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Analysts Foresee Another Banner Year For Videogame Industry

Analysts observing the videogame industry forsee 2008 being another blockbuster year in sales. Sales during the month of February were considerably up, according to the NPD group. Early in the year is historically a very slow time in the game sales calendar, making the 34% jump for the month highly significant. Grand Theft Auto IV is likely to be an engine for sales throughout the year: "The game, which will be available on the Xbox 360 and Sony Corp.'s PlayStation 3, is expected to boost sales of both consoles. Pre-orders have been better than expected, according to its publisher, Take-Two Interactive Software Inc. Michael Pachter, an analyst with Wedbush Morgan, expects the game to sell about 9 million units during the company's fiscal year, which ends in October. Roughly 6 million of this, he added, will be to Xbox 360 owners."

41 of 205 comments (clear)

  1. Buried lead: PS2 outselling PS3, still. by LostCluster · · Score: 3, Funny

    From the article:
    Going strong since its launch in 2000, Sony's PlayStation 2 continued to outpace its successor. The PS2 sold 351,800 units compared with 280,800 for the PS3.

    Somehow, this indicates that the HDTV conversion isn't going according to plan.

    1. Re:Buried lead: PS2 outselling PS3, still. by AKAImBatman · · Score: 3, Insightful

      Then there are some significant PS3 exclusives coming out for holiday season. Microsoft has no obvious counter at this point.

      I'm not a fan of either the 360 or the PS3, but I feel it's worth noting that the XBox has Gears of War 2 in the pipeline, and has exclusive downloadable episodes announced for GTA4. Those may or may not be enough to counter Sony's push, but they do exist and do provide an answering salvo to some degree.

      There's also the E3 to be concerned about. While Nintendo is outright saying that they're holding their cards close, the other competitors haven't said anything either way. I'm fairly certain that Sony has already played their cards and are in it for the long haul, but the possibility exists that Microsoft could produce a big announcement at the show. Again, I'm not sure of the likelihood of Microsoft coming up with something big enough to stop Sony in their tracks, but the possibility definitely exists there.
    2. Re:Buried lead: PS2 outselling PS3, still. by Namarrgon · · Score: 3, Insightful

      If the gap continues to widen, and with Blu-ray ruling the hi def world there is no reason to doubt it will

      Ah, you see there is the fallacy. Xbox 360 is not an HD-DVD player, it's a games player. Many PS3 owners fail to appreciate this distinction, but almost every single person who bought a 360 did so for the games, not for the movies.

      Counter exclusives; there's GTS IV's episodic content, Too Human, Gears 2, Ninja Gaiden 2, Halo Wars (& Halo: Chronicles?), Fable 2... but perhaps they're not "obvious" to you.

      And as for your list of "issues" (color resolution? You're kidding, right?), the only significant issue to the games market is the failure rate, which is no longer a problem for new sales. The rest only seem to matter to the occasional troll like yourself.

      --
      Why would anyone engrave "Elbereth"?
    3. Re:Buried lead: PS2 outselling PS3, still. by Admiral+Ag · · Score: 2, Funny

      Oddly enough, I bought my 360 for the DVD drive as much as for the games. You see, I needed a DVD player, and a game console on its own has extremely low WAF (Wife Acceptance Factor), but if it plays DVDs the WAF manages to increase into merely "disapproving glare" territory.

      Waited until she was out of the country before I bought a PS3, though. :)

      --
      "by that I mean people who don't sit on slashdot all day wondering why everyone else isn't building robots" DECS
    4. Re:Buried lead: PS2 outselling PS3, still. by elrous0 · · Score: 2, Interesting
      Yeah, but the even bigger question is "Are people buying it as a game machine or just as a blu-ray player?" I own both a 360 and PS3, and I use my PS3 almost exclusively for blu-ray movies. Good news for blu-ray, bad news for game developers doing PS3 exclusives.

      The PS3 has to do more than just sell hardware. It has to start selling games. And, right now, the 360 is absolutely crushing it on game sales (Guitar Hero 3, for example sold almost 8 times as many 360 copies as PS3 copies).

