Linux Programmer's Toolbox
Ravi writes "What does it take to start writing programs for Linux? Most people will guess a text editor, knowledge of a programming language, the compiler and libraries of that language. Ask a professional programmer and he will differ with you. Insisting that while those things can help get you started, other things come into play in writing efficient programs such as, a debugger, memory profiler tools and above all a good understanding of the inner working of the Linux kernel and its processes." Read below for the rest of Ravi's review.
Linux Programmer's Toolbox
author
John Fusco
pages
622
publisher
Prentice Hall
rating
9
reviewer
Ravi
ISBN
0132198576
summary
Teaches you the use of tools which help you become a better Linux programmer
The book The Linux Programmer's Toolbox by John Fusco is a storehouse of knowledge, which aims to make the average Linux/Windows programmer aware of the tools at his disposal, that can help him write better programs for Linux. The book is divided into 10 distinct chapters with the first 4 chapters describing various ways of boosting ones productivity while writing code.
In the very first chapter titled "Downloading and Installing Opensource tools", he talks about the different archive formats commonly used in Linux, various package managers such as Debian's own apt-get, Red Hat's Yum and how to properly authenticate the packages you download to ensure that they are not tampered with.
The second chapter deals with building tools from source. Here apart from describing the actual steps involved in compiling the sources, the author also delves into explaining the concept behind the MakeFile, the common variables used in implicit rules and so on. In this chapter one also gets to acquire an understanding of the tools used to create projects as well as examine how these tools work together in the build process.
The book has a chapter exclusively devoted to explaining ways of ambulating through the myriad of documents; tools such as man, info, as well as some of the not so obvious ones. One thing I like about this particular chapter is how the author has provided tables which list a number of recommended manual pages with a short description of each of them.
Linux doesn't have a comprehensive IDE on the lines of Microsoft Visual Studio to develop programs — at least not yet. Most Linux programming gurus are perfectly at home with coding using their favorite text editor. Any book of this stature would be incomplete without a mention of the different editors available for coding in Linux and their pros and cons. The 4th chapter of this book introduces the different editors including Vim and Emacs. There are numerous tips in this chapter to make writing code more efficient, productive and a pleasant experience for the average Linux programmer. As a Vi enthusiast, I couldn't help but admire how one can convert Vim editor to work as a code browser with the help of Ctags which is explained in detail.
The fifth chapter titled "What every developer should know about the kernel" is a turning point in the book and gives a comprehensive understanding of the working of the Linux kernel. It is by far the largest chapter — with nearly 100 pages devoted to this topic. In this chapter the author talks in lucid detail about the different modes in Linux, the process scheduler, device drivers, the I/O scheduler and the memory management in user space, understanding all of which is instrumental in writing better programs for Linux.
The next two chapters deal with Linux processes and the communication between processes. Here one gets to know more about the technical vagaries related to processes such as forking, cloning, process synchronization and the basics of inter process communication. The author has introduced several APIs and basic examples of each.
In the 8th chapter, the author introduces many tools that are installed by default in most Linux distributions which aid in debugging communication between processes. The tools include (but are not limited to) lsof, fuser, stat, hexdump, strace and so on. Each tool is accompanied by its usage and its output with a short discussion of the output.
In the 9th chapter titled "Performance Tuning", one gets to know more about fine tuning a Linux program. Here the author explains the factors affecting system performance as well as the tools for finding system performance issues.
Finally, the last chapter of the book explores some of the most common debugging tools and techniques for Linux. More specifically, I found the discussion on the use of GNU debugger quite informative.
At the end of each of the 10 chapters in the book, the author has provided a short synopsis of the tools that are used. Also many additional online resources have been listed where one can acquire more knowledge about the topic being covered. Throughout the book, noteworthy sections have been highlighted in dark background which makes it quite eye catching and also easy for quick reference.
The book is written with a slant towards the C language especially when depicting the examples in the latter half of the book, which can be understood considering that the bulk of the Linux kernel has been written using C.
Most programmers with a Windows background will be forced to make a paradigm shift while embarking to program for Linux. While the Windows programmers are used to taking deceptive comfort within the cozy confines of a Visual IDE, when they make the shift to write Linux programs, they are suddenly faced with the hard facts of programming as it really is. This book could be an ideal companion for this set of programmers who wish to lessen their learning curve and make programming for Linux a much more pleasurable experience.
I found this book to be an excellent resource for programmers (not necessarily only those with a Windows background) who wish to develop programs for Linux.
Ravi Kumar is a Linux enthusiast who maintains a blog related to Linux, Open Source and Free Software at linuxhelp.blogspot.com.
You can purchase Linux Programmer's Toolbox from amazon.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page.
