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DS Games To Be Downloadable to the Wii

In a New York Times article generally discussing Nintendo's gangbuster success with the Wii and DS, Reggie Fils-Aimie reveals that in the future the DS will more tightly integrate with the console. Full games will be downloadable to the Wii platform, and then transferable via wireless to the handheld. "In Japan, the DS's functionality extends beyond its game-playing ability. There the device is used to give information during museum tours, and to download content from the Wii. Some of those features will eventually be introduced into the North American market as well. 'To aggressively drive DS business we need to provide other forms of entertainment to excite the consumer,' said Mr. Fils-Amie."

151 comments

  1. too late by maclizard · · Score: 3, Funny

    DS games are already downloadable on the PC.

    1. Re:too late by Anonymous Coward · · Score: 0, Redundant

      How can a first post be "too late"?

    2. Re:too late by paulgreber · · Score: 1

      So are NES, SNES, N64, TG-16 and Genesis games but Nintendo seems to do quite well with its virtual console sales.

    3. Re:too late by maclizard · · Score: 1

      it is quite easy for a companies numbers to reflect that they are doing well when the is little or no initial investment.

    4. Re:too late by CastrTroy · · Score: 1

      It's so much easier to play these games on a TV, without getting an extra computer, just for your TV. I would gladly pay $5-$10 for the quality of play offered by the Wii. Here's some of the advantages. Displays perfectly on your TV without messing with driver settings. Games list can be navigated with the Wiimote. The controls are much more responsive than any emulator I've ever played.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    5. Re:too late by maclizard · · Score: 1

      It's so much easier to play these games on a TV, without getting an extra computer, just for your TV. I would gladly pay $5-$10 for the quality of play offered by the Wii. Here's some of the advantages. Displays perfectly on your TV without messing with driver settings. Games list can be navigated with the Wiimote. The controls are much more responsive than any emulator I've ever played. Games on the TV is a good point, but how many times would you be willing to pay $5-$10 and the quality is not a noticeable difference. The Wiimote is bluetooth so you can use it on a PC if you really want and I have never, ever encountered a emulator for any console that screws with driver settings. As far as control responsiveness, I simply disagree. Not trying to bash your opinions, just don't want people to be mislead.
    6. Re:too late by webmaster404 · · Score: 1

      Most people who run emulators either have a working system with games, or use the emulator for other reasons such as playing (patched) import games or for the mobility that a laptop/emulator/ROMs bring, you can't take a SNES on a plane. Also, the VC is the only way people could buy the games (save used) in the last 10-15 years.

      --
      There is no "disagree" moderation, and troll, flamebait and overrated are not valid substitutes
    7. Re:too late by afidel · · Score: 1

      Messing with driver settings? What, you're hdtv doesn't have HDMI/DVI? Because all I did was plug in my Toshiba 42HL196 to my Nvidia 7600GS via DVI->HDMI cable and it showed up automagically as a PnP 1920*1080 display. Then I use my emulator plugin to my DVR software and now I have literally thousands upon thousands of games to play via wireless keyboard and mouse or wiimote using a USB dongle =) The one thing that's not wireless is the arcade stick but that has a 12' cord so it's not a big deal unless I want to play it from the back of the couch.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    8. Re:too late by Toonol · · Score: 2, Insightful

      But paying for the games on the virtual console is the right thing to do.

      Yeah, I know, mod me down... I'm kind of speaking out the side of my mouth, because I do have emulators with thousands of roms on my pc. But I still have bought about six or eight VC games, even though I already had the roms, because:

      1. A little less hassle. None of my PCs are in the living room.
      2. If it's such a great game I'm still playing it a decade later, somebody deserves an extra six bucks.

    9. Re:too late by afidel · · Score: 1

      Many of the games I play are ones I've owned on various media over the years when the creative people were actually being paid to create them. Paying some holding company that bought up the assets at fractions of a penny on the dollar isn't what drives games to be made so I really don't see the point of enriching them. Of course when the original developer still owns the rights and is still selling the game I've been known to pay. For instance Rise Of The Triad is still sold so when I felt nostalgic for it I bought a network license pack to play with some friends.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    10. Re:too late by tepples · · Score: 1

      But paying for the games on the virtual console is the right thing to do. So how do I pay for games not on the virtual console? I want me some Earthbound: Prototype (completed unreleased English NES version of the first Mother game for Famicom).
    11. Re:too late by Toonol · · Score: 1

      Then you download the ROM from any of a thousand slightly suspicious-looking sites. I'm not saying that nobody should use emulators... just, using your example, if Nintendo happened to offer Earthbound: Prototype on the VC for $4.00, buying it there is probably more legitimate than continuing to use the downloaded rom.

      And if you've bought the game in the past, I don't see any reason you should have to pay over again for the VC version... although it still might be worth it for the convenience.

    12. Re:too late by maclizard · · Score: 1

      A modded xbox with 2 wireless controllers NES, SNES, Gameboy, PSX, SEGA, etc. plus thosands of ROMs... Thats how I play, and it doesn't get much better. It's about time the xbox has useful.

    13. Re:too late by donaldm · · Score: 1

      you can't take a SNES on a plane
      You can if you either have a home-brew DS or PSP. Of course if you want other types of emulators (ie. Sega, Mame or even MS-DOS) as well, then the home-brew PSP is the way to go although I do recommend a 1GB or 2GB memory stick even though it is about twice the price of an equivalent SD card however it is a "once off" purchase since you can back it up to your PC (MS Windows, Mac or Linux) and 1GB can hold a huge amount of ROM games.

      Actually its is kind of strange to see "Nintendo" appear on the home-brew PSP screen but some of the retro Nintendo games are IMHO still great fun to play when you are on a long flight or even on the road. What is even nicer is the fact that the PSP lite can connect to your TV and if you want stereo system via component or composite video cables so you get the best of all worlds.
      --
      There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
    14. Re:too late by somersault · · Score: 1

      Yeah, because they didn't spend aaaany money when they were developing those titles initially, did they? But it is a very good capitalisation on older products, in the same way that you can use Gamecube controllers and games directly on the Wii. Great thinking on Nintendo's part :)

      --
      which is totally what she said
    15. Re:too late by maclizard · · Score: 1

      In a lot of cases 'they' didn't invest in the initial development, 'they' are simply the license holder. And the gamecube controller working on the Wii is called backwards compatibility, and it is the standard; has been since PS2.

    16. Re:too late by somersault · · Score: 1

      The PS3 can't use PS2 controllers that I'm aware (I dont have one, but my uncle does and I couldn't see any PS2 ports.. he had a PS2 right next to the Bravia and PS3 anyway, the man likes his Sony products :p ). I know it's backwards comptatability, but it's also a very smart move, they didnt really need to include that option, but it makes sense if they have a load of Gamecube controllers already designed and built.

      --
      which is totally what she said
    17. Re:too late by maclizard · · Score: 1

      It's also a good move because playing gamecube games with a wii controller can be very hard.

    18. Re:too late by Anonymous Coward · · Score: 0

      emulators do what Nintendon't:

      Savestates
      Netplay
      Anti-aliasing
      And a buttload of other features

      Plus, controllers are more responsive on virtual console? WTF? I've been playing games on emulators for years and have never had a problem with "unresponsive" controls.

      tl;dr: you're an idiot

  2. no direct quote by yincrash · · Score: 1

    the nytimes article has no direct quote of reggie about downloading full games from the wii. it is possible that it could be a misinterpretation on the nytimes part.

    1. Re:no direct quote by falcon5768 · · Score: 2, Informative

      nope there are direct quotes from Reggie on a bunch of the other gaming sites stating this fact. What I dont get from the summery is "future versions" part. Reggie said that they where more tightly integrating the DS with the Wii with ALL the versions (IE the original and the Lite) not with planned new versions, with which they still have no formal plans to make yet.

      --

      "Slashdot, where telling the truth is overrated but lying is insightful."