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    5. Re:Buried lead: PS2 outselling PS3, still. by Cornflake917 · · Score: 4, Insightful
      As a current XBox 360 owner....

      the heat issue Not issue for me. I can play all day and not have problems.

      the failure rate issue It's not a problem for potential buyers anymore, the new version's failure rate is significantly decreased. If the off chance it does fail, that's what warranties are for.

      the lower color resolution issue Same game comparisons show very similar picture quality between XBox 360 and PS3.

      the lower processing power issue Same game comparisons show very similar picture quality between XBox 360 and PS3. By the way, having less processing power (than what? a PS3?) is an issue? Give me a break. I hope you don't have Wii.

      the bungee defection issue Even if bungee didn't defect, we wouldn't be seeing another Halo for at least 3 years anyways. Not really a problem for this year.

      the older technology issue Stupid argument, not completely true, same game comparisons show very similar picture quality between XBox 360 and PS3.

      the lack of hd player issue First people say 360 sales are hurting because lack of HD adoption. Now they're sales are hurting because not enough HD support? Which is it?

      division attrition issue, the continuing losses issue MS was expecting to start with losses. They said they expect to turn a profit this year. So these aren't issues yet.

      the morale issue Wtf are you talking about?

      In summary, you are making up issues that the 360 doesn't have, and you are obviously a PS3 fanboy. I think the 360 is a great console, and I think the PS3 and Wii are great consoles as well. I don't see what the point of the obvious attempt at trash talking the 360 (or any console). I want all three companies to be in stiff competition so they can keep churning out some great games.

    6. Re:Buried lead: PS2 outselling PS3, still. by Namarrgon · · Score: 2, Insightful

      Just FYI, I've been working as a programmer in the film/video graphics industry for the last 12 years, so I'm very familiar with the difference between 8bit/component and deeper colours. "Washed out black and saturated regions" are actually symptoms of poor colour mapping, usually NTSC (16-235) video being displayed on a non-NTSC (0-255) monitor, and have nothing to do with 8bit's low dynamic range (which can manifest as visible banding in certain colour ranges).

      While it's certainly true that HDMI 1.3 can support >8bits, that is of course no guarantee that all video passed along it is >8bits. The PS3 uses nVidia's RSX chip, which is based on the GeForce 7900, and like all nVidia chips of that era it uses a max 8bit per channel framebuffer (textures may be deeper, but not the framebuffer). Even potentially deep-colour Blu-Ray movies must be decoded and rendered into this 8bit framebuffer, so the PS3's output is bottlenecked at 8 bits. That's why you've never seen any articles actually confirming real deep-colour, only marketing literature and misleading online screenshots with "washed out blacks".

      I always get a chuckle when PS3 fans bring up their beloved "HDMI 1.3" bullet point, because the fact is, it's only good for passing through TrueHD and DTS-HD audio. Oh, whoops...

      --
      Why would anyone engrave "Elbereth"?
    7. Re:Buried lead: PS2 outselling PS3, still. by drinkypoo · · Score: 2, Interesting

      Indeed, I do see. And who would not want to get a decent hi def player "for free"?

      If the system plays the games I want to play, then I will buy it.

      Okay, I won't buy a system from either Sony or Microsoft, at least not new. And I won't buy games new, either. I don't feel like providing either with licensing revenue. I have both PS2 and Xbox; the Xbox boots to XBMC and I will use it to watch a movie shortly. I intend to do the same with an Xbox 360 when the copy protection issues settle out a bit (probably long after it's a hot new system.) Sony can go piss up a rope, their system isn't as potentially useful as the Xbox 360 for "homebrew" software.

      I realize that most people don't care about the evil of video game manufacturers. But anyway.

      Not at all. XBox 360 uses hdmi 1.2, which has only 8 bit color. PS3 has hdmi 1.3, giving 10 bit and higher color resolution, which is supported by recent HD displays like the Samsung ln5281. The difference is very obvious, just look at the washed out black and saturated regions on an 8 bit display. Once you notice the difference you will never be ignore it again, sorry :-)

      The difference, while noticeable, is not that amazing.

      You also need a very expensive TV to even notice.

      Once burned, twice shy. I expect Microsoft still has high failure rates even with new production. The noise out there about it has certainly not died down.

      Mostly because of Sony fans, not actual Xbox 360 owners.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    8. Re:Buried lead: PS2 outselling PS3, still. by Namarrgon · · Score: 3, Insightful

      You're not a gfx programmer yourself, are you? Otherwise you'd be linking to nVidia specifications, not consumer reviews. The relevent OpenGL extension is GL_ARB_color_buffer_float, which was indeed implemented for G70-class hardware as of R75 drivers (actually, GL_NV_float_buffer.txt was implemented even earlier).

