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Sci-Fi Channel Merging TV Show with MMO

Erik J writes "In a fairly bold (and quite possibly stupid) move, the Sci-Fi Channel has announced plans to use missions and campaigns of players in their own developed MMO to shape and guide a new 'ongoing' television show. They hope to have the project up and ready to air by 2010, as they work with game developer Trion World Network to create 'the ultimate merging of the TV and gaming mediums.'"

216 comments

  1. Oh, I Can See the Dialog Now ... by eldavojohn · · Score: 5, Funny

    "A television show that is on once a week isn't enough. The fans today want the experience to go beyond that. For example, we can tell them that there will be an alien invasion at a certain place in the game, at a certain time, and to be there with all their friends and be ready. The outcome depends on them. And then that battle will be part of the universe in the show." Director: Ok, now this is the epic part of the battle where the character you play, PigBenis69, thrusts his cyberknife through the aliens throat so be very very passionate with the dialog.
    Actor 1: *makes stabbing motions* "Omg j00 g0t wtfpwnedbbq! I am teh quigley dpwn und3r! ..." I'm sorry, I'm having a really hard time pronouncing all of these ... symbols.
    Director: No no no, that was brilliant! Now let's get a take of the next line.
    Actor 2: "What are you talking about, Pig, I totally out DPS'd you. You act all 1337 but your gear is L7."
    Actor 1: "H4xx. Oh, go cry home to your mother, SirWankenstein, this phat lewt is mine!"
    Director: Cut, print, that's a wrap! Now everyone prepare for The Barrens chat scene where thousands herald the deeds of PigBenis69. Remember, this scene is crucial as the dialog is a roller coaster ride of intelligence and will earn us our coveted TV-MA rating.

    Could be worse I guess, they could have secured Uwe Boll to direct it ...
    --
    My work here is dung.
    1. Re:Oh, I Can See the Dialog Now ... by weeboo0104 · · Score: 5, Funny

      Fat chance. That dialog was far more coherent than anything Boll has ever directed.

      --
      It is easier to build strong children than to repair broken men. -Frederick Douglass
    2. Re:Oh, I Can See the Dialog Now ... by _Sprocket_ · · Score: 1

      Could be worse I guess, they could have secured Uwe Boll to direct it ... Either this is EXACTLY the kind of material Uwe has been looking for... or he'll take it, produced one of cinema's all-time classics, and drive home the fact that all his other movies were intentionally done just to piss people off (the existance of this movie will send ripples throughout religious and philisophical circles who use it as a proof of the inverse relationship / duality of the natural order of things).
    3. Re:Oh, I Can See the Dialog Now ... by kaizokuace · · Score: 0, Troll

      not only more coherent that Uwe Boll's movies but it's different enuff from normal tv writing that I would watch it maybe.

      --
      Balderdash!
    4. Re:Oh, I Can See the Dialog Now ... by Aerynlore · · Score: 4, Insightful

      Maybe it's just me, but it seems everyone is looking at the show as an extension of the game. RTFAing, it seems they are going for a game that's based on a television series. Is this really much different than making a game from a novel series (ie Lord of the Rings) or from a movie trilogy (ie Matrix Online and Star Wars Galaxies).

      And even if there is a reciprocal interaction where the players can give storyline feedback to the writers, there might (*gasp*just might) be some real aspiring writers with some really solid concepts that help feed the TV show storyline.

      Hell, even if they just had an advancing time-line in the game, that would go a long way to adding something to the MMO "standard" (why does it take 3 years for the inn in Westfall to get repaired?).

    5. Re:Oh, I Can See the Dialog Now ... by Anonymous Coward · · Score: 1, Insightful

      This is the same network that gave us "Mansquito"... That WOULD be good by their standards

    6. Re:Oh, I Can See the Dialog Now ... by ubrgeek · · Score: 1

      why does it take 3 years for the inn in Westfall to get repaired?

      Because it's not on UPS's route? :)

      --
      Bark less. Wag more.
    7. Re:Oh, I Can See the Dialog Now ... by ajs · · Score: 1

      I think it's safe to assume that the feedback loop from the players into the TV show will be minimal at best. Reasons for this are legion, but the simplest and most compelling is that there's a legal minefield that they'd have to navigate.

      No, you'll see "world events" like Warcraft's AQ gate opening or the opening event for Burning Crusade that provide elements of the TV show's plot as teasers, but the exploits of individual players will be very, very unlikely to appear in the show.

    8. Re:Oh, I Can See the Dialog Now ... by Tychon · · Score: 2, Insightful

      I'm not sure why. Many MMOs have it right in the EULA that anything you say or do in the game belongs to them. You're only renting access to data on their servers, they maintain all ownership of that data. They should be able to easily take whatever interesting bits they like.

      Granted, IANAL, so I could be hideously simplifying a decapitation into a flesh wound.

    9. Re:Oh, I Can See the Dialog Now ... by Saxerman · · Score: 2, Insightful

      I still recall feeling a little crestfallen way back in the day when I first completed a major MUD quest. I had dethroned the pretender, restored the rightful price to power, and put the spirit fo the former king to rest... only to have everything undone when the area reset. Since then I've been waiting for a MUD (or MMORPG, as the kids call them today) to incorporate more of the player actions into the game world. This seems like a step in that direction, with a large dose of Dreampark thrown into the mix.

      The novels were about an uber-geek style LARP, where a large mix of special effects allowed the players to have their game filmed in front of cameras and then turned into movies... which would then help fund the expensive LARP theme park. This looks to be different, in that they will be filming the TV show completely outside the game world, but they would incorporate the ongoing events of the game world into the episodes.

      --

      A steaming cup of soykaf would be real wiz right now.

    10. Re:Oh, I Can See the Dialog Now ... by sou11ess · · Score: 1

      I believe this is a great chance for the creator of the game to emphasize the story aspect of MMORPG world - which games tend to ignore.

      Even I am guilty of hitting 'Accept Quest' and glazing over the text. That's cause reading text is boring sometimes (I don't care why you need 15 tiger skins...). But that's really because the game can't really express much emotion (all you see is text on a mostly expressionless character) But if your quest givers were real actors on a television show with a plot, imagine how much that would increase the immersion factor.

      Even basic 'collect x items' quests could be made more exciting.

      There could be an episode of the show where you follow the main characters. They discover that the big enemy is up to his nefarious scheme. They report back to the president, scientists come up with this crazy plan that requires some sort of rare material. The episode ends and the next day, a quest giver is in the game world. The players have to collect so many items or their world will be attacked by the big villain. The outcome of course would be reflected in the next episode.

      Perhaps the good guys are assaulting the base of the villain. Episode ends, new dungeon opens, players have to beat it so many times for it to be considered a victory.

      All this of course hinges on the show itself being reasonably well made.

    11. Re:Oh, I Can See the Dialog Now ... by ragincajun1337 · · Score: 1

      You sir, then, are definitely looking for Love: http://www.quelsolaar.com/

    12. Re:Oh, I Can See the Dialog Now ... by Stalinbulldog · · Score: 1

      Clearly you've not yet realized that real MUDs have evolved to this, while as our sad sad brothers, the mmorpg have been left to hang in the wind like a vestigial limb

    13. Re:Oh, I Can See the Dialog Now ... by nixwf · · Score: 1

      (why does it take 3 years for the inn in Westfall to get repaired?). I've been asking myself this for 2 years, 5 months, 3 days and 16 minutes... but seriously, that, and the bridge in Redridge..C'mon.
    14. Re:Oh, I Can See the Dialog Now ... by lgw · · Score: 1

      Where's a MUD with a dynamic quest/dynamic world setup like this? Sounds cool.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    15. Re:Oh, I Can See the Dialog Now ... by Saxerman · · Score: 1

      I'm aware of the evolution MUDs have taken over the years. Unfortunately the creative space seems to have been largely usurped since the release of Meridian 59, Ultima Online, and Everquest. No longer are there hordes of new and unsuspecting college kids eagerly waiting to play test your new idea. New (and old) MUDs and their ilk seem to only attract the detritus of the internet these days, (very) young kids, those too cheap to afford the pay for play content, and drifters just sampling the waters before moving on to move evolved game space.

      So what's left are the few MUDs who have survived over the years, such as BatMUD which have become very cool, but also have a small and deeply entrenched player base. This makes breaking into such games rather difficult for new players. And this is possibly a fault with the game model itself. When you allow players to greatly control the game world, they seem to become very possessive of the game space they control which leads to a Darwinian battle where only the most die-hard and fanatical groups rise to the top.

      I've seen a few game designs over the years which suggest newer and better things are on the horizon, but none of the ones I've been interested in have evolved into a playable state, or else have grown in directions other than I was looking for. So if anyone knows of games with dynamic/evolving content engines, I'd be greatly interested.

      --

      A steaming cup of soykaf would be real wiz right now.

    16. Re:Oh, I Can See the Dialog Now ... by FingerDemon · · Score: 1

      I see this as just another way to do a reality show. They could follow a bunch of people alternately competing or working together to certain goals. What's the difference between a game quest and an immunity challenge? Not much. Even in the old school arcade games, you would work towards the goal of continuing the game and surviving and postponing the game over screen.

      It seems as likely to me to be as interesting or completely unwatchable as most ideas for new TV shows.
      I wonder if they plan to immerse the watcher in the game alone, or have some interviews of the players outside of the game for their insights like so many of the reality shows do.

      --

      "Contrarily the lookaside buffer might not be the panacea... "
    17. Re:Oh, I Can See the Dialog Now ... by Anonymous Coward · · Score: 0

      Dude that is the most brilliant damn post I have read in a long time, I LMAO here at work!

  2. What a great idea! by moogied · · Score: 1
    After all, we all know how often we fall in love with a games quests...

    "Next week on World of Bender! He gathers 9 rabbits while dodging the fearsome White wolf!"

    Actually.. when does this show premiere??

