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Official - Bungie Departing Microsoft

jasoncart writes "Microsoft today confirmed the news that has been speculated for some days, that Halo developer Bungie is 'on the path' to becoming an independent company. Microsoft describes this as an 'evolution' of their relationship, but no concrete reason is given for this move. 'Shane Kim, corporate vice president of Microsoft Game Studios, said the company was "supporting Bungie's desire to return to its independent roots". However, he added, Microsoft "will continue to invest in our Halo entertainment property with Bungie and other partners, such as Peter Jackson, on a new interactive series set in the Halo universe". "We look forward to great success with Bungie as our long-term relationship continues to evolve through Halo-related titles and new IP created by Bungie," he added.'" MTV wonders out loud ... if Bungie doesn't make Halo 4 who will? The official press release from Bungie gives you the same information from the other side, as does an interview with Frankie at GameDailyBiz. Update: 10/05 21:25 GMT by Z : In the wake of the announcement Kotaku has a quickie email interview discussing the future of the company.

27 of 266 comments (clear)

  1. I know... by Pojut · · Score: 3, Insightful

    ...that I'm not on the inside so I don't know all the little happenings that occur behind closed doors, but it's quite obvious that the Halo franchise is a boon to both Bungie and to Microsoft...I wouldn't be suprised if Halo remained a Bungie and Microsoft exclusive venture....Bungie getting more freedom to do what they wish with the franchise, and getting a healthy sum of money from Microsoft in the process.

    In all honesty, both sides would be foolish to give up the current relationship they have with that franchise, even if Bungie becomes 100% independent.

    1. Re:I know... by Locutus · · Score: 3, Insightful

      or maybe the Bungie developers threatened to all quit if Microsoft did not let them go back to being independent. If you notice, they have been somewhat tied to MS Xbox360 and that's not being too independent. The PS2 is still the dominant game platform and the PS3 isn't something to just ignore. Not to mention the Bungie developers might actually want to product a PS3 version because of what that hardware brings.

      Just as Microsoft purchased SoftImage only to get them to product a Windows OS version and tried to terminate the UNIX version because the goal was to build support for the WindowsNT OS. In the SoftImage deal, Microsoft ran into major fights with employees over this Windows-only push from Microsoft. Microsoft eventually spit SoftImage back out and they continue to support both *nix and Windows platforms. This Bungie split sounds quite like the SoftImage deal and especially so after hearing how well Halo 3 for Xbox360 sold. You'd think Microsoft would REALLY want to keep control of that kind of money maker and not let the split off to support the other guys.

      And who knows, maybe there was quite an uproar from other game vendors because of the ownership of competing game developers such as Bungie? Would really like to know how/why this happened.

      LoB

      --
      "Anyone who stands out in the middle of a road looks like roadkill to me." --Linus
  2. I know by Anonymous Coward · · Score: 5, Funny

    MTV wonders out loud ... if Bungie doesn't make Halo 4 who will? Uwe Boll. It's going to be the world's first interactive Broadway musical in space plot.
  3. Re:Huh? by EricR86 · · Score: 5, Insightful

    Personally, I would love to see Bungie (finally) create a non-Halo title. They make good games, it'd be nice to see a good game that isn't a moderate evolution of a previous one. Enough with the sequels.

    And If I was a game developer working on the same title for years on end - I'd probably want a change too.

  4. Re:Huh? by Evangelion · · Score: 5, Informative


    Just because they own the IP and made the first few games, does not mean that they have to make all the games in perpituity.

    For example, Id Software, despite providing the engine and making Quake 1-3, did not develop Quake 4 -- it developed by Raven Software.

  5. Re:Huh? by EricR86 · · Score: 3, Insightful

    Personally I'd love to see them develop a non-Halo title. Bungee makes great games, it'd be nice to see their creative talents leaned in a different direction. Enough with the sequels. And I can imagine if I was a game developer working with the same series for years on end (since 1999?), I'd probably want a change too. If they develop a non-Halo title, for PC, I'd be one of the first to try it.