    2. Re:no direct quote by pembo13 · · Score: 1

      However, this as reported before by IGN Wii

      --
      "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
    3. Re:no direct quote by yincrash · · Score: 1

      I have seen lots of gamings sites that all use the nytimes article as a source. Can you give me an actual quote that Fils-Aimes used that says that full games can go from the Wii to the DS?

    4. Re:no direct quote by _xeno_ · · Score: 1

      I expect it depends on your definition of "full game" :). I can't find any direct quote either, but I doubt that it's going to be a "full game" in the sense most people think.

      The DS has had the "download play" feature since it was released, but this is essentially a wireless version of the same GBA feature that allowed games to be downloaded and played on the GBA, off either the GameCube or another GBA. Anyone remember Final Fantasy: Crystal Chronicles? That game downloaded a small game (really more of an app) to the GBA and then used the GBA as a very expensive controller. (Another example would be the "Tingle Tuner" from Wind Waker.)

      I expect this is similar to that - the DS has essentially the same feature. So you'll probably be able to download small minigames to the Wii, which will then upload them to a DS via its built-in wireless. And these could be complete games, depending on their size - but not a "full game," really. As an example, Nintendo already has Download Stations available in some stores, so it's not a big stretch to allow the Wii to act as a Download Station.

      Anyway, I can't find any mention of such a feature on the Nintendo site, but I don't think the DS has any form of permanent storage. Unless they're releasing a flash-card for the DS themselves, I doubt we'll be seeing downloaded full DS games.

      But who knows, maybe they are - there's just not enough information yet. The entire thing seems to revolve around Fils-Aime saying "complete game" at some point.

      --
      You are in a maze of twisty little relative jumps, all alike.
    5. Re:no direct quote by jafuser · · Score: 1

      Since most DS game ROMs are 16-128MB and the DS only has 4MB of RAM, it would not be possible to sell normal full DS games through such a download system without some kind of memory expansion. It would still be neat to be able to download demos and maybe even buy minigames that are persisted on the Wii though =)

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    6. Re:no direct quote by mabhatter654 · · Score: 1

      not full games, but samplers, similar to the ones at the store, or the multi-player options for mini-games many DS carts have for sharing between DS units. It's a GREAT idea.

      In my opinion the missing function is having a supported SD adapter on the DS. That would open it up to up to 2 GB of goodness. If Nintendo used Syncing the SD card to home based Wii consoles similar to iPods and iTunes they'd make a killing. In my opinion Apple and Nintendo should make a joint product and make an iPod Shuffle cart for DS. That would triple the number of iPods in the world overnight (like we needed more). Music is the one missing thing and iTunes would be the way to go. Extra credit if they let you sync the Wii with your iTunes PC...like a Nintenapple TV. Wii just needs access to more storage space thru USB.

      Either way the business model of both Apple and Nintendo is the same. Sell tightly linked hardware that gets content by offering the protection media companies want in a package customers can accept. Apple could even put some DS games on iPod Touch and iPhone! It's not like Apple does gaming seriously, and Nintendo has no good way of putting media on Wii without building bridges Apple already has. Wii's power consumption make it much more acceptable to keep online full time than a desktop PC (notebooks you carry so they're not online all the time).

      Apple's shuffle is a joke, and music on phones is annoying. But the DS could replace the shuffle and put Apple music in millions of more hands. The idea too is that many kids have to choose iPod or DS at this point... DS is more durable by far, it would be win-win.

    7. Re:no direct quote by ArwynH · · Score: 1

      Well a saw the 'like in Japan' phrase there somewhere. In Japan, we have a Nintendo PR channel, where you can view trailers, exclusive interviews and download demo games to your DS (Like at a Download Station). Looks like he just wants to port that to the US.

      What I'd like to see, both in Japan and in the US is some way to download full games legally. Perhaps a 4-slot game card, where you can download to the Wii and keep any 4 games on the card.

    8. Re:no direct quote by acidrain69 · · Score: 1

      I can't tell if you are being serious or not, but google R4DS and LMP-ng. Obviously not Nintendo sanctioned, but most of that is already possible. I should be receiving my R4 today. Can't wait!

      --
      -- Having a Creationist Museum is like having an Atheist place of worship
    9. Re:no direct quote by mabhatter654 · · Score: 1

      I know it's basically already BEING done, but I want an Apple and Nintendo sanctioned device. The shuffle is a joke anyway and all the kids have DS units. The iPod games are a joke, and Nintendo is clearly missing the boat with Wii/DS integration. Apple TV is a poor streaming box... but Wii has massive market share. In short the two companies are both doing very well on their own, but have absolutely no intention or practice (in fact miserable failure) at doing the other's job... "playing nice together" would make both companies boat loads of money!!!

  3. DS/Wii integration by ShedPlant · · Score: 1

    Mr. Fils-Amie said that future DS device will be more tightly integrated with its Wii console. Complete games as well as game samplers will be able to be downloaded into the Wii using its broadband connection, and then transferred wirelessly to the DS.

    Sounds cool, considering current integration of the two devices is about zero, and they both have wireless capabilities. Actually, what I'd really really love to see is the ability to play and store Virtual Console titles on my DS.

    1. Re:DS/Wii integration by Artaxs · · Score: 1

      Well, if you have the new Pokemon Diamond / Pearl games for the DS and Pokemon Battle Revolution for the Wii, the DS works as a wireless controller for the Wii game. You can fight with your own stable of Pokemon against another player in 3D with an annoying announcer calling the play-by-play.

      Given that I care about Pokemon a lot less than Wikipedia does, this has hardly been an earth-shattering use of the devices' compatibility for me. I would love to see greater integration between these excellent platforms; my (very recent) conversion to the Dark Side of Nintendo fanboy-ism will be complete as soon as I have a game worth playing from the DS on the Wii.

      --
      Militant Agnostic: "I don't know, and damn it, neither do you!"
  4. Nintendo getting non gaming right by theatrecade · · Score: 2, Insightful

    it's cool to see such a small device able to pack so much punch. It seriously behooves me to understand why other companies can't get this right. I give credit to Nintendo not just because of their longevity but their total ability to think outside the box and give the public something worth oggling

    --
    some people are a "glass half empty" some are "glass half full" i'm a "there is something in the glass be happy" person
    1. Re:Nintendo getting non gaming right by DaTrueDave · · Score: 1, Funny
      It seriously behooves me to understand why other companies can't get this right.

      Actually, it behooves you to learn what 'behooves' means, so you don't look ignorant.

      http://www.m-w.com/dictionary/behoove

    2. Re:Nintendo getting non gaming right by gEvil+(beta) · · Score: 1

      It would also behoove him to learn the correct spelling of ogle.

      --
      This guy's the limit!
    3. Re:Nintendo getting non gaming right by IcyWolfy · · Score: 1

      They could be oggling, probably not the best reaction though.

      oggle. v. To shudder or tremble in fear.

    4. Re:Nintendo getting non gaming right by jim.hansson · · Score: 1

      the only sad thing is it takes some competition from other companies before nintendo does something new, and on the game side they are still doing the same old things(so f**king family-friendly), but i still like the wii (as you get older you don't have time to play as much as you used to, and then games like wii sport is perfect) now i only need to get me a DS so i can play games on the buss to/from work

      --
      preview button, my computer does't have any preview button
  5. Sony did it by Pojut · · Score: 1

    The integration between a PS3 and a PSP (both abilities available at launch and things that have been talked about coming around int he future) is what made me want to get a PS3...it has maybe acouple of good games for it, and getting a Blu-Ray player is kinda cool I suppose (never use it), the different things I can do with my PSP and my PS3 was enough of a selling point for me.

    But I digress. This would certainly be awesome, as there are plenty of possibilities. As someone has already mentioned, the ability to either play or even store and play VC titles on a DS would be awesome. It sounds silly, but Nintendo definately needs to get DVD playback on the Wii going (I heard something about them planning on doing this for North America, although I don't know any details.) DVD playback and first-party rechargable batteries are what Nintendo should (in my opinion, of course) focus on getting out there next.