    --
    So basically, -1 troll/offtopic is really slashdots way of saying "I hate that you thought of something before me."
    1. Re:What a great idea! by TheP4st · · Score: 1
      FTA

      They hope to have the project up and ready to air by 2010
      --
      "I have downloaded hundreds and hundreds of records, why would I care if somebody downloads ours?" Robin Pecknold
    2. Re:What a great idea! by coleblak · · Score: 1

      This is kind of how Games Workshop runs things, though. They run a summer campaign and that campaign then creates the canon of the story instead of their staff deciding to favor a specific faction. But yea, kinda wanna see this. Like all reality based shows, I'll watch two eps then get bored. Well, aside from Hell's Kitchen. When they cry, it makes me _____* *fill in as you see fit.

      --
      77 HITS
      Really Long Off Topic Combo
    3. Re:What a great idea! by Impy+the+Impiuos+Imp · · Score: 4, Funny

      Shoot, there's any number of comedy forks such a show could take integrating MMORPG activity.

      Turning on the Sci-Fi channel at 8pm on a Friday...
      Bad Guy Boss: You've failed! Get ready to fire the planet smasher!

      Lackey: Yes, my master!

      Bad Guy Boss: And now they will feel the wrath of my -- wha?!?!?!?

      (In run 12 robots from 12 necromancers robotic specialists. They begin beating on the boss.)

      Bad Guy Boss: (Knocking out the first one) Aha! You'll never take me!

      (He puts down several robots, only to see more coming in to replace them.)

      Bad Guy Boss: (Knocking out the 17th one) Aha! You'll never take me!

      (Half an hour later!)

      Bad Guy Boss: Argggggh! But how? (Falls dead)

      (Twelve robotics specialists peak their heads from around the corner, then run in and filch through his body.)

      Robotic Specialist #1: Sweet! He had the remote electro recharger! A passive recharger you carry that will slowly add energy to your robot or any in your group.

      Robotic Specialist #2: Awesome! Um, how awesome is it?

      Robotic Specialist #1: It's aqua -- Artifact level!

      Robotic Specialist #2: AWESOME!

      Robotic Specialist #3: How many does he have?

      Robotic Specialist #1: Lemme check...(filches thru the robes some more)...Looks like, yep, he's got twelve! One for each of us!

      Specialists Crowd: Awesome! Sweet! Cool! "Yey Leroy!"

      Or, same scenario:

      Bad Guy Boss: You've failed! Get ready to fire the planet smasher!

      Lackey: Yes, my master!

      Bad Guy Boss: And now they will feel the wrath of my -- wha?!?!?!?

      (In runs a huge guy that makes Hulk Hogan look like Pee-Wee Herman.) Huge Brute: (Hits him, wham, a mediocre punch) Hey ugly! Bad Guy Boss: Now you shall feel my wrath! (In runs a much smaller guy and some chick in heels with a green "+" on her bustier. The little guy shoots laser beams out of his eyes.) Bad Guy Boss: Hey! My minions, attack! Huge Brute: Say what, Bozo? Bad Guy Boss: Wait, attack the big guy! Minion #1: (Running in from around the corner along with 3 others.) Yes, my master! (They pound uselessly on him, but the boss breaks the huge guy's arm.) Chick in High Heels: (A wave of green erupts from her hands, some kind of gizmo. The broken arm straightens itself.) Hand in there, Tuffy! Huge Brute: Ahhh, thanks, Green Luv. Minion #1: Fellow minions, go attack the girl first, then the little guy! They must be stopped! (Minions run towards her.) Huge Brute: (To boss) Hey, ugly! Your momma's so fat a Super Star Destroyer can park in her docking bay! Bad Guy Boss: My minions, stop! Go attack this big guy, hurry! Minion #2: But master, we must take her out or she'll keep healing them, and him and the little guy'll wear you down and kill you! Bad Guy Boss: You doubt my intelligence? You doubt my skills? You doubt my ability to analyze a situation on the fly? Now don't ask and don't try to think. I'll do all the thinking for you! GO DO IT NOW! Minions: (Yes, master, yes yes...) Or same scenario yet again: Bad Guy Boss: And now they will feel the wrath of my -- wha?!?!?!? (Huge blast of laser power burns off the back of his costume.) Bad Guy Boss: Ow! I'll get you! (He runs towards the guy who blasted him, who stands there.) (Suddenly, another blast rips him in the back again.) Bad Guy Boss: Owwww! I'll get you, too! (He spins around and runs back, seeing a small chick with basketball-sized hooters with a smoking raygun, and runs at her.) (Yet another blast smashes him in the back from the other guy, again.) Bad Guy Boss: Owww! I'll get you! (Spins around and runs back at the guy again. (Big blast from chick hits him in the back again.) (Half an hour later.) Chick: Nice! What's he got? (Guy flips through the dead boss's robes.) Guy: Sweet! Two aqua focusing crystals! Chick: Yes! I knew there was a good reason to come

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    4. Re:What a great idea! by Impy+the+Impiuos+Imp · · Score: 1

      Gotta love slashdot :(

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    5. Re:What a great idea! by Anonymous Coward · · Score: 0

      Gotta love Preview.

    6. Re:What a great idea! by Bat+Country · · Score: 2, Interesting

      This actually might have worked with Ultima Online.

      Being an entirely player-driven world, there were some epic wars going on between player groups, some fairly crazy action sequences (despite the fact that all movement was kinda stilted), and some really novel abuses of power.

      As a result, the drama factor was pretty high, at least in a "drama queen" sense.

      Not to mention some amusing publicity stunts would come out of it, like the original Bob & Jim war on the Great Lakes shard, which raged on for weeks, and was entirely comprised of one army of people named Jim and one army of people named Bob. (iirc)

      --
      The land shall stone them with the bread of his son.
    7. Re:What a great idea! by Anonymous Coward · · Score: 0

      Gotta love modern thread systems with an "edit" button...

      "And if you made a mistake, well, Slashdot should have an edit button like everyone else..."

      And yes, I know why Slashdot doesn't have an edit button.

  3. What A Waste by Atomm · · Score: 3, Insightful

    I would rather see them take that money and put it into a better Saturday Night SciFi Movie.

    1. Re:What A Waste by MBraynard · · Score: 2, Insightful

      However, the appeal of this kind of programming is that it costs almost no money.

    2. Re:What A Waste by bleh-of-the-huns · · Score: 2, Interesting

      In fact, it would probably make money.. if they charged a monthly fee like the other MMO's

      I don't know if I would get involved though.. I managed to kick the MMO habit (after many years of EQ and WoW)... The last thing I need (or rather my wife would kill me) is another MMO to detract from family time... Sure we watch TV together, but there are limits, we prefer to interact with each other rather then with computers .. (that includes mind in gutter activities....)

      --
      I came, I conquered, I coredumped
  4. Tonight on SciFi! by Tom90deg · · Score: 4, Funny

    A large group kills a big monster. Then, in a shocking twist, goes back to do it again! As their leader said, "He's got a 10% Rare drop rate. Gotta get that full set."

    Next week, watch as people complain about the latest changes, and kill 10 of the local wildlife for a trader!

    1. Re:Tonight on SciFi! by eldavojohn · · Score: 5, Funny

      Next week, watch as people complain about the latest changes ... So it'll be like Archie Bunker ...

      ... and kill 10 of the local wildlife for a trader! ... meets Little House on the Prairie?
      --
      My work here is dung.
  5. This annoys me by dj245 · · Score: 3, Insightful

    about as much as quick and nasty History Channel specials that make liberal use of video game footage. TV and video games are completely different mediums. Trying to shove them together and hope it works out never does.

    --
    Even those who arrange and design shrubberies are under considerable economic stress at this period in history.
    1. Re:This annoys me by Amouth · · Score: 4, Funny

      i remember watching the news the day after Columbine - they had an "Expert" showing footage of how Doom was nothing but a murder simulator.. and how games destroy kids.. (all that lovely crap)..

      i pointed out to my parents that the eye's on the hud where gold.. meaning the guy was cheating and had godmode turnned on..

      they looked at me funny..

      --
      '...if only "Jumping to a Conclusion" was an event in the Olympics.'
    2. Re:This annoys me by jollyreaper · · Score: 2, Interesting

      i remember watching the news the day after Columbine - they had an "Expert" showing footage of how Doom was nothing but a murder simulator.. and how games destroy kids.. (all that lovely crap)..

      i pointed out to my parents that the eye's on the hud where gold.. meaning the guy was cheating and had godmode turnned on..

      they looked at me funny.. My parents thought that Doom was worse than a murder simulator, it was a devil worship game. I was impressed by the game so much that I went and bought a real copy through the mail, even though I already had the pirated one -- I wanted to show my support. Since I was all of 14 at the time and didn't have a credit card or checking account, I had to go and get a money order and mail that off. The mail got delivered before I got home from school and of course my parents opened it. Just from looking at the box art they knew it was evil and my stepdad took the disks out back and smashed them to bits with a sledgehammer. He then used razor blades to cut the magnetic media into little strips, just to make sure the evil was all gone. I'm not making this shit up, I don't have that good of an imagination. And my mom wonders why I don't go to church anymore.
      --
      Kwisatz Haderach
      Sell the spice to CHOAM
      This Mahdi took Shaddam's Throne
    3. Re:This annoys me by Anonymous Coward · · Score: 1, Insightful

      I'm guessing you were not a child of the 90's. Ever hear of the Super Mario Brothers Super Show? Legend of Zelda and Sonic the Hedgehog also had their spinoff tv shows. And I don't even need to mention pokemon.

      Granted, this is a different kind of show than those cartoons, but to say TV and video games don't mix is just wrong.

    4. Re:This annoys me by Twisp · · Score: 1

      Nope, this never works. Until it does, at which point everyone will ask why no one did it before.

      History is full of people saying the next cool thing will never work. Most of them are right. None of them are helpful.

      It is true that this incarnation of the idea does sound pretty poorly thought out. The 'shoving together and hoping' is vastly inferior to the 'build on existing models, plan ahead, and then start hoping' method.

