Hardcore to Be Pushed Aside This Console Generation?
Gamasutra asks questions directly of analysts on a semi-regular basis, in a feature they call 'Analyze This'. This week they quiz analysts about the rising influence of casual players, and what this means for the dedicated hardcore gamer. The ubiquitous Michael Pachter: "I think some portion of family growth will come from aging of original Xbox owners, who will have families of their own and will likely play games with their children. I also think that newer features on the Elite, like the 80GB hard drive, will encourage more family activities, like downloading TV shows and movies. In essence, I don't see [Microsoft] trying to cannibalize the Wii audience, so much as to trying to offer an alternative with the Xbox 360 as the home media center. I don't think that there is any real threat to the long-term survival of the Xbox 360."
Downloading TV shows and movies are family activities? That doesn't sound like a very rich family life to me. Family activities are things like sailing trips, playing scrabble, and laughing at Dad's grilling abilities. Or even waving wands around in front of a TV in a game of Wii boxing...
I don't think that there is any real threat to the long-term survival of the Xbox 360.
This is hardcore. As good as you play your games, eventually the console will be emblazoned with the infamous words "Your deeds will be remembered" and it will stop booting.
"just to keep them occupied while they're fornicating in the back room with the neighbor."
The kid or the parent? I sure wish I could've fornicated with the neighbor (down the street, not next door mind you) while playing my video game system when I was a kid. That would be sweet!
Gaming will cease to be a teenage phenomena, it won't be something that kids do that their parents don't understand, being a "gamer" won't put you in some sort of "elite" hobby, you'll just be a normal person.
Other than that, things won't change, except you'll have more choices. While the casual gamer market is growing and has the potential to be very large, the hardcore gamer market still has plenty of money to spend, the game industry knows that, and they're already set up for and experienced with serving that market. They're not going to completely abandon it to make minigames, the industry is just going to grow to cover the new types of games.
The only thing that will really change for hardcore gamers is that they'll increase the amount of bitching they do about all those ordinary people trying to pretend that they're real gamers. "They don't know what it's like, they've never played for 14 hours straight, they don't have eight obsolete consoles stacked in their basement, why don't you go play on your cellphone"
The market isn't shifting to casual games, it's growing to include them. Things might look a little strange right now because publishers are testing the waters a bit, but it'll balance out soon enough. Valve isn't going to abandon Half-life to make bejeweled clones, there will be plenty of MMO's and RPG's in the future. There's not much to worry about.
One time I threw a brick at a duck.
I maintained a personal branch of Wine so I could have more function keys in World of Warcraft -- Linux supports more function keys, so I remapped them into modified keys WoW could handle. I've learned programming languages to work on games. I semi-regularly put in 16-hour days of gaming when I'm looking to destress. I have not one, not two, but THREE game-playing devices with me everywhere I go.
I could give a shit about another "40-hour" FPS, but surgery or hypnotism would be involved.
The Wii is the best thing to happen to my console gaming experience in years. The PS3 is utterly irrelevant to me as a gamer. Yeah, yeah. Cue the people claiming I just can't afford one; I've had one since last December. I run Linux on it. The games are just more derivative crap. The total interesting play time of every PS3 game I've seen put together can't come within a full working week of what I've gotten out of Wii Sports Tennis alone. Paper Mario is the first platformer since the Genesis Sonic era to do something I haven't already gotten bored with.
You think I should consider kids who can't get off on a game unless it's gory and their parents don't want them playing it to be "hardcore" gamers? I don't. When they're into gaming enough to write games, when they've been playing games more than a few years, then they can talk. Until then, they're just wannabes.
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Nowadays? Son, video games have been babysitters since 1989.
"...aging of original Xbox owners..."
Uh-oh, I owned an original xbox! And I've aged since I bought it! Does that mean I'm, supposed to have a family?! I'd better get to work! Who knew being 20 would be so much work?!
Anyone else think the comments just weren't rendering right before they turned off ABP and saw ads?