    Oh and Tetris on the VC. I mean, Bubble Bobble didn't even make it until a couple days ago, that was a bad enough travesty...but not having Tetris in any way, shape, or form on the VC is downright blasphemy.

    1. Re:Sony did it by techpawn · · Score: 1

      The integration between a PS3 and a PSP (both abilities available at launch and things that have been talked about coming around int he future)
      I'd rather Nintendo focus on the core of making fun games/consoles then come in later with added functions rather than rush an idea a competitor has and kind of half ass it... Not naming names *cough* SIX-AXIS! *cough* Just what I prefer from a company.
      --
      Ask not what you can do for your country. Ask what your country did to you
    2. Re:Sony did it by CastrTroy · · Score: 1

      Why does the Wii need DVD playback? Everybody already has a DVD player by their TV. What they really need is the ability to play Divx, H.264, AAC, MP3s, and all the other popular formats from an SMB share.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    3. Re:Sony did it by techpawn · · Score: 1

      What they really need is the ability to play Divx, H.264, AAC, MP3s In the "picture channel" you can play mp3's from SD Memory
      --
      Ask not what you can do for your country. Ask what your country did to you
    4. Re:Sony did it by Pojut · · Score: 1

      I actually do not...my 1st-gen DVD player died a little while ago, the 360 looks great as a DVD player but can't play half of the discs that I own (I primarily collect c-horror movies) and I cannot stand using the PS2 as a DVD player...Considering the interface of the Wii, Nintendo could likely make a very pretty dvd player out of it. Just seems a little strange that at this point, they would release a console that doesn't have DVD playback (or dolby digital support, what the hell is that? Some of us still have older amps that don't have Pro Logic II support)

    5. Re:Sony did it by poot_rootbeer · · Score: 3, Insightful

      The integration between a PS3 and a PSP (both abilities available at launch and things that have been talked about coming around int he future) is what made me want to get a PS3...

      I agree that there's some exciting potential there, but what I've seen so far has been underwhelming. Why can't I download content to my portable through my existing home PC and Wifi network? Why do I have to buy and use a set-top console from the same company for what should be a simple

      It stunk of vendor lock-in when Sony did it, and if Nintendo is going to require me to own a Wii to get downloadable content for my DS, that shall stink too.

      It sounds silly, but Nintendo definately needs to get DVD playback on the Wii going

      I agree that it sounds silly, because it is. Nobody's refusing to buy a Wii because it doesn't have DVD playback. Most households have a DVD player hooked up to their TVs already, and those that don't yet can get one at K-Mart for under $30 now. It's not worth Nintendo's time to add the feature.

    6. Re:Sony did it by LWATCDR · · Score: 1

      The last thing that the Wii needs is to play DVDs.
      Right now I have no less than four devices hooked to my TV that can play DVDs.
      What I would love to see is for the Wii to be become a media extender. If I could play video from my home server on my wii that would be very handy. I hear that the Wii supports Flash with Opera so I guess I could convert all my video files to flash videos and set up a webserver so I could just click on them but...yuckkkk.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    7. Re:Sony did it by CastrTroy · · Score: 1

      So go out and buy a $50 DVD player. You'll get much better DVD player abilities out of any cheap dvd player over any console. I get that the Wii is kind of a special case in that it has a the ability to point at the screen, but still I think it would be quite lacking as a DVD player. While the Wii would probably fair better than a PS3 or XBox360, it still wouldn't be great. My DVD remote has about 100 buttons. I'm not sure how you'd mimic all those buttons with just the Wiimote. I can see why they wouldn't include a DVD player on the Wii. They wanted to keep the price down. And almost everybody has a DVD player already. No point in adding (dvd license + software dev costs) to the cost of every console, just for the 0.25% of people who would buy the Wii, yet wouldn't already have a DVD player.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    8. Re:Sony did it by jimjohnson · · Score: 1

      Actually I'm refusing to buy a Wii because it doesn't have DVD playback. I have a $30 DVD player that's dying that I'll need to replace soon. When it does die I'll get another disposable $30 player unless the Wii can play DVDs (in which case I'll buy a Wii). My entertainment center is already crammed full of equipment. I simply don't have room to add another device, so until the Wii can fill the role of my DVD player I've got no room for the Wii. Granted most people aren't as short on space as I am, but I would think that the ability to simplify their AV setup buy combining these two devices into one would be something the majority of people would appreciate.

    9. Re:Sony did it by bigstrat2003 · · Score: 2, Insightful

      I want my consoles to have DVD playback because I want to have as few boxes sitting by the TV as possible. A DVD player is cheap enough, but adds unnecessary clutter. Thankfully, I have a PS3, which plays DVDs beautifully.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    10. Re:Sony did it by bigstrat2003 · · Score: 1

      Pojut, just use your PS3 as a DVD player. Make sure you get the remote. That's what I did, and it works beautifully, I have no need for anything else.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    11. Re:Sony did it by Pojut · · Score: 1

      That's what I've been doing...it does work fairly well. Still, I suppose it's the idea of it more than anything else. I know there really isn't any good reason for Nintendo to have released DVD playback in the Wii, it's just that it seemed odd not to do so (kinda like how it would be strange to continue using cartridges)

    12. Re:Sony did it by arootbeer · · Score: 1

      In the summary, they say they're doing it to drive DS business, rather than the other way around. I don't think Nintendo has to do anything these days to drive Wii business, except maybe make more of them.

    13. Re:Sony did it by __aaqvdr516 · · Score: 1

      Nintendo will be bringing DVD playback at some point. Here's the story: http://www.gamespot.com/news/6161611.html/ It sounds as if it will not be available for the current iteration of the Wii though due to licensing issues, but who knows. It's true you can play MP3's in the picture channel, but I would love to see divx, H.264, etc. Those will have to be implemented via the mod scene though.

    14. Re:Sony did it by Anonymous Coward · · Score: 0

      Just don't upgrade to the latest version of the picture channel, which can only do AAC.

    15. Re:Sony did it by Anonymous Coward · · Score: 0

      That's not an upgrade... That's a downgrade

    16. Re:Sony did it by AuMatar · · Score: 1

      Because it would add $10-$20 in royalties to make it a DVD player. Since 99% of the population already has one, there's no reason to charge us for it, especially since its likely to be subpar at it. I'd rather buy a virtual console game or 2 with that money.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    17. Re:Sony did it by Reapman · · Score: 1

      It did suck I agree, but it's changed, you can now access the Playstation Store via a PC (currently only Windows it's a special app, this is Sony we're talking about ;)) and download from your PC to your PSP.

      What I want is accessing the store ON my PSP though... still not there yet.

    18. Re:Sony did it by Pluvius · · Score: 1

      Why can't I download content to my portable through my existing home PC and Wifi network?

      You can. It's a fairly recent development, but it exists.

      Rob

    19. Re:Sony did it by bigstrat2003 · · Score: 1

      I agree. I think it's pretty silly that the Wii doesn't have DVD playback, regardless of the fact that I have that capability elsewhere.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    20. Re:Sony did it by pinchhazard · · Score: 1
      It sounds silly, but Nintendo definately needs to get DVD playback on the Wii going (I heard something about them planning on doing this for North America, although I don't know any details.)

      The Wii DVD player is on the way. It's pretty much a secret at the moment, but it's being developed and tested at Nintendo as wii speak.

      --
      Do you love freedom??? Do you love freedom!!! DO YOU LOVE FREEDOM!!!!!!!!
    21. Re:Sony did it by randyest · · Score: 1

      Have you seen how small a Wii is? It's like 3 stacked DVD cases. They now make cheap DVD players that are about the same size or smaller. Assuming that dying $30 DVD player of yours is more than a year or so old, I bet a Wii and a small DVD player combined would be smaller than it. Seriously, get a Wii (if you can find one) -- they're great!