The book The Linux Programmer's Toolbox by John Fusco is a storehouse of knowledge, which aims to make the average Linux/Windows programmer aware of the tools at his disposal, that can help him write better programs for Linux. The book is divided into 10 distinct chapters with the first 4 chapters describing various ways of boosting ones productivity while writing code.
In the very first chapter titled "Downloading and Installing Opensource tools", he talks about the different archive formats commonly used in Linux, various package managers such as Debian's own apt-get, Red Hat's Yum and how to properly authenticate the packages you download to ensure that they are not tampered with.
The second chapter deals with building tools from source. Here apart from describing the actual steps involved in compiling the sources, the author also delves into explaining the concept behind the MakeFile, the common variables used in implicit rules and so on. In this chapter one also gets to acquire an understanding of the tools used to create projects as well as examine how these tools work together in the build process.
The book has a chapter exclusively devoted to explaining ways of ambulating through the myriad of documents; tools such as man, info, as well as some of the not so obvious ones. One thing I like about this particular chapter is how the author has provided tables which list a number of recommended manual pages with a short description of each of them.
Linux doesn't have a comprehensive IDE on the lines of Microsoft Visual Studio to develop programs — at least not yet. Most Linux programming gurus are perfectly at home with coding using their favorite text editor. Any book of this stature would be incomplete without a mention of the different editors available for coding in Linux and their pros and cons. The 4th chapter of this book introduces the different editors including Vim and Emacs. There are numerous tips in this chapter to make writing code more efficient, productive and a pleasant experience for the average Linux programmer. As a Vi enthusiast, I couldn't help but admire how one can convert Vim editor to work as a code browser with the help of Ctags which is explained in detail.
The fifth chapter titled "What every developer should know about the kernel" is a turning point in the book and gives a comprehensive understanding of the working of the Linux kernel. It is by far the largest chapter — with nearly 100 pages devoted to this topic. In this chapter the author talks in lucid detail about the different modes in Linux, the process scheduler, device drivers, the I/O scheduler and the memory management in user space, understanding all of which is instrumental in writing better programs for Linux.
The next two chapters deal with Linux processes and the communication between processes. Here one gets to know more about the technical vagaries related to processes such as forking, cloning, process synchronization and the basics of inter process communication. The author has introduced several APIs and basic examples of each.
In the 8th chapter, the author introduces many tools that are installed by default in most Linux distributions which aid in debugging communication between processes. The tools include (but are not limited to) lsof, fuser, stat, hexdump, strace and so on. Each tool is accompanied by its usage and its output with a short discussion of the output.
In the 9th chapter titled "Performance Tuning", one gets to know more about fine tuning a Linux program. Here the author explains the factors affecting system performance as well as the tools for finding system performance issues.
Finally, the last chapter of the book explores some of the most common debugging tools and techniques for Linux. More specifically, I found the discussion on the use of GNU debugger quite informative.
At the end of each of the 10 chapters in the book, the author has provided a short synopsis of the tools that are used. Also many additional online resources have been listed where one can acquire more knowledge about the topic being covered. Throughout the book, noteworthy sections have been highlighted in dark background which makes it quite eye catching and also easy for quick reference.
The book is written with a slant towards the C language especially when depicting the examples in the latter half of the book, which can be understood considering that the bulk of the Linux kernel has been written using C.
Most programmers with a Windows background will be forced to make a paradigm shift while embarking to program for Linux. While the Windows programmers are used to taking deceptive comfort within the cozy confines of a Visual IDE, when they make the shift to write Linux programs, they are suddenly faced with the hard facts of programming as it really is. This book could be an ideal companion for this set of programmers who wish to lessen their learning curve and make programming for Linux a much more pleasurable experience.
I found this book to be an excellent resource for programmers (not necessarily only those with a Windows background) who wish to develop programs for Linux.
Ravi Kumar is a Linux enthusiast who maintains a blog related to Linux, Open Source and Free Software at linuxhelp.blogspot.com.
You can purchase Linux Programmer's Toolbox from amazon.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page.
And a true hate for Windows OS.
"Please, shut up. Just when I think you can't say anything more stupid, you speak again." -Archie Bunker.
I wish linux did have a great IDE, but i guess Emacs is good enough :)
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C/C++ use Qt, kdevelop, or gnomes IDE
Java use Eclipse.
There are several IDE's for programming on a linux system. Also you have to define IDE, if you mean VS like then the previous should suffice. But there are also IDE's like rhide, but that is a bit old school.
You need to know about kernel internals to start writing programs on Linux? Sure - maybe if you start your programming on Linux by writing device drivers.
One out of 20, at most, projects I've done on Linux required anything more than an editor, a compiler, and the "print" statement. It's not that I write simple programs, it's just that in real life these usually end up being sufficient (especially if you program in Python or Java as opposed to C or C++).
one compiler to compile them all : gcc
one debugger to debug them all: gdb
one memory profiler to profile them all: valgrind
and in the darkness bind them : *EMACS*
"...While the Windows programmers are used to taking deceptive comfort within the cozy confines of a Visual IDE,..."
