POV-Ray Short Code Animation Winners
Paul Bourke writes "Every year the POVRay rendering community run a short code competition. The challenge is create an image using a limited number of bytes, normally just 256. This year the competition required the artist to create an animation rather than just an image. The winning entries are now online where you can see what can be created for a meager 512 bytes."
Already slashdotted.
If you are going to link to what looks like a single machine that is supposed to serve up loads of videos, a mirror would be nice in the story submission :)
The poor guys :(.
Seeing these submissions for their artistic value, and knowing they were produced entirely from code, I wonder if there is any correlation between artistry and programming.
I know that programming is very creative in the first place, but some of these submissions go beyond, especially when you take into account they are less than a k.
I am Bennett Haselton! I am Bennett Haselton!
Seems to me like the challenge is to create a script for "POV-ray" that is less than 512 bytes to create a cool animation. Title lead me to believe that some of those animations were under 512 bytes which would have been totally amazing.
...the second animation pretty much shows what happened to their server.
POV-Ray? Screw that, see what can be made in a 256B EXECUTABLE. Just to give some popular examples, tube/3SC, PHOBIA/ind. Yup, the demoscene was there a long time before, and still it churns out some beautiful code that boggles the mind. Nothing impressive to see here though, just a fat-ass raytracer with a small input file.
"We are the music makers, and we are the dreamers of dreams [...]."
a server does an amazing impression of the second-place winner.
--sugarman--
http://local.wasp.uwa.edu.au.nyud.net/~pbourke/exhibition/scc5/final.html
Note to Editors, Next time you see a site that is on a 486 hosted on ISDN
Please at lest link to some kind of mirror
WulframII - Free Online Mutiplayer 3D Tank Shooting Game
just append ".nyud.net:8090" to the domain name
Considering the slashdot effect of people trying to view just these tiny files was enough to bring a server at an Australian University to its knees...
Damn_registrars has no butt-hole. Damn_registrars has no use for a butt-hole.
Incidentally, the most recent FLOSS Weekly podcast (with Randal PERL Schwartz) is about POV-Ray. As usual interesting:
http://www.twit.tv/floss24
http://www.youtube.com/profile_videos?user=cubancigar11
(Posting anonymously)
Seems like this POVRAY thingie could be a decent video CODEC, much smaller downloads than H264 at far better quality.
.j
Several nature documentaries may fit on a single-sided floppy disk.
Didn't find the compressor to try though, only the decompresser????
Maybe I'm missing something obvious, but I can't find the source for the animations...
It does not compile. I added a ) after the while(i. It did not compile at the scattering command either. Suppressed rgb. Got a black screen. So... Are those 256/512 byte file somewhere available to download ? Not that I doubt that one could do nifty things in a compact unreadable code (after all I did similar stuff, although not as cool, in assembly and MCGA a long time ago). But I would still like to see it done on my PC , maybe to learn something who knows.
C. Sagan : A demon haunted world:
http://www.amazon.com/gp/product/0345409469/
visit randi.org
It's like watching porn for a geek.
...
... inadequate.
I mean, I've played around with POV-Ray before, and know the mechanics of how it is supposed to work, but watching the professionals at work and comparing it to my own past performances - it makes me feel
Well, here's definite truth that a picture does not tell a thousand words but less than 512 bytes.
So much for poetry!
Break the sound barrier - bring the noise.
When fired, the Point-of-view ray causes the target to experience the point of view of the wielder.
Gorgeous, in every sense of the accomplishment in making these animations.
Tips hat.
I love this stuff, and want to look at all of it. I found SCC3 at http://ozviz.wasp.uwa.edu.au/~pbourke/exhibition/scc3/final/
but I can't find contests number 1, 2, nor 4. I tried the Wayback machine, with no luck. Maybe I didn't search right. Anybody know where to find 'em?
Mike O'Donnell http://people.cs.uchicago.edu/~odonnell/
http://local.wasp.uwa.edu.au/~pbourke/exhibition/scc4/final/
But still can't find 1 & 2.
Mike O'Donnell http://people.cs.uchicago.edu/~odonnell/
Mike O'Donnell http://people.cs.uchicago.edu/~odonnell/
Am I not the only one to think Quicktime was not exactly the most intelligent choice for a "a movie format that will supported by all hardware and OS combinations"?
The videos I tried crashed Media Player Classic using Quicktime Alternative codecs. But I guess I only have myself to blame for not installing that highly functional brushed silver "Quicktime Player".
Thanks very much. The "fractal" round that you found is different from the 3, 4, and 5 that I had already, so I grabbed it eagerly.
The contest explanation says that it concluded in April 2004. They don't seem to be going on any clear annual schedule. Since round 3 was at the end of 2004, I think this is probably SCC2.
Mike O'Donnell http://people.cs.uchicago.edu/~odonnell/