up with some vague "nVidia is faster than ATI" idea, then go buy a 5200. Which is the lowest end of two generations behind the ATI, or 3 behind that 8800 GTX.

    Both ATI and nVidia even went through times of not even trying to produce or sell much of their headline-grabbing card. And at least ATI always introduces their latest technology in their mid-range cards first, and they tend to be reasonably energy efficient cards too. But it's like a chicken contest: the one who pulls out loses. The moment one of them gave up on having an ultra-high end card at all, the benchmark sites and willy-waver forums would proclaim "company X loses the high performance graphics battle!"

    I don't think Intel will manage to restore sanity in that arena, sadly. Most likely Intel will end up playing the same game, with one overclocked noisy card to grab the headlines for their saner cards.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:Mostly they are efficient by Kjella · · Score: 2, Insightful

      That sorta assumes you can have one without having the other - can you really have a damn good mirange card that wouldn't perform as a high-end card if you jacked up the GPU frequence, RAM speed and added a huge noisy fan? Trying to measure the midrange gets too complicated though, too many variables like noise and power consumption. Let's just have an all-out pissing contest and assume that it scales down.

      Technologicly, it does. But then there's the part about market economics, you charge what the market will pay and pocket the margin. That's why they're mostly close anyway. Let's take Intel's Core 2 introduction, before: AMD vs Intel was close. Intel introduces a damn good new processor, AMD slashes prices 50%, again they're close. Who had the best technology before and after? Good question, but most of the difference doesn't show up in the market.

      --
      Live today, because you never know what tomorrow brings
    2. Re:Mostly they are efficient by danpsmith · · Score: 3, Insightful
      But they invariably _have_ to have some benchmark-breaking super-card to grab the headlines with. The way it works is that while only a minority of people will actually buy the top-end graphics card, there are millions of people who just need a reminder that "nVidia is fast" or "ATIs are fast". They'll go to some benchmark site to see some "nVidia's 8800 GTX is faster than ATI's X1900XTX!" article (not entirely unexpected, it's one generation ahead), end up with some vague "nVidia is faster than ATI" idea, then go buy a 5200. Which is the lowest end of two generations behind the ATI, or 3 behind that 8800 GTX.

      Maybe I'm in the minority of people here, but I've always gone to sites that have actual reviews of the card I will potentially be buying. Companies have different models and each one of those models of product has its own advantages and disadvantages. I think a lot of the people that do a lot of shopping comparison online (i.e. most of the market that's actually going to be buying/installing their own graphics card) know this and do the same. ATI and Nvidia cards are only going to sell to a certain section of the market other than OEMs, and I doubt very severely that this is the approach that the type of people upgrading video cards would use in determining which card to purchase. I know I usually check out anandtech.com and look for benchmarks on the price range that I'm in.

      This is like saying "Alpine stereos are better" and buying the lowest model level alpine without comparing it to anything else in the price range, nobody who is going to be installing it themselves can be that stupid, unless they were fanboys looking for a reason to hype up their favorite company anyway. Either way it doesn't look like a real market strategy to me.

      --
      Judges and senates have been bought for gold; Esteem and love were never to be sold.
    3. Re:Mostly they are efficient by renoX · · Score: 1

      > Maybe I'm in the minority of people here, but I've always gone to sites that have actual reviews of the card I will potentially be buying.

      I doubt that a majority of slashdot readers don't do the same thing, that said I don't know if you have seen but the website usually compares boards in the same range but don't provide the prices of the boards, so you have to build yourself the graph with the performance/price comparison.
      So it's not so easy to do the comparison..

    4. Re:Mostly they are efficient by osu-neko · · Score: 1

      It should also be noted that some of us have to have fairly large monitors to do our jobs, and what might pump out acceptable performance on an average sized monitor with 768k pixels just doesn't cut it when trying to push around 3M pixels (and running your LCD monitor at anything other than it's native resolution looks like crap, so changing your resolution isn't an acceptable option).

      So it's not like the only point of the high-end card is to win benchmarks and sell more low-end cards, the point is to have a useful product for those of who actually need that powerful of a card just to get the same performance on our monitors that you're getting with that 5200 on yours.

      Restore sanity? Please. There's nothing insane going on here. Insanity would be abandoning any customer who isn't "mainstream". Your competition will naturally and intelligently pounce on any market you choose to ignore. A smaller piece of a huge market is frequently itself a multi-million dollar market. Companies don't score points by turning down money. This is particularly true when the market segment you're turning your back on is the one's that spend the most bucks (about 70% of the cost of any computer system I buy is devoted to the graphics -- my most expensive component is always the monitor, and next most expensive is the card to run it. The entire rest of the system generally accounts for less than 30% of the cost).

      --
      "Convictions are more dangerous enemies of truth than lies."
    5. Re:Mostly they are efficient by gstoddart · · Score: 1
      But they invariably _have_ to have some benchmark-breaking super-card to grab the headlines with. The way it works is that while only a minority of people will actually buy the top-end graphics card, there are millions of people who just need a reminder that "nVidia is fast" or "ATIs are fast".

      And, for some of us, we don't even need to know if it's all that fast. As long as it's properly supported by Xorg.

      The nVidia video card on my FreeBSD box died the other week. I went to my local PC shop, got the cheapest nVidia they had ($50 CDN or so), re-ran the configuration for Xorg to set the new amount of memory, and I was back in X windows with no problems.

      I'll settle for the knowledge that with the generic nVidia driver, I'm assured to get a working 1600x1200 at a good refresh rate. I don't game on either of my machines, so uber video performance isn't really a requirement.

      If Intel wants to get my business, I'll wait until the OSS people catch up and have drivers before I'll even consider looking at it. Maybe, if they're smart, they'll find some OSS people and give them demo hardware.

      Cheers
      --
      Lost at C:>. Found at C.
    6. Re:Mostly they are efficient by WhoBeDaPlaya · · Score: 4, Funny

      Actually, there are lots of "computer engineers" here who bought FX5200 or similar cards and think its the cat's meow.
      "Oooh look! 256MB RAM! That shiiiny FX5200 has to be better than my friend's 128MB 9700 Pro"

    7. Re:Mostly they are efficient by bythescruff · · Score: 1

      "...it's like a chicken contest: the one who pulls out loses"

      Gah! Now that brought a horrible image to mind...

