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The Video Game Industry Goes Political

An anonymous reader writes "The video game industry is finally forming a PAC by the end of March to get some political clout. A story in The New York Times yesterday reports that the video game industry has finally woken up and realized that in order to stay strong going forward, it can't rely on 13-year-old pimple-faced kids to promote its agenda."

187 comments

  1. What? by LeoDavinci578 · · Score: 5, Funny

    it can't rely on 13-year-old pimple-faced kids to promote its agenda I thought I was doing a pretty damn good job you insensitive clod!
    1. Re:What? by donscarletti · · Score: 5, Funny

      13 year old lobbyist's Letter to Congress: H4l0 3 r00ls, 1f j00 d0n'7 LiK3 1t, j00 5uXx0rZ n00b!

      --
      When Argumentum ad Hominem falls short, try Argumentum ad Matrem
    2. Re:What? by sumdumass · · Score: 4, Funny

      Unfortunately, the congress critters would read that as "No more video game more violent then halo".

    3. Re:What? by Dersaidin · · Score: 1

      This post is clearly a lie. No one younger than 20 would use the word "clod".

    4. Re:What? by moosesocks · · Score: 2, Interesting

      Here's an interesting thought:

      Who has the lowest UID*Age on slashdot?

      --
      -- If you try to fail and succeed, which have you done? - Uli's moose
    5. Re:What? by Doug+Neal · · Score: 1

      Sounds like a good idea for a poll.

    6. Re:What? by Tailsfan · · Score: 1

      Hey. I'm a 13 year old boy with acne.

    7. Re:What? by Anonymous Coward · · Score: 0

      it can't rely on 13-year-old pimple-faced kids to promote its agenda
      I thought I was doing a pretty damn good job you insensitive clod! This is Slashdot, not digg you insensitive clod!
    8. Re:What? by PopeRatzo · · Score: 1

      Let's see, on one hand, we have 13-year old pimple faced kids. On the other, lobbyists.

      Which one can better push an agenda that will ultimately benefit the gaming industry and its consumers? ... ...

      I'm thinking...

      --
      You are welcome on my lawn.
  2. Why not state it plainly? by Anonymous Coward · · Score: 5, Insightful

    They've decided to form an organization to pool resources and pay off politicians.

    1. Re:Why not state it plainly? by EonBlueApocalypse · · Score: 2, Funny

      Since I cant see paying off politicians going away any time soon, is it possible for average citizens to organize and do the same?

    2. Re:Why not state it plainly? by riseoftheindividual · · Score: 2, Funny

      We tried that with political parties, and, well, see my sig.

      --
      Patriot - A fan of expanding government power and spending while not wanting to pay higher taxes.
    3. Re:Why not state it plainly? by davester666 · · Score: 1

      Well, the political parties have half of it down.

      They do welcome your contributions.

      Now, as for taking directions from you...they're still working on that [or perhaps more likely, making it seem like they are].

      --
      Sleep your way to a whiter smile...date a dentist!
    4. Re:Why not state it plainly? by tsa · · Score: 1

      Indeed. Democracy in action. Bribery is legal in America.

      --

      -- Cheers!

    5. Re:Why not state it plainly? by Anonymous Coward · · Score: 0

      It's the best governemnt money can buy, you insensitive clod.

    6. Re:Why not state it plainly? by Melbourne+Pete · · Score: 5, Funny

      They've decided to form an organization to pool resources and pay off politicians.
      Funny, I always used to think this (corporate lobbying) was a bad thing. But now that it's for something I care about, I'm all for it!
    7. Re:Why not state it plainly? by Ours · · Score: 1

      If only it was legal only in America :-(. In Europe you'll find the lobbies strong and well fed. Keeping politician pockets fat and corporations happy. I think democracy would be better off without ANY lobbies.

      --
      "You superiour intellect is no match for our puny weapons" - The Simpsons
    8. Re:Why not state it plainly? by Bazar · · Score: 4, Insightful
      I could hardly believe what i read

      We will be writing checks to campaigns by the end of this quarter," Mr. Gallagher said. "This is an important step in the political maturation process of the industry that we are ready to take now. This is about identifying and supporting champions for the game industry on Capitol Hill so that they support us. I personally cannot understand why companies are allowed to give political donations. It doesn't make sense, because the net result is that it leads to bribing political orgiziations for their own agenda

      I don't expect it to ever change anytime soon however. What politician would bite the hand that feeds them.
      --
      To avoid criticism; Say nothing, Do nothing, Be nothing.
    9. Re:Why not state it plainly? by domatic · · Score: 2, Insightful

      It's like hiring a lawyer. Nobody likes lawyers but you need their services occasionally.

    10. Re:Why not state it plainly? by CarpetShark · · Score: 1

      Funny, I always used to think this (corporate lobbying) was a bad thing. But now that it's for something I care about, I'm all for it!


      Sounds a lot like a new RIAA to me.
    11. Re:Why not state it plainly? by twistedsymphony · · Score: 2, Interesting

      Funny, I always used to think this (corporate lobbying) was a bad thing. But now that it's for something I care about, I'm all for it!
      I realize you jest, but this is really a double edged sword.

      On the one hand you'll see them battling out for getting rid of censorship of gaming, which is a good thing.

      On the other hand you'll see them battling out for making the DMCA even tighter than it already is. As much as we like to point fingers at the RIAA, and MPAA, Nintendo and Sony have both leveraged quite a few government resources in the past to do raids of copyright violators. As for Microsoft, well, they seem to like DRM just as much as anybody.
    12. Re:Why not state it plainly? by TheSeer2 · · Score: 3, Insightful

      Put simply, there's no better way of funding political campaigns unless you wanted to outlaw all forms of campaigning and allow any two-bit who wanted to run a slot on a public channel which is ... unfeasible. So, at the moment, it's the best system we have, and that's ... a bad reflection on humanity.

    13. Re:Why not state it plainly? by Mr.+Underbridge · · Score: 2, Insightful

      Why not state it plainly? They've decided to form an organization to pool resources and pay off politicians.

      They did. PAC == "Politically Acceptable Corruption"

    14. Re:Why not state it plainly? by Bazar · · Score: 2, Informative

      Understand that I'm for restricting companies from funding campaigns, but i wouldn't restrict any private personal donations.
      A CEO is going to be more then happy to throw the COMPANY'S money under the rugs to popular candidates, i don't see any CEO doing it with their personal funds.

      Companies don't have the right to vote, yet they can donate?
      The US doesn't allow non US Citizens to donate, yet they let companies do so?

      I hate to be so cynical, but a large company doesn't care about whats good for the country, only whats good for its bottom line, as such, they donate expecting political favors for their "donations"

      Still, its not easy to draw the line in where money for elections can come from. The government can't be expected to sponsor startup parties/candidates
      There also the fact that as long as the funds are spent on political education/advertising, more money to publish more information about what a party stands for is a good thing. Its just when money comes attached with strings, that things get awry.

      A point of interest I'll point out, is that in my country New Zealand, we recently passed the Electoral Finance Act http://en.wikipedia.org/wiki/Electoral_Finance_Act which basically puts limits on anonymous donations, and how much can be spent by both companies and individuals political advertising without registering.

      I'm considering the controversial act a work in progress, but a decisive step forwards... perhaps one day it'll spread to other countries, especially America...

      --
      To avoid criticism; Say nothing, Do nothing, Be nothing.
    15. Re:Why not state it plainly? by couchslug · · Score: 1

      People often feel that way about any process affecting governmental decision making.

      As an NRA member I'm fine with using PACs. The video game and especially the computer industry should IMO be far more aggressive politically.
      If you want results, do what gets those results.

      --
      "This post is an artistic work of fiction and falsehood. Only a fool would take anything posted here as fact."
    16. Re:Why not state it plainly? by Anonymous Coward · · Score: 0

      In some parts of Europe the election campaigns of a party is partly paid by the state. The amount of money is based on the amount of votes that the party got in the previous election. http://www.brusselsjournal.com/node/2819

    17. Re:Why not state it plainly? by everphilski · · Score: 1

      A CEO is going to be more then happy to throw the COMPANY'S money under the rugs to popular candidates, i don't see any CEO doing it with their personal funds.

      There are plenty of CEO's throwing their own money around. Take a look at OpenSecrets and start plugging away.

      I hate to be so cynical, but a large company doesn't care about whats good for the country, only whats good for its bottom line, as such, they donate expecting political favors for their "donations"

      It may be a little twisted, and I don't know completely where I stand on the issue, but if it's good for the bottom line then presumably that will lead to growth, which will create more and better jobs. Which directly influences the American populace.

    18. Re:Why not state it plainly? by LandDolphin · · Score: 1

      "What politician would bite the hand that feeds them."> Ron Paul

      --
      Spelling and Grammar errors have been added to this post for your enjoyment
    19. Re:Why not state it plainly? by uncledrax · · Score: 1

      Pip Pip!

      I concurr... don't you people start liking PACs now they are about something you have moderate interest in.. Frankly I think the game industry was doing fine as is.. sure there's bumps and stuff, but I don't see anything crippling on the horizon for most of the companies I follow.

      And to put a damper on the idea.. guess who is going to have more clout in such a PAC? .. hint.. most people don't like them already..