  6. Nobody should be surprised by paleo2002 · · Score: 5, Insightful

    Ever since Bungie was purchased by Microsoft, they've done nothing but produce Halo for the XBox. No PC ports, no different games, they're barely even allowed to produce story-driven single player content. Go back and look at Bungie's pre-Xbox games: the Marathon series (which was intended to tie in to Halo), the Myth series, even Pathways into Darkness was more original than Halo 3.

    I was angry with Bungie when, just a few months before Halo was to be released as a Mac exclusive, Microsoft bought them out and put them to work. But eventually I began to feel sorry for them. Bungie has had its creativity stifled for quite some time now and they've finally realized it.

    1. Re:Nobody should be surprised by Tridus · · Score: 5, Insightful

      A very very pathetic attempt at marketing.

      --
      -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
    2. Re:Nobody should be surprised by I'm+Don+Giovanni · · Score: 3, Informative

      I hate to break this to you, but Bungie was on its way to bankruptcy and the Microsoft buy-out saved them. There were reports to that effect at the time.

      Besides that, do a web search for an "Evolution of Halo" video. It's a quicktime video made a few years ago, about 30 minutes long or so (maybe an hour), that features Bungie developers showing footage of Halo at its various stages of development, since it was first announced at Mac World, then became a PC/Mac title, and right up until the Xbox version. The video includes commentary by three Bungie devs and at one point they talk of the fact that had it not been for Microsoft, Halo would never have been completed and released, period. Bungie was on the ropes as a company before MS bought them.

      --
      -- "I never gave these stories much credence." - HAL 9000
    3. Re:Nobody should be surprised by enderjsv · · Score: 3, Insightful

      I don't get it. Where have you ever read/seen/heard that Microsoft was stifling Bungie's creativity. That doesn't make a whole lot of sense if you think about it. Microsoft paid a lot of money for Bungie. It's not like the abducted Bungie and forced them to be their slaves. It was a two way deal, and it's easy to see why Bungie accepted the deal. With all the extra money, they could do bigger things. It's no lie that building games costs a lot of money.

      From the looks of things, it seems that Microsoft is trying very hard to please Bungie. Hell, they're letting them go. How does the saying go, "if you love someone, let them go, blah blah blah". It hardly sounds like Microsoft is being the tyranical Bungie-opressing overlords some people are trying to make them out to be.

  7. Bring back Marathon! by Anonymous Coward · · Score: 4, Interesting

    Perhaps Bugnie wants to get back to developing for other non-windows platforms as well?
    http://en.wikipedia.org/wiki/Marathon_Trilogy

  8. Re:Huh? by jollyreaper · · Score: 4, Funny

    And If I was a game developer working on the same title for years on end - I'd probably want a change too. Not so with Microsoft; they know how to milk a cash cow when they find one. Merchandising! Merchandising! Where the real money from the game is made. Halo: the T-shirt, Halo: the coloring book, Halo: the lunch box, Halo: the breakfast cereal, Halo: the flamethrower--the kids love this one--last but not least, Halo: the doll. *squeeze* "Gimme mah money, bitch!"
    --
    Kwisatz Haderach
    Sell the spice to CHOAM
    This Mahdi took Shaddam's Throne
  9. Can we say it? by russbutton · · Score: 5, Funny

    Bungie is jumping...

  10. Re:Huh? by peragrin · · Score: 4, Funny

    I take it you really want Spaceballs: The search for more money to finally be released.

    --
    i thought once I was found, but it was only a dream.
  11. Apparently... by Floritard · · Score: 5, Funny

    Bungie is as tired of hearing about Halo as I am!

  12. Did any other British readers read this as... by JustNiz · · Score: 3, Funny

    Bungle is leaving Microsoft? I guess that only leaves Zippy....

  13. Re:Huh? by Gaerek · · Score: 5, Insightful

    No Halo 4? You mean, $170 Million in the FIRST day of sales isn't enough incentive to make Halo 4? I'm sorry, but there's way too much money wrapped up in that franchise. It's not going anywhere soon.

  14. Clearly what will happen by Joe+the+Lesser · · Score: 4, Funny

    Is that Bungie get as far away as Microsoft as they can without crashing the company, hold their own for a bit, but then come run rushing back towards Microsoft though never as close, and then they will distance themselves again but less severe, and so on and so forth.

