Slashdot Mirror


IBM and Sun Launch Intranet Metaverses

wjamesau writes "Sun and IBM have launched intranet metaverses designed for business and built to work behind their corporate firewalls, so their worldwide employees can use them to collaborate together. Most interesting to game developers, IBM (which also runs a private, no public access Second Life island as a development lab) created their intranet world from the 3D Torque engine from Garage Games. Will the metaverse actually be thousands of gated community metaverses?"

123 comments

  1. It is. by affliction · · Score: 4, Funny

    This is the worst fucking idea ever.

    1. Re:It is. by pete6677 · · Score: 1

      It reminds me of the Dilbert cartoon about intranet collaboration tools.

    2. Re:It is. by Benaiah · · Score: 1

      Why don't they just play WoW instead. I think it will be about as productive and get some team work going :)

    3. Re:It is. by sortius_nod · · Score: 0

      hahaha, sure, that would work out great...

      your boss gets to roll need on anything they want. say bye bye to epics.

    4. Re:It is. by __aaclcg7560 · · Score: 3, Funny

      You don't get it. This is the first step in IBM's plan fire 150,000 workers world-wide and then hire virtual people to the virtual work that they plan to charge at real prices. It's a brillant strategy!

    5. Re:It is. by schwaang · · Score: 4, Funny

      Actually the Torque engine is a relic from Tribes 2. Everybody hold down your space bar to ski between cubicles!

    6. Re:It is. by monk.e.boy · · Score: 1

      Don't join.

      I heard they are suffering from global warming.

    7. Re:It is. by Yogs · · Score: 1

      Businesses, especially big ones, do really stupid stuff all the time.

      The thing that's remarkable here is that the stupid stuff doesn't just have a flawed line of reasoning behind it, it has NO reasoning behind it. I mean, anyone, give me any reason, any reason at all for this as opposed to chat and videoconferencing. Physical organization is lame compared to virtual. Why simulate physical organization in a virtual environment?

      So, this will go nowhere, on a budget large by sane standards and tiny by big corporate standards, but will be put out there as "something we're working on" as a form of image advertising for stupid investors following "the next big thing".

  2. Interesting. by Black+Parrot · · Score: 1

    IBM (which also runs a private, no public access Second Life island as a development lab) I wonder how long until pranksters start breaking into these systems to put in an appearance as a merry prankster.
    --
    Sheesh, evil *and* a jerk. -- Jade
    1. Re:Interesting. by Lehk228 · · Score: 1

      flying penises

      --
      Snowden and Manning are heroes.
    2. Re:Interesting. by mbook · · Score: 2, Interesting

      It's been a while since I read Snow Crash, but I think Hiro Protagonist spent most of his time in two "gated communities" -- the Black Sun (a private club) and Rife's HQ (heavy security to keep out the uninvited). Not much time spent in public spaces. Seems like you'd want both public and private spaces, just like in Real Life.

    3. Re:Interesting. by halcyon1234 · · Score: 1

      im in ur boardroom, readin ur pwrpointz

    4. Re:Interesting. by thc69 · · Score: 1

      I can't believe I had to scroll down five pages of comments before I saw one about the metaverse gated communities in Snow Crash...

      --
      Procrastination -- because good things come to those who wait.
    5. Re:Interesting. by Anonymous Coward · · Score: 0

      Every time I masturbate, God kills a lolcat.

  3. Try Croquet by MarkWatson · · Score: 3, Informative

    Check out http://www.opencroquet.org/index.php/Main_Page

    Open source and well funded, based on Squeak Smalltalk.

    1. Re:Try Croquet by QuantumG · · Score: 2, Funny

      Could have been worse I suppose.. you could have said it was based on LISP.

      Go read The End Of History And The Last Programming Language.

      Stop living in denial.

      --
      How we know is more important than what we know.
    2. Re:Try Croquet by MichaelSmith · · Score: 1

      Open source and well funded, based on Squeak Smalltalk.

      I have wanted to give it a go for a while. The only download seems to be the SDK. Does that mean you have to write code to get it working at all?

      I tried to get the SDK via a torrent once but I got an error from bittorrent and didn't take it further. It seems rude these days to download 70M at a time from one server.

    3. Re:Try Croquet by WilliamSChips · · Score: 1

      I decided to go on Google and see what that book was about, and guess what? The book is old and its major prediction, that nobody will ever use OO because "MOOOOOOOOOOMYYYYYYYY, IT'S TOO COMPLICATED!", has pretty much fallen apart.
      As for living "in denial", it worked pretty well for Paul Graham.

      --
      Please, for the good of Humanity, vote Obama.
    4. Re:Try Croquet by QuantumG · · Score: 1

      It's not a book, it's a paper, and you obviously didn't read it.

      --
      How we know is more important than what we know.
  4. WTF? by Anonymous Coward · · Score: 1, Interesting

    WTF is a metaverse?

    1. Re:WTF? by Andrew+Kismet · · Score: 4, Informative

      http://en.wikipedia.org/wiki/Metaverse

      I will use Google and Wikipedia before asking stupid questions.
      I will use Google and Wikipedia before asking stupid questions.
      I will use Google and Wikipedia before asking stupid questions.

    2. Re:WTF? by Hal_Porter · · Score: 3, Funny

      Metaverses are an important paradigm in the post Web 2.0 era, taking advantage of the wisdom of crowds and allowing open sourcing of ideas. And furries can yiff in them too.

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    3. Re:WTF? by Gryle · · Score: 1
      --
      Only two things are infinite, the universe and human stupidity, and I'm not entirely sure about the universe - Einstein
    4. Re:WTF? by Anonymous Coward · · Score: 0

      GO read Snow Crash and don't sign back in until you've finished!

    5. Re:WTF? by neomunk · · Score: 1

      I had a teacher that used to say there are no stupid questions, till I asked him if it was possible to make a remote controlled frog (we were talking about Volta's little froggie leg experience). After looking at me for about 30 uncomfortable seconds he then announced that he had long been incorrect in his assumptions that there are no stupid questions...

      Disregarding that, I have to say though that he was my favorite teacher ever. Physics and computer science. Only high school class around my area that taught unix, assembly, and basic logic (software AND hardware)

  5. How good is computer vision these days? by QuantumG · · Score: 1

    Can you do mo-cap without getting into a blue lycra suit with dots all over your body?