      Yes, you can use this for offscreen framebuffer objects and pbuffers, which is all you need when float texture blending for HDR rendering, but this is then tone-mapped to the 32bit displayable framebuffer for output. It's still not possible to get more than 8bit RGB actually out of the chip. Apart from SGI (who patented float rasterisation), I've only heard of an old Matrox card claiming to do real 10bit integer RGBA output (under quite specific conditions, apparently). Even nVidia's current high-end Quadros can't do it (well, unless you count 10bit 4:2:2 YUV from the SDI connector on some models). I'd welcome any comments showing real evidence to the contrary (preferably from someone who hasn't been repeatedly modded down as a troll), but I've never seen it done.

      I can see it easily with my own eyes
      As I said earlier, the "washed out blacks" you say you're seeing is poor colour mapping, not lack of deep colour.

      The PS3 can decode TrueHD into PCM

      There it is right there. Yes, the PS3 player supports TrueHD, but it does notpass it over the HDMI link - it gets decoded to good ol' HDMI 1.0-standard multichannel PCM first. Read the rest of the article - a Sony rep has confirmed this. And AFAIK the PS3 still does not yet support DTS-HD; it only passes through the DTS component. Incidentally, I found it ironic that you're accusing me of trolling :-)

      You don't have to convince me that the PS3 is good hardware. It certainly has the edge in CPU power, and the Blu-Ray player is a valuable addition (though it's also the primary reason Sony released late and expensive, throwing away their lead from the PS2). Its graphics are debatable though, and most unbiased people consider PS3 and Xbox 360 GPU power to be roughly equivalent. More on topic, the PS3's HDMI port is more capable than the 360's (which can't even pass multichannel PCM) - but the HDMI 1.3 output is pure marketing, nothing more. Most TV sets (even those that accept deep colour) still can't actually display it, only use it for cleaner tweaking. Certainly no plasma or consumer LCD panel that I'm aware of is capable.

      --
      Why would anyone engrave "Elbereth"?
  2. I hate to nitpick... by Viceroy+Potatohead · · Score: 4, Insightful

    ..but: "forsee"? Shouldn't the title be "foresee"? Apologies for spelling Nazism, usually, I don't care about that sort of thing, but it's the title, for God's sake, put in a little effort...

    1. Re:I hate to nitpick... by causality · · Score: 3, Insightful

      By expecting something more than piss-poor quality, you have harmed the Sacred Cow (tm). You wil now be modded into oblivion, despite the fact that you are absolutely right. I'm not sure if they will use "Offtopic" or "Flamebait". Maybe I should flip a coin, although I'm guessing the fact that you are commenting ABOUT THE ARTICLE won't stop them from using "Offtopic".

      Mediocrity has become the norm, and the many people who don't understand that excellence is its own reward, or that doing something at all means you should make an effort to do it well shall vent their rage at you for pointing this out. Since they lack any real power or influence, and certainly can't use reason to support their viewpoint, they will mod you down! Mwa hahaha, that'll teach you.

      --
      It is a miracle that curiosity survives formal education. - Einstein
    2. Re:I hate to nitpick... by Divebus · · Score: 2, Insightful

      If something is worth doing then it is worth doing correctly. Anything worth doing is worth doing to excess. That's my motto and I'm sticking with it.
      --

      Most of the stuff on /. won't survive first contact with facts.
  3. I'll buy that... by 7Prime · · Score: 4, Insightful

    However, GTA4 won't do it alone. I'm not sure why the article hinges on GTA4s success. GTA is a huge franchise, I'm not going to argue that, but no GTA game has outsold the Halo or Smash Bros franchises (which produced the #1 and #2 best selling games of last generation). Halo 3 saw release last year to enormous success, and so far Smash has been exceeding sales expectations this year. Combine Smash Brawl with GTA4, Mario Kart Wii, MGS4, and the remote possibility of a 2008 Final Fantasy US release (unlikely, but possible), and you have a good solid framework for 2008 sales. 2007 saw many huge things though, so I'm not sure it's as cut and dry as the article suggests, but there's a good possibility. And I'm not even going to dig into the huge Nintendo DS sales that simply defy all conventional explanation.

    --
    Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    1. Re:I'll buy that... by rsmith-mac · · Score: 3, Informative

      I'm not sure where you're getting your numbers from, but they don't jive with what VGChartz has. The top series from the last generation:

      - Grand Theft Auto: 41.16m units (SA: 15.36, VC: 14.20, GTA3:11.60)

      - Gran Turismo: 23.75m units(GT3:14.87, GT4:8.88)

      - Halo: 14.88m units (H1: 6.43, H2: 8.45)

      - Super Smash Bros Melee: 7.08mil

      And the list goes on and on and on. GTA was huge, followed by Gran Turismo, and then finally you get Halo. A lot of this has to do with the PS2 being the top selling console of the generation, but when a GTA game was the biggest selling game of a whole generation and the series by far the biggest of the generation, it's pretty rational to expect a ton of sales based on the name alone.

