Unreleased Atari 2600 Game Found At Flea Market
VonGuard writes "I was at the flea market in Oakland yesterday when a pile of EPROMs caught my eye. When I got them home I found that they were prototypes for Colecovision games. A few were unpublished or saw limited runs, like Video Hustler (billiards). Others were fully released, like WarGames. But the crown jewel is what look to be a number of chips with various revisions of Cabbage Patch Kids Adventures in the Park for Atari 2600. This game was never released and has never been seen. It was a port of the version for Colecovision, and this lot of chips also included the Coleco version. So now I have to find someone who can dump EPROMs gently onto a PC so we can play this never-before seen game, which is almost certainly awful."
If you told us where you live, it might be easier to find someone near you who could help...
That is really cool, but this isn't the first story like this I've heard. My question is, how do these unreleased products make their way out into the world? Wouldn't any cartridges used by a major company have been wiped before being sold or trashed? Regardless, I shall continue to look forward to the next such find. Kudos.
Insert self-referential sig here.
Good find. My first job in HS was at Atari playtesting video games for the Tengen system. (I knew someone who worked there as a 'game councelor' on their help line, a fellow Amiga fanatic, ironically)
It's not surprising that the roms turned up there - it's close to Milpitas. Usually I say there's nothing more to be had at flea markets - all the vendors these days are selling various combinations of the same grey market goods from Asia...but every now and then I guess there's still a gem.
The unveiling and first attempt at this game requires:
/. history. There could easily be as many as 5, even 6 guests! Rock on!
- A projector.
- A camera to record footage for posterity.
- A celebrity guest, Either CmdrTaco, CowboyNeal, or one of the Diggnation guys.
- Huuuuuge quantities of alcohol.
This has the potential to be one of the most successful parties in
The great thing about the age of carts is just what the article touches on...here's a game that never made it to the store shelves but clearly a copy or two was made on actual hardware that somehow made it to this flea market.
But what happens to games today when they're cancelled? I read about games being put on "indefinite hiatus", or just being cancelled with the company essentially throwing their hands up in the air and saying "ain't gonna happen." What becomes of all that code? Since it just sits on the developer's machines, does it just get wiped when they start on a new project?
Maybe someday someone will find a hd in a flea market labeled "Shenmue 3 SVN Repo", but it doesn't seem likely, sadly.
So while we revel in the curios of the past, we ourselves have none to give to future generations.
Too Much Nerdiness!!!
Great score! Once you've dumped them please post a 2600 emu so folks can try it out!
This could spark a revival that rivals Ms Pacman...
I love stories like this. I used to go to Goodwill stores and browse their selection of old computers they would take in(they don't sell old computers anymore I think). I came across an old Macintosh and it wasn't that it was a Macintosh that caught my eye. It was a "black" model Macintosh, I had never seen a black Macintosh before. I paid $10 for this thing, brought it home, worked perfectly fine. I later find out this is a Macintosh TV, a computer that only saw a life span of around 6-12 months, featured one of the first TV tuner cards, it was the first Apple product to come in black and only 10,000 were ever produced.
I have to chuckle. A Cabbage Patch Kids game? There was probably a reason those ROMs never made it to mass production. I remember E.T. for Atari. If THAT game made it to press run, how bad does the CPK game have to be?!?
Now a Garbage Pail Kids game... THAT I'd play. Even now.
You're not paranoid if they really ARE out to get you...
The game has been seen before, but not by the general public. The developers, their bosses, and most likely the previous owner have all laid eyes on this glorious piece of history.
+1 semantic nazi
1. Get access to some eproms, preferably the old, worn-out kind. ...
2. Put a cryptic label on them, something like "P0N 13S OMG", or "SR0 CKS TH1", plus some brandname like "Coleco" or "Atari"
3. Go to the nearest auction site
4.
5. Profit !
Slashdot: stuff for news, nerds that matter, matter for news, stuff that nerd
How do we actually know that's what's on the EPROMs? They could be mislabeled, or the data on the chips could be unreadable. EPROMs do have a tendency to degrade over time, especially if they're not well taken care of.
Besides, even if they do contain some version of the game, and even if it's readable, there's no guarantee that it's actually a playable game. It could be an unplayable version, or even a test or demo of some sort.
Sorry to rain on the parade. If this turns out to be the real McCoy, I'll be as excited as anyone. But I'd put up even money that this ends up being a disappointment. I hope I'm wrong, though.
For 2600 betas or indeed any other system's betas/unreleased ROMs to turn up. Check out www.atariProtos.com for news/reviews of many.