      None the less, I think even the poorly thought out efforts give the thinkers and planners more to work with, and I am fully in support of trying to mix, mangle, and push the boundaries.

  6. Probably Not Stupid. by Vectronic · · Score: 4, Insightful

    Given that people in general love to feel "famous", and given the popularity of MMO, this could at least be highly lucrative as far as a business goes, however, the quallity of such a combination remains to be seen. Depending on the "plot" of the show and game, I could see this being quite entertaining, especially for those envolved or even if you know someone envolved.

    Combining the millions made on MMO's, and the millions made on stuff like 'American Idol'... i'd say the chance of this making money, is pretty high.

    1. Re:Probably Not Stupid. by aztektum · · Score: 1

      You can still do something stupid and make money at the same time.

      --
      :: aztek ::
      No sig for you!!
    2. Re:Probably Not Stupid. by Arccot · · Score: 2, Interesting

      Given that people in general love to feel "famous", and given the popularity of MMO, this could at least be highly lucrative as far as a business goes, however, the quallity of such a combination remains to be seen. Depending on the "plot" of the show and game, I could see this being quite entertaining, especially for those envolved or even if you know someone envolved. Agreed. As long as it's handled well, this could work out great. What is it modern MMOs are lacking?

      1. Plot - Actually having real plot writers write quests instead of setting up "Kill X of Y" would be a big help.

      2. Affect the game world - I'm sick of "you saved my family!" knowing the next schmuck coming along is going to do the exact same thing and save their family again. How about if I could make a more permanent change on the game world? Perhaps individuals can't, due to programming constraints, but a faction battle could change the world.

      3. Changing world - WoW certainly hasn't changed much from day 1, short of changes to stats. Perhaps focusing on a plot would help with that.

      I doubt that anything short of a massive budget could actually deliver on all of these, but a MMO combined with a TV show could at least address point #1 pretty easily.
    3. Re:Probably Not Stupid. by morgan_greywolf · · Score: 1

      So te only remaining question? Who's gonna get voted off of Kalimdor this week!

    4. Re:Probably Not Stupid. by gad_zuki! · · Score: 1

      Yeah, this could be a good idea. When I was a kid there was a TV show where you could point your spacecraft at the TV and try to shoot it or get shot by it. I think it just read some broadcasted scan code and made sounds. A little googling tells me this toy was from Captain Power.

      I could see this concept taken and turned into a sort of fame show and with produced bits that would advanced in-game quests and storyline.

    5. Re:Probably Not Stupid. by LandDolphin · · Score: 1

      IF roleplaying is strictly enforced, it could be a lot of fun to watch/play

      Shadowbane was a ton of fun. The banes between KGB and LK and EB on Vengence were fun to play in, and would probably be enjoyable to rewatch if there was more of a storyline involved.

      BUt I'd think the lore of the world, and how strictly enforced roleplaying is are going ot be the main factors on if it is good at all.

      --
      Spelling and Grammar errors have been added to this post for your enjoyment
    6. Re:Probably Not Stupid. by foobsr · · Score: 2, Funny

      You can still do something stupid and make money at the same time.

      I might sound overly pessimistic/cynical and my sample might be biased; nevertheless, I have the impression that you have to do something stupid to make money these days.

      CC.

      --
      TaijiQuan (Huang, 5 loosenings)
    7. Re:Probably Not Stupid. by zippthorne · · Score: 1

      What they should do in WoW is have a line of sick kids out the back of the hut. So after you kill the beasts to get the organs to bribe the shaman to give you the potion that you mix with the herbs you get from the carnivorous plants...[more stuff]...and finally lift the curse that's making the kid sick, he goes home* and the next kid goes in..

      *actually taking a circuitous route back to the end of the line when your back is turned.

      --
      Can you be Even More Awesome?!
    8. Re:Probably Not Stupid. by Arccot · · Score: 1

      What they should do in WoW is have a line of sick kids out the back of the hut. So after you kill the beasts to get the organs to bribe the shaman to give you the potion that you mix with the herbs you get from the carnivorous plants...[more stuff]...and finally lift the curse that's making the kid sick, he goes home* and the next kid goes in.. *actually taking a circuitous route back to the end of the line when your back is turned. Exactly! WoW actually has a little tiny bit of this. On very rare occasions, a quest will actually result in the quest giver going someplace and doing something interesting for a minute or so, and then coming back to where they started.

      I remember one in particular involving some Dwarves doing some target practice. It was a low level quest, and when I saw it, I was psyched up because I thought most of the game would show you results from the quest in an intersting way. But no, that was just about the only quest I can think of with a result besides the normal text. I could be wrong... I didn't play it that much more after finding out its mostly text. Do the later quests get scripted results at all?

      The MMO world doesn't even have to change as a result. I would be almost as happy if my local viewing of the world just changed temporarily (or perminently) to show the results of the quest, and everyone else didn't see the result until they did it themselves.

      The first Guild Wars did a kind of similar thing with the first city; destroying it and then showing the aftermath for the rest of the game. To bad the rest of the game's quests weren't quite so world changing.
    9. Re:Probably Not Stupid. by VeNoM0619 · · Score: 1

      The logic is there, take "Fable: The Lost Chapters" where killing NPCs actually affected the town size permanently (you could literally kill an entire town, and it would be empty the entire game unless you lure people back to it).

      If you're into quests and storyline, play that until an actual MMORPG steps in :P I too have thought about this (and a random quest generator) the thing is though, each "state" that can be changed has to be saved to a profile (think how much storage would be needed for each person x 1 mil players). Unless you mean a permanent state change to the entire world (affecting everyone else) which would be interesting, but the average A-hole would find that 1 little glitch which would ruin it for everyone, like ie: destroying every NPC in every town.

      --
      Disclaimer: I am not god.
      We may not be created equal
      But we can be treated equal.
    10. Re:Probably Not Stupid. by Vectronic · · Score: 1

      "...would advanced in-game quests and storyline"

      Sort of like (forget the proper name) those book/novels...

      Turn To Page: 118 If You Want To Fight The Dragon

      Turn To Page 67 If You Want To Run Away.

      but envolving text messages, and other forms of voting, then the in-game player(s) have to abide by the vote, and fight the dragon, or not. This way the player, can make decisions, aswell as the audience to advance the game.

      (sort of a redundant explanation, but had to comment anyways)

    11. Re:Probably Not Stupid. by Goobergunch · · Score: 1

      Do the later quests get scripted results at all?
      The Burning Crusade quests, generally, have more quests with some kind of scripted result at the end (like the one where if you fail, a big robot beats up a town). Of course, there's still a good number that are "kill ten mobs.
    12. Re:Probably Not Stupid. by zippthorne · · Score: 1

      I think there still might be a way to do it. For personal changes, there are a lot, but it's going to be sparse. No need to store the whole matrix every time.

      For global things, I think you can still accomplish it if you're careful about the kinds of quests you send people on.

      Like, don't send anyone on a quest to kill the lich king, unless you can also come up with a plausible reason why he's not dead thirty seconds after you kill him.

      In this vein, there's actually some rich storytelling you can get through before people catch on. Like, shortly after the quest, people start talking about how he's not really dead, and this opens up a new series of quests (obviously, you can't just go on the same quest as before, that failed to kill him permanently.)

      Also, never send anyone on a quest to find the "one true" anything if that item can be added to the quester's inventory.*

      *unless you really mean for them to be the only holder of said item. And thereby make them a target.

      Sure, deformable geometry is probably a long way off (though there may be some options with instanced geometry if it can be generated client side from a very terse command language), but there are still some things that could be done in the future: not every "quest giver NPC" has to stand in the same spot all the time, for instance.

      I've also thought that some of the tricks like in America's Army could be adapted to make the enemies a little less scripted.

      --
      Can you be Even More Awesome?!
    13. Re:Probably Not Stupid. by Anonymous Coward · · Score: 0
    14. Re:Probably Not Stupid. by Arccot · · Score: 1

      The logic is there, take "Fable: The Lost Chapters" where killing NPCs actually affected the town size permanently (you could literally kill an entire town, and it would be empty the entire game unless you lure people back to it). I too have thought about this (and a random quest generator) the thing is though, each "state" that can be changed has to be saved to a profile (think how much storage would be needed for each person x 1 mil players). Thanks for the tip. I'll have to pick up Fable and give it a go.

      There's already quite a bit of storage used per character for MMOs (experience points, quests completed, inventory, skills, looks, etc). It wouldn't take any more storage to hold the per-character world changes, just tie it to the "quest completed" bit. Of course if someone logs out before seeing the script complete, they'll miss the script changing, but not a big deal. Especially if you can reset quests.
    15. Re:Probably Not Stupid. by Em+Adespoton · · Score: 1

      You have some interesting ideas in there... it makes me think: what could they do if they teamed up with something like MUME?

    16. Re:Probably Not Stupid. by arb+phd+slp · · Score: 1

      Yeah, this could be a good idea. When I was a kid there was a TV show where you could point your spacecraft at the TV and try to shoot it or get shot by it. I think it just read some broadcasted scan code and made sounds. Wow, that takes me back. The enemy lasers had a flicker that told your toy ship that it had been hit; and also gave some kids seizures. I remember seeing the ads before it came on and wanting the toys... but then I watched the show. Wow, even as a kid I thought it was crap. No amount of marketing could undo what I had seen.

      Which brings me to this MMORPG/TV idea. Whether it is a clever idea or not, the execution makes all the difference. Pretty basic ideas can make a good TV show/game and great ideas can be ruined easily. It is hard to make a successful MMORPG and hard to make a good TV show. Doing both at once is going to be super tricky (and Sci-Fi hasn't got a track record of maintaining high production values).
      --
      There's a perfect xkcd for my sig but I'm too lazy to look it up. sudo someone go find it.
    17. Re:Probably Not Stupid. by Anonymous Coward · · Score: 0

      Yes, but how do they reconcile YOUR view of the world with every one else's if you're working together?

      You: Oh, you want to go do that quest? No, sorry finished it, but the NPC was around here somewhere. ... Hey... why are you talking to yourself?