      --
      Chuck Norris: Socialism == a thousand years of darkness.
    8. Re:Mostly they are efficient by bruno.fatia · · Score: 1

      And at least ATI always introduces their latest technology in their mid-range cards first That is actually nice, but only if you can get their drivers to work properly.
    9. Re:Mostly they are efficient by Chandon+Seldon · · Score: 1

      The high end cards are useful for two reasons:
      - They give game developers something to work on so they can target mid-range performance levels a year in the future.
      - They keep the pressure on to continue significant performance improvements.

      People will always complain about having to upgrade / buy new hardware, but go play through Half Life I after playing Half Life II and tell me that the graphics improvements were "a waste of money" or "utterly unnecessary for the enjoyment of the game". I enjoy decent graphics, and I can assure you that Oblivion at 2560x1600 with 16xAA / 8xAF isn't "good enough" to stop improving yet.

      --
      -- The act of censorship is always worse than whatever is being censored. Always.
    10. Re:Mostly they are efficient by default+luser · · Score: 2, Informative

      It works even better than that: if you can reduce the operating frequency of the chip, you can typically affoed to reduce the voltage. Whereas dynamic power usage is proportional to frequency, it is also proportional to the square of the voltage.

      The voltage required for a device depends on the device complexity, and the frequency - for every device, you can find a sweet-spot in terms of voltage per unit frequency, after which you tend to get decreasing returns. By selling a device clocked at its "sweet spot," you can deliver high efficiency and decent performance. The 7600 GS, at 1.15v core, is an example of a chip in its sweet spot - at less than 25w, you can have performance for very little power. The 7600 GT, by comparison, offers only %40 more performance for %60-70 more power (~36w), thanks to its much higher core voltage (1.35v).

      With every process generation, you can push this sweet spot a little further - for example, the sweet spot of the GeForce 6 series was the 6600, clocked at 300 MHz core. With the move from 11nm to 90nm (6600->7600), we get a more complex chip and a boost to 400 MHz for the same power envelope. I expect to see a similar "sweet-spot" chip available from Nvidia when the 8800 series makes its way to 65nm...probably a cut-down chip with only 48 shader units (8800GTX has 128).

      --

      Man is the animal that laughs.
      And occasionally whores for Karma.

    11. Re:Mostly they are efficient by Anonymous Coward · · Score: 0
      If Intel wants to get my business, I'll wait until the OSS people catch up and have drivers before I'll even consider looking at it.

      Intel is currently the only 3d manufacturer to have a completely open driver.

    12. Re:Mostly they are efficient by The+Raven · · Score: 1
      This is like saying "Alpine stereos are better" and buying the lowest model level alpine without comparing it to anything else in the price range, nobody who is going to be installing it themselves can be that stupid


      Yes... yes, they can. You'd be amazed how much people equate PRODUCT quality with BRAND quality. It's a well known, and very frequently exploited, marketing strategy.
      --
      "I will trust Google to 'do no evil' until the founders no longer run it." Hello Alphabet.
  10. If they really do this, I am sold by jonwil · · Score: 1

    If Intel can make a graphics card that is better than my current GeForce FX 5700LE in all areas (including shader performance) I am sold.
    Especially if they have open source Linux drivers for the thing :)

    1. Re:If they really do this, I am sold by bmgoau · · Score: 1

      Right now there are two seperate generations of cards on the market (even an emerging 3rd), some very very affordable, which can best that card, and provide (in a roundabout way) support for linux. The utility cost of waiting for intel to bring out their chip may be disproportionate to simply buying todays budget cards.

    2. Re:If they really do this, I am sold by jonwil · · Score: 3, Insightful

      If I wanted to run binary kernel modules I would just buy a 6xxx series NVIDIA and be done with it.
      I specifically said "Open Source" :)

    3. Re:If they really do this, I am sold by Jesus_666 · · Score: 1

      Mutually exclusive. You get either new features or open source drivers. Many of the more interesting features newer GPUs offer are covered by patents etc., which require Intel to license the stuff. The license agreements will most probably contain clauses that prohibit the disclosure of implementation details; for example because the licence comes with example code and Intel probably doesn't want to go to great lengths to be able to prove in court that their implementation is not derivative of the example code - thus their entire system becomes tainted and they can't release the driver code or specs to the OSS crowd. That's why ATI and NVidia drivers are closed-source, too.

      So either you get something akin to Intel's current integrated GPUs or something with a closed driver. A powerful OSS-friendly card is very highly improbable.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
    4. Re:If they really do this, I am sold by D3m0n0fTh3Fall · · Score: 1

      Well there would be the standard 5700 which is a step up. Then the 5800, the 5800XT the 5900LE, the 5900 and the 5900XT. They're all the same architecture and all faster. 5700LE - x700 implies middle of the road for the 5xxx series. LE implies crippled with thalf the pipelines of a non-LE.

  11. I wonder if this will change onboard graphics... by jimstapleton · · Score: 2, Interesting

    Will Intel be clever enough and innovative enough to have a "GPU" socket on such motherboards? Maybe even GPU-specific memory sockets rather than shared memory?

    One can always hope.

    --
    34486853790
    Connection too slow for X forwarding? Try "ssh -CX user@host"
  12. Re:I wonder if this will change onboard graphics.. by ZachPruckowski · · Score: 1

    I doubt this will eliminate onboard graphics. At the low-end price range and in the light-weight mobile market, they're simply necessary. But if Intel could produce an onboard graphics chip that would compete with the 300-series (low-end discrete) from Nvidia and ATi, that could change the game.

    It's also unlikely Intel boards would have a GPU slot that's not PCIe (or PCIe 2.0), since no one would buy a motherboard that locks them into only Intel. Even Crossfire/SLI boards allow you to have one of the other guy's card.

  13. Re:I wonder if this will change onboard graphics.. by Lonewolf666 · · Score: 4, Interesting

    That socket is usually called a "PCIe slot" these days. If you use a socket instead of just integrating the graphics chip into one that is onboard anyway, you might as well use the established solution.
    Another interesting approach (albeit not for high end machines and somewhat OT here) is AMD's plan to integrate the GPU with the CPU. That way, you might have some more choice than with a soldered in chip, and GPU cooling could profit from the availability of decent CPU coolers.