I want a list of atrocities done in your name - Recoil
"The Guru" at the MAME dumping project would probably be very interested in your find! Dumping those kinds of ROMS would be trivial to him.
http://www.mameworld.net/gurudumps/DumpingProject/
Connection closed by foreign host.
Somebody was paid to spend time and work hard on that game, no matter how horrible it is. This is your time lonesome programmer... your moment of fame has finally arrived after so many long years of obscurity. Will the effort of years past pay off now, or will you simply fade away from whence you cam to that cold, bleak corner of gaming history.
"Taboo, like anything else, goes in and out of style."
these guys are Helpful and I know more than a few in your area that could come to your house and dump them for free.
Rob Fulop of Imagic inc comes to mind as he is still actively working with the community and can help tremendously as he and many others worked at Atari in it's golden days.
the link is: www.Atariage.com
join the fourms and ask away I know someone will help you out and talk to moderator Tempest he is the resident expert on Prototypes he has extensive collection and knows how to tell a fake from the real deal.
hope this helps.
I am a big fan of 8bit era games even though the closest I got to them was on the PC since I haven't had a game console until the Sega Dreamcast. I have tried to satisfy my curiosity through emulators on the PC and my modified XBox but it is a completely different feeling to play the games in their original 8 bit glory. Now that I moved to Japan, these games are much easier to find and are dirt cheap. There are stores in Akiba selling games for less than a few dollars each as well as emulators of Famicom (hardware) so you can pick up a used game and play it at home.
i look forward to downloading this rom and then never playing it.
You can get a Willem programmer from eBay for about 15 quid. You'll need a USB port for power and a parallel port for data (remember parallel ports?), and the software is Windows-only but runs Very Nicely Indeed under Wine.
Bear in mind that some EPROMs may have somewhat non-standard pinouts, and will need an adaptor. You can probably figure out how to make one from two IC sockets.
But to echo what Guido said, EPROMs typically aren't rated for "eternal" data retention and depending on storage conditions there could be anything from bit errors to blank chips. If both copies of the Park roms were the same you've at least got something to work with.
/. -- the Free Republic of technology.
Sorry to rain on the parade. If this turns out to be the real [Cabbage Patch Kids Adventures in the Park for Atari 2600], I'll be as excited as anyone.
Just a thought...
What's an Atari 2600?
(just joking)
Although I can imagine some teenager asking that question. The Atari VCS/2600 is older than many people alive today (almost 31 years). As for why Atari did not erase the EPROMS, in 1984 they were on the verge of collapse and probably didn't care. They had more important things to worry about... like not going bankrupt.
Best Atari games?
- Space Invaders
- Breakout
- Defender
- Missile Command
- Berzerk
- Phoenix
- Joust
- Jr. Pac-man (only VCS version of Pac-man that was arcade-accurate)
The government is not your daddy. Its purpose is not to raid middle-class neighbors' wallets and give it to you.
he didn't find NES roms.
Ebay is your friend. ($152.50 as of now)
Buy that fucker! Don't have enough money? I'll nag CmdrTaco; I live in the same area as him.
And you should actually take glittalogik's idea seriously - the Slashdot Launch Party. :)
Contact http://www.atariprotos.com/
Some things are better left alone!! The "pappach" as my niece once called them died for a reason. Do not bring the parent of "Chucky" back to life. Nothing good could come of this.
You can read them with a standard EPROM programmer ..... something like a Dataman S3 ..... they're probably up to S5 or S6 by now, but the S3 is the one I remember. The S3 also had some built-in RAM with its own power supply, so you could load it up with data and use it in a circuit in place of a real EPROM. Nice hacker tool, back in the days.
..... it'd hafta be async refresh anyway, lovely, there goes your MW radio, unless you pulled some weirdy stunt with a phase-locked loop and gotta watch what you're asking that poxy little PSU for) need the RAM mapping to two distinct address blocks; one for write and one for read, because the R/W line isn't brought out on the 2600's cartridge port.
Note that if you try to use a standard 2732 or 2716 EPROM in an Atari 2600 cart, the chip enable (on pin 20 -- driven by A12) needs to be inverted. (The OTP parts used by Atari had this inversion logic built in.) Just use a BC547 and a couple of 4k7 resistors (one in series with the base and one as a pull-up from collector to +5V). If it seems a bit temperamental, drop the collector load down to 3k3 or 2k2.
You can use bigger chips eg. 27512 to hold several ROM images -- just attach 4k7 pull-up resistors to each of the high-order address lines, with switches to pull them to 0V.
Carts with ROMs > 4K need some extra logic to switch the high-order address lines, dependent on values being written to some address somewhere. Carts with integral RAMs (yes, they existed; all of them TTBOMK were static RAM which at least makes it simpler, no need for refresh logic
Je fume. Tu fumes. Nous fûmes!