    How about doing multiple humans at the same time?

    Can it be done in real time?

    Ok, great. How about making a system that can take a video feed from a web cam (with pivot and tilt) and map the body and facial movements of the humans it is look at onto models in a 3d environment?

    Then I can collaborate with my co-workers on the other side of the world at the weekly meeting with more to go on than just their voice over the speaker phone.

    --
    How we know is more important than what we know.
    1. Re:How good is computer vision these days? by Anonymous Coward · · Score: 0

      umm how the fuck is this any different than using a webcam

    2. Re:How good is computer vision these days? by QuantumG · · Score: 2, Insightful

      think.

      It's a big room. There's 20+ people in it. You're on the other side of the world. There is *no way* you are getting *any* information about the body language of the occupants of this room by controlling the web cam remotely. By the time you figure out who is talking you have less than a second to get the camera pointing at them. You can forget about facial expressions.

      What you need is some smarts in the camera to look at what you would look at, if you were there. Now, this would probably be so fuckin' annoying that it would also be useless.. and besides, the camera can move a hell of a lot faster than an observer of the stream could tolerate it moving (that's why security cameras pan so damn slowly, if they panned faster the people watching the stream would go nuts). So why not let the camera move as fast as it can, aggregate together all this data and present it to you in a way that you can control.

      Apart from the fact that it is a hell of a lot of research and development that is.. if/when the technology is invented for some profitable application, then maybe someone will slap it together on the weekend.

      --
      How we know is more important than what we know.
    3. Re:How good is computer vision these days? by Osty · · Score: 2, Insightful

      Then I can collaborate with my co-workers on the other side of the world at the weekly meeting with more to go on than just their voice over the speaker phone.

      Or you could use any of the existing videoconferencing hardware/software and actually see their real faces. Sure, that's not quite as cool, but I bet it's several times more productive and it already exists.

    4. Re:How good is computer vision these days? by Jaxoreth · · Score: 1

      How about doing multiple humans at the same time?
      I've done this, but only in virtual reality.
      --
      In general, it is safe and legal to kill your children. -- POSIX Programmer's Guide
    5. Re:How good is computer vision these days? by maharg · · Score: 1

      Or you could use any of the existing videoconferencing hardware/software and actually see their real faces. Sometimes that's not what you want ;o)

      Sure, that's not quite as cool, Agreed, not sure how it helps you argument though.

      but I bet it's several times more productive You don't offer any evidence. Do you have experience in this area ? I would say that a virtual world is more productive in some ways - for instance, in the videoconferencing scenario, there really isn't a way to continue interacting after the conference is done. Everyone disconects from the conference, and that's it. In the virtual world, it is possible to have a conversation with your virtualised colleagues as you leave the virtual meeting room i.e. 'corridor chat'.

      and it already exists. metaverse platforms already exist too.
      --

      $ strings FTP.EXE | grep Copyright
      @(#) Copyright (c) 1983 The Regents of the University of California.
  6. crazy by Anonymous Coward · · Score: 0

    IBM (which also runs a private, no public access Second Life island as a development lab)
    Thats crazy. Perhaps we will one day see a video of giant penises and they will say "escaped from bell labs".
  7. Answer. by Anonymous Coward · · Score: 4, Funny

    Will the metaverse actually be thousands of gated community metaverses?

    No, that's just silly. A metaverse will be a single line of the first metapoem.

  8. wow... by dbatkins · · Score: 1

    I thought I might go like a whole week without seeing "second life" mentioned on /. Reset the clock!

    --
    I used to be with IT..now IT seems strange and scary to me.
    1. Re:wow... by radarsat1 · · Score: 2, Insightful

      heheh... seriously though, I think something like Second Life will only really take off when an open-source, decentralized metaverse comes along. Though, even then... I dunno. VRML didn't really work out.

      But the idea of being able to visit rooms hosted on people's computers, and finding other rooms by walking through doors ("hyperlinks") might actually be interesting.. you walk through a door and are then in a room hosted on another server. Common protocol, running on whatever operating system. The problem with attempts like Second Life, and even with games like WoW, is that it depends on the company running it. If such a system could break off from the host and live a life without needing a central heartbeat to run it, it might have a chance to become a real part of the internet. However, until we find ways to interact with 3D environments that provide an actually useful user experience we probably won't be seeing it..

    2. Re:wow... by affliction · · Score: 2

      No, Second Life sucks because it's pointless. If you want to "collaborate" (awful word), call somebody on the phone. Send them an email. Write them a letter. Why do you need a poorly rendered world to get work done? You don't.

    3. Re:wow... by fimbulvetr · · Score: 3, Insightful

      Send them an email

      I'm sure people said "We don't need email, just call them on the phone!".

      call somebody on the phone

      I'm sure people said "We don't need phones, just write them a letter!".

      Write them a letter

      I'm sure people said (gestured:)?) "We don't need to write letters, just stay in our hunter-gatherer band!"

      While I don't want to imply that Second Life is the next communication revolution, I do want you to notice the trend. Just because something exists that can accomplish roughly the same thing, doesn't mean it won't kick the other one's ass.

      It's called progress, buddy, and it's telescoping, whether you like it or not.

    4. Re:wow... by agentk · · Score: 1

      Open source system for interoperable 3D environments: http://www.interreality.org/
      (Also useful for other stuff than 3D!)

      And we've put a lot of work into trynig to design a flexible structured system, and also actually making the networking perform efficiently for this application (no conneccting to random SQL databases or using HTTP over TCP sockets and stuff like that!)

      Check it out. We're currently revising a some of the core library, but we will soon need people to help make the end user application have more features and work nicely, and also need people to try making 3D worlds and other content.

      --

      VOS/Interreality project: www.interreality.org

    5. Re:wow... by EvilTwinSkippy · · Score: 1

      Well that fast forwards my plans for world domination up... oh about 5 years.

      Say have you selected a scripting language, and if not would you consider Tcl/Tk?