Deceptive comfort? And here I thought the visual IDE to be just as valid a tool as anything else, that being the one that solves the need of the programmer. Silly me. I guess I need to overdevelop my zealousy in computing.
Bearded Dragon
Editor - gedit for syntax highlighting
:)
Compiler - gcc
Debugger - gdb
Mem Checker - valgrind
Build - make and a custom build system written in Python
Image processing - ImageMagick
That's it. Spartan, yes, but it forces me to write good code instead of relying in fancy tools
My website
Is that Lisp Interface for Non-Unix eXtensions?
I've yet to try that one out?
Should I use
Written Interfaces Normalized Definitions On Wacky Systems instead?
or maybe
Freaky but Rational Enhanced Extensible Basic System Development?
how about
Machine Accessibly Control on Occult Systems eXtended?
34486853790
Connection too slow for X forwarding? Try "ssh -CX user@host"
Kylix died a long time ago. From my understanding it sucked compared to Delphi and Borland never really supported it. Not trolling because I really wish it was still around. I just recently had to convert a lot of old Delphi code to linux so I had to translate it to C. Not hard work, but time consuming. If I could have just dumped it into Kylix it would have made life a lot more simple, and saved me a couple months.
I'm still waiting for the CTL-Ia CTL-Ia CTL-Ftagn! command!
"If god did not exist, it would be necessary to invent him" --Voltaire
If you want to move into the murky world of C/C++ development these are IMHO the basic tools:
There are many more tools but those are good start. It also helps to have a thick skin, getting to know which library does what, being persistent and making heavy use of search engines rather than posting every problem to mailing lists and newsgroups. Also remember that a lot of enterprise grade software can be had for free under various conditions. Just to name two examples... OS X actually ships with the Xcode development suite and Oracle offers various developer suites as well as many of it's products for download under a development license if you sign up for an Oracle account.
Only to idiots, are orders laws.
-- Henning von Tresckow
All in all, the book gives suggestions that will help you get a good grade at CS, and maybe Software Engineering, but probably not more formal courses (too little emphasis on the thinking part). It will help you write good programs, without a doubt, but not great programs and certainly not masterpieces. Nor will it help you with the history of programming (programmers predate text editors OR debuggers) or the future of programming (this book is only marginally useful on fourth- and fifth-generation languages, RAD, specification compilers, massively parallel programs, fuzzy logic, self-modifying code, and other such fun stuff).
All in all, there will be many people who will get great value from this text, but they will never be language-agnostic and they will never write the truly brilliant software that they are quite capable of. Yes, it's easy to criticise and harder to do, and it's most unlikely I would ever write a computer book. Mostly because nobody would be able to understand it - my writing style is hard enough to follow on Slashdot, I can guarantee you'd see people jumping off bridges if faced with 500+ pages of my degenerate writings. However, the fact is that there are many good books for novice programmers who want to be adequate, a few for adequate programmers to unlearn bad habits and become good programmers, far fewer that skip the middle step and go straight to good, and none at all that show someone how to go the extra mile that turns something good into something amazing.
That's the book I want to see someone write, and get reviewed on Slashdot.
It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
Depending, of course, on how one defines that. Regardless, Anjuta is a great IDE for C/C++ coding and Eclipse is a great IDE for Java coding.
Ben Hocking
Need a professional organizer?
"Premature optimization is the root of all evil"
Ben Hocking
Need a professional organizer?
Ask a professional programmer, and a good source control system should be high in the list.
Back when we had to write code that would fit in about 590k or so, we would employ all sorts of "tricks" to reduce memory usage. The result was that the code was usually less readable and arguably more complex than it would otherwise be.
Ben Hocking
Need a professional organizer?
kdevelop is nice, but I don't do a lot of GUI programming. For what I do, Kate and kdbg work great.
Kate is a good GUI text editor and a joy to use. It has a file browser and quick picker for open files. Sessions act like project files, so you can quickly load all the files you need to work on. The editor itself has excellent syntax highlighting, tabs and split screens, so you can see multiple versions of the same file and compare it to others.
Kdbg is a GUI front end to the gnu debugger. It has all the usual things and a few nice extras all workable with a mouse. It has easy to manipulate step through, locals and watches. Variables that change are highlighted in red. One of the neat extras the watches has is the ability to do simple math and return values of functions used in your code. If you have a function dot_ab(a b) that returns dot products, you can put variables you are watching in and get back the answer you want.
Friends don't help friends install M$ junk.
Not sure if it still work or not. You use to be able to download Kylix (free? eval?) and that doesnt appear to be the case anymore. So it's not even that it's not supported anymore, I can't even find it. With no distribution channels there are no legal ways of buying it. In the end would it even be worth it? It might have had potential but alas it's gone for better or worse.
