Duke Nukem Forever Teaser Released
smithtuna33 writes "As of today there is a teaser up for Duke Nukem Forever at 3dRealms. It's up on Youtube as well, since the site is already slow. Not much actual game-play, but still ... might this game actually see the light of day after so much talk?" 1up, GameTrailers, and Voodoo Extreme have it too.
LIES!
Does anybody still care about that game?
Now if only there were an actual GAME to go along with it. Maybe they can cobble together a direct-to-DVD movie instead?
...Four horse-like aircraft seen flying across night sky.
If they actually release the game how can I continue to classify certain projects at work as 'Duke Nukem Forever' priority!!
"I only speak the truth"
Karma: null(Mostly affected by an unassigned variable)
Is that "soon" geologically, or "soon" cosmologically?
No folly is more costly than the folly of intolerant idealism. - Winston Churchill
Seeing the words 'Duke Nukem Forever' and 'released' in the same sentence almost made me choke on my toast. Next time, try to break the news lightly or you may end up with a slightly reduced readership.
My money is on glaciologically, so I guess I'm an optimist.
Live today, because you never know what tomorrow brings
It is "soon" DukeNukemically. Cosmologists started using it because they found "100 trillion years after the heatdeath of the universe" too long.
It takes a man to suffer ignorance and smile
Be yourself no matter what they say
This isnt the first trailer for the game, and in comparison, the first trailer back in 2001 was MUCH better.
"Slashdot, where telling the truth is overrated but lying is insightful."
Read the 3drealms website. It was an unfunded effort by a few employees to make something for the company Christmas party. Lighten up, Francis!
Too much repetition my too much repetition!
Delete thy Pr0n and believe, for the end cometh nigh!
There are 01 kinds of cars in the world. The General Lee, and everything else.
The voice actor is the same, Jon St. John. That's Duke's voice alright.
Looks like Rocky, Rambo and Duke have a lot in common these days: Comeback kings of the steroids circuit!
Look at the games or the mega release just this year. All the innovation, the spectacular graphics. The new ideas in gameplay (Portal, Timeshift, etc). What the hell can Duke Nuke offer? Serious Sam has the crappy "Kill everything that moves" so what space will Duke Nuke offer with a one dimensional character and "wacky" characters?
Hell, even when Doom 3 came out, it had the novity factor of being to powerful for the systems of the day. What will Duke bring to the table?
I had so many hopes that we'd have solved so many of the world's problems by the time DNF was released! I was expecting to bring the game with me to my summer timeshare on Mars!
So many dreams shattered. Oh wait, it's just a trailer, not the real thing. Dream on, then!
I will refuse any release unless its Duke Nukem Forever on a Phantom Console running on an Atom Chip. Otherwise, you can forgettaboutit.
wasn't this supposed to beat Daikatana to market?
Er... As another poster brought up, this was a video for a company Christmas party. Give it a break. Secondly, it IS the same voice actor. Thirdly, it's not CGI, it clearly comes out of the engine (look at the horrible normal mapping on Duke's pants). Fourth, it's got gameplay, albeit not a lot of it, but you can see a fair bit of in-engine in-game shots.
I don't get why the Slashdot groupthink is trashing this. It's been vaporware for way too long, I for one look forward to the possibility that it will get taken off the vaporware list in the foreseeable future.
If only there were some movie, in which many of the classic lines could be heard. That'd do it for me...
You know, I'm actually all out of jokes for this topic.
Sorry about injecting this in the top:
DNF Teaser HD torrent.
720p FTW!
First Teaser was in 2001
Second Teaser in late 2007
by extrapolation,
Alpha somewhere around 2013
Beta in 2020
Release in 2027 or 2028, give or take.
"Stay Tuned" What the hell do they think we've been doing for the past [X number] of of years!
Bill
It's my Sig and you can't have it. Mine! All Mine!
If it's anything like DN3D, it won't be about a particularly innovative engine
It'll be about details. Mostly humorous.
There will be strippers you can pay, and rob. There will be pool-tables with semi-realistic billiard ball physics. There will be sinks you can smash and urinals you can piss in (and you'll gain health for this for some reason).
You won't be stuck some place with a 2-inch curb you can't climb over to keep you in. Instead, the map boundaries will seem reasonable. Or at least, physical. You might still question why someone built a building across a four-lane street...