      --
      everything in moderation
    22. Re:Sony did it by jimjohnson · · Score: 1

      Yeah, I've seen how small the Wii is. My current (dying) dvd player is about as small as a Wii. In addition to the space the unit takes up I'm also out of video inputs, so even if I could cram the Wii in I'd still need to buy a bigger RCA switch box. For me it's just not worth the hassle of trying to get this to work. I'm happy waiting for DVD playback capabilities. If the Wii still can't play DVDs when the "Super Wii" comes out, then maybe I'll at casting off the rarely used VCR in favor of a Wii.

    23. Re:Sony did it by Colourspace · · Score: 1

      Developed and tested? How long do you think it takes to get a DVD software engine working? Not long, I promise you.

    24. Re:Sony did it by Doctor+Faustus · · Score: 1

      Most households have a DVD player hooked up to their TVs already, and those that don't yet can get one at K-Mart for under $30 now. It's not worth Nintendo's time to add the feature.
      It would be a nice addition for people who are out of input plugs on either their TV or their receiver. When I bought my Wii, I still had an ancient TV with the DVD player on an RF converter box (which went into the RF plug on the TV, which was its only input). To add the Wii, I had to plug both it and the DVD player into a switchbox, which then went into the the RF converter.

      It wasn't a dealbreaker, but it was a big nuisance (basically, half a day to figure out what I needed, partly because I also started looking at new TVs) and it basically raised the price of the Wii $40 even though I already had a DVD player. It also pushed me on the way toward getting a HDTV not long after, and *that* led to the PS3 I installed last week. That probably wasn't in Nintendo's interest even if I mostly intended it as a Blu-Ray player -- for one thing, my son has been playing Rachet and Clank constantly.

      Maybe that's not typical, but figuring out what plugs you can match to what, what's left over for device Y once device X uses up a certain plug, etc., is getting to be awfully complicated. I just gave my parents my old RF converter so they could plug their new DVR into the VCR the same way as their old cable box, so they didn't have to figure out a whole new setup.

    25. Re:Sony did it by pinchhazard · · Score: 1

      As much as I am moved by your words, my information is not made any less true by them. I don't understand why you even posted a comment. I am telling you what is happening at Nintendo of America right now.

      --
      Do you love freedom??? Do you love freedom!!! DO YOU LOVE FREEDOM!!!!!!!!
    26. Re:Sony did it by Anonymous Coward · · Score: 0

      indeed, but then you wear out your optical drive watching movies, not playing video games.

    27. Re:Sony did it by Stevecrox · · Score: 1

      I know alot of people have slagged SIX-AXIS off, but I can't for the life of me think why. In resistance fall of man it adds a fun dimension to throw zombies off of you, in pirates of the carribean I've found it to have been an cool feature (in an otherwise standard game), while it could be better in motorstorm it does work (but could do with alot of improvement) and in flOw its implemented brilliantly.

      I bought flOw a few days ago off of the PS Network, the game itself seems completly pointless but I'm not sure if its simplicity, the ease of the control mechnisim or the different pace but that game kept me (a hard core gamer) and one of my sisters (a singstar only person) amused for hours over the christmas holiday.

      Those are the only SIX-AXIS using games I've played and its worked really well in them for hardcore gamers and novices alike (resistance and flOw in particular) what about it is actually half assed?

    28. Re:Sony did it by mabhatter654 · · Score: 1

      because the Wii IS a DVD player.. it's just missing a few hundred Kb of software to PLAY the DVDs. There's modchips that already allow this. The issue is that the DVD group charges $5 CASH per unit or something ungodly and that's not worth it for Nintendo.

    29. Re:Sony did it by tepples · · Score: 1

      Why can't I download content to my portable through my existing home PC and Wifi network? If DS Download Play used standard protocols, it would make games easier to pirate. If you want to download games to your DS, buy an R4 card and use DSOrganize to download homebrew.
    30. Re:Sony did it by mabhatter654 · · Score: 1

      It won't happen because time has proven that hackers ruin it for everybody. The Wii can download games directly and over a secure connection (read even from YOU) the Wii uses Secure Digital cards formatted for Wii to save data, so it's nearly bullet proof. They have no presence on the PC desktop like Apple did, nor do they have experience to build a presence on PCs and risk the business model. Nintendo is a hardware company, they use a hardware solution. If all the pieces fall into place they will have a very nice game channel, easy to use, and relatively protected from hackers.

    31. Re:Sony did it by fatalfury · · Score: 1

      You can do that with a third-party application called Orb. You can use Orb to stream from PC to Wii, as well as other game systems and some PDAs. Orb is Windows-only, unfortunately, but there's a Linux alternative called Jinorza.

    32. Re:Sony did it by ookaze · · Score: 1

      It sounds silly, but Nintendo definately needs to get DVD playback on the Wii going (I heard something about them planning on doing this for North America, although I don't know any details.) DVD playback and first-party rechargable batteries are what Nintendo should (in my opinion, of course) focus on getting out there next. The DVD capability doesn't sound silly, it sounds like nonsense.
      Even a very simple DVD remote is more complicated than the Wii controller, and thus completely miss the point of the Wii.
      DVD player for the Wii makes no sense, especially as the strategy is to present a very simple to use videogame console.
      So no, Nintendo definitely DOESN'T need to get DVD playback, and the sales of the Wii compared to the competition that has DVD playback, should be an indication of that.

      Oh and Tetris on the VC. I mean, Bubble Bobble didn't even make it until a couple days ago, that was a bad enough travesty...but not having Tetris in any way, shape, or form on the VC is downright blasphemy. Fortunately you don't run the Nintendo business, or you would put them in the ground.
      Putting out Tetris, that is one of the biggest success on handhelds, on the Wii VC, doesn't make sense for now.
      And AFAIK there are no handheld game on the VC yet. Surely that will come with the new service that IIRC has already started in Japan.
      Releasing Tetris for this service when supply of Wii have caught up demand will make sense, not in the current situation.
      Nintendo had to cut out advertising in some countries because they sell too fast already, so as a game like Tetris would need to be heavily advertised so that people know it has come back on DS by the Wii, they would need to have Wii on shelves so that it works.
    33. Re:Sony did it by pokerdad · · Score: 1

      I know alot of people have slagged SIX-AXIS off, but I can't for the life of me think why.

      Because from the moment Nintendo revealed the wiimote till the day Sony revealed the SIX-AXIS Sony's PR department ridiculed the idea of having motion sensors in a controller. All this was made much, much, worse by Sony fanbois who for months had some very crude things to say about a controller with motion sensors, only to change their minds over night.

      My point is that many people hate the SIX-AXIS despite never having touched one, for reasons that have nothing to do with the technology itself and everything to do with the attitude of Sony and its fanbois.

    34. Re:Sony did it by Anonymous Coward · · Score: 0

      AAC is supported in Photo Channel V1.1.

  6. The DS doesn't play movies? by razorh · · Score: 2, Informative

    from tfa "(The DS does not play movies.) "

    Maybe not ones in a $25 proprietary format, but with a decent memory card it will. The Games'N'Music card you can pick up in wal-mart for $20 comes with some video samples and conversion software (and I know there's lots of other stuff out there). Saying the DS won't play movies is silly. It just doesn't have it's own media format specifically for movies.

    1. Re:The DS doesn't play movies? by Anonymous Coward · · Score: 0

      Are you down with O-G-G?
      Word to Theora.

    2. Re:The DS doesn't play movies? by Anonymous Coward · · Score: 0

      BS. The NDS is pathetic for video playback. You've never tried and should STFU until you have. It has the software and can read SD cards, but it severely lacks processing power, even after transcoding to the pathetic resolution and frame rate.

    3. Re:The DS doesn't play movies? by Creepy+Crawler · · Score: 1

      I watched "The Day the Earth Stood Still" on my DS. 15 fps, but it was smooth, and seeking was kinda slow, but acceptable. The sound encoding is MP3 112 Kbit

      It really was pretty good.