Gamers carried the console manufacturers before the "casual" gaming boom and will be the ones who carry it afterwards. There are have been numerous casual gaming era's before and though they make for interesting blips in the manufacturers and developers bottom line, they don't last. Anyone remember the early 80's? The biggest contributor to the great video game crash of 83 was the over abundance of crap in the marketplace. Abandoning the "hardcore" gamer market which has higher expectations, demands more complexity and can not be fooled by licensing deals and pretty graphics sounds like a great idea in the short term but in the long term will only lead to disaster for the industry again. There is a place for casual gaming, and a great opportunity to introduce the non- initiated to gaming, but it's just that an introduction.
I agree that Sony will win the HD format war, but I don't believe that it will convey any real advantage to Sony. The uptake on HD formats has been incredibly slow. Even if Sony were to wipe out HD-DVD tomorrow, they would only inherit a very small piece of market share.
I have to disagree. If the PS2 proved anything, it's that very few gamers will support more than one console in their home. The hardcore types had a Gamecube (only $99!) as well, but that didn't stop the GCN from being the worst performing console that Nintendo ever released. (~22 million units worldwide) Microsoft didn't fare much better, just barely edging out the Wii's sales. (~24 million units worldwide)
All this adds up to a single, inescapable conclusion: The casual market is a zero sum game. There can only be one winner who takes the lion's share of the market pie.
This is what a lot of people keep missing. The PS2 continues to go strong because it appeals to the casual gaming crowd. It may have initially sold well because it was a cheap DVD player, but that offered the market a way to reach the casual gamer. (Whether it was understood at the time or not.) Those customers are extremely happy with their $120 DVD/Tetris/Guitar Hero machines, so why should they spend $600 for a PS3? The answer, of course, is that they're not going to. They may purchase a Wii, but it's only because it provides gaming possibilities that their existing machine doesn't. And they don't need to break the bank to get one.
Javascript + Nintendo DSi = DSiCade
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The hardcore gamer is a myth of the industry.
My twitter
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i play xbox 360 with my brother sometimes... its very cool... my brother is 30 years old hes pretty smart... he has 45 iq its the same as heis shoe size.. pretu good considaring 100 is full.... xbox is cool but xobx 360 is beter... i am masetr chief from halo... bcz when i played halo for the second time i knew what was going too happen befor eit happend... so im takeru... its pretty cooll... sonic is cool... i dont like tails though bcz hes sonics girlfrend... i want2 be sonics girlfrend.... sonic is so fast and handsome its increddibnle... sometimes... together... my mom and dad are brother and sister... its prety cool i gess... i herd its prety normal in america.... they love eachother like a father and daugher... theyr so cute together... together... sometimes... xbox... my brother is in wheel chair... but hes cool because hes smart... yea... the boy in the basements said he isnt smart and he say bad thing about my dad... but its no mater... he is chained up... in basement... together... xbox... yea... maybe... xbox is pretty cool bcz they its like games... together... sometimes... i hear screaming from basement... dosnt mater... the boy there is happey.... yea...
What Pachter is forgetting is that the casual market very rarely buys more than one console, which completely screws up the whole "hardcore first, casual second" strategy he's suggesting for the 360 and PS3. That simply won't "work" in the way he thinks it will, because by the time the 360 and PS3 are ready for casuals the vast majority of them will already be playing the Wii. That the Wii has also attracted some number of hardcore players is the icing on the cake.
It will "work" in the sense that Sony and Microsoft might turn a profit, but not in any sense they'd like. It's a strategic failure to let a competitor horn in on your turf while simultaneously leaving them to frollic freely on theirs. The "tried and true" strategy worked previous because everyone was doing it. You don't have to delve far into history to see how often the "tried and true" got usurped as humanity moved forward.
By the time the 360 and PS3 hit the "magic number", it will already be too late. Assuming the PS3 drops at the current rate, that's a $100 drop every 8-9 months, putting the now $499 PS3 at $199 in August 2009. That's 2 full freaking years of letting Nintendo run amok with the casuals. Sony is going to need exclusive rights to Spore in order to rip casuals off of the Wii by then. Nothing short of that kind of casual star power is going to cut it.