    2. Re:I'll buy that... by pthor1231 · · Score: 2, Interesting

      They already have had a Final Fantasy release, it's just not called Final Fantasy, its Lost Odyssey. It's created by Hironobu Sakaguchi, the same one who made the original Final Fantasy and every single one since, plus a boatload of other awesome games (http://en.wikipedia.org/wiki/Hironobu_Sakaguchi). It even has Nobuo Uematsu doing the music as well. Frickin awesome is all I can say.

  4. Re:mgs4 and brawl must also be an engine by junner518 · · Score: 5, Informative

    I believe Brawl will be one of the best games of the year. Nintendo has consistently had blowout sales on its super smash bros. franchise, and Brawl is definitely the best yet. It's way better than melee(no wavedashing, etc.) and brings a gameplay more similar to the first one. The characters are well balanced, but lend themselves to certain styles of playing. The graphics, although not what an Xbox 360 or PS3 fan would consider good, are still impressive. It is definitely evident that nintendo took some time to make this one perfect, even if it meant months of delays. And as far as I can tell, its pretty much everything I hoped for and more.

  5. Could be by 7Prime · · Score: 5, Insightful

    Could be... or it could mean the 360 is just hacking into Sony's former mindshare. I think it's probably a combination of both, actually. The continued success of the Wii is probably the #1 indication that HDTV adoption (or should I say, SDTV abandonment) isn't going as planned.

    --
    Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    1. Re:Could be by Anonymous Coward · · Score: 5, Informative

      Please.

      HDTV loses out on:
      1. Cost.
      2. Standard definition picture quality.
      3. Cost of content.
      4. Amount of content.
      5. Cost of accessories.
      6. The fact that I already own an SDTV.

    2. Re:Could be by RockModeNick · · Score: 3, Insightful

      It's not a matter of if it's better(It is, I've examined them), it's a matter if its enough for most people to care. I personally don't really care much, I can see the difference, and the margin of difference in price is simply not worth the cost to replace the units. I think many, like me, will not buy an HDTV until their current set becomes useless.

    3. Re:Could be by loganrapp · · Score: 3, Funny

      SDTV Loses Out On: 1) Sucking.

    4. Re:Could be by Moonpie+Madness · · Score: 2, Interesting

      There's a reason people stick with old versions of Windows, VHS, DVD, etc.

      But stores stop stocking nice SDTVs. Broadcasts require either a new TV or one of those receivers, and some folks are dummies about that stuff.

      You're right though, I prefer my SDTVs to my HDTV when watching SD broadcasts over U-Verse. It just looks a lot better. Still, nice HD TVs are the way of the future. No getting around it. And they do have many benefits.

    5. Re:Could be by twistedsymphony · · Score: 3, Interesting

      1. Cost.
      On a size for size comparison, meaning 32" SD vs 32" HD HDTVs really arn't any more expensive than good quality SDTVs were about 5-10 years ago, it's just that SDTV prices have dropped to help get them off the shelves and most people look at much larger screens when looking at HDTV.

      2. Standard definition picture quality.
      That all depends on if you know what you're doing/what you're buying. While I'll conceed that joe consumer doesn't really understand the technology if you buy an HDTV with a Faroudja DCDi processor, or a stand alone up converter, (Oppo also makes DVD players with this processor) then your SDTV content will never have looked better. Most people don't factor that in when looking for a TV though.

      3. Cost of content.
      That all depends on what kind of content you're viewing. All current generation games cost exactly the same whether you view them in SD or HD, and even the Wii can benifit from HDTV since it supports progressive scan and widescreen. Similarly most DVD content is also progressive scan and widescreen and with a good scaler like the aforementioned Faroudja in either your player or your TV will create a better picture than your SDTV tube is capable of. While the prices of Blu-Ray movies is a bit more than DVDs, you can usually find them for the same price if you shop around, it also doesn't usually cost any more to rent one over the other, at least not at any of the places I've seen.

      4. Amount of content.
      with the exception of the Wii all new video game content is HD, and as stated before with the right processor you'll get a better picture for SD broadcasts, DVDs, and other SD content. There are thousands of DVDs and last generation games that suppored EDTV (progressive scan/widescreen) that were not able to reach their full graphical potential on SD sets but CAN be fully realized on an HDTV. Becides most new movies and popular older movies are arriving on Blu-Ray and available through numerous download on-demand services, not to mention most of the popular TV stations (NBC, ABC, CBS, etc.) as well as most of the premium stations (HBO Stars, Cinemax, etc.) are broadcasting in HD now too, and it's only getting better as time goes on.

