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13-Year-Old CEO Steals the Show At TiECON

An anonymous reader tells us about a 13-year old Silicon Valley CEO with a plan to change the way kids learn chemistry. Yesterday he stole the show at TiECON 2007, the big entrepreneur conference held in Santa Clara, CA. VentureBeat has the story and a video interview. The company's VP of sales is the CEO's sister. She's 11. They're looking for $100K to ramp up production and distribution.

259 comments

  1. 13 Year old CEO? by dnorf87 · · Score: 0, Redundant

    What the hell? What kind of company is this?!

    1. Re:13 Year old CEO? by l-ascorbic · · Score: 2

      Err, that's the whole point of the article.

    2. Re:13 Year old CEO? by mad+flyer · · Score: 5, Insightful

      I know those words... but the way you use them, they don't make any sense...

    3. Re:13 Year old CEO? by KDR_11k · · Score: 5, Funny

      It was a practical demonstration of why leaving school early is a bad idea.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    4. Re:13 Year old CEO? by Sgt_Jake · · Score: 5, Funny

      To make you feel like a loser for not having your own company by now. I say we kick his ass and take his lunch money. I might be in my 30's, but I'm not above beating up people who make me feel threatened and useless. You in?

    5. Re:13 Year old CEO? by Lumpy · · Score: 5, Insightful

      Dude, you want to become a CEO?

      Go file incorporation paperwork. Poof you're a CEO.

      it is not hard to become a CEO, it's a title on a piece of paper that costs for about $150 to file for a LLC. nothing magical, nothing powerful, nothing to give any respect to just because someone says they are a CEO.

      --
      Do not look at laser with remaining good eye.
    6. Re:13 Year old CEO? by mikael · · Score: 3, Informative
      --
      Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
    7. Re:13 Year old CEO? by smbarbour · · Score: 2, Funny

      Nah, all you need to do is train Corporation Management to level 1, and about 1.5 million ISK. You'll want to train Anchoring as well if you want to recruit via storage container (like many corps do).

    8. Re:13 Year old CEO? by Spookticus · · Score: 1

      You also need to level Ethnic Relations or you might get sued for discrimination.

    9. Re:13 Year old CEO? by 0kComputer · · Score: 2, Funny

      But there are other kids as well:
      12-year old Nigerian is a certified Java Programmer
      12 year old programmer creates web browser
      Pakistan's youngest certified Microsoft programmer - 9 years old

      I wish I could say that becoming certified meant something, unfortunately thats not the case. At least for the MS certs, all you have to do is pass a few mulitple choice tests, and the transcenders and brain dumps have been around for ages. Just recently we hired an MCSD/DBA; my jaw about hit the floor when he asked me how to pass parameters to a console app. Unfortunately certs don't mean shit anymore.

      --
      Top 10 Reasons To Procrastinate
      10.
    10. Re:13 Year old CEO? by oaklybonn · · Score: 1

      Or the 16 year old who's browser was supposed to be "up to 6 times faster"? What ever happened to this? http://developers.slashdot.org/developers/03/01/13 /1212253.shtml?tid=95

    11. Re:13 Year old CEO? by obarel · · Score: 2, Insightful

      I'm always amazed at those messages: "We recently hired xyz and it turns out he's totally useless."

      Not blaming any one, but are job interviews out of fashion? What sort of questions do people ask in interviews? Or, in other words, can't you tell within 20 minutes that someone simply doesn't have a clue?

    12. Re:13 Year old CEO? by 0kComputer · · Score: 1

      Not blaming any one, but are job interviews out of fashion? What sort of questions do people ask in interviews? Or, in other words, can't you tell within 20 minutes that someone simply doesn't have a clue?

      I completely agree with your questions. It was an unfortunate situation, no one technical was allowed to interview him, just our VP and Director of tech (pointy haired types). Our policies have since changed due to this.

      --
      Top 10 Reasons To Procrastinate
      10.
    13. Re:13 Year old CEO? by Anonymous Coward · · Score: 0

      Oh wow, so kids seem to be old enough to be a Java programmer/Microsoft developer/lead own company ?
      Yet everyone claims they lack metal capability for sex or porno? What kind of retarded contradiction
      is this? I'd say kids should be completely forbidden from participating in such activities as
      business or professional work until they turn 18, and every adult who supports them in doing such
      things should be immediately arrested.

    14. Re:13 Year old CEO? by infaustus · · Score: 1

      I think what he meant to say was that stupid educators do not acknoweledge six-sided cubic time.

      --
      Frosty piss posts are worthless, GNAA posts are worthless and hurtful, but they are the least of this site's neuroses.
    15. Re:13 Year old CEO? by Anonymous Coward · · Score: 0

      um, don't forget, this is /.

      people here might agree about the "Microsoft developer" vis a vis "lack mental capability"

    16. Re:13 Year old CEO? by Jesus_666 · · Score: 2, Funny

      Note that CEOs have to be Lawful Evil; you might want to kick some puppies to get your alignment into place. You do get some rather nice feats, though - for example Outsourcing and Improved Outsourcing with level 9 or Sociopathy with level 15. You also get a +(Level) AC bonus on all saving throws against common sense.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
    17. Re:13 Year old CEO? by Zaatxe · · Score: 1

      What the hell? What kind of company is this?!

      Sheldonsoft?

      --
      So say we all
    18. Re:13 Year old CEO? by zero_offset · · Score: 1

      In larger companies, HR does the interviewing, and they don't have the slightest idea about what constitutes a useful interview. On top of that, we typically get Random Indian #73 rammed down our throats by management via some vague, mostly unconstrained contractual agreement with Tata or some other lowest-bidder rent-a-coder offshore operation.

      --

      Slashdot quality declines as the number of hot grits posts decreases. - Provolt's Law, Apr-09-2005

  2. 13-Year-Old CEO by gutnor · · Score: 4, Insightful

    At least that help to demonstrate that a CEO only need to know how to make a keynote. Technical knowledge, experience, ... : that's only required for low salary workers.

    1. Re:13-Year-Old CEO by BakaHoushi · · Score: 4, Funny

      Hey, it takes a lot more than that to be a CEO.

      Specifically, it requires a deal with the devil. Trade in your soul and common sense for investor cash and lawyers. (It's not like the devil has a shortage of the latter)

    2. Re:13-Year-Old CEO by zaguar · · Score: 4, Funny

      Oblig. Futurama reference: Fry: That could be my beautiful soul sitting naked on her couch if I could just learn to play this stupid thing. [Bender stands up.] Bender: Oh, but you can. Though you may have to metaphorically make a "deal with the devil". And by "devil" I mean "Robot Devil". And by "metaphorically" I mean "get your coat".

      --
      "Sure there's porn and piracy on the Web but there's probably a downside too."
    3. Re:13-Year-Old CEO by dbIII · · Score: 2, Interesting

      He's a little Prince. The USA is drifting towards little personal kingdoms. Just ask Prince Cheney who has an entourage bigger than any royal visit when he travels overseas. Look that mentality of CEO's like Darl McBride - they see themselves as barbarian kings and act accordingly.

    4. Re:13-Year-Old CEO by SilentChris · · Score: 1

      And yet CEOs make more money for less work than any of us can imagine. Got to wonder who the smart ones are.

      -- From a guy who got a Computer Science degree and is now working on an MBA because he knows he's screwed.

    5. Re:13-Year-Old CEO by markov_chain · · Score: 2, Funny

      What he says, I saw it on TV. First you put a picture of you in a little box. Then, you need to find a dirt road crossroads, and bury the box in the middle. A demon will appear and give you around 10 years unless your day job is demon ass-kicking, in which case they could offer you a lot less.

      --
      Tsunami -- You can't bring a good wave down!
    6. Re:13-Year-Old CEO by morari · · Score: 1

      Damn, now if only I had a soul and it weren't just some silly made up part of my bowels...

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    7. Re:13-Year-Old CEO by Anonymous Coward · · Score: 0

      How long before Jack Thompson (the media whore) accuses this kid of being a terrorist by training people how to make bombs and other neat stuff through chemistry?

    8. Re:13-Year-Old CEO by Bobby+Mahoney · · Score: 5, Insightful

      Despite what the Dilbert strips will show, being a CEO is generally much more difficult/mentally draining than being a technical grunt with a well defined job. Take a look at a construction related industry for example: some steel worker setting beams for a structure curses the engineer all day, because the engineer has an "easy job", and sits in an office, and "doesn't know what he's doing." As someone whose been on both sides, I can tell you: being an engineer is much more difficult/stressful/ambiguous/stressful, than being the laborer. If this analogy isn't enough, think back to frosh economics, and try to explain why the supposedly "easier" job makes more money. So this engineer/worker analogy applies to the CEO/engineer comparison as well. As someone whose been on both sides, I can tell you: being a CEO is much more difficult/stressful/ambiguous/stressful. Specifically, a CEO, practically by definition, deals with more uncertainty and ambiguity than anyone else in the organization. While you think you're a rock star, because you have a well defined(or at least semi-defined) job, that you, well, rock; the CEO (the successful ones anyways) must continually "micro-invent"(yes, my phrase) in the face of near complete ambiguity, all the while playing the whole political side with investors/boards/etc... In summary, the laborer who knocks the engineer doesn't know shit, which is why: a)he makes less than the engineer. & b)he knocks the engineer. And the engineer that knocks the ceo, doesn't know shit, which is why: a) he makes less than the ceo. & b)he knocks the ceo. I know, its all generalizations, and isn't meant to be taken as a catch all for every person/ceo/engineer. But you get the idea-- I'd take physical labor any day (all other things(salary)constant, of course).

      --
      !#&*
    9. Re:13-Year-Old CEO by TheLink · · Score: 1

      Actually not all do. It's like Sportsmen. You see the Top, and they earn millions.

      You can start your own company and make yourself CEO. Doesn't automatically make you rich (or evil ;) ).

      The CEOs I dislike are those "Slash and Burn" CEOs - these are usually those who come from outside. They come in, sack and burn stuff every quarter for short term gain, pay themselves bonuses with approvals from the stupid board. Then they leave with a "Golden handshake/parachute" and the company in worse shape then when they joined.

      Whereas, say what you like but it's hard to deny that Michael Dell has created some value. Same for a few other CEOs.

      --
    10. Re:13-Year-Old CEO by WilliamSChips · · Score: 3, Insightful

      think back to frosh economics, and try to explain why the supposedly "easier" job makes more money. Because the CEO sets his own salary?

      Also, go talk to Paul Graham. He knows more than you do, given the fact that when he was running a startup he was juggling the jobs of CEO, programmer, system administrator, sales, and just about everything else a big business shuttles off to seperate departments. He defines the PHB as a manager who doesn't program.

      Also, way too often, the CEO often doesn't know anything about programming, Ballmer just to name one, and in those cases, disaster results. A computer company CEO that doesn't know how to program is like an engineer who doesn't know the laws of physics or how his building materials work. This would never even be considered for an engineer but is almost par for the course for a bad computer company.

      Also, ambiguity isn't the end-all-be-all for difficulty. Actually, your primary job should be to know enough to remove that ambiguity. The only way you can have near-complete ambiguity is if you're given no input at all. And if you're a CEO with no input at all, there is a communications problem on your side which needs to be fixed.
      --
      Please, for the good of Humanity, vote Obama.
    11. Re:13-Year-Old CEO by Miseph · · Score: 2, Insightful

      "Also, way too often, the CEO often doesn't know anything about programming, Ballmer just to name one, and in those cases, disaster results. A computer company CEO that doesn't know how to program is like an engineer who doesn't know the laws of physics or how his building materials work. This would never even be considered for an engineer but is almost par for the course for a bad computer company."

      Only coders ever seem to think that. Ballmer may be a poor CEO, but it has nothing to do with his not knowing how to code, because it really doesn't matter at all if the CEO can code. An engineer certainly needs to know what his building materials can do, but he doesn't need to know exactly how steel is refined because it doesn't make any difference. We don't make bankers learn how to use a printing press either; or show prosecutors how the lock mechanism on a pair of handcuffs is built.

      I've worked for large corporations where the CEOs started out doing the grunt work, and I haven't been thrilled with the types of decisions they make: I find that they tend to micromanage and make rules apply across the company that may well have worked in the shop they personally ran 10 years ago, but really can't be applied across the board; they also tend to disregard info from the bottom solely on the basis that they have been there, and it shouldn't make a difference.

      --
      Try not to take me more seriously than I take myself.
    12. Re:13-Year-Old CEO by Anonymous Coward · · Score: 0

      How long before we see Jack Thompson sue this kid as being a terrorist because it is a training manual on how to build bombs or other WMD through chemistry?

    13. Re:13-Year-Old CEO by Anonymous Coward · · Score: 0

      Paul Graham is a blowhard. Not only has his code been thrown away by the company that bought his, but thousands of other people in the valley are far more successful in business. Graham just has the O'Reilly Factor of tech blogs, so not as many people talk about the blogs of better coders and businessmen. He continues to claim that he invented bayesian spam filtering when dozens of other people not only wrote papers but also implementations before his "plan for spam." It's time for Slashdot to relegate Graham to the same junk heap we've put ESR in.

    14. Re:13-Year-Old CEO by lakeland · · Score: 1

      There is some truth in both arguments.

      There are four possabilities. CEO can code, and CEO does code. I'll ignore can't and does since I've never seen it in anybody slightly senior. Then you've got can and does which, as you note, leads to micromanagement. I recently had a job where the person writing the job had three managers at different tiers saying similar but different things to them. The higher up the mananagers had more real-world experience and a better understanding of the client, but since they were busier had spent less time understanding the problem being solved.

      That gives CEOs that don't program but possibly can. In my experience the ones that can't end up making the wrong decisions too often because they don't have a proper grasp of the alternatives. All it takes is a particularly slick salesman and the common-sense advice the sysadmin provided the CEO gets forgotten. Of course, it depends on your industry - outside IT I would expect these IT decisions to be sufficiently rare that there are many other skills I'd rather have my CEO know than programming. It also comes down to the CEO's ability to listen to the right people, if they have that sorted then again there is little benefit in having them harder to bamboozle.

      The argument can be generalised. "It is valuable to have your CEO know how to solve the kinds of problems that your company deals with regularly". There is a school of thought that says 'CEOs are managers, they don't need to understand what the company does', and essentially I am claiming that school of thought is wrong because having the person making decisions when they don't fully understand the consequences sounds like a recipe for occasional spectacular stuffups to me.

    15. Re:13-Year-Old CEO by Anonymous Coward · · Score: 0

      CEOs know dick. Speaking as a system admin, all they do is email each other stupid-ass emails with jokes, spam, nudity, & games. And if they ever accidently delete one, its a fucking emergency.

    16. Re:13-Year-Old CEO by Miseph · · Score: 1

      I agree that it's important they know what it is the company does, but like I said, the engineer need not know the complexities of forging steel into an I-beam so long as the engineer understands what that I-beam can do. A CEO for a software company doesn't need to know how to code any more than a CEO for a clothing company needs to know how to sew... it's probably a good idea for them to at least know the basics, and to understand a bit about how it works, but beyond that it doesn't really matter anymore.

      --
      Try not to take me more seriously than I take myself.
    17. Re:13-Year-Old CEO by Anonymous Coward · · Score: 1, Interesting

      Economics is not physics -- unfortunately, it is taught as theology, without the "assume the universe and humans are like xyz..." premise that is always taken for granted.