Barton:
An 8 to 10 year lifetime might work, if the PS3 attracted the casual crowd. The casual crowd isn't quite as obsessed with aging graphics as the hardcore, and so will keep an older system long after hardcore players have shelved or sold it. The inherent problem here is that the Wii and DS are picking up all the casual players. Unless Sony can find a way to break them away from Nintendo's offerings, the 10 year lifetime won't happen. 4 years from now the hardcore will move onto the next big thing. The Cell is a neat processor, but it is not enough to keep up with the advances that will be made as time passes.
Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
I hear that many kids have to give up video games entirely before they can fornicate...
"He who can destroy a thing, controls a thing." --Paul Atreides, Dune
Heh... She wouldn't have had anything to do with your pimply arse- especially since you were one of those videogame geeks...
I don't see [Microsoft] trying to cannibalize the Wii audience
I hear Steve Balmer eats three Wii users for breakfast, a Sony executive for lunch and banquets on 8 Google workers for dinner. For dessert he he eats puppies and ice cream.
Ever try catching those stupid fish in Zelda? took me forver - way harder then anything else I've played!
We'll do it doggy-style so we can both play Halo.
This: "Microsoft didn't fare much better, just barely edging out the Wii's sales."
:P
Is supposed to read: "Microsoft didn't fare much better, just barely edging out the GCN's sales."
Minor fubar on my part.
Javascript + Nintendo DSi = DSiCade
Try again, closer to 1979.
I know a lot people, especially women in the 20ies, who love the WII but never really played video games before. My best friend's wife wanted one for her birthday...and she is one of those extremely high maintence girly girls that normally wants a new Coach purse or a day at the Spa. But this year she wanted a Wii. It's a great party box.
"The problem with socialism is eventually you run out of other people's money" - Thatcher.
As a casual gamer I don't play many games. I don't have level 70 wizards, I don't have dedicated gaming TVs. I haven't logged very much time at all on any game. But I have spent many hours with my family and my boys exploring the non virtual worlds around my home. The mountains, the coast, the local lakes and rivers. I choose to invest my time in those around me.
What is the epitaph of the hardcore gamer? Out of the finite number of hours we have to live, how many would you want back at the end? What did you accomplish in those hours that will outlive you? Who will remember your deeds? Thank you hardcore gamer. Thanks for immersing your time in yourself and yourself only. Thanks for carrying an industry on your back so I can casually play some titles that mean nothing to me. Thank you for staying inside and not crowding the places I like to take my family and friends.
I have nothing against hardcore gamers, unless they become elitists. I feel your accomplishments are the opposite of elite.
Would complain about the mass addition of new people into their hobby.
Sigh.
The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
You mean like The Sims outsold any FPS ever, even without counting the expansion packs? Don't mistake your own preferences for the One True Blockbuster. There were a _lot_ of games that sold very well in spite (or maybe because) of having little or no violence.
Don't get me wrong, I'm not against violence as such. But if you're going to make claims about what sells, it would be, you know, nice, to actually look at some sales numbers and not just extrapolate based on what _you_ have bought. Not everyone is a clone of yourself.
A mistake many people make is assuming, basically, "there are so many violent FPSs, because everyone wants to play a violent FPS." Actually, wrong. The rise of the FPS was based on the fact that what counts isn't the raw sales, but sales minus expenses, a.k.a. profit. At the time when FPS was rising and, say, Adventure games skirted with extinction, actually adventures were a growing market and routinely outsold FPS. But the costs of making a modern adventure were rising faster, whereas an FPS was damn cheap to make. A FPS could make a bigger profit even if it sold half the number of copies. _That's_ why everyone rushed to make an FPS.
Violent games as a more global category, are a vaguely similar case.
Coming up with an idea like Sim City or The Sims or Civilization or Tetris, is something that requires someone to come up with a brand new idea. And it turns out that there's a severe shortage of people with ideas that are (A) genuinely new, and (B) not crap. And there's a lot of risk involved, since basically you're not sure of point B until you actually launch the game. You're betting a huge bunch of money on something that you don't know how many people will like. Being a new idea, the marketting department can at best take a guess.
