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Halo 3 Almost Done

The word from Bungie is that they consider the final chapter in the Halo story 99.9% complete. They're now in the home stretch, with time to polish. Says Luke Smith, "That last .1% percent is pretty important, however. Right now, some testing is being done in a controlled retail environment via our Halo 3 Epsilon. You've probably seen reports online or even folks on your friends' list playing it, so here's the scoop: The Epsilon is a closed, final phase testing for Halo 3. We won't be making the Epsilon available for public consumption, so while that's immensely disappointing for folks hoping that Friends and Family invites would be extended for the Epsilon, just know that each day you wait in agony is another day closer to September 25." Wired has a huge blowout feature on the title, with lots of screenshots, discussion of how the game was made, and more.

73 comments

  1. This is news...why? by bomanbot · · Score: 4, Insightful

    Seriously, why is this news? I mean, they already set the frikkin release date some time ago, of course Halo has to be "almost done" by now!

    And considering they will need a bit of time to press the discs and ship them to retailers, it is about time that they are almost done now.

    Sheesh, if they would have declared Halo 3 gold master, that would at least have been some sort of news, but "It is almost done" is not the least informative; right now, it is to be expected if they want to honor their release date.

    1. Re:This is news...why? by GeckoX · · Score: 1

      Just an excuse to post a link to Wired's massive advertising campaign for it. I'm sure there's a kickback in there somewhere...

      --
      No Comment.
    2. Re:This is news...why? by russlar · · Score: 2, Funny

      Personally, I plan on waiting for Halo 3 SP1.

      --
      Anybody want my mod points?
    3. Re:This is news...why? by rblancarte · · Score: 1, Flamebait

      Of course it is almost done. The game is just Halo 2 with a new coat of paint.

      --
      It is human nature to take shortcuts in thinking.
    4. Re:This is news...why? by toolie · · Score: 1

      Sheesh, if they would have declared Halo 3 gold master, that would at least have been some sort of news, but "It is almost done" is not the least informative; right now, it is to be expected if they want to honor their release date. We were told on 25 JUL that Lair development was complete and it was in manufacturing, set to be released on 14 AUG. Then on 01 AUG we were told it wasn't finished and release was pushed back to 04 SEP.

      Seems to me that being almost done with a game is a lot bigger news (and more relevant) than going gold any more.
      --
      -- toolie
    5. Re:This is news...why? by DigitalCrackPipe · · Score: 1

      It's even less useful information when you consider that most software is "almost done" at all points in development. It's always just about done until you find the next unexpected bug that takes 10% more time.

  2. Final Chapter? by fistfullast33l · · Score: 1

    Does anyone actually believe that? This is the biggest console seller for Microsoft...of course there's going to be a Halo 4. Or maybe it'll be Halo: Cortana's Revenge or something. But there will be a Halo 4, no doubt about it.

    1. Re:Final Chapter? by Kirin+Fenrir · · Score: 1

      Bungies has NOT said this is the final Halo,

      They only said Halo 3 completes this story arc.

      --
      Caffeine is my anti-drug!

      Duranin - A NWN2 Roleplaying Persistent World
    2. Re:Final Chapter? by Cornflake917 · · Score: 2, Interesting
      Besides the submitter of the story, who is saying that is the final chapter? I agree, there is no way this will be the final chapter.

      Did anyone else read this bit?

      Another case of terrain-sprawl trouble popped up a few months later in one of the upper levels. The level is intended to introduce vehicle combat, with players following a bunch of their fellow marines as they clamber aboard Warthog ATVs and ride out over a wide-open plain. But Pagulayan's data showed that a significant number of players were trudging across the plain on foot. It turns out the designers hadn't put enough vehicles in the scene, and the artificial-intelligence marines were taking them all before players realized they were supposed to hop aboard. The solution: More Warthogs. WTF? You need an advanced data extraction tool to tell you that there aren't enough Warthogs for the player to use? Give me a break. This is what play testing is for, not to mention a little addition and subtraction. I think they are making this Pagulayan guy out like he is going to save the game from bad level design by making a bunch of graphs and charts. A lot of the issues he discovers with his data analysis could be easily solved by common sense.
    3. Re:Final Chapter? by moderatorrater · · Score: 1

      Perhaps they were using the word "final" in the sense of the latest chapter.