      If a particular group earns more than another, it is obviously because it is in the self-interest of most business owners to offer one group more than another. But is it because they are required to offer that higher salary thanks to competition from other businesses? of course not! Various large employers have sufficient clout to co-operate and adjust the salary levels of a great number of professions... so why don't they?

      Well, why would Romans allow their slaves to make small profit, to give them the hope that they could pay their freedom (which sometimes, they did achieve)? Because this was the minimum necessary to give them hope, while keeping them in their place. It was necessary to ensure that the real wealth and power remained with the elites and those who would reinforce their system.

      Same today: it is in the wider interest of all big business owners to give the greatest compensation to those involved in bolstering our current economic/political system -- themselves, the marketer, the public relations guy, the salesman -- but to avoid most of all giving to the labourer, who is actually producing the work. It is only the "small hope" that stops him revolting.

      And what of the engineer? After all, in his 80 year life he is only three years more educated than the labourer. But in his desire to better himself, he has proven himself a threat: so you give him a more seductive taste of the dream, he feels that he has earned his "improved" status, and is well-behaved once again.

      As to your suggestion that a small business CEO may have a challenging job... of course, any organisation is challenging to run when you deny the most important, productive cost-cutting measure -- to eliminate yourself. It is not easy to turn your objective from production into profiteering, at which point the CEO can shine.

    18. Re:13-Year-Old CEO by syousef · · Score: 1

      Must be a rich kid. If I'd asked for 100K pocket money as a kid I'd get a clip around the ear :-)

      --
      These posts express my own personal views, not those of my employer
    19. Re:13-Year-Old CEO by eekygeeky · · Score: 1

      No. genius, the steelworker is cursing the engineer because he has asked for impossible work under present conditions, with no regard to the final outcome. He's making just as much, if not more, than the engineer; der. that's 'der'. as in, "deeeerrrrrrrreeererer, i am missing the obvious."

      Were you under the impression, that, somehow, the steel worker knew less about the process than the quoteunquote designer? Or the architect, or the engineer?

      I assure you, they don't, and neither do you, espcially- you've put yourself in a special category of bald-faced, ham-handed ignorance, by being the "CEO"- you might as well be an oven-mitted retard with a special helmet on waiting for the short bus as regards any actual work being performed in your vincinity.

      You get in the way. You are a drag on the system. you provide nothing but the motivation to hate. You are, in short, the problem, not the solution. No bullshit formula you cook up in the trivial hours you spend at your desk will make a difference. Other people are already doing your job, in your name, and your job is simply to smile. laugh hearty, and hopefully, go to jail and get pounded in the ass by Bubba when your accountant's filthy schemes fall through.

      That's it- look pretty, shut the fuck up, and try not getting the way of real men and real women doing real work. 'Cause you're not real. You're fake.

    20. Re:13-Year-Old CEO by Anonymous Coward · · Score: 0

      a CEO, practically by definition, deals with more uncertainty and ambiguity than anyone else in the organization If you think a CEO deals with a lot of uncertainty, try being an electron...
    21. Re:13-Year-Old CEO by uufnord · · Score: 1

      As someone whose been on both sides, I can tell you: being an engineer is much more difficult/stressful/ambiguous/stressful, than being the laborer.

      Wow. You're a liar. As someone who has also been on both sides, I can tell you that working on your hands and knees hammering, lifting and banging large pieces of wood, stone and metal into place so that they form something useful is a hell of a lot harder work than sitting in an office in front of a computer typing.

      If it wasn't for the fact that I hate the word "obvious" I'd have used it here. Look at it this way, and maybe you'll understand why you look so stupid:

      How many joules of energy (guesstimate, call it "lots" or "little") are required to perform the following tasks?

      1. Build a wall? Lots of joules!
      2. Type a document about building a wall? Little joules!

      So, yeah, anyone with an ounce of common sense can tell you that building a wall is more work than sitting around a computer. Please try not to stretch the truth anymore by claiming the opposite.

      think back to frosh economics, and try to explain why the supposedly "easier" job makes more money.

      Jesus Christ, folks, maybe YOU should perform that same task. Engineering is a discipline which requires years or training BEFORE any real work starts. Engineers don't want to do manual labor, (msotly) because they're lazy bastards and manual labor is hard. Manual labor does not take an advanced degree or a specific talent. There are more people who are willing to perform manual labor than there are engineers (who are lazy bastards), so any project that needs to pay for an engineer will pay considerably more than they would pay for a manual laborer.

      Fucking duh. Why didn't YOU understand this?

      As someone whose been on both sides, I can tell you: being a CEO is much more difficult/stressful/ambiguous/stressful.

      I ran my company for a few years; I had a couple of employees. I can't tell you how many nights I'd come home drenched with sweat, beaten down from heat exhaustion, my lungs filled with cancerous asbestos. I can't tell you how many nights I would vomit myself to sleep, depressed and pained, dying, and wondering how the hell I could ever go back to that interminable hell-hole I called my Aeron chair.

      I can't tell you any of those things, because it's a total crock that I just made up (not the company part, the "hell-hole" part). Honestly, your "poor little CEO" apologia is a big load of crap.

      Should I ever be confronted with a day laborer who builds shit all I day, I would hope that I'm not a pretentious cock-smoker who says "... but ... but my job is hard work, too!" My job isn't hard work. I don't like hard work. That's why I went to school for those extra 6 years. Having a degree means I can take it a little easier than alot of other people.

      In summary, the laborer who knocks the engineer doesn't know shit, which is why: a)he makes less than the engineer. & b)he knocks the engineer.

      Wow. I stand corrected. Your grasp of economics is ... well, it's beyond me. This argument that you've given here, this "the engineer works harder than the day laborer because the laborer doesn't know shit" argument, well, it appears iron-clad. There is simply no way to attack such an irrelevant ad-hominem.

      And the engineer that knocks the ceo, doesn't know shit, which is why: a) he makes less than the ceo. & b)he knocks the ceo

      Did you just say that the engineer doesn't know shit? ... and you implied that the CEO does? You were not a good CEO at whatever company you worked for. It's not the WHAT-you-know that the CEO gets paid for; it's the WHO-you-know. If you really WERE a CEO (which is a claim that I now doubt) then you would have realized the social skills are BY FAR and I mean HUGELY FAR more important than any technical bullshit knowledge you might have had during your engineering days.

  3. His site by l-ascorbic · · Score: 5, Informative

    I would've been helpful if there was a link to his site in the summary.

    1. Re:His site by Anonymous Coward · · Score: 1, Informative

      it's done with google-pages

  4. Relevant? by lachlan76 · · Score: 0

    Here's how the game works: You command an army of chemical elements, compounds and catalysts -- represented within a 66-card deck (the fire and brimstone card at left is for "Sulfur," for example). Your opponent has his own deck with the same number of cards. Your goal is to battle your competitor and reduce his IQ down to zero. Pit your oxygen card against your opponent's iron card, for example, and you learn that you create rust. Score one for oxygen. [...] Samar would kick my butt in this game. At least I'd probably learn more about chemistry in an hour of game play than I learned in my high school chemistry class a couple decades ago.

    Maybe it could be expanded, but this isn't exactly all there is to chemistry. How can you teach, with a card game, the procedure for a titration? The workings of an atomic absorption spectrometer? Electron configurations? Secondary interactions?

    You could, I suppose, write on every ionic compound a paragraph about ionic lattices, and an explanation about dipole-dipole interactions on every polar molecule's card, but how is that different from the textbook?

    Perhaps better textbooks would be in order. I'm studying Year 12 Chemistry now, and it could not be considered boring. Those who don't enjoy it, don't enjoy it. Those who do, do. A card game would certainly do no good, other than bore to tears everyone involved. This is just a tacky thing that sounds fun to a 13-year-old, but in reality would never work.

    1. Re:Relevant? by the_unknown_soldier · · Score: 4, Insightful

      This is just a tacky thing that sounds fun to a 13-year-old

      That's the whole point. It's not meant for those studying year 12 chemistry, its meant for kids. Nobody is teaching thirteen year olds "the procedure for a titration? The workings of an atomic absorption spectrometer? Electron configurations? Secondary interactions?" They are teaching them the basic concepts of chemistry that this game attempts to put forward.

    2. Re:Relevant? by Fred+Ferrigno · · Score: 1

      You could, I suppose, write on every ionic compound a paragraph about ionic lattices, and an explanation about dipole-dipole interactions on every polar molecule's card, but how is that different from the textbook? Here's what's actually on the cards:

      Silver Noble (Ag)
      Silver is used in jewlery, mirrors, coins, photography, silverware, electronic products, coatings of foods, and instruments. Expensive, though, but not for the queen! Sounds like a hoot!
    3. Re:Relevant? by paganizer · · Score: 5, Interesting

      One of my Many, Many, many majors was Chemistry, So I can sort of see where you are coming from. However, as the parent of a teenager who just doesn't have ANY interest in chemistry, I have to say this is a good idea. A quick check before typing this reveals that while he has no idea what a noble gas is, he can tell you everything that is written on any Pokemon or Digimon card ever made. If you make the things that you are required to have a basic grasp of into a game, you are going to make a lot of kids initial foray into science less of a nightmare, without so much risk of building a hatred of the subject that will cripple their learning for the rest of their lives.

      --
      Why, yes, I AM a Pagan Libertarian.
    4. Re:Relevant? by A+beautiful+mind · · Score: 1, Interesting

      Either you're teaching them something or you're entertaining them. Pick one. A 13y old is more than capable of learning about a lot of things, because for example I remember doing so at that age. Science education in the USA is notoriously less than what could and should be taught.

      --
      It takes a man to suffer ignorance and smile
      Be yourself no matter what they say
    5. Re:Relevant? by Karganeth · · Score: 1

      Oh please. You are incredibly naive to think that these cards could become even a hundredth of the popularity of pokemon cards. Pokemon became insanely popular (but has dropped of slightly now). That's why your son knows what the cards may be. Do you think that any teener would find it cool to have these cards? Take a moment to think about which teenagers it would appeal to. That's right - it would appeal to those who thoroughly enjoy chemistry and hence know a lot about chemistry already. It will not attract those struggling with the subject. The idea will not work...

    6. Re:Relevant? by lachlan76 · · Score: 1

      Well, I exaggerated a bit, but my point still stands. You can't teach some things without a certain amount of text. Printing it on a card and saying that it's a game will not make a valence shell any easier to understand. You can't learn this sort of thing without the basics, and it is unlikely that a card game can serve this purpose.

      Personally, writing about a topic is what has taught me the most. Playing a card game might be fun (for about five minutes, if that), but it's not much of a replacement for a structured text. Is a 60-card collection of trivia really going that useful a supplement? Can you really fit enough useful information onto a card to teach anything useful? IMO, the card game will probably be played solely as a game, if at all, rather than as a learning aid.

    7. Re:Relevant? by ikioi · · Score: 5, Insightful

      I was the top of my class at 13, but only because I found what I was learning to be entertaining. If I hadn't been enjoying the learning, I wouldn't have done it. If this helps kids who are otherwise not interested in learning chemistry to be more interested in learning it, then great! I understand that some people poorly implement modern experimental teaching strategies and end up with kids who learn nothing, but that doesn't mean that all modern experimental teaching strategies are crap or that all implementations of them are poor. This kid sounds like he has a pretty good idea. I wouldn't want to see a class converted to playing this game instead of using books, but if the kids enjoy the card game as a supplement to their class, and if it helps them to learn more from their class, what's the problem?

    8. Re:Relevant? by lachlan76 · · Score: 1

      They might enjoy it, but does it help them to learn more? It sounds doubtful to me. When was the last time that you saw schools trying to use games to teach beyond a five-minute quiz?

    9. Re:Relevant? by mad+flyer · · Score: 1

      Yeah, but you don't catch flies with vinegar.
      The problem is to START rising interests to something in the kids, the fun way.
      When they are hooked, you can send the pain, book formula and protocols ad-nauseum.
      It's all about psychology.

      Work the same for video -good- games. At first easy to apprehend and fun, after can become harder and challenging. But if it's too hard from the start, you're weeding out your attendance...

    10. Re:Relevant? by Anonymous Coward · · Score: 0

      Slightly older age group, but I still remember being surprised when I realized that Animaniacs actually taught useful stuff now and then with the songs, also how many of us remember "School House Rock" videos years later? While I admit that it is hard to get this sort of game right, it has the potential to be helpful, probably in the same way that games of scrabble help build one's vocabulary for instance. I don't recall being able to do titration until AP level classes (and would not have trusted most of my middle/early high school classmates with said equipment until that point in time). Educational games have a decent market, and while not the best educational tools, they are better for teaching chemistry than the games whose time it would displace (i.e. M:TG, Pokemon, etc).

    11. Re:Relevant? by PopeRatzo · · Score: 5, Informative

      Either you're teaching them something or you're entertaining them. Pick one.

      You could not be more wrong. This attitude is what separates drones from fully-formed human beings.

      Sure, most teachers aren't good enough to do both, but it's that handful of wonderful teachers for whom teaching while entertaining come naturally that can instill a lifelong love of learning. It makes me sad to think you have never found learning entertaining. I can remember classes in music, film, physics, mathematics, literature and history that were great fun and in which I learned a great deal.

      I pray that yours is not a widespread point of view on Slashdot because it could mean that our educational system has failed worse than I thought or that there is a high correlation between people who take an interest in technical matters and those that have no soul.
      --
      You are welcome on my lawn.
    12. Re:Relevant? by Vare2 · · Score: 3, Funny

      I'm just worried that kids will start writing "Oxygen, +2 attack, +3 defence" on their test papers.

    13. Re:Relevant? by lachlan76 · · Score: 1

      He might know what every Pokémon card says, but what does he know about any other cards? Pokémon was popular because it was popular (not that that makes complete sense). What makes you think that anything like this will have that level of support?

    14. Re:Relevant? by PopeRatzo · · Score: 1

      Don't make the next jump, though, and think that a popular game cannot be educational. I have seen games of all sorts teach incredibly complex concepts and behaviors.

      I can think of at least one child for whom math was boring until he learned that probability could help predict the outcome of games of chance.

      Of course, it also gave me a lifelong love of gambling, so I'm not sure it was a net good thing.

      --
      You are welcome on my lawn.
    15. Re:Relevant? by rohan972 · · Score: 0, Flamebait

      Schools job is not to teach, it is to produce an easily manageable population that will:

      1) Be subject to corporations instead of producing and independent income, to assist mass production.

      2) Be subject to marketing and mass persuasion to assist mass consupmtion (required for mass production).

      Independent critical thinking is detrimental to these goals, and is only tolerated if it doesn't become widespread. The fact that a not insignificant number of teachers try to educate children is not enough to seriously disrupt the system.

    16. Re:Relevant? by A+beautiful+mind · · Score: 3, Insightful

      Sure, most teachers aren't good enough to do both, but it's that handful of wonderful teachers for whom teaching while entertaining come naturally that can instill a lifelong love of learning. It makes me sad to think you have never found learning entertaining. I can remember classes in music, film, physics, mathematics, literature and history that were great fun and in which I learned a great deal.

      I pray that yours is not a widespread point of view on Slashdot because it could mean that our educational system has failed worse than I thought or that there is a high correlation between people who take an interest in technical matters and those that have no soul.
      There is a difference between something being deeply interesting, "cool" and entertaining. Mathematics, physics, chemistry, etc. are interesting, fascinating, but not entertaining on the level entertainment is commonly used, that is games, movies and pop music. School involves studying, exercise. Learning only by entertainment is very very hard.