By comparison, it's a no-brainer to make a violent game. Wop-de-freakin'-do, so this time it's with more damage textures and more death animations. That's sooo creative. Not. And you already have a good idea of the market too. You just need to look at how many people bought last year's game, and you can have a pretty informed guess as to how many will buy the remake in higher (and gorrier) res.
So the fact that everyone and their grandma does a violent game, isn't because it's the only thing that sells. Quite on the contrary, the other category outsells it quite often. They do violent games, because it's the simple, cheap, no-risks way out.
A polar bear is a cartesian bear after a coordinate transform.
Paleotechnologist and connoisseur of pretty shiny things.
I always assumed I fell somewhere in between a "hardcore" gamer and a "casual" gamer. I play a lot of games but I am not terribly good at them. I am even willing to invest a few hundred bucks (which don't exactly come to me with any great speed) for the new experience. However I simply can not afford an HDTV I don't care about how crisp it is 800 bucks for a TV that may or may not last is way out of my price range, I'd rather spend the money on tons of DVD movies and women. I have no plans on buying an HDTV either and most people I know, the ones that live in the real world and not in their parents basement generally don't have any plans either (unless they watch a lot of football). Anyway all these factors lead me to waiting in line to buy the Wii on the first day. When I lived with a bunch of people the WIi was great we spent lots of time playing it, making Mii's, Rayman, Trauma Center but then all of a sudden the games kind of dried up. I did not enjoy Paper Mario and now that I had to move to another city because of work I find myself unable to entertain just myself with the Wii, I wish I had a 360 now. The Wii is a great idea but I hope it doesn't get Nintendo disease the very same lack of games syndrome that killed the n64 and gc. Oh Well
Back when the games industry was based on creativity and not goreporn, the shelves were full of interesting, well-crafted games which succeeded based on the merits of their gameplay and the quality of their content instead of the degree to which they satisfied the bestial bloodlust of the left side of the bell curve.
There's also no rule which prohibits violence from existing in a family-oriented game; nobody's complaining about chess. An avoidance of games whose entire basis is to immerse the player in an orgy of murder does not equal a prohibition on violence or violent content.
I had an Atari, and a TI99-4a (4) before NES (24) (is number of games). 3DO (58), SNES (32), Gamegear (18), Saturn (48), GB, (22), GBA (28), N64 (23), PS(64), Dreamcast (32) paying $50 for a console and averaging about 20 games per year in approximate order of purchase. The GC (68), and PS2 (48) cost $80 and $120 but came bundled with Sunshine and Kingdom Hearts. I plan on buying an XBox soon but $90 is still too expensive for the value. I've always followed game ratings and bought games over a 7 on the Gamespot rating system. I've had 3 kids since the NES who grew up with at least 3 consoles in use in the house. I would say the 3DO, Saturn and Dreamcast had the best content so far. But I never bought a GTA or RE. Memorable purchases were Super Mario Bros(NES), Gex(3DO), Incredible Machine(3DO), Mario Kart(SNES), Echo(Gg), Nights(Sat), Warcraft(Sat), Mario/Starfox/Kart64(64), Ocrina(64), Worms(DC), Crash, Spyro(PS), ... I'm not going to keep making you read. The last 2 months Double Dash, Twilight Princess and Soul Caliper for GC and FFXII and Kinetic for PS2 have been played a lot. As I look over the catalog of games we own many are "casual games" by definition. Many "casual games" often appear to be multi-player or "party" games.
Have I been a casual gamer for the last 30 years or are we hardcore? Wish I could write more but I gotta go.
...will encourage more family activities, like downloading TV shows and movies. Is this really where society is today? In my childhood, the whole point of family activities were to keep us away from brainlessly watching the TV./* No Comment */
When PopCap ports their catalog to the Wii, I'm there. Actually I might want a port of Puzzle Pirates as well. I can't stand Nintendo's party games.
Done with slashdot, done with nerds, getting a life.
Well Microsoft did sell the thing on it doing things better, bigger and more beautiful right. With the hardcore ability to play against others for hours in ranked competitions and oh yes you have a gamer score card.