    4. Re:Final Chapter? by fistfullast33l · · Score: 2, Insightful

      I guess so...here's the Game Announcement:

      Bungie announces Halo 3, the third and final game in the Halo Trilogy. Halo 3 will be released for Microsoft's Xbox 360 in 2007.

      I think it's open to interpretation, so they could get away with declaring this the final chapter in the arc. I'll chalk it up to clever marketing speak and leave it at that.

    5. Re:Final Chapter? by Sibko · · Score: 1
      Look, Bungie has basically said they're not making another Halo game. If there's ever going to be a Halo 4, [and you can bet there will be.] It will be outsourced to a different company. The Bungie guys are pretty much done with Halo for now: There's an upcoming Halo game they're working on with Peter Jackson, and an unannounced game in the pre-development stages, which most likely is not Halo related. And now for something completely different...

      WTF? You need an advanced data extraction tool to tell you that there aren't enough Warthogs for the player to use? Give me a break. This is what play testing is for, not to mention a little addition and subtraction. I think they are making this Pagulayan guy out like he is going to save the game from bad level design by making a bunch of graphs and charts. A lot of the issues he discovers with his data analysis could be easily solved by common sense. You think that's common sense? You think their data mining and analysis is worthless? Well, you'd be wrong. How do you think they knew players were walking through that part of the map instead of driving? Some kind of data analysis needs to be done, or did you think Bungie is made of psychics who can read minds and predict the future? I sure am glad Cornflake917 is there to put these guys in their place, I mean, what the hell were they thinking!? Stupid data analysis. You could totally do better than these chumps.
    6. Re:Final Chapter? by telbij · · Score: 2, Informative

      WTF? You need an advanced data extraction tool to tell you that there aren't enough Warthogs for the player to use? Give me a break. This is what play testing is for, not to mention a little addition and subtraction. I think they are making this Pagulayan guy out like he is going to save the game from bad level design by making a bunch of graphs and charts. A lot of the issues he discovers with his data analysis could be easily solved by common sense.


      Sheesh, it's just an example. The depth of information they are getting from details statistical analysis goes 100 times deeper than the immediate feedback from playtesters (which they are also using). For instance, the visualizations of death frequency over thousands of matches revealing where maps are uneven.
    7. Re:Final Chapter? by islanduniverse · · Score: 1

      They might do a prequel... Halo: The Beginning, or Halo: The Eternal Hunt for the real WMD...

    8. Re:Final Chapter? by NaugaHunter · · Score: 1

      The best part about advanced data analysis is when someone picks out one bullet point and says 'Duh! Anyone could see that!'.

      --
      R: That voice. Where have I heard that voice before? B: In about 365 other episodes. But I don't know who it is either.
    9. Re:Final Chapter? by MBraynard · · Score: 1
      You need an advanced data extraction tool to tell you that there aren't enough Warthogs for the player to use?

      Yes, you do. The play testers themselves aren't likely to realize this - they may be thinking that the warthogs are FOR the ai guys or they may think 'my fault- I should have run to the warthog faster.'

    10. Re:Final Chapter? by Anonymous Coward · · Score: 0

      They already have, they were called the Marathon Trilogy.

      It's about time Bungie laid this mainstream cash-cow crap to rest. Halo's gameplay and story is rubbish to all serious gamers. The only reason it ever got popular is because of the newbie console gamers who never played a first person shooter before.

    11. Re:Final Chapter? by somersault · · Score: 1

      Yeah, I've always wondered what the fuss is about Halo. I tried the first one on the PC and it was complete and utter crap. I also played Halo 2 multiplayer on X-Box and was similarly unimpressed (not least because I hate playing FPSs without mouse and keyboard - a joystick is never going to be as precise as a mouse.. maybe they should build trackballs into joypads? that's at least a step closer to more precise control).

      --
      which is totally what she said
  3. Early Buzz by Stanistani · · Score: 2, Funny
    1. Re:Early Buzz by SeePage87 · · Score: 1
    2. Re:Early Buzz by Stanistani · · Score: 1

      Thank you. Sometimes the lamb must submit to the lion.

  4. Hasn't really been discussed by Pojut · · Score: 1

    But after the Halo saga is complete, where do you think Bungie will go? What do you think will be their next project? Or has this been known for some time and I was just never told about it?