    --
    C - the footgun of programming languages
  14. Intel can interface with theircpus by majortom1981 · · Score: 2, Interesting

    Intel has a chance. Intel has the experience with cpu's. Intel can also interface with their new processors. I think Intel could atleast put up a good fight. Why do you think Amd bought ati? They know that intel can do gpus and really good ones if they tried and the only way amd would be able to compete would be buying a gpu maker wich they did.

    1. Re:Intel can interface with theircpus by dusanv · · Score: 1

      They know that intel can do gpus and really good ones if they tried

      Then I guess Intel hasn't really tried yet because they haven't yet produced a half decent graphics chip in their history (current integrated graphics lineup *stinks* compared to ATI/NVidia integrated stuff). I don't think anyone is afraid of discrete Intel graphics cards.

    2. Re:Intel can interface with theircpus by Anonymous Coward · · Score: 0

      I used to think that based on previous experience with older cards, but I'm changing my mind on that based my new laptop. I thought I'd be forced to get a separate machine with a 'real' graphics card for gaming, but so far I've been getting an all-around acceptable performance. (I'll admit I play mostly older games.)
      It's by no means high performance, but from what I can tell the Intel integrated chipsets have been pretty good low-end graphics cards since they got hardware shaders, which used to be the main reason nothing good would run on them.

      So, yeah. We all know Intel doesn't make high-end graphics cards, but it's not like it's because they're incompetent. They are half decent, and they do not stink.

  15. Re:I wonder if this will change onboard graphics.. by TheThiefMaster · · Score: 1

    Don't forget that AMD was also talking about opening up the hypertransport spec and their cpu socket (from the 4x4 line?) so that you could use a cpu and another chip, either graphics or specialist, in a dual-cpu board. Would be interesting to see a socket 940 graphics processor, that's for sure.

  16. I'll believe it when I see it by tedgyz · · Score: 1

    I've never met an Intel graphics solution that could play anything more intense than Solitaire. Is the G965 any good?

    I just upgraded my sister's mobo + CPU. It had embedded graphics, so I figured it would be comparable to her 2 year old nVidia AGP card. Nope. I had to buy a new PCIe nVidia card to handle Sims 2.

    On a side note: Has anyone noticed that the extremely popular family-friendly 3D games are the worst performers? Sims 2 and RCT3 both take eons to load - much slower than Q4 or HL2.

    --
    "No matter where you go, there you are." -- Buckaroo Banzai
    1. Re:I'll believe it when I see it by Anonymous Coward · · Score: 0

      It has a lot to do with the quality of the programmers at the company. The Sims is made by EA which treat the programmers as cattle and they trust that if you throw enough programmers at a task it will be completed and it will work as envisioned, just not with optimal performance. As a recent example we can take StarTrek Legacy; with all settings on high the game runs bog slow even on a fast machine even though the grahpics are not that advanced. Now look at THQ who made Dawn Of War, that game loads faster than any other game i have, looks awesome and shows the brilliance of the programmers who made it. Why some companies like EA fails to write good code, i dunno. THQ, Valve, ID and Blizzard are all good examples of companies that can write good optimized code.

    2. Re:I'll believe it when I see it by Eideewt · · Score: 1

      Intel isn't that bad. A 915 plays Halo fine, and it *is* a budget chip. Point taken, Intel chips don't do what the brawnier ones do, but I don't think Intel has demonstrated incompetence in the field yet.

  17. Re:I wonder if this will change onboard graphics.. by jimstapleton · · Score: 1

    you missed the point entirely.

    This doesn't take up one of your expansion slots, since you already have the graphic-out ports on the motherboard in such solutions. Meaning in a small-form-factor machine, you have one more option for tweaking the system to what you want/need.

    --
    34486853790
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  18. Real-time raytracing from Intel ? by Rastignac · · Score: 3, Interesting

    I've been waiting for years for such kickass videocards. I've seen running protoypes in labs/universities; quite impressive videos. After a few years, now, the technology should be ready for the big market ? Pixar-like technology at home !
    Real-time raytracing needs a lot of power; so, a multicore videocard is a great idea ! With raytracing, each core can compute one part of each picture. Better than SLI.
    Using their knowledges, Intel can build a very fast multicore real-time raytracing videocard. It will be "something different", and it will compete with ATI and Nvidia in a new innovative way...

    --
    -- Rastignac was here.
    1. Re:Real-time raytracing from Intel ? by pipatron · · Score: 1

      But no games would work. :)

      --
      c++; /* this makes c bigger but returns the old value */
    2. Re:Real-time raytracing from Intel ? by Rastignac · · Score: 1

      Games WILL work. I've seen existing demos of OpenGL games (Doom3, etc) running on real-time raytracing videocard prototypes !
      The games just call OpenGL or DirectX or whatever. You just need good drivers to handle instructions from OpenGL (or DirectX) to hardware-inside-instructions. The drivers make the translation. Good drivers = no problems.

      --
      -- Rastignac was here.
    3. Re:Real-time raytracing from Intel ? by Eideewt · · Score: 1

      But no games would work without driver support for OpenGL/DirectX, you mean. If the chips can handle rendering duties, then they can presumably render something like the average card's output as well.

  19. Documentation by Anonymous Coward · · Score: 0

    I wish this one comes with complete documentation so I can fully use it when I make my own OS. I couldn't find one for G945. :(

  20. Passable. by Svartalf · · Score: 1

    It's performance is on a par with the IGP's about 3 iterations back from ATI- mostly due to immature drivers. It's closer in performance to the previous generation of integrated graphics (Which happens to be a chip from the previous era of GPUs with a vastly lower power consumption due to process shrink and logic improvements...)- some things it bests ATI's chips, other things ATI's chip with it's current drivers pastes it all over the place. The chip's capable of quite a bit more, but it's hampered by an immature driver (gee, this sounds familiar...) so it's a mixed bag right at the moment. The Larabee Group, depending on what they do, might actually give the other players a run for their money.

    --
    I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
  21. Thanks but no thanks by markov_chain · · Score: 4, Funny

    Until this new hardware will let me display fractional polygons I'm sticking to my continuous graphics board.

    --
    Tsunami -- You can't bring a good wave down!
  22. Re:I wonder if this will change onboard graphics.. by Anonymous Coward · · Score: 0

    And you missed the point entirely as well.