Or in the not too distant future senior citizens won't have participated in WW2 or remember a time before TV...
I don't understand what all the excitement is for. The game is not "unreleased", it has just not been released on a specific platform.
BFD
It's not as if its never been seen before, like when a never before heard Steven Stills tape was found at that dump recently.
"You can't fight in here, this is the war room!"
bundled with Duke Nukem Forever. (When they are ready!)
>I don't understand what all the excitement is for. The game is not "unreleased", it has just not been released on a specific platform.
The differences between the 2600 and the Colecovision were considerable. Imagine trying to port GTA3 to the original Nintendo system and you'll have some idea how bad this game probably is.
-- Give me ambiguity or give me something else!
atariage.com is the place you need to go. There are plenty of people all over the country who will go out of their way to your place to dump the chips. There are also prototype version collectors who will be interested in dumping all the rest of your chips as well, in case there's an undiscovered version in your pile of chips.
And bare EPROMs are the easiest to dump. If you have a standard programmer, assuming these are standard EPROMs, which they should be, you can do it yourself. Just don't read the important chip first until you know you've got the procedure right.
In the meantime, keep the chip windows covered and keep the chips away from light. The older they are, the more likely they will be vulnerable to "bit rot", which is the chip erasing itself even with weak light, usually after 15-25 years. Once the process begins, it can take weeks or months for the whole chip to be blank.
#naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
...and can vouch for the "dumpster diving" approach. For a while, physical mockups (without the electronics) were just tossed in the dumpster; I saw neighborhood kids brandishing their "prizes". Later on, one of the guys took to hanging them in a tree outside our 2nd-floor office window; that didn't go over well when our VP found out...
Oh, OK, so we are excited about how bad the game probably is.
Sort of like a vintage Daikatana?
"You can't fight in here, this is the war room!"
PS3 is future proof though.
Can I bum a sig?
Best Atari games?
IMHO:
Seaquest, Warlords, GI Joe AAAAND: E.T. (hehe... just joking)
Ubuntu is an African word meaning 'I can't configure Debian'
On the bright side, I bet CowboyNeal would probably play it (and enjoy it),. . . ;-)
1. Find some old EPROMS
2. Write the names of old video games on stickers and attach.
3. Go to flea market.
4. Profit!!
Lament an ignorance of the Playstation 3 or Windows XP? You must be joking. I hope that Sony and Microsoft will be only footnotes in dusty history lessons for the 2010's generation.
I wouldn't worry about WW2 either, there will be plenty of other wars to talk about. I hope I live to see a time after TV.
If this were any other item (visual art, books, songs, etc), no one would care that some shitty unreleased piece of work was found by some unknown author. Why is it any different because it's a video game?
LS
There is a fine line between being a cultivated citizen and being someone else's crop. - A. J. Patrick Liszkie
That's nothing. I found an EPROM last week with Duke Nukem Forever on it.
In the cool list I have to go with Circus Atari over Breakout. My personal favorite was Kaboom! in part because I have yet to meet someone who has beaten my 45K high score. I know people are out there that have done it but I haven't met one yet.
that didn't go over well when our VP found out...
I imagine the kids didn't care for hanging in the tree either.
creation science book
It's too bad witty farkicisms aren't appreciated on /. otherwise I'd have to give you a "this".
If only I had mod points...
2 words: Warlords
Tell the moon dogs, tell the March hare
Although I can imagine some teenager asking that question. The Atari VCS/2600 is older than many people alive today (almost 31 years).
:P
Thank you so much for making me feel old
I had one of these when I was a kid (actually a colecovision with the Atari 2600 adapter.)
I'm going to go play "Adventure" now.
I want to see the DNF side-scroller game that was to come other after duke3d and be in 2d some at 3drealms has it on a disk in a passworded zip file.
You forgot "Mouse Trap" and perhaps some of the "Donkey Kong" (DK, DK Jr, etc) games. It's still fun to whip out the old system (or an emulator, but that's not quite as neat) and relax with some of the old classics.
I know you all could have found it yourselves, but I'll take the middle step out of it... Berzerk Commercial. It's pretty good!
/Take that, turkey!
Atari 2600 - it's for the children!!!!
http://www.youtube.com/watch?v=r8LbtuabMuY
READY.
PRINT ""+-0
What, no Custer's Revenge?
--
"Outlook not so good." That magic 8-ball knows everything! I'll ask about Exchange Server next.
That place always has the best stuff.
You might like Medieval Mayhem, my homebrew version of Warlords for the Atari. You can even play online, though note that the mouse makes a poor substitute for a paddle.