      5. Cost of accessories.
      like what exactly? the rental fee for a DVR from my cable provider is the same if it's SD or HD, as far as cables go the difference between RCA interconnects and HDMI is inconsequential as long as you're comparing similar quality products and not cheapo RCAs to rip-off Monster HDMIs. Go hit up monoprice if you don't believe me

      6. The fact that I already own an SDTV.
      You got me there, but I've yet to find any new technology that I was able to own without buying it.

      Ultimately, not everyone is you, and not everyone has the same needs as you. I'm sure there are quite a few people who don't need or want an HDTV or HD content, but I know I personally don't watch TV but instead play video games, and I have over 400 DVD movies in my collection all supporting progressive scan and widescreen. My display is a projector in a home theater room and when I made the jump from an ED projector to an HD projector the difference was night and day... the HD projector I bought didn't cost any more than the ED projector when I bought it 3 years before, all of my old content looked far and wide better (because I specifically bought a projector that uses a Faroudja DCDi) and the Xbox 360 and Wii games that I had been playing already looked much better. I don't have a Blu-Ray player, but I do rent HD movies through the Xbox Live marketplace... Of course I also place a high value on the fidelity of my picture and sound.
  6. Economic Conditions by NuclearError · · Score: 5, Insightful

    It's interesting how high sales are despite a stalled economy. Maybe it's cheaper to sit at home and play video games instead of going out, given the price of gas.

    --
    Nuclear engineers build weapons. Civil engineers build targets.
    1. Re:Economic Conditions by 7Prime · · Score: 4, Interesting

      interesting point. Watch as movie theater revenues plummit and game sales sky rocket. Average movie length: 2 hours. Average game length: 30-50 hours. Which is the more ecconomical entertainment medium? Games, by a long shot. Less trips to Blockbuster or the Cinemaplex means less money wasted on gas.

      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    2. Re:Economic Conditions by Anonymous Coward · · Score: 2, Interesting

      I always find the cost-per-unit-time argument somewhat curious. You can pick up a copy of Ulysses from a used book store for something around $2. It will keep you occupied for 40-50 hours. Yet more people will probably play GTA4 or see Indiana Jones this year than the total number of Americans who have ever read Ulysses in their lives. U. p. up. What kind of perfume does your wife use.

    3. Re:Economic Conditions by The+Analog+Kid · · Score: 2, Insightful

      If you don't like reading, then the cost of reading Ulysses is higher than $2.

    4. Re:Economic Conditions by Anonymous Coward · · Score: 2, Interesting

      I used to spend like £80 on a night out about 3 times a week here in the UK a few years back. Then I went back to playing Ultima Online followed by Dark Age of Camelot and suddenly my entertainment costs dropped to like £9.95 a month or whatever it was for subs, life certainly got a whole lot cheaper that's for sure ;)

      £900+ a month down to £9.95 was quite the jump and I didn't even have to lose friends because I got them hooked too! ;)

      Expenditure has gone back up for me nowadays as I'm playing Wii/360 games and buy about 5 a month at around £30 a peice so around £150 a month but that's still a whole lot less than in my clubbing and pubbing days. For me it wasn't the cost of fuel but the cost of beer, taxis, club entrance fees and a meat feast pizza or kebab to soak it all up before bed!

      Some might call it sad that I gave up going out all the time to play games, but I found it a lot nicer not suffering hangovers, having vast amounts of savings available and still finding time amongst gaming to do productive stuff.

    5. Re:Economic Conditions by mobby_6kl · · Score: 2, Interesting

      > Watch as movie theater revenues plummit and game sales sky rocket.

      You mean, like this?

  7. Re:no spore? by Evangelion · · Score: 5, Funny

    Why? Do you plan on mangling your fingers and eyes out of boredom?

  8. Good sales? Not likely with a depression around. by boomka · · Score: 2, Interesting

    It is very likely that economy is sliding into depression. No record sales in such environment, sorry. Wall Street has been convulsing in a crisis for 6 month now, and things are getting worse by the day. We just had one of the largest investment banks collapse on Friday. Events of such significance have not happened since the Great Depression, and don't for a second assume this will not pull the broader economy down.