      Also, now there's a (better) avenue for the larger companies to try and push in legislation that would harm/cripple the smaller shops. Also maybe there will be stiffer legislation on 'clone' style games?

      Just because there is a PAC for your subject matter doesn't mean they are going to enforce =your= views guys.. keep that in mind... unless you are on the list of people contributing big bucks to the PAC.

      --
      ----- The internet has given everyone the ability to have their voice heard equally as loud.. even if they shouldn't be
    20. Re:Why not state it plainly? by stars_are_number_1 · · Score: 1

      Funny, I always used to think this (corporate lobbying) was a bad thing. But now that it's for something I care about, I'm all for it!
      I realize you jest, but this is really a double edged sword.

      On the one hand you'll see them battling out for getting rid of censorship of gaming, which is a good thing.

      On the other hand you'll see them battling out for making the DMCA even tighter than it already is. As much as we like to point fingers at the RIAA, and MPAA, Nintendo and Sony have both leveraged quite a few government resources in the past to do raids of copyright violators. As for Microsoft, well, they seem to like DRM just as much as anybody. How will Slashdotters react to having a PAC lobbying to "protect" intellectual property that they actually care about?
    21. Re:Why not state it plainly? by twistedsymphony · · Score: 2, Insightful

      Are you implying that they don't care about their favorite movies and music? I don't see how games are any different.

      It's not the content that slashdotters care/don't care about it's the extremes by which these groups go to "protect" them, punishing the legitimate consumers in the process and making the pirate version superior by not hindering access.

      A content's value is directly proportional to it's accessibility.

    22. Re:Why not state it plainly? by Anonymous Coward · · Score: 0

      I personally cannot understand why companies are allowed to give political donations. It doesn't make sense, because the net result is that it leads to bribing political orgiziations for their own agenda

      Because corporations pay taxes, too?

    23. Re:Why not state it plainly? by Kojiro+Ganryu+Sasaki · · Score: 3, Insightful

      There are loads of things that are good for the bottom line but NOT good for the people.

    24. Re:Why not state it plainly? by Anonymous Coward · · Score: 0

      I personally cannot understand why companies are allowed to give political donations.

      Because the Supreme Court ruled, back in 1886 (Santa Clara County v. Southern Pacific Railroad Company), that corporations are real people. People can make political donations, corporations are people, therefore corporations can make political donations. QED.

      And the campaign finance laws that try to limit political donations (where they survive constitutional challenge), have made thing worse instead of better. As long as politicians have influence over business, businesses have no choice but to try and influence politicians. And the right to do so is guarantied to everyone in the Constitution.

    25. Re:Why not state it plainly? by IAmTheDave · · Score: 2, Interesting

      I could hardly believe what i read

      We will be writing checks to campaigns by the end of this quarter," Mr. Gallagher said.

      Until political lobbies are basically outlawed, this country will continue to suffer. It's not the rich getting richer that is the true problem. It's that as the rich reach a certain level, they then get to start buying laws that favor them getting even more... richer.

      Lobbyists and campaign contributions from corporations or cartels (read: *IAA) have never been so open with their intent to buy politicians. It's always been "we know what you're doing but you still do it on the DL."

      Now, here you have a new lobby being almost flippant about their right to buy politicians, as if it were protected constitutionally.

      I've actually started paying attention to John Edwards this campaign, as he is the only candidate that has not accepted lobbyist contributions to date, and espouses the need to rid the White House (and I hope the other Houses) of lobbyists for good.

      Although, that kind of talk will hardly get you elected. Sigh...

      --
      Excuse my speling.
      Making The Bar Project
    26. Re:Why not state it plainly? by jbonkowski · · Score: 1

      The Supreme Court long ago determined that companies were "persons" under the law (actually they didn't , but that's a long story), and so companies have an equal right to make political donations as you do. Never mind that companies can theoretically live forever, and almost always have much deeper pockets.

    27. Re:Why not state it plainly? by toad3k · · Score: 1

      Technically anyone anywhere giving money to a politician is pushing an agenda.

    28. Re:Why not state it plainly? by Bazar · · Score: 1

      It may be a little twisted, and I don't know completely where I stand on the issue, but if it's good for the bottom line then presumably that will lead to growth, which will create more and better jobs. Which directly influences the American populace It also has the potential to lead to the creation of an elite upper-class society. Did you know that Mexico is incredibly rich. Per capita it has the highest GDP of Latin America, yet half of their citizens live in poverty. ( http://www.limitstogrowth.org/WEB-text/mexicoisrich.html )

      I consider Mexico an economic-social failure because the upper-class got what they wanted, and now have all the power. They want what most rich people want, more profits with less expenses. (If someone from mexico wants to rebuke me on this point, I'm all ears)

      No, I'm against allowing companies from donating money, it allows companies to consolidate both financial and political power.
      --
      To avoid criticism; Say nothing, Do nothing, Be nothing.
  3. Great! by Anonymous Coward · · Score: 0

    Now videogame companies can join the big leagues and buy politicians and legislation just like the big corporations! I wonder how long the gamer crowd will make excuses for them before they realize that power corrupts...

  4. Re:screw myminicity by schnikies79 · · Score: 1

    How is this going to solve anything? I'm all about (internet) vigilante justice and hate mymycity as much as the next guy, but doesn't this just do the same thing as the other trolls?

    Or maybe I have been duped by another mymycity troll...

    --
    Gone!
  5. Careful! by Tr3vin · · Score: 5, Funny

    Make sure that the supply of invincibility stars and 1-up mushrooms doesn't fall into the wrong hands...

    1. Re:Careful! by JavaLord · · Score: 1

      Make sure that the supply of invincibility stars and 1-up mushrooms doesn't fall into the wrong hands...

      I'm more worried that this brings the two most inefficient forces in the world closer together...video game developers and congress. It's only a matter of time until Duke Nuke'em forever becomes a pork barrel project. You think the bridge to nowhere was bad? Pffft.

  6. Conflicts by sqrt(2) · · Score: 5, Insightful

    On the one hand, I hate the idea of PACs, on the other hand it's for an interest I support and is currently underrepresented. On the third hand it's not really that important compared to things like (ending) The Global War on Terror TM and the economy. I guess PACs are just part of the current system, standing on principle and thinking that money shouldn't have a say in political decisions is far too wishful even for me. Playing within the system might be the best way to get it changed at this point.

    Looking at the entities behind this PAC--"Electronic Arts, Microsoft, Sony, and Nintendo"--I doubt they're going to be fighting for the rights of gamers so much as the rights of game producing corporations. So issues that are important to ME (less censorship, rating restrictions, not using games as a scapegoat for school shootings) might take backseat to interests that are important to the industry from a business stand point (DRM/copy protection, criminalizing mod-chips, less regulation, certain taxes). That's the whole point of a PAC though I suppose, and what's good for the industry is good for people who play games in that more games can be made. In theory at least. I'd be happier if EA made less games, or stopped entirely.

    --
    If you build it, nerds will come. Soylentnews.org
    1. Re:Conflicts by Steauengeglase · · Score: 1

      I can't help but agree. When you let the big boys play ball you have to play the game by their rules and I really can't see a lot of good coming out of that. As a gamer, I have no interest in becoming someone's potential voter product.

    2. Re:Conflicts by DarthJohn · · Score: 5, Insightful

      Don't you think that EA et al. would like the politicians to stop telling their potential customers that their products will turn their children into mindless killers?

      I agree that there are likely to be bad things that come from this, mod chip prohibition and such. There are also likely to be good things, like less censorship, or at least less sensationalized crusading for the "think of the childrens" b.s.

    3. Re:Conflicts by Anonymous Coward · · Score: 0

      No group of professionals meets except to conspire against the public at large.

      -Mark Twain

    4. Re:Conflicts by westlake · · Score: 3, Interesting
      Don't you think that EA et al. would like the politicians to stop telling their potential customers that their products will turn their children into mindless killers?

      Quickly, now.

      Name one - just one - developer whose name doesn't begin with the letter R that makes headlines for the violence of its video games. Whose PR trumpets the casts the player in the role of the psycho killer. The use of the Wii controller to mime torture porn kills. F.E.A.R, The Orange Box, Bioshock. These games and a hundred others enter the market to critical and popular acclaim and nary a whisper of complaint. You take Rockstar out of the picture and most of the problems disappear.

      To take an example from television - and from Fox, of all networks: "The Sarah Conner Chronicles" has all the patented shock and thrills of the Terminator franchise. In a sense, the story begins with a shootout in a high school classroom. But there is a lot of fun to be had here too. You get to save Summer Glau by tossing her out of a twelve-story window. Fun is something we haven't seen much of in sci-fi since Battlestar Galactica turned so bleak.

    5. Re:Conflicts by Cal+Paterson · · Score: 0, Offtopic

      Libertarianism : noun, an economic model for the justification of selfishness and abject greed.
      Are you trying to be avant garde when you say that?