    Unless a specialized connector offers some particular advantage (e.g. like AGP did over PCI), it's best to stick to the general-purpose connector, due to manufacturer familiarity and economies of scale. Sure, you lose an expansion slot, but that slot has motherboard real estate available to it, because it's not being used up by some special graphics socket.

  23. But will they do DVI? by kimvette · · Score: 1

    But will they include DVI? Better yet, dual DVI for those who run either dual monitors or really large monitors which require dual link?

    --
    The Christian Right is Neither (Christian nor right). See: Matthew 23, Matthew 25, Ezekiel 16:48-50
    1. Re:But will they do DVI? by Slashcrap · · Score: 5, Insightful

      But will they include DVI? Better yet, dual DVI for those who run either dual monitors or really large monitors which require dual link?

      No, in fact they aren't even going to include DSUB outputs. They are going to use modulated RF outputs like you got on the ATARI ST and AMIGA. They will be capable of displaying NTSC resolutions at anything up to 60Hz refresh rate.

      What the fuck do you think?

    2. Re:But will they do DVI? by Jesus_666 · · Score: 1

      This comes on the heel of the news about Creative ditching the Audigy brand in favor of the new "SIDmeister" series, which will be based around the MOS Technology 6581 Sound Interface Device, offering stunning three-voice 16-bit 2.0 surround sound*.

      Creative is confident to bring the first 100,000 units to market in fall 2007. "We have already managed to find 80 SIDs," a spokesperson said, "and we're pretty sure we can get the other 99,920 ones in the next couple months."


      * Sound will appear to come from everywhere if listener is wearing headphones.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
    3. Re:But will they do DVI? by Anonymous Coward · · Score: 0

      What the fuck do you think?

      I think they should, of course, but none of their motherboards do, so I'm pessimistic.

      Hello, Intel. This is a potential customer. I would have bought one of your Intel Core 2 Duo motherboards (or maybe two), if they actually had some modern connectors. We don't need more parallel ports; we need DVI. When you figure this out, you'll get my business.

    4. Re:But will they do DVI? by Anonymous Coward · · Score: 0

      A while back I got an old P3 i815 chipset motherboard with onboard graphics to replace a failing board. It has a D-sub HD15 VGA connector as usual. But the funny thing is that there's this one strange connector on the board... curious as to what it was - and found out it was an on board DVI connector meant to connect passively to an off-board DVI connector. So even this old Intel board has DVI!

    5. Re:But will they do DVI? by kimvette · · Score: 1

      I don't know. How many Intel motherboards ship with DVI connectors rather than VGA's DSUB? I haven't seen any.

      --
      The Christian Right is Neither (Christian nor right). See: Matthew 23, Matthew 25, Ezekiel 16:48-50
    6. Re:But will they do DVI? by Bradley · · Score: 1

      There SDVO, where you put a cheap card into the PCIe x 16 slot. Graphics goes over the PCIe bus (@1-2GHz) and the SDVO card can then have DVI/HDMI/tvout/etc. You still use a slot, but don't need to have a separate card/heatsink/fan/etc.

      Only problem is that I've never actually seen one.... SiL apparently make chips, and I'm sure if I went looking I could find a card, but they're not exactly common. No idea if they work under linux.

    7. Re:But will they do DVI? by RyuuzakiTetsuya · · Score: 2, Informative

      MacBooks and MacMinis ship with DVI on board.

      --
      Non impediti ratione cogitationus.
    8. Re:But will they do DVI? by toddestan · · Score: 1

      They also don't have Intel motherboards.

  24. Welcome back, Intel by BillGatesLoveChild · · Score: 4, Insightful

    Intel's previous foray into the Discrete Graphics Market was the Intel i740. I got one, agreeing with PC salesman "Hey, you can't go wrong with Intel can you?" It was quite a decent chip for its time, and the driver was very stable. I don't ever recall graphics hanging once! It was disappointing when Intel bailed out of the 3D market, but to their credit they continued to update the drivers whenever a new version of DirectX rolled out.

    Intel have already made a return of sorts to 3D with their Media Accelerator 9XX series chips you'll find in many Intel laptops. It's funny, because you'd expect an embedded chipset to be lame; lowest common denominator, shared RAM and akk. But this lappie has it and the graphics scream. It's faster than my nVidia 5700 which is two years old. The driver is stable too; never crashed. If they can do this with an embedded chipset 3d, imagine what they can do when they really put their mind to it?

    nVidia and ATI have the market to themselves these days. nVidia has got pretty lax regarding driver stability for these days, and it's damned near impossible to get support out of them. They've fobbed off support to OEMs, who slap electronics onto cards and are in no position to help with driver problems. That's the sort of thing that happens when a company dominates a market.

    If Intel can come out with some high performance electronics and stable drivers, well, Welcome back, Intel! I for one welcome you as my new Overlord!

    1. Re:Welcome back, Intel by RulerOf · · Score: 1

      ...imagine what they can do when they really put their mind to it?
      Read: Cash.
      --
      Boot Windows, Linux, and ESX over the network for free.
    2. Re:Welcome back, Intel by Slashcrap · · Score: 1

      It's faster than my nVidia 5700 which is two years old.

      Most people on Slashdot these days are uncritical and accepting enough to believe that without querying it, just because some random person wrote it in a not obviously troll like manner.

      I think you're full of shit. Prove otherwise.

      And as for the i740 being quite a decent chip for its time, that's just fucking hilarious. Again, most people on Slashdot probably don't remember that far back.

    3. Re:Welcome back, Intel by nxtw · · Score: 1

      my laptop's GMA 950 and my HTPC's GMA 900 both have never been the cause of a driver crash. I can't say that about the ATI 9600 in my old desktop or the X1400 in my old laptop. the GMA 900 outputs 1080p (1920x1080) to my TV and the GMA 950 in my laptop outputs two 1280x1024 (total 2560x1024) displays.

      My current laptop is rated for 3/4 the battery life when fitted with an ATI X1300 GPU.