I used to work for Flying Buffalo (the makers of the Nuclear War card game and Tunnels & Trolls RPG) and they had an agreement with Coleco for Coleco to produce a T&T game for their system. Coleco gave FBI a Colecovision, it was an amusing little game. What was funny was that perhaps our favorite game to play was the Smurf game as it had an amusing little bug at the end.
Now I live in New Mexico, originally near Alamogordo, which is famed for being the dumping ground for Atari's ET game cartridge. Apparently they trucked thousands of the unsold cartridges, dumped them, ran over them with a bulldozer, then covered them with concrete. I wish I could find out where that was, that'd be a cool place to explore and maybe find one.
When you sympathize with stupidity, you start thinking like an idiot.
Cabbage Patch Kids Adventures in Traffic.
Chris
So Buddha walks into a pizza parlor and says: "Hey, make me one with everything."
My favorite Atari game was Star Raiders. It was a complex, 3D space simulator years before X-Wing and the like. Sure the space ships you were battling were basic shapes, but you still could fly around in space, fire at them, watch your fuel level, refill at the service station (or blow it up! ;-) ), travel in hyperspace (trying to keep from veering off course) and toggle your shields/weapons/etc to save on power. I only wish I could play a version of that on my PC today.
My sci-fi novel, Ghost Thief, is now available from Amazon.com.
I have a list of undumped pinball games that need to saved and put in to pinmame.
,Michael Jordan, Wild Horse Saloon, Kabuki, Richie Rich, Tommy Prototype layout, king kong , Viper mini ,Viper Prototype layout
,Player's Choice ,Ghost Gallery
/2 pinmame has /1, cue ball wizard rom ver /4 pinmame has 0
,Dark Shadow ,Skill Flight ,Cobra ,White Shark ,The Hunter ,Bloody Roller
,Faeton ,Halley Comet ,Olympus ,Petaco 2
,Wack-A-Doodle-Doo ,Irons & Woods ,Roach Racers / Derby Daze
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-- PINBALL GAMES -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-- Sega / DE / Stern -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-
Arnon Milchan, Total Recall, Flip Out '91, Joel Silver, The Pinball
Aaron Spelling -Still missing one display rom dump
[url]http://pinmame.cvs.sourceforge.net/pinmame/pinmame/src/wpc/degames.c?revision=1.42&view=markup[/url]
Deathball 2000 - Is this just a joke? In WWF it says this game is coming soon
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx- Alvin G -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-
AG FOOTBALL -same roms as AG Soccer-Ball?
Dual-Pool, Max Badazz, Slam 'N Jam, A-MAZE-ING Baseball
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx- BALLY / WILLIAMS / Midway -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-
high speed prototype? with 4 X 7 Digit (16 Seg. Alphanumeric) + 2 X 2 Digit 7 Seg
[url]http://www.ipdb.org/showpic.pl?id=1176&picno=4504&zoom=1[/url] this was talked about on the old [url]www.pinmame.com[/url] forums
Pinball Circus -free play only and pay to play
Cirqus Voltaire prototype roms with old ringmaster voice
Ticket Tac Toe gum ball -it is just a rom hack
Flash Gordon 6803 / 68701 hardware? with blue displays - still missing 1 rom
Still Crazy -only 2 made
MAZATRON, Ramp Warrior, Ice Castle
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx- Gottlieb / Premier -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-
Rescue 911 rom ver
Amazon Hunt III -Conversion Kit , Brooks & Dunn , Ace High system 80b prototype
Other Gottlieb / Premier games that have later rom versions that are not in pinmame
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx- Atari -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-
4x4 and Neutron Star
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx- GamePlan-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-
LochNessMonster
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-Capcom-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-
Gas Attack - Breakshot mod
Red Line Fever -whitewood / prototype only likey less work done then was done on king pin
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-(NUOVA) BELL GAMES-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-
Top Pin (WMS Pin*Bot conversion) - same roms as pin*bot?
World Defender, U-Boat 65
They also made clones of other Bally games with different names..
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-Juegos Populares games.-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-
Aqualand
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-MR GAME-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-
Mac Attack
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx- Redemption-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-
-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx- Sega / DE / Stern-xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx-
Wacky Gator de pinball hardware?
sega sports -coin pusher , austin powers, cut the cheese -coin roller
Udderly Tickets [url]http://www.arcadeflyers.com/?page=flyer&db=arcadedb&i
So use the joystick ports to read the prom.
That's how I got the firmware from the 810 disk drive.
A few more:
Enduro
River Raid
Star Raiders
Circus Atari
At least, those are the ones I still play from time to time.
