An Open-Source Java Port To iPhone?
An anonymous reader writes "With the first anniversary of open-source Java coming up November 13, a Sun official believes the project could bear a fruit much sought-after in the Java community: a Java port to the Apple iPhone. Apple has not released a version of Java capable of running on the popular device. But Sun's Terrence Barr, technical evangelist for the Java mobile and embedded community, believes Apple's plans to release an SDK for iPhone in early 2008 may result in the open-source phoneME version of Java ME winding up on iPhone."
I have not found any really compelling Java apps on my desktops (Linux and Mac OS), are there really any reasons for needing them on my phone?
Especially given the fact that getting a java port relies on having an open SDK for the iPhone -- meaning native apps can be produced. So, if there are native apps, why would we want Java?
Also, is my impression of Java outdated? Is it not slow, bloated (JRE + app), and have an ugly UI?
Apple can't even commit to Java 1.6 for OS X -- I think you're being a wee bit optimistic.
Speaking of being ready for business, the rhetoric across just about all media is that the Mac is a great computer for home use but isn't ready for business. Can anyone shed some light on why this is the widespread perception? The Mac, coupled with Mac OS X Server, can do just about anything that a Windows or Linux network can do, and even if it can't, you can always install some Windows or Linux servers to take care of whatever loose ends are left over. Couple that with iPhones capable of 3rd party development and Java, and it's a wonderful system for business.
A few years ago Apple was all over Java.
Apple rewrote their WebObject platform into Java. They built bindings into MacOS 10.3 making Java apps 'native', heck spent serious resources Aqua-fying Java to look native.
So now there are a coupla Mac apps that are actually Java.
But the bindings have been depreciated. And Apple is getting slower & slower about releasing Java updates. All the while additional toolsets are getting added, receiving support, etc.
Then there's the iPhone, which Apple has made clear they've little interest in adding Java to.
So does Apple perceive Java as moving into the also-ran category? Something that isn't gonna pay off development & support effort as a major player on the desktop? What makes it inappropriate for the iPhone?
Are there any Java-on-Mac developers willing to share their insights? Folks who actually use it, pay attention to it on an ongoing basis, etc.?
I don't read ACs: If a post isn't worth so much as a nom de plume to its author then I wont bother either.
While an open source Java port would be an interesting development, the real issue is whether Apple is interested to support Java on its platforms. A recent Javalobby article, titled So Long Apple. The Party's Over, gives several arguments supporting the position that Apple is doing a lot less than what it should in order to properly support Java. A high-quality implementation of the Java virtual machine needs all the help it can get from the underlying platform. For an illustration of this, see how slickly Java runs on Sun's Solaris. If Apple isn't interested to put its weight behind Java, it's unlikely that Sun will fill this role. Sun is putting a lot of effort to tune Java on the Windows platform; I doubt they have the resources and motivation to do the same with Apple's platform, due to the significantly lower market share of Mac OS X. So, while an open source port of Java is nice, full-hearted support from Apple would be a lot better.
An enterprising developer is already working to get FreeBSD's Java 6 on Leopard:
http://www.theserverside.com/blogs/thread.tss?thread_id=47500
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I agree; it really isn't as bad as some would make it out to be. I'm not an Apple fan so I really don't care about the iPhone part, but I'd like for Sony to officially do this for my PSP. Certainly not holding my breath, though...
"Fixed" as in car, or "fixed" as in cat?
Surely they won't use .NET ports.
Java + nice custom Swing UI library + bunch of Java experts in industry ready to code for iPhone is very promising combination, hardly there's alternative.
Well, since the iPhone is running a scaled-down OSX, maybe they could go all the way and port J2SE to it...
Don't get me wrong - Java SHOULD have been on the iPhone and its almost nothing but a positive thing...
BUT... Since Java hasn't been an option, people have been writing and porting native applications to the iPhone, even without the SDK.
Assuming we can all agree that usually native > Java, so I'm afraid this may lower the overall quality of available apps. Understandably, developers don't want to write native applications for every single device. Let's be honest though - Java is a shortcut - and primary reason anyone chooses to develop with it is portability and portability alone...
Not having the option of writing apps in Java equals more native apps - which I think most people would prefer. I think this was Apple's intention. I also believe it is silly for them not to embrace Java, but I do believe this is a very real consideration.
Fact: Everything I say is fiction.
> java is a nice language
... as is ES4!
I disagree with both you and the "pleasenojava" taggers, Java is an awful language to work in; the JVM is what matters. I'm not a purist that believes C-legacy imperative programming languages are bad or need replacing. So for me, Scala is interesting and a definite pointer to the future
Will the iPhone's SDK be open, or will it be closed?
Java is a hole in the "security" of devices, in that it allows the execution of arbitrary code outside of the device's native "security model". And I use scare quotes because by security, they really mean control, and by security model, they mean control over who is or isn't allowed to produce software for the device, and run software on the device. If the Java runtime were trusted, then every Java application has the same rights as the Java runtime.