  25. Driver Open Sourcing by Midnight+Warrior · · Score: 4, Interesting

    Has anyone considered that the reason ATI/NVidia won't open source their drivers/firmware is because there are blatant copyright and patent violations in their code? I'm not saying there are violations, but if there are, then I would expect each to violently defend against anyone seeing their source code. To date, the best argument heard is that access to the code would provide their competitors an unfair advantage into their optimization techniques, which most of us recognize to be hog wash. At worst, they wrap it up in "we have licensed proprietary algorithms" declarations and refuse to give the community a chance to work around those algorithms.

    There is only one way forward. NVidia should fund the effort to rewrite their firmware/drivers, providing only the hardware register descriptions and nuances. I'm quite sure others have asked NVidia to do this already, but Intel moving forward with this plan should force the other's hand. I'm surprised that Microsoft hasn't chimed in here because for every open specification we get in the OSS world, they also get. That's where all those Microsoft drivers come from. And only on occasion is a vendor-supplied driver better that the Microsoft one. Open sourcing any drivers also helps Microsoft support more hardware out of the box, without a multitude of licensing agreements and royalty schemes.

    And of course, NVidia (and now ATI) have been adding more treasure to their war chests with the PCIe motherboards. I just bought a new motherboard and it's extremely hard to find a new board with PCI-Express that doesn't have an nForce or ATI chipset.

    It's going to be a tough game for Intel because it's not just graphics drivers. AMD could play into this game if they took a decisive maneuver with their GPU integration into the CPU. Remember that AMD now owns ATI.

    1. Re:Driver Open Sourcing by Cheesey · · Score: 2, Insightful

      Has anyone considered that the reason ATI/NVidia won't open source their drivers/firmware is because there are blatant copyright and patent violations in their code? I'm not saying there are violations, but if there are, then I would expect each to violently defend against anyone seeing their source code.

      Yes, this has been suggested before. These violations, if they exist, may not be deliberate though.

      Remember that software patents are often very broad. It is hard to write any software at all without violating some patent or other. If you write software, and you have a lot of money, the patent trolls will come knocking. Giving away source code makes the troll's job much easier. Perhaps that is part of what NVIDIA and ATI want to avoid.

      Another problem is that they've used other people's code under NDA in their drivers. There is a similar problem with Windows - Microsoft could not release the source as free software without removing a lot of third-party components.

      --
      >north
      You're an immobile computer, remember?
    2. Re:Driver Open Sourcing by NSash · · Score: 1

      There is only one way forward. NVIDIA should fund the effort to rewrite their firmware/drivers, providing only the hardware register descriptions and nuances.

      What is NVIDIA's incentive to do this?

    3. Re:Driver Open Sourcing by raw-sewage · · Score: 1
      I'm surprised that Microsoft hasn't chimed in here because for every open specification we get in the OSS world, they also get. That's where all those Microsoft drivers come from. And only on occasion is a vendor-supplied driver better that the Microsoft one. Open sourcing any drivers also helps Microsoft support more hardware out of the box, without a multitude of licensing agreements and royalty schemes.
      Isn't typical Slashdot-think quite the opposite? I.e., Microsoft prefers closed hardware specifically because it locks out the OSS world? Licensing agreements and royalty schemes are a small price to pay to make sure Linux users can't use some great new hardware. Furthermore, most manufacturers of this great new hardware want or even need it to work on Windows, so the licensing agreements and royalty schemes are really in Microsoft's favor.
    4. Re:Driver Open Sourcing by Anonymous Coward · · Score: 0

      Gee.. I don't know, maybe well supported products sell better or something like that? What do you think?

    5. Re:Driver Open Sourcing by Anonymous Coward · · Score: 0

      At worst [zdnet.com], they wrap it up in "we have licensed proprietary algorithms" declarations and refuse to give the community a chance to work around those algorithms.

      Just like the open source community works around proprietary algorithms like MP3? and MPEG-2? The open source world has no problem stomping right over patents when it suits them.

    6. Re:Driver Open Sourcing by Midnight+Warrior · · Score: 1

      I understand your question, but Microsoft has made it obvious that they perceive vendor-supplied drivers as a serious threat to stability. When Linux is working without proprietary drivers, kernel coders have a chance to thrown useful debugging information in because they aren't trying to hide anything. Throw an independent, proprietary driver in there and your system's stability is at stake. Windows NT/2003/XP and Linux are both monolithic kernels; that is drivers run in kernel space. Vista has tried pretty hard to move closer to a microkernel architecture, but I haven't seen a whole lot on this so I don't remember if they've succeeded or not.

      Case in point, Microsoft has seriously threatened that any driver that isn't WHQL-certified won't be allowed to run under Vista. Some could view this as an effort to push their cash-cow in trademark usage approvals, but I'm sure it's plenty profitable. Besides, all that testing takes time, which vendors hate. If vendors had time, they wouldn't be rushing the product to market in the first place. So market demands push poor coding practices on the driver, but Microsoft wants a reputation as having a stable OS.

      Having open specification makes this problem go away completely. If Microsoft can keep the driver in their kernel, then they, like the Linux kernel hackers, can understand the ripple effects to internal API changes completely. No ambiguity. Microsoft, like the kernel hackers, can only speculate how their necessary changes will affect the binary-only drivers.

      This is the world that NVidia and ATI are playing in. Only time will tell if they succeed to Microsoft's stability needs. There are lots of roads that can be taken, but nothing beats having drivers in plain view of every Vista kernel developer. NVidia or ATI (AMD) could court both parties by offering to throw away their proprietary and possibly IP violating code through an effort to fund a complete rewrite by a third party who has no access to the original codes.

  26. Close... by Junta · · Score: 1

    But nVidia bought 3dfx, not ati...

    --
    XML is like violence. If it doesn't solve the problem, use more.
  27. I call FUD by oliverthered · · Score: 1

    When you write a patent you have to describe exactly how it works (well here in the UK anyway). That makes all patents open source, so if I can just look up the S3TC patent and get the algorithm why would it force ATI/NVidia to close source their drivers? That doesn't make sense.

    --
    thank God the internet isn't a human right.
    1. Re:I call FUD by Andy+Dodd · · Score: 1

      Possibly because their patent agreement with the patent owner requires the implementation to be closed source? Or the easiest way to obtain a license to use the patent was to purchase someone else's implementation?

      While the patent description is itself "open", nothing says that the licensing agreements to use that patent can't force closed source.