      I'd appreciate that you wouldn't make far reaching assumptions based on a short post of mine. Especially if you happen to be wrong about it. I have been lucky to have great teachers in high school and it was a joy to learn in their classes. They made mathematics, physics and history interesting, but their goal wasn't to entertain me, but to teach me.
      --
      It takes a man to suffer ignorance and smile
      Be yourself no matter what they say
    17. Re:Relevant? by tsjaikdus · · Score: 1

      he can tell you everything that is written on any Pokemon or Digimon card ever made.

      This is not Pokemon. Pokemon is cool. Because of millions of dollars spent on marketing. Chemistry cards are not cool. Unless you have some genuine interest in chemistry in the first place. French language cards aren't cool either. Even though they might learn you the difference between le and la, I couldn't care less. Then again, it is not that you can not make a textbook interesting, it only requires a lot of work. But it's only children, they're obligated to buy the dull stuff anyway, why bother?
    18. Re:Relevant? by Cal+Paterson · · Score: 1

      Either you're teaching them something or you're entertaining them. Pick one. A 13y old is more than capable of learning about a lot of things, because for example I remember doing so at that age. Science education in the USA is notoriously less than what could and should be taught.
      What an ignorant absolute. I currently find learning C very entertaining.
    19. Re:Relevant? by Anonymous Coward · · Score: 0

      Not everyone learns the same way.
      There are plenty of board and computer games that I have learned a lot from
      and in general most of my learning has come from performing an activity not reading text.

      I sucked at school because of such much "structured text",
      yet since leaving high school I now run a multi million dollar company and have a very high IQ.

      For the way my brain works, at a young age this game would have been great!!

      Gotta think outside the box my friend..

    20. Re:Relevant? by jcm · · Score: 5, Insightful

      Perhaps a third word should be introduced, how about engaged. Whenever the student is engaged in what is being taught, they will learn more about that subject. That engagement could come because the student finds the material interesting for it's own worth; or perhaps the student is entertained by the teacher who keeps their attention while the student is learning.

      I believe either method can be successful. For some students (yourself included) perhaps they would never allow themselves to be entertained while learning so that method will not work. I believe whatever method, and I am sure there are others, is employed as long as the student is engaged they will learn something. If the student simply does not care and is busy daydreaming or thinking about other classes they are engaged in, well, I can't believe they will ever gain knowledge on the subject.

    21. Re:Relevant? by Provocateur · · Score: 1

      Do you think that any teener would find it cool to have these cards?

      When they realize the value of 'Get out of jail' card, thrown in for those other kids you are talking about, then the battle for hearts and minds would have begun.

      There is also the 'Make one phone call' thrown in for good measure.
       

      --
      WARNING: Smartphones have side effects--most of them undocumented.
    22. Re:Relevant? by maxume · · Score: 2, Funny

      So do you understand probability or do you not understand probability?

      It isn't clear from your post.

      --
      Nerd rage is the funniest rage.
    23. Re:Relevant? by magicchex · · Score: 1

      I didn't realize that Year 12 Chemistry in whichever country you're in is full of 13 year olds. I was in the final year of my school district's Gifted and Talented proram all through grade school and we learned in a variety of different ways. Due to some amazing teachers I have had in the past, I am currently pursuing my third major, in Elementary and Pre-Elementary Education. I was always entertained by or interested in the subjects that I did especially well in and struggled in others. This game, especially at the target age, seems like a great way to teach a subject that I, for instance, always struggled in (whether in elementary school or college). I remember projects in elementary school classes where we had to design board games to teach a variety of concepts or lessons. My games were always extremely popular across the board and were very educational at the same time. For some school children, this may be the BEST way to learn the basics in a certain subject. Why disregard it before it's even been given a chance? You sound bitter.

      --
      How many fulltime jobs can one man have?
    24. Re:Relevant? by magicchex · · Score: 1

      Some of my best teachers in grade school (those who inspired me to now be an Elementary and Pre-Elementary Education student) used various games to teach the basics of various subjects throughout my entire time in K-12. To teach the basic, games can be one of the best ways to capture the attention and interest of a student and really imprint the knowledge into long term memory.

      Why the automatic passing-by of games as a teaching method? Bad personal experience or lack of experience with diverse teaching methods?

      --
      How many fulltime jobs can one man have?
    25. Re:Relevant? by mrscorpio · · Score: 1

      I titrated your mother last night....

      No, SNL Celebrity Jeopardy Sean Connery never said that, but he should have.

    26. Re:Relevant? by Eternauta3k · · Score: 1

      Schools job is not to teach, it is to produce an easily manageable population that will: 1) Be subject to corporations instead of producing and independent income, to assist mass production. 2) Be subject to marketing and mass persuasion to assist mass consupmtion (required for mass production). Independent critical thinking is detrimental to these goals, and is only tolerated if it doesn't become widespread. The fact that a not insignificant number of teachers try to educate children is not enough to seriously disrupt the system.
      I know cynicism (sp?) is teh hip on slashdot, but you couldn't be more off. Education's job is to create a thinking population, so that they won't sell their vote for a hotdog and fries next election. Sure, the methodology of school makes it very hard for those who excel to maximize their talent, but every teacher will tell you they're there so (my words) the general populace doesn't get shafted and deceived by the leading class.
      That's why aberrations such as mcDonalds ads in class are so frowned upon.
      Finally, you say a not insignificant number of teachers tries to educate children. Doesn't that imply the system attempts to educate children, and everything else are exceptions?
      --
      Yeah. Would you choose a neurosurgeon who pokes around people's brains in his spare time? I wouldn't.
    27. Re:Relevant? by TheMeuge · · Score: 3, Insightful
      Education's job is to create a thinking population, so that they won't sell their vote for a hotdog and fries next election.


      Exactly - can't have them selling their vote for hotdog and fries when selling it for the safety of their eternal soul is much more sexy.
    28. Re:Relevant? by joebagodonuts · · Score: 1

      You make it seem like those things are exclusive. I disagree. I want both. Why shouldn't I? Life is a class. What am I going to learn today?

      Being entertained is an attitude (i.e. how I relate myself to the lesson) on both the teacher and the student's part.

      --
      "Give a woman two glasses of wine and some pad thai, and they'll agree to just about anything." the Sports Guy
    29. Re:Relevant? by Thiago+Tomei · · Score: 1

      A friend of mine is teaching Elementary Modern Physics using Medieval Role-Playing Games to 15-year olds. Sure, it is hard to teach concepts like Lorentz contraction, time dilation, and atomic quantum mechanics without the full-blown mathematical apparatus. But counting on the kids' imagination gives you a edge. Alternative methods of teaching should ALWAYS be searched for, even because we already have the "tested and true" method (chalk & talk).

    30. Re:Relevant? by rolandog · · Score: 1

      At some point in their life, they'll be getting wedgies from the expert elementeo players.

    31. Re:Relevant? by markov_chain · · Score: 1

      So do you understand probability or do you not understand probability?

      You are right!

      --
      Tsunami -- You can't bring a good wave down!
    32. Re:Relevant? by yourmomisfasterthana · · Score: 1

      "but that doesn't mean that all modern experimental teaching strategies are crap or that all implementations of them are poor." someones been playing with his "jump to conclusions" mat again.

      --
      -Yourmomisfasterthanabeowulfcluster
    33. Re:Relevant? by Anonymous Coward · · Score: 0

      ... you forgot

      3) Vote Democrat

    34. Re:Relevant? by Anonymous Coward · · Score: 0

      Learning only by entertainment is very very hard.

      Actually it's very easy, and I would wager that almost everyone has done it. Did you ever learn to drive a car, ride a bicycle, fly a plane, or any number of other such activities? I bet you had fun while doing at least some of those.

      Now you might argue, those are physical activities, and they're not the same thing. This is true, but they still count as learning, and they're still entertaining. I see no fundamental reason why the same principle couldn't apply to more "academic" activities. I sure had fun building electronics projects and writing computer programs. Chemistry could have been fun if we had done something exciting. Learning physics was filled with fun as we swung bowling balls in people's faces, crashed people into walls, blew stuff up, etc. I dare you to claim that I wasn't learning during that whole process.

    35. Re:Relevant? by WilliamSChips · · Score: 1

      No, voting Democrat is just a side-effect of actually knowing things.

      --
      Please, for the good of Humanity, vote Obama.
    36. Re:Relevant? by sarahbau · · Score: 1

      Is a 60-card collection of trivia really going that useful a supplement? Can you really fit enough useful information onto a card to teach anything useful? IMO, the card game will probably be played solely as a game, if at all, rather than as a learning aid.

      It's not meant to be a replacement for a chemistry class, and it's not meant for people over the age of about 16. Even if the game is played solely as a game, it doesn't mean kids won't take something away from it. I can almost guarantee they'll be more likely to pay attention in class if the subject is something they've at least heard of, even if they don't know much about it. Even if the only thing they learn is that copper gives up its single electron in its valence shell, at least it's something, and it will probably help them better understand conductivity when they learn it in science class.
    37. Re:Relevant? by hey! · · Score: 2, Interesting

      Let me a draw an analogy from a little athletic coaching experience I've had.

      To get an athlete to perform at his best you have to get him to do a lot of training, which can be dull. Yet the quantity of training is not everything: quality counts for more. And dull training reduces the quality of effort.

      So, to prepare an athlete to do his best, you need to find the right balance of stimulation and repetition. In other words, you can't turn an athlete into a winner if there is no fun in it any more. Remove the fun, remove the willing acceptance of challenge from the athlete, and as hard as you try to drive the athlete, the best you get is solid mediocrity.

      Coaching an athlete is a form of eductation. I believe the principle I have just identified is not unique to coaching, but all forms of education. If all you want is to have consistent mediocrity, then it is easiest to impose a regime of harsh, joyless drilling. That's the problem with the way most education reform "standards" are conceived in most states. They drive all students to the mean.

      --
      Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
    38. Re:Relevant? by eck011219 · · Score: 1

      While your list of chemistry concepts is impressive, I think you're missing the point. The point is to get kids interested, not to teach them EVERYTHING at once. Did you learn to read by picking up Shakespeare? You start small, get kids interested, and then expand on it. If you reject something because it doesn't teach the entire scope of chemistry, you might as well not get kids started on chemistry in the first place.

      I think this kid's great -- he has an idea, has started to bring it to market, and it will serve him AND whoever buys and uses it. Win-win. And to say that it's no different from a textbook is silly -- the game couches the concepts in something kids like to do. Sure, some like to read textbooks all day, but many don't. Make it a game, and they start absorbing concepts while they play. Seems fairly clear to me.

      --
      It is pitch black. You are likely to be eaten by a grue.
    39. Re:Relevant? by Anonymous Coward · · Score: 0

      Why do you think you found it entertaining? What elements (pun actually unintended) of the chemistry class did you find enjoyable?

      Thanks for any insight.

    40. Re:Relevant? by Planesdragon · · Score: 1

      Either you're teaching them something or you're entertaining them. Pick one.

      someone doesn't know the reason all children (of any species) play, and has never watched kids learn the rules for a game.

    41. Re:Relevant? by rohan972 · · Score: 1

      Education's job is to create a thinking population, so that they won't sell their vote for a hotdog and fries next election.

      Then it seems to have failed spectacularly. Election campaigns are much more similar to marketing than reasoned debate.

      Finally, you say a not insignificant number of teachers tries to educate children. Doesn't that imply the system attempts to educate children, and everything else are exceptions?

      No. I encourage you to have a look at John Taylor Gatto's work if you haven't yet. It's hard to agree with everything he says, but it's hard to ignore everything he says also. Many teachers want to teach, and they use the system available to them. That in no way implies that the system is good.

    42. Re:Relevant? by speculatrix · · Score: 1

      my uncle was an award-winning chemistry teacher. he loved teaching, as well as chemistry also taught basic sciences and music, was a great entertainer too; his ability to capture the kid's attention and make them feel the subject was interesting was fundamental. He also had fatherly instincts towards the kids and enjoyed seeing them succeed.

      he took early retirement because the gov't proscribed such a specific curriculum and schedule that he felt unable to *teach* the kids, to tailor the classes to their skills and abilities, to help them through difficult topics and explore avenues that interested them.. I think he felt that he could have been replaced by a video.

      I say "was" because teaching was his life, and after a severe ankle injury reduced his mobility for nearly two years, and a succession of illnesses weakened his health, he died comparitively young (61). He was fondly remembered by many former pupils who remembered distinctly his lessons and the element of fun which gave them a life long interest in science.

    43. Re:Relevant? by PopeRatzo · · Score: 1

      Mathematics, physics, chemistry, etc. are interesting, fascinating, but not entertaining on the level entertainment is commonly used

      We're going to have to disagree, I guess. I suppose to some people music or literature as a course of study are not as "important" as the hard sciences, but I was lucky enough to have had teachers who didn't make such distinctions.

      And beautiful, I didn't mean to offend you, I'm sorry. I actually believe that most of the people here at Slashdot do, in fact, get that "entertainment" can take some pretty unexpected forms. I come here to read and enjoy the comments of people like you, pure enjoyment on most days, but I've also learned some pretty important and useful things in the process.
      --
      You are welcome on my lawn.
    44. Re:Relevant? by zippthorne · · Score: 1

      Wrong things, but things, nonetheless.

      Vote Gridlock, 2008.

      --
      Can you be Even More Awesome?!
    45. Re:Relevant? by Anonymous Coward · · Score: 0

      And in response to the mods: at the schools you went to, what was more rewarded, independent critical thinking, or mindless obedience?

    46. Re:Relevant? by manastungare · · Score: 1

      0.5

    47. Re:Relevant? by Retric · · Score: 1

      If you look into the history of the US public school system you will find out it was designed around producing technically capable factory workers. They need a populace that can read, write, and do wrote math but next to no effort was put into critical thinking skills. I could go on but I encourage you to look into the matter.

    48. Re:Relevant? by T.E.D. · · Score: 1

      There is a difference between something being deeply interesting, "cool" and entertaining. Mathematics, physics, chemistry, etc. are interesting, fascinating, but not entertaining on the level entertainment is commonly used, that is games, movies and pop music.


      I don't know...
      I had a prob/stat teacher at College who was a former stand-up comedian. He didn't precisely perform a routine during the class, but it was still way more entertaining than any other class I had. Perhaps I'm not a prob/stat whiz now, but I sure remember way more of the material than I do from any of my other College math courses.
  5. Lack of experience by renesch · · Score: 5, Funny

    11-year old... shouldn't this be 'senior' VP of sales?

  6. that dilbert comic about OS's comes to mind: by WannaBeGeekGirl · · Score: 1

    I can't find the link to it on Scott Adam's site, and out of courtesy to him I won't link it without his permission. If you've followed Dilbert for at least the last ~13 or so years, it was an early one. Something to the effect of an older engineer giving a younger guy a coin with a dialogue box that said "Here's a nickle, kid. Go get a real operating system."

    I only think of that because theres so little info in the article about the actual company, so I can't comment positivily on these smart kids innovative skills.

    I actually am rather impressed by the youth of today. They get a bad rep. I'm relying on them to undo a lot of the damange my generation is going to do, if they haven't already started.

    ~WBGG

    PS if anyone has more links pertaining to this, please publish them!

    --
    ~WBGG~ "And I'm so sad like a good book I can't put this Day Back a sorta fairytale with you" ~Tori Amos
    1. Re:that dilbert comic about OS's comes to mind: by Potor · · Score: 3, Funny

      I actually am rather impressed by the youth of today. They get a bad rep. I'm relying on them to undo a lot of the damange my generation is going to do, if they haven't already started.
      i for one welcome our preteen overlords.
    2. Re:that dilbert comic about OS's comes to mind: by MichaelSmith · · Score: 1

      Here's a nickle, kid. Go get a real operating system

      That was the one about condescending unix guys (like me, I suppose). More directed at windows fanboys than children.