    --
    "I only speak the truth"
    Karma: null(Mostly affected by an unassigned variable)
  15. So Bungie becomes like Polyphony by I'm+Don+Giovanni · · Score: 3, Interesting
    Besides Shane Kim's statment of Bungie/MS continuing relationship quoted in the summary, the article also says:

    Bungie studio head Harold Ryan described the move as "an exciting evolution" of the relationship with Microsoft.
    "We will continue to develop with our primary focus on Microsoft's platforms; we greatly value our mutually prosperous relationship with our publisher, Microsoft Game Studios, and we look forward to continuing that affiliation through Halo and beyond," he said.


    The article also says Microsoft will "will retain an equity interest" in Bungie.

    This tells me that Bungie simply goes from Microsoft 1st party to Microsoft 2nd party, like Sony's relationship with Polyphony (makers of GT).

    --
    -- "I never gave these stories much credence." - HAL 9000
  16. Re:Huh? by efity · · Score: 4, Insightful

    Microsoft doesn't know how to milk people for money, you say? Let's look at two of Microsoft's base products, XP and Vista. Now they could just release two full-featured packages, one of XP and one of Vista, but that's not how you profit.

    This is how you profit: Making ten versions of two products, with minor differences in between versions, but charging $100 more to advance to the next level.

    XP Home Edition
    XP Professional
    XP Tablet PC Edition
    XP Media Center Edition
    XP Professional x64 Edition
    Vista Home Basic
    Vista Home Premium
    Vista Business
    Vista Enterprise
    Vista Ultimate

    While it's not exactly merchandising, it's pretty damn close.

  17. Yay! by nerdacus · · Score: 3, Interesting

    Maybe they'll go back to making Mac games again. Won't hold my breath though.

  18. Myth! Multiple platforms... something NEW by hellfire · · Score: 4, Interesting

    I'm not into FPS but I hear halo is pretty good. Marathon was good back in it's day. Another title you may not have known about was the Myth series. Hot damn I loved that series. It's classified under strategy games but it's really an early foray into tactical unit management and it was brilliant. I miss it so. It was one game that I wasn't good at, never once won an online game I played. And yet I couldn't get enough multiplayer. All that 3D work and physics modelling you see in WC3 and SC2... Myth pioneered that in "strategy" games ten years ago.

    I want to see new Mac games from Bungie again. I liked playing all their games, even FPS. Doom and quake never interested me. Marathon... there was just something about Marathon. The best companies invest in the mythos and storyline of their game. Bungie does that so well. When Bungie was purchased by Microsoft and halo taken to xbox, I lost all interest.

    And hell, it's about time they just came up with something completely new.

    --

    "All great wisdom is contained in .signature files"

  19. Re:Huh? by iphayd · · Score: 3, Informative

    Everyone knows the next Spaceballs will be "Spaceballs 3: The Search for Spaceballs 2."

  20. Looks like they want to return to the Mac by dracvl · · Score: 3, Interesting

    "But sure, now that we're branching of and controlling our destiny, that puts us in a position where we could put ourselves back on the [Mac] platform definitively again," said Jarrard." From this MacWorld article.

  21. Finally by MrCopilot · · Score: 4, Funny
    Now we can all wait patiently for ONI_2 for the PC.

    --
    OSGGFG - Open Source Gamers Guide to Free Games
  22. Re:Huh? by Yvan256 · · Score: 4, Funny

    You mean Star Wars : The Phantom Menace wasn't directed by Mel Brooks?

  23. Re:Huh? by kestasjk · · Score: 3, Funny

    And If I was a game developer working on the same title for years on end - I'd probably want a change too. Not so with Microsoft; they know how to milk a cash cow when they find one. Merchandising! Merchandising! Where the real money from the game is made. Halo: the T-shirt, Halo: the coloring book, Halo: the lunch box, Halo: the breakfast cereal, Halo: the flamethrower--the kids love this one--last but not least, Halo: the doll. *squeeze* "Gimme mah money, bitch!" Yup, the last thing we need is more crappy merchandise from Microsoft. I remember Vista the movie, Visual Studio.NET party balloons, Microsoft Office action figures; those guys just don't know when to stop.

    The problem is that selling crappy merchandise is so much more lucrative than the billion dollar expanding software market.
    --
    // MD_Update(&m,buf,j);