      What're you actually trying to do is quickly get the boot in on libertarianism using the format of a two line slashdot signature. This is as inane as it sounds. You're trying to look clever and cynical, but you're failing, because all but the most stupid (yourself, by the looks of it) knows that philosophy cannot be debated in shouted slogans.
    6. Re:Conflicts by garett_spencley · · Score: 1

      (DRM/copy protection, criminalizing mod-chips, less regulation, certain taxes)

      This is slightly off-topic but it might interest the /. crowd.

      I recently bought a vintage / classic / retro 1981 arcade machine. Upon opening up the back I discovered an extremely thick manual book with instructions for doing everything you could imagine to the machine. It has full technical schematics for the PCBs and Monitor. Talks about replacing and modding components etc.

      I was born in 1982 and in "my time" the back panel would have a huge warning about how just opening the panel would void the warranty etc. with a number to call if you need to pay a technician $500 / hour with a 3 hour minimum to come service it for you.

      I've just gotten a huge glimpse of what "open hardware" is and why it's important. I was shocked and extremely delighted to find such an impressive manual. It's never happened to me before.

    7. Re:Conflicts by Anonymous Coward · · Score: 0
      LESS censorship? Nintendo, Sony and Microsoft all will not let games rated AO (Adults Only) by the ESRB on their respective consoles. http://www.gamespot.com/news/6172830.html?om_act=convert&om_clk=newstop&tag=newstop;title;1

      I just have to say this part is especially stupid:

      Nintendo's official line was much the same. "Games made for Nintendo systems enjoy a broad variety of styles, genres, and ratings," a representative told GameSpot. "These are some of the reasons our Wii and Nintendo DS systems appeal to such a broad range of people. But as with books, television, and movies, different content is meant for different audiences. That's why the ESRB provides ratings to help consumers understand the content of a game before they purchase it. As stated on Nintendo.com, Nintendo does not allow any AO-rated content on its systems."

      So if the ESRB provides ratings to help consumers understand the content of a game before they purchase it, then exactly why is it necessary to not allow any AO-rated content? I mean, that means you're only denying it from people who want it which is just absurd.
    8. Re:Conflicts by AnotherUsername · · Score: 1

      I agree. We shouldn't use slogans in our signatures to try to get our philosophical message across.

      --
      DeBeers: A Diamond is Forever

      --
      I don't like Linux. This doesn't make me a troll.
    9. Re:Conflicts by mdwh2 · · Score: 1

      Doom was cited as a supposed "cause" of Columbine. Yes, Rockstar may today draw most of the criticism as it's the one with the most violent material, but take that away, and people would still be blaming the other games. Just like they blame films, rock music and sex.

      (And just to add - people in the US should think themselves lucky if people only claim that games turn their children into killers - here in the UK, people claim that they turn adults into killers...)

    10. Re:Conflicts by JCSoRocks · · Score: 1

      Oooor, it means you're covering your butt because consumers are retarded and one day some mom will buy little jimmy that AO game he's always wanted for Wii. Then she'll actually see him playing it and she'll be horrified and throw that cursed Wii out and tell everyone it's of the devil. or something like that. The idea is that Nintendo systems are for all ages. Even most "M" games aren't that bad - no more violent than a PG-13 movie. (I'm saying "most" obviously games like Manhunt are the exception). It's hard to maintain that image when you have Playboy video games available.

      --
      You are using English. Please learn the difference between loose and lose; they're, there, and their; your and you're.
    11. Re:Conflicts by Arterion · · Score: 1

      I think you're right. What we need are more lobbyists that represent the will of the little people. Since there are a vast many more little people, they have to contribute a vast amount less to the lobby. Ten bucks from 10,000 people is the same as $100 from a thousand. People need to realize, the government operates almost completely based on buying politicians. Until that changes, the pragmatic thing to do would be to step into the fray, and outbid the people we don't like.

      It's like something else I've never understood: How can there be more poor people than rich people? You'd think the poor would revolt, so to speak, and demand more equality. I've never understood how anyone could believe in the virtues of democracy, where everyone has equal power in government, but not think that equal power in the economy would go right along with it. The day that we have no more rich people, and no more poor people will be the day we've finally achieved a democracy. I don't know about you, but I'd never vote for someone else to have vast amounts of wealth more than me -- and I suspect no one else would vote that way either. So if that's the will of the people, what do we have right now?

      --
      "That which does not kill us makes us stranger." -Trevor Goodchild
    12. Re:Conflicts by sqrt(2) · · Score: 1

      You'd think the poor would revolt, so to speak, and demand more equality. History has shown that this does not happen until poverty reaches "starving and dying en masse" levels.
      --
      If you build it, nerds will come. Soylentnews.org
    13. Re:Conflicts by DarthJohn · · Score: 1

      You're probably right, but I'm just saying that if most of the 'omg stop the evil video games' talk stopped, whether by Rockstar dying, or people finally accepting it, would be good for everybody in the business. Thinking about it, it does seem like there really isn't THAT much sensationalism lately, and those who go too extreme are pretty obvious as kooks. I just wonder if other regular people notice that they're kooky. The last time I heard about school shootings, the 'did video games cause this?' talk was played down a bit, but it was still brought up several times.

    14. Re:Conflicts by LrdDimwit · · Score: 1

      So we should get rid of Rockstar, and undermine the first amendment in order to uphold it? Something tells me that's not a good idea. But you're forgetting that there was controversy before anyone even knew who Rockstar was, and there will continue to be controversy after (inevitably) Rockstar falls. (Of course they will, everyone does eventually; just ask Sonic how he's doing.)

      More than that, the controversy WOULD NOT go away if Rockstar went, because Rockstar is in many ways the lightning rod. They took heat over Bully that wasn't even deserved, because certain people have reflexively latched onto them. Because they are pushing the edge, things that were controvertial in the past aren't anymore. I guarantee that the forces arrayed against Rockstar wouldn't simply pack up their soap boxes and go home; they'd take aim at others. The stakes here are pretty serious; look at what happened to comic books back in the 50's. That's what these people want (at least some of them), that's their real agenda, and giving them Rockstar would only make the problem worse.

    15. Re:Conflicts by rastoboy29 · · Score: 1

      Why on earth would you not want money to have ANY influence on legislation?

      It has too much, now, to be sure, but you do realize that it is our economy, that is business, that is money, that creates our standard of living, don't you?  It is very, very important, and should have some say.

    16. Re:Conflicts by jombeewoof · · Score: 1

      But are Tv's DVD's, VCR's and computers, etc... also for all ages.

      I'm not necessarily disagreeing with you, but the idea that a family device can not have "Adult Only" material on it is a bit absurd.

      I'm saying the device is nothing more than that, a device that facilitates entertainment. What a person decides to use that device for is another matter completely. I guess there are different rules for "interactive" entertainment than for the more passive sorts.

      --
      Linux Zealots: Smarter than Mac Zealots, but still zealots.
  7. Why not state it plainly?-PACs are people too. by Anonymous Coward · · Score: 0

    You mean like Greenpeace and NOW?

  8. "13 year old pimple faces" by Opportunist · · Score: 4, Interesting

    That's exactly what's wrong with the industry. Or rather, people's views of the "users" of the industry's output.

    Hands up. How many here are above 18? Eligible to drive, drink liquor and (most of all) vote? Ok, hands down again, I can't see the opposite wall anymore.

    I think it's a good step. It's time the politicians see that it might not be a good idea to use games as the scapegoats anymore, because gamers vote. Computer games ain't for the 13 year olds anymore. Computer games aren't just for kids who don't matter because they can't vote. 20 years ago, computer games were a teenager pastime, today, more and more computer gamers are well above 18, many are interested in politics and many take their games, and their freedom to play the games they want, serious enough to consider it and the stance politicians take towards games important enough to have it influence their decision who to give their vote to.

    There is a reason why politicians have no problem blaming every single thing that goes wrong with today's youths on games, but surprisingly few blame TV and movies. The reason is simple: TV and movies do have a political lobby.

    While I'm not really a fan of political lobbying (it is so close to political bribing), it seems to be a necessity in today's political climate.

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    1. Re:"13 year old pimple faces" by LeoDavinci578 · · Score: 2, Funny

      Once we get Mario elected to Congress we'll be a significant voting, until then I think most candidates will focus on "giving" healthcare or making us "secure".

    2. Re:"13 year old pimple faces" by Anonymous Coward · · Score: 0

      Just curious, I'm assuming your not from the US? I'm eligible to drive and vote, but not to drink liquor.

    3. Re:"13 year old pimple faces" by ilikepi314 · · Score: 2, Interesting

      That seems to be true of technology in general. It's new, not entirely understood by the general public, only the "kids" really use it a lot and the kids don't listen to us... perfect thing to scapegoat and sound like a hero for stopping! It's like the political equivalent of that statement (paraphrased) "Any sufficiently advanced technology seems like magic." ... I propose "Any misunderstood technology seems like the root of all of our problems."

    4. Re:"13 year old pimple faces" by secretwhistle · · Score: 5, Insightful

      As a 33-year old gamer and father of two and 1/2 children (I have a step-daughter), I'm sick of politicians and other professional hand-wringers telling me how to raise my children.

      I have two young boys (age 1 and age 3) who like to watch me play nearly any videogame I throw in (they're big fans of the Katamari series). Frankly, their perception of any violence or other supposed influences at this point is moot, considering their attention span is near zero at this age.