    3. Re:that dilbert comic about OS's comes to mind: by PainBot · · Score: 2, Informative
    4. Re:that dilbert comic about OS's comes to mind: by fict0n · · Score: 1, Funny

      did the pedophiles banned from myspace come to slashdot?

    5. Re:that dilbert comic about OS's comes to mind: by Potor · · Score: 2, Funny

      i guess i deserved that reading ...

    6. Re:that dilbert comic about OS's comes to mind: by thrillseeker · · Score: 1

      out of courtesy to him I won't link it without his permission

      You must be new here.

    7. Re:that dilbert comic about OS's comes to mind: by WannaBeGeekGirl · · Score: 1

      You must be new here.

      ~gasp~

      I take offense, I've been around for the long haul, kiddo! I was /.ing while most of you were still in diapers! Cmdrtaco's shell was still growing and CowboyNeal, well I'll just keep that to myself.

      Don't mistake a bit of respect for noobility. My /. uid might be lower than yours...

      --
      ~WBGG~ "And I'm so sad like a good book I can't put this Day Back a sorta fairytale with you" ~Tori Amos
    8. Re:that dilbert comic about OS's comes to mind: by DeadChobi · · Score: 1

      Check out the website, posted by another helpful guy. The card game that they're selling actually looks pretty interesting to play. It's basically being a chemist dueling another chemist with compounds, elements, and events. There's some educational bits to it too.

      --
      SRSLY.
  7. Anonymous my foot by MonGuSE · · Score: 1

    Somehow I think the 'anonymous' reader that told them about these two are the parents whom are the real individuals pushing and pulling the product. I'd be willing to bet the kids are just a gimmick to get investor interest in the novelty of their age.

    1. Re:Anonymous my foot by WannaBeGeekGirl · · Score: 1

      So you're saying this is like those overally agressive soccer moms and dads. Or even worse the parents that enter their kids in those extreme beauty contests at very young ages--except its super young CEO's and business execs? I'm only a kitty parent but I wouldn't even do that to my feline.

      If theres proof to that then um...creepy. Someone attach the "scary" tag. I know you need a gimmick these days, but isn't anything sacred?

      I couldn't get on to the site elementeo.com for whatever reason. It will be interesting to see if these are whiz kids or just pawns.

      --
      ~WBGG~ "And I'm so sad like a good book I can't put this Day Back a sorta fairytale with you" ~Tori Amos
    2. Re:Anonymous my foot by Anonymous Coward · · Score: 0

      I think you're right. If you look at those cards, they're not amateurish. I assume at age 13 this kid hasn't even taken High School chemistry let alone college chemistry. Those cards don't look like the work of even a 13 year-old genius. Either this kid has amazing photoshop skills and knowledge beyond that of even a gifted 13 year-old, or he's a front for his parents.

      And for the parents it makes sense. The kid isn't 13 so the parents will likely reap the benefits of any profits. Also, if the company fails or investors are let down, what damage will that do to a 13 year-old kid? Who's going to remember when he grows up verses the damage it would do to an adult's reputation. It's sort of like a business meatshield.

      Sure, this kid's bright for his age, but I highly doubt he's the driving force.

    3. Re:Anonymous my foot by RealSurreal · · Score: 1

      My thoughts precisely. Glad I'm not the only one who's totally cynical.

    4. Re:Anonymous my foot by l-ascorbic · · Score: 1

      Not necessarily. When I was 11 I was doing some pretty ambitious stuff (not quite on this scale, but not far off). Everyone assumed my parents were pushing it, but they were baffled more than anything. Of course, it never went anywhere though. Puberty tends to be a bit distracting.

    5. Re:Anonymous my foot by Wolfrider · · Score: 1, Flamebait

      Jazus Palomino - WTF ever happened to having a CHILDHOOD??

      Kids: You have the rest of your LIFETIME after 18 to do business-related stuff. Enjoy your early years of free-time while you can!

      --
      .
      == WolfriderV6 == I'm willing to admit that *I just might* be wrong... Are you??
    6. Re:Anonymous my foot by cottagetrees · · Score: 1

      I attended the Tiecon conference and was genuinely impressed when I met the "founders" at their booth. These aren't "beauty pagent" kids forced to perform like show animals by overbearing stage moms. The kids struck me as genuine, social and emotionally balanced. The drive and spirit for this is coming from them. I think all great entrepreneurs must preserve some measure of child-like curiosity and creativity. I say kudos to their parents for encouraging such creative expression.

    7. Re:Anonymous my foot by Mr2001 · · Score: 1

      "Having a childhood" is a romantic phrase adults use to whitewash the years of their lives when they were unable to influence the world around them, had their lives scheduled by other people, and weren't allowed to make any more important decisions than what kind of cereal to eat for breakfast.

      It's not something that kids actually want, or need, or benefit from if you force it on them.

      Sure, you don't have to work for a living when you're that age, but it still sucks overall. I applaud these kids for reaching out beyond what society says kids are supposed to concern themselves with.

      --
      Visual IRC: Fast. Powerful. Free.
    8. Re:Anonymous my foot by porcupine8 · · Score: 2, Interesting

      Different kids think different things are fun. These kids might have had a ball creating that prototype, and the process of learning what's needed for a business could be really intriguing too. And don't tell me that they didn't enjoy going to some grown-up trade show and having adults shower them with attention (and possibly venture capital money). Sure, they should make sure that they don't miss out on other more "kid-like" stuff, but who says they can't play little league and run a business? Just because you couldn't have at their age doesn't mean they can't.

      --
      Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
    9. Re:Anonymous my foot by TheLink · · Score: 1

      Well the kids look like they're having fun.

      And even better for the parents - they look like they may have a chance to have fun using OTHER people's money instead of the parents ;).

      As for childhood, IMO the early years are critical, by the time you're about 11+ you're usually not getting much smarter as a kid (in terms of brain wiring) you're just becoming less ignorant. Decades later you'll be "smarter" based on experience and accumulated knowledge - it's a lot more effort to rewire your brain at this point, so usually you make do with whatever you have "already installed".

      Should find a fun way to train kids to have photographic memory (not uncontrollable memory), that'll make much of life easier - especially in the very visual world nowadays.

      --
    10. Re:Anonymous my foot by Restil · · Score: 1

      Actually, I think it would work better the opposite way. Their age is going to be an investor deterrant. It'd be better, for investment purposes, for the parents to be front and center and having the kids do the grunt work in the background, if that's how it's actually happening. Don't get me wrong, there are good examples of young people accomplishing great things, and they'll have a head start over the rest of their class in the future when they're old enough to be taken seriously by the rest of the world.

      On another note though, why do they even really need funding? The purpose of funding a startup is so you can pay the salary of the people working there while the company isn't making enough money to do so. Otherwise, the founders have to keep a day job to support themselves and perhaps their families, and that makes it much harder for a startup to make it. It's eaiser for the founders to devote 16 hour days to a startup if they don't have to worry about where their next meal is coming from... for a while at least.

      But these are kids. They don't have to worry about all that. All they have to do is create a product and try to sell it. If it sells, great.. if it doesn't, well, they've got some good experience and that will have been time better spent than if they'd been watching TV or playing video games.

      -Restil

      --
      Play with my webcams and lights here
  8. May I be the first to say by nephridium · · Score: 0

    WTF?

    On second thought, let me in the same breath welcome our new prepubescent overlords! (Who knows what those critters are capable of? *trembles*)

    --


    And when you gaze long enough into the code, the code will also gaze into you.
    1. Re:May I be the first to say by gkhan1 · · Score: 2, Funny

      Well, then, let me be the first one to say:

      AWW, that's so cute! He's adorable! Who's my little CEO? Who's my little CEO?

  9. Stealing childhood by zaphod_es · · Score: 1, Insightful

    Childhood is a precious time and I would not want my kids of that age to be doing this sort of thing. Childhood is something that should be treasured and nurtured. It is very sad they way that kids are rushed to adulthood so they can become consumer units. I find the sight of 10 year old adults quite pathetic.

    1. Re:Stealing childhood by danielk1982 · · Score: 1

      You don't think this is fun for them?

    2. Re:Stealing childhood by TobiasTheCommie · · Score: 4, Insightful

      >Childhood is a precious time and I would not want my kids of that age
      >to be doing this sort of thing. Childhood is something that should be
      >treasured and nurtured. It is very sad they way that kids are rushed
      >to adulthood so they can become consumer units. I find the sight of
      >10 year old adults quite pathetic.

      Yes, it is so awfull that children don't have the time to grow up that they had 400 years ago.

      I mean back then, girl had a whole 13 years to be kids before they got married off. And boys got to play and have fun untill the age of 11, at most, before they had to help their fathers with the work.

      It is so true that nowadays kids have their youth stolen from them.

      I mean, sure, back then kids had to work a lot harder from a younger age. and now they have to hold only parttime jobs while they go to school.

      Back then kids had to work hard during the summer vacations, in the field, farming. Whereas now they can relax and spend time with friends.

      Back then kids pretty much had their entire life planned and settled down by the age of 16, but now they have the choice of what work they want, and they have the time to study for it, and can wait till they are a whooping 25-26(hell, even further) before they settle down.

      But yeah, kids these days, having their lifes stolen from them.

      I know i would MUCH rather have my 9-14 year old kid work in a coldmine with me, than my 13 year old kid be the CEO of a little company, because, gosh, being a CEO would steal his youth from him. And working in the coalmine would only steal countless years from his life.

      And i would MUCH rather have my girl married off, as soon as she hit puperty(11-13), to someone twice or thrice her age(20-30+) instead of getting to decide for herself at any time between the age of 18 and ... well, whenever...

      Yes, lets go back to how it was, when kids had time to grow up.

      --
      Tobias Ussing http://www.nearby.dk
    3. Re:Stealing childhood by zaphod_es · · Score: 1, Insightful

      Well we seem to be pretty well agreed on almost everything. All the old abuses you list were quite dreadful. Life has improved in many ways for most people in developed economies and it is a very good thing that that those old abuses have mostly gone.

      Of course the fact that things have improved enormously is no reason assume that perfection has been reached and nothing more needs to be done. You would rather your child be a 13 year old CEO than working in a mine. So would I. On the other hand I would prefer that his leisure time be spent riding a bike, reading a book, playing with his friends, camping in the woods etc etc etc than being a CEO. And no, I don't think it possible to do them all.

    4. Re:Stealing childhood by Cyblob · · Score: 1

      Wasn't the average lift span also much shorter? Our lives are much longer today giving us time to take things slower and enjoy them more.

    5. Re:Stealing childhood by Anonymous Coward · · Score: 0

      Exactly and also consider how long education takes nowadays, well unless you want to work as a miner or so.

    6. Re:Stealing childhood by Wolfrider · · Score: 0, Troll

      +2 Insightful

      --
      .
      == WolfriderV6 == I'm willing to admit that *I just might* be wrong... Are you??
    7. Re:Stealing childhood by Anonymous Coward · · Score: 0

      The average was lower due to diesease and lack of medical treatment. Humans have always had a normal lifespan of about 85 years. Working hard as a child certainly won't cause you to die early.

    8. Re:Stealing childhood by Internalist · · Score: 1

      There's an article that speaks to this in the current issue of SciAm Mind (a fantastic bimonthly series highlighting current and ongoing research on the mind/brain -- unreservedly recommended to anyone with an interest in this stuff). While there is perhaps a certain pathos in the 10 year old adult, the case of a 19 year old child is far worse. It's looking more and more as though the social ills that currently viewed as being an intrinsic part of adolescence are in fact the product of what some researchers call an "artificial extension of childhood." In treating our pubescent members of society like children, we infantilize them to the point where they have little option but to act the part. The article in question (don't have the mag next to me, so I can't cite page numbers or even the title) goes on to highlight some of the achievements of current teenagers, including two teenage mayors. I think it's important to give our kids a sense that they're able to accomplish far more than they are typically given credit for. My feeling is that they'll regularly floor us with innovations and great ideas. It's a lot easier for a social unencumbered mind to come up with something original.

      --
      Research is what I'm doing when I don't know what I'm doing. -- Wernher von Braun
    9. Re:Stealing childhood by porcupine8 · · Score: 1
      So if your kid came up to you saying "Hey! I just had this awesome idea for a board game to learn chemistry! Want to hear it?" you'd just say "No no, bad child, go back to watching television or playing dodgeball"??

      Of course not, you'd probably say (if you're a halfway decent parent) "That sounds like a neat idea, let's get out some art supplies and try to make one, and you can explain all the rules to me." And if it were really good, and they really really wanted to help other kids by trying to get it out into the world, would you tell them no no, your great idea must stay under wraps until you are 18?

      --
      Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
    10. Re:Stealing childhood by Mix+Master+Nixon · · Score: 2, Insightful

      You know who ought to be making educational games for kids? Smart kids. Adults are reliably clueless about what kids like and don't like. (Get off my lawn.) So, some kids make up a game and sell it. It's educational. They're clearly having a blast doing it, at least as far as I can tell. It's a 21st Century lemonade stand gone thermonuclear, and I salute them. Wish that was MY childhood.

      --
      Oppressing an entire population is never cheap.
      --Jeckler (/. Beta IS GARBAGE!)
    11. Re:Stealing childhood by CrazyDuke · · Score: 1

      I look at it this way, if they are successful by the time they are 18, they will be in an extremely rare position.

      They will have:
      The freedom to do what they want.
      The time to do what they want.
      The means to do what they want.
      The energy to do what they want.
      The health to do what they want.

      Because the typical minor:
      Does not have the freedom.
      Does have the time.
      Does not have the means.
      Does have the health.

      The typical adult:
      Does have the feedom.
      Does not have the time.
      May have the means (in debt basically).
      Does have the health, albeit fading.

      The typical retiree:
      Does have the freedom, unless they are institutionalized.
      Does have the time.
      May have the means.
      Does not have the health.

      --
      Any sufficiently advanced influence is indistinguishable from control.
    12. Re:Stealing childhood by Dahamma · · Score: 2, Interesting

      On the other hand I would prefer that his leisure time be spent riding a bike, reading a book, playing with his friends, camping in the woods etc etc etc than being a CEO.

      You don't get it, that's exactly what he's doing... reading a book (probably this one) and playing with his friends ("Let's play start up - I get to be CEO!") The only difference is he may make enough money during his play time to pay for college. And if not, he sure learned more than my friends and I did selling lemonade.

      So he gave a speech at a conference. Some kids join theater, forensics, or the marching band, some play baseball, some make speeches to Silicon Valley executives. As long as he *wants* to do it and enjoys it, why begrudge the kid his fun??

    13. Re:Stealing childhood by DerekLyons · · Score: 1
      Ah, yes - what a wonderful lesson to teach your child; "You know all those times I said you could be anything you wanted to? Well, I lied. If you want to be a CEO at 13 - you can't be. You want to teach yourself programming? No! Get outdoors. Interested in chemistry? No! Go play with your friends." Etc... Etc...
       
       

      Of course the fact that things have improved enormously is no reason assume that perfection has been reached and nothing more needs to be done.

      I find it interesting that you seem to define 'perfection' (or at least 'better than now') to be 'forcing a child into my preconcieved notion of what childhood should be like'.
    14. Re:Stealing childhood by zaphod_es · · Score: 1

      Ah, yes - what a wonderful lesson to teach your child; "You know all those times I said you could be anything you wanted to? Well, I lied. If you want to be a CEO at 13 - you can't be. You want to teach yourself programming? No! Get outdoors. Interested in chemistry? No! Go play with your friends." Etc... Etc...