      --
      "Learning is not compulsory... neither is survival."
      --Dr.W.Edwards Deming
    6. Re:wow... by stonecypher · · Score: 2, Insightful

      seriously though, I think something like Second Life will only really take off when an open-source, decentralized metaverse comes along.
      I don't. From my (admittedly limited) experience as a commercial game designer, I believe that Second Life's primary two benefits are the open scripting (obvious) and the size of the player base (less so.) The game that got famous inside Second Life, called Tringo, is an excellent example. What Second Life brought to Tringo's author wasn't a scripting enviroment s/he couldn't have found in the past, nor a UI paradigm nor anything like that. What SL brought him/her was players, and an open decentralized metaverse won't have those.

      Think of it like retail. You can have all the stores you want, but for the most part, unless you're a destination store, people are gonna go to malls. Second Life is a huge mall. It has enormous foot traffic that stores like Bed Bath and Beyond could never, ever generate.

      Decentralization is small-scale poison. MUSHes and MUDs have existed (and been graphical and scriptable - one of the big VRML clients, Chaco Pueblo, was actually a MUSHing client) for 20 years, but none of them stuck, because their player bases were too small. Lots of them are still around, but they don't even have the population of a Perplex City, let alone a World of Warcraft.

      Centralization is the win here, not the other way around.
      --
      StoneCypher is Full of BS
    7. Re:wow... by Anonymous Coward · · Score: 0

      Calling OSX secure is like calling the 2nd fattest girl in the bar "skinny".

      What if the second fattest girl in the bar is 6' 2" and weighs 60 pounds?

    8. Re:wow... by smallfries · · Score: 1

      I'm fairly sure that you missed his point.

      It's not that other ways exist - it is that Second Life is shit.

      This was a public service announcement, honest.

      --
      Slashdot: where don knuth is an idiot because he cant grasp the awesome power of php
  9. Sun and IBM? by Necroman · · Score: 1, Insightful

    Why are Sun and IBM collaborating on something like this? They tend to be direct competitors in many markets...

    --
    Its not what it is, its something else.
    1. Re:Sun and IBM? by larry+bagina · · Score: 5, Funny

      They've leveraged forces to combine synergies to collaboratively multitask new paradigms for shitcanning their entire US work force.

      --
      Do you even lift?

      These aren't the 'roids you're looking for.

    2. Re:Sun and IBM? by Lehk228 · · Score: 1

      by working together they can instantiate new markets() to compete in.

      --
      Snowden and Manning are heroes.
    3. Re:Sun and IBM? by QuantumG · · Score: 3, Insightful

      Sun doesn't work like that. The corporate culture is not one of zero sum economics. They don't think they have to conquer the market like an effective short french general to somehow "win". Their bread and butter is making new markets and serving customer needs better in existing markets.

      --
      How we know is more important than what we know.
    4. Re:Sun and IBM? by allenw · · Score: 1

      ... and in the mean time, they are losing old and potentially new customers to Linux because they are too busy screwing around with things that "someone might use someday" (as the person who gave the presentation about raising the limits on the number of nics said) vs. revamping and upgrading other critical toolsets. [C'mon: This is 2007. Why isn't rsync being bundled yet? Jumpstart is great and all, but why can't I mirror *and* patch without having to worry about blowing up my root filesystem or doing crazy things in finish scripts? Etc, etc, etc.]

    5. Re:Sun and IBM? by hutchike · · Score: 4, Informative

      Sun and IBM are not collaborating on this. Sun is using its Darkstar gaming server to deliver Menlo Park 2.0. IBM is using a private island in Second Life. No connection - just a similar initiative.

      --
      Zen tips: Pay attention. Don't take it personally. Believe nothing.
    6. Re:Sun and IBM? by QuantumG · · Score: 1

      Yep, all those researchers at Sun Labs should just get busy on fixing the problems at Sun Microsystems.. I mean, shit, are they too good to work on existing projects?

      Or, ya know, maybe they have nothing to do with that stuff and we're just being a little unfair here.

      --
      How we know is more important than what we know.
    7. Re:Sun and IBM? by tttonyyy · · Score: 1

      Before you start solutioneering, lets have a sense check and rationalise the paradigm shift towards metaverse solution providers. I want this project firing on all cylinders! Ratify some face-time - I'd like to stir-fry some ideas in your mind-wok.

      --
      biopowered.co.uk - catalytically cracking triglycerides for home automotive use since 2008. Just say no to big oil!
  10. Not really by Anonymous Coward · · Score: 0

    How is it any different from Internet/Intranet?

    1. Re:Not really by Anonymous Coward · · Score: 0
      How is it any different from Internet/Intranet?

      You ought to read it again. Your question is like asking "How is flying on a helicopter any different from a plane/helicopter?"

  11. What an immense waste of time by spoco2 · · Score: 4, Insightful

    I mean, why spend all that time building your altered reality avatar, the altered reality objects for demoing etc. (they show sun objects in one of the video demos)... why spend all that time navigating around a virtual world (which has to be built) and doing things in the virtual space when really you should be actually working?

    I work from home every couple of weeks, and really the biggest thing I would like is a live video link to the colleges I most often talk to, having to break from working to go into a virtual world to talk to colleges is just such crud.

    They show their 'virtual boardroom', which has video streams from other locations. Why bother with the virtual boardroom at all? What's wrong with just having video feeds?

    Urgh... this is almost doing something for doing something's sake, without actually considering how useful it really is.

    1. Re:What an immense waste of time by chatgris · · Score: 1

      Well, off the top of my head if there are a more than one or two other people, having a boardroom would give a physical reference to select a video stream to view.

      What's wrong with adding a virtual boardroom?

      --
      Open Your Mind. Open Your Source.
    2. Re:What an immense waste of time by Anonymous Coward · · Score: 1, Insightful

      Not much of a visionary are you. This isn't meant for people like you that work from home every so often. This is meant for the workforce of the future that NEVER goes into the office. Sun is a company that has been trying to move the majority of its own workforce home for a while and has learned some valuable lessons about human nature and work from home programs.

      For instance, without physical presences, many colleagues and managers have a natural tendency to believe you are not working or that they are not in control. Or perhaps the problem that co-workers don't feel a certain easy access to colleagues when they can't peak their heads around the cubicle. Or not being able to just sort of meet new colleagues that could be useful contacts for your job. Virtual worlds fill much of that need for the human element of collaboration and forming new relationships by simulating an office environment, yet I could still be on the beach with a corona and still attend a conference or work in the virtual office.