      My 10-year old stepdaughter I tend to look out for more carefully. She watched a few hours of Bloodrayne and had nightmares so the horror games get played while she's at school. She likes to kill time playing any of the GTA series which I have no problem with. In fact, I usually have to kick her off the system because she's boring the shit out of me. She won't steal cars, hurt people, or open fire on unarmed civilians. She doesn't want the police to come after her and tends to wander the streets aimlessly on foot or joyride on top (yes, on the ROOF) of CPU vehicles.

      I can take care of my children and control what I think they should view and participate in. I would rather keep it this way and somehow I think that a PAC, while helping get some pols on our side, will ultimately be a net loss for gamers. You cannot legislate personal responsibility.

    5. Re:"13 year old pimple faces" by smurgy · · Score: 1

      Exactly. Going back to the recent post on first gaming experiences, a lot of us were found to have started out with pong and the like.

      We therefore have a growing adult cohort of 'native' gamers whose interests deserve to be represented.

      Now it's easy to look at political lobbying and see it as a simple dollars-for-votes machine; but it's far from it.

      Any good PAC will create around it a body of political analysis to support its views, and at the end of the day political thought that can be translated into a coherent stance for a politician will find more takers.

      Yes money talks, but without creating the language so that the politicians can pocket the money and be able to tell themselves (and their electorate) they're being good representatives is the key.

      And let's face it - other political movements got started by people taking to the streets. Inspiring stuff. By contrast, nobody (not even Blizz) cares about 1000 naked level 1 gnomes crashing Ironforge on a roleplay server, so it's a good thing if the gaming industry is recruiting some real political thinkers and activists to do that kind of work.

    6. Re:"13 year old pimple faces" by Quiet_Desperation · · Score: 2, Funny

      Eligible to drive, drink liquor and (most of all) vote?

      How many plan to do all three at the same time in the next election?

    7. Re:"13 year old pimple faces" by DerekLyons · · Score: 1

      That's exactly what's wrong with the industry. Or rather, people's views of the "users" of the industry's output.
       
      Hands up. How many here are above 18? Eligible to drive, drink liquor and (most of all) vote? Ok, hands down again, I can't see the opposite wall anymore.

      Clue: Slashdot doesn't represent even a visible fraction of gamers.
    8. Re:"13 year old pimple faces" by Dr.+Cody · · Score: 4, Funny

      I have two young boys (age 1 and age 3) who like to watch me play nearly any videogame I throw in (they're big fans of the Katamari series).

      Jesus tits, it's people like you that enable the think-of-the-children advocates. By the time your kids grow up scientists will probably have found out that K.D. is the thalidomide of our generation.

    9. Re:"13 year old pimple faces" by jay-be-em · · Score: 4, Insightful

      No one is telling you what to let your kids play. No one is taking away your right to play any game out there and no one is taking away your responsibility. They're just saying your kid can't go out and buy any game -- if you want them playing GTA, then YOU buy it for them -- the responsibility lies clearly with you. Fortunately we legislate responsibility in that parents are legally responsible for their children.

      --
      "Orthodoxy means not thinking--not needing to think. Orthodoxy is unconsciousness." --Eric Blair
    10. Re:"13 year old pimple faces" by moosesocks · · Score: 1

      I have two young boys (age 1 and age 3) who like to watch me play nearly any videogame I throw in (they're big fans of the Katamari series)


      If what the video game-opponents are saying is true, and kids really do subconsciously model their behavior based upon what they see in games, your kids are going to have some hilarious tendencies when they're older.
      --
      -- If you try to fail and succeed, which have you done? - Uli's moose
    11. Re:"13 year old pimple faces" by Opportunist · · Score: 1

      In theory, yes. But can you imagine what the next step will be after the ban on kids buying violent games doing jack to stop teen violence?

      In case you didn't notice yet, our rights are being taken away piece by piece. It's the boiling-frog thing.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    12. Re:"13 year old pimple faces" by jay-be-em · · Score: 1

      Fortunately we have a constitution and amendments which prevent the government from slipping too far down the slippery slope. Having laws to prevent minors from accessing certain materials is not a pathway to all out banning of games or mandatory censorship of games -- it comes nowhere near touching the first amendment.

      Restricting minors from being able to purchase certain things has nothing to do with our otherwise, agreed, eroding rights. Unless you're a teenager or currently wearing a tinfoil bodysuit.

      --
      "Orthodoxy means not thinking--not needing to think. Orthodoxy is unconsciousness." --Eric Blair
    13. Re:"13 year old pimple faces" by Anonymous Coward · · Score: 0

      "My 10-year old stepdaughter I tend to look out for more carefully. She watched a few hours of Bloodrayne and had nightmares..."

      I know! I had nightmares from Bloodrayne too!

      Wait... what do you mean few hours? I though it was only 92 minutes?

    14. Re:"13 year old pimple faces" by Anonymous Coward · · Score: 0

      I blame the fact that you're involved with and raising your children. When I play Gears of War at 1am, I often have to mute screetching harpies pretending to be parentless pre-pubescent boys who hate homosexuals and love to learn about every aspect of smoking pot. Which is often the topic of discussion in occasionally exhaustive detail. Clearly not all parents suffer from the burden of such responsability. It's obvious their children are a horrible, empty, soul-sucking burdern deserving of tax breaks and better raised by wolves and failing them, consumer electronics. Since you're a few sigmas out from the mean perhaps you'd be willing to conceed that legislation shouldn't be confined to your narrow extreme no matter how successful. Because, it's clear to me that wolves and consumer electronics have one big thing in common, a lack of boundries. Who better to provide that than the wise ol' government under the guise of either a nanny-state or a theocracy? What about the parents that loath the very existance of their unwanted children? What of them Ward Cleaver? That's what I thought, those people deserve representation too.

    15. Re:"13 year old pimple faces" by Anonymous Coward · · Score: 0

      So your step daughter is half a child?

    16. Re:"13 year old pimple faces" by untaken_name · · Score: 1

      Unfortunately, the frog-boiling thing is a bad analogy. See, the frog doesn't just sit in the water. When it gets too hot, the frog jumps out. We're not nearly as smart (you can read that as 'survival-minded' if you get offended easily) as the average frog. It's a shame, really.

    17. Re:"13 year old pimple faces" by MMC+Monster · · Score: 1

      It's a simple enough phenomenon. 20 years ago, gamers were 13 years (+/- 5 years). 20 years later, those teenagers have grown up and started families.

      20 years from now, we'll start to see games in retirement homes playing Doom 3 for nostalgia sake in their retirement homes.

      The anti-game lobby will lose by attrition (their members will die off).

      I'm against a pro-gaming lobby because I'm worried about what they'll mutate to in 20-30 years.

      --
      Help! I'm a slashdot refugee.
    18. Re:"13 year old pimple faces" by FredFredrickson · · Score: 1

      It does restrict your access though. In an industry that relies heavily on mainstream distrobution, if it becomes mandated that certain things will stop a game selling to minors, two things will happen:

      1. Walmart and the like will play the "righteous" card, and stop stocking the game altogether.
      2. Game makers will (already do) censor games before they go out the door so that their game doesn't end up in the 'M' pile.

      Walmart already takes it upon themselves to censor their content that they sell, we wouldn't want to legislate a reason for them to take it further.

      Last year I was at walmart with 3 friends (I was 20, they were 21 and 19. One of them didn't have their license on them, and I was trying to buy a Mature game, they didn't let me buy it because 1 of the 3 of us didn't have a way to prove we were old enough to get it.

      The good news is, this type of refusal to sell is similar to that of alcohol, that is, I tell them to go to the car, and I grab the game and check out in a different line, and nobody knew better. It's just un-enforcible.

      --
      Belief? Hope? Preference?The Existential Vortex
    19. Re:"13 year old pimple faces" by Blakey+Rat · · Score: 1

      She watched a few hours of Bloodrayne and had nightmares

      Bloodrayne had the same effect on me.

  9. Re:screw myminicity by Cassius+Corodes · · Score: 1

    It's unfortunately the latter my friend.

    --
    Control is an illusion, order our comforting lie. From chaos, through chaos, into chaos we fly
  10. Conflicts-Principals. by Anonymous Coward · · Score: 0

    "That's the whole point of a PAC though I suppose, and what's good for the industry is good for people who play games in that more games can be made. In theory at least. I'd be happier if EA made less games, or stopped entirely."

    Or you can start your own company and be part of the solution. Or you can complain on slashdot and we all know how effective that is. PACs as in power equals numbers plus opinions means change. If it's good enough to bring the RIAA,MPAA, etc, etc down, then it's good enough for us.

    "I guess PACs are just part of the current system, standing on principle and thinking that money shouldn't have a say in political decisions is far too wishful even for me."

    Why? Money influences every other decision in our lives, from what car we drive to what jobs we work? Even the women we date. Why should politics run on principle when all the rest doesn't?

    1. Re:Conflicts-Principals. by pipatron · · Score: 4, Informative

      what's good for the industry is good for people who play games in that more games can be made

      Yes, because bribing politicians for hand-picked regulations instead of making competitive products is always better... or what?