      You have completely missed my point. Yes, teach yourself programming, yes, follow your interest in chemistry. I cannot list everything that a child might do. I thought I covered that when I added "etc etc etc". A child needs a balanced all round education and life experiences and should be encouraged to to try as many as possible. Early specialisation is not usually a good thing even if it does turn out the occasional Bill Gates.

      If it is a lie so be it but I will say to a child you cannot be a Doctor today, or an astronaut or a President or a CEO (if I add etc etc etc here I trust you will understand my meaning). The wonderful lesson to teach a child is that he can be any one of them and will have 40 or 50 years to do it. In the mean time prepare for life as an adult rather than pretending to be one.

    15. Re:Stealing childhood by DerekLyons · · Score: 1

      The wonderful lesson to teach a child is that he can be any one of them and will have 40 or 50 years to do it. In the mean time prepare for life as an adult rather than pretending to be one.

      In other words - "You can be anything you want, in the future, so long as you conform to your parents stereotypes now. What you want to do or are interested in doesn't matter, my beliefs in what you should want or be interested in override everything".
       
       

      You have completely missed my point.

      No, I get your point fully. All that matters, to you, is that the child follow some stereotyped expectations of yours. His views and interests simply don't matter. You are no better than the parent who forces his son to play football or her daughter to be in the kitchen. You, and them, are doing nothing but forcing the child to be a stereotype. (In some ways, you are notably worse. The two cases cited above rarely use flowery buzzwords and doublethink to disguises their hypocrisy.)
    16. Re:Stealing childhood by syousef · · Score: 1

      Nice rant. Unfortunately completely ruined by calling a coal mine a coldmine and making you sound completely uneducated and therefore unqualified to offer a sensible opinion, when you do in fact have something of a point.

      --
      These posts express my own personal views, not those of my employer
    17. Re:Stealing childhood by bkr1_2k · · Score: 1

      "If it is a lie so be it but I will say to a child you cannot be a Doctor today, or an astronaut or a President or a CEO (if I add etc etc etc here I trust you will understand my meaning). The wonderful lesson to teach a child is that he can be any one of them and will have 40 or 50 years to do it. In the mean time prepare for life as an adult rather than pretending to be one."

      So why should a kid not have the opportunity to learn whether or not they want to be a CEO before they are an adult? Why dictate they can only have one career? Why limit them in any way? You say you want to give them balance and opportunities, but then you limit that? It doesn't make sense.

      Different kids have different interests and abilities. Why not encourage them to pursue those abilities to whatever end they want, rather than artificially limiting them? I understand your concern, and generally feel similarly with regard to pushing kids in one direction or another. I think here, though, you've made an assumption about the kid's state of mind and what he wants to do. I think you'd find most kids who weren't enjoying it, wouldn't have garnered any attention from the media because they would not be capable of hiding their disinterest.

      This kid can be a CEO today and by the time he's 18 he will have a good understanding of business, economics, marketing, product development, project management, team development, and many many other skills that will be useful whatever he does. Why deny that just because he's "pretending to be an adult". It's one stage of development for all children, he's just taking it in a different direction.

      --
      "Growing old is inevitable; growing up is optional."
    18. Re:Stealing childhood by Kelbear · · Score: 1

      I think that it's nice that this kid is doing something. Many youths in my experience growing up were primarily concerned with the minimum requirement. A great deal of apathy in general.

      The kid being enthusiastic and outgoing about anything at all is something positive that should be encouraged. Working hard at something because you want to, not because you have to. That's a pretty good life. If he can manage to preserve that way of life into adulthood I think his childhood was well spent.

  10. Kids aspiring to be CEOs? by A+beautiful+mind · · Score: 4, Interesting

    I find it kind of sad. Yeah, the world probably needs the capitalistic natural selection to move forward, but I'd wish the kids would aspire for something else too, apart from trying to be rich.

    The kid's idea is stupid anyway, sure you can roleplay very basic things with it by providing an analogy, but that analogy doesn't work consistently and does not allow for a deeper understanding of chemistry. So unless you are satisfied with the "iron card and oxigen card equals rust card", it does not allow for a deeper understanding. Don't tell me kids are not supposed to learn more at that (around twelve) age, you're probably expecting too little of them.

    Either this kid is a gifted one, in which case he'd better spending his time working on something that has use or he's not and probably articles like this are doing a disservice by encouraging him and by taking his idea seriously. The kid apparently has charisma, but that is only enough for deluding people.

    Talking about public education, initiatives like this boy's degrade education. For example not teaching children proper algorithms for basic multiplication, division and addition but instead encouraging them to come up with their own reasoning is the equivalent of starting a coding project with two tonnes of sand and some heavy metals. Most of the kids fail at it. It is not against self development and creativity to build upon the work of others, as progress is incremental.

    --
    It takes a man to suffer ignorance and smile
    Be yourself no matter what they say
    1. Re:Kids aspiring to be CEOs? by cperciva · · Score: 1

      For example not teaching children proper algorithms for basic multiplication...

      Have fast fourier transforms ever been taught in elementary school?

    2. Re:Kids aspiring to be CEOs? by A+beautiful+mind · · Score: 1

      By proper I mean that works, gets the job done and doesn't require higher mathematics education.

      Btw, to reply in style to your question, yes.

      --
      It takes a man to suffer ignorance and smile
      Be yourself no matter what they say
    3. Re:Kids aspiring to be CEOs? by goarilla · · Score: 0, Troll
      hehehe have you even read that entry

      The Egyptian method of multiplication of integers and fractions, documented in the Ahmes Papyrus, was by successive additions and doubling. For instance, to find the product of 13 and 21 one had to double 21 three times, obtaining 2 × 21 = 42, 4 × 21 = 84, 8 × 21 = 168. The full product could then be found by adding the correct terms found in the doubling: 13\times 21 = (1\times 21) + (4\times 21) + (8 \times 21) = 253.
      HAHHAHAHAH
    4. Re:Kids aspiring to be CEOs? by maxume · · Score: 1

      You managed to copy it wrong(or perhaps some vandalism got corrected since you copied it).

      Anyway, aren't you glad that someone was able to teach you what zero is?

      --
      Nerd rage is the funniest rage.
    5. Re:Kids aspiring to be CEOs? by Anonymous Coward · · Score: 0

      You fail! It's not 253 ! It's 273 ! You are more stupid than the Ahmes Papyrus !

      It's simplely a binary operation/coding:

      13 = binary 1011 = 1*8 + 0*4 + 1*2 = 1*1 = 8 + 4 + 1
      21 * 13 = 21 * (8 + 4 + 1) = 21*8 + 21*4 + 21*1
      21*1 = 21
      21*4 = 21*2*2 = 42*2 = 84
      21*8 = 21*4*2 = 84*2 = 168
      21 * 13 = 168 + 84 + 21 = 273

      ---

      Human decimal method:
      13 = 10 + 3
      21 * 13 = 21 * (10 + 3) = 210 + 21*3 = 210 + (20 + 1)*3 = 210 + 20*3 + 3 = 210 + 60 + 3 = 273

    6. Re:Kids aspiring to be CEOs? by guabah · · Score: 1

      Yes, it is 273.

      But I would use the FOIL method I learned in school.

      21 = 20+3
      13 = 10+3

      (20+1)(10+3) = 200 + 60 + 10 + 3 = 273

    7. Re:Kids aspiring to be CEOs? by goarilla · · Score: 1

      the reason i posted it was because it was simply false i dont care if some markup was lost!
      anyway on the subject we learned to simplify multiplication as well but we learned it like this
      21x13 = ( 21 * 10 ) + ( 21 * 3 ) = 210 + 63 = 273 and NOT 253 !
      since multiplying a number by 10 or a number divisible by 10 is EASY

    8. Re:Kids aspiring to be CEOs? by goarilla · · Score: 1

      Anyway, aren't you glad that someone was able to teach you what zero is?
      Is this an insult or are you implying that most of our knowledge about zero comes from the egyptians?
    9. Re:Kids aspiring to be CEOs? by maxume · · Score: 1

      The problem was with the addition, not the algorithm(and it has been fixed).

      And multiplying by ten is only easy because you know what zero is. It can be tricky to wrap your mind around it because English words for numbers all come from their base 10 notation, but if you don't have a number system that has zeros, you have to have a new notation for each grouping that you do. Think about how you would write out multiplication if you could only write down roman numerals; you wouldn't be using powers of ten based accounting.

      --
      Nerd rage is the funniest rage.
    10. Re:Kids aspiring to be CEOs? by maxume · · Score: 1

      I'm implying that the concept of zero is so natural to you that you are implying it into the Egyptian mathematical system, because without it, multiplication is a lot harder.

      --
      Nerd rage is the funniest rage.
    11. Re:Kids aspiring to be CEOs? by gratemyl · · Score: 1

      Yes, it is 273.

      But I would use the FOIL method I learned in school.

      21 = 20+3

      21 = 20+3? I mean, if you had said 21 = 20+1, the whole method would make sense to me, quite a smart one acutally, but I just don't get the conversion from 21 to 23 - some explanation, maybe? :P

      13 = 10+3

      (20+1)(10+3) = 200 + 60 + 10 + 3 = 273
      --
      hackerkey://v4sw5/7BCHJMPRUY$hw3ln3pr6/7FOP$ck6ma8+9u6L$w4/7CGUXm0l6DLRi82NCe3+9t5Sb7HMOPRen5a17s0DSr1/2p-3.62/-5.23g3/5
    12. Re:Kids aspiring to be CEOs? by revengebomber · · Score: 1

      The kid apparently has charisma, but that is only enough for deluding people. Now all he needs is some chair-throwing practice...
      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
    13. Re:Kids aspiring to be CEOs? by labnet · · Score: 1

      I'd wish the kids would aspire for something else

      The kid's idea is stupid anyway

      articles like this are doing a disservice by encouraging him

      ...that is only enough for deluding people

      initiatives like this boy's degrade education /., the art of cynicism(tm). Maybe /. needs a 'cynical' modifier. (it would be a +1 modifier of course)
      --
      46137
  11. If I got 100K when I was 13... by mobby_6kl · · Score: 1

    I'd spend it all on hookers and blow. And maybe blackjack.

    1. Re:If I got 100K when I was 13... by Anonymous Coward · · Score: 0

      I am sure this will get modded OT, but I must ask. At age 13 you knew you wanted hookers and blow??? Exactly where did you grow up? I'm wondering if my naivete is geographical, a small town thing or gender driven. When I was 13 I had no idea what a hooker or blow was. I would have wanted to put the money toward a Porsche 944...

    2. Re:If I got 100K when I was 13... by Aladrin · · Score: 0, Offtopic

      You were seriously sheltered. Even having never SEEN a hooker or 'blow' at 13, I still knew what they were. ('Blow' I'd have had to guess at... In fact, still do. I assume it's a drug. Doesn't even really matter which one, does it?)

      At 13, I knew that if someone referred to something by a nickname and refused to outright say it, it was probably taboo. And since they'd already mentioned hookers, it isn't a stretch for figure what the other reference is. Hooker is a lot easier, because even if you haven't SEEN one, someone has undoubtedly said 'that girl dresses like a hooker' in front of you. That term usually gets defined pretty quickly afterwards.

      As for wanting them... It just takes 1 adult that talks about them regularly, longingly, to make a child 'want' it without even knowing what it really is. Because adults want it, so it must be worth having. The logic for 'want' isn't always very logical.

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    3. Re:If I got 100K when I was 13... by Zantetsuken · · Score: 1

      If you couldn't tell, its a classic reference to Futurama - quoting Bender. The part where you screwed up is that you took it too literally. What you where supposed to put in your reply is something akin to "Ah, screw the blackjack and the blow" - leaving Bender with hookers (hey at least the robot knows where his priorities are)...

  12. I, for one, by p0 · · Score: 0, Redundant

    ... welcome our new teenage CEO overloads? :S

    --
    This is my sig. There are thousands more, but this one is mine.
  13. yeah whatever by WannaBeGeekGirl · · Score: 4, Funny

    My personal rule of thumb is to not invest anthing in companies unless the CEO is at least old enough to buy me a Guinness.

    --
    ~WBGG~ "And I'm so sad like a good book I can't put this Day Back a sorta fairytale with you" ~Tori Amos
    1. Re:yeah whatever by TheLink · · Score: 1

      Seriously though, an issue I'd consider is legal contracts may not be binding on minors.

      A smart evil minor might legally take advantage of stupid adults in so many ways and get away with it ;).

      But I guess this whole thing is genuine? :p.

      --
    2. Re:yeah whatever by bkr1_2k · · Score: 1

      Legal contracts may not be binding on minors, but if they have actually formed a corporation, contracts with that corporation are binding.

      --
      "Growing old is inevitable; growing up is optional."
  14. Re:Idealism of youth disqualifies you as CEO by Anonymous Coward · · Score: 0

    What a lovely attitude. It helps so much when you demonize people who are different, doesn't it? It give those "us vs. them" arguments so much more punch.

  15. Great way to teach chemistry to boys by Anonymous Coward · · Score: 0

    What about girls? Sure, some might be interested in this but it seems extremely male orientated.

  16. wonder if they're hiring? by WannaBeGeekGirl · · Score: 5, Funny

    With upper management so young, there might be some decent perks. Maybe snacktime, naps, and cartoon netwoork and console games in the breakrooms. (Naptime especially if the parents are overbearing.) I could always go for on the job naptime and ice cream Wednesdays at Coldstone.

    *shrug* never worked for someone younger than me

    --
    ~WBGG~ "And I'm so sad like a good book I can't put this Day Back a sorta fairytale with you" ~Tori Amos
  17. Re:Idealism of youth disqualifies you as CEO by Anonymous Coward · · Score: 0

    Actually, no. The parent's statement is almost universally accurate.

    I did know of one or two high-profile exceptions to the rule myself, and praised them almost embarrassingly, as pearls beyond price. But now they too have since been assimilated into the general slime.

  18. Why does the age matter? by Anonymous Coward · · Score: 1, Insightful

    The mental age is what matters and if these kids have a mental age of 13, they're already more mature than most executives. They're probably also better adjusted with fewer physiological and emotional problems.

    Scary isn't it?

    1. Re:Why does the age matter? by TheLink · · Score: 1

      Age matters because all that legal stuff applies differently to minors ;).

      Wonder about tax as well... Hmmm. Can kids have their own incomes and do they have to pay taxes on their income? ok maybe they are not legally allowed to earn a salary... But hey some CEOs get paid 1 USD / year, and still get rich :). So I'm sure there are ways around it.

      --
  19. Chemistry by zaguar · · Score: 5, Insightful

    As somewho knows something about Chemistry (going to the 2007 Moscow IChO), this idea is flawed. A high school chemistry syllabus is structered the way it is for a reason. I can think of several examples. 1. Chemistry is not all about elements, even at this basic level. For example, how will they teach acid-base chemistry? How will they teach gas laws? Even if this is just a small component of the syllabus, it is a waste. 2. There is too much of a gulf, knowledge wise, between the reactions that are listed in this RPG. For example - 2Mg + O2 -> 2MgO . This is simple to explain, using an Ionic Bonding Model. But then, using similar cards, you have 2Al + 3O2 -> Al2O3. Now you have to teach valencies. Then you have H2 + Br2 -> 2HBr. Try explaining that with an Ionic bonding model (If you can, account for it's properties). Then, lets say they do do acids. Mg + 2H+ -> Mg2+ + H2 . But how do you then account for Au not reacting with dilute acid, whereas Mg will? At this level? How do you account for Mg + Cu2+ -> Mg2+ + Cu ? Teaching electrochemistry cannot be done at similar times to teaching a simple valence bond theory, but that is what will happen with this stupid solution. My take - chemistry may be boring in high school, but so are most things. It's structed in a way that builds upon previous knowledge, and this guy is just hoping to make a quick buck off VC's with a product that is clearly not thought out.