    18. Re:Probably Not Stupid. by Oktober+Sunset · · Score: 1

      no, the essential element is having a rich daddy.

    19. Re:Probably Not Stupid. by Arccot · · Score: 1

      If you already completed the quest, you won't need the NPC. If you want to redo the quest with someone, you should be able to reset the quest.

      Once people get used to the idea of a hybrid local-global copy of the world, it wouldn't be that hard for players to understand that quest master X is not in the same place for everyone, depending on what quests they solved.

      Most modern MMORPGs don't even have global NPC conversations, the devs just instance the acceptance and completion of a quest. So if that model was kept, you would never see anyone "talking" to an NPC... some people would just be clustering around a spot that may or may not have an NPC in your copy of the world.

      Too bad it's a little too ambitious for my meager programming skills, because I'm getting pretty excited about the idea.

    20. Re:Probably Not Stupid. by Arccot · · Score: 1

      You have some interesting ideas in there... it makes me think: what could they do if they teamed up with something like MUME?

      A mud would be a good place to experiment, if the producers and coders were willing to edit the engine code. It would be nice to have an entire zone change based on someone's actions. Just having it change back and forth between two overlapping zone maps would be an improvement.
    21. Re:Probably Not Stupid. by foobsr · · Score: 1

      no, the essential element is having a rich daddy

      Yes, yes, but that does not rule out that 'daddy' does stupid things to make money (which below a certain threshold (age) would almost be an instance of pleonasm, independent of 'richness').

      CC.

      --
      TaijiQuan (Huang, 5 loosenings)
  7. Say what you will.... by mlwmohawk · · Score: 1

    Sci-Fi channel has really been inventive with programming. It takes balls to re-do Battlestar Galactica. Bring back "Dr. Who" to the U.S. audience. Eureka is kind of cool too.

    With "Big Bang Theory" on NBC, can anyone doubt its the year of the geek?

    1. Re:Say what you will.... by nuzak · · Score: 3, Insightful

      Battlestar Galactica and Dr Who are proof that even a blind squirrel finds the occasional nut -- and notice how those are both remakes.

      The rest of the Sci-Fi channel's productions are just abysmal. They make Uwe Boll look like Martin Scorcese.

      --
      Done with slashdot, done with nerds, getting a life.
    2. Re:Say what you will.... by Anonymous Coward · · Score: 2, Insightful
      "Battlestar Galactica and Dr Who are proof that even a blind squirrel finds the occasional nut -- and notice how those are both remakes."

      Not to get all super nerdy on you, but Doctor Who is not a remake, it's a continuation. BSG is a remake. Doctor Who takes place with the history of all the previous shows intact (or, as intact as it's ever been).

    3. Re:Say what you will.... by jedidiah · · Score: 1

      Dr Who is also being produced by it's original production company.

      The fact that Sci-Fi channel has the half brain cell required to take
      whatever Dr. Who the BBC is offering them is no great achievement.

      If Sci-Fi got the classic episodes back on the air then I might be impressed.

      My PVR is primed and waiting. Those BBC DVDs are too damn expensive and incomplete
      anyways. I can get all of Bab5 for less than what it would cost me to incompletely
      re-create Tom Baker's first season.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    4. Re:Say what you will.... by Reivec · · Score: 2, Insightful

      Big bang theory is awful. How can you even clasify that in the catagory of geek? It is just lame.

    5. Re:Say what you will.... by residieu · · Score: 2, Informative

      Sci-Fi didn't have the courage to "Bring back" Doctor Who to the US until the new series had already proven to be successful in the UK. Despite large demand from fans, they initally passed on the series.

    6. Re:Say what you will.... by mlwmohawk · · Score: 4, Interesting

      "Big bang theory is awful. "

      Well, any show that can make funny jokes based on "The dopler effect, SchrÃdinger's cat, the original time machine, social ineptness of geeks, and so on is not so bad.

      I laugh at a lot of the jokes, while my wife just looks and asks "what????"

    7. Re:Say what you will.... by Rolgar · · Score: 1

      The modern Galactica started as a mini-series for NBC. I don't know how much of the work was done by SciFi employees helping NBC out (since NBC and SciFi are both part of NBC Universal), or if this was all put together by NBC people and SciFi just managed to hold it all together during the transition.

      Unfortunately, the only programing worth watching on SciFi other than Galactica are A-list movies that they've bought the rights to air.

    8. Re:Say what you will.... by kalirion · · Score: 1

      With "Big Bang Theory" on NBC, can anyone doubt its the year of the geek?

      NBC? It's CBS over here.

      Still, it's the only current show with a laugh tract that I actually enjoy. Of course it would be tons better without the laugh tract....

    9. Re:Say what you will.... by Anonymous Coward · · Score: 0

      I laugh at a lot of the jokes, while my wife just looks and asks "what????"


      Absolutely true.

      My wife watches it (mostly to humor me) and occasionally laughs at some of the jokes when it deals with situational/social humor, but the "geek jokes" just go completely over her head (Doppler Effect, what's wrong with the physics of Superman catching Lois Lane in the first Superman movie, Archimedes, etc.)

      I'll admit I was actually explaining Schrödinger's Cat for a bit to my wife but to me that just made it more "geeky" (or at least very intelligently written TV).

      I've also been enjoying watching Penny's character grow in our perception from "eye candy" to someone who is bright and intelligent, but with a completely different set of skills and abilities. ("Okay, the cat's alive" certainly shows she grasped the idea, even if she didn't want to :) )
    10. Re:Say what you will.... by zippthorne · · Score: 1

      And B- and C- list movies that they've bought rights to.

      Unfortunately, they forgo this and instead air wrestling (as if wrestling is too big for USA, Spike, and WB(I mean CW)), ghost stories, and giant snake movie N: {more|bigger} giant snakes.

      Would it really kill them to sprinkle in a little Gamra now and again? Even Plan 9 from Outer Space is better than the stuff they keep showing. I'm down to one hour on friday nights of what was once my favorite channel.

      --
      Can you be Even More Awesome?!
    11. Re:Say what you will.... by smooth+wombat · · Score: 1

      You forgot spherical chickens in a vacuum.

      --
      We will bankrupt ourselves in the vain search for absolute security. -- Dwight D. Eisenhower
    12. Re:Say what you will.... by camperdave · · Score: 1

      Those BBC DVDs are too damn expensive and incomplete anyways.

      Many episodes of Doctor Who suffered a terrible fate. The show was originally recorded on videotape, and those tapes were later wiped and reused. There are many episodes of the first three doctors that were either lost completely, or exist only as slide shows made from production stills. Many of the shows have sound, captured by fans who recorded the audio off of their TVs. Others have been pieced together out of footage used on other shows, or from film copies which were sent to other countries, or even from fans who shot their TV with an 8mm movie camera. Fortunately, the BBC stopped wiping their tapes in 1978.

      --
      When our name is on the back of your car, we're behind you all the way!
    13. Re:Say what you will.... by D+Ninja · · Score: 1

      Big bang theory is awful. BBT is absolutely great. It's a sitcom, so I don't expect much more than that, but when I'm watching it with my friend and I laugh at the jokes and she just looks at me like I'm crazy ('cause she doesn't get it), it's all the better.

      Sheldon is my hero, too, I think.
    14. Re:Say what you will.... by zegota · · Score: 2, Interesting

      I agree completely. Why a by-the-book sitcom can repeat standard nerd jokes we all heard in middle school and get high marks from the more intelligent viewers is beyond me. The show is awful -- watch How I Met Your Mother instead.

    15. Re:Say what you will.... by Dan667 · · Score: 1

      Sci-Fi channel is or was run by a woman who looks like she exclusively shops at Chanel / Dolce Gabbana. I think she has more knowledge of a Martini than good Sci-Fi as shown by their terrible programming. Irony is she was recently promoted. I pine for the day to be able to suck that badly and get paid more for it.

    16. Re:Say what you will.... by lgw · · Score: 1

      Hmm, I think the Doctor has now had more regenration than allowed by established canon. Is the continuity established on screen? I thought there was a continuity reset with "new season 1", which would make it a remake.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    17. Re:Say what you will.... by Brieeyebarr · · Score: 0

      There was no reboot. If you watch the show you can tell that the writers have to try to step around issues of continuity sometimes. The doctor is actually on his last regeneration right now, and in one story arc he turned into this crazy little imp thing until they went back in time. I have no idea how they're going to work around the issue when David Tennant wants to leave, but they'll pull it off somehow ... maybe a reboot is in store soon after all.

    18. Re:Say what you will.... by Psmylie · · Score: 1
      "The doctor is actually on his last regeneration right now"

      Tennant is Doctor # 10, which means 9 regenerations. Time Lords get 12, originally, so there is room for at least three more. In the Five Doctors special, the Master was offered a whole new set of regenerations if he helped the Doctor out, so it's possible that the 12 regeneration limit is either artificial or can be renewed. So, it shouldn't be too hard for the writers to figure out a way to keep the Doctor going.

      Yeah, I'm a Doctor Who geek, what of it? :)

      --

      psmylie's dictionary: Godzillion (noun) Any number large enough to destroy Tokyo

    19. Re:Say what you will.... by ShadowsHawk · · Score: 1

      I actually really like Eureka. Can't say the same for the crap movies that they keep putting out, but Eureka is very entertaining.

    20. Re:Say what you will.... by lgw · · Score: 1

      Wasn't there a story arc in the Tom Baker era where a timelord was willing to destroy the universe to get one more regeneration? I'm sure that's where we got the actual hard limit, and that story made it seem quite difficult to go beyond that limit.

      --
      Socialism: a lie told by totalitarians and believed by fools.
  8. Everything NBC touches turns to shit by Duncan+Blackthorne · · Score: 3, Insightful

    OMG, this is such a horrible idea. First they put effing wrestling on SciFi, now this unwatchable crap. Oh the humanity! When will the madness stop?