      These things may seem trivial, but to your normal human working from home, working from remote is not as conducive to creating a unified business culture, supporting relationships while forming new ones, collaborative thought, or productivity in general as people thought it could be with our simple communications tools like video conference, IM, phone, and email etc.

    3. Re:What an immense waste of time by forgotten_my_nick · · Score: 2, Insightful

      "why spend all that time navigating around a virtual world (which has to be built) and doing things in the virtual space when really you should be actually working?"

      Why spend all that time navigating around the WWW (which has to be built) and doing things in the these websites when really you should be actually working?

      The problem is that a lot of people see the metaverse as a "Game". A better way to think of it is as the next extension of the web. You don't have a game client, you have a 3D browser.

      Webpages are not always fully interactive. But lets say if you turned up at a webpage and you saw three other people viewing it at the same time. You could chat to them, find out if they found something interesting or maybe they have a common field you need a question answered on.

      It is a bit silly to throw away as a waste of time at this stage.

      As for gated communities, that is kind of what we have now with the web and to be honest it is the only way I can see the metaverse surviving. The Second life model is horribly flawed imho.

    4. Re:What an immense waste of time by Anonymous Coward · · Score: 0

      "Webpages are not always fully interactive. But lets say if you turned up at a webpage and you saw three other people viewing it at the same time. You could chat to them, find out if they found something interesting or maybe they have a common field you need a question answered on."

      Hold on... let me think...
      Yes, this is the worst idea EVER.

      "LOL DO U LIKE TEH SLASHDOTS 2? I LIK IT WHEN BILL GATE$ IS TEH BORG"

      Yeah, I'll pass on everyone knowing what page I'm browsing and being able to chat to me about it. It's been done before, a couple different times (usually with the word "surf" in it). Notice how none of those are well-known things right now.

    5. Re:What an immense waste of time by forgotten_my_nick · · Score: 1

      > "LOL DO U LIKE TEH SLASHDOTS 2? I LIK IT WHEN BILL GATE$ IS TEH BORG"

      I believe that is called a strawman argument.

      3D medium as a collaboration tool works quite well. For example lets try and relate it to /.

      I walk into an area discussing this topic I see various people talking various comments, those making more sense would have more people gravitating to them to talk while those screaming what you mentioned are more likely to be turfed out the back with the rest of the loonies.

      Avatar representation also helps with conversation. For example at the moment all you are to me is "Anonymous Coward". Nothing of note about you, in a 3D world I would probably get a better idea of what you were talking about if you were in normal clothes or dressed as a 5 foot wang.

      Even so on a webpage all the other people are just links. It is rarely I wander off to look at individual people (it is a link out of my way). In a 3D work those barriers drop easier.

      I am not saying you can't build a website that would have a lot of this collaboration features but 3D offers a lot. By the same token I certainly wouldn't suggest someone create what amounts to a webpage within a metaverse if just reading it in a browser is easier.

      btw I can remember people were saying we would never need anything except Gopher when the Web was starting to appear.

    6. Re:What an immense waste of time by spoco2 · · Score: 1

      All the video showed was a board room with a wall with video streams coming in to choose from, why do you have to go through the hassle of firing up a 3d world, walking your avatar to the boardroom, aligning your in game view to the screen properly etc?

      All you should do is fire up a webpage or app that has the video streams on it, end of story

    7. Re:What an immense waste of time by drerwk · · Score: 1

      Agree with Parent completely.
      In the early 90s I was doing some VRML work and I was shown the future of media research by one of our collaborators. They had created a virtual library. You started in the lobby and had to take an escalator to the second floor. I've seen more bad UI than good in my career but that was special.

    8. Re:What an immense waste of time by Anonymous Coward · · Score: 0

      Why go through the hassle of booting a windowed environment and then moving a mouse pointer between cascading menus and then clicking an icon when you can simply type the name of the program to run it?

      On Second Life many people can watch a video at the same time while making comments about it on the most intuitive way you can find.

  12. Re:Sun and IBM? No problem by Anonymous Coward · · Score: 0

    One of our community's major employers said in its SEC filing: "Our customers are our major competitors." This company could be out of business tomorrow if its customers decided to build their own stuff. The customers have the engineering talent to do so. But they don't. As long as everyone's paradigm is to make the most money then we will have these seemingly unlikely alliances.

    Of course, if you have a nutso CEO who thinks business is about squashing the competition then things get dicier. I can think of a couple; Oracle and Microsoft come to mind. I'm not sure if they are the exception or the rule but I can think of lots of businesses that cooperate with their competition.

  13. Re:It is by Harmonious+Botch · · Score: 3, Funny

    Not really. They ARE going to play games on company time. At least this way the employer can sort of put a cap on it. ( And freeze your avatar when you are behind on a deadline )

  14. The Metaverse will be a lonely place. by rhs.coder · · Score: 3, Insightful

    "Will the metaverse actually be thousands of gated community metaverses?"

    I sure hope not. If the Stephensonian concept of a Metaverse were ever to take off in full cyberpunk force--VR goggles, gloves, and fiber lines in all glory--I sure don't want it to be a community of gated communities.

    The entire idea of a Metaverse embolized existentialist absurdity: the idea of an "unending avenue of lights," 24 hours a day, is supposed to suspend reality. We're supposed to make this irrational and, frankly, just have fun with it.

    For the thousands who don't work for IBM, Sun, or have some other connections, a gated Metaverse will be a bad place and waste of time. Not everyone (especially those who have few friends in real life) will have these connections. A Metaverse could be the perfect place to interact and meet others who want nothing else to do but relax and enjoy a little digital vice. This triumphs over EQ or WoW because you DON'T have a goal: it's not competitive and you can just relax.

    In short: a filfilling Metaverse could be a great place for the (bored/lonely/connectionless/antisocial). Making it a world of gated communities will only make it some fancy social party.

    1. Re:The Metaverse will be a lonely place. by halycon404 · · Score: 1

      I don't know if it triumphs over the traditional MMO or not, because those games allow the formation and obtainment of goals. I mean, I personally feel better about wasting time in those type of games than I do watching a movie, or simply chatting online BECAUSE I can at least point out to myself that I accomplished something. Niel Stephenson type metaverse is a nice Idea, but I think we are more likely to see a version closer to Tad Williams Otherlands novels. Not exactly gated communities, but somewhere in between that and stephenson's invisioning of it for that book.