      Game companies doesn't necessarily want to create more games, they want money. If they can get that by forcing people to pay more for less by limiting competition in the field, then forming an alliance like this is a good way to do it.

      --
      c++; /* this makes c bigger but returns the old value */
    2. Re:Conflicts-Principals. by westlake · · Score: 1
      Game companies doesn't necessarily want to create more games, they want money. If they can get that by forcing people to pay more for less by limiting competition in the field, then forming an alliance like this is a good way to do it.

      I don't know where you get better value for your entertainment dollar than in a PC or video game.

      You could begin with Half-Life and continue on through its sequels, spending maybe $60 for the lot, retail boxed. $1 an hour or less on game play before you even begin with multiplayer, mods and total conversions.

      But the competition at this level is always going to be limited.

      You need a good idea.

      You need a game engine and all the tools needed to use it effectively.

      You need writers who can script 100 hours of dialog and action. You need the guy who can create the formulas and illusions that the player sees as an artificial intelligence. The open, infinite world of the game.

      You need motion capture, character animators, effects animators. Background artists, model builders. Voice actors. Foley artists. Composers. Musicians.

      You need production designers, art designers, who can think in terms of both levels and stage sets - what an environment should look like, feel like, and how it should advance the game. Do it right and you get Rapture.

      You need someone who can pull all this together, finance the project, and keep everything on track.

    3. Re:Conflicts-Principals. by pipatron · · Score: 1

      You could begin with Half-Life and continue on through its sequels

      Unless you get bored instantly with those shallow shooters.

      Everything you say above is relative. I've been playing ADOM for years, and I'm still not bored of it. It doesn't have any illustrations, sounds, or animations at all.

      Also, no one says that even if you need all those people, that they have to get paid. I just got hooked on Battle for Wesnoth, a completely free fantasy strategy/tactics game, involving around 400 volunteers doing music, graphics, and code. Very polished.

      Finally, it's quite obvious that you can make a lot of money doing video games, involving all these people and paying them good wages, since otherwise we wouldn't have had a flourishing industry for over 20 years, producing a massive amount of games every year, selling them for outrageous prices, in a world of rampant piracy.

      --
      c++; /* this makes c bigger but returns the old value */
  11. WTF, dude, you WANT the terrorists to win? by Anonymous Coward · · Score: 0

    it's not really that important compared to thing like (ending) The Global War on Terror Okay, you could argue that's not what you intended, but then you say...

    and the economy. So, you want to end the economy? What do you propose then, Mr. Marx? Oh, and did you really think you'd get away with saying...

    I just wish the terrorists would hurry up and cleanse this country of all its vice and sin You slipped up, my friend, never should have written that. Any doubt that you supported the terrorists... poof. Out the window.

    Go git 'im, Dubya!
    1. Re:WTF, dude, you WANT the terrorists to win? by Lord+Nerevar · · Score: 1

      To Anonymous Coward (with misdirected attentions towards terrorists),

      I think that ending "The Global War on Terror" (more like "The Global War of Terror") is a valid point. Just because you disagree about someone's opinion of the American Government's policies, does not give you the right to claim they support terrorists. There are laws against defamation for a reason, and with America being so enthusiastic about rooting out terrorists, it might (slight chance) be dangerous.

      When the person you were quoting said "and the economy", he wasn't talking about ending it, but saving it. When he used the word "ending", he was only referring to "The Global War of Terror".

      I am sorry to any readers who do not like this, because it is irrelevant and off-topic. But I feel a need to reprimand people who write with such ignorance.

      Yours truly,
      Lord Nerevar.

      --
      I piss, shit and eat; therefore I am.
    2. Re:WTF, dude, you WANT the terrorists to win? by Anonymous Coward · · Score: 0

      Suck twenty cocks you stupid conservative shit.

    3. Re:WTF, dude, you WANT the terrorists to win? by mightyQuin · · Score: 1

      I'm pretty sure AC was just being critical of parent post's grammar. Sheesh.

      --
      Now, if you'll excuse me, I've got some idea balls to remove from a manatee tank.
    4. Re:WTF, dude, you WANT the terrorists to win? by Anonymous Coward · · Score: 0

      It was fairly obvious that the qualifying "(ending)" only applied to the first term.

  12. Re:I'm disgusted and ashamed by Slashdot these day by Anonymous Coward · · Score: 0

    if there was a hell I'd tell you to go there but since there isn't- we much make yours on Earth a close approximation.

  13. Top 10 Gamer Facts by SEGT · · Score: 5, Informative
    For those who are discussing the average age of a gamer (in the USA) in relation to this article, check out the top 10 facts and other stats the ESA has produced for the year 2006. http://www.theesa.com/facts/top_10_facts.php

    3. The average game player is 33 years old and has been playing games for 12 years.
    --
    10: SIN 20: GOTO HELL
    1. Re:Top 10 Gamer Facts by untaken_name · · Score: 1

      Who the hell starts playing games at 21?
      Well, I suppose if the whiny crybabies get their way, we'll receive the 'privilege' of playing games at age 21. Kids can buy crack, heroin, guns, whatever they want on the street, but hey, at least they aren't playing WoW.

    2. Re:Top 10 Gamer Facts by grumbel · · Score: 1

      I really wouldn't trust that number a bit. What is a gamer? Those guys that play GTA or that secretary that has spend a bit of time with Solitaire? The later case might we called a gamer when you define it loosely enough, but it for sure doesn't care a thing about any video game related laws.

  14. Next generation RIAA/MPAA by vossman77 · · Score: 0

    How many years until they start to suing kids and grandmothers?

    1. Re:Next generation RIAA/MPAA by NathanBFH · · Score: 1

      Exactly my thoughts as well. A gaming industry PAC will eventually be just as (more?) concerned with copyright protection and IP laws as free speech laws. I understand why this is necessary for the game the industry, but I fear for the fruits of their lobbying and the likely collateral damage into non-gaming IP law. Frankly, I trust the courts to protect free speech and fight censorship a lot more than I trust a gaming industry lobby. Gaining a lobby who fights for free speech in games at the cost of more absurd IP laws doesn't sound like a very good trade to me (for a consumer).

      So, good for the gaming industry, they need and are entitled to a lobby (obviously). But this isn't a win for consumers.

    2. Re:Next generation RIAA/MPAA by Anonymous Coward · · Score: 0

      Probably a couple years after they finally stomp out mod chips and emulators. :)

      --
      "My god they're remembering their gaming experience. FINE THAT PIRATE SCUM!"

  15. Re:niggers by Anonymous Coward · · Score: 0

    Ah, satire at its finest.

    With a CAPTCHA of 'rustled'

  16. Job Title? by DeadboltX · · Score: 4, Funny

    Is someone who is in this PAC known as a PAC-man?

    1. Re:Job Title? by ilikepi314 · · Score: 1

      Ah, so this political group isn't going to go anywhere, just in loops around the same old place as before. Oh well, I can still hope he'll get rid of the ghosts...

  17. Re:screw myminicity by wellingj · · Score: 2, Funny

    Seems like a good idea to me.

  18. Warning: Bad Joke Ahead by Tablizer · · Score: 0, Redundant

    The video game industry is finally forming a PAC by the end of March

    Are they gonna call it PACman?

  19. The time is ripe. by briester · · Score: 3, Informative

    Notice Hillary Clinton's nomination in New Hampshire? She's been an anti-video-game crusader from day one. The timing of this move may not be coincidental.

    1. Re:The time is ripe. by jay-be-em · · Score: 2, Insightful

      I'm curious -- how anti-videogame is Ms. Clinton? I've never seen her advocating anything like banning any games, she just seems to be for enforcing content/age restriction laws, similar to ones present in the movie industry which frankly nearly the entire populace agrees with and has no problem with.

      Please correct me if I'm wrong. I definitely wouldn't support anyone who would propose banning games like GTA, but I have absolutely no problem with age restriction enforcement. If you want your kid to play GTA, just buy it for them. Simple.

      --
      "Orthodoxy means not thinking--not needing to think. Orthodoxy is unconsciousness." --Eric Blair
    2. Re:The time is ripe. by briester · · Score: 3, Interesting

      There's a difference between a private institution offering a rating, like the movie industry does, and the government enforcing one. If G rated movies suddenly appeared with odd content, we could *fire* the people who rated it. Not so with the government - it is necessarily above the law. We just need to recognize that and give it as little power as possible. Specifically, support characters like Obama (dem) or Ron Paul (rep) if video-games are an issue you care about. Hell, I think free-speech is something both sides of our silly little bi-partisanship can get behind.

    3. Re:The time is ripe. by jay-be-em · · Score: 1

      We could fire them? Who's we here?

      I'm not seeing how this is a free speech issue. No one is preventing adults from purchasing any kind of game protected under the first amendment.

      --
      "Orthodoxy means not thinking--not needing to think. Orthodoxy is unconsciousness." --Eric Blair
    4. Re:The time is ripe. by Dunbal · · Score: 5, Interesting

      she just seems to be for enforcing content/age restriction laws

            The game ratings set by the ESRB are voluntary. Just like the movie ratings by the MPAA are voluntary. No game "HAS" to be rated. In fact several games (and movies) are released as "NR" (not rated). Hillary of course feels that government should ENFORCE ratings systems.