    --
    "Sure there's porn and piracy on the Web but there's probably a downside too."
    1. Re:Chemistry by Dr.Boje · · Score: 4, Insightful

      You make some good points, but I think you're overlooking a couple important things.

      First of all, I really doubt that the intention of this game is to completely replace a chemistry class, much less a high school chemistry class; after all, this is a 13-year-old still in middle school. I think the intention of this game is to get kids interested in chemistry and teach them the basics (regardless of how basic it may be) without alienating them from the subject.

      Secondly, it's understandably easy for anyone who sees "13-year-old CEO" to start hurling criticisms and nitpickings. If you just put those aside for a moment though and look at what's been produced, you'll see that the game really could be beneficial to kids that played it. Sure, they're not going to learn about acid-bases or gas laws or this and that, but that clearly wasn't the point of the game. It is what it is and it certainly has the potential to teach kids chemistry, perhaps even instilling a fondness of the subject in many of those who play (and ideally I suppose they would register for chemistry classes and enjoy learning the subject in much more detail). After all, things are apt to stick better in your memory once you associate them with something and, since a ton of kids love games, this may just be a great way for them to learn.

    2. Re:Chemistry by A+beautiful+mind · · Score: 1

      All these posters are clearly missing that there is a reason why underage kids are sent to school. It would be much better entertainment not to go to school at all for a lot of them. Guess what, this is one of the reasons why they have adult parents that are supposed to be more experienced and knowledgeable, so they know that it is in the interest of kids to learn. Schools should make sure they do, not by trying to entertain them like in a circus, but by strictly checking their knowledge and if they fail, well making them repeat grade. This of course assumes that their parents know their kids best interests. Kids are not there to be entertained but to make them learn and some entertainment can be of use in achieving that.

      The best teachers I've had in highschool demanded the most, but had the most interesting lessons aswell. So what if the kid doesn't want to learn? It's because he/she doesn't realise yet that it's important. So make him fail the subject and repeat grade in the worst case. He'll thank you later in life.

      Entertaining kids is overrated, just tell them more and demand more from them. That is better than playful analogies.

      --
      It takes a man to suffer ignorance and smile
      Be yourself no matter what they say
    3. Re:Chemistry by Anonymous Coward · · Score: 0

      Wow. There's a pretty good reason the other kids didn't want to play with you, and it's written right there in your response. One would hope that a card game that would compete with pokemon or the like wouldn't be for high school kids. I'm guessing he's targeting grade and middle school kids, since he's not in high school himself yet. As for his idea being flawed, I couldn't disagree more. A kid who knows the atomic number, valence number and symbols of the periodic table is going to do better in high school chemistry than a kid who doesn't. A kid who has a grasp of what a catalyst is and what it does, and what a compound is and what it does, is going to do better in chemistry, period. I'm pretty sure that by high school most kids will figure out which part of the game is fantasy, and which part of it is real. Also - your assuming that a high school chemistry syllabus is structured, at all, and taught by someone qualified to teach the subject. It's more likely you'd get a blank stare from a high school teacher when asked "But how do you then account for Au not reacting with dilute acid, whereas Mg will?". But to cut to the heart of it - I'd much rather listen to some kid blather like an idiot about the 'special powers' of his 'noble gas' army (that's at least based in reality), than I would about shakazar and magic 8 ball of doom. One of those kids could be president some day, and frankly, I'd rather it not be the magic 8 ball of doom kid.

    4. Re:Chemistry by Lumpy · · Score: 2, Insightful

      Easy! havent you seen pokemon cards?

      I trump your water card with concentrated Hydrochloric acid!

      Wait! did you add the water card to the acide card or the other way around?

      Water into acid, why?

      BOOOM! all your cards have acid burns on their faces!

      --
      Do not look at laser with remaining good eye.
    5. Re:Chemistry by Fear+the+Clam · · Score: 2, Funny

      How will they teach gas laws?

      I think kids already know about the gas laws:
      (1) Whoever smelt it dealt it
      (2) Whoever accused it abused it
      (3) Whoever whines about "you guys being sooo immature" is doomed to grow up and have a bitter, loveless marriage.

    6. Re:Chemistry by Anonymous Coward · · Score: 0
      (1) Whoever smelt it dealt it (2) Whoever accused it abused it

      ... and don't forget: whoever does the rhyme did the crime.

    7. Re:Chemistry by Anonymous Coward · · Score: 0

      As a corollary, whoever denied it supplied it.

    8. Re:Chemistry by revengebomber · · Score: 1

      Don't you worry about teaching chemistry. Let me worry about blank.

      --
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
      45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
    9. Re:Chemistry by Rich0 · · Score: 1

      Honestly, I don't think a kid who has a bunch of atomic weights/numbers memorized is going to have much of an advantage. The symbols come in handy, but even then they only take 5 seconds to look up on a periodic table (any chemistry teacher who doesn't let their students look at a periodic table during an exam is really focusing on the wrong things).

      I have an MS in chemistry. I couldn't tell you the atomic weights of 90% of the elements, but I know all the ones I need to get by in most of real life (that would probably be about 10 of them). I was never forced to learn them - and I was always able to look them up. After the millionth time of looking them up I memorized them - just like in any field of study.

      Sure, having valences and all that memorized can be handy - but that is INEVITABLE if you study chemistry - again for the important elements.

      The things that make chemistry hard for most students is probably the rigorous mathematical treatment, and some of the concepts. You don't need a card game to teach a kid that a catalyst makes a reaction go faster - you can just tell them that. Teaching them that it affects the kinetics of a reaction but not the thermodynamics is a bit harder - and no simple card game is going to do that.

      The problem is that it is much easier to teach and test the ability to memorize facts, but that isn't what chemistry is (despite how some teachers operate). Oh, sure, if you're going to be a synthetic organic chemist you're going to have to cram 5000 named reactions at some point, and there isn't much getting around that, but this is more of an exception in the field. Learning chemistry isn't like learning vocabulary. I'd say it isn't like learning history either, except that I think that teachers have that subject all wrong as well (don't make kids memorize dates and the order of presidents/kings/etc - teach them the SIGNIFICANCE of history and they might actually learn something useful!).

      And no, I don't think that EVERYBODY needs to know EVERYTHING about Chemistry. But if you don't want to teach real Chemistry, why torture kids with memorizing weights/etc - something which is of nearly no use in the real world? It will just make them hate "Chemistry"... Teaching real Chemistry will expose kids to a very practical and useful field of study - one that is also a good source of income. And if students don't like it at least they're learning a new way of thinking (kind of like geometry - you'll never use those proofs ever again, but it is a different way of thinking about things and a chance to expose students to something they'd otherwise not learn).

      Ok, off my soap-box now...

    10. Re:Chemistry by Bluesman · · Score: 1

      "It's structed in a way that builds upon previous knowledge"

      I hated chemistry, precisely because of the way it was structured.

      They start by teaching you some model that works nothing like the actual thing works, so you have numerous exceptions to the rules the model provides. Which doesn't make sense...because then they say:

      Here you have the next model, which is more accurate than the previous. Remember that previous model? It doesn't really work like that. That is why you had the exceptions, which this new model accounts for. But you were wayyy too stupid three weeks ago to learn all of this.

      This goes on for at least one, maybe two more iterations.

      History classes should build upon previous knowledge. Chemistry is just hopelessly confusing when taught that way, because your previous knowledge isn't a solid foundation, it's incomplete, and often just wrong.

      I wish chemistry were taught in a way that didn't involve the inevitable, "But I thought there were circular energy levels..." question. If it's complicated, so be it.

      --
      If moderation could change anything, it would be illegal.
    11. Re:Chemistry by Abcd1234 · · Score: 1

      A high school chemistry syllabus

      Yes... because I'm sure the goal of this *card game* is to flat out replace a *high school chemistry syllabus*.

      Honestly, quit being such a damned pedant. Will a game like this replace a proper chemistry course? No, of course not. Does it still have value? Sure, why not?

    12. Re:Chemistry by KIFulgore · · Score: 1

      As a chemistry teacher, I agree with most of your comments. But we use models for a reason -- they're all we have. We still don't understand how chemistry "really" is, because our models are still under revision and always will be. In fact, there are many competing models to explain the concepts of bonding. Or, if not competing, then different computational models that make different simplifying assumptions for the sake of reasonable computation time.

      I don't tend to think of building chemistry knowledge as a foundation that's progressively built upon, but more like an overall image that starts out fuzzy and is iteratively sharpened. The circular energy levels, for example, are a valid model that works perfectly well for the Bohr hydrogen atom (including accurately predicting the energies of emitted photons from an excited atom). But the molecular orbitals of which we make so many pretty 3D renderings are just as imaginary as the "rings."

      A physics professor once told me, "Most people think physics is the study of the way the world works, but that's bullshit -- it's the study of what we can say about it."

      Anyway, the structure of high school chemistry is completely wrong anyway. There's so much bullshit in No Child Left Behind and all these standardized tests, it's no wonder kids aren't interested in science anymore. The solution to our lack of scientists in the US is not forcing students to take boring, standardized classes they hate and stifling the freedom of teachers to do anything genuinely interesting.

      --
      - For every action, there is an equal and opposite criticism.
  20. Too young by niceone · · Score: 1, Insightful

    You can see from just the summary that they are too young and inexperienced - if they want to be taken seriously they should be asking for at least $5M. (hmmm, funny? insightful?)

  21. I'm 26 by suv4x4 · · Score: 4, Funny

    I'm looking for $100000 too. By plain logic I should do twice better. I have charts to prove it :P

    Where did you guys all go :( ?

    1. Re:I'm 26 by twinchang · · Score: 1

      Where did you guys all go :( ?

      Sorry, but I'm afraid you're a little bit old.
      You have to be younger than me for a competition to go.

      Look-Im-13-Yr-Old-Anshul,
      CEO, Elementeo.

    2. Re:I'm 26 by ksd1337 · · Score: 1

      Ehhh... DEF CON is early this year g2g BYE!!

    3. Re:I'm 26 by Jesus_666 · · Score: 1

      Excessive use of smilies is a sign of low intelligence. According to the very nice charts I've got, every smiley used indicates a mental age 50% lower than previously esitmated. Thus, your mental age must be (26 / (2 * 2) =) 6.5 years, making you too young to play with the big business boys. Sorry. Come back in thirty years when you're old enough.

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
  22. Re:Idealism of youth disqualifies you as CEO by heinousjay · · Score: 3, Funny

    Almost universally? So you've met, and/or have read available documentation on, almost all CEOs? Quite impressive. When do you sleep?

    --
    Slashdot - where whining about luck is the new way to make the world you want.
  23. Give the kid a break by anonymous_echidna · · Score: 2, Interesting

    Instead of feeling outrage at a mere thirteen year old treading on adult turf, think of it as a learning experience, a project if you like, for what is obviously a very bright kid. I'd be impressed if he were my child. Is anybody truly surprised that he is inexperienced?

    --
    In most times, most places, by most people, liars are considered contemptible. - Ursula Le Guin
  24. ferguson?? by illuminatedwax · · Score: 2, Funny

    Lousy Ferg-breath, always stealing the spotlight. I bet he made his sister program a goofy video game for his company too.

    --
    Did you ever notice that *nix doesn't even cover Linux?
  25. We've all had ideas like this... by ringmaster_j · · Score: 2, Interesting

    For me, it still exists: Monopolistic Competition. It's like Monopoly, except actually based on economics. I'll spare you the details, but I'm sure if I sat at the kitchen table for a weekend, I'd have all the minutiae figured out and a game fully designed. I think we've all had ideas like this when we were this kid's age, and that he simply got lucky (parental intervention, a grant of $500, the support of some gullible VCs, media coverage). The idea is interesting, but it seems like something I'd see sitting gathering dust on the shelf of the Discovery Store, not catching on and sparking any revolution.

    1. Re:We've all had ideas like this... by Geminii · · Score: 1

      Point. You'd be better off trying to get science teachers to run Elementeo competitions over the school year, and have inter-class tournaments (all ages, it's one of the few activities in which older and younger kids can face off as equals). Heck, sell it to a trading card company and see if you can get a half-hour Saturday morning kids' cartoon out of it. Follow it up with expansion packs / sequels which deal with more advanced concepts and/or 'rare' elements. The collect-em-all poster would be based on the periodic table. "Elementeo The Movie: Rise of the TransUranics"

    2. Re:We've all had ideas like this... by mh1997 · · Score: 1

      For me, it still exists: Monopolistic Competition. It's like Monopoly, except actually based on economics. I'll spare you the details, but I'm sure if I sat at the kitchen table for a weekend, I'd have all the minutiae figured out and a game fully designed. I think we've all had ideas like this when we were this kid's age, and that he simply got lucky (parental intervention, a grant of $500, the support of some gullible VCs, media coverage). The idea is interesting, but it seems like something I'd see sitting gathering dust on the shelf of the Discovery Store, not catching on and sparking any revolution.
      This is easy, I came up with 2 games in about a minute. The first is Oligopoly, it is like Monopoly except you don't try to own everything, just dominate the market with a few other competitors. The second is Inflationary, it's like Pictionary, except you draw pictures of inflation causing objects.

      If I had a weekend, I could probably come up with a few more.

    3. Re:We've all had ideas like this... by Anonymous Coward · · Score: 0

      ...it's like Pictionary, except you draw pictures of inflation causing objects.

      What, like old bicycle pumps?

      Air compressors?

      Gwen Stefani?

  26. We had a similar thing by Alicat1194 · · Score: 3, Interesting
    ..in 1st year Japanese class when I was in highschool. All the basic katakana symbols were written on cards, and we used them to play various recognition games. Admittedly, it was only used to give us the basics, but it provided a platform to move on from, and since it was fun, it didn't feel like learning (always a bonus).

    From what I can see that's where this kid is coming from. Sure, the game won't teach you things like redox reactions, or actual experimental processes, but if you get a good grounding in the basics it makes it much easier to understand the more complex things later on.

    --
    You can learn a lot about a person if you just take the time to inject them with sodium pentathol
  27. I hope ... by El_Muerte_TDS · · Score: 2, Funny

    ... that this one doesn't throw chairs when he's frustrated.

    1. Re:I hope ... by Smauler · · Score: 1

      Actually, I've just left Elementeo. Prior to joining Real Science-4-Kids, I set up a meeting on or about November 11, 2006 with Elementeo's CEO Anshul Samar to discuss my planned departure....At some point in the conversation Mr. Samar said: "Just tell me it's not Real Science-4-Kids." I told him it was Real Science-4-Kids.

      At that point, Mr. Samar picked up a chair and threw it across the room hitting a table in his office. Mr. Samar then said: "They are fucking pussies. I'm going to fucking bury those guys, I have done it before, and I will do it again. I'm going to fucking kill Real Science-4-Kids." ....

      Thereafter, Mr. Samar resumed trying to persuade me to stay....Among other things, Mr. Ballmer told me that "Real Science-4-Kids's not a real company. It's a house of cards."