      --
    4. Re:The DS doesn't play movies? by razorh · · Score: 1

      my my, somebody woke up on the wrong side of the bed this morning.

      It's true, I've never encoded an entire full length movie, but then I've never really felt I needed to carry full length movies around on some portable player. I HAVE however converted several video clips and homemade video (5-10 minute long stuff) and it works just fine. It's not HD by any means, but then, it's also a 3inch screen, I wouldn't expect it to be. It IS however possible and it's not bad.

    5. Re:The DS doesn't play movies? by mabhatter654 · · Score: 1

      I want an "iPod shuffle" cart and 4 GB of flash memory (SD would be cooler). THAT would be the killer feature turning every DS into a real iPod! Apple and Nintendo are both to NIH to try that out though. But they would rule the market for it.

  7. Another possible improvement by el_munkie · · Score: 4, Interesting

    They need to add a Wii app that lets users vote on priorities for VC game porting. I want Blaster Master, dammit.

    1. Re:Another possible improvement by hc5duke · · Score: 2, Funny

      They need to add a Wii app that lets users vote on priorities for VC game porting.
      I hear Ron Paul is already leading that poll
    2. Re:Another possible improvement by CastrTroy · · Score: 1

      And you probably still wouldn't get blaster master, because nobody has ever heard of that game.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    3. Re:Another possible improvement by ivan256 · · Score: 1

      That would work... ...if votes were a binding commitment to purchase.

    4. Re:Another possible improvement by MrMonty · · Score: 1

      One of my favorites. Long game, good graphics, memorable soundtrack. It's up there with Bionic Commando on my list of VC titles I'd purchase.

    5. Re:Another possible improvement by LiquidCoooled · · Score: 1

      No, hes not leading the poll but digg users are already revolting and threatening to email Nintendo and force them to include him in the next update.

      --
      liqbase :: faster than paper
    6. Re:Another possible improvement by Richard+W.M.+Jones · · Score: 1

      Yeah, and Re-volt for the N-64.

      Rich.

    7. Re:Another possible improvement by steveo777 · · Score: 1

      I have. And between that and Bionic Commando I think over the five or so years we owned our NES (and at least 200 rented titles) they probably saw a good 10% of my play time. Come to think of it... I've never actually beat Blaster Master. I tried to play the Game Boy Color version of Blaster Master, but for me it was unplayable due to the screen size.

      --
      This sig isn't original enough, it's time to come up with something witty...
    8. Re:Another possible improvement by pinchhazard · · Score: 1

      Who are you kidding? Master Blaster is one of the more well-loved NES games. I'd say anyone that could be considered knowledgeable regarding the NES surely must have heard of, and likely played, Master Blaster. Maybe you were born before 1975 or after 1990?

      --
      Do you love freedom??? Do you love freedom!!! DO YOU LOVE FREEDOM!!!!!!!!
    9. Re:Another possible improvement by ProppaT · · Score: 1

      More like Mike Gravel with his National Initiative plan...which is a true shame that no one has actually ever heard of seeing that corporate press keeps bumping him out of debates and he's portrayed in popular media and a crackity old coot, but I digress. Anyway, point taken.

      --
      Wise men say, "Forgiveness is divine, but never pay full price for late pizza."
    10. Re:Another possible improvement by rtechie · · Score: 1

      Highly unlikely. VC game releases are almost certainly determined by access to IP and compatibility with their emulators. If Nintendo can't contact the game's owner and work out a deal, it's not going to be on the VC. It's my understanding that Nintendo will only give game owners (except 1st party of course) about $0.25 per sale which is causing some publishers to shy away from the VC.

    11. Re:Another possible improvement by Darth_brooks · · Score: 1

      A lot of popular titles from the NES (and probalby other games) are tied up in licensing hell. RBI baseball for example was released by the same publisher as Tetris (Tengen), and after the legal blood feud Nintendo had with them, I doubt we'll ever see those games come to the VC.

      --
      There are some people that if they don't know, you can't tell 'em.
    12. Re:Another possible improvement by CastrTroy · · Score: 1

      I was born in 1980. And I just tried Master Blaster 10 minutes ago on the emulator to see what all the fuss was about. Wow, that is probably one of the last games I would want for the Wii. I would not spend $5 on that game. Possibly $0.05, but not $5. I could probably think of about 100 other games that I'd like to have rather than that.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    13. Re:Another possible improvement by pinchhazard · · Score: 1

      I'm just saying, IMO it is a popular and well-known game. I don't like to play it that much either.

      --
      Do you love freedom??? Do you love freedom!!! DO YOU LOVE FREEDOM!!!!!!!!
    14. Re:Another possible improvement by hiruhl · · Score: 1

      "I want Blaster Master, dammit."

      I've had this exact same thought since the VC was announced. I like your taste.

      Also, that is a great idea to have a VC voting channel. There is just so much untapped potential with the Wii (including its integration with the DS). Imagine a Wii with which we could influence which VC titles come out; which has new downloadable titles, both for Wii and DS; which has upgrades of older VC titles; which has Wiimote compatibility for appropriate VC titles (SimCity, Pokemon Snap, etc.); which has online play for VC titles; which has a really sweet online community (Does anyone remember X-Band? That was way better than what the Wii currently offers! And that was mid-freakin-nineties!)... The list goes on.

      Unfortunately, at the rate things are going, it seems like the majority of the Wii's potential will never be tapped. I don't know if it is a lack of resources by Nintendo, a poor pacing plan for feature unveilings, or a sincere lack of understanding of what gamers want. Probably the online sucks, and will continue to, because of the Big N's overprotective parent mindset. They really need to give that a rest, and just let parents either turn off online play on their kids' Wii, or allow for a limited, child-friendly, online play system (i.e. the one that exists now).

      Oh, and a keyboard would be nice.

    15. Re:Another possible improvement by Chris+Mattern · · Score: 1

      The man is 77. If he was actually elected, he'd be 78 when he took office, and 82 at the end of his term. Being President of the U.S. is a crushing burden, both mentally and physically. I'm sorry, but his positions are pretty much irrelevant; he's just too old to do it.

      Chris Mattern

  8. DS is a most amazing device by sloth+jr · · Score: 3, Interesting

    Bought my first one this Christmas - and promptly went out to buy a second. I am impressed by some of the software to utilize the stylus. I like handwriting and speech recognition, the split displays works out better than I had thought, wireless is seamless. It wouldn't take much to make the DS the uber-pda. I would like to see some accelerometers added for additional control mechanisms in games, and some traditional wi-fi surfing.

    1. Re:DS is a most amazing device by vrmlguy · · Score: 2, Informative

      You want to look at DSorganize, then. (http://www.dragonminded.com/?loc=ndsdev/DSOrganize)

      It has an address book, a calendar and to-do list, a mostly-text web browser, and an IRC client. It runs on most homebrew cards; the Games-N-Music can usually be found at Walmart and Best Buy, but better ones are available online.

      --
      Nothing for 6-digit uids?
    2. Re:DS is a most amazing device by roscivs · · Score: 1

      You can buy Opera for the DS for wi-fi surfing, see for example:
      http://www.youtube.com/watch?v=QR2yfhBSvR0

      --
      ~ roscivs
    3. Re:DS is a most amazing device by Creepy+Crawler · · Score: 1

      There's scads of addons, both in software and hardware.

      Hardware wise, many in our family have DS'es, along with 32 MB rampacks that fit the slot 2 side, along with M3 DS Simply/Real. That alone allows us to use homebrew and downloaded games. Whether you agree with downloading games, it makes a really nifty dev kit.

      Software wise, we use a multitude of software. Moonshell is probably the most known, as it can pay movies, MP3s and a bunch of other formats. Other high points are DSorganizer which has IRC and HTTP, along with other nifty tools, dsLinux (self explanatory), SnemulDS - snes emulator.. kinda buggy, treasures of gaia - google earth for DS, dsVNC - VNC from your DS, various software to use your DS as a "joypad" for your computer including mouse emulation, NDSmail (cant do tls on send ;( ).