    1. Re:Hasn't really been discussed by Pojut · · Score: 1

      And yes, I'm aware of Halo Wars...I'm referring to something that has NOTHING to do with Halo in any way.

    2. Re:Hasn't really been discussed by Broken+scope · · Score: 1

      They aren't making halo wars though...

      I'm guessing something with pirates.

      --
      You mad
    3. Re:Hasn't really been discussed by SuiteSisterMary · · Score: 1

      Maybe they'll finally get around to releasing Pimps At Sea.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    4. Re:Hasn't really been discussed by DaftShadow · · Score: 1

      I heard through the grapevine that Bungie have been in talks with 3DRealms to acquire and develop one of their more outstanding titles. Develop a newer, top-of-the-line engine and push the property to the MAX.

      Should be the best thing since sliced tofu.

      - DaftShadow

    5. Re:Hasn't really been discussed by Anonymous Coward · · Score: 0

      Considering Microsoft's past relationship with game studios? Probably let them develop one or two more titles, watch them fail to sell as big as Halo did, and then close the studio. Heck, probably let all the people go right after Halo 3 is done, and hire new employees to do the death nell games.

    6. Re:Hasn't really been discussed by Kalriath · · Score: 1

      Are you implying that Duke Nukem Forever may be released this millennium?

      --
      For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
  5. Coming to you on PC by 427_ci_505 · · Score: 3, Funny

    Coming to you on PC in December 2016...

    1. Re:Coming to you on PC by Anonymous Coward · · Score: 1, Funny

      Requires a Games for Windows LIVE 3.0 Premium Edition subscription. Minimum system requirements:

      733-gigaflop multicore processor, minimum of four cores required
      256GB of XDR II RAM or better
      Two PCI Express R2 x128 graphics cards
      10GB free hard disc space
      Holographic versatile disc drive for installation
      Fibre-channel Internet connection required for product activation and multiplayer functionality
      Microsoft Windows 8.0 Ultimate Edition with Gaming Add-On Pack

      Seriously, though: Halo 2 ran perfectly on a 733MHz Celeron machine with 64 megs of RAM and a DX8-class GPU. So why can't I play H2V over 15fps on my dual-core machine with two gigs of RAM and an R400-series?

    2. Re:Coming to you on PC by Whyte+Panther · · Score: 1

      It requires more RAM than free hard disc space. That made me chuckle that little extra bit.

    3. Re:Coming to you on PC by Anonymous Coward · · Score: 0

      Wouldn't surprise me at all with how H2V works. It's roughly over four gigs when installed and it runs best with... who would've guessed... four gigs of RAM or more. That is, I've heard of people pulling it off with two gigs and even a few reports of "usability" on 1GB, but four gigs appears to be the sweet spot from what I'm reading.

      Given how much RAM the 64-bit version of Vista uses in the default install, in comparison to the 64-bit version of XP, I wouldn't be surprised if Windows 8's sandboxed VM-based environment ends up taking proportionally more. And of course, the *cough*ingenuity*cough* at Microsoft could say any day, "Hey, let's cache the whole damn game into RAM for some extra speed!"

  6. Disappointed with E3 Screenshots by Dr+Kool,+PhD · · Score: 0, Troll

    What I saw from Halo 3 at E3 disappointed me. Killzone 2 trumped Halo 3 in almost every way. I'm not predicting a flop, just don't automatically assume that Halo 3 will be a huge hit.

    1. Re:Disappointed with E3 Screenshots by Anonymous Coward · · Score: 2, Funny

      Wow after reading your posting history Dr Kool, im AMAZED that you would think Killzone 2 trumped Halo 3. Seriously, Im just stunned! /sarcasm

    2. Re:Disappointed with E3 Screenshots by Broken+scope · · Score: 1

      Killzone looked nice at e3 but that about all I saw. It made way to many quick cuts for me to get a feeling of what the graphics looked like in game. The cut scenes looked good, but I'm not really sure I like the general art direction. As with many of the super real graphics... they looked bland, dark, and brown. Though hellgast on the other hand looked rather good graphically and art wise.

      Halo 3, at least grabbed my interest with the trailer and some of the things it hints at. Though I don't really have high hopes.