And there will be genre-jokes. Perhaps there will even be an arcade with a working version of Ms. Astro Chicken or something, to which Duke makes some comment about it taking so long to come out and not being worth the wait.
Can you be Even More Awesome?!
If this is nothing but Duke Nukem 3D with an upgraded engine, it is quite frankly going to be more interesting to me than most of today's FPS games. Last time around, we got laser trip mines, jet packs, freeze guns, shrink rays, holograms, interactive environments, humor, cool music, cool monsters, and fun levels. Shit. I'm going to reinstall it tonight.
Naked women?
I mean really naked... as in "we don't care about having an AO game, it's what we're aiming for" kind of naked women... in a videogame!
That would be the first of it's kind in American gaming! Everyone is scared shitless of doing it because they're scared no one will sell the game... Everyone knows Duke, demographics shows that most of the gamers can buy adult games without any problem, all they need is to release that legendary game and show the reality that we don't mind naked chicks, we like naked chicks, we want naked chicks, we're tired of almost-but-not-naked-enough-chicks from the "M" games! We want real Adult games, not the kiddie stuff!
Come on Duke, the future of gaming is in your hands! let us see some titties! Not yours, off course ^_^
The little details like seeing a toilet, and not only being able to use it, but being able to blow it apart, and then drink from the water shooting out of the broken pipe are what made Duke Nukem 3d memorable. Those extra bits of personality and interactivity helped make it stand out from the generic "walking through a drab and static series of corridors shooting monsters" style that other fps games of the time had.
Heck, most fps games since then haven't let you interact with and/or destroy as many objects in the environment as dn3d did. I'm always disappointed when despite the shiny new graphics in a new fps, the toilets are unflushable and invincible.
Fortunately, with physics being the current big thing, interactivity with the objects littering the levels is becoming more common.
No, no, they're not dead. They're just resting. Remarkable company, the 3D realms. Beautiful plumage!
The Duke is a lie...
Yeah, it's just ten years older than the last time you heard it.
...even their April Fool tricks are 8.5 months late!
The next version of MSIE will be able to show web pages.
"Believe me!" -- Donald Trump
Aww c'mon, cut them some slack guys. It's not easy porting from Windows 3.1 to Windows 95 in mid-development. On the bright side, when it's finally released, DNF will support the new VGA graphics standard with 640x480 resolution and up to 256 colors.
1. holoduke on a elevator, pipe bomb on elevator, you stay downstairs, press the elevator up to your opponent, he shoots holo, notice somethings wrong, step on elevator, you det the pipebomb while looking into the surveillance cams. Insta-fun!
2. leave pipebomb in front of force field, step behind forcefield, activate field. Stand still and look at your opponent. He shoots, came to deactivate forcefield, you det the pipebomb. Insta-lolcopters.
Sorry for the commas.
None of the games after Duke3D offer this kind of creative weapon usage.
From the Duke Nukem Forever FAQ: 1.12 - Why is DNF taking so long? While this question constantly comes up from concerned fans, the fact is that the game is not taking as long as it may seem. As stated by several 3D Realms employees numerous times, quality games simply take time. What has been taking the most time is all of the optimizations and additions 3D Realms has been making. In the words of George Broussard, "The fact is that we're not massively delayed. Going to Unreal did set us back, but mainly because we refused to be a TC and not advance tech. We added LOD, skeletal animation, motion capture, and tons of other little enhancements to the Unreal engine to make it more interactive. That all takes time." Level designer Stephen Cole has also commented on this issue: "If DNF was a TC, it would be done by now. Levels, art, models, all are easy and quick to produce. If you want a rehashed TC, that is. If, however, you want something you haven't seen before, it takes time. If you want something that won't be outdated when it comes out, it takes more time." And also some comments by Joe Siegler: "If we had wanted some quickie piece of crap, it would have been out ages ago. It takes time to innovate - it doesn't take any time to shovel any old crap out there. Since we are not a publically held company, we aren't beholden to the same things that some big companies hold their development teams to, hence we can afford to take the time to make a quality product. Besides, once it's released, no one will care how long it took, they'll care that they have a cool fun game."
Ingredients: Turkey, Mechanically Separated Turkey, Water, Salt, Flavour.