But Java has also been used by those who are legitimately concerned about security, because the virtual machine does actually make the execution of injected code very difficult. And by supporting the runtime natively, it actually gives you better control over what executes and who can execute it.
But that makes it easier to limit the features available on the devices, so you can claim to support third party software and still put up an impenetrable wall between applications and the useful, built-in capabilities that the carriers want to trick customers into believing are special "services" they must pay more for. Bluetooth, GPS, camera, and even networking have found their APIs stripped from Java on certain carriers' devices.
If Apple produces an open SDK, then putting Java on the iPhone is simple matter of porting it. Apple doesn't even need to be involved.
But if Apple uses code signing to control who is and isn't allowed to release software for it, you can forget Java ever appearing, because then anyone could write software for it. They don't seem to be at all interested in supporting Java themselves.
Eclipse is nice, an IDE for java at first but suitable for other languages, and because it is java, it could in theory run on all os'es that have java.
Azureus is nice, a bittorrent client, and because it is java, it could in theory run on all os'es that have java.
Opera for mobile phones is Java.
These are just the ones I use most often.
The bad thing about java is that the old people among us remember it from the web days when everyone used it to bloat their pages when we were on modems that already choked on dns lookups. When your memory was measured in MB and java wanted GB that is when we got our first taste of java and my god did it taste foul.
Today that matters less, we got faster internet, we got more memory and more power, so while java still has a bloated feel to it, it doesn't matter anymore.
To be fair, java is only "bloated" because it replicates what your "local" programs already have in the OS. IF java apps didn't do that, and heavily relied on the OS they wouldn't be portable.
The most important reason to want java is that it would allow ANY java app to be run under it. No more need for signing, java would be signed, not the app running on it. Suddenly the iPhone would have a ton of third party stuff available.
There is a reason american phones often lack the java capability that exists on the same model in the rest of the world, java opens up the phone.
So java is good. Yes it is a bit bloated and a big of a hog, but that is the price for having apps that port easily.
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
It's very questionable that they would even extend their Java efforts for the iPhone when Java support by Apple for Mac OS X might soon be over, but continued by Sun.
Main argument: Kernel APIs are stable since OS X 10.4, all major high performance graphic foundations since 10.5. The JDK could be put almost completely onto public APIs so Sun could take over development without the need for so much insider involvement anymore.
I've found the whole story here: http://javablasphemy.blogspot.com/ (currently overloaded)
Yes a virtual machine is a reasonable cross platform solution. The Java language and API are overly verbose and redundant in equal measure; it's COBOL redux!
MOD DOWN - Parent's link is a javascript browser denial of service attack.
This is so transparent.
This has *NOTHING* to do with any Java anniversary.
This is about competition, and that is good.
You are being MICROattacked, from various angles, in a SOFT manner.
Coincidence? I think not!
http://earthquake.usgs.gov/eqcenter/recenteqsww/Quakes/us2007jnaf.php
Bert
I consider it is more popular than Azureus.
There is a spark in every single flame bait point.
I bet some bad blood exists because Sun has taken so long to port OpenOffice to native Mac status. By the time they finish, Apple will have a full fledged office competitor themselves in iWork!
So essentially because Sun has decided Apple is not worth the resources to support OpenOffice on the Mac, Apple has decided Sun is not worth the resources to support Java on the Mac.
GPL Deconstructed
Uh huh. Like the parent said, "no really compelling Java apps." Same goes for C#.
You mean like any other competently written cross platform API?
an ill wind that blows no good
Only to idiots, are orders laws.
-- Henning von Tresckow
I'm a mobile phone game developer that has ported commercial games to over 200 handsets across all of the major Western carriers. This includes lots of crappy phones that could barely eke out 1fps, and lots of phones that hit 40-50fps without missing a beat. Overall though, I have a MUCH easier time porting for Java devices than for BREW, because Java is simply much easier to develop stable programs for, which means less bugs to waste time tracking down, which means you can make better quality software.
And as far as Java being slow, bloated, etc., maybe all that was true back in the 90's, but today it's perfectly fine for development on any modern machine, all of our in-house development tools are written in Java and work perfectly. And J2me, the subset of Java that you find on the phones, is particularly lightweight and speedy - most mobile JVMs compile rather than interpret the Java bytecode, and some ARM cell phone processor architectures actually execute the straight J2me bytecode directly in hardware. What varies performance most is not usually the choice of Java vs BREW for running applications, but the speed of the phone's processor and its ability to paint to the screen quickly, and in my experience these vary regardless of whether a phone is using Java or BREW. A good Java phone will be entirely indistinguishable from, if not even more capable than, a good BREW phone in terms of its game-playing ability.
If Java is ported to the iPhone, it would let existing game developers easily target their games for the iPhone during the standard porting process, and they could spend the extra time perfecting interfaces and controls to take best advantage of the iPhone's capabilities. This would mean an instant library of hundreds of quality commercial games each year, with a fast-growing library of independently-developed mobile games as well (that is, if AT&T grants its contract holders access to them). Otherwise, without a Java port it would mean a much more expensive porting process to a separate, proprietary SDK, which few mobile game companies with enough development resources will be able to profitably accomplish. So you'll probably get EA Tetris for your iPhone and little else, oh joy.