      --
      retrorocket.o not found, launch anyway?
    2. Re:I call FUD by dpilot · · Score: 1

      I would think it more likely that the "IP agreement" is not just a patent license. It's most likely a patent license plus some verilog netlist plus some driver code. It's that last part that likely precludes open source. While no doubt none of that drive code has actually survived into the final driver, it's all that "derived works" type of stuff. No doubt a cautious lawyer would consider the driver code to be partially derived from the licensed snippet. Beyond that, if they've licensed S3TC, it's not even clear that they can even document their texture compression hardware, since it is most likely considered a "derived work."

      --
      The living have better things to do than to continue hating the dead.
    3. Re:I call FUD by Anonymous Coward · · Score: 0

      I agree... total FUD... There's no reason to close down even the 2d drivers (as has been done with the Radeon X1xxx series) just because a couple of 3d stuff is patented. There's always ways around the patents if you really care about them being a problem.
      Please stop making excuses for people not doing the right thing..

      Are patents also the reason why you "must" ignore anyone willing to sign your NDA and write drivers for you for free????
      http://airlied.livejournal.com/31180.html
      http://airlied.livejournal.com/32819.html //fatal

  28. Re:I wonder if this will change onboard graphics.. by specific · · Score: 1

    This would be nice in a laptop. Nvidia's effort to standardize MXM (Mobile PCI Express Module) hasn't been widely received by ODM's, or it was dropped, or it wasn't properly adhered to, etc... Having a solution in the iMac, Mini, or small form factor would make sense. I think engineers could design a board with this kind of integration without increasing its 'footprint' so to speak.

    --
    If you lend someone $20 and never see that person again, it was probably worth it.
  29. Question about Intel Media Accelerator 9XX by StressGuy · · Score: 2, Interesting

    I've been monitoring this thread with some interest. I'm looking to build a new home computer that will run Linux exclusively (most likely Kubuntu). Mostly, it will be my personal workstation but I do plan to install some games - mostly 1st person shooter types. While I don't require "cutting edge", I would like decent performance. Can this chipset handle things like the latest UT or Doom III on Linux?

    I mean, I like nVidia, but if Intel is supported out-of-the-box with open source drivers, then that works for me as well.

    --
    A goal is a dream with a deadline
    1. Re:Question about Intel Media Accelerator 9XX by BillGatesLoveChild · · Score: 1

      Intel have a Game Compatibility List on their website. Not sure what your situation is, but my lappie use i945. DOOM III is fine, but Quake IV isn't. If Intel want to really penetrate the graphics market, obviously their next list will have to be all green spots. "Intel: The way it's meant to be played!" ;-)

      http://www.intel.com/support/graphics/intel945gm/s b/CS-021400.htm

      Serious gamers bitch that the 9XX series is low end. Maybe it is. But it whips my nVidia 5700 and that's good enough for me!

      Here's a list of supported Linuxes. Bizarrely Ubuntu isn't mentioned, but some folks seem to have it running. Mandriva works out of the box. Google is your friend. You may be able to find more up to date information than these: Good Luck!

      http://www.intel.com/cd/channel/reseller/asmo-na/e ng/products/linux/feature/279817.htm
      http://www.ubuntuforums.org/showthread.php?p=20287 83
      http://www.linuxquestions.org/questions/showthread .php?t=435050

    2. Re:Question about Intel Media Accelerator 9XX by xenocide2 · · Score: 3, Informative

      As far as I know, the GMA 9xx series is a couple generations behind, performance wise. It should play quake3 and UT2k4 just fine, but it seems to have trouble with the Doom 3 engine, and I suspect the new UT engine will also be unplayable. On the windows side, it doesn't work with halflife2 either. Seems the most likely kind of game to fail is a new FPS. But I hear aero and Xgl/AIGLX work fine, so you may be satisfied with the current Intel offerings. The wikipedia page seems like a good place to start researching if you're still interested.

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    3. Re:Question about Intel Media Accelerator 9XX by wrook · · Score: 1

      OK.... I have a desktop with an nVidia GeForce FX 5200. And I have a laptop with an i945GM chipset. The laptop has a *much* beefier CPU, but I can't even come close to the 3D graphics performance of the GeForce. Neverball gives me about 20 frames per second. Vegastrike only gives me about 15 frames per second if I'm close to any ship.

      Beryl runs quite nicely on the laptop, but I can't find a 3D game that runs decently at all.

      Personally, if you want to do *any* 3D gaming at all, the 9XX doesn't seem to be up to the task. It's fine for me, since I barely ever play games. But if it's important, I think Intel is out of the running (unless I've got something set up wrong...)

  30. Re:I wonder if this will change onboard graphics.. by Don_dumb · · Score: 1

    Considering most motherboards are sold already in PCs I doubt most people even know or care that they are locked into Intel only and anyway motherboards don't lock you in that much, you can just get a new motherboard without worrying too much. Intel boards don't allow you to plug in an AMD processor chip after all and I dont hear many people complaining about being locked into a processor manufacturer. The performance, efficiency and manufacturing gains might well be worth producing powerful on board graphics, the wheel of reincarnation revolves onwards.

    --
    If this were really happening, what would you think?
  31. Industry Benefit by Darkryft · · Score: 2, Interesting

    I believe in competition being good, but I'm not sure it's all about just competition. This likely could be the move to save PC Gaming as a whole. Technology-wise PC's will always have superiority over consoles, but there are rare arguments to the economics of top-end gaming PC's against consoles. Microsoft and Sony take huge losses to push their hardware, and slowly but surely it does pay off - Gears of War on the Xbox 360 has sold 3 million copies in just a hair over 60 days. Name one PC title that is using every bleeding-edge technology and has sold that many copies that fast. You won't find it, because the segment of people who will pay between $2500 and $5000 for a PC to play those kinds of games (Crysis, Oblivion) is so small you can't hope to sell that many copies. Intel knows how to make computer chips quickly, and on the cheap. That is what I feel they are bringing to this contest. I think Intel believes they can make a graphics platform just as powerful or more powerful than Nvidia/ATI and can do it for less cost. That is how you generate competition not just in the graphics sector, but you make PC's more competitive against the consoles. The PC has endless amounts of good games to sell, the problem is there aren't cheap PCs that will play them with the slickness that consoles provide. Ultimately this move should make the top-end PC cheaper, which is good for everyone because the inherent competition will force Nvidia/ATI to lower prices. I like this move. Go Intel!

