Flash Player 9 Gets H.264 Support
ReadWriteWeb alerts us to the release later today of Flash Player 9 Update 3 Beta 2, codenamed Moviestar, which will support H.264 standard video as well as High Efficiency AAC (HE-AAC) and other improvements. Adobe engineer Tinic Uro, who works on the Flash Player, has more technical detail on his blog.
So is this the corresponding software support behind YouTube's earlier announcement that they'll be serving H.264?
Now let's just hope it doesn't take an additional 6 months for this to make its way into the Linux version. Flash Player 9 for Linux came out some months after Flash Player 9 for Windows/Mac did.
omg first?
Sweet, now we can be annoyed by advertisements in HD, at 100x the bandwidth!
Linux support coming in 1,000,000... 999,999... 999,998...
Actually, a million seconds is less than two weeks, that's far too quick!
Moderation Total: -1 Troll, +3 Goat
Various choices I've recently made (like using amd64, and dumping Firefox for Konqueror) mean that I've not been using a Flash player at all. So far, I've missed out on things like:
* The BMW website
* Countless links to clips on Youtube
* Advertising banners
* Homestar runner
Some of these things might have been mildly useful, but I can't say I really miss any of it. I'm not sure having the Flash player installed is worth the annoyance and distraction it usually ends up driving me to. If I'm honest, Flash player has seen the most use when I've been bored, depressed, procrastinating or similar.
I'm quite enjoying being Flash-free.
I was under the impression that flash 9 was already using h264. If not, then what were they using before ?
You just need nspluginwrapper.
It's a 64 bit plugin, that spawns a 32 bit shell running the Flash plugin.
Maybe I have very old ideas about programming, but... why not fix the fundamental flaws in the software first, before adding features... (I thought it was only the linux 64 bit version missing, but fortunately I was wrong)
Any chance you Flash guys can add in a Java machine, some new 3D algorithms, and a salami slicer?
This may be a dumb question, but what other media players already support H.264?
But most of the world (and me!) enjoy watching dumb clips on youtube.
:-(
That's going to mean we stick with 32 bit firefox for the moment
There are shills on slashdot. Apparently, I'm one of them.
Due to a design flaw in ActionScript 3 socket handling, compiled Flash movies are able to scan for open TCP ports on any host reachable from the host running the SWF, bypassing the Flash Player Security Sandbox Model and without the need to rebind DNS.
You can see a proof of concept at the site, and it's quite interesting to watch. This happens inside your firewalled network, just by browsing the internet.
http://hackersblog.itproportal.com/?p=720
Politics is Treachery, Religion is Brainwashing
Once sites like metacafe and youtube start offering their content via h.264 streams we can ditch flash for video altogether.
// "Can't clowns and pirates just -try- to get along?"
youtube-dl and ffmpeg make the flv container useful, even for those without flash. For those with flash, we'd know they had the theora codec available - so flv/theora becomes a viable delivery method and flash becomes the enabling tech.
What have Adobe got to lose?
As much as I hate 99% of flash content out there, I find Firefox + Flashblock works nicely. I can block all flash, yet allow it to show for Youtube and Home Star Runner, which isprecisely what I've done. If I need to access some flash based element of a page I can, otherwise it can stay off and not bother me.
So maybe finally YouTube won't look like crap. Fullscreen is a joke.
I've been waiting for ages for them to make the realtime voice codec available to anybody for development without reverse engineering their software or paying extortionate fees to a third party company who seems really reluctant to license the codec.
:\
And in the first place, why couldn't they have used an open standard that every already supports, if they had've done you'd see hundereds of Flash based VoIP applications out there already.
I don't mind Macromedia Flash, but it's just not open enough for my liking
I'd be happier if they'd get up off their asses and finish a 64bit linux flash player.
At the same time as doing this they are dropping for older codecs in the new file format that supports H.264 and AAC.
All this this move is the industry moving to freshly patented formats before the patent protection drops on the old stuff. They even admit themselves that the new support isn't intended to offer improved quality, and because of the limited profile it won't.
We should fully expect to see the old FLV format discontinued in a revision or two.
Nothing more to see here. Move along.
Has anyone found the download link?
The version of Flash from this page: http://labs.adobe.com/technologies/flashplayer9 seems to be a beta version from June 11.
I'm tired of whining about this one, just ready to write off Flash as some kind of archaic technology, but maybe someone from there will ready this.
WHEN ARE WE GETTING A 64-BIT FLASH PLAYER FOR WINDOWS???? XP x64, or Vista x64. Hell, even a crappy beta would be fine.