  28. But... by Dik+Zak · · Score: 1

    a plan to change the way kids learn chemistry
    at least they are thinking of the children.
  29. re-title: 13-year-old's parents push him to be CEO by 192939495969798999 · · Score: 3, Insightful

    Do i detect the familiar setup of a stage mommy/daddy here somewhere going "you're not raising seed money fast enough! no dinner tonight!"

    --
    stuff |
  30. Peter and Valentine are taking over the world... by Anonymous Coward · · Score: 0

    Wonder who Ender is fighting.

    -Cham

  31. it is EASIER for children to start a business by wikinerd · · Score: 5, Interesting

    I was also making money before I was 13, and Elementeo doesn't surprise me. It is much more easier for children to be engaged in business than adults. First, children have lots of imagination, while in general few adults retain it after they turn 22-23. Furthermore, children are usually free of debt and get free food and financial support from their parents, and children normally have no responsibilities; compare that to an adult who is indebted, needs to work in order to eat, and has a family to support. Moreover, children have more free time than adults. Another important factor that is in children's favour is that they usually have good health, while many adults do not. Lastly, laws in general seek to protect children, an advantage mature entrepreneurs cannot have.

    1. Re:it is EASIER for children to start a business by pbhj · · Score: 1

      >>> "It is much more easier for children to be engaged in business than adults."

      You must have been too busy to learn to write properly?

      >>> "while in general few adults retain it after they turn 22-23"

      Unclear antecedent. Picked number out of your ass.

      I think adults have plenty of imagination they just lack the time to exercise it.

      E&OE

  32. It would help if it were good chemistry... by MPolo · · Score: 1

    Just glancing through his website I hit a pretty glaring chemical error: "27 Elements: This is the bulk of your army... from gases like Hydrogen to metals like Iron to halogens like Phosphorus; these creatures are the ones that will bring you victory!"

    Hopefully this was done by his flunky webmaster and doesn't reflect the attention paid to chemical details in the actual game...

  33. puppets by timmarhy · · Score: 1

    it's a gimmic. without fail there is an adult pulling the strings in these things.

    --
    If you mod me down, I will become more powerful than you can imagine....
    1. Re:puppets by ChromeAeonium · · Score: 1

      And yet, only a handfull of people will have the brains to realize that.

  34. Cynicism of "/." qualifies you as a poster. by Anonymous Coward · · Score: 1

    Q: How to succeed on slashdot?

    A: Grab the ankles of the person above you and, PULL!

    1. Re:Cynicism of "/." qualifies you as a poster. by McTaggart · · Score: 4, Funny

      Mod parent down!

    2. Re:Cynicism of "/." qualifies you as a poster. by Anonymous Coward · · Score: 0

      Maybe because the person above you is stomping you in the face.

  35. WTF is wrong with slashdot? by sloth+jr · · Score: 3, Insightful

    I find it kind of sad. Yeah, the world probably needs the capitalistic natural selection to move forward, but I'd wish the kids would aspire for something else too, apart from trying to be rich.

    Honestly - how about aspiring to TEACH KIDS IN WAYS THEY WANT TO LEARN?
    There, read his webpage - find out what his intentions are, rather than just making stuff up.

    The kid's idea is stupid anyway

    If you can impart two or three important concepts in this game, which seems more than likely, you've basically got Super Flashcards. And frankly, just getting kids to KNOW the names of elements is one step to getting them to ask questions about elements. What happened to slashdot's ability to dream? I don't get it, I really don't.

    Bottom line is, Anshul Samhar inspires, whereas YOU just piss on the parade.
    1. Re:WTF is wrong with slashdot? by TheLink · · Score: 1

      Heck, he even has better spelling and grammar skills than lots of Slashdotters, or he knows how to use someone/a program to do it for him.

      What I'm wondering: how is game balance achieved in his game.

      I was doing machine code programming when I was 8, so I don't agree with "forcing kids to have a childhood" nor do I think forcing kids to not have a childhood is good either. Just don't underestimate what children can do - if you take the time to _help_ they can learn to do quite a lot AND find it fun. And that sort of learning stays for a very very long time.

      A lot of times when I see "dumb children", I see "dumb parents". I've noticed good teachers often have children who at least approach some limits of their capabilities. Whereas the usual parents too often have children glued to TV or doing other stuff without stretching/exploring/expanding their limits.

      --
    2. Re:WTF is wrong with slashdot? by Anonymous Coward · · Score: 0

      My problem with elementeo stems from it being a card game. Unsuccessful card games die very quickly, especially when they have nothing to push it. There is educational value but very superficial and I believe it is more important to study the periodic table as the elements were intended. Every kid has made up their own game to a certain degree whether you pretend to be running along side the car and have to jump the obstacles or fleshed out your very own card game that only you and your brother know how to play and know isn't commercially viable as they have nothing to push it. elementeo won't have any success as hey, where would the booster packs be? the isotopes? Also, this game is not interesting to me or my middle-school aged brother. The only educational things I enjoyed was those jump-start videogames up until 6th grade.

      Another point is the game is a copy of dungeon dice monsters downsized (which i'm sure was copied from other games).

      My final point is that why do we need a replacement for textbooks? That's what the rest of life is...reading for the most important information anyway.
      p.s. reading about the game, it ends in like 2 minutes and the kiddies go back to watching that sponge creature.
      p.p.s. Elementeo will never catch on over Magic...magic taught me a hell of a lot about life, pokemon taught me elements and zelda taught me to think critcally.

  36. $100K??? by Butisol · · Score: 0

    Because putting it in a Flash applet would be too hard.

  37. American Academy of Child & ... doesn't protes by Anonymous Coward · · Score: 0

    American Academy of Child & Adolescent Psychiatry is not protesting him!

    Boy 13-year old,
    where are your mamá & papá for your biggest responsabilities?

  38. Anybody can change something by plopez · · Score: 1

    But to make positive change is difficult. To change chemistry is taught in a sound manner and to consistently produce statistically significant results is a tall order.

    I smell vaporware and marketing hype. But hey, it's business. What should I be expecting from a bunch of suits? I do however pity any student which has to go through this program.

    --
    putting the 'B' in LGBTQ+
  39. Edutainment by Orp · · Score: 3, Informative

    I think a lot of good points have been raised about this type of approach towards getting kids interested in the subject.

    But for those of you who think this is limited to grade school... at the college level I am familiar with a professor who uses a similar approach. Imagine looking at a Snickers bar and talking about conglomerate rocks, or talking about geological stratification with a peanut butter sandwich. And getting numerous teaching awards for it.

    There are some of us who scratch our heads and wonder exactly what he is doing in college. He doesn't teach the upper level classes, but he is a hit with the intro classes. I have seen absolutely no assessment data indicating whether his approach is actually helping these students learn. Perhaps it is, perhaps not.

    Over the years I have come to the realization that there is no one right way to teach, and that not everybody responds equally to a given teaching approach. I (a college professor) and my sister (an MD) both like the "soak up as much knowledge from the knowledgeable professor at the head of the class" approach. Chalk notes on the board, copied by hand to to the notebook, working on assignments outside of class, asking specific questions after getting stuck on something for hours, etc... that approach works for us. I really hate games and interactive working-with-other-students approaches in the classroom. I find it to be a copout by the professor; he or she is the one with the knowledge, not my fellow students (who are likely to be less knowledgeable than myself).

    But some students do respond more to this approach. The "inquiry based learning" approach is catching on like wildfire in some schools, and some of this has bubbled up to the college level. There are many who sing its praises profess its superiority to "chalk and talk" but from what I can glean from conversations with those in the field of Education, this approach is not clearly better (as determined by test scores), but that it does work better for some (just like the traditional method works better for my sister and me).

    As someone in the sciences, I have found that learning is really hard, and not always pleasant, and I do not hesitate to remind my students who are struggling with the material. I feel their pain. But no amount of entertainment will substitute sitting down with the text/notes/assignment and slogging through this stuff alone in the library for hours. I think the idea of individual hard, grueling work as an approach to learning has fallen out of favor. The majority of my students do not study outside of class until a day or two before the test. I can pretty much gage what the scores will be before I even collect the tests based upon the kinds of questions I am asking, and the depth of knowledge required to answer these questions correctly (think thermodynamics here).

    In conclusion, I see some - not all - of these approaches as style vs. substance. I think we can all agree that engaging students with the material is always good, but that there is no single approach which will engage all students at the same level. Perhaps the best approach (one which I am gravitating towards) is a mixture of traditional and somewhat less traditional approaches.

    --
    A squid eating dough in a polyethylene bag is fast and bulbous, got me?
    1. Re:Edutainment by Anonymous Coward · · Score: 0

      While you're correct in saying that there's no one right way to teach, what is most important is learning how you, the individual, learns. When I was younger, I learned through bulk memorization, since I have a very very good memory. Naturally, I did well in things like social studies and the sciences, since in primary school, those were mainly comprised of remembering vast amounts of information. For subjects like English and grammar, I did moderately well in; however, I always seemed to struggle in mathematics. The part that got me into trouble with math was that I'd memorize how I did my homework and tried correlating that with learning the material. Coincidentally, I'd do rather poorly, and would waste even more time memorizing, thinking that would help.

      Fast forward to the university, and math finally started to click. I had the one, perfect, professor for me, and I made the paradigm shift from memorizing my homework to memorizing the algorithm, which helped in fully understanding the concept. As I worked through higher and higher math courses, a lot of students would take the "inquiry based learning" approach, which I had mixed feelings about. The exceptionally bright students knew most of the material anyway and just wanted their specific questions asked, which I was fine with. However, some students would take up too much time asking irrelevant questions and take away from the time the professor had to impart the important material. If some of them learned from that, that's great, but I feel such a method of learning should be saved for upper level engineering and graduate courses. If I'm taking a class with a leading researcher in a specific field, I do not want a structured class, and I want to learn as much from him about things I won't see in textbooks or publications.

      In relevance to the article, if people can learn from this approach, that's wonderful. But what comes after Elementeo? What happens if this works for a majority of students in school? Of course, I'd come out with a similar product for all subjects, buy up this kid's company, and turn over a profit by building on the impending success of Elementeo. However, this is just a temporary fix, education-wise, since it would be nearly impossible to tailor every Elementeo clone to what grade schools cover. Even if it works well as an education supplement, it will foster a dependence on this type of dead-end learning. Some students may be able to make the transition, and realize, as you said, that studying is about slaving over notes and figuring out the concepts for yourself, and that Elementeo just makes learning a bit more fun. But I believe that most students will not make that leap and instead cling to Elementeo clones, citing the fact that its their best source of knowledge, and the best way to learn.

    2. Re:Edutainment by Mike1024 · · Score: 1

      There are some of us who scratch our heads and wonder exactly what he is doing in college. He doesn't teach the upper level classes, but he is a hit with the intro classes. I have seen absolutely no assessment data indicating whether his approach is actually helping these students learn. Perhaps it is, perhaps not.

      You could consider looking at the exam papers he sets and the results he gets - that might shed some light on the issue. If he's got an effective technique worked out, you could borrow from it and hence become a better teacher.

      For what it's worth, in my experience there are at least some situations where something fancy and modern (like an animation) can communicate an idea faster and more clearly than an explanation on a chalkboard. Obviously, this isn't always the case, though; indeed, many of my best lecturers in college were chalkboard-writers.

      --
      "Goodness me, how unlike the FBI to abuse the trust of the American public." -- The Onion
    3. Re:Edutainment by boredguru · · Score: 1

      I really hate games and interactive working-with-other-students approaches in the classroom. I find it to be a copout by the professor; he or she is the one with the knowledge, not my fellow students (who are likely to be less knowledgeable than myself). Knowledge!=Understanding

      Have you ever gone "Ahhh, so thats how it works"?
  40. No, he's just a Marxist by slysithesuperspy · · Score: 2, Funny

    No need for facts.

    1. Re:No, he's just a Marxist by Anonymous Coward · · Score: 0

      No need for facts.

      Clearly he should be using you as a role model.

  41. WOW a 13-year-old CEO that doesn't have success! by ghostbar38 · · Score: 0

    Obviously, that kid is there because they need attention and what's better that having a kid as CEO, but of course without success...

    --
    ghostbar page.
  42. Nike! by Internet+Ronin · · Score: 2, Funny


    It's gotta be Nike, and finally, thank god!

    We can credit them with tearing down the corporate 'ceiling' for children. They used to be stuck only in sweatshops, but now.... well, now the sky's the limit.

    Here's to you Nike!

  43. Re:Idealism of youth disqualifies you as CEO by billcopc · · Score: 1

    Atari quack Nolan Bushnell said it nicely with geek flair:

    "Business is a good game - lots of competition and a minimum of rules. You keep score with money."

    Just look at how people play games: they look for shortcuts, strive to collect every coin in every level, use "soft cheats" like auto-fire (*rimshot*), and when they're tired of playing the same old game, they sell it to some cheap bastard and start all over with a new game.

    That's very much like business.

    --
    -Billco, Fnarg.com
  44. This is supposed to learn you something? by tulcod · · Score: 0

    This card game is just what it is: a card game. Yeah, the cards are given names and "explainations", but it's just a (simple) card game which has a periodic table included.

    So what do you learn from them? Well, elements. It's just a list of elements. There is (looking at the cards themselves) no reason why silver would "react" with bromine.
    If he told me only that he had made a card game, I'd expect explainations about how salts work, physically. What are electrodes? How come oil doesn't mix with water? How is sodium hydroxide made? What is an organic compound?

    If you WANT, you can learn any child the periodic table. It's not about whether it's a game or not. Children have enough free time, and as long as you tell it with a lot of exitement and "ohh!" feeling, they will listen and remember.

    Not that it's useful... but... a cardgame isn't gonna help much.

    1. Re:This is supposed to learn you something? by TaoPhoenix · · Score: 1

      Hmm...

      Starting with your title, the usage is "supposed to *teach* you something. You can't learn anyone anything.

      What he produced is the Basic Set.

      You'd get Sodium Hydroxide in the Acids & Bases expansion, Organic compounds in the Carbon Expansion, etc.

      --
      My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
  45. Speaks well? by notoriousE · · Score: 0

    I have met and went to school with far more articulate kids than this boy. I don't understand why people are stating that he speaks well. It sounds EXACTLY how I would imagine a young boy to speak about a science project to his teacher.

    That, and he has a lisp.

    Yeah, excellent speaker.

    --


    And then there was E
  46. Re:Anonymous my foot - AGREED. by Anonymous Coward · · Score: 0

    You'll notice the "An anonymous reader" line in the summary is different in this one post than in all other "Anonymous" article submissions.

    It also doesn't help much that kdawson is a closet pedo supporter, either. Oh, pardon me, a "minor-attracted adult". Maybe he's looking to sleep his way to the top of the corporate ladder, starting with the 13 year old CEO.

    http://yro.slashdot.org/article.pl?sid=06/11/06/20 54222, anyone?

  47. Sadly, the company folded when... by trimbo · · Score: 1, Funny

    ... he was supposed to make it to an earnings conference call but couldn't because he was stuffed in a locker.

    His CFO had to report that the company had lost $5.35 when a bully stole its lunch money.

    He was exposed for spending corporate funds on comic books and Big League Chew.

    I could probably go on forever with these. The reality of this story is that venture capitalists are so desperate to turn anything into money that they apparently see no problem with trying to monetize an 8th grader.

  48. Slashdot meme transformed by Anonymous Coward · · Score: 0

    Get off my damn TiECON, you damn kids!