Give me Classic Slashdot or give me death!
Cabbage Patch Kids Adventures in the Park? For shizzle?
There's a large and fairly obsessive subculture associated with videogame prototypes. The ultimate goal for most people involved is to find prototypes 'in the wild' like this, but a lot of ultra rare video game stuff is found through dodgy deals and allegedly, bribery and outright theft.
http://www.atariprotos.com/ is a repository of Atari stuff and http://www.assemblergames.com/forums/ is a message board discussing the subject.
The big area for debate around prototyes is wheather or not they should be realeased. Regardless of the fact that this game never saw commercial release, it's still likely to be someone's intellectual property, and they may not be keen on seeing it spread around freely.
A lot of prototypes are worth serious money, this one as an Atari game will be too. A lot of collectors refuse to relase prototypes they've discovered incase it lowers the value of them.
...with court papers by the copyright owner of those unreleased games.
You should've kept your mouth shut instead of blabbing it all over Slashdot.
Now that the cat is out of the bag, the copyright owner of that code will be after you in very short order.
Atari 2600 ROMs and emulators are easy to come by, but if you like Star Raiders, you should look up the Atari 800 version of it. It's very much improved over the 2600 version. There's Atari800 for the(you guessed it) 800, and Stella for the 2600. Games are a little harder to come by, underground-gamer.com is down atm. You could try the Pleasuredome though.
Give me Classic Slashdot or give me death!
Nah, more like Plan 9 from Outer Space.
I doubt it. PS3 was an evolutionary step in the entire video console sequence.
The entire attraction of things like the Coleco/Intellivision/Atari 2600 were that they were the first, and each provided uniqueness in how they approached the video console concept.
The thing they may lament is that they don't remember the Wii, the one console that actually broke new ground this round.
The cesspool just got a check and balance.
I don't know why you're busting on Warlords? That was an awesome game for parties. 4 people trying to kill each other's castles.
Fun!
The government is not your daddy. Its purpose is not to raid middle-class neighbors' wallets and give it to you.
I run a website about unreleased Atari games called AtariProtos.com (http://www.atariprotos.com/). We've known about the existance of Cabbage Patch Kids: Adventures in the Park for years now, but it was thought that programmer Ed English had the only copy. While I'm pleasantly surprised that it appears that it has finally turned up, I'm still a little skeptical that this is indeed the 2600 version and not the Colecovision version since it was found with many other Colecovision prototypes. We'll have to wait and see, but if it turns out to be the real deal, another long lost prototype will have be found!
On a side note, one of the other EPROMs he found is labeled "Sword". This may be the lost Coelcovision game The Sword and the Sorcerer that was thought to be complete but not released.
Oh and a little bit of trivia, Cabbage Patch Kids is actually a port of an MSX game called Athletic Land. It was simply hacked into CPK to fit the license.
Tempest
If I may interject:
I'd recommend the Commodore=64's Elite over Star Raiders. It's the same basic concept (defend yourself), but on a much more massive scale (hundreds of planets). After I discovered Elite I never played Star Raiders again.
The government is not your daddy. Its purpose is not to raid middle-class neighbors' wallets and give it to you.
>>>"Imagine trying to port GTA3 to the original Nintendo"
Now, now... it isn't that bad. Porting a Colecovision game to an Atari 2600 is more like porting Final Fantasy 7 to Nintendo64. Basically the same game, but with some graphical limitations (i.e. no bitmapped backgrounds).
The government is not your daddy. Its purpose is not to raid middle-class neighbors' wallets and give it to you.
I think I'd have to say the best game was either Pitfall or Yars Revenge.
When I think Atari 2600, I immediately get angry thinking about those damn plastic joystick pieces that would eventually break. (the ring around the base, that would push the movement buttons) I actually took apart the joysticks, and would play them like a nintendo-style controller. It was really hard, because the buttons were so far apart, but I have to wonder if that is how that type of controller evolved.
My beliefs do not require that you agree with them.
Your score took up 45K? That must have been one helluva high score!
"I'm just here to regulate funkiness."
Best Atari games?
M.U.L.E. - 'nuff said.
ah.clem
"Life is not magic." Dr. Ron Weiss - "If we don't play God, who will?" Dr. James Watson
From TFA:
OK, now I was getting a boner. Cabbage Patch Kids Adventures in the Park for Atari 2600.
Is it just me or did this creep out anyone else?
We want some answers and all that we get
Some kind of shit about a terrorist threat
- Ministry
> though note that the mouse makes a poor substitute for a paddle
Richard Gere might disagree.
(-1: Post disagrees with my already-settled worldview) is not a valid mod option.