It's been four @#$%ing YEARS since Windows XP x64 came out. It's time to quit making excuses. It's time to shit or get off the pot. Maybe it's time for Silverlight instead?
Sure, we can use this workaround, but 64-bit is common now. We should have native ports.
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
Although the mentioned release is for the PC, I'd say this has a major impact on another realm: mobile devices. I'd even go so far to speculate that this is one of the main reasons for implementing H.264 (the blog just says "our customers want it").
... (a.k.a. converged services)
In most mobile standards (e.g. 3GPP, DVB), and also for IPTV, H.264 is the required video codec. So unless an environment can support it, one way or the other, it is not relevant for implementing services with it. This was a drawback of Flash in the past, I reckon it's now back in the race. With H.264 and AAC capabilities, it is possible to implement mobile (video/TV) clients. And: as Flash is supported on many different devices, you can use it to offer a service that is available on PCs, mobile devices (phone, PDA), set top boxes,
Took Adobe a while to realize that without H.264 the road will be rocky, no matter how good their supported video codec is, just because it's not in the standards.
My cats ate my karma. They also wrote this comment.
At least the PSP browser only plays flash 6 and has too little memory; so, no YouTube.
It's better to be the foot on the boot than the face on the pavement. ~~ tkx Kadin2048
The article claims that that Adobe said it will use hardware acceleration for H.264.. Are there any more details on this?
Is it Windows-only? Probably.
Does it use DirectX video acceleration APIs (do they handle H.264) or maybe OpenGL shader (GLSL) offload? If it's the second, it would have a chance for Mac and Linux support too.
In which user agents can DHTML play a sound whenever the user does something, such as playing a "rustling leaves" sound when the user moves his character next to a tree and presses the use key?
In which user agents can DHTML or SMIL synchronize an SVG animation with an audio object?
And never for the Nintendo Wii, which is a drag, it is used almost daily to view youtube at my house.
Maybe it's just the particular system I'm running for my media pc (WinXP with an old Radeon 9600Pro video card), but I cannot get flash video to run full screen on my TV. Essentially all other video has no problem fitting nicely on my TV by simply specifying theater mode in ATI Catalyst for the TV, which is set as a secondary monitor. Does anyone else have this problem or know of a work-around?
I use Opera so I can block content selectively. The typical IE + Flash user experience though is to load a site, then watch your CPU slam to a crawl as it tries to play 6 streaming video banner ads at once while some massive, page-blocking shape pops up with another instance of Flash.
Flash really sucks. It was bad a little while after its introduction, but has only become more of a pain unless you have a brand new PC and are viewing a site kind enough to only embed one instance of Shockwave / Flash. What it needs is an off switch since on a lot of movies you can't even right-click and unselect "play" anymore.
Prior to launch we discussed long and hard what video codec and format to go with. In the end we decided on H.264 encoded QuickTime files with AAC audio. Primarily we made this choice so that we were offering higher quality video than was available on the likes of YouTube, while understandably taking a hit on the QuickTime install base when compare to Flash.
Now, this recent Flash development could be a good thing in the sense that all our existing H.264 files can now be used in the new Flash Player, which would significantly increase the install base for users who can view our content.
However, if YouTube starts offering H.264 files, and thus increasing quality, where to now to provide a compelling differentiator for Kapital Moto TV?
Of course we still have the niche content, editorial control over the content and an existing userbase, but for all intents and purposes YouTube has caught up when it comes to viewing experience.
Do we simply start offering larger resolution files? 640x480 for example. What are the other differentiating options?
Brought to you by the author of such childrens' classics as "Some Kittens can Fly!" and "All Dogs go to Hell."
H.264 was added at Apple's request. they are currently streaming h264 to iPhone ad Apple TV users, Both of these devices use H264. I don't know the agreement between Apple and utube but I'd bet Apple is helping to pay for the re-encoding of content to h264. Now it looks like they decided to take advantage of the re-encoding of their library and add h264 to Flash. It's good to move to an open standard like H264
i'm sure we've all noticed the way in which the ignorant flash bashers round here have gone a bit quiet lately - or maybe they're just getting old and dying out?
this kind of news will serve as a nice cup of "shut the f**k up" to the remaining few c***s that just don't get it.