    2. Re:The Metaverse will be a lonely place. by Virtual_Raider · · Score: 1

      You just described both William Gibson's world and —brace yourself— Second Life! Yes, I know many people here hate the guts of SL, but this is exactly what it tries to be. Whether they achieve it or not is debatable, and there is the matter of it being centralized rather than distributed but that's just the idea behind it.

      --
      +Raider of the lost BBS
    3. Re:The Metaverse will be a lonely place. by lib3rtarian · · Score: 1

      The entire idea of a Metaverse embolized existentialist absurdity: the idea of an "unending avenue of lights," 24 hours a day, is supposed to suspend reality. We're supposed to make this irrational and, frankly, just have fun with it.

      I disagree. This is your subjective reading of the Metaverse. Objectively, the metaverse did not symbolize anything, rather, it was a technological commodity that people found to be very useful and fun. It is a tool. I don't know what you find absurd about this, and you need to support that claim if you are going to stick to it.

      For the thousands who don't work for IBM, Sun, or have some other connections, a gated Metaverse will be a bad place and waste of time

      This is simply wrong. For example, when I am at the office, my friends aren't there, and I get a lot accomplished. Having my friends around would lead to me talking to them, playing with them, and getting less accomplished. Sun and IBM are businesses, and they need to be productive. It is just a fact that keeping people who do business away from people who don't (like their friends or myspace) is a productivity enhancer. Sun and IBM did not set up this Metaverse as a game, that would be like installing Quake 2 onto everyone's PC. The internet started as a gated community, and it expanded into a larger beast with small pockets of private activity. That is what the metaverse should and will become - a large network with some open spaces and some private spaces. You call this a fancy social party, but I call it the real world. People will invest money in the metaverse, and to get a ROI (return of investment) they need to be able to charge (aka put up gates).

    4. Re:The Metaverse will be a lonely place. by drinkypoo · · Score: 1

      I sure hope not. If the Stephensonian concept of a Metaverse were ever to take off in full cyberpunk force--VR goggles, gloves, and fiber lines in all glory--I sure don't want it to be a community of gated communities.

      What you are missing is that the Stephensonian concept of the Metaverse is a community of gated communities.

      It's a good thing I came out as a geek a long time ago, because this comment would leave no doubt.

      The equipment that draws the street and other non-internal environs belongs to L. Bob Rife. But the individual locations within it are handled by people's personal hardware. Hiro's office is in his computer, which is why he can still enter it and muck around when he's not connected to the 'net. The Black Sun runs on hardware owned by Da5id, which is why he complained about the system taking a hit when Hiro brought up bigboard.

      In short: a filfilling Metaverse could be a great place for the (bored/lonely/connectionless/antisocial). Making it a world of gated communities will only make it some fancy social party.

      This is complete and utter nonsense. The web is distributed across multiple computers, and yet here we all are, surfing it merrily.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  15. No it was not by Anonymous Coward · · Score: 0

    This is the worst fucking idea ever.

    The worst fucking idea ever was definitely: doing the porcupine.

  16. Re:It is by Hal_Porter · · Score: 2, Insightful

    And when it comes to layoff time, they can see who spends the most time online.

    --
    echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
  17. But the question is... by Anonymous Coward · · Score: 0

    ...can you dispatch your boss with a katana?

  18. Re:metaverse??? by Harmonious+Botch · · Score: 1

    You're right: we have no style in inventing words. The problem is that you think that style matters. It doesn't. What matters is functionality. That is why so many people in the world speak English as a second language.

  19. Re:metaverse??? by Anonymous Coward · · Score: 0

    I saw a webisode about that celebutante Paris Hilton finally going to jail!

  20. Re:metaverse??? by dwater · · Score: 1

    Of course style matters. For a start, in part at least, it's what makes people adopt, or, in the case of those made up in the US, not adopt new words.

    > That is why so many people in the world speak English as a second language.

    Bollocks.

    The reason so many people speak the English language as a second language is that there are so many people who speak the English language as a *first* language. The reason so many people speak the English language as a *first* language is that the English people have spread it so effectively (for better or worse - mostly worse, but not as worse as others, perhaps).

    --
    Max.
  21. Re:metaverse??? by bennomatic · · Score: 4, Informative
    First time I heard it was in Neal Stephenson's Snow Crash. Worth a read.

    --
    The CB App. What's your 20?
  22. We're Meta, They're Endo by Doc+Ruby · · Score: 2, Insightful

    Those virtual worlds aren't "metaverses". "Meta" means "beyond", not "inside", which is "endo". If anything, real life is the metaverse of these endoverses.

    --

    --
    make install -not war

  23. Stephensonian??? Not hardly.... by axia777 · · Score: 1

    Never read Neromancer? Stephenson and everybody else who did CyberPunk coped off of Gibson. Gibson coined the tern Cyberspace in his short story Burning Chrome, the very idea you just described, and perfected it in the books Neromancer, Mona Lisa Over Drive, and Count Zero. The idea of "full cyberpunk force--VR goggles, gloves, and fiber lines in all glory--" is hardly the idea of Stephenson, as talented as he may be.

  24. I hope not, but... by axia777 · · Score: 1

    Ever since the days of Neromancer this idea of "gated communities owned by mega corporations" has been around. Gibson saw it right. This will happen and the "Metaverse" world of "CyberPunk style Cyberspace" will be the providence of the rich and powerful. Enjoy the days of the "Free Internet" where people like us have a say, as small as it may be. It won't last long.....

    1. Re:I hope not, but... by Anonymous Coward · · Score: 0

      ...and then the sage donned his tin foil hat and rode off into the GNU metahorizon.

      Stall-man, the man, the mystery, the prophet.

  25. William Gibson??? by axia777 · · Score: 1

    Has no one read William Gibson, the Grandfather of CyberPunk???? Bah, go read Neromancer. Stephenson owes his CyberPunking ass to Gibson....

  26. not the best idea... by pavera · · Score: 1

    as a developer I think I would hate this idea. Having to go into a virtual world to collaborate? Email and IM is just fine.