            Oh and as for the "age restriction" - yes, there is a HUGE difference between a 17 year old playing a violent video game and an 18 year old playing the same violent video game... All this politics came out because of the "hot coffee" mod for GTA... a game released with a 17+ rating. Now at 17 you are old enough to enlist and go kill Iraqis oh sorry "insurgents", but apparently heaven forbid you witness some bad attempt at video porn (no actual oral-gential contact is visible). Big fucking deal.

            Enough of the "nanny state" philosophy. It's up to parents, not the government, to regulate what their children can and can't play. And guess what - violent crime and rape statistics are at an all time low since the mid/late 90's and the popularity of home computers/internet/gaming systems.

      --
      Seven puppies were harmed during the making of this post.
    5. Re:The time is ripe. by 0123456 · · Score: 2, Interesting

      "The game ratings set by the ESRB are voluntary."

      'Voluntary' in the sense that the government threatened to impose restrictions if the game industry didn't censor itself; they've just proven why self-censorship is always a bad idea, because game censorship laws would have been thrown out by now, whereas the ESRB is so entrenched it's almost impossible to get rid of.

      Either way, without threats from the government the ESRB ratings would not exist. That's hardly 'voluntary' by any standard I'm aware of.

    6. Re:The time is ripe. by CrashPoint · · Score: 1

      she just seems to be for enforcing content/age restriction laws, similar to ones present in the movie industry
      There are no such laws. That's a popular myth.
    7. Re:The time is ripe. by Chris+Mattern · · Score: 1

      I've never seen her advocating anything like banning any games, she just seems to be for enforcing content/age restriction laws,


      There aren't any such laws.

      similar to ones present in the movie industry which frankly nearly the entire populace agrees with and has no problem with


      There aren't any such laws for movies, either.
  20. Re:Job Title? (OT whining) by Tablizer · · Score: 1

    Crap, you stole my joke. I did a search for "pacman" to make sure it wasn't already taken, but that damned slash ruined my text search and dooms me to "redundant" mod. Oh, the humanity of the slash.

  21. How about a Gamer's Bill Of Rights? by Quiet_Desperation · · Score: 5, Insightful

    Article 1: The X-Axis and Y-Axis shall always be independently invertible. This inversion shall carry through into any minigames. Failure to do so earns the developers a punch in the balls.

    Article 2: There shall be *copious* save points in RPGs always close to the player. Note: 45 minutes away across the Chasm Of Despair and on the other side of Mount Doom is not "close". Failure to do so earns the developers a punch in the balls, and another one 30 minutes later.

    Article 3: Games should not be subject to bad voice acting. There's thousands of decent local and community actors across the land who'd probably love the experience of doing some voice work. Failure to do so earns the developers a punch in the balls. Developers who claim it was "intentionally bad" get second, harder punch.

    Article 4: The industry is too advanced to still inflict bad camera angles on gamers. Developers who release a game with bad cameras face multiple ball punches from bad angles when they least expect it.

    Article 5: Any game developers who think it's wonderfully dramatic to strip my FPS character of all his or her carefully rationed weapons and ammo in the middle of the game will face summary execution.

    Article 6: If the player fails to get past a tricky part in 25 tries, give him the change a fucking variable somewhere, would you? Is it THAT hard to adapt things to a player's skill? Make his bullets a little stronger for a while or something. Sheesh. Oh yeah, ball punches.

    And so on.

    1. Re:How about a Gamer's Bill Of Rights? by RyuuzakiTetsuya · · Score: 1

      Article 3: Games should not be subject to bad voice acting. There's thousands of decent local and community actors across the land who'd probably love the experience of doing some voice work. Failure to do so earns the developers a punch in the balls. Developers who claim it was "intentionally bad" get second, harder punch. It worked for Katamari Damashii.
      --
      Non impediti ratione cogitationus.
    2. Re:How about a Gamer's Bill Of Rights? by secretwhistle · · Score: 5, Funny

      Article 2: There shall be *copious* save points in RPGs always close to the player. Note: 45 minutes away across the Chasm Of Despair and on the other side of Mount Doom is not "close". Failure to do so earns the developers a punch in the balls, and another one 30 minutes later.


      Make sure the ball-punching is long and unskippable.
    3. Re:How about a Gamer's Bill Of Rights? by Quiet_Desperation · · Score: 2, Funny

      That was actors? I thought they hired a Cylon with a bum voice modulator. :)

    4. Re:How about a Gamer's Bill Of Rights? by Swampash · · Score: 1

      Parent post is almost worthy of OMM. Almost.

      *golf clap*

    5. Re:How about a Gamer's Bill Of Rights? by am+2k · · Score: 1

      Cartman, is that you?

    6. Re:How about a Gamer's Bill Of Rights? by jimicus · · Score: 3, Funny

      Well, if nothing else such a proposal would probably work wonders for the proportion of men:women in the games industry.

    7. Re:How about a Gamer's Bill Of Rights? by Anonymous Coward · · Score: 0

      Article 1: The X-Axis and Y-Axis shall always be independently invertible. This inversion shall carry through into any minigames. Failure to do so earns the developers a punch in the balls.

      I play pinball. I don't care how insensitive a clod you are - put your balls in front of this spring-loaded plunger and just try to enforce that article! :)

    8. Re:How about a Gamer's Bill Of Rights? by Anonymous Coward · · Score: 0

      "Article 5: Any game developers who think it's wonderfully dramatic to strip my FPS character of all his or her carefully rationed weapons and ammo in the middle of the game will face summary execution."

      You leave Valve alone!

    9. Re:How about a Gamer's Bill Of Rights? by metroid+composite · · Score: 1

      Fun fact: the game industry already has one of the highest ratios of men getting sex change operations of any industry. I don't think your proposed solution will necessarily have the effect you're looking for.

    10. Re:How about a Gamer's Bill Of Rights? by Anonymous Coward · · Score: 0

      Article 6: If the player fails to get past a tricky part in 25 tries, give him the change a fucking variable somewhere, would you? Is it THAT hard to adapt things to a player's skill? Make his bullets a little stronger for a while or something. Sheesh. Oh yeah, ball punches. I would propose "ball punches" for the opposite of this! I hate the idea of adaptive difficulty, there is no sense of accomplishment when a difficult part is finally overcome. Games are becoming too much like interactive movies nowadays where anyone can breeze through with enough time. At least with options at the beginning of the game like "easy/medium/hard", players can still be challenged if they desire, but adaptive difficulty just destroys that.
    11. Re:How about a Gamer's Bill Of Rights? by Anonymous Coward · · Score: 0

      "Article 5: Any game developers who think it's wonderfully dramatic to strip my FPS character of all his or her carefully rationed weapons and ammo in the middle of the game will face summary execution."

      Well, *spoilers*

      Half-Life 2 gets away with it because they trade you a kickass weapon for all your old ones.

  22. Actually is insensitive. by SanityInAnarchy · · Score: 1

    This is hardly the first indication that gamers are not all 13-year-old pimple-faced kids. PAX comes to mind.

    --
    Don't thank God, thank a doctor!
  23. Tallying votes in gaming politics by kcbanner · · Score: 0

    "You have lost the lead!"
    "1 vote left!"

    --
    Obligatory blog plug: http://www.caseybanner.ca/
  24. Generation G you say by Eirenarch · · Score: 0, Troll

    Let's face it: the old fools who have no idea what video gaming is all about are dying off by the minute and those people who actually value video games because they recognize the entertainment valued provided by them, should be around for quite a while to carry that torch. HAHA! We're coming for you obsolete clowns.
    1. Re:Generation G you say by couchslug · · Score: 1

      "HAHA! We're coming for you obsolete clowns."

      The idea that generational die-off will lead to more "freedom" is questionable. Every generation brings with it replacement "rabbit people" who want to restrict all sorts of things that frighten them.

      --
      "This post is an artistic work of fiction and falsehood. Only a fool would take anything posted here as fact."
  25. Re: Legislation by secretwhistle · · Score: 2, Informative

    Fortunately we legislate responsibility in that parents are legally responsible for their children.

    That the way it should be. However, more time and money is spent trying to ban games completely, edit content or hold game manufacturers responsible for society's ills. None of these lawmakers, parents and other "concerned" groups direct their attention towards the parents of those whose criminal actions have brought so much negative attention to the gaming community over the past several years.
  26. Attention span by Valdrax · · Score: 1

    I have two young boys (age 1 and age 3) who like to watch me play nearly any videogame I throw in (they're big fans of the Katamari series). Frankly, their perception of any violence or other supposed influences at this point is moot, considering their attention span is near zero at this age.

    Ever think there might be a causal relationship behind that complete lack of an attention span?

    --
    If it's for-profit but free, you're not the customer -- you're the product (e.g., the Slashdot Beta's "audience").
    1. Re:Attention span by vux984 · · Score: 4, Insightful

      Ever think there might be a causal relationship behind that complete lack of an attention span?

      How do you figure?

      Your going to blame short attention spans on an industry accused of putting out games so addictive they compell mothers to neglect their children in order to obsessively play the game?