disclaimer: I work on a startup project that is based in flash video
this is definitely a game changer, although it doesnt seem like it is getting picked up by the major blog/media sites. It simply comes down to how this will affect the economics of producing good web video and monetizing it. in a nutshell, on2 basically gave away the decoder to adobe for the flash player but kept major control over how the encoding tools could be used. They essentially jacked up the fees on encoding to make their money thinking they had a free ride on this one, and with the rise of web video / youtube, their stock price soared in the past 2 years. The big advantage they have over the other guys in flash video, ie, sorenson, was quality --- notice youtube's quality is not that great, even though the file sizes are comparable? It's cause they use ffmpeg on the backend to transcode video to the flv format. The obvious question now, IS --- why doesnt youtube use on2's superior vp6 codec and get the pretty video? Becuase ffmpeg cant legally support it (I dont think, but ive seen hacks) and to license from on2 is just not economically feasible from a business standpoint (disclaimer: I do not know anyone at youtube, but we have ran into similar problems with our product, and I'm extrapolating their situtation with the logical conclusions.).
I sorta figured someone out there was gonna get ticked that there was a gatekeeper sitting on a major web tech, and I knew something had to give. I think the first clue should have been the fact that youtube was transcoding everything over to h246, but I figured that was initially just for my personal enjoyment on my iphone. <grin/> Apparently they knew a few people over at adobe. The second clue, and you cant keep things like new major codecs in the worlds most dominant web video platform a secret --- was that on2's stock price has dropped from around $3.69 three months ago to $1.48 as of this morning.
so. where does that leave web video? Well, as soon as I saw the news last night, I began checking the legal issues with transcoding to h264 for our project (does ffmpeg support it, cost, etc) and apparently, its a very accessibly standard. It's going to work with the existing netstream and video objects (whether you like them or not! whats up with the stuttering issues, adobe?) so our video editor should be able to mix sorenson, vp6, and h264 video content all in the same project (in real time, with effects! sorry, quick plug) which makes me very happy.
As far as the legal constraints or fees, I dont think their are any (please correct me here if im wrong, i do need to know myself). ffmpeg supports it out of the box ( apparently you can make standard h264 video files, or you can make a flv using the h264 codec, although the new file format the adobe guys are workign with seems to be superior.). For raw source code, Video Lan has an encoder: http://www.videolan.org/developers/x264.html
I guess the big issue now is --- once we all start publishing and remixing HD content, uh, where is the bandwidth gonna come from?
You think most C programs people see are viruses?
Well, I guess that might be true, depending on your point of view -- C itself is a virus.
Is this where I say "Eclipse is almost as nice as my Symbolics machine", or where I say "the internet is almost as nice as when it had no ads"?
(I had started a much better comment but Firefox crashed.)
From what I here, Flash support in alternative devices (e.g. Nintendo Wii) is hindered by the fact that you can't get a Flash 8 SDK. I'm assuming then that YouTube currently requires only Flash 7, which implies that improved video quality (requiring a new Flash version) will break compatibility.
An edit button would be nice right about now.
H.264 is great but it does nothing to address the container format like AVI, MP4, MKV. I honestly prefer MKV as it is an open spec and has a lot of nice features. AVI has been dragged along with windows and MP4 while ok, doesn't do some things well like subtitles. You can essentially dump H.264 streams into any of the three container formats (AVI is a little bit of an issue but it can be done), but because there's no standard, you end up installing all of the splitters for each of the containers. That is a pain in the ass.
They need to come up with a standard container, or a container like MKV needs to gain massive popularity. It's getting pretty annoying having to install three different components (player, codec, and splitter) to play a file. Mplayer has everything bundled but I think it could use more interface work.
Thanks for the link.
The article said "the new Flash Player will be available later today" and the article is dated August 20. So I assumed the new player would be available this morning, August 21.
Apparently, the press release mentions "later today" as well, but is dated August 21.
I guess I'll have to be patient.
Yes we believe you. Though it depends on if the program in question has been written to take advantage of 64bit. For example, encoding with LAME in 64bit Linux gives no speed improvements, and is perhaps a notch slower on 64bit than 32bit (due to no 64bit nasm). But I believe LAME 4 is being rewritten to be 64bit friendly.
On the subject of Flash Hating, I can tell you the deep fear lurking in every web developer's heart. One day, in a bleak and post-apocalyptic future, Adobe could own the web and web design the way they utterly own print media. They're already on the verge of this, since the vast majority of professionally designed websites use Illustrator and a bit of Photoshop to create their images. Adobe gets to charge $300-$1200 to every graphic designer who expects to be taken seriously.
The truth is: Proprietary or not isn't the question or even a big problem. It never was, even during and after the browser wars. Nobody gives a shit about any monopoly as long as the people holding it don't screw and mess around with everybody else. Imagine MS delivering a rock solid 100% css2 cross-plattform IE 5.0 for Windows, OS X and Linux back in 2001. They'd've owned the web and people would have loved them for it. MS kept screwing around *and* abusing their monopoly and got their payback for it. Firefox at 20%+ and rising. There you go.