Since we're going off topic anyway, I'll mention that the NES port of Elite is recommended by the authors as the best Elite experience.
Give me Classic Slashdot or give me death!
Sure, except the CPK won't make you their bitch.
Yet.
-Billco, Fnarg.com
Imagine trying to port GTA3 to the original Nintendo system and you'll have some idea how bad this game probably is.
You could imagine it, or you could actually do it.
I find back-ports of game titles from more to less powerful hardware to be fascinating -- paring down a complex premise into something more simple really exposes a programmer's cleverness, and it really does give credence to the idea that it's gameplay, not high-quality graphics or sound, that makes a game fun.
Missing option: Yar's Revenge
:-)
Speaking of Space Invaders, remember when the big cheat was to hold down reset while turning it on? That gave you the ability to fire two shots. None of this up-up-down-down or IDKFA crap.
Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
I am still trying to get out of the cave in my Adventure and Zork games.
Oh wait, let the bird attack the dragon!
for crying out loud
How can you leave out Pitfall and Pitfall II?
Dewey, what part of this looks like authorities should be involved?
This is an ROM chip, for a defunct platform (long gone), for a 'game' designed for very young children, that was determined to be so mediocre that it was never commercially released. So why is this a headline story on a site that claims to be a news forum on the leading edge of technological developments?
Actually "warlords" is only one word.
you forgot E.T. that game was awesome! with the great controls, awesome graphics, and awesome sound it still holds up today.
actually its terrible. i actually have a copy that survived the being crushed and buried.
I was digging through my garage some time back, and ran across a pile of old floppy disks that used to go to my old TRS-80 4 and 4p that I had years and years ago. A few times I thought about buying one of those that show up on Ebay from time to time...
But then I came to my senses.
This is the year 2008. Processors now have no issues going from 2.6ghz on up. Why on God's green earth, would I want to revert to a machine that ran at a few Megahertz and with 128k of RAM. Yea; that was "k"!!
Oh well; Fun find but if it were me, I don't think I'd spend any time on it.
All content in this message is copyright (c) 2008. All rights reserved. RIAA is prohibited here.
It must have escaped!
No! Get yourself to www.worldofspectrum.org instead! The Sinclair Spectrum is _far_ superior to the Atari , Commodore, and Apple crap you people keep churning out! The Spectrum has brighter colours and a better processor then all that 6502 based crap!
Spectrum! Spectrum!! Spectrum!!!
... is being one of the poor saps who developed it!
Think of how this would be for the guy who developed this game knowing he'd never personally get credit for his work while at the same time being envious of the dead for being stuck with such a god-awful product. Only to then have the project canned, flushing all that time and effort they were forced into putting into a product they probably otherwise despised with a passion, right down the toilet. And for what? To become a 5-second joke blurb on some random website 25+ years later, credited entirely to a fluke incident?
God, now I've gone and depressed myself again...
8==8 Bones 8==8
The workers at one nearby thrift store must have thought a Commodore 64 was just a keyboard, and was therefore priced the same as PC keyboards. I suppose to a non-tech person, it does look like one.
Second best deal ever (aside from a $1 original Atari Pong from some old guy at a flea market.)
Warlords rocked, especially with four people.
Nah, by then they'll be on the PS9
I was a star raiders junky, too.
How many ET cartridges did they bury in the desert because they couldn't sell them?
Any chance any of these EPROMs are for systems other than Atari 2600? Coleco did games for the Intellivision and their own Colecovision also.
Program Intellivision!
Sort of like a vintage Daikatana?
Now avaiable on gametap......*crickets*
Crap, I wasted all of my mod points on some stupid Linux discussion yesterday...cryin' shame, that.
My debut novel AMITY now available: http://jeremydbrooks.c
Don't forget to pick up the secret dot, so you can get to that hidden room.
Maybe we'll soon see the ROM on http://www.theoldcomputer.com/ or http://www.atariage.com/
Yar's Revenge!
Really?
Hmmm. I wouldn't think the NES had enough space to hold all the various missions.
The government is not your daddy. Its purpose is not to raid middle-class neighbors' wallets and give it to you.
You can order up a cartridge from AtariAge for play on a real Atari. They have a number of other homebrews as well.
I think it means we need tagging for posts.
Which overlaps a lot with moderation, being the same thing but without a formal point system... Maybe with some distributed trust system a tag system could replace the moderation system.
We need a way for people to say "I Agree!" without modding the post up with 'Insightful' or something. And vice-versa. Many people moderate down anything they disagree with just because they have to disagree somehow but aren't prepared to write a message. If they could tag something quick they might be satisfied. (Or if not, in comes that distributed system of trust to reduce the value of their always exaggerated claims.)