Saying that Java is good because it works on all platforms is like saying that anal sex is good because it works on all sexes.
I used VS professionally for several years before returning to grad school. Perhaps it has improved a lot since then (I used VS6, not .Net), but I don't see any significant differences between it and Anjuta *or* Eclipse. What features do you think are missing from Anjuta or Eclipse?
Ben Hocking
Need a professional organizer?
/duck
In a large crufty codebase, a good test harness may not be easily made. We had unit tests required for checkin at my last job. God I wish we had that where I am now...
As for printing state, depending on the system, printing may not be possible (embedded), or may throw off timing (or whatever) enough to make the problem go away...
A good debugger and skills in using it properly can be a huge advantage.
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You say that as if it were a bad thing.
Crappy by what standards? Since when is a powerful text-based editor bad for editing text? I was raised on the Visual Studio IDE, but as soon as I discovered vim I jumped ship and have never returned. I find vim/make/gdb to be a far easier/faster/more convenient way to code. However much of an "archaic modality" this is, it is superior for my needs, and something that I encourage any coder to at least try.
I acknowledge that the "command line" part of the equation may cause problems for debugging GUI programs, that it may be subpar for managing a large number of files, etc. Indeed, it certainly isn't for everyone or every task; however, for the majority of the data-slinging / scientific computation / non-graphical coding and development I do, I wouldn't use a visual IDE if I was paid. The reason why I believe Linux is pretty advanced is because it supports an array of powerful tools like vim, make and gdb.
If we start buying CDs then the terrorists have already won.
Does an IDE make you dumber?
Or does the lack of an IDE just mean most people are turned away without even bothering to try?
What a fantastic fantasy world to live in. Did I miss something, or is the software that millions of people run worldwide on Windows PCs somehow not 'real software'? Did the Windows developers who wrote large and/or mainstream applications such as Word, Photoshop, Quark, Winamp, Skype, etc somehow not actually know how to program?
I really would like to hear more about these 'hard facts' of programming...it makes it sound like it is harder to program for Linux - is this supposed to be a good thing? However, I don't believe this, and suspect it's the usual macho Linux bullshit that some F/OSS advocates seem to be afflicted with.
Luckily the rest of us can just get on with programming our software for whatever platform using the most appropriate tools, instead of banging nails in with our fists.
This needs to be repeated loudly and often. C/C++ is a great language, but there are only a very few instances where you really need to use it. C/C++ is optimized for making efficient use of hardware resources, CPU and memory in particular. On modern hardware, this is seldom the limiting factor -- you are far more likely to be constrained by I/O (network bandwidth / latency, database queries, etc). If you really need that kind of low-level control or cpu optimization, it's usually isolated to few critical functions -- the majority of the work that wraps those functions is better handled by a higher-level language. Writing an entire application end-to-end in C/C++ is usually a mistake
More importantly, most projects are constrained by PROGRAMMER TIME. A language that optimizes programmer efficiency rather than hardware efficiency provides a bigger benefit for the vast majority of development projects. Why write 100 lines of C or Java code when you can accomplish the same task with 10 or fewer lines of Perl, Python, or Ruby? Programmer productivity really soars when you have an easy-to-use repository of pre-written code modules like CPAN.
Why is it that the proponents of "one nation under God" are so eager to get rid of "liberty and justice for all"?
Kdevelop is very close to VS in features, and much better than Eclipse for anything other than Java. I have done lots of development in C++, PHP, and Python using kdevelop.
It's hard to tell if it's kdevelop itself that's better, or if I'm comparing Qt with MFC, but for me at least, developing in kdevelop is several times more productive than in Visual Studio.
Besides, the fact that Qt is now very well integrated with Python brings even more productivity because we do not need to use C++ for GUI development. I don't know how well Visual Studio handles GUI development in Python, but I certainly do not miss the old days when I did develop for Windows using MFC and C++. Even better, there is PyQt for Windows, so you can do multiplatform development in kdevelop.
In my experience, the most productive platform for code development is a kubuntu machine with kdevelop creating Python code with Qt, using C libraries where needed. For integrating C libraries in Python I use swig.
Well, you're comparing a VS version from what, 11 years or so ago, to a current version of Anjuta, or Eclipse... Honestly, I was a bit put off by Visual Studio .Net and 2003... 2005 is much better than any other VS version. Will probably try another Linux run before too long... I ran it for about 8 months as my main desktop last year, but switched back to XP, because 80% of my time was work related, and spent in a windows VM. Linux is a constantly moving and growing beast, though it would be nice to see some consolidation among some of the tools in Linux... Sometimes all the choices are simply *TOO* much to even have enough of a comparative grasp on to make a good decision.
Michael J. Ryan - tracker1.info