Rockstar to Use NaturalMotion Technology in Upcoming Games
CVG reports that future Rockstar titles will feature NaturalMotion technologies in an effort to make the games more realistic. Specifically, Rockstar will be licensing the 'Euphoria' engine, an advanced physics and substance simulation model already in use in several upcoming LucasArts titles. There's no word in the article on which games will feature the technology, but this certainly seems like something that would fit well with the sandbox style games of the GTA series. " Employed in the recently revealed The Force Unleashed, euphoria simulates the human body and motor nervous system. It means that in-game characters are fully interactive and always react differently to external influences, ultimately leading to a more life-like experience for the player. Specific reference to how euphoria 'uses the processing power of PLAYSTATION 3 and Xbox 360' to simluate the human body and motor nervous system was made in the announcement. While Rockstar is yet to name games using euphoria, its integration of the tech is well advanced."
CVG reports that future Rockstar titles will feature NaturalMotion technologies in an effort to make the games more realistic.
That's great news. Because peoples' main complaint with RockStar games is that the movements aren't realistic enough.
The theory of relativity doesn't work right in Arkansas.
Will it fix the problems with that? Ya I know I'm asking a lot.
You mad
GTA5 sex unlocks + naturalmotion = instant puberty.
Dear Rockstar,
Could you please include an updated version of the 'hot coffee' easter egg in the next GTA, but with the ability to have the camera inside the car, as I believe this will be an excellent demonstration of your new technology.
Yours sincelery
See my art -> http://herbevore.deviantart.com
Now I can see what its really like to run someone ever with a SUV. Jack Thompsons going to love this.
Libertarian Leaning Political Discussion Forum.
Please stop inappropriate prosthetising in the name of my God. Things like only alienate and irritate. Be a light unto the world, not a hair-trigger car alarm.
We are all just people.
I just hope this guy does not kill off NaturalMotion with his overly broad patents.
This sig does not contain any SCO code.
It's about time people start using this kind of stuff. I know it's very CPU intensive so it is only now becoming more viable in a game. Still I would prefer this kind of technology and DreamCast or even PS1 quality graphics over the stuff the 360 and PS3 can make without this technology. I've seen videos and game-play of the recent Madden games and while they often look stunning, they still have these errors. Feet "pop" or "slide" as the mo-cap doesn't match up to exactly what's happening.
While this can be a little blip in these games, in other games (say an adventure game) it can be very obvious that these problems are going on and somewhat distracting.
All I ask from "next-gen" is foot-planting. They can be more than just more poly's and shiny effects.
Comment forecast: Bits of genius surrounded by a sea of mediocrity.
can't wait to see the next hot coffee mod
Please stop inappropriate prosthetising in the name of my God.
Yes, no more artificial limbs in the name of God, thanks.
I think that this is one of the first good examples of some of the things that we are going to see coming out of the power of the next generation systems. While for a game like GTA, more realistic physical simulation of the body may not be integral to the gameplay, the development of this technology can lead to new and interesting sorts of gameplay. Imagine this technology used in a fighting game for more realistic combat simulation.
Famous Last Words: "hmm...wikipedia says it's edible"
It gets on everybody's chimes.
Yawn. Keep repeating the far-right whackjob talking point. GTA lets you do anything you want, just like real life. Are you hitting women with baseball bats in real life, and taking their money?