    1. Re:Industry Benefit by MemoryDragon · · Score: 1

      I think the biggest problem for pc gaming is, that pcs especially home pcs have moved into the realm of notebook computers, and face it, most notebooks currently have centrinos in there, and those intel chipsets suck at 3d graphics. The main problem is, most games are produced for high end hardware and nvidia only, while most pc users nowadays have an integrated graphics chip in the medium range speedwise, which not even is tested with many games. Speaking of producing outside of the market, the pc publishers currently do exactly that, by ignoring 80% of the pc market.

  32. compete against a decade of experience by peter303 · · Score: 1

    Even Intel doesnt get it perfect in the fist chips.
    Another considerationis they may have to emulate someone elses API. Too much software out there to have a new one.

    1. Re:compete against a decade of experience by akeyes · · Score: 1

      What is a 'fist chip'?

    2. Re:compete against a decade of experience by Umbrel · · Score: 1

      In case your are not trying to get modded funny... he ment first chips

      --
      Ave Maria
    3. Re:compete against a decade of experience by Anonymous Coward · · Score: 0
      What is a 'fist chip'?


      I'm sure Mr. Goatse could let you know about those...
    4. Re:compete against a decade of experience by julesh · · Score: 1

      Another considerationis they may have to emulate someone elses API. Too much software out there to have a new one.

      What, you mean like OpenGL or DirectX? Yeah, I suspect they will be supporting those APIs.

  33. Re:I wonder if this will change onboard graphics.. by Anonymous Coward · · Score: 0

    Muppet

  34. You haven't provided any data either... by StressGuy · · Score: 1

    So, what we really have is one person saying, "it's better than my nVidia 5700" in a non-troll-like manner vs. you saying "you're full of shit" in a...well..toll-like manner.

    So, we have two opposing opinions, one with only anecdotal evidence and one with....bupkis.

    Why don't you do the "uncritical and accepting" masses on Slashdot a favor and point us to some data we can use?

    In fact, maybe you should, otherwise, you might start to look like the one who's "full of shit".

    --
    A goal is a dream with a deadline
    1. Re:You haven't provided any data either... by siDDis · · Score: 1

      I have a Core Duo laptop with GMA 950 (or is it 945?) and I can confirm that in *cough*.... Wintendo it has fast enough 3D acceleration. I've not tried 3DMark, however I can play Quake 4 at low settings perfectly smooth with an average of 30 frames per second(I belive it's most likely because of it's exellent support for two cpu cores). Today I have two games that I usually play on this laptop. This is Warcraft 3 which runs smooth as silk(that means at least 60 frames per second) and Civilization 4 which is a bit slow(like 15 fps), but fully playable. In Linux/Ubuntu I can't play a single 3D accelerated game fine at all, though some of the 3D screensavers seems to work fine.

  35. The i740 *was* a decent chip by meosborne · · Score: 1

    The i740 was a very decent for corporate use. It was inexpensive, had stable drivers for both Windows *and* Linux, and had decent performance for everyday tasks. It worked well without muss or fuss. I would definitely call that decent.

    It wasn't the greatest gamer's chip ever made for sure, but most tasks on a computer aren't games, especially in a business.

    1. Re:The i740 *was* a decent chip by Greg.Rodden · · Score: 1

      They should have disabled all Open GL functions on that card. Q2, HL or even GlQuake was horrible on that thing. It was a Killer 2D card though!

      --
      I have ridden the mighty moon worm!
  36. Not due to patents by spitzak · · Score: 1

    Patents would not require the code to be closed source.

    You are probably confusing patents with copyrights on the submitted code.

    The only way patents make code closed is when a company thinks they may be violating a patent and wants to hide it.

  37. Re:I wonder if this will change onboard graphics.. by Joe+The+Dragon · · Score: 1

    A HTX slot video card is better.

  38. I meant it's marketting by Moraelin · · Score: 1

    I meant it's marketting/advertising/PR, by any other name. It's not that everyone uses _only_ those 8800 GTX benchmarks to choose a lower end card, it's that it's there to bombard you with "company X is better/cooler/higher-tech/whatever than company Y" until it hopefully starts to create a subconscious bias. It's not the only criterion, but for enough people it ends up being _a_ criterion whether they acknowledge it or not.

    Sure, we all like to pretend that we're, like, all intelligent and stuff, and would never let advertising rule our lives. In practice, we already know that marketting works.

    See for example Coca Cola's "New Coke" disaster for the prime example of how much of a bias marketting can produce. It surprised even Coca Cola.

    You can read a more detailed account on Snopes, for example, but basically it goes like this: in double-blind taste tests, not knowing which is which, the vast majority of people preferred the New Coke taste. It would stand to reason, then, that they'd go buy the drink whose taste they prefer, right? Well, wrong, as Coca Cola discovered. When they _did_ know which is which, the majority demanded the old Coke back. A helluva lot decided that they hate the New Coke without even tasting it, just because it wasn't the product that ads had told them to prefer, year after year.

    So, well, maybe you are one of the select few who genuinely aren't swayed by marketting. Kudos and more power to you, then. But in more average people marketting can and does create pretty strong biases.

    And benchmarketting is just one way to fight that war for mindshare, really.

    --
    A polar bear is a cartesian bear after a coordinate transform.
  39. PlayStation 3 by Anonymous Coward · · Score: 0

    The Cell CPU of the Playstation 3 will change that. This Intel announcement is basically mimicking what the Cell CPU does, only in a much much slower way (going over ANY peripheral bus will be much slower than the on-die method used by the Cell). Nonetheless, the games that will be coming out over the next few years for the PS3 will demonstrate exactly what the possibilities of multi-core distributed processing can achieve. Can you say "Gran Tourismo Raytraced"?

  40. Sarcasm by raygundan · · Score: 1

    "I could agree with you, and concede the point, but I consider using words which mean the opposite of what you are trying to say in normal conversation to be extremely silly.".

    Oh yeah, that makes sense.