    --
    Human history becomes more and more a race between education and catastrophe.
    H.G. Wells, "The Outline of History"
  9. Re:Not really. by AuMatar · · Score: 2, Insightful

    More like buying Wii's- Wii has a 44% marketshare, with a 5 million unit lead on 360 and 12 million on PS3

    --
    I still have more fans than freaks. WTF is wrong with you people?
  10. Re:Good sales? Not likely with a depression around by AuMatar · · Score: 2, Insightful

    Except that games are cheap. People need entertainment, even in recessions. If money is tight, expect high prices entertainment like trips to a movie theater to go down, and spending on games where you can get hundreds of hours of entertainment for your purchase to go up.

    --
    I still have more fans than freaks. WTF is wrong with you people?
  11. Re:mgs4 and brawl must also be an engine by wicka · · Score: 3, Insightful

    An engine, I believe, is a game that further drives sales. I don't think there is any way to drive Wii sales higher, considering they are selling them as fast as they can make them.

    I don't want to be viewed as a fanboy, it's just that unless Nintendo invests in another factory (which they won't), their sales really have nowhere to go but down.

  12. Re:Good sales? Not likely with a depression around by Dunbal · · Score: 2, Interesting

    Entertainment always does well in a recession/depression. Perhaps a little historical revision is due. People stop putting gas in their cars, stop paying their mortgages/rents/credit cards, stop buying clothes, but yet they still manage to find a few dollars for "escapism". It used to be Hollywood films - the box offices did quite well in the "Great Depression", but now I think you could add computer games to that category.

    And yes, I'm a day trader, I follow the news, I know about the 25 basis point cut and JP Morgan buying Bear Sterns for 1/10th of what it's worth, and the 20 B "guarantee" by the fed , etc. The economy is in the shitter, and I keep making money every day. Mostly shorting stock, but sometimes I buy at the bottom too.

    I sure wish I had had some TTWO before EA threatened a takeover though. $7 a share is very nice indeed. Oh well. I'll keep making my money 5 cents at a time.

    --
    Seven puppies were harmed during the making of this post.
  13. Re:Slashdot mindset by JackAxe · · Score: 2, Interesting

    So...

    Games on the Wii and DS cost significantly less to develop. They have a larger user base than the PS3 and 360, so publishers make back their investment faster. And it's a sad truth, but shovelware, which is quite abundant on the WIi right now -- because of its huge popularity -- generally earns more money for the publisher than higher budget games. The Wii is basically on track to replace the PS2 -- the current shovelware king -- in this area.

    I have a R4DS, but I still buy DS games -- I use it for SCummVM/Hombrew. Here in the states -- the biggest game market -- flash carts owners are a minority. Most households won't know where buy one, know how to use one, let alone be able to find "pirated" games for it.

    The Wii and DS are decimating the 360 and PS3. Developers are jumping ship to the Wii,since overall sells for the PS3 and 360 aren't good enough. MS's 360 isn't even doing as well as its original Xbox, which had sold more units in the same period of time.

    <]=)

  14. Re:Blood sports by RichardX · · Score: 3, Informative

    Oh please.
    I'm a grade-A long-haired sandal-wearing granola-eating pacifist hippy, and even I don't think you have a leg to stand on here.
    GTA is not presently, nor ever has been marketed at children. The video you linked to was made and uploaded by Joe Random and has nothing official whatsoever to do with GTA or Lego. I suspect that the uploader of that video is more likely to be sued than endorsed by the respective owners of the properties involved.

    What happened to hand eye coordination? As far as I can see it's alive and well and making record profits on the Wii.

    What happened to puzzle games? Not sure.. perhaps they've undergone something of a record resurgence of late, with web based 'casual games' for the PC, various offerings on Xbox Live, and the usual 'classic game' compilations for all major consoles, not to mention the DS and titles like Puzzle Quest..

    As for dribbling and passing.. I'm not much of one for sports games myself, but unless basketball and football have changed very dramatically since last I checked then I'm pretty sure those are still available in whatever the latest seasonal update to the big sports franchises is (is the FIFA series even still going?). In fact, I hear there's also some kind of crazy high tech virtual reality system where you can go to a store, buy a REAL ball, and pass or dribble it outside with your friends - and it doesn't even need a network connection!

    When did we turn our minds off to videogame butchery? You're a bit late getting on this bandwagon my friend. Apparently you totally missed Mortal Kombat, Bloodstorm, Robocop*, Hitman, Carmageddon, all of the previous GTA games, and a million other titles which temporarily escape my mind.

    There's a simple solution to this - if you don't like the games, don't play them. And if you're letting underage kids play games like GTA then you're downright irresponsible.