      --
      You mad
    3. Re:Disappointed with E3 Screenshots by fistfullast33l · · Score: 2, Interesting

      As a PS3 fan over the 360, I'm really not holding my breath for Killzone 2. I really didn't like the first one (controls sucked) and I see similarities between the first and second games that make me nervous. The only thing that has me still semi-interested is that Killzone for the PSP was fun. I'm going to wait and see what the reviews and buzz is before I declare Killzone 2 even close to Halo quality.

      The thing that made Halo great was that it was a total package - fun gameplay, great multiplayer, and an entertaining story. The mechanics weren't radical, but it was the first game that really brought me back to console land from PC land. I could safely say that Halo was the prime reason that I picked up an Xbox and now own a PS3 instead of upgrading my PC.

      That said, Halo 2 was a rehash that was forgettable. I'm not going to buy Halo 3, although I'll probably try and check it out in the stores just to see what it's like. But there's no way you can compare Killzone 2 to Halo at this point solely on graphics alone - Halo was never about being a gorgeous game, it was always a total package. Killzone the original was a buggy mess.

    4. Re:Disappointed with E3 Screenshots by necro2607 · · Score: 1

      "I'm not predicting a flop, just don't automatically assume that Halo 3 will be a huge hit."

      hahahaha

    5. Re:Disappointed with E3 Screenshots by toolie · · Score: 2, Insightful

      Killzone 2 graphics have to be better than Halo 3's, or it will most likely die. After reviewers have been giving KZ2 such stellar reports as 'non-innovative gameplay' or the gem where fighting a mini-boss was 'uninspired', graphics sound like the only thing going for it.

      --
      -- toolie
    6. Re:Disappointed with E3 Screenshots by ravyne · · Score: 2, Insightful

      There's no predicting, at a million pre-orders when last reported, the game is already a qualified hit and we're just over a month out. Assuming an average price of $80 USD (regular @ 60, special @ 70 and collectors @ 130) its generated roughly 100 million in sales just on pre-orders thus far. Halo 2 sold something like 1.5 million pre-orders, and I expect halo 3 to top that, ending between 1.5 and 2.5 million pre-orders when it's all said and done. Add in walk-in sales for the first month, and you're looking at something that may be approaching a quarter billion dollars in sales. Add to that the fact that its going to be a system-seller going into a Christmas where the the PS3 lineup is still pretty weak (the 360 library is comparatively strong in the months leading into Christmas) and the Wii which is still largely unavailable due to high demand (not to mention that it doesn't really compete for the 360/halo audience -- then again, it is Nintendo and they do have a strong holiday lineup as well so they'll be able to sell every Wii they can produce.)

      Also, the E3 Halo footage was still Beta content, we know that it looks better by now and also that its a smooth 60 fps. I'm not sure whether Killzone was in-game footage or not (I know that there was a hoopla earlier over their use of pre-rendered footage) and we also don't know if it was running at the desirable 60 FPS mark. Thus far, I have yet to see anything on the PS3 which tops the 360 graphically and doubt we ever will (the 360's GPU technology is a generation ahead of the PS3s after all, and was designed for the console, rather than a PC part tacked on late in the design process when they discovered that multiple Cell processors didn't provide the graphics power they desired at a cost they could stomach.)

      My one prediction for this holiday season is that the 360 and Wii will widen their respective leads over the PS3

  7. It has to be almost done. by Angus+McNitt · · Score: 1

    They have already released the Halo 3 Mountain Dew flavor. See, there is a little Halo dude on the side. Should be due out anytime now. Think I'll just grab me a can while I wait.

    --
    "To Do Is To Be" - Socrates, "To Be Is To Do" - Sartre, "Do Be Do Be Do" - Sinatra
    1. Re:It has to be almost done. by Anonymous Coward · · Score: 0

      It's called Game Fuel or something. It's a citrus/cherry flavor with about 73 mg caffeine per 12 oz. I thought it was pretty tasty and was only $.98 for a 2l at Walmart.

    2. Re:It has to be almost done. by Anonymous Coward · · Score: 0

      > It's called Game Fuel or something.

      They should have negotiated the merchandising rights with Coca-Cola!

      Then they could have introduced "Mello Halo" or "Halo Yello" or some such specimen.

