How Fast is Your Turnaround Time?
petrus.burdigala writes "I work for a mid-sized commercial software company (~20 Mloc) and we are frequently challenged by our supervisors to get fixes around the clock. Overall, we manage to get a 'bullet-proof' patch in about 4-5 weeks (from coding->QA->Build/Packaging->shipment), which I consider not so bad. But the other day, we got an urgent request from our support team to come up with a decent fix in 48 hours. I think they're a tiny bit unrealistic. So I wanted to get feedback from my peers: are we doing that bad? It takes months for other software vendors to issue zero-day exploit fixes, are our customers being unreasonable?"
You have to serve the client who is paying the bills - and we had a very vocal one (Nik*). We had a running joke about the release d'jour. But it wasn't a joke. We literally would push a new build to them every day which contained minor bug fixes. It was maddening! But no one had the balls to stand up to the 800lb gorilla, so the madness continued. As a side-note, they were acting as a beta tester and anyone in the software business knows what that can mean.
It depends upon the nature of the problem and the competency of the developers.
If you know enough of the code tree you can tell when first reproducing and examining the failure whether it is a one off mistake or a larger procedural fault.
Single instance stupid errors (doh! moments) can be rectified and put through testing fairly quickly, however if your initial examination uncovered a larger problem then obviously the process will take longer (if at all - consider workarounds).
If the original dev/test team has been replaced over time this becomes a more difficult issue and every bug must go through complete verification simply because the extent or ramifications of the code modification will not be known.
In some instances we have had fixes out of the door the same day an issue was noticed, in others months go by before a final fix is put in place.
liqbase
But the other day, we got an urgent request from our support team to come up with a decent fix in 48 hours. I think they're a tiny bit unrealistic.
Well, we really can't answer that question with knowing how big the problem is. If it's an embarrassing typo on a dialog box, then 48 hours is reasonable. If it's a windows vista security patch, then 48 days would be unrealistic.
-Grey
Silver Clipboard: Time Management Tips
It depends on what you're maintaining and how complicated it is. I've gotten fixes out in 2 or 3 minutes. That doesn't mean I'm fast and you're slow, though. "How fast is your turnaround?" is like "how long does it take to write a computer program?" It's hopelessly vague.
As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
Sometimes, customers are unreasonable and if they are, they should be treated with respect and the problem explained to them. Yes, they may be incredulous, but if you hold your ground (if they're being unreasonable), treat them with respect, they will come around.
The fact that the parent was moderated down just shows me that the arrogance, contempt, and stupidity in corporate America is alive and well - especially in IT.
I prefer Flambe as apposed flamebait.
With a little simplification, you have four parameters: Difficulty, quality, speed and available resources. Whenever you fix three, the fourth follows (with some unvertainity). It is well known, that there is a limit on how much you can improve the speed with more resources. So there is an upper limit on speed already. The second problem that difficulty is unknown when starting such a task. There is no fix for that.
So if these people fix speed and available resources, and difficulty is fixed by the task, quality is determined by these factors. Period. There is no arguing with hard, real limits. If they do also want to specify the result quality, then they have to leave speed open. Again, there is no way around that limitation. In fact they should be happy if the team manages the required quality at all in reasonable time. Not all teams do.
Maybe thisn will be an argumentation that is inderstandable for people with a business background. Engineers should already know this.
Software engineering is engineering. Engineering tasks in general have minimal time requirements. Look at structural engineering: Nobody would try to design and build a full-custom bridge in a week. Instead it takes up to a decade, depending on difficulty. And you can generally not speed things up by increasing the team size.
Most ACs are not even worth the keystrokes to insult them. Be generically insulted by this and ignored otherwise.
A patch (IMHO) is a bug fit to existing code. Given the resources we should be able to get a PATCH out in a week. However, if you need a new version of the software to address the issue. Then we're talking longer development/testing/QA times if which case 4-5 weeks would not be unreasonable. Bugs should be fixed as soon as they are spotted. If their is need for a whole rewrite then you may want to talk to your staff
Ask not what you can do for your country. Ask what your country did to you
48 hours is tad bit tight. However, I've turned things around in a similar amount of time.
But, the old adage is true: you get what you pay for:
When faced with unreasonable deadlines in the past, I usually voice my opinion once, and just do the best I can. Your higher-ups are probably already quite stressed at this point, and adding stress to the situation doesn't do anything for your career or theirs. Rather, if you make the point that you're doing the impossible, you might just have a little bit more bargaining power when it comes time for raises.
But on the flip side of the coin, if management doesn't learn, and you find yourself constantly asked to do the impossible, you might want to consider employment elsewhere...
The society for a thought-free internet welcomes you.
*15 minutes.
It's bad enough that they directly state they're not really testing patches with a 15 minute turnaround, but the fact that they're making mistakes that can be fixed in 15 minutes speaks loudly as well.
--
Maybe the customer is being unreasonable.
Maybe the developer is being unreasonable.
It isn't possible to determine which from either person's viewpoint. You will ALWAYS think that you're right and that the other person is unreasonable.
Which is why you need criteria for bug escalation. Generating an incorrect response on 1 type of transaction for 1 specific scenario that may pop up once a year is far less important than a bug that corrupts the entire database.
And if your product is considered "mission critical", I would expect a data corruption bug to be fixed within 24 hours. Even if it is nothing more than rolling back the recent patches and re-issuing the previous version.
Even if the bug is obvious, it doesn't mean that your fix
1)Works
2)Works correctly for all corner cases
3)Does not have unintended side effects
4)Didn't accidently include some other changes you were working on before, which are not ready for production.
You still need to QA. Attitudes like yours are why the quality of software is so poor.
I still have more fans than freaks. WTF is wrong with you people?
Exploits should be a high concern for any company
Which is exactly why exploit fixes must go through STANDARD QUALITY CONTROL. What the fuck good have you done if by fixing one exploit you introduce ten bugs and two new exploits? I don't care how urgently the customer needs it. I'm not going to give them something I haven't tested. That's insane. If they don't like it they can shop elsewhere.
I work for a large healthcare organization and typically have very fast turn-around times (bugs often get squished within an hour). For clinical applications and other core applications, though, we're much more methodical and careful.
I often explain to the user that I can push changes out immediately, but it introduces certain risks. I then detail the risks they may face, and that if they say to go ahead anyway, at least they'll be aware of what might happen.
At the risk of getting modded "offtopic" I will say what everyone is thinking and take a hit for the team
IS THERE ANY WAY TO BAN THIS ASSHOLE!!!! (pardon the little pun I threw in)
Goatse was funny 10 years ago but its really stale.
Make SELinux enforcing again!