That isn't what most casual gamers attract in the end though. Sure the bigger, better and more beautiful is always welcome. But a casual gamer might not have the time for 3-4 hours long game runs. And that is not long if you are a hardcore gamer, those can easily take a whole day trying to beat a few more levels to get all the extra secrets! Like Tekken in what you had to be really really a grinder to get used to the different combo's. Where after 80 hours of play you finally could beat every other character with your choice character. To start all over again with another character! That is hardcore..right
That is fine if you are a child, if you don't have to study, or if you don't have a job and children. Once you got them you can sell your stuff! The few "leisure" games like oblivion, viva pinata and I am sure a few other ones that you can pick up for an hour or two hours. There are not to many of those on the XBLA or the Xbox platform. And the few kiddy games..hell you earlier see a child fire up a PS2 to play them because they look all the same anyway!
Now the other side, the media reciever, well sadly it is "bundled" to be wired up to Windows Mediaserver Edition. Let not every house has that lying around! DVDs'? We already got a dvd-player, HD-DVD's? Dont expect them to fork out $200,- for a HD-DVD to hook up to the Xbox360 if they also can buy a stand alone HD-DVD player!
No the Xbox360 is still way to wired up to the hardcore gamers, even the "elite" doesn't helps that much!
Codefile Defected to another Hexadimal Range refresh your CHAOSTACK.NLM file with a new copy
It's time for casual gamers to assert their overwhelming majority and say "No!" to the endless demand for screaming fast video cards that overheat, stuff with so many buttons even a Tellusian gets confused, and this obsessive focus on "power" over "fun".
I vote for Fun.
-- Tigger warning: This post may contain tiggers! --
I'm a serious gamer, but I'm tired of the "hardcore" crowd. It's becoming a cliche like the "extreme sports" fad. I'd like serious, involving games... but I don't care about shit like high-end graphics, or shock-value elements like lots of blood and sex everywhere, that the hardcore crowd seems to be getting at. I'd like a game that will immerse me in its game world, or tell a good epic story, or something to that extent.
Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
As a longtime gamer (starting with Atari), I'm not sure this is a bad thing. These days, it seems the "hardcore" gamer is the one who perfects their Halo or Half-Life skill, or who sinks 8 hours a day 7 days a week into WoW. In other words, hardcore now means large-time-investment. For those of us who love to play games but just don't want to invest that much of our lives in them, it would be a good thing. I liked to play WoW, but having to skew towards the "hardcore" players made the game less fun to casual players like me. So it would be great if it opens more niches like an "MMORPG for casual players."
... is my awesome Voodoo3 3500 with TV in/out!
It still kick major ass... Starcraft looks awesome!
I only look human.
My mother is a halfling and my dad is an ogre, so that makes me an Ogreling
It's funny how the commenters can't even make up their minds what exactly this mythical "hardcore gamer" is. GTA is a hardcore game! But no, a lot of girls play it, and it sold a quantillion copies, so it must be a casual game. Bejeweled is hardcore, because people are obsessed with it and play it for days at a time! But it's an online flash game! It can't be hardcore!
People think FPS are hardcore, but FPS are one of the most common genres. How can FPS be hardcore if everyone plays them?
I consider myself a hardcore gamer. I own about 50 consoles. I own three Arcade Cabinets. And what consoles get the most playtime? The DS and the Wii. I'm playing Animal Crossing and Brain Training and Wii Sports and Wario Ware and Mario Party 8. I'm playing games that are supposed to be for casual gamers! Shame on me!
Meh. This whole "Harcore vs. Casual" argument is bullshit. Developers and Publishers are starting to figure out that there is a sizeable amount of people out there who like games other than FPS. And they're starting to make games for them. But this isn't taking anything away from all the people who want FPS and car racing and shooting aliens: It's making the market larger. If you look at the sales numbers for consoles, the PS3 is selling almost as well as the PS2. The 360 is selling as well as the Xbox. So the market for these consoles isn't shrinking. Yet, the Wii is selling as much as the other two combined. What does that tell us? It tells us that the traditional genres aren't being pushed aside by the new games. They are entering the market in addition to the old genres. We hardcore gamers must not be afraid of Brain Training and Nintendogs. There is no shame in playing these games, and buying Wii Play does not mean that you can't also enjoy Gears of War and Motorstorm.