Someone in this thread will probably mention the Starpath (Arcadia) Supercharger, which added a datacassette to the 2600. The free game which was included, Phasor Patrol, was my favorite in the Star Raiders / Starmaster spaceflight-sim genre. The A/B switches raised and lowered shields on your ship, and the crosshairs changed color to offer target tracking. It was extremely smooth and immensely playable. Another great game for the Supercharger was Dragon Stomper...
> What's an Atari 2600?
It's a whole new treasure trove of source material for Uwe Bolle.
Solomon
"Twice half-assed makes an ass whole." --Solomon K. Chang
I kind of got bored with elite after I got to the first mission but the trail went cold and I couldn't find any info online on what to do next.
I tried the nes port and found the controls horrible. having to move along a sluggish icon bar to get screens that were one keypress away in the BBC micro version.
note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
One of the great joys of being this age is listening to people your age whine.
I don't blame you though. We got all the cool games, bought houses before the bubble, got jobs before the dot-com crash, had gas cheap enough to have a pastime called cruising (that's were you simply drive just for pleasure)...and we got all the good music.
Your games are pretty, but not nearly as playable. Houses are now in the quarter-million range commonly - good luck paying that off. New cars can easily run 30k. Gas will be $4 a gallon by the end of the summer, so you're going to be home a lot. As for music, the thumping crap you have to force yourself to like if you're going to be cool is more like electronic artillery rather than anything musical. I only hope that continual exposure to high decibel low frequency bass causes sterility by jangling your balls into non-functionality.
Kids today are screwed. And I actually feel pretty bad about it - except in your case.
Weaselmancer
rediculous.
LOL kcalc has a bug, try to get the score you mention by using it. 2^45000000 is what I was using, maybe it hates me for not using 2^(45000*1024) ;)
I'd go on a Vegan diet but the delivery time from Vega is too long. --brownkitty
Although the 2600 itself was the older system, its version of Star Raiders came out much later (1982 according to Wikipedia). I haven't played that version, but given how primitive the 2600 hardware is compared to the 400/800, I'd give credit to *anyone* who could get a passably faithful version of Star Raiders on that system, regardless of the limitations.
Anyway, the 1979 original was an incredible feat for its time. Yes, it was running on (what was then) state of the art hardware, and of course more polished games came along later (for both the 400/800 and other 8-bit machines). But by the standards of its contemporaries, it's just incredible- relatively advanced "full" 3D graphics, basic strategy elements and (for what is basically a shoot-'em-up) real hunter-killer depth to the fighting itself. Yet running in 16K (8K ROM + 8K RAM) on new and relatively unknown hardware.
This was just a year after Space Invaders had first been released, and it wasn't even running on "arcade" hardware, but a home system (albeit an expensive one).
Yes, Elite probably had more depth (and deserves credit for its influence too), but that came out five years later, during which time both the market and experience in developing software on the 8-bit machines had improved massively. Look at the first and last games to be released for a long-lived console and you'll see a massive difference in technical quality- experience with the system and techniques is just as important as having advanced hardware.
Star Raiders came out around three years before the Commodore 64 was even released!
"Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
I don't know what broadband prices are like where you live, but is using a slow (and inconveniencing) dial-up Internet connection any cheaper? Either you pay for your phone calls or you at least pay for unlimited dial-up access... which probably isn't much cheaper than ADSL broadband.
Even if the cheapest ADSL service around is slow and rubbish, it's going to be faster and more convenient than trickling a download over a phone line for six hours.
mmm, I was serious about warlords, seaquest and g.i. joe... and I was joking about E.T.
Ubuntu is an African word meaning 'I can't configure Debian'
I love stories like this.
:P
:) And you never know, it could be good (for kids) - sometimes games get canned for all the wrong reasons.
A friend of mine and I went to an ex-Atari developer's house in South San Jose to pick up a few old things he was selling. He just happened to have an old Tempest game . . . with a paper printout overlay. The serial number was 001. Yes, he let us play it. It was in near-perfect condition.
He also sold my friend another old (pinball?) game, unreleased, which previously had been thought to have only one model of. Wrong, there are definitely two. Wish I could remember what it was
Anyway, I hope he's able to recover the game. Even if it's a piece of crap, it's a piece of historical crap
Love, Squeedle
If a job's not worth doing, it's not worth doing right.
disregard. It's been so long, I forgot about the horrors of the Quartz Window....
If a job's not worth doing, it's not worth doing right.