  41. HTX backplane is even better. by DrYak · · Score: 1

    Or even bettter a mother bord with several HTX connectors, in which user is free to put whatever he want, eihter "slotckets'"-like cpu board (Cpu board with a AM2/3 socket and DDR2/3 memmory socket), or even low-cost all-in-one CPU modules ("HTX module with Sempron64 and 1GO DDR2 already soldered") or high speed graphic-cards.
    Or high speed task-specific coprocessors like massive vector engine for physics (Ageia's PhysX) or like fast string pattern matching for anti-virus and spam filters (Like the boards that ClamAV supports) or Cells.
    Or volume-processing graphic cards (used for display 3D medical image like MRIs)

    offers a lot of possibility, without needing to put a large collections PCIe slots, each with it's own chipset controlling it (like on some current 2x PCIe16 board with two northbridges, each controlling it's PCIe 16 line).

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
  42. Re:I wonder if this will change onboard graphics.. by jimstapleton · · Score: 1

    And I described an importance, a big one in fact. It's the same importance that has people making new mobo form factors... You missed the point, entirely.

    --
    34486853790
    Connection too slow for X forwarding? Try "ssh -CX user@host"
  43. Hardware T&L by info128 · · Score: 1

    I'll welcome Intel back the day they add hardware transform and lighting to their graphics line. Seriously folks, vertex processing has been on NVIDIA and ATI GPUs since the Geforce 256, yet Intel is still running *ALL* vertex processing in software.

    Perhaps the addition of a discrete line of cards will force them to reconsider hardware T&L for their integrated solutions. Once the Media Accelerator 9XX (or its successor) include hardware vertex processing, my interest will be piqued.

    1. Re:Hardware T&L by BillGatesLoveChild · · Score: 1

      If Intel are going to enter the discrete 3d market, then they better aim for the top slot. That means pulling out all stops, and getting to the top of those benchmark charts and having an all-green compatibility list.

      If they're going to aim for the #3 slot in a market, well, they might as well not bother. Intel have the technical smarts sure. I hope they also have the business smarts too.

  44. Problem with this logic by XdevXnull · · Score: 1
    You are assuming that just because they are making a choice of what video card to use they are (a) installing it themselves, and (b) savvy and well informed.

    I work as a tech at a place I will call OverpricedRetailComputerStoreUSA. Before this I was working at their competitor across the street. I know I personally have done a lot of video card installs over the years, and two recurring trends I've noticed:
    • Sales guys are often morons and will give customers a crap card
    • "My 9700 Pro is too slow; give me a nuh-Vida card with 256 megs... ah, gimme the 5500!"
    --
    "I'm a Laver, not a Phyto[plankton]"
  45. The Future of The Linux Desktop by poofyhairguy82 · · Score: 1
    The Future of the Linux Desktop is finally safe. Intel Graphics is so far the closest thing the world has seen to a successful open graphics project. Intel has hired some of the best minds in the Xorg project- such as Keith Packard and Eric Anholt- and has put out great free drivers for some time now. Sure the GMA 9xx series is not the best for games, but it can run a 3D accelerated desktop with the best of them.

    If nothing else the excitement in and around the Linux community over these OpenGL possibilities on the desktop has brought forth a need for better drivers and acceleration. Nvidia has the most feature complete drivers on the Linux desktop, but they are not free in the licensed sense and therefore have to be installed by the user (bad in many ways). Ati's official drivers are just as closed with worse performance and features. For ATI cards there is a reverse engineered free driver that has more features than the official drivers but still lacks the performance of an official driver. Its a great effort and by far one of the best things so far, but it does not work with the newest Ati cards- meaning that Linux is always one step behind. This leaves a vacuum in the market for a discrete card maker to put out hardware that is nearly feature complete with open drivers before or on the day it's released to the public.

    Intel so far looks to be that company, and now should be considered the best hardware friend so far to the future of the Linux desktop. Give credit where credit is due and buy their stuff and mail them and tell them you did. This is the best shot so far....

  46. Liar! by bogie · · Score: 2, Informative

    The GMA950 is a crap 3D card. Even the most basic google research shows that it is NOT a return of Intel to 3D and no reviewer worth a dam has said the graphics "scream". Poor performance and incomplete 3d support are the hallmarks of the GMA950. If you play nothing but Quake II than yea, the GMA950 is for you.

    http://www.extremetech.com/article2/0,1697,1821814 ,00.asp
    http://www.anandtech.com/video/showdoc.aspx?i=2427 &p=3
    http://everythingapple.blogspot.com/2006/03/intel- gma-950-terrible-opengl.html

    --
    If you wanna get rich, you know that payback is a bitch
    1. Re:Liar! by BillGatesLoveChild · · Score: 1

      Are you trolling? I own laptops with the Intel, the Radeon XPress and nVidia 3d chipsets and two nVidia desktops, so I reckon I'm qualified to express an opinion.

      For the games and graphics software I run, it's fine. The Intel game compatibility list says which games do and don't give acceptable frame rates. I said that in the first post.

      Compared to the 5700, yes, hate to scare you, but it really does scream. The nVidia GeForce FX is a dog of a card. It has a very slow PixelShader implementation, and nVidia was caught rigging the benchmarks to make it look acceptable. The drivers are wonky. Here's the link for the sad story: http://en.wikipedia.org/wiki/GeForce_FX

  47. FRIST PSOT by Anonymous Coward · · Score: 0

    YU0 FAIL IT!

  48. Re:I wonder if this will change onboard graphics.. by Lonewolf666 · · Score: 1

    You're overlooking that the socket for a graphics processor will require room on the board and the socket itself will be a part that costs money. If the graphics processor is a high end model that draws a lot of power, you will need a voltage converter and cooling solution similar to what the CPU needs.
    Overall I see this causing even more problems than using a PCIe socket and a graphics card that carries a voltage converter/cooling solution that are adapted to the needs of the processor on the card... You still missed the point, entirely.

    --
    C - the footgun of programming languages
  49. Re:I wonder if this will change onboard graphics.. by jimstapleton · · Score: 1

    None of those things make it impossible, and none of them make it require a significantly larger form factor than micro-atx/dtx/itx board (except the dedicated video memory slots, which could be optional in smaller boards). So, no I didn't miss the point your trying to make. I'm just suggesting that some people have different priorities. I would love to have a board like the one I described.

    --
    34486853790
    Connection too slow for X forwarding? Try "ssh -CX user@host"