    1. Re:Everything NBC touches turns to shit by Necreia · · Score: 4, Funny

      ... Oh the humanity! When will the madness stop? Every Tuesday morning for about 6 hours for server maintenance.
    2. Re:Everything NBC touches turns to shit by alexj33 · · Score: 0

      They still haven't learned that sci fi and horror are not the same thing.

      Seriously, I thought that the last season of Battlestar Galactica was going to be a three-way Cylon-Colonial-Vampire battle.

    3. Re:Everything NBC touches turns to shit by Anonymous Coward · · Score: 0

      Every Tuesday morning for about 6 hours for server maintenance. Ha! If we're lucky it's 6 hours.
  9. Finally! by neokushan · · Score: 0, Troll

    It's about time someone made a show that could tackle issues such as grooming and addictions to pretending to be a hot lesbian, rather than a fat, balding man.

    This appeals to me because I happen to be a hot, young lesbians that just loves kids.

    --
    +1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
  10. have you meta-moderated lately? by pha7boy · · Score: 2, Interesting

    I say this could be rather cool. You have thousands of people who will be vying for the opportunity to tell their friends - "this was my mission." basically, you tap into an unlimited supply of writers, and all you have to do is cherry pick the best. Depending on who does the moderation, it could be a very inventive show.

    --
    -- All this knowledge is giving me a raging brainer.
    1. Re:have you meta-moderated lately? by elrous0 · · Score: 1

      More like an unlimited supply of idiots.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    2. Re:have you meta-moderated lately? by Anonymous Coward · · Score: 0

      That's pretty much what I'd expect. I'd say this could be the first network-sponsored event that ended up being 99% teabagging-oriented.

  11. Develop for Free! by Anonymous Coward · · Score: 0

    Any word yet if Trion World Network is developing this MMO for free (or product placement)? I've heard there's an out-of-this-world job opportunity.

  12. How many? by Anonymous Coward · · Score: 0

    How many episodes can the audience endure with most of the roles shouting "GIEF EPIX!" at each other?

    1. Re:How many? by Vectronic · · Score: 3, Interesting

      Actually, they should have comedies every tenth episode or something, in-line with Red Vs Blue, etc... "FTW HAX!!!"... people walking through walls, flying... and outtakes, take the best glitches from the game, and re-create them in real-life.

  13. I can't wait for the episode... by hbean · · Score: 1

    ...where the star spends 15 hours farming for some rare drops.

    Should be absolutely riveting.

    --
    "Give someone a program, frustrate them for a day... Teach someone to program, frustrate them for a lifetime."
    1. Re:I can't wait for the episode... by Anonymous Coward · · Score: 0

      Nah, better will be the series of 300 episodes where the main characters spend their whole time by a door step killing orcs to gain experience, and saying LOL to each other...

  14. Epic lulz by stormguard2099 · · Score: 4, Insightful

    How many internet groups will get into this just to fuck it up for everyone else? I'm sure anonymous, SA, [insert other internet group] will fill the ranks just so they can make the game and hence the tv show an abomination to play/watch.
    I mean come on why would you give the hordes of gamers, who act a fool just to show off to 3 friends the chance to do the same on cable tv? the temptation is just too strong.
      Hell I'll probably do it too if I can sign up fast enough to get the name "Leroy Jenkins"

    --
    http://greenobyl.com/ please.... think of the children!!
    1. Re:Epic lulz by JustinOpinion · · Score: 4, Interesting

      I mean come on why would you give the hordes of gamers, who act a fool just to show off to 3 friends the chance to do the same on cable tv? the temptation is just too strong. Well, they are not going to just record in-game activity and then play it on TV without edits. That would be stupid (and boring). From TFA, it sounds more like they are going to use the in-game events to alter the storyline of the show. For instance the players in the game enter into an epic battle. Whether they win or lose affects the TV show. (An episode about retreating to the mountains vs. an episode about what to do with all the POWs they have.)

      So, in principle even the actions of griefers could be intelligently woven into the storyline. Any GM worth his salt knows how to rationalize the actions of players, and make things fit into the storyline. A really good GM can even move the story in such a way that griefers will genuinely participate (or at least give up).

      So for instance disruptions could be attributed to 'rebels' or 'a virus that is making our men go insane' or whatever.

      Of course, that doesn't mean that this will be properly done. But I'm just saying it's certainly possible to implement this idea in a way that show-offs and griefers don't ruin the storytelling for everyone else.
    2. Re:Epic lulz by Coryoth · · Score: 2, Insightful

      How many internet groups will get into this just to fuck it up for everyone else? I'm sure anonymous, SA, [insert other internet group] will fill the ranks just so they can make the game and hence the tv show an abomination to play/watch. If the show producers have even half a clue they can take care of this for the show, the game may suffer though... The key is that the game will "shape and guide" the show; i.e. add texture and events to the show's world. If some griefers come and make a horrible mess of some event then the show can demote it to something that gets a casual mention: e.g. "In other news, there was yet another skirmish with an as yet unidentified alien foe; back to you John" on a T.V. in the background of the show. If things go well, they can make more of a deal of it on the show and have it feature prominently. There's no reason anything from the game world has to make the show unfiltered; the show writers will have plenty of scope to write around events from the game world (many of which will in turn be semi-scripted by those writers to begin with) and pick and choose what they care to bring into the show. The effect of griefers will be in managing to make sure keen players don't get their exploits to feature prominently on the show, which may still attract plenty of griefers, but it will only ruin the game, not the show.

      Of course all of this was working on the assumption that the producers have a clue, and this is SciFi we're talking about, so I wouldn't count on it...
    3. Re:Epic lulz by Floritard · · Score: 1

      Or they could become a pivotal part of the show. I've always thought the GNAA would make a good supervillain. Might need a small namechange to make it through standards and practices.

    4. Re:Epic lulz by tonyreadsnews · · Score: 1

      Finally, the first comment where someone actually thought how it could be done without sucking!

      This is actually a way to give people a way to interact with the storyline in a way to move engagement to the next level. People who didn't want to play could still just couch potato it.

      They could even do some kind of ranking system and popular or interesting MMO characters could get mentioned or pulled into the show. That would make people even more interested in the game side since there are plenty of fame seekers.

    5. Re:Epic lulz by VeNoM0619 · · Score: 1

      After thinking about it, a huge battle? Can't the producers sway this however they truly want. Say if they want the "adventurers" to retreat, make an impossible boss to fight. Then the only thing the players can decide for the show is whether they stay and die or run off.

      Whether the TV show adventurers win or lose, is based on how hard they program the battle to be, the players have fewer choices than they actually think.

      --
      Disclaimer: I am not god.
      We may not be created equal
      But we can be treated equal.
  15. Can't wait... by TripMaster+Monkey · · Score: 5, Funny

    I, for one, would be very interested in watching The Leeroy Jenkins Chronicles. ^_^

    --
    ____

    ~ |rip/\/\aster /\/\onkey

    1. Re:Can't wait... by Anonymous Coward · · Score: 0

      I, for one, would be very interested in watching The Leeroy Jenkins Chronicles. ^_^ Don't forget to get KFC the night they play it. That way, if for some reason the show is canceled, at least you will have chicken.
  16. Slight error in logic by Dachannien · · Score: 4, Interesting

    I don't see the TV show becoming popular. After all, if you're a MMOG fan, wouldn't you rather be playing a game yourself rather than watching a TV show about other people playing it?

    And that brings us to what will make this particular game better than the fifty bazillion other MMOGs on the market now: your character might get to be on TV. Except you won't care, because your character probably won't get to be on TV, and barring that, you'd rather be playing than watching.

    Why don't they drop this schtick and give us a sequel to that halfway-decent D&D movie they made a few years back? (And no, I'm not talking about the one with Jeremy Irons.)

    1. Re:Slight error in logic by Anonymous Coward · · Score: 0

      You can have contests that involve watching the show about the MMO, which would entice players to watch and take a break for whatever time the show is. Enter a passcode, get to X location named in the show first, etc.

    2. Re:Slight error in logic by Dachannien · · Score: 1

      Those would be reasons to watch the show if you already play the game. But what are the reasons to play this particular game above all the other choices?

    3. Re:Slight error in logic by Floritard · · Score: 1

      because your character probably won't get to be on TV But your clan might. As for playing rather than watching, I'm sure if it was done well enough you'd love to sit down for a 30-60 minute program every week lionizing your otherwise pure time-wasting hours of gameplay. Hell I could see clans getting on teamspeak and watching the show together.

      Much like those old television and radio shows that encouraged their listeners to play along with their secret decoder rings, this is really the next evolution of that sort of participation. Hell we have full-grown men and women engaging in activities as ridiculous as cosplay.

      If you think people have better things to do, or that the television landscape has something better to offer then you having been paying attention to the near bankruptcy of American culture. Hell I'm surprised there isn't a cosplay reality TV show yet. If this thing's half way decent it could take off.
    4. Re:Slight error in logic by Anonymous Coward · · Score: 0

      Does the fact that almost nobody actually makes it onto TV on American Idol stop people from showing up to the try-outs anyways?

    5. Re:Slight error in logic by CRiMSON · · Score: 1

      What is the reason to play any mmo? It's fun.....

      --
      oogly boogly!
    6. Re:Slight error in logic by Jor-Al · · Score: 1

      Hell I'm surprised there isn't a cosplay reality TV show yet. You're a few years behind the times on this one: http://en.wikipedia.org/wiki/Who_Wants_to_Be_a_Superhero%3F
    7. Re:Slight error in logic by Bloodoflethe · · Score: 1

      You mean Lodoss?

      --
      "Little is much when little you need."
    8. Re:Slight error in logic by Em+Adespoton · · Score: 1

      I can see it now:

      "Survivor: WoW"

      Or how about "MMORPG Idol"?

      "So you think you can frag?"

      Seems to me it should be trivial to merge MMORPGs with reality TV -- especially if the script writers control the server.

  17. Teabaging by grassy_knoll · · Score: 3, Funny

    Oh great.

    44 minutes of teabaging.

    Maybe tivo can skip the show and just show the 16 minutes of commercials?