    2. Re:Attention span by secretwhistle · · Score: 1

      Ever think there might be a causal relationship behind that complete lack of an attention span?

      Nah, I'm still pretty much linking that with them being boys. And being 1 and 3.
    3. Re:Attention span by Anne+Thwacks · · Score: 1
      so addictive they compell mothers to neglect their children in order to obsessively play

      Are computer games that addictive? Or are some people just crap at parenting?

      I suspect this is a new version of "the devil made me do it!"

      --
      Sent from my ASR33 using ASCII
    4. Re:Attention span by vux984 · · Score: 2, Interesting

      Are computer games that addictive? Or are some people just crap at parenting?

      When everquest came out, I know people who dropped out of university, and others who who took letter grade hits. I know a guy who lost his job... just started calling in sick to keep playing. There are countless stories of broken relationships over that game. And extreme cases involving parental neglects and suicides.

      People were playing every waking hour they had. It earned the nickname evercrack for a reason.

      You can argue that these people were 'weak willed or something' if you want, but they were almost universally good students, good parents, and socially well adjusted prior to EQ. I dont "blame" EQ, or think Sony should be held responsible... but that game triggered a level of obsession/addiction in a lot of otherwise perfectly well adjusted people.

      Games like EQ aside, I think a lot of us can remember irresponsibly playing games like Civilization, Masters of Orion, and Starcraft into the wee hours of the morning... 6-10 hour marathons when we'd only really meant to play for 1 or 2.

    5. Re:Attention span by rtechie · · Score: 1

      Ever think there might be a causal relationship behind that complete lack of an attention span? What do you think the average attention span of a 3 year old is, exactly?

  27. Re: Legislation by jay-be-em · · Score: 2, Informative

    From what I've seen there's a lot of push to have a legislated ratings system that's legally enforced (Hillary and Lieberman endorsed a measure to ban the selling of M rated games to minors). There have been a few single cases where people proposed complete bans of games. Chuck Schumer of NY, there have been a few other cases of trying to ban games that in any way glorify the killing of police officers, similar to the Body Count/Cop Killer case of the early 90s. These aren't going to succeed pretty clearly on the basis of the first amendment, as illustrated by the Body Count case -- in fact that never even reached the courts as it was voluntarily pulled from shelves by many retailers.

    Anyway, I don't think the case for banning/editing/etc games is as strong as you say -- it's more that many parents and legislators are waking up to the fact that games aren't ms pac man and galaga anymore.

    --
    "Orthodoxy means not thinking--not needing to think. Orthodoxy is unconsciousness." --Eric Blair
  28. Re:screw myminicity by cp.tar · · Score: 1

    It's unfortunately the latter my friend.

    Especially since I, for one, had seen no mmc links for several days now.

    But I guess they started again. And adopted the words of some Slashdotter who started the screwmmc page.

    Ah, well.

    --
    Ignore this signature. By order.
  29. MAFIAA again by BESTouff · · Score: 5, Insightful

    I wonder how gamers think it will fare better than the MPAA and RIAA. This association will promote antipiracy laws, outlaw P2P and favor big editors. Mark my works.

    1. Re:MAFIAA again by High+Hat · · Score: 5, Funny

      I wonder how gamers think it will fare better than the MPAA and RIAA. This association will promote antipiracy laws, outlaw P2P and favor big editors. Mark my works. Like Emacs? Right, that's one hell of a video game...
    2. Re:MAFIAA again by Anonymous Coward · · Score: 0

      I wonder how gamers think it will fare better than the MPAA and RIAA. This association will promote antipiracy laws, outlaw P2P and favor big editors. Mark my works^H^H^H^H^Hbrokes.

      /sorry, pet peeve

    3. Re:MAFIAA again by Laughing+Pigeon · · Score: 1

      Just type "emacs -batch -l dunnet" and You'll be amazed... ;-)

    4. Re:MAFIAA again by Zaphod+The+42nd · · Score: 1

      Lol, the editor wars strikes again. Are we eventually going to get to a point where nerds cite their editor of choice as a sort of gang territory affiliation? "V-Side 4 life!" "E-Side, Newbie!" They ARE both very easy to form with the fingers...

      --
      GCS/MU/P d- s:- a-- C++++$ UL++ P+ L++ E+ W++ N o K- w--- O M+ V- PS+++ PE Y+ PGP t+ 5- X R++ tv+ b++ DI++ D++ G+ e++ h-
    5. Re:MAFIAA again by Anonymous Coward · · Score: 0

      I reckon that is about spot on. Lobbying (of all kinds) should be outlawed. It's nothing short of bribery, which is illegal. Lobbying is anti-competitive and is almost never in the best interests of the populace. In fact, it often results in things detrimental to the populace.

    6. Re:MAFIAA again by MR.Mic · · Score: 0

      Yes, but when vi supporters throw it up, they will just be confused for trekkers.

  30. hmm by culprt · · Score: 2, Insightful

    Add games industry to the list of things that they've screwed up by mixing it with politics.

  31. This is a useful counter-narrative by stupidpuppy · · Score: 0

    Because a lot of people still claim that Washington (and all politicians therein) are ordered around by giant corporations.

    Whereas we can see the opposite thing happen with new industries : they think they can get by without dedicate lobbying and then suddenly get screwed (or realize that they are close to getting screwed) and only at that point do they start to make themselves known politically.

    Of course, once the danger has passed they'll ask for (and often get) massive subsidies and pork that we all pay for, which certainly does suck.

  32. Triumph for nearly 40 pimply born-again gamers by Anonymous Coward · · Score: 0

    Does this mean I'm not alone and am not the only nearly 40 pimply born-again gamer? OLD NERD POWER!

    Its about time we force-fed the kids into playing games we like instead of hiring them to create games other kids will play.

  33. "it can't rely on 13-year-old pimple-faced kids" by denne · · Score: 1

    it would be very stupid to rely on 13 year old kids, especially when the common gamer is nearly 30 years old.

  34. Re:"it can't rely on 13-year-old pimple-faced kids by Anonymous Coward · · Score: 0

    ...and has never seen a vagina in real life.

  35. When government is too powerful. . . by Iowan41 · · Score: 1

    Then everything becomes political. This is just another sign of the fallout of tyranny.

  36. Re: Legislation by SatanicPuppy · · Score: 1

    "Anyway, I don't think the case for banning/editing/etc games is as strong as you say -- it's more that many parents and legislators are waking up to the fact that games aren't ms pac man and galaga anymore."

    Waking up? I'm too young to have been in the absolute first wave of gamers...I was damn close (I'm 33), but just a touch too young for Pong. At that, I'm old enough to have gone through college, and had a kid who would be 12 by now. In the next 10 years, whenever you "Think of the Children" you're going to be thinking of the children of people who can hum the theme music to Super Mario Brothers. People who were in high school or college when Doom came out.

    Jesus, I remember playing galaga on those table top machines, when I was too young for my feet to touch the floor...A good quarter century ago. No one who can vote and has kids younger than 30 is "waking up" to first person shooters for the first time, unless they're Amish.

    Don't mistake it. The people who are against games right now, know exactly what they're crusading against. Ten years from now, all of them but the diehards will have moved on to things that they care about more, like dentures.

    --
    ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
  37. The real problem by Dancindan84 · · Score: 2, Insightful

    it can't rely on 13-year-old pimple-faced kids to promote its agenda. The real problem is that 90% of people out there think that's who gamers are. Video games aren't just for kids. Most of the people I know who game are 18-30. I'm just about to turn 28 and I can't see myself stopping any time soon. People see a game with violence or nudity in it and think it should be banned because kids "might" play it. That shouldn't be the case.

    If you look at movies, just because kids watch movies doesn't mean -only- kids watch movies. Some movies are made for adults.
    The same goes for games. Just because kids play games doesn't mean -only- kids play games. Some games are made for adults.

    To the people with their panties in a bunch,
    I'm not going to play the My Little Pony video game so you don't have to worry about your precious little snowflake playing a game with nudity or violence. If they do, it's your failing as a parent. The games industry makes games for me. They rate them "M" so you know they aren't kids games. Don't buy them for your 10 year old. Pay attention to what your kids are doing and try being a parent instead of expecting the government to do it for you.
    --
    "Always forgive your enemies; nothing annoys them so much." - Oscar Wilde
    1. Re:The real problem by DragonTHC · · Score: 1

      AMEN!

      I've been saying this for years.

      Games aren't just for kids.

      It's a billion dollar industry. Move over hollywood!

      --
      They're using their grammar skills there.
  38. Finally, maybe we'll see some real progress . . . by cashman73 · · Score: 1

    I will cast my vote for any Presidential candidate that can get Duke Nukem Forever released within their first 100 days of taking office.

  39. Re:niggers by Anonymous Coward · · Score: 0

    You sure that isn't the real Ron Paul? How can you tell when someone is satirizing him if he likes to hate the african american community?

  40. The Third, Far More Dangerous, Possibility by EgoWumpus · · Score: 3, Insightful

    "On the one hand... on the other hand..." I see this comment all over this post; there will be less censorship and more DMCA! This is a double-edged sword! Yes, but there is also a knife in the gut.