      There's even Quake for the DS somewhere. The development is just crazy... and then you can get into copyrighted games. That's a whole other ball park.

      --
    4. Re:DS is a most amazing device by Arctic+Dragon · · Score: 1
    5. Re:DS is a most amazing device by Anonymous Coward · · Score: 0

      Except that it was released in stores for a month, then shitcanned and no longer shipped/available. Yes, that quickly. No, I'm not sure why.

    6. Re:DS is a most amazing device by tepples · · Score: 1

      If you're interested in homebrew, these sites may interest you:

      http://www.gbatemp.net/
      http://wiki.pocketheaven.com/Category:Emulators_on_DS
      http://www.scdev.org/forum/ Those sites (especially gbatemp and PH) are more for the wink-wink-nudge-nudge sort of homebrew (that is, pirated games for old consoles emulated on newer systems) than for the completely original, completely lawful sort of homebrew that dev-scene and gbadev represent.
  9. What About Wii to Wii Connections? by morari · · Score: 1

    With Nintendo's online services finally getting off of the ground, I'd like to see more games take advantage of local play between multiple consoles. Every one of the darn things have built-in wireless, so why should console LAN play be so unheard of with them? Just so long as I don't have to have a disc for every system, it'll be alright. The DS has quite a few games that provide smaller clients for temporary multiplayer. I remember when PC games used to have Spawn Installs even, now I have to break the law if I want to play Half-Life on my network without buying three different copies!

    --
    "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
  10. Old News by LanMan04 · · Score: 1

    I remember reading about plans for said integration when the Wii was still being called the Revolution.

    Then again, maybe they were talking about downloading DS demos from the Wii to the DS, as opposed to full games.

    --
    With the first link, the chain is forged.
    1. Re:Old News by ShadowMarth · · Score: 1

      In fact, they released a service that allows you to download DS demos through your Wii in December. At least, in Japan. Still waiting for release in the rest of the world.

  11. PS3 as media extender by Tony · · Score: 1

    That's one of the things I love about the PS3-- it works with standard UPnP servers, like Media Tomb. I like having all my music and movies on a single server, accessible from any place in the house, from any computer (including the PS3). I can even get them to my PSP via the remoting of the PS3 to the PSP, which is great for playing music remotely. (It'd be even better if the PSP could work as a UPnP client as well.)

    But, I disagree with the Wii and DVDs. I currently have two systems connected to the TV in the living room: a PS2, and a Wii. The PS2 is used exclusively as a DVD player. I'd ditch it in a heartbeat if the Wii played DVDs. Then there'd be one device connected to the TV. Yes, I'd also like to see a UPnP client, just like the PS3. But a DVD player seems so... fundamental.

    --
    Microsoft is to software what Budweiser is to beer.
    1. Re:PS3 as media extender by LWATCDR · · Score: 1

      Well I have a good three DVD changer that a friend bought me for christmas a few years ago, an HD-DVD player I got on sale at Walmart for $98, a PS/2 that I never use to play DVDs, and an XBox they my wife just picked up for me for Christmas. Yes an old used XBox. I never got into the XBox but always wanted to play Crimson Skys so she got me one. All of those play DVDs and I never use the DVD player in the PS2 or the XBox.
      The PS3 is a good media expander but the price is still to high for me to get one just for that. But I already have the Wii so adding it to that makes a lot of sense to me.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  12. pre-Christmas DS sales were good by vrmlguy · · Score: 1

    I promised someone a DS for Christmas, but when I went out to buy it on the preceeding Saturaday (the 22nd), every place I went was sold out (Gamestop, Toys-R-Us, Target, Walmart). I did eventually find a place that had five or six left in stock, but it took a bit of driving to get it.

    --
    Nothing for 6-digit uids?
  13. Aha! by MobyDisk · · Score: 1

    So THAT'S why they started cracking down on mod chips. I know about 2 dozen people with DS mod chips who turned their DS's into a PDA/VOIP Phone/Media player/etc. It's absurd that they spend money in one country developing a product, then spend money in another country stopping the equivalent product from hitting the market. But now it makes sense -- they probably fear that by opening this line of communication between the Wii and the DS will make it easier for the mod chip makers to become mass pirates. If download ability is there, it suddenly becomes much simpler to download/upload games without requiring leet hacker skills.

    1. Re:Aha! by Anderu67 · · Score: 1

      Actually, to be more correct, there's no such thing as a DS modchip. There are however, cards that take microSD and appear to the DS as a genuine DS cart. (At most, in the first years of these carts appearing, the DS firmware was modified to treat certain GBA carts as DS carts, but there were never any modchips or soldering involved.)

  14. Wii DS connectivity by oahazmatt · · Score: 1

    I live with several people, and all but one of us enjoy Animal Crossing, which got me thinking as to how I would like to see the next version of that work.

    I loved the Gamecube version of AC, but having to share the console when someone else wanted to play caused problems, such as having to rollback the time so you could all get certain items or witness specific events.

    The DS provided the connection to have two people in town at the same time, or more, and still allow for independent activity.

    I'd like to see a Wii/DS connection utilized much the way Zelda: Four Swords worked with the Gamecube and Gameboy Advance: Have a central screen that is shared by all players (via the Wii) but have indpendent action dictated by the DS serving as a wireless controller. That way, when one player steps inside someone's home, everyone else can continue on with whatever they wanted to do.

    Unfortunately, I'm probably wrong and we'll end up using a WiiMote for the controller and having to use our Miis. (I'd miss the weird looking puppet people.)

    --
    Those who believe the Internet is private,
    find their privates are on the Internet.
  15. Hard drive space by milamber3 · · Score: 1

    Does this mean they are going to come out with some addon storage because the internal storage for the Wii is already lacking just from saved games and retro game downloads? Couple that with not being able to load games from the SD cards and I see huge issues with squeezing my DS games in there.

  16. Nintendo needs to fix the VC accounting first... by Myrv · · Score: 4, Interesting

    This is all fine and dandy but until Nintendo fixes how the VC DRM works I won't be participating. I have a Wii but I refuse to buy any VC content because Nintendo insists on locking the downloads to the machine and not the user. Currently the only way you can transfer VC games/applications between Wiis is if you send it in for repair (note you can't use Nintendos express replacement option either, you have to physically send it in and wait for them to return a repaired or fixed version). In other words, if my Wii is stolen/lost/destroyed I have no way of recovering any of the games or apps I have bought and downloaded from Nintendo. I can't re-download them or restore them from an SD card. All the Wii points I've spent will be lost. Unfortunately I didn't realize this until I got the machine. I was really looking forward to playing the VC but when I found out how it really works I basically had to give up on it. Oh well, live and learn. At least Mario Galaxy and Metroid are fun.

  17. I think your remote needs help! by blueZ3 · · Score: 1

    My "DVD Player" is my Mac mini. It's remote has exactly six buttons -- play/pause, forward, reverse, up, down, and menu. With these I can play, stop, forward and reverse through the content, select and click menu items, and control the volume. Pretty much all I need.

    Maybe I'm not getting the most out of the DVDs I watch (I usually just want to see the movie/episode and the extras) but I think a 100-button remoter would really be overkill. Heck, the 20-30 button remote that came with my TV is hardly ever used and I can't imagine trying to keep straight the functions controlled by all those buttons with obscure labels. Guess I'm of the "less is more" crowd :-)!

    --
    Interested in a Flash-based MAME front end? Visit mame.danzbb.com
  18. A strange paradigm... by Junta · · Score: 1

    'LAN gaming' makes sense with handhelds and computer systems, which have displays and interfaces designed with per-person monitors. But when your targeted output device is a TV (which tends to be shared and larger), things get tricky. For many Wii games, the possibility of smaller dedicated displays is worked against by the style of the controller (with some exceptions, the general point of the Wii is to wave the controller around like a madman with plenty of space between the player, other players, and the screen).