    I don't mean to sound all smug and glib about this, even though I know I probably do sound that way. Personally I have a similar issue with movies - I find the torture-porn genre which has become so popular of late (Saw, Hostel, Captivity, etc) to be utterly repulsive on just about every possible level. I can't understand for the life of me why anyone would want to watch movies like that, let alone make them.. but at the same time I wouldn't try and take away other people's right to watch that kind of thing if that's what they're into, so long as they're mentally capable of dealing with it in a mature way (i.e. they're an adult, for one thing)

    *Yes, the Robocop game (from the 8/16 bit days) caused a minor storm, in the UK at least. "The movie is 18-rated! How dare you let children play this!", the daily mail readers screamed...

    --
    Curiosity was framed. Ignorance killed the cat.
  15. Re:Slashdot mindset by denton420 · · Score: 2, Interesting

    What you have said is true. I feel that it is important to note that this signals an important shift in the gaming industry that is happening faster than ever. These numbers support the fact that gaming is heading more towards the mainstream market (As it has been doing since its inception, has it not?) where price is king and most video game purchases are made at wal-mart by people who dont know what a polygon is or what quality textures add to a game. It is nice to see the masses making video games a little bit less nerdy one step at a time!

  16. Re:Not shocking.. by Belial6 · · Score: 2, Interesting

    Wow. That is some serious revisionist history. The first and biggest problem with the recounts of "The video game crash" is the redefining of a video game. A game console IS a computer. The C64 was a gaming platform. The revisionists stories always refer to the C64 as being a pull away from video games. It wasn't. It was simply the gaming platform that helped bury the Atari 2600. Saying that price drops on a next gen gaming system that lead to huge sales was what turned a recession into a full-out crash is kind of silly.

    As for knock off games on the 2600 compared to today... I don't know if you saw some of the crap that has been released on the NES, SNES, Genesis, PS1, PS2, XBOX, and GameCube, but crap did not end with the 2600. (I don't own any of the current gen system so I can only speculate that they have games that are crap just like the previous generation.)

    "Because of these issues, modern console makers hold absolute control over their consoles. No one creates a game for their console without express approval from the console manufacturer. In addition, the console makers produce high-quality first-party titles and seek out desirable third-party exclusives in an effort to keep consumer confidence high. This careful control of the market ensures that the market conditions of the 1980's are not repeated"

    This is simply not true. In fact, prior to Atari 2600, it wasn't even considered that third party games would even exists. It was when developers from Activision left Atari to form the worlds first third party game publisher, that Atari sued, thinking that they could retain control of the platform. It was because sueing did not work in keeping a monopoly that the following systems have included technical lock-out systems. Looking at the crap that was available for virtually every system, shows beyond a shadow of a doubt that "quality" was not the reason for the monopoly practices of the system manufacturers. It also does not make sure that the market conditions of the 80 do not exist. The Pacman and ET problems certainly did not kill video games. At best they help put the 2600 out of its misery. Remember, Pitfall came out the same year as Pacman and ET on the 2600. It was the best selling game the 2600 ever had. Again. It wasn't gaming that went away. It was just a shift to the next gen system, the C64.

    I'm not counting on people going back to the PC for gaming. I'm just saying that if the console systems went under, people would likely keep gaming by moving to the PC.

    I also don't know what kind of computers you thought existed in 83, but 3D graphics is really a questionable claim. Yes there were things like Bards Tale and Ultima's dungeons, but the same effects had been done on the 2600. The C64 did have much better graphics and sound quality, and certainly had more storage space, but 3D graphics were not the driving force to move people off of the 2600 and on to the C64. There are also benefits to PC gaming beyond it's superior graphics. One is it's dramatically lower cost. Partly due to the fact that you already have a computer for other purposes. PC gaming is far from dead, and is unlikely to ever go away. It just doesn't draw the revenue that the consoles draw. In fact, Solitaire on windows, may be the most played video game ever.

    Again, as you even note, there wasn't a crash. There was just a shift to a new platform. Maybe we should just rename "the video game crash" to "the Atari 2600 crash", as that would be far more accurate.

  17. Re:Slashdot mindset by JackAxe · · Score: 2, Insightful

    Google it my friend, It's not hard. Here's a quick search. Would you care to back up why being lazy is acceptable... ;) http://www.google.com/search?client=safari&rls=en&q=Wii+%2B+development+cost&ie=UTF-8&oe=UTF-8

    Read this article about how the Wii costs about half the price of the other toys to develop for, it's fun:
    http://www.gamedaily.com/articles/features/cost-of-development-greatly-favors-wii-say-publishers/69714/

    There's nothing marginal about 50%+ less for Wii dev cost.