Flash is the prime Rich Client VM on the web for a very simple reason:
It is to date by far the very best and it tries very hard not to suck.
The Flash team is so ultra conservative about security it needs MS Active X conector enforcement to make it unsafe on Windows. The plugin is even easier to install than most browsers or any other type of programm. The closest potential competitor - Java - is lagging lightyears behind in what was initially intended to be Javas key market. Even their latest semi-JMF-rebrand'n'recycle named JavaFX is way to cumbersome to use to ever gain foothold unless Sun finally get's their shit together and builds a Rich Media Client kit that doesn't suck.
Ever since ActionScript 2 Flash has been the most widespread turing complete plattform out there and just because many people can't handle it doesn't mean its evil. If Adobe would ever start to f*ck around to much after gaining a factual monopoly (which they sort of have allready) there'd be OSS alternatives almost instantly. Remember when IE owned the web? MS started screwing with the Linux, OSS and Webdev community and - Bingo! - along came Mozilla with rock-solid CSS. And suddenly nobody cared that it was a performance hog. IE had gotten so bad that Mozilla was the best. And all of a sudden we could do halfway relyable Layout without needing Flash or relying on an IE as client. Likewise with print: Adobe can own print for all eternity - as soon as they start screwing around (the still very good) Corel Draw would get a new chance in an instant.
It sure isn't very nice that there is no viable open-source, truely cross-plattform rich client that is up to what Flash can do. But frankly, people - even the OSS advocates - don't care wether software is OSS or not. If a company treats it's users and developers fair, nobody gives a hoot about that. OSS is rarely a value in itself for things other than preventing lock-in on mission critical components. Or does it really bug the p*ss out of you that your Nvidia Linux GFX drivers and the Linux binary of Unreal Tournament 3 are both non-OSS? Didn't think so.
Flash is the king of the rich client hill. And if Adobe improves on their delivery of x-plattform compatibility, performance and featureset, and doesn't water down their stuff with to much Windows-only+OS-X-late+Linux-next-millenium Apollo, Air or whatnot stunts, then Flash will continue to stay in that position. And for good reasons too. I'm also a professional Flash developer since 2001 and am allways on my toes. As soon as Adobe starts messing with me I'm outa here and telling my clients that sound + neat litte anims gotta stand back behind todays usual Ajax fare until Gnash gains some foothold (and a project site that doesn't look retarded). But as long as they play nice, deliver video that is even easyer to deploy and deliver than the entire Real pipeline I don't care very much if they own RIA, web-video and the only feasable solution for everything other that classic websites.
That's my experience from since the dot-boom anyway.
We suffer more in our imagination than in reality. - Seneca
Here's a news release with the licensing fee information, although I suppose there's a more official document somewhere: http://www.mpegla.com/news/n_03-11-17_avc.html
You didn't really think you were going to escape the content-based licensing fees they introduced with MPEG-4, did you? The good news (for you), however, is that the fee structure is fairly reasonable for your type of application. Depending on how you classify yourself, and where your revenue will come from, you'd probably end up paying nothing.
Of course, you're going to want to consult with your legal staff. But that's a starting point.
(Incidentally, sheesh. Reading all that typewriter type was mind-numbing.)
"There is a new beta of the Flash Player Update available. That's right: the beta is even available for Linux (same time as Windows and Mac).
This beta is affectionately named Moviestar due to these key new features:
* H.264 video
* AAC audio
* Hardware-accelerated fullscreen video playback (new for Linux in this beta; Win/Mac had it in previous beta)
Yep-- fullscreen hardware acceleration during video playback using OpenGL/GLX on Linux, where available... and functional. If you find that it does not work right, you can disable hardware acceleration using the "Settings..." menu from the right-click context menu. Oh, and file a bug with hardware details, video card driver version, GLX version, that sort of stuff.
If you have any questions about the new audio/video stuff, check Tinic's thorough blog post on the matter.
I would also like to hear if anyone is still experiencing the click bug (where no events are triggered in response to mouse clicks)."
http://labs.adobe.com/downloads/flashplayer9.html
Now, how well it actually works is another matter...
Just because you get modded "insightful" on Slashdot doesn't mean you actually are in real life.
Highly doubt all you want, but AppleTVs already pull raw h264 streams. So do iPhones.
Slashdot. It's Not For Common Sense