  49. Re:Idealism of youth disqualifies you as CEO by Plutonite · · Score: 1

    As a CEO, you have to arse-lick those with power and money, stomp down on your peers, exploit your employees, treat your customers with contempt, view non-customers as potential wallets to be plundered, and generally hate any concept of community. The CEO's at google, par exemple, would probably not know whether to laugh or to cry at this.

    - Licking asses is part of politics, do it right and you get to the top, do it too much and you end up doing it for the rest of your life, for you will be despised.

    - Stomping down on peers is BS. You do not have to stomp down on peers to start and lead a successful enterprise. Exploiting your employees is also a lie, although more common. You pay for people to work, but you don't overwork them when they're good because in a free country, good people can find other jobs.

    - "Treat customers with contempt" and you lose them. It's called goodwill, and it applies to masses of small guys as much as the big money you're supposed to lick the arses of. And in the age of the internet, the corporate world has learned to fear the man who can send and receive packets. [You're starting to sound a little too lefty by the way, not a crime, but I'm just saying].

    - Non-customers are potential money when you are in the office, but I bet that outside the office CEOs see us as regular blood and flesh. If the market econonies work by CEOs tagetting customers with products, I'm not going to cry. They can still be nice people.

    - Business people do not hate the "community", except the lets-all-share-absolutely-everything community. It's that community which hates the concept of people making legitimate money in a free economy. Bad companies with bad CEOs exist. Don't do business with them. If you feel that you have no choice but to do business with them, go to court and sue them for being a monopoly.

    Communist-inspired stereotypes are so 90's.

  50. who provides security for the conference? dare i.. by Anonymous Coward · · Score: 0

    say "TIE fighters"?

    (ducks)

  51. Re:Idealism of youth disqualifies you as CEO by WilliamSChips · · Score: 1

    Bad companies with bad CEOs exist. Don't do business with them. If you feel that you have no choice but to do business with them, go to court and sue them for being a monopoly. What if all the companies in a certain field are bad companies with bad CEOs? And what if they just got out of a monopoly filing and as such by local law you can't sue them again? And what about companies like the music companies that essentially own a bunch of little monopolies(musical groups are not interchangeable)? So on, so on, so on.
    --
    Please, for the good of Humanity, vote Obama.
  52. whoa by Anonymous Coward · · Score: 0

    i for one welcome our preteen overlords.

    For a second I thought that said, i for one welcome our preteen Traci Lords . . .

  53. I'm modding you up in spirit by porcupine8 · · Score: 1

    Even if I had mod points, I'd need one for +1 Awesome Reference.

    --
    Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
  54. This kid is my hero. by CompmanJX3 · · Score: 4, Insightful

    This kid is in middle school, he, like most kids, hates textbooks, but unlike most kids, he actually came up with an alternative. He's touting it like a replacement for textbooks, and of course it would work better as a supplement, but it's still a great idea. And if the parents are helping out, they're doing the right thing. If my kid came up to me with a brilliant, if not necessarily feasible idea, I wouldn't want to quash his dreams right away. I'd want to encourage him. Any kid that's come this far isn't going to be shaken by temporary failure. Look at the about the creator page on his website and read his quotes in the article. Just because he's thirteen doesn't mean he shouldn't be taken seriously, it just means that he has a different approach than most adults.

    As for the game's actual usefulness... I remember how much more exciting world history was for me because I recognized the names of cultures and cities from Civilization II. This could inspire the same kind of fascination in kids for Chemistry. Most kids aren't taught a lot of Chemistry until the middle of high school, and I don't think anyone other than the creators think this can replace textbooks completely, but how cool would it feel to walk into your high school chemistry class and already know about valence and the periodic table from a card game you played in middle school? If this game inspired a lifelong love of chemistry in a few kids and helped a few more understand the basic concepts... that alone, I think, would be worth it.

    1. Re:This kid is my hero. by buzzzz · · Score: 1

      Thank you for writing this. I wish I had mod points for you.

      Of the 200 or so comments posted yours is the only one I found with praises for the boy. Kudos to the kids for coming with something and aspiring to be great. I wish I could say the same for people here on Slashdot. Breaks my heart that only a rare comment praises achievement here and 200 or so others point out the negatives.

  55. Oblig references continue. by Dorceon · · Score: 1

    "Fry, if you don't make this deal I will lose all respect for you and punch you."

    --
    What sound do people on rollercoasters make? Hint: it's not Xbox 360.
  56. Think of the children by nerduto · · Score: 2, Funny

    Finally somebody who thinks for the children

  57. Re:Idealism of youth disqualifies you as CEO by Plutonite · · Score: 1

    It is very hard for all the companies that offer a service to be so dystopian. There will always be profit to be made from being the desirable service provider. And if they were found innocent by law then no need to sue them again, the problem is with an immature market in that case.

    As for music and movies, I am yer fave, of all eye-patched sea farers, I am! yaarrrr! The system is unconstitutional. I will not bend to it.

  58. Re:What's cool... by symbolic · · Score: 1

    It never occurred to me, but when I played Lineage II (and I'm sure even WoW to an extent), they have trades or skills you can learn - one is typically chemist or alchemist. What he's doing here isn't necessarily anything new, it's just that the names of the elements have been changed from various roots, body parts, herbs, metals, and magic, to those directly related to the periodic table. Just the same, re-packaging the idea for education in real-life chemistry is an interesting twist.

  59. Uhhhhhhh by ThEATrE · · Score: 0

    After clicking on the article link and watching the video, isn't it completely obvious to everybody, that this CEO kid simply recited a script, and the only aspect of this "child educational software" was the line "command and conquer"?

    Isn't it completely obvious, that the only thing this organization even has any idea about, is money?

    After clicking on the article, isn't it just transparent, that this is nothing more than sensationalist tripe?

    Dear Slashdot with all due respect, what the fuck?

  60. More stupid shit makes the front page at Slashdot. by Anonymous Coward · · Score: 0, Insightful

    Not only is Slashdot becoming a day-later Digg mirror, but the worst fucking stories are the ones making the jump.

    Slashdot has been in decline ever since the VA Software buyout. The evidence shows it's pretty well close to dead.

    The truth hurts, doesn't it?

  61. RPGs were responsible for an adult learning too... by MindspanConsultants · · Score: 1

    In my former job as a journalist I was of course required to type every day. In high school I had taken typing class but skipped most of it because it was deathly boring. Thus, I never learned proper technique and my skills were very weak indeed. Despite this, I got my work done -- but it wasn't pretty. Then I started playing Everquest. People would quickly tire of talking to me in-game because my typing speed was lacking. Interest in the game forced me to teach myself proper technique as I wished to be an officer in my guild, and therefore it was necessary to be able to communicate swiftly and effectively. Now I type between 60 and 70wpm... and this has of course had dramatic positive ffects on everything I do with the PC. Thanks Everquest!

  62. Re:Peter and Valentine are taking over the world.. by jtobin · · Score: 1

    Hah, I was wondering who would make an Ender's Game reference. Shame my mod points just expired.

  63. Re:RPGs were responsible for an adult learning too by MindspanConsultants · · Score: 1

    though apparently I still make typos... 'effects'. damn.

  64. Ender's game by Anonymous Coward · · Score: 0

    Locke and Demosthenes, anyone? Timing seems to be right - when we're about to go to war again with the insect-like collective zergs.

  65. WTF is wrong with age if the mentality is there? by freaker_TuC · · Score: 1

    No offense to anyone, but, age does -not- define exlusive access to knowledge, you only grow older and wiser -if- you are susceptible to the "inputs of life" (cfr: wise warnings, repetitive problems, reactions, happenings, morals and values ...)

    I started with IT around my 14th and knew Assembler by my 16th; I sold my first software at that same age too; it was rather knowledge made out of interest. The only stuff I didn't knew back then was the "business rules" as in "how to do everything official" but hell, the knowledge is there and is still growing ..

    Would that be sad or motivation of knowledge?
    Why would this kids idea be moot just because of a stupid number which defines "legal age" or not?

    nb: There are enough CEO's around the world NOT knowing any morals/values or how to do business while being adult.

    --
    --- I am known for the ones who want to find me on the net. Is that a privacy risk or a privilege? One might wonder..
  66. This just in... by Anonymous Coward · · Score: 0

    13 year old steals show at TiECON. MPAA trying to force him to give it back. More as this story develops...

  67. Re: Game balance - model it on reality by TaoPhoenix · · Score: 1

    Chemists in the lab "work" because they are trying to produce specific rections of value in opposition with destructive factors such as impurities. With a little thought, you can assign a scale of "reaction sensitivity" measured on some scale such as % of impurity required to damage the reaction. Then one player assembling his reactions gets more points of something correlating to the difficulty of the reaction he put together before his opponent could sabotage it.

    "Clean Room": Your reactions are +x harder to pollute by your opponent."

    "Budget Deadline/Limiting Reagent": "You only have two chances to prepare the reaction."

    I haven't worked it all out, but you could approach a 9th grade chem course using game mechanics. Despite other posts here, RPG gamers are quite used to dealing with the interactions of HUNDREDS of pages of rules.

    --
    My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
  68. Re:This kid is my hero ... really? by pbhj · · Score: 1

    The game concept seems like something you'd work up for a school project.

    The kids are clever, no doubt. It's quite impressive; but what's been done? Just made a cute little game using chemistry knowledge as the subject matter - sounds like a cross between chemistry and Pokémon.

    Quoting paganizer (later in comments)
    >>> "[My son] can tell you everything that is written on any Pokemon or Digimon card ever made."

    So you think that writing something on a pokémon card will mean that he will learn it? Sure some will find it an interesting distraction but it's not going to replace textbooks.

    Oh and the website says that they took pre-orders at the show; so it's not a business yet just a concept.

  69. Re: Acids/Bases etc. by TaoPhoenix · · Score: 1

    That one is a snap!

    In the world of modular RPGs, it's quite easy to adapt the concept of "guilds" to Acid/Base and beyond.

    Acids are what they are ... because of the definition of acids. Loosely put, they're connected to the elements on the right side of the period table. HCL, H2SO4, the works. Gaming elements already have between 5-10 classifiable factors, so it's a snap to put Chlorine and Sulfur in an Acid guild, and those metals on the left in a Base guild.

    For certain knowledge bits such as "Au not reacting with dilute acid", fine. Gamers are used to remembering things like Gold has +1 or +2 Resistance to Acid. Or put the other way, Mg has +1 or +2 Affinity for Acids.

    What this kid is really talking about is taking knowledge off of page 47, and letting the user shuffle it around as a physical model of the way people shuffle knowledge in their head.

    --
    My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
  70. Re: Fantasy Optional by TaoPhoenix · · Score: 1

    So if you're trying to convince a hardball skeptic, ... make NONE of it fantasy!

    At the root of the guy's innovation is decompiling the monolithic text into digestible fragments. Done properly, there would be some kind of rules authority (hire a PHD as a "rules judge".)

    Find whatever scale declares that Gold doesn't react much, line everything up on to that scale, and index that as a chart in some rules handbook.

    --
    My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
  71. Re: 60 cards? by TaoPhoenix · · Score: 1

    You miscounted.

    There's 60 cards in the deck he's playing *at that moment*.
    There will of course 10,000 plus cards in the set.

    --
    My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
  72. Theft by ChromeAeonium · · Score: 1

    That kid might have stolen the show, but who stole the From the---Dept.?

  73. Hire a graphic designer and a copyeditor by RzUpAnmsCwrds · · Score: 1

    I think that this idea could really work, but these kids need to learn what I learned in my current job as a web programmer - to look like a professional, you need to rely on other professionals.

    These kids have a concept. Now they need people. Hand-drawn art and crude bitmap editing may cut it when you're making a game for your friends, but if you want to look professional, you need someone who knows what they are doing. You need someone who knows how to use a vector graphics program (probably Adobe Illustrator), you need someone who knows how to use a page layout program, and you need someone with artistic talent. In other words, you need a graphic designer.

    I don't go it alone when I'm working on a major site. I have a graphic designer creating compositions and producing the final images for the site. I have a layout designer who takes the graphic designer's vision and converts it to CSS. I have a copyeditor to make sure that the text is clear and concise. I have a (white hat) SEO professional analyzing link structure, page layout, and code structure, to ensure that the site is properly indexed. And, in some cases, I have a human factors professional doing user testing to ensure that users will be able to find what they are looking for.

    Now, I know quite a bit about graphic design. I can use Illustrator and Photoshop. I also know plenty about CSS and XHTML - I can hack together a website just fine. I'm decently good at copyediting, I know the basics of SEO, and I have an eye for UI design as well. But I'm not as good at any of those things as the people I rely on. They are more effective, more efficent, and make fewer mistakes.

    They make me look professional. I make them look professional.

    When you're 13 (that was only 6 years ago for me!), the desire is to do everything yourself. But that's the last thing you want to do. Maybe you've picked up a copy of Photoshop. Maybe you can scan photos into your PC and make graphics. What you lack, however, is the experience that's necessary to look professional.

    That's OK if you're starting a business. Most of our clients have no idea how to run a website. That's fine, because that's not what their business is. If you're big, you can have dedicated professionals who will work on your website. If you aren't, there are companies like mine who will do it for you. We can make you look as good as the big guys because we are as good as the big guys. This is our whole business - just like the professionals who work for lare companies, we practice our trade every day.

    So, my advice to these kids would be - hire people who know what they are doing. At a minimum, they are going to need the services of a copyeditor (to ensure that card and instructional text is clear, concise, and free of grammatical and spelling errors), a graphic designer (to prepare print-ready, professional graphics for the cards), and an accountant (business = accounting and taxes, two things that 13-year-olds tend not to be very good at).

    Find people you can trust. Find people you can count on. Their professionalism will make you look professional.

    1. Re:Hire a graphic designer and a copyeditor by Muchsake · · Score: 1

      And even more importantly hire a CHEMIST to make sure the chemistry is correct and a lawyer for when they get sued because "My little Tommy played their game and got flunked because he said that when iron and oxygen react you get a rust monster!".

  74. Re: Game balance - model it on reality by TheLink · · Score: 1

    "RPG gamers are quite used to dealing with the interactions of HUNDREDS of pages of rules."

    Yeah but then you might have the problem of ending up with a subset of "kids who like chemistry" and "Classic RPG gamer type kids". Both of which aren't very large sets ;).

    Anyway, I guess its worth a shot if they take the time and effort to do it well.

    --
  75. Re:Idealism of youth disqualifies you as CEO by Anonymous Coward · · Score: 0

    What if all the bad companies with bad ceos are lawyers, and you can't sue all of them?!?!

  76. Re:This is supposed to *teach* you something? by tulcod · · Score: 0

    (english is not my native language, sorry) But acids and bases are NOT exceptions to the game! The wonderful world of chemistry is that everything can react with everything, but it might be very unstable. That is why Sodium Hydroxide doesn't just stay Sodium (s) in something close to water. It CAN be, but it won't, simply because it's unstable. If you'd extract all forms of energy from it, it'd stay Sodium (aq) + Hydroxide (aq) This game is just a way for the boy to earn money. Oh, and his ego gets a facelift too. Let me refer to the irritating use of "IQ" in his game: http://www.elementeo.com/thegame . "Brain power". Hah! The idea of learning while playing is once again great, but, as always, in a wrong form.

  77. Re:RPGs were responsible for an adult learning too by docwatson223 · · Score: 1

    Your guild never heard of Ventrilo or Teamspeak??

  78. Re:RPGs were responsible for an adult learning too by MindspanConsultants · · Score: 1

    1999...