    Also most of the time when I'm writing code, having another channel of interruptions is just suicide. Already with email, IM, phone, and in person interruptions its difficult to get 2-3 hours of solid coding in in a day. Add this to the mix, who knows, if at any time someone can just jump on and request a meeting on the thing...

  27. Just Maybe by Nom+du+Keyboard · · Score: 1

    Just maybe we're already all in a metaverse, making these fully contained microverses.

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
  28. You spelled metaverse wrong... by Schmendric · · Score: 1

    It is spelled Underverse. Once there you are forced to join legions of coders programming for the grand ruler, the MCP. Eventually you come to terms with your metalife, metawife and your metapaycheck. Your only hope for survival is successfully saving against MCP (metachlorian count + roll). You must seek out the golden D20 of Yendor! Go forth adventurer... don't forget your towel!

    1. Re:You spelled metaverse wrong... by Anonymous Coward · · Score: 0

      Well done.

  29. As Intel wipes the sweat off its collective brow.. by mattr · · Score: 2, Interesting
    Finally, a reason to keep buying more powerful processors. Even if much is offloaded to the graphics board, all the intermeshed video, real time gesture and what the heck else will all be good for the bottom line if a metaverse is required for business. They've been salivating about this for years. No more having to fund music startups and whoever else comes up with a product that requires serious processing (had a friend who got investment from them for such a purpose).


    Torque sounds neat but extremely expensive. Just how much did IBM spend on liscensing it and how much to upgrade hardware to support it? And is it that good? They could also have invested in becoming the top sponsor of croquet too, though it seems to require significant resources. (in terms of max. people in a room, and also how well it works on different pcs - I've had it crash mainly due to a gl bug I think or fail to run on a number of machines).

  30. "This is Endo. Endo has forgotten more about..." by Alt-Ctrl-Freak · · Score: 1
    "...dispensing pain than you or I will ever know."

    Ok, I rate this comment because it mentions Endo and Endo is cool.

    However, You've given the Greek meaning of "meta". The Geek meaning is an extension (a "metameta" if you will...) of this, meaning "based on", "connected to" or "extension of".

    None of which matters because "metaverse" was coined by a novelist. Fiction writers use what's called "poetic license" so the invented word or phrase cannot be judged against the same rules to which "science" (bwahahaha) is allegedly held.

    In any case, command of language does not appear to have much relevence, be it a metaword, a metaverse or an entire damn metainterview....

    Ergo, IBM is developing a badly-written piece of fiction, not science, to be picked up in a desperate, last-ditch attempt to find some holiday reading at an airport bookstore?

    Any prizes for jokes about Big and Blue?"

  31. Well by suv4x4 · · Score: 2, Interesting

    Now we now Sun has totally lost it.

    But wait, no, if they can make all our development and design tools run INSIDE their 3D world, on virtual computers, and make their workers use the virtual computers to work, then we know they lost it.

    Seeing from what we have here though, I wouldn't be surprised if they're already working on it.

  32. Re:It is by Anonymous Coward · · Score: 0

    I used to work for Sun, and we did indeed play Doom on company time.

    Only on Solaris of course.

  33. "Collaborate together" by NetCow · · Score: 2, Insightful

    ... as opposed to collaborating apart, I assume?

  34. Am there, doing that... by pedestrian+crossing · · Score: 1

    Webpages are not always fully interactive. But lets say if you turned up at a webpage and you saw three other people viewing it at the same time. You could chat to them, find out if they found something interesting or maybe they have a common field you need a question answered on.

    Um, you mean, like, this?

    --
    A house divided against itself cannot stand.
    1. Re:Am there, doing that... by forgotten_my_nick · · Score: 1

      Correct only a 3D representation.

    2. Re:Am there, doing that... by neomunk · · Score: 1

      That is honestly the very first time I've tried to imagine avatars for the various slashdotters, and I nearly shit myself laughing.

      All the little astroturfers in their virtual ties in case a boss wanders through (in a double sized ego boosting power avatar) to check if they are earning that paycheck.

      All the oldschool linux hippies running around in full pixilated nudity, expressing their freedom.

      All the REALLY hardcore slack and gentoo peeps runnign around in optimized featureless single colored textures. (if they even APPLIED a texture, wireframes are the REAL nudity, thus freedom, they'd boast)

      All the vista users sporting virtual bling, like radiant rainbow overcoats and other gaudy displays of resource over-utilization.

      15 million script kiddies and trolls (redundant?) wearing the biggest baddest most demonic looking demonseed elite skins that they can find... Whipping flying cawks out like candy on halloween...

      All the 'family values' republicans in their black leather kink suits.... ;-) j/k (not really)

      Yeah, it'd be great. Like a barrel of monkeys, but less organized and (with a little market investment and time) a less pleasant smell.

  35. Why? by Anonymous Coward · · Score: 0

    What is gained by the use of a Metaverse, over the use of cheaper, more user-friendly and established technology such as forums, email, and video conferencing links?

    I just don't get it. This reminds me of 1994-era thinking, when some people were convinced that the Internet would have to be 3D in order to take off. They said we would need 3D shopping malls, for example. That would be better than a simple easy-to-use website in some way. And while they were still trying to get the technology to work, Amazon and friends came along with a simple website solution that just worked. 3D environments only took off for games: the one place that they are actually useful.

    Perhaps IBM are just hedging their bets but this sounds like money down the drain to me. How about spending the money on useful R&D, or not laying off thousands of people instead?

  36. Re:metaverse??? by Anonymous Coward · · Score: 0

    What codswallop. I like English, but the reason for it's widespread
    adoption is the pair of English-speaking Empires that have run the
    world for the last 200 years.

    It's merits as a language per se are beside the point.

  37. Re:metaverse??? by Anonymous Coward · · Score: 0

    Of course style matters; you spend too much time reading websites; read a book. English is not functional; it's a mish-mash of linguistic influences. The reason the world speaks English as a second language is that Britain had the biggest Empire at a time when mass communication became common.

  38. Responses show Slashdot no longer technical by Anonymous Coward · · Score: 1, Insightful

    If you don't understand how a 3D virtual world can extend internal communications way beyond the limits of mail, IM, webpages, etc, then you have no insight.