  18. THe Phail Boat Sails by Anonymous Coward · · Score: 0

    The simple solution to doing a game like this is to start telling the Chinese gold farmers to start playing, We can have WW3 on-line to pvp gold farmers! That would be an event to broad cast.

  19. I hate to be a grammar troll... by bennomatic · · Score: 4, Funny

    ...but the plural of "medium" is "media", not "mediums". I think the latter *might* be acceptable in some circles, if you are talking about a group of people who channel the spirits of the dead, but even then. It wouldn't be a big deal, except you'd think that the press person--assuming they were quoted correctly in TFA--for a MEDIA company would know that.

    --
    The CB App. What's your 20?
    1. Re:I hate to be a grammar troll... by Irish_Samurai · · Score: 1

      Hrmmm.

      I going out on a limb here, but even though you may be correct I think the more common usage (correct or not) of media is to refer to a set as a whole.

      The media contains different mediums just as a herd contains cows.

    2. Re:I hate to be a grammar troll... by bennomatic · · Score: 3, Interesting

      Sigh; if you're right, a little part of me died, right there. Maybe we should invent a new group noun, you know, like a pride of lions, a coven of witches, a worry of mothers, etc... I'm thinking a cacophony of media. Or a flood. A monopoly of media? There's got to be a good word in there somewhere.

      --
      The CB App. What's your 20?
    3. Re:I hate to be a grammar troll... by Irish_Samurai · · Score: 3, Funny

      I vote for a "circus".

    4. Re:I hate to be a grammar troll... by Chris+Burke · · Score: 1

      ...but the plural of "medium" is "media", not "mediums".

      That depends entirely on the type of medium you're talking about. ;)

      --

      The enemies of Democracy are
    5. Re:I hate to be a grammar troll... by McTavi · · Score: 1

      I vote Clusterf'.

    6. Re:I hate to be a grammar troll... by Anonymous Coward · · Score: 0

      Speaking of grammar... Because you use the noun phrase "group of people" in the singular, your verb (channel) would take an s; channels. Your sentence should then become, "...a group of people who channels the spirites of the dead...."

  20. It's a gamble but by Dragonshed · · Score: 2, Interesting

    it could be great, as long as the TV crew and leadership can use the material to create something evocative. A TV show that can frame Leeroy Jenkins (http://www.youtube.com/watch?v=LkCNJRfSZBU) and Gnome Vasion (http://www.youtube.com/watch?v=wxD7p0rcBVM) in some sort of context and retain the original humor/drama/etc would absolutely be worthy of note.

  21. We're grinding Commercials today. by xC0000005 · · Score: 3, Funny

    Next week we're going to run the infomercial dungeon. The Saladmaster's a bitch at the end but he tends to drop credit card numbers.

    --
    www.voiceofthehive.com - Beekeeping and Honeybees for those who don't.
  22. This will not work. by bistromath007 · · Score: 5, Funny

    When the Internet thinks it can leak into the TV, it will just put penises everywhere.

    1. Re:This will not work. by Anonymous Coward · · Score: 0

      Next: Movie director decides to listen to the 'net for movie plot content!

      Annonymous1: Dude, get us snakes!
      Annonymous2: No! Get us planes!

  23. MMOs and TV show universes by davejenkins · · Score: 4, Insightful

    Fans cannot get enough of their fictional universes. I've seen the wikis for WoW and other MMOs grow larger than the wikipediae of several second-tier languages. The wikis for complex TV shows (BSG, Lost, 24, etc) are almost as big.

    Give these fans a place to 'play' inside a universe linked in with a TV show? Oh yeah-- there's nothing "stupid" about this idea at all.

    1. Re:MMOs and TV show universes by d3ac0n · · Score: 1

      Until the game gets quietly invaded by the SA Forum Goons or Anonymous.

      Then, JUST at a critical junction in the plot, a massive chunk of the player base will suddenly start spamming the chat channels, or running dance emotes, or attacking the wrong side, or suiciding their spaceships into the wrong thing, or finding some way to take advantage of a game mechanic to introduce flying Dongs into the scene.

      Basically, there isn't any reliable way to allow this to function in the stated manner and NOT get PWNED by even loosely organized griefers. Let alone a seriously organized group that wants to make a name for themselves as "Those guys that ruined a multi-million dollar Sci-Fi channel show."

      --
      Official Heretic from the "Church of Global Warming". Proven right thanks to whistle blowers. AGW = Flat Earth Theory
  24. You left off the griefers. by khasim · · Score: 5, Funny

    During the alien invasion, half of the "defenders" turn and attack the other defenders. Maybe the aliens have mind-control powers?

    Meanwhile, other defenders are busy looting their fallen comrades.

    Still another group of defenders is busily arranging items to spell out the word "FUCK" on the battlefield.

    1. Re:You left off the griefers. by Grimbleton · · Score: 3, Funny

      Shit, UO's getting aliens?

    2. Re:You left off the griefers. by Anonymous Coward · · Score: 0

      Yes, its called Tabula Rasa

    3. Re:You left off the griefers. by kesuki · · Score: 1

      and what do you do when all of a sudden, someone crucial to the storyline Lags out and someone else says "omg stop dling porn!"

  25. I like the idea by Anonymous Coward · · Score: 0

    However it smells like the show that came out mid-eighties that was "interactive" the person would buy certain weapons and they would shoot the screen. I do not remember what it was called..it was about a computer that was pulling all life into it. There was five freedom fighters....

    1. Re:I like the idea by Anonymous Coward · · Score: 0

      Were you thinking of Captain Power and the Soldiers of the Future perhaps?

    2. Re:I like the idea by jandrese · · Score: 1
      I think you're thinking of Captain Power, which would be almost nothing at all like the concept in the TFA.

      Frankly, the whole idea is dumb and will never work for several reasons
      1. The game is going to suck. MMOs are hard to make, and tie-in games almost always suck. Trying to do both is a recipe for failure
      2. Even a game with a small playerbase is going to swamp an "alien invasion" site and bring the game to its knees. This happens in all MMOs when the developers decide to make some special event that only happens in one place. That event crushes the servers that were designed for maybe 50% over regular play levels.
      3. Given TV production lead times, unless the events are as lame as "a character mentions it in passing" then the TV show will always be a month or so behind the game events, an eternity in the gaming world.
      4. The script will be spastic if you're constantly asking the writers to redo stuff based on the outcome of a game. Plans they had for the event can't be made until after it happens, since they don't know which way it will go
      At best, I see this feature being scaled back such that it doesn't affect the storyline of the show, but does get mentioned every now and again. "Whew, good thing we were able to secure sector 6, now back to our story". Or "Oh, no, sector 6 has fallen, truly a bad day for humanity. Well, we need to forge on with our plans..."
      --

      I read the internet for the articles.
  26. MMO? by PCM2 · · Score: 1

    MMO == Massively Multiplayer Online?

    Is that how the kids talk these days? Kinda like "wanna cyber" -- "Hay d00dz, whats ur favorite online?"

    --
    Breakfast served all day!
    1. Re:MMO? by Hankapobe · · Score: 1

      MMO == Massively Multiplayer Online? Is that how the kids talk these days? Kinda like "wanna cyber" -- "Hay d00dz, whats ur favorite online?"

      I've wondered that myself. So I googled "MMO definition" and this is the best I got: Acronyms

      How any of those apply to a television show is beyond this old fart. I guess "Massively Multiplayer Online (gaming)" is the only one that applies?

      Ah, English, how I miss thee.

    2. Re:MMO? by elrous0 · · Score: 2, Funny

      Ah "thee," how we miss you.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    3. Re:MMO? by kalirion · · Score: 1

      I believe it started with MMORPG, which kind of makes sense (Massively Multiplayer Online Role Playing Game). Then persistent online RTS, FPS, etc games started coming out, so MMO became a term for all of the above, though they really should've used MMOG.

    4. Re:MMO? by lgw · · Score: 1

      Is Second Life a game? An MMO is a "Massively Multiplayer Online [unspecified]".

      --
      Socialism: a lie told by totalitarians and believed by fools.
  27. Make it more like Temptation Island. by Ukab+the+Great · · Score: 5, Funny

    They could name the show "Last Virgin Standing"; during epic battles they could have hot babes attempt to seduce top scoring players away from fighting.

  28. Too much Sci Fi, not enough STEAMPUNK by Corky+Devereaux · · Score: 0, Troll

    I'm putting together an online petition to start a new STEAMPUNK channel. Watch this space for more!

    1. Re:Too much Sci Fi, not enough STEAMPUNK by Anonymous Coward · · Score: 0

      You have posted 4 /. comments, and all are 1 line with a link to your blog about steampunk.

      You had better start mixing it up before the mods get used to seeing your name and you get buried @ -1... Assuming you are posting in the hope of contributing something and not just a spam-bot wannabe.

    2. Re:Too much Sci Fi, not enough STEAMPUNK by Anonymous Coward · · Score: 0

      I said: Stop wanking, Timmay! baaad retard!

    3. Re:Too much Sci Fi, not enough STEAMPUNK by Corky+Devereaux · · Score: 0

      OH! I don't just blog about Steampunk! Though it is one of my passions. Read my blog and you'll see! Please! Pay attention to me!

    4. Re:Too much Sci Fi, not enough STEAMPUNK by rbottoms · · Score: 1

      Are you aware of the upcoming California Steampunk Convention: http://www.steampunkconvention.com/

  29. Ughhh! by sir_eccles · · Score: 2, Insightful

    It's bad enough already with dozens of shows which seemingly make no sense unless you've also watched the podcasts, read the magazine, surfed through the website and decoded the clues to unlock secret sections, watched the spin off series where they explain the back plot, played the video game, watched the hidden features in the DVD, used the decoder ring in the special pack of Krusty-Os,... Can't we just have normal tv shows!!!!

    1. Re:Ughhh! by andphi · · Score: 1

      Unfortunately, I don't think we can, at least where science fiction is concerned. It's probable that as a result of how Heroes, Lost, and Battlestar Galactica have been received and transmitted, companies will keep trying for "media convergence" whether they need it or not.