Let's not be whiny and afraid. Let's be happy that we have more choice, and that our hobby is being enjoyed by more people. Maybe normal people will start laughing at Jack Thompson once they've put hours into Brain Training and Nintendogs, and maybe even played a few rounds of Metroid Prime: Hunters (because who says that casual gamers aren't allowed to try out a few "hardcore" games, too? who knows, this might actually increase the market for "hardcore" games!) and have found out that games are normal pastime and not the work of satan.
I used to be an avid arcade games player...I used to spent about 1-2 hours on arcades per day, with my friends, trying out many different games. But now arcade games are dead. What shall I do? I can't spend hours on WoW, it's boring. I need quick game fixes, preferably on co-op games. I only play PC games in 'god' mode as as that I can admire the latest fx.
Nintendo has the solution for me: the Wii. Casual gaming is the most entertaining form of gaming: no stress, just having fun with your mates in the living room, etc.
What is a 'hardcore' gamer?
My first video game was Dark Castle on my Dad's Mac SE in 1987. I was three at the time, and I've played video games ever since. My first games console was a Sega Master System II (I lived in New Zealand, where Sega was generally bigger than Nintendo). Since then I've owned a lot of systems. I generally play FPS and RPGs, though I'll happily play other genres provided the game is good. While I haven't upgraded to a PS3 or Wii yet (lack of software I want) I currently have a 360, Gamecube and PS2 hooked up to my HDTV. My collection of games playable on the three systems (including Xbox games) numbers at least 120. I have a high-end gaming PC as well.
For me, the most important thing is intellectual engagement. I play piles of RPGs primarily because I like stories. A lot of the games I have enjoyed have been purely due to the quality of the art (and this does not at all imply that I like flashy graphics!). I like my games to have depth to their gameplay. I don't care if the gameplay is not vastly different and unique - some of the best games I've played have been very conventional. In fact, I like the conventional nature of the gameplay, I find it reassuring and I appreciate the fact that due to my previous knowledge I can easily jump straight into a new game and begin to play and enjoy it without re-learning everything. I like conventional gameplay because I am easily able to tell whether the game is a type which will interest me without having to purchase it.
I don't consider myself to be a hardcore gamer. I just like playing certain types of games. However, I suspect that I am exactly what the industry considers to be part of their 'hardcore' market. What is it that makes me different from someone who plays Wii sports for several hours every day? Or someone who plays DS games for half an hour every morning and evening during their commute to and from work on public transport? What about the people who clock up dozens of hours playing Pokemon, building spreadsheets to track statistics and optimise their gameplay? Are they hardcore, or casual? Are they more or less hardcore than me? If they're casual, what makes one more casual than the other? If I was to collect piles of games but hardly ever play them, am I a hardcore gamer?
The whole act of compartmentalizing gamers into two seemingly opposed factions and then attempting to set them off against each other seems pointless to me. Especially when the two factions are so nebulous. Neither side seems to have a clear definition, and there is no reason why they can't both coexist. About the only real distinction that I can see is a purely mercenary one - casual players are numerous, but generally don't buy many games, where hardcore gamers are willing to sink more money into it. Casual vs Hardcore seems to be a fabrication created by marketing and the media.
In reality, gaming is more akin to music. There's different instruments that are played in different ways. Some are more accessible, and some are less accessible. There are people who aren't interested in playing an instrument. There are people who picked up a cheap guitar and learned a few chords. There are professional musicians, for whom playing their instruments is a full time passion. There are people who design and build instruments. It's not two diametrically opposed camps - professionals and amateurs or something - it's a whole continuum of different levels of interest, skill and engagement. In gaming, there seems to be this feeling that somehow higher availability of cheap, simple, accessible casual games will somehow lead to the more 'hardcore' games disappearing. It's like proclaiming that being able to buy cheap mass produced guitars from China is going to put Fender out of business or somehow stop them from making professional-level instruments. Nonsense. As long as there's a viable market for enthusiast-level equipment, they're not going to go anywhere. On the other side, a lot of casual gamers tend to deride people for playing the more 'h