Not if they're gamers. The 2600 is treated as iconic as pacman, and the gamer rags like to review things like the Flashback 2 - which I should emphasize you can hack a gameport into to play any cartridges you might pick up. http://en.wikipedia.org/wiki/Atari_Flashback_2
If anyone wants a quick review, yeah they did a pretty good job and it deserves all the nice things people say. If you want to get nostalgic without tracking down an original, this IS exactly the unit for you. Get it.
And if you didn't have a 2600 and are just curious to try all those game titles? Don't. Sorry, but this bit me too. I'm an even older gamer and remembered these titles from the arcades -- the 2600 versions are just sad, cheapened shadows. This Moon Patrol is not the Moon Patrol you remember, & so on. Only get a Flashback 2 if the 2600 is what you used to play. [...gotta go chase some kids of my lawn now.]
For three minutes...which is about 10 percent of the time it took to erase one. We used to cook them up during lunch.
I've got some Ancient zip disks, maybe I can print off some artificially aged labels and sell the disks as a "never before seen Windows OS." Unfortunately, Windows releases every piece of garbage they develop. Vista, the new Windows ME???
I have $15 DSL at home.
But when stuck in a hotel (a weekly event), I use their phone line because it's all they have.
The government is not your daddy. Its purpose is not to raid middle-class neighbors' wallets and give it to you.
The Atari 2600 version is essentially the same as the Atari computer version. It's a static screen & every now and then an icon (representing a ship) pops up in front of you. The secondary screen is your galactic map, which is also a static display. Not really complicated at all.
It wasn't the first 3D flight sim created for the Atari console; there was an earlier one created in 1978 where you blew-up asteroids coming towards you.
The government is not your daddy. Its purpose is not to raid middle-class neighbors' wallets and give it to you.
Because I thought they were dull. Pitfall 2 was fun for about one week, but after I beat it, it just collected dust.
I prefer games that I can play again-and-again.
The government is not your daddy. Its purpose is not to raid middle-class neighbors' wallets and give it to you.
Atari was stupid. There were 25 million consoles sold. They published 30 million E.T. cartridges. Hmmm. Obviously they are going to have to toss some in the trash.
That said, I enjoyed E.T. back when I was a kid. Yes it was challenging but once you learned to avoid the pits, it was a very well-done game..... reminded me of Adventure where you try to find all the missing pieces.
The government is not your daddy. Its purpose is not to raid middle-class neighbors' wallets and give it to you.
Some of us NEVER visited the arcades.
For us the Atari console versions are the "true" versions that bring back all the nostalgia. For example, I think the arcade version of Missile Command sucks (too many buttons), but the Atari console version is fantastic to play.
The government is not your daddy. Its purpose is not to raid middle-class neighbors' wallets and give it to you.
I hope somebody ports Final Fantasy 7 to the N64 someday (even if it's just a ROM for an N64 emulator). That oughtta be cool seeing how well it translates w/o CD technology.
I imagine it would be somewhat similar to the Resident Evil 2 port.
The government is not your daddy. Its purpose is not to raid middle-class neighbors' wallets and give it to you.
The Atari console never had M.U.L.E. on it. That is why I did not list it.
The government is not your daddy. Its purpose is not to raid middle-class neighbors' wallets and give it to you.
Well, OK, I'll give you that one. The replay value on Pitfall II was rather low. It's biggest draw for me was the sheer amazement that they'd packed that many levels and such relatively good graphics into a single game.
Dewey, what part of this looks like authorities should be involved?
The Atari 2600 was my very first console, and to be honest...I kind of liked E.T. OK, there, I said it. But I don't know if I could play Cabbage Patch Kids, I mean, I do draw the line somewhere... :)
Yup, you're right. We played it on the C64, not the console. Better memory than me.
ah.clem
"Life is not magic." Dr. Ron Weiss - "If we don't play God, who will?" Dr. James Watson
You forgot about "Combat" as far as I know it's the first multi or mini games found on 1 cartridge. http://en.wikipedia.org/wiki/Combat_(video_game)
loose: not fitting closely or tightly != lose: to suffer the deprivation of
Part of the reason that the home computer version was so impressive for its tiime was the full-depth 3D effect, with objects and background "stars" moving past in response to your ship's movements (also in full 3D) as if seen through a moderately wide-angle lens. It was anything but static!
The only way that what you say makes sense is if you were referring to the absolute core gameplay minus the pretty graphics, but I really don't see how you could replace the original Star Raider's 3D with static backgrounds without fundamentally altering the playing style of the game.
(BTW, thought I'd replied to this earlier, but the post apparently didn't go through).
"Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
UPDATE:
It was the Atari 2600 version after all! I've done a review of the various versions of the game on my page: http://www.atariprotos.com/2600/software/cpk/cpk.htm
Tempest