    Sure, you could have console LAN parties with more conventional joystick interaction, but Wii isn't focused on that. For other consoles, LAN party is fine but everyone has to bring their own copy. It doesn't buy anything special networking wise, just socially, since the LAN party in that case is just a special case of online play where everyone happens to access from the same place.

    The console experience has been focused on shared displays for all gamers, and if you want to play a first-person shooter or something similar where a dedicated screen is essentially mandatory, you're still better off with a PC (which also has a much better interface than a joystick for shooters and RTS, though the Wii gets closer than other consoles to having a decent interface).

    --
    XML is like violence. If it doesn't solve the problem, use more.
    1. Re:A strange paradigm... by CronoCloud · · Score: 1

      if you want to play a first-person shooter or something similar where a dedicated screen is essentially mandatory, you're still better off with a PC (which also has a much better interface than a joystick for shooters and RTS, though the Wii gets closer than other consoles to having a decent interface).


      No.

      Suppose you want to play an RTS on a console, with mouse support. It wouldn't be a Nintendo console, it would be a Sony.

      Suppose you wanted to play an FPS, with mouse and keyboard support, on a console. Again, which console would you want? It would be by Sony.

    2. Re:A strange paradigm... by Junta · · Score: 1

      Ok, so, where is a single RTS designed for a console specifically for mouse input?

      Same for FPS, name one that is designed explicitly for mouse and console.

      I particularly wonder for on-line gameplay, if they would worry that allowing some people to use the mouse would make the games horribly unbalanced since the 'typical' experience is intended to be couch play, which doesn't lend itself well to mousing in general. Already where games exist on consoles and computers concurrently, effort is made to keep the populations separate as trying to ensure a semblance of balance is extremely difficult.

      Sure, technically, the PS3, Xbox360, and Wii *can* interact using USB and bluetooth and therefore many device options are opened up, but development studios will embrace the 'blessed' interface (gamepad or wiimote depending on platform). If I *had* to play any RTS or FPS on a console, it would be the Wii-mote with the IR pointer, though it's not nearly as easy to manipulate and do fine motions as a mouse. I am aware of how rather weak the Wii processor/GPU is, but the controls are key. Of course, Wii's online strategy has been pathetic (for the sake of 'please, think of the children!'), taking away a *lot* of the potential for fun online gaming of any genre so far...

      But, when all is said and done, the PC remains far and away the platform for good gaming in particular genres, specifically due to the developer's vision of how a PC gamer would be seated and utilizing the system vs. a console gamer. Many other genres (platformers, most rpgs, vehicle operation) are most often better on a console.

      --
      XML is like violence. If it doesn't solve the problem, use more.
    3. Re:A strange paradigm... by Cybrex · · Score: 1

      Suppose you want to play an RTS on a console, with mouse support. It wouldn't be a Nintendo console, it would be a Sony.


      **COUGH COUGHDREAMCASTCOUGH COUGH***

      No, I don't really mean this as a serious reply, though I have played Unreal Tournament on a DC using mouse and keyboard. Just please don't think that Sony was first to offer usable kbd/mouse support for a console.

      --
      Boundless Expansion, Self-Transformation, Dynamic Optimism, Intelligent Technology, Spontaneous Order- BEST DO IT SO!
  19. The Opera browser in the Wii isn't great by blueZ3 · · Score: 1

    It's OK (a little like Safari on the iPhone--a browser was never intended to share scree real estate with a virtual keyboard) but the Flash player isn't the latest and greatest and there doesn't seem to be a way to get a newer version on there. My wife and I were going to watch the Rose parade on our TV (we don't have cable, the TV is connected to the Wii and a Mac Mini which serves as our DVD player) but when we went to the KTLA site, the streaming video wasn't supported. So I started looking around (based on my incorrect assumption the KTLA was streaming using Flash) and some Flash games played while others didn't. YouTube seemed to work OK.

    Anyway, it would be cool if there was a separate "channel" for video, I think. But the browser's Flash support doesn't seem to be 100%.

    --
    Interested in a Flash-based MAME front end? Visit mame.danzbb.com
    1. Re:The Opera browser in the Wii isn't great by mabhatter654 · · Score: 1

      Opera only has access to Flash 7. That's ADOBE's issue, nothing Nintendo or Opera can do about it at this time. YouTube typically uses just flash 7 as their content is mostly FREE so they don't care. Note that even Apple ditched Adobe, I'd wonder if it wasn't just hardware but Adobe's licensing that was getting in the way for iPhone too.

    2. Re:The Opera browser in the Wii isn't great by fyrewulff · · Score: 1

      Know what's irritating? The embedded flash player that Gametrailers makes available for sites works perfectly fine on the Wii (except for age gated videos - I guess it doesn't agree with something in that). But if you try to go to their actual site and browse them, the site will block them out and say you need to upgrade flash.

      In other words, their fancy javascript is checking for a higher version than they actually use.

      --
      "We need to get over this notion, that, for Apple to win... Microsoft must lose." - Steve Jobs, 1997
  20. Re:Nintendo needs to fix the VC accounting first.. by cawaker · · Score: 1

    I'm pretty sure there is a back up option under the data settings to back up VC games to SD. I think of done it before, but I may be wrong. so there is a way to back up games, but like you said you cant then load them onto a new machine if yours is broken/lost etc.

  21. Well, there are games already downloadable by gmezero · · Score: 1

    Geometry Wars on the Wii features an option for you to let DS users download the DS version of the game for them to play. It is lacking the co-op mode though which is featured in the off the shelf version of the DS title (this is also needed to unlock a bonus level on the Wii version). The best thing is that it made me and my kids aware of the quality of the DS title, so now it's on the list of games to pick up.

  22. Re:Nintendo needs to fix the VC accounting first.. by carou · · Score: 1

    What on earth is the point of making a backup, if DRM subsequently prevents you from restoring it?

  23. Re:Nintendo needs to fix the VC accounting first.. by Chuck+Chunder · · Score: 4, Insightful

    if my Wii is stolen/lost/destroyed I have no way of recovering any of the games or apps I have bought and downloaded from Nintendo
    Isn't that what insurance is for?

    Do you refuse to buy normal games because if they are stolen/lost/destroyed you are screwed?

    The VC just buys convenience. Sure, perhaps it could be a bit more convenient but it's not that bad.
    --
    Boffoonery - downloadable Comedy Benefit for Bletchley Park
  24. Re:Nintendo needs to fix the VC accounting first.. by Mr2001 · · Score: 1

    With normal games, you can put them away for safekeeping. If a power surge blows up your console, your game discs won't be affected.

    With VC games, however, their fate is tied to the fate of your console. And unlike other digital purchases, you can't get around that by making a backup.

    --
    Visual IRC: Fast. Powerful. Free.
  25. DS already does more than games by dtjohnson · · Score: 2, Interesting

    When my kids take their DS to the MLB ballpark, they pay $5 and they get team info and live video on their DS while they're in their seat. They can also order pricey food and stuff with the DS that is then delivered right to their seat, as I unfortunately found out :(.

  26. Re:Nintendo needs to fix the VC accounting first.. by Anonymous Coward · · Score: 0

    Its nice to know that Sony got it right by tying downloads to the user account, and even letting you download the same item to multiple PS3/PSPs and have it active at the same time.

    No idea how MS handles downloaded content. Can anyone out there shed some light?

  27. Re:Nintendo needs to fix the VC accounting first.. by TomatoMan · · Score: 1

    Right: "Your backup is in this case. WARNNG: if you open it, it will explode."

    --
    -- http://frobnosticate.com
  28. SDTV by tepples · · Score: 1

    Messing with driver settings? What, you're hdtv doesn't have HDMI/DVI? No, it has composite, because my TV is not an HDTV.
  29. Nintendo DS Memory Expansion Pak by tepples · · Score: 1

    Since most DS game ROMs are 16-128MB and the DS only has 4MB of RAM, it would not be possible to sell normal full DS games through such a download system without some kind of memory expansion.