    What I think people are failing to note is that right now you're picking the issues that will be publicized by the PAC, and the political organizations that support or oppose it. Do you support the PAC because you hate censorship? Or do you support someone else because you hate the DMCA? Either way, the rest of the industry and the rules and regulations that are affecting it will be totally ignored.

    Why? Because they're not going to have anything to do with gaming, per se. Tax cuts for the major game studios (we can't, after all, have them decide to hire game developers for way less than other industries would pay the same talent in another country), regulatory breaks for those same companies, and a million other little things that save large companies their bottom line at the expense of a thousand less wealthy individuals.

    PACs are about the centralization of power and keeping the flow of influence and power through the hands of a few. This will help the 'game industry' if you consider the measure of health to be the economic well-being of that industry. However, do not expect it to either increase the quality of games nor the health and wealth of the common worker in that industry. Personally, I see this as a bad thing, because they're going to use the few major issues (Censorship, DMCA) that have little actual impact on their money to make a thousand far more insidious changes that will negatively impact everyone else who are too busy paying attention to only those selected issues that the politicos are fighting about.

    --

    [Ego]out

  41. Poor Example of Critical Thinking by Anonymous Coward · · Score: 0

    I see the blogger's point of view, however the items which he chooses to backup his views are stupid.

    He said something about "Brain Age" to prove that video games don't make you dumb. First of all, I haven't heard of this game, and even if I had, one game among the thousands of games that promotes learning doesn't make all video games learning experiences.

    Secondly, he fights the claim that video games cause obesity by pointing out fast food restaurants. It may be true that fast food helps cause obesity, but so does lack of physical activity. There is not only one possible cause of obesity.

    I hope nobody thought that I am against video games, because I love them. I don't play them to learn. I also realize that if I don't exercise, I'll get fatter. This is the kind of crap that destroys the credibility of video game supporters. The argument is valid. Use your head to put together a well thought-out argument.

    1. Re:Poor Example of Critical Thinking by TaintedPastry · · Score: 1
      If video-games cause obesity, here is a list of things that also do:

      Driving
      Reading a Book
      Computer Programming
      Writing a Book
      Watching a movie
      Playing piano
      Going to class
      Cuddling

    2. Re:Poor Example of Critical Thinking by neminem · · Score: 1

      Yeah, but cuddling can lead to other things, which are known for burning calories. Not that the average user of slashdot (and I include myself here) is very knowledgeable about that area...

  42. Doom by westlake · · Score: 1
    Doom was cited as a supposed "cause" of Columbine.

    Doom defined the first person shooter.

    The game play was intense and - in a loose sense - "addictive." It let you move in a plausible pseudo-3D environment. You could modify the game, introducing your own environments, characters and weapons.

    What Doom did not have was a story or narrative that "framed" the action in anything but the most minimal sense. You goal is to shoot everything that moves.

    The tactical or stealth shooter like S.W.A.T or Rogue Spear introduced concepts like rules of engagement, collateral damage. You couldn't go rogue and win.

    There were and are mods for Doom based on schools and other real-world settings. You could - however crudely - caricature real people. This is potentially dangerous ground and I think the gamer-geek should admit that much.

    1. Re:Doom by mdwh2 · · Score: 1

      Doom defined the first person shooter. ...

      There were and are mods for Doom based on schools and other real-world settings. You could - however crudely - caricature real people. This is potentially dangerous ground and I think the gamer-geek should admit that much.


      I'm not sure what you're trying to say - that Doom did cause Columbine? Or if not, let's have a measurable definition of "potentially dangerous ground" before we admit to anything.

      All those 2D space alien shooters ever since Space Invaders didn't have a "story or narrative that "framed" the action in anything but the most minimal sense" and they had the same goal "to shoot everything that moves". Nor did they have "concepts like rules of engagement, collateral damage".

      Which great atrocities shall we blame on Space Invaders?

    2. Re:Doom by westlake · · Score: 1
      let's have a measurable definition of "potentially dangerous ground" before we admit to anything.

      let me suggest an example:

      1 the game has a real world setting that is deeply significant to an adolescent player.

      a mod based on a serviceable tactical model of a suburban high school, perhaps.

      2 the weapons aren't the BFGs of Doom. they are the handguns, rifles, shotguns and semi-automatics that can be found on the street.

      2 the player isn't being rewarded for killing the stereotypical monsters of sci-fi and fantasy, the larger-than-life villains of James Bond.
      his targets are the unarmed non-combatants that normally inhabit his world.

      3 the player is permanently in god mode, all cheat codes enabled.
      he is shooting fish in a barrel.

      4 if the modding tools permit it, the player can re-create people he knows in the game.

      5 the game encourages and rewards a level of savagery - of sadism - that isn't to be found in Doom and only rarely in real life. the chainsaw not withstanding.

    3. Re:Doom by mdwh2 · · Score: 1

      let me suggest an example:

      I don't want an example - I asked for a measurable definition.

      All you've done there is given your opinion of an example of what constitutes "potentially dangerous ground" - I'm asking for a definition of "potentially dangerous ground", i.e., how do we measure in terms of harm caused or whatever?

      It would be like me saying you are a "potentially dangerous person", and then asked what I mean by that, me describing your appearance as what I mean by a "potentially dangerous person"...

      And I'm confused - I thought above you said that Doom was "potentially dangerous ground", now you list features that aren't in Doom? Or do you mean there was a mod that enabled these things?

  43. Agenda? by Bones3D_mac · · Score: 1

    Is this anything like the "gay agenda"? Because I've yet to receive a pamphlet on it...

    --


    8==8 Bones 8==8
  44. spokesman by Teflon_Jeff · · Score: 2, Funny

    I really hope either the spokesperson or chairman of the committee gets the title of PAC-man

    --
    "Teach a man to build a fire, and he's warm for a day. Set a man on fire and he's warm for the rest of his life."
  45. Good enough for government work by westlake · · Score: 1
    there is a HUGE difference between a 17 year old playing a violent video game and an 18 year old playing the same violent video game...

    The distinction isn't between who gets to play the game but who gets to buy the game - anyone who has ever been maneuvered into buying a keg for his kid brother knows that much.

    But, just for laughs, let's pretend that you have something serious to say here.

    As a practical matter, you have to draw the line somewhere.

    The alternative is "anything goes" or intense and intrusive physical and psychological testing.

    Licensing the video game player, much as you license the student pilot. The aero-geek who still has to wait out clock and calendar until he reaches that magic age when he can solo.

  46. Today a PAC... by CynicalTyler · · Score: 1

    ...tomorrow: Mario/Luigi 2008!

  47. Re: Legislation by jay-be-em · · Score: 1

    Doom is a game where you kill the undead. GTA is a bit different.

    --
    "Orthodoxy means not thinking--not needing to think. Orthodoxy is unconsciousness." --Eric Blair
  48. Depressing, isn't it by di0s · · Score: 1

    the video game industry has finally woken up and realized that in order to stay strong going forward, it can't rely on 13-year-old pimple-faced kids to promote its agenda. I guess making a good product is a failing business model? Can't wait till they go after kids sharing games over P2P. Hopefully they suffer the same fate as the RIAA.
  49. Please use the correct name. by nick_davison · · Score: 1

    The Gaming Industry Association of America should be referred to as:

    "GIAA" or, in gamerspeak, "Teh geyer!"

    Hmm. Perhaps we may want to rethink that one.

  50. SimCity 5 WILL BE MANDATORY!!! by bareman · · Score: 1

    I can see it now. Games lobbying their way into the 'education' system.

    Oh, you folks thought that a political action committee's purpose was to help citizens?????

  51. Re: Legislation by SatanicPuppy · · Score: 1

    To you and me. Jack Thompson and his ilk would class them all as murderer-trainers.

    --
    ad logicam Claiming a proposition is false because it was presented as the conclusion of a fallacious argument.
  52. The gay agenda by Malevolent+Tester · · Score: 1

    6:00: go to the gym
    7:00: start getting dressed
    9:00: go to work
    17:00: work towards the destruction of western civilization, the seduction of impressionable youth and the downfall of morality
    22:00: hot chocolate and bed

    --
    If you haven't made a developer cry, you've wasted a day.
  53. What? by towsonu2003 · · Score: 1

    I thought the political (sic) wing of the video industry was the army. What's up? Is army support not enough anymore?

  54. Re:niggers by Anonymous Coward · · Score: 0


    Actually, I love niggers. No idea how this vicious rumor got started.

    Sincerely,
    RON PAUL

  55. The truth about comics in the '50s. by westlake · · Score: 1
    The stakes here are pretty serious; look at what happened to comic books back in the 50's.

    The comic book industry in the 50's was in deep trouble, losing older readers to the 25 cent paperback book. "My Gun Is Quick." The kids were watching TV.

    The crime and horror comic was the quick-fix solution.

    The first problem was that the industry had no legitimate adult marketing channels.

    The horror comics would appear on the same drugstore racks with Casper, Archie and Scrooge McDuck and in the cigar stores alongside the soft core bondage of Detective Stories and the hard core stuff being sold out of the back.

    The second problem was that the product was bottom-feeder sludge.

    While the newspapers were publishing strips by Eisner, Walt Kelly, Milton Caniff, Al Capp, the young Charles Schulz.