  8. Typical progress bar thinking by xxxJonBoyxxx · · Score: 2, Funny

    ...they consider whatever 99.9% complete. "That last .1% percent is pretty important, however."


    This sounds like how the typical programmer seems to think when designing progress bars. Sure, it only took 5 minutes to churn through the first 95%, but the last 5% is SO important, it's OK to wait another 10 minutes or so.

    (If you've ever installed Visual Studio, you KNOW what I'm talking about!)
    1. Re:Typical progress bar thinking by necro2607 · · Score: 1

      Yeah a full progress bar and text below that says "0 seconds remaining", which sits there for 5 minutes... Talk about frustrating!

    2. Re:Typical progress bar thinking by Trent+Hawkins · · Score: 1

      I'm sure they're using the standard microsoft progress bar. That 1% could last for years.

  9. Only at Halo 3? by dave-tx · · Score: 3, Funny

    I don't see what the big deal is. Trent Reznor's already up to Halo 25

    --

    >> "What would the robut do? Frame someone!"

  10. Re:Corpse 3 by fimbulvetr · · Score: 1

    I know it did to the majority of Bungie's fanbase.


    You must mean everyone BUT the ones that bought 8.some million copies of Halo2.

  11. Re:Corpse 3 by Anonymous Coward · · Score: 0

    I remember when Halo was going to be an MMO FPS set on a ringworld with players having access to both Covenant and Human sides to play as...

    ahh 1999 was a glorious year.

  12. not sure why they bothered... by syrinx · · Score: 1

    ...Halo 2 sold alright, and it was only like 85% complete...

    --
    Quidquid latine dictum sit, altum sonatur.
  13. One month from release and still not done by hidannik · · Score: 1

    This only reinforces my theory that the release date for Halo 3 was moved up from November to September for marketing reasons (to avoid being too near the (original) GTA4 release date), and that decision does violence to the final product quality.

    They've still got gameplay issues, for chrissakes!

    Hans

    1. Re:One month from release and still not done by ravyne · · Score: 2, Insightful

      Gameplay is always the last thing to be tacked down on any game, so this isn't indicative of any problems whatsoever. They're not making sweeping changes at this point, its all spit and polish -- fine tuning. Something as small as moving a weapon spawn-point a few meters in-game can really alter the outcome of a multi-player game, or the number, type and placement of grenades can drastically change how you approach a campaign map.

      Finalizing gameplay is a bit like making a collage, you lay out all the pieces and see how it looks, you fine tune and look again, repeat until you're satisfied, then glue it all down -- of course, through the magic of software you can continue to fine-tune after its out in the wild as well.

      Its standard practice that gameplay isn't in its final form until a week, or even days, before being sent off for manufacture.

    2. Re:One month from release and still not done by KirkH · · Score: 0, Flamebait

      I have a theory that your theory is crap.

    3. Re:One month from release and still not done by hidannik · · Score: 1

      My theory may indeed be crap, but if so I'm not the only one holding it, all warm, steaming and fragrant. This article at TeamXbox supports it and goes further.

      What I think is difficult to deny is that moving the release date earlier can only be a business decision, not a technical one. Can you imagine any development team saying, "Oh yeah, we'll be done six weeks earlier than we said, you should move up the release date accordingly. Our product will be so much better if we have less time to polish it."

      This is not to say Halo 3 won't be a good, nay an excellent game; I'll certainly be playing it, if only to experience the story's denouement. But it won't be quite as good as it could be.

      Hans
    4. Re:One month from release and still not done by DaveCBio · · Score: 1

      And you've played the latest builds and given them your valued feedback of course... please don't post about your imaginary trips to Bungie.

  14. Because it's almost done-- that's why! by Asmor · · Score: 1

    Sad but true, a game being completed before it's shipped is, these days, pretty big news.

  15. Re:Corpse 3 by hidannik · · Score: 1

    >I know it did to the majority of Bungie's fanbase.

    What, both of them?

    I keed, I keed.

    Seriously though: I like Bungie's stuff and Marathon is a favorite, but Halo delivers the same kind of complex and nuanced storyline in a shinier and better-playing package. Yeah, it's not the Mac-only Halo RTS or MMO that some anticipated, but it's an enjoyable game.

    You're quite welcome to your stomach-souring Microsoft-hating bile. I for one am having too much fun with games for various platforms to spend my time a-hatin' their manufacturers.