    An 8 MiB expansion card comes with Nintendo DS Browser (powered by Opera), which is more than enough to run several games with their streamed soundtracks and/or FMVs stripped out. I imagine that should Nintendo start selling DSWare through Wii Shop Channel, Nintendo will start selling this expansion card separately. Or if the player remains within Wi-Fi range of a Wii console, the DS can SMB-mount[1] the channel and stream the game data at a slight cost in loading time.

    In this case, would "SMB" mean "Server Message Block" or "Super Mario Bros."?

  30. The Tetris Company: It actually breaks Tetris by tepples · · Score: 1

    Oh and Tetris on the VC. Since 2001, The Tetris Company has dictated three new game rules in all new versions, which many critics consider to be game-breaking problems: People have even resorted to making fan games such as Heboris Unofficial Expansion and Lockjaw that let the user specify exactly how "broken" or not-broken he wants the game to act.
  31. Then why can't I buy it with Wii Points? by tepples · · Score: 1

    Because it would add $10-$20 in royalties to make it a DVD player. Then why can't I blow 2,000 Wii Points on Panasonic Q-style DVD playback? A lot of people would pay that much for the convenience of not having to plug and unplug cables all the time.
    1. Re:Then why can't I buy it with Wii Points? by AuMatar · · Score: 1

      Because they'd need to get the DVD consortium to agree to an arangement like that. Good luck with that. I know if I was licensing my patents per unit, I wouldn't agree to let the other party count how many he made. With it installed in all units, they can look at things like NPD numbers to police them.

      --
      I still have more fans than freaks. WTF is wrong with you people?
  32. Real estate costs money by tepples · · Score: 1

    indeed, but then you wear out your optical drive watching movies, not playing video games. In some countries *cough*Japan*cough*, optical drives are cheaper than real estate. That's one reason why Nintendo made Wii such a wee console.
  33. Galaxy or Banana Blitz? by tepples · · Score: 1

    What [Wii consoles] really need is the ability to play Divx, H.264, AAC, MP3s, and all the other popular formats from an SMB share. Super Mario Bros. or Super Monkey Ball?
    1. Re:Galaxy or Banana Blitz? by ryanov · · Score: 1

      I recently bought a Samsung DVD player that surprised me in that it can play AVI's encoded in DivX format. I have a bunch of those from college time.

  34. Re:Nintendo needs to fix the VC accounting first.. by Anonymous Coward · · Score: 0

    I agree. However, most, if not all, of the VC games are easily playable via emulator on a PC. Personally, I'd have no problem buying them via VC, but they are charging way too much for them. $8 for super, $10 for n64? Seems overpriced for 10-15 year old games.

  35. RBI was Namco by tepples · · Score: 1

    A lot of popular titles from the NES (and probalby other games) are tied up in licensing hell. RBI baseball for example was released by the same publisher as Tetris (Tengen), and after the legal blood feud Nintendo had with them, I doubt we'll ever see those games come to the VC. A lot of Tengen games, including RBI Baseball (according to the Wikipedia article), were conversions or localizations of Namco games. (The rest were conversions of games by Atari Games, now part of Midway, and Tetris was on the Atari Games side, not the Namco side.) Namco and Nintendo were on good terms when Nintendo let Namco develop Donkey Konga.
  36. Mouse in FPS/RTS dates back to the SNES era by tepples · · Score: 1

    Ok, so, where is a single RTS designed for a console specifically for mouse input? Populous II for Super NES, and Command & Conquer: Red Alert for PlayStation. Not 2, not 3, PlayStation.

    Same for FPS, name one that is designed explicitly for mouse and console. Jurassic Park and Doom for Super NES were compatible with the Super NES Mouse. Unreal Tournament for PS3 works with keyboard+mouse as well.
  37. Fscking Wiigion coding by tepples · · Score: 1

    of America I hope you're right. The last attempt at a Nintendo DVD player was Panasonic's Q, which wasn't seen outside of NTSC-J (DVD Region 2).
  38. Any worse than PowerDVD? by tepples · · Score: 1

    Because they'd need to get the DVD consortium to agree to an arangement like that. Good luck with that. I know if I was licensing my patents per unit, I wouldn't agree to let the other party count how many he made. Compare to paid downloadable DVD software on PCs, such as PowerDVD by CyberLink.
  39. Re:u can convert DVDs to play on the DS for $39 by idioto · · Score: 1

    you can go to best buy or where ever and pay $39 or sumpin like that. It comes with software to convert, it's PC only, but whatever. The point is it's not that hard. stupid misinformation gets modded up these days on slashdot, i wonder if i can remember my password. well here's a link that gives a review:

    http://www.gadgetspage.com/audio-video/games-n-music-for-the-nintendo-ds.html

  40. Opera on DS by Tran · · Score: 1

    I bought my copy In November from Amazon.
    Problem is it is too slow; particularly for a browser known to be fast.

    It is worse than the Wii version, which at least is tolerable.

  41. Re:Nintendo needs to fix the VC accounting first.. by ShadowsHawk · · Score: 1

    I believe they're tied to your Nintendo account if you register at Nintendos website.

  42. Re:Nintendo needs to fix the VC accounting first.. by Anonymous Coward · · Score: 0

    You're obviously right, but that doesn't mean we can't do better. Steam has pioneered an excellent business model that allows redownloading, with games tied to accounts and not computers. There's no reason the Wii can't do the same.

  43. Re:Nintendo needs to fix the VC accounting first.. by Anonymous Coward · · Score: 0

    Dude,

    You're playing a closed game on a closed platform. Jerky DRM is just the cherry on top.

    If you really want to "vote with your dollar", commission an open game we call all enjoy. May I recommend something contra-ish?

  44. Re:Nintendo needs to fix the VC accounting first.. by Froobly · · Score: 1

    You suck at analogies.

    If I lose my PS2, I lose the console and possibly the game sitting inside it. If I lose my Wii, I lose all my games, too. Reasonable difference there. Hasn't stopped me using the Virtual Console, but should anything happen to mine, I'm gonna be right pissed about it.

  45. Re:Nintendo needs to fix the VC accounting first.. by FonkiE · · Score: 1

    Well this way you can sell your Wii + games downloaded legally. And if it gets destroyed you can send it in.

    There are 2 angles on that...

    I don't like both b/c of DRM.

  46. Re:Nintendo needs to fix the VC accounting first.. by J-1000 · · Score: 1

    Do you refuse to buy normal games because if they are stolen/lost/destroyed you are screwed?
    Of course you're right, but the parent makes a good point too. If someone steals my NES, they get my NES and whatever games are around the NES, but they might ignore my closet full of NES games. If you steal a Wii you automatically steal the closet full of VC games along with it. Why can't it be like iTunes where you can authorize and deauthorize playback? P.S. Most insurance is there to cover relatively catastrophic losses. Theft of items such as a Wii usually won't exceed the deductible.
  47. Re:Nintendo needs to fix the VC accounting first.. by Chuck+Chunder · · Score: 1

    Of course the extra convenience you have with storing your VC games on console (ie they are easily available just by turning it on) is also an added convenience for a thief!

    I agree it could be better, digital goods allow the possibility for a merchant to do all kinds of good things. However I think the OP overstated how "bad" the situation is, the risk of losing a VC product isn't any more than any normal product and therefore isn't worth getting particularly upset about.

    A more interesting question might be what happens when Nintendo release their follow up to the Wii. Will my VC titles be transferable then?

    --
    Boffoonery - downloadable Comedy Benefit for Bletchley Park
  48. Re:Nintendo needs to fix the VC accounting first.. by J-1000 · · Score: 1

    A more interesting question might be what happens when Nintendo release their follow up to the Wii. Will my VC titles be transferable then?
    I hate to say this but I doubt it. Not because Nintendo wants to rip us off (although they do), but rather because the lack of current transferability is evidence toward their general lack of technical capability in the area.