I don't know why people bother posting Java-related stories to Slashdot. Clearly the majority of its readers are still coding in Perl and have the nerve to suggest that Java's performance or UI is any slower or uglier than Perl. Please :)
Secondly, it seems the majority of you are not aware of the fact that the vast majority of phones out there (~80%) runs JavaME. Pretty much every single one of you have been running Java applications for years on your phones without knowing it.
Java isn't fast at everything, nor is it beautiful for everything, but for 90% of the applications out there it is both fast enough and beautiful enough out-of-the-box. You can always enhance performance or UI by using custom libraries but most developers are either too lazy to or they simply don't need to for their specific application.
Azureus is the only popular Java app on OS X???....so you mean Eclipse, NetBeans, LimeWire, and JEdit are not popular?
I think u meant to say that Swing sucks...not Java.
With regards to the lack of an official Java 1.6 on OS X...
What im wondering is how many of the people griping about this actually develop applications that leverage the features in Java 1.6 or how many of you require Java 1.6 to run an already existing Java application?
The major features introduced by Java 1.5 such as generics, annotations, and AOP, are not even popular yet. How many developers even know what AOP is? Ok from that subset, how many of them design new applications that leverage cross-cutting behaviour? Ok since there are a few of you left, let's move to Java 1.6...we've now got runtime hot-patching at the class level (not just at the class loader level! woohoo)....so those of you with personal satellites with "always-on" software can now update ur buggy classes on the fly....additionally, we can embed Ruby and Groovy script languages inside of our java application and run them directly from within the JVM. Im sure IBM is quickly porting all their applications to take advantage of that feature.
i still havent heard one real convincing argument as to why java 1.6 is so important to have RIGHT NOW. aside from being able to test your existing applications with java 1.6, i highly doubt anyone functionally necessitates the new features (and no, "because its cool to access your java objects from within ruby" is not a valid argument). if industrial companies like Mercedes are telling companies like IBM that they still arent ready to move away from 1.4.2, why on earth are basic computer users in a rush to jump to 1.6/1.7 ??
What does Java 6 offer that you can't download a library to do in Java 5?
There's nothing new in Java 6. All Sun did was increase the J2SE library bloat.
You can download libraries to do anything you can do in Java 6 under Java 5. There's no reason to upgrade on a non-Apple platform and there's no reason for Apple to bother upgrading.
when apple makes big $$ fir iphones.
This restiction is only for operator supplied handsets in the US. In Europe the operators don't do this.
If you want to write a multiply player game that uses bluetooth, for instance, you need a certificate supplied from the operator before your midlet will run.
Im suprised this hasnt already been done.
---- Booth was a patriot ----
preview: http://www.101cookbooks.com/mt-static/images/food/applecoffeecake2.jpg
time: 30 minutes or less
ingredients:
(4 portions)
2 cups Bisquick mix
2/3 cup of milk or water
2 Tbsp sugar
1 egg
1 tart green apple, cored, peeled, sliced
Topping:
1/3 cup Bisquick mix
1/3 cup packed brown sugar
1/2 tsp ground cinnamon
4 Tbsp butter
Step 1: Preheat oven to 400 degrees F.
Step 2: Grease 8" square pan or 9" round pan. Mix cake ingredients. Spread cake batter in pan. Insert apple slices into the batter evenly throughout the cake.
Step 3: Mix the topping ingredients of Bisquick, brown sugar and cinnamon. Spread topping mix over top of batter in pan. Add slices of butter all over the top.
Step 4: Bake 20 minutes or until golden brown, testing with a toothpick.
jre - apple should do this themselves,
safari is weak without the proper plug-ins to make websites work.
java, flash, shockwave, pdf viewer, real player and ms media codecs [p.d. open source versions].
the iphone is broken without them
There are javaless phones, that Motorola one with the primitive LCD display is one, but all "modern" gadget phones got it. If it can play mp3's and such, if basically it has the power to run downloadable games it has java because, well the games are java.
I can understand your confusion because it is just as confusing from my view. Basically most phones that are capable have it. How else would you play games and such on it?
To be fair, in holland and most of the EU, competition on the phones started with the mobile phones, before that the landlines were owned by semi-state industries on a national level. So perhaps the mobile phone companies that newly emerge with GSM just felt they had to compete on all fronts. In holland, the monopolist KPN was if I remember correctly also the one to most push their own content.
My own recent phone came with software to convert music to ringtones and offcourse java so I could run my own browser.
Basically, I never read a mobile phone companies press release saying it had java, only to find in store that it had been disabled. If Nokia, Sony-Ericsonn etc list the phone as java capable, then in holland at least, it is.
Perhaps it is also because most phones are sold through third party stores, they typically display a phone and then the different subscriptions you can get it with from the different networks. Wouldn't help sales of your network if your chart read "no java" when everyone else did have it.
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
How many iPhone owners will give it to their 2-year old to play with, do you think?