    ----
    Hans

  16. Re:Sweet by Anonymous Coward · · Score: 0

    Haha so you are mad at the mod for correctly modding you? It wasn't informative, wasn't insightful, far from funny. In fact the only purpose your post had was to start a "flame war" over the console. Hence you were moderated "Flaimbait." Then you complained about how you were modded, calling the mod a "fucktard." Thats as trollish as you can get, hence you were modded "Troll." You might get a little more respect by not posting as AC, as mods in general seem more willing to use a negative point against a AC then a regular user.

    I know the mod system is VERY complicated and tough to fully comprehend, but dont worry kid, one day you'll understand it.

  17. Mouse Keyboard by mxmissile · · Score: 0

    The age old debate... Can I use a mouse a keyboard with this? If not, what's the point?

  18. Re:Sweet by Anonymous Coward · · Score: 0

    Ha Ha, How bout this, fuck you too!! How's that hook taste in your mouth? Douche

  19. Re:Corpse 3 by Tom · · Score: 1

    No, that is a new demographics.

    I don't say it wasn't a good business move. Well, ok, being about the only game worth playing on a console marketed with a billion dollar marketing budget certainly doesn't exactly hurt sales.

    But see other comment: Everyone anticipating Halo before MS bought ought Bungie expected something very different. Check the archives, both of /. and the Bungie forums - you'll see just how much the old Bungie fans thought of that.

    Now Bungie has a new fanbase. Probably a larger one. If it'll be a loyal as the old one, or jump ship the next time someone else comes out with a cool game - we'll see.

    --
    Assorted stuff I do sometimes: Lemuria.org
  20. Re:Corpse 3 by Tom · · Score: 1

    That's what I remember, too.

    I was really, really looking forward to Halo. Keyword being "was".

    --
    Assorted stuff I do sometimes: Lemuria.org
  21. Re:Corpse 3 by Tarlus · · Score: 2, Interesting

    Didn't Halo die when they turned it into an xbox-exclusive FPS? Before Halo, Mac gamers were Bungie's only fanbase.
    Halo is playable on XBox, PC, and (omg) Mac.
    Whatever small fanbase they lost, it was only a fraction of the fanbase that they gained.
    --
    /* No Comment */
  22. Wait wait wait by Tarlus · · Score: 3, Funny

    Why are they releasing Halo 3?

    I'm still waiting for the remaining half of Halo 2.

    --
    /* No Comment */
  23. Re:Sweet by Anonymous Coward · · Score: 0

    Whoa now. Looks like some ones angry about kindergarten starting soon. Like the parent said, its ok tyke! One day you'll mature and figure the whole posting, respecting, sharing thing.

  24. Re:Corpse 3 by Thenomain · · Score: 1

    Before Halo, Mac gamers were Bungie's only fanbase. There were several Bungie releases on the PC platform before they were bought by Microsoft, including Marathon 2 barely a year it was released for the Mac. Of them, Myth (and Myth II) were well-received.

    So let's bury this one, please. Bungie wasn't a Mac-only game studio save for three games, and if you can name two of them without consulting Wikipedia then we can talk.
    --
    This now concludes our broadcast day.
  25. Re:Corpse 3 by Anonymous Coward · · Score: 0

    "So let's bury this one"

    Psssst, here's a secret:
    This isn't Digg.

  26. Not impressed so far. by Mark+Gillespie · · Score: 1

    Most people, myself were uninpressed by the Halo3 beta. I don't anticipate enough has changed to make that much of a difference.

    What I did see, was the PS3 trailer for UT2007, and that looks amazing, blowing Halo3 out of the water....

  27. Am I the only person... by Monoliath · · Score: 1

    ...who can't stand this game?

    First off because the story line is absolute dog excrement, the game play and controls...suck hot dogs, and secondly, it's a morphed crap version of a product that Bungi Studios (before Satan(tm) bought them out) was doing good with called Marathon (http://www.amazon.com/Marathon-Infinity-Mac/dp/B0 0079WF16), anyone remember that?

    Halo, is a DIRECT copy of the leftover bits of Marathon. Microsoft did what they always do to great ideas they inherit from companies they buy out: take existing great ideas, piss and crap on them, generate hype and then sell the trash.

    Yeah, you can flame me now...