      I sort of understand that approach when it comes to Lost, given that from the outset they did some fairly unusual stuff with presenting the chronology to actors and audience alike. It can be frustrating and off-putting, but it's also sui generis. Some phenomena (women and God, in particular) must be approached on their own terms or not at all. Heroes I also understand, since it's partially metafictional. Not giving us an online comic book to go along with a series where the contents of comic books are really important would be really dumb. Battlestar Galactica, however, I don't give a crap about. So they're all Cylons. Ok. What now? War over, humanity doomed? I found the "Last Supper" image full of clues confusing, tiresome, and apathy-reinforcing. I understand that the partial lettering on an old rusty door may later become important on Lost. However, BSG != Lost.

    2. Re:Ughhh! by Creepy · · Score: 1

      This is exactly my standpoint, though to be honest, both Lost and Heroes grew on me after a slow start (and then I had to bitstream the older episodes...). In fact, the only real turn off I had with Lost was that stupid black wind monster thing. This has been one of my worst problems with Abrams shows - they start realistically and then move slowly to the absurd. Alias, for instance, got to the point where a couple of people could take on an army - it was silly. Fortunately, after 1-2 silly episodes they get grounded back in more realistic situations.

      BSG always seemed to me to be trying to be modern times with spaceships. The medicine in particular is worse than 20th century (dare I say 19th?). I'm surprised they aren't lighting a fire on the ship and cauterizing limbs. There are some aspects of the re-imagining I like, but the political squabbling in light of their situation seems a bit far-fetched, especially since there's nothing forcing them to follow the Galactica (I mean, you can follow the big baseship and be protected by it and accept military law, or try to survive on your own, right?). The effort to tie the series into current events I think is one of the worst parts about it.

      How about failures, though?

      Some series, like the now defunct Bionic Woman (also by the BSG people) weren't bad in concept, but once again poor in execution. Probably the worst thing about it was the name - I just don't think this one was ready for resurrection. I liked the characters, and I think they executed the bionics well (even had cyber-psychosis), but the plot was weak and it fell between the cracks trying to appeal to both men and women (action and romance without something that appeals to both sexes, like mystery and espionage themes - it had some of the latter, but it wasn't very fleshed out). This show made some of the same faux-pas's as Dark Angel - superhuman practically invincible stuff - Hollywood has to get over jumping through glass windows down two stories unhurt. This was cool in the 1970s, but we're smarter now.

      Jericho - this one started fast, then had a bunch of stupid things that killed my interest. Why would a farming town be short of food? The midwest provides food for the entire nation, not just themselves (barring spoiling). My grandpa never bought food when he ran a farm (the only fruit they ever had at that time were Apples, which got canned in the fall). The winter jackets were absurd for the climate - anyone from that neck of the woods would know how to bundle up on the really cold days. About the only thing I could understand was infighting, because I imagine there would be people that would try to take, but others would band together to defend and help with the farms. A farm that couldn't arm a small militia would be a new one to me - every farmer I've ever known owns 2-3 shotguns and several rifles (most smaller caliber, however).

  30. Kind of like that EVE commercial? by badboy_tw2002 · · Score: 3, Insightful

    I hit play too quickly while going through the commercials during last week's Battlestar and saw a commercial for EVE where they did it as a faux news cast about some star ship commander ramming a space station. It was a little cheesy but I suspect its the kind of premise they're going for here. The game that's played would have to follow the lines of EVE where the focus is PvP, and the "drama" comes from players attacking each other, coming up with scams, backstabbing, forming alliances, etc. I can't really see some pre-canned dungeon raid content making a good TV show.

    1. Re:Kind of like that EVE commercial? by m3mnoch · · Score: 1

      right.

      there are really two kinds of mmos -- worldly and diku-based. in the worldly games, like eve or runescape or uo, there's enough emergent player behavior that you could farm some interesting tv show plots from it.

      for example, you're right that in eve, there's lots of espionage fodder: http://www.shacknews.com/featuredarticle.x?id=527

      i mean, remember. they're really just looking for content seeds based on in-game happenings. and a short-form tv show is just the place to explore a sort of anthology based on player-created content.

      m3mnoch.

    2. Re:Kind of like that EVE commercial? by Anonymous Coward · · Score: 0

      That wasn't even a player driven event! It was an in game event controlled exclusively by GMs to give some background to the next expansion.

      If anyone is interested, you can find out plenty by googling "Malkalen Incident". Basically, a GM flying a carrier representing one of the NPC alliances crashed into, nearly destroying another alliance's station. They're gearing up for war, which should start as soon as the patch has finished testing :)

    3. Re:Kind of like that EVE commercial? by Anonymous Coward · · Score: 0

      I hit play too quickly while going through the commercials during last week's Battlestar and saw a commercial for EVE where they did it as a faux news cast about some star ship commander ramming a space station. It was a little cheesy but I suspect its the kind of premise they're going for here. The game that's played would have to follow the lines of EVE where the focus is PvP, and the "drama" comes from players attacking each other, coming up with scams, backstabbing, forming alliances, etc. I can't really see some pre-canned dungeon raid content making a good TV show. Actually, they would do better making a science fiction series based on EVE-Online and having the plot affected by in-game events.
  31. Sounds like a PR stunt by Moraelin · · Score: 5, Insightful

    TBH, this sounds more like a PR stunt for the MMO than anything relevant to the Sci-Fi channel.

    I mean, think about it in the context of existing MMOs: sure, the quests are fun, but would you really want to see a TV show about most of them? Let's assume you're a SF fan, in fact a SW fan. (Role-play a bit, if you aren't;) Would you want to see SWG footage on TV?

    Or maybe you're into medieval fantasy? Well, exactly which of WoW's (or EQ2's, or whatever) quests would be great fun to watch on TV?

    This week we follow the adventures of grunt Horribly Polygonal and his trusty sidekick Tusked Girl, two simple hunter-gatherers, as they slaughter Durotar Tigers by the dozen, unaware (yet) that only 1 in 10 Tigers has a skin. And will they manage to pull voodoo trolls one at a time, while the rest of the tribe wanders obliviously 10 ft away from the fight? Or will Tusked Girl get impatient again and over-aggro? Watch them meet a new group member and enjoy the suspense of finding out: is he a n00b and gonna get them wiped? Is he going to leave the group immediately after he gets the last skin?

    And next week we can follow them through the Barrens, as they slaughter about 100 Zebras to get 4 hooves each. (You'd think that being asked to bring 4 hooves, would mean one zebra, right? Shows how much you pampered city-folk know about hunting.)

    Or watch Tamriel the wise druid preserve the balance and harmony of nature... by slaughtering bears wholesale and waiting for them to respawn. Then slaughtering them again. 'Cause he just got bored of alchemy and went leatherworking, so now he needs leather to grind it up. (Remember, kids: living in harmony with nature means taking all you want, but not more than that!)

    Don't get me wrong. In the game it's fun. But 99% of the stuff I did in MMO's, even _I_ wouldn't want to see it on TV.

    On the bright side, as a SF fan, I am looking forward to a new SF MMO. Nothing against medieval fantasy as such, but God knows there's no need for 99% of the market to be medieval fantasy. It's nice to have a choice. So I'll probably buy it anyway. But, still, just saying, I doubt that the whole Sci-Fi channel thing is more than a PR stunt.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:Sounds like a PR stunt by LandDolphin · · Score: 1

      Well,

      One could hope that because it is being aired on Sci-Fi that instead of airing the reg. quest / game play stuff, that they will introduce weekly (or more) new content. Meaning that there will be special events happening on a common basis, so you don't have to do the mindless grinding of XP all of the time.

      --
      Spelling and Grammar errors have been added to this post for your enjoyment
    2. Re:Sounds like a PR stunt by CFBMoo1 · · Score: 1

      Or maybe you're into medieval fantasy? Well, exactly which of WoW's (or EQ2's, or whatever) quests would be great fun to watch on TV?

      Thats easy, the orc quest in the Valley of Trials where you beat peons to get them working again. Outside of that you may be starving for material.

      "Me not that kind of orc!"

      --
      ~~ Behold the flying cow with a rail gun! ~~
    3. Re:Sounds like a PR stunt by CountZer0 · · Score: 1

      Or maybe you're into medieval fantasy? Well, exactly which of WoW's (or EQ2's, or whatever) quests would be great fun to watch on TV? Using WoW as an example, I could see the whole Defias Brotherhood story-arc done as episodic TV. No, you don't just "put a camera" on a group of PC's doing the quests, but the storyline is fairly in-depth and complex enough to make a decent show.

      Or, using EQ as an example, take the Cleric Epic quest (Epic 1.0). Again, the show would need to focus on the storyline, not the "omg, I sat in Sol-A killing goblins over and over for 72 hours straight before Lord Gimblax spawned" farm-factor.

      Most MMOs have some fairly cool story-arcs in them. Some better than others, but my take on the article is that the TV show would focus on the story-arcs, and not just be a televised gaming session.

      Done right (with in-game events dictating the ultimate outcome of various story-arcs) I could see this being a pretty big hit.

    4. Re:Sounds like a PR stunt by Anonymous Coward · · Score: 0

      Yeah but they will want to tune in to watch Hogger wipe a 40man raid

    5. Re:Sounds like a PR stunt by Ren.Tamek · · Score: 1
      "Well, exactly which of WoW's (or EQ2's, or whatever) quests would be great fun to watch on TV?"

      The end boss maybe?

      300,000 people tuned in to warcraftmovies.com to watch SK gaming down Kil'Jaeden, and that's only from one site. The video is also hosted at sk-gaming.com, x-fire.com, by bittorrent, youtube... I think the potential viewer base for a project like this is there already. Over 200,000 of those WCM views were on the very first day. Half an hour a week, with some snappy commentators? Maybe you could televise that...