    95% of the responses to this story show how riddled with dumb, non-tech plebs Slashdot has become. Pretty sad.

    Fortunately companies like Sun and IBM still have techs and planners who can see beyond the end of their noses on issues like this. Yet all you can do is criticize with empty insults or cheap shots for +Funny mods. I guess there's no shortage of morons here.

    1. Re:Responses show Slashdot no longer technical by Anonymous Coward · · Score: 0

      Welcome to Bizarro Slashdot, where trite banalities are "Insightful," morons spouting off are "Interesting" and piles of humorless dreck are considered "Funny".

      Nostalgia gives me the urge to come here every few months, but in the face of this cancerous stupidity even that's starting to wane.

      Usenet's starting to look good again.

    2. Re:Responses show Slashdot no longer technical by skarphace · · Score: 2, Insightful

      If you don't understand how a 3D virtual world can extend internal communications way beyond the limits of mail, IM, webpages, etc, then you have no insight.
      Yet I don't see you trying to school us ignoramuses.

      Fact is, it's not really that great of an idea. It's noting like real life where you have limitless expressions, can write on white boards in front of them, assemble models, etc. Now if they pack that into the 'metaverse' engine, then maybe it could be useful.

      However, IM, Webpages, e-Mail, and phone, are superior for the majority of intraoffice communication. I need to have an answer to a question, I double click the person's name on Gaim and type my question. Two seconds later I have my answer. With a metaverse, I have to start up the program, login, try and find them somewhere in the place, then type my question anyway. And there's no way I'm going to run something so resource intensive while I'm not using it.

      Some of my gripes you can get by with better design of the system. However, even if you got all that right, you still need to give the users better machines to handle the 3d graphics and on top of that, work at the same time. OR a separate computer.

      Waste of money for something that probably would never increase productivity.
      --
      Bullish Machine Tzar
  39. Metaverse eh? by Anonymous Coward · · Score: 0

    As long as I get to be a talking penis...

  40. No, no, and no. by SanityInAnarchy · · Score: 2, Informative

    Throwing out a guess: I'm guessing that croquet is slower than torque, given that croquet is written in Squeak, and I can't get Squeak to run on my 64-bit machine, haven't even considered trying dual-core. Guessing (again) that Torque is written in something like C++ or C#, and thus, will be able to do both of these things -- and it's probably easier to port a game engine than an entire language.

    Also, Second Life is not what you should be using to measure how much horsepower this takes. Pretty much anything that can do compositing (Vista, Beryl, or OSX), and probably a few things that can't, are capable of playing World of Warcraft. Worst case, you'll have to turn some settings down.

    Consider, also, that most offices tend to have standardized hardware that they upgrade every now and then anyway, and I'd say it should be easily possible to have some sort of "virtual reality" going on. I'd argue further that the reason most people seem to think this takes hardware is because all attempts I have EVER seen at "virtual reality" that weren't directly tied with a commercial game (not a "game" like Second Life, but a GAME like Counter-Strike or WoW) simply had sucky 3D engines. Embarrassingly sucky ones.

    Let me put it this way: Take Half-life. The original. As in, released in '95, and can run at full quality at several hundred FPS on just about any computer since 2000. Now consider a mod for this game: Natural Selection. Now, NS does have somewhat higher graphical requirements -- it might lag slightly on a computer made it 2000, maybe. Run it on anything made in the last 3-5 years, and you'll be able to easily play games with teams of 25-30 people. And it takes at least two teams to make a game. And you're not just standing around a boardroom talking, you're using voice chat, a HUD, you're shooting, building stuff, gathering resources...

    Any 3D "virutal reality" app that is forcing a hardware upgrade is either sloppily written or overly detailed, probably both.

    But hell, we're in an age where ACT requires a gig of RAM to run comfortably. (Tell me again why Outlook/Kontact/Evolution isn't enough?)

    --
    Don't thank God, thank a doctor!
    1. Re:No, no, and no. by Anonymous Coward · · Score: 0

      Torque is written in c (the recent rewrite may have moved it to C++ I suppose, but definitely not c#). As a game engine it is actually more performance oriented than something built off of Squeak. It does require hardware 3D acceleration, but these days that is pretty common.

      thoromyr

    2. Re:No, no, and no. by mattr · · Score: 1

      Thank you for your comment! I'll check it out.

    3. Re:No, no, and no. by mattr · · Score: 1

      Thanks for your detailed comment. I certainly will take a closer look at it. I meant expensive because somewhere I saw a 300,000 dollar charge for a company, or a IIRC 1500 price tag. I am not clear on how much better graphics need to be, if the rendering engine is written in C. That is, if you just wanted to rotate an object for example you could build it in Perl or C and the rendering would be the same speed.. as someone showed. However of course Torque is a very comprehensive system built with different goals, it is doubtless superior to Squeak in rendering at least. I am curious about how much it will cost to build high resolution buildings like that shown in the Torque website (the ramshackle house, very pretty, and field of wheat with clocktower..). That is, I new the guys who did Oxygen at Art Technology Group for Chiat Day advertising, where people have their own "room" (kind of a blackboard for posting notes on, with a background of your choice) and people sort of get on a "subway" to get there and chat with you. A less detailed, more schematic view of an office might be cheaper to build. On the other hand if these metaverses get popular there will undoubtedly be GPL content too.. I suppose instead of mailing documents you would place them on someone's desk or tape them to a whiteboard? Curious if this is just throwing all of CSCW out the window and jumping into gaming, or if there has been some thinking already about the kinds of procedures that would be used in business. Game making is an expensive business, and Torque may keep it that way for business too I thought. Perhaps I'm wrong though.. $300K isn't much for a big corp to spend on infrastructure. Thx for the comment. -Matt

  41. Metaverse? by Anonymous Coward · · Score: 0

    Metaverse?

    FUCKING METAVERSE?!

  42. (Trolling, please ignore) by Anonymous Coward · · Score: 2, Funny

    What's Google and Wikipedia?

  43. VRML hype all over again by stinkbomb · · Score: 1

    This is the same crap that people said about VRML in the 90's. That didn't go anywhere and this won't either, regardless of how many media idiots proclaim that things like Second Life are the new frontier.

    And isn't it interesting that crap like Second Life and it's ilk still look like 90's VRML?