    And $2000 for a SDK is not an arm an a leg. Here's another link to save you the aggravation of searching:
    http://www.warioworld.com/apply/wii.html

    As noted by the other response to your post, the Wii shares many similarities to its predecessor, which make it easier and cheaper to develop for, especially for the studios that put their time in on the Cube. And just to clear something up, there's nothing last-gen about a Wii's performance or the tech it uses, which is 6 years more advanced.

    A publisher doesn't need to sell nearly as many units on a Wii as it does on the PS3 or 360 in order to see a return on their investment. This this is do to the lower development cost and simpler hardware configuration. **Namco stated that it needs to sell 500,000 PS3 games to make a profit as an example. Compare this to 165,000, which is what I've read is needed for the Wii.
    ** http://www.gamespot.com/news/6162509.html

    So just because a game sells more units on a 360 as an example, that doesn't mean it has made a profit for its publisher/developer. With the Wii's HUGE user base for its relatively short life on the market along with its "significantly" lower development cost, publishers/developers have a better chance of seeing a profit on a Wii game than the PS3 or 360.

    OMG!! I'm using this 12 year old kid term, because you used HARDCORN -- now I must rant. First off, let me present you with a link that disproves your myth that kids that like to aim with their thumb and deem blood as mature, buy more games. The supposed hardcore gamer is a joke. I've been gaming since the age of pong. There's nothing hardcore about most console gamers, since they're used to games that have generally been dumbed down do to the limiting nature of a gamepad. Compared to the games I played in the eighties and ninteies, games now days are a walk in the park. Sure, they look way better, but they're way less sophisticated... I loved the complexity that is SYSTEM SHOCK, I hated the simpleton that is BioShock.

    Anway, here's the link, read fact number "4."
    http://www.theesa.com/facts/top_10_facts.php
    The average age of the most frequent game buyer is 38 years old. In 2007, 92 percent of computer game buyers and 80 percent of console game buyers were over the age of 18.

    Also notice that the average gamer is age 33, not the teenage kid publishers have been marketing to for the past 8 years, so guys hat are in their twenties now. ;) :p

    Kids won't have access to a flash cart -- unless they have parents like my friends. Guys my age buy our games and on that note, buy your DS games you pirate! :p

    <]=)

  18. Re:Not shocking.. by SuiteSisterMary · · Score: 2, Interesting

    Sony usurped nintendo because nintendo made a dire mistake (didn't understand technology), in this "competition" it was quite artificial. I should have qualified the comment "Market economics does not necessarily apply", with 'it is more complex then 'simple' economics'.

    No. Sony usurped Nintendo for exactly one reason: they remembered how the market and the business model works.

    To make a long story short, the Nintendo model had these main points:

    1. Games come on cartridges
    2. We, Nintendo, make the cartridges
    3. You, the developer, beg us to make cartridges for your games
    4. Minimum order of X hundred thousand. Three to six month turn around time. And you can only have five games a year. Oh, and we, Nintendo, approve those games.
    What this meant was that, for example, if your game did better than you thought, there'd be a three to six month lag before you could get more product on the shelf. If you wern't sure how a game was going to do, you couldn't test the waters with a small run.

    In other words, Nintendo was being a fairly typical market big boy.

    So Sony comes along, builds the Playstation, and says 'Hey, let's use CDs. More space, sure, but mainly, a) it's $.50/copy to press rather than $20 just to build the cart, b) you can crank out a few hundred thousand over a weekend, and c) lets ask the devs what they want!

    It's the most amusing of irony that PS1 beat Nintendo, the PS2 turned Sony *into* Nintendo, and the PS3 was beaten by Microsoft in pretty much exactly the same way that Sony beat Nintendo. The Xbox is, and always has been, about the developers. The 360's capabilities were decided, in part, by screenshots of Gears of War at various processor/memory/gpu combinations beside cost figures.

    It's actually all quite fascinating; if you're interested, read Game Over by David Scheff (I think that's the name spelling), Revolutionaries at Sony, and Opening the Xbox, and Inside the Xbox 360. In that order. I think those are the two Xbox titles; they're both by Dean Takahashi, so you should be able to find them. I think that's how you spell his name. You'll have to excuse me, the Lysdexia is strong with me today.

    --
    Vintage computer games and RPG books available. Email me if you're interested.
  19. Re:Blizzard will also be dropping big games by rkanodia · · Score: 2, Funny

    You get used to it, though. Your brain does the translating. I don't even see the code. All I see is Goliath, carrier, zerg rush...