    1. Re:VRML hype all over again by Anonymous Coward · · Score: 0

      I've been wondering if I'm some sort of neo-Luddite, because I just can't see the point of SL from a business perspective. What do you gain from doing business inside SL or an SL-like environment, over conventional and established low-cost approaches such as websites and video conferences? Where's the value-add? What's the killer feature that a website or conference application does not have?

      I just don't get it. It reminds me of the mid-90s and VRML too - an unnecessarily complicated way to do something. Smart people might even call it "a waste of money".

  44. Similarity to Gibson and Stephenson's metaverse by lib3rtarian · · Score: 2, Insightful

    Hi, I am a great cyber punk science fiction buff, and so, I'll take it upon myself to explain what the metaverse is. The metaverse is a 3D representation of reality that is fully networked. Instead of a website, you would have a block of real estate on "the street". It's essentially the internet with 3d goggles. The term metaverse was coined by Neil Stephenson in the book "Snow Crash". However, Stephenson's metaverse bears a striking similarity to :cyberspace" as coined by William Gibson in the book "Neuromancer". In response to the question, is the metaverse going to be thousands of gated communities, I would say, yes. If you read these two books, the metaverse/cyberspace was never an open place where everything is free and available to anyone with an avatar/net connection. Quite the contrary. The premise of Neuromancer is that cyberspace consists of corporate blocks that contain valuable information and data that is only available to a few (military, clans, etc). In the metaverse of Snow Crash, Stephenson clearly stipulates that only some people can access some places. Your home for example, people only can gain access to your "site" or real estate if you make it available to them. I guess an apt response to this question is, do you expect it to be? The internet is not totally free, and is in essence created of thousands of gates communities. That's one of the reason's that it works so well for both recreation and for business. Private communications, business transactions, pr0n sites, there are tons of legitimate arguments to be made for why communications systems like the internet/cyberspace/metaverse are made better by having these "gated communities".

    1. Re:Similarity to Gibson and Stephenson's metaverse by Just+Some+Guy · · Score: 1

      Hi, I am a great cyber punk science fiction buff, and so, I'll take it upon myself to explain what the metaverse is.

      On behalf of the two science fiction non-fans that read Slashdot, I thank you. Note that I'm not such a person, and I haven't knowingly met one, but I'm sure they're here. Maybe.

      --
      Dewey, what part of this looks like authorities should be involved?
  45. History of network development by Morrigu · · Score: 3, Insightful

    Maybe it's inevitable that the metaverse will start off as individual islands. Look at the history of computer networks - they started off as individual LANs, then people started bolting on wide-area connectivity through the phone network, and then after a great deal of work you get to something like ARPAnet circa 1977 with its disparate links to military, commercial and educational sites. And then it takes another 15 or 20 years to get to the point where an average PC user can easily get connected and Do Something Useful on the Internet.

    Since the usefulness of networks is directly related to the number of users connected to them, it makes sense that eventually these isolated corporate worlds will set up interconnections, bridges, tunnels, whatever to let people wander back and forth. And eventually there will be public interfaces, and inter-world-networks.

    I see Sun + IBM's work on this and Second Life and World of Warcraft and all the other current worlds as something akin to old information services like CompuServe or GEnie or Delphi. Eventually they'll come to their senses and allow greater interconnectivity, and once the protocols get standardized, they'll end up selling different add-ons or levels of service or GUIs for your metaverse experience. WoW may be selling awesome fantasy-style avatars and Blizzard goodies for PvE/PvP games, and IBM may be selling four- or five-nines reliability and excellent customer service.

    Of course, I'll be 65 years old by then and will *still* get my butt kicked by random 13-year-olds in deathmatches. :)

    --
    "We can categorically state that we have not released man-eating badgers into the area." - Major Mike Shearer, UK
  46. Isnt This just.... by obsidianpoet · · Score: 1

    Isnt This just another word for...... a LAN?

    --
    "Gentlemen, You cannot fight in here, this is the War Room...." - Dr Strangelove
  47. Re:It is by Profane+MuthaFucka · · Score: 3, Interesting

    If you've ever played Second Life, then you know that it's really a fancy chat room. IBM, and lots of other companies, run on Sametime (IBM's Lotus branded chat program, works pretty much like AIM or any other chat program).

    I'm not surprised that there's a new chat-room product built like Second Life. I just wonder if it meets the business requirements as well as or better than the chat program we already use.

    --
    Fascism trolls keeping me up every night. When I starts a preachin', he HITS ME WITH HIS REICH!
  48. The first metapoem by Short+Circuit · · Score: 2, Funny

    Something flashy
    Something dark
    Something hopeful
    Something deep.

    There you go. The first metapoem, in iambic verse. Written by Short Circuit.
  49. Could Make For Some Interesting Meetings by dorath · · Score: 1

    Somewhat sadly, after a moment of thinking about company metaverse-meetings, I pictured a conference table surrounded by WoW, EQ2, Anarchy Online, and SL avatars.

    And you just know that some people would show up with opposite-sex avatars too.

  50. Yes and no. by DragonWriter · · Score: 1

    Will the metaverse actually be thousands of gated community metaverses?


    To a certain extent, of course it will. Just like "the world wide web" itself has lots of "gated communities" of various types. Really, "the metaverse" is a lot like "the web" with a different UI metaphor.
  51. Sounds like an interesting idea by SL+Baur · · Score: 1

    I was going to post something like this on an internal company mailing list as an April Fools joke - I didn't know it already existed. Guess I must be new here.

  52. Try thinking. by Anonymous Coward · · Score: 0

    The nice thing about ideas is they're language independent. Go read some of the Croquet papers.

  53. Re:"This is Endo. Endo has forgotten more about... by Doc+Ruby · · Score: 1

    "Meta" means "after" or "beyond", as in Plato's "Metaphysics", so called because it was bound in a volume subsequent to Plato's "Physics", so it was the book "after" Physics on a bookshelf.

    The universe beyond the real one is "heaven" or the imagination (or nothing), depending on your faith. These virtual universes are contained within the real one, and so are "endo", as in "endodontic", "inside the teeth".

    I am a writer, of Slashdot comments at least, and so I have used my own prose license to correct the word to endoverse.

    --

    --
    make install -not war