      --
      "If you want a vision of the future, Winston, imagine a boot stamping on a human face forever." - George Orwell, 1984
    6. Re:Sounds like a PR stunt by Daengbo · · Score: 1

      Well, I know you're joking, but I live in South Korea, where one of the cable channels is On-Net, featuring 24 hour starcraft and Special Forces play by pro gamers.

      Is the channel successful? Go to any lunch place near a high school during break time and see fifty Korean teenager eating ramen and huddling around the TV and cheering on their heroes.

      So ... yeah ... SF Channel could put the best cuts of the game on with commentary (and color) and I'm pretty sure a lot of people would watch it to see what they missed while they were out of the game.

  32. new meaning by gEvil+(beta) · · Score: 1

    Gives new meaning to LCD TV.

    --
    This guy's the limit!
    1. Re:new meaning by Blakey+Rat · · Score: 1

      Gives new meaning to LCD TV.

      What? How? Is LCD an abbreviation for some lame-ass MMO I've never heard of or something?

      These don't even fucking make sense anymore.

  33. Just when you think it couldn't get lower by Etrias · · Score: 1

    This has epic fail written all over it.

    Can you imagine? Instead of concentrating on what will make a good game, they will essentially drive game mechanics to boost ratings, decisions made by some corporate marketing "genius" who thinks they know what makes good TV. Pair this with the hordes of people desperate for their 15 minutes of fame and that's a recipe for one of two things.

    One, it could be the worst possible TV stunt ever produced, one that could leave some gamers in a lurch when they pull the plug on the show (which they eventually will do) and shut down the game. Or Two, it could be the biggest sensation this side of American Idol that plays down to the lowest common denominator.

  34. No. by eclectro · · Score: 5, Funny

    You complicate the dialog to much;

    Leeeerrooooy Jenkins!!!

    --
    Take the cheese to sickbay, the doctor should see it as soon as possible - B'Elanna Torres, "Learning Curve"
  35. Like a Morning Cartoon by kiehlster · · Score: 1

    I can only see this realized like those "interactive" morning cartoon shows where they try to get the audience involved by showing an outline of a character in the show and pretend to care that the viewer got the character's name right. Like a subtle infomercial where if you act within 30 minutes you can get free loot as long as you hand over your cc#. Or a 3-D kids movie where the action stops to tell viewers to "put on your dimensional spectacles".

  36. PLEASE tell me it will be "Mansquito: The MMO" by elrous0 · · Score: 1

    Seriously, can anyone name any smart move that the Sci-fi channel has ever made, with the notable exceptions of picking up MST3K and Battlestar Galactica?

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  37. There is ONE item you did not cover. by khasim · · Score: 1

    With this model, you NEVER know if the hero is going to be killed or not. Will the boss monster win?

    On the other hand, who cares? The hero will get a rez and be back to fight the boss monster next week.

    1. Re:There is ONE item you did not cover. by techpawn · · Score: 2, Insightful

      The hero will get a rez and be back to fight the boss monster next week.
      If it's like any MMO I've ever played he'll be back to fight the boss next week. And the week after that and the week after that... until that boss stop giving exp... then on to the next boss... lather, rinse, repeat
      --
      Ask not what you can do for your country. Ask what your country did to you
  38. Wait! by HyperQuantum · · Score: 1

    Will this thing work on Linux?

    --
    I am not really here right now.
  39. They underestimate the power of creativity by Anonymous Coward · · Score: 0

    Specifically, the number of ways you can represent a penis in-game.

    If the game has any form of free-form design, like Second Life, then the flying penises is obvious.

    If you can design your own cloth patterns or guild banners by placing preselected images, there's all kinds of ways you can place white dots on a black background to make out a penis pattern.

    If you show faction chat on TV, there's always penis ASCII art.

    If all else fails, you can trust on simply standing in a penis formation as the overhead camera swoops by. A lot of people with big dark wigs surrounding a lineup of white-haired ones should do it.

    Not to miss the opportunity of custom mustaches, either.

    I also hope the paid actors will enjoy dealing with a thousand dark skinned characters with afros saying there is AIDS in the pool.

  40. Eve video by RevJimUK · · Score: 1

    Already been done. check out the player created 'Clear Skies' video. Plenty of mirrors listed. http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=783871&page=2

  41. angry geek rants about this by Anonymous Coward · · Score: 0

    http://youtube.com/watch?v=gFx4bJpKLs8

  42. This may be a chance to do something new with MMOs by halcyon1234 · · Score: 1

    This could (though I won't say will) be a chance to do something new and interesting with the genre-- something that is much closer to the "interactive movie" that gets buzzed around so much. It works like this:

    Make the game a living world. That is, events in-game end up changing the game world... the landscape, politics, society, etc. Except that MMOs can't seem to have a single server, right? Not a problem.

    The devs plan out world-changing quests/events/whatever. Except that they need to be designed to be very open-ended. There should be several ways that the event CAN unfold. It will be up to how the players handle the quest as to determine the exact way it will unfold.

    This event gets run over and over in different instances over different servers. At the end of the "event"'s time period, the most popular/interesting/well done/etc version takes effect, and the world changes.

    Now, as a player, how can you tell wtf just happened. In your instance, you killed Queen Zxxyrx. Why is it that the world says she escaped and founded a new island off the coast of Grak? How did that happen? What does it mean?

    Enter the TV show. You take the framework of the dev's game design as the basis for that week's episode. You flesh it out with the actions of the in-game players. Like any adaptation, some things will change. The dialog will have to be translated from 1337 into English, and edited for content / dramatic effect. It could event be that the character's actions are transposed onto recurring TV show characters. (Instead of luvs2spwg driving off Queen Zxxyrx, Sir Weekly the Recognizable does it)

    And that's how you do it. Every week, present a challenge. The players who overcome it in the most impressive / creative / unique / dramatic / any other criteria way that week not only get a chance to change the world, but their deeds will be adapted for TV. Throw in a bunch of in-game references that gamers will get (but non-gamers won't go wtf over), and voila. TV show.

  43. One word: by HTH+NE1 · · Score: 1
    --
    Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
  44. Good point ... but .... by khasim · · Score: 1

    Yep, that would be a great way to do it.

    The problem is that the most likely players will NOT be interested in furthering the plot in any reasonable fashion. They'll be out to be griefers. There's only so many times that the main objective can be lost because some group of players start attacking the other players.

    Lose the main battle because of mind-controlled "slaves" who turn on the rest ...

    Retreat to the mountains ...

    Where more mind-controlled slaves lead group after group of aliens to the camp ...

    Forcing the main party to retreat further into the mountains ...

    Until the producers rule out wandering aliens ...

    Whereupon more mind-controlled slaves gank one of the stronger members of the group ...

    lather, rinse, repeat

  45. Lich farming for fun and profit. by khasim · · Score: 1

    In between boss monster fights, he hangs out at the local graveyard where various undead creatures appear at random for him to slay.

    Kind of like "Buffy" crossed with "Dog the Bounty Hunter" and "The Dog Whisperer". For the average skeleton, their appearance is usually preceded by a bone rattling sound. Which gives me enough time to switch weapons to my mace of undead slaying which gives me a +25 against skeletons. Ghosts are preceded by a howling wind type sound so I switch weapons to my silver scimitar of holiness.

  46. How times have changed. by arthurpaliden · · Score: 1

    Way 'back in the day', 1996, a group of us hard core gamers who owned a video production company and software development company, took this idea to the SCI-Fi channel . We put forward the idea of a weekly half hour news cast that would tie together the overall flow and development of the game story line with the exploits of both random and key players within the game. In addition it would explain game play new features and such. We did a sample game and news cast.

    They wrote us off as a bunch of flakes, after all the Internet and Internet Gaming was 'just hype and a passing fad at best and the Internet will never be connected to every household' after all Microsoft was not even in the space.

  47. WIll be beyond stupid by Anonymous Coward · · Score: 0

    They can't even make movies right..

  48. There's a reason we have authors. by goodmanj · · Score: 3, Insightful

    If you've ever seen an "open-ended" MMO with players in charge of creation (say, Second Life), you've probably seen little sparks of creativity in a sea of boring copies of trendy junk. 90% of everything is crap. And the little sparks of creativity don't tie together: one person's perfect recreation of the rebel base on Hoth is right next to another person's gothic revival castle, and they clash horribly.

    The same is true of TV shows with a large pool of authors (say, your average sitcom). Some episodes are good, some bad, but none of them mesh up together, and you're left with a mess.

    For both MMOs and TV shows, a dictatorial author is the only route to success. The best MMOs (say, World of Warcraft or EVE) allow roleplaying only within the tight rules of the game world. The best TV shows (say, Lost, Battlestar Galactica, or Firefly) have just one or two guys who call the shots for the layout of the whole show, and set firm boundaries for the writers.

    An open-ended MMO inspired by a TV show, and an authorless TV show inspired by the MMO? It's the blind leading the blind, a ship without a rudder, drifting off into banality.

    And if the show *does* get a visionary author to conduct the show, then the whole MMO / TV connection is pretty much irrelevant, it becomes, first and foremost, the author's story to tell.

    1. Re:There's a reason we have authors. by anomalous+cohort · · Score: 1

      I see it more as the next generation on marketing research.

      • Release an episode with a "cliff hanger" ending.
      • Schedule a similar event in game.
      • Study the crowd to gauge their reaction.
      • Air follow on episode with most popular outcome.
      • Watch ratings increase.
      It's not like the writers are going to relinquish all creative control. It's more like the series producers and the game designers have a more collaborative relationship.
  49. I can't wait! by Anonymous Coward · · Score: 0

    I can't wait to see an MMOG brought to life on TV! What with dramatic, sweeping camera angles over people standing in one place shouting profanity and racial epithets all day long, the running joke of people running up to everyone on the streets begging for cash/gold/gil/meat, the drama of an entirely disposable cast due to constant PvPing, the mystery of tears in the fabric of space and time as users find exploits and cheats, the intrigue of time warps when said exploits are fixed and inevitably rolled back, the interpersonal relationships made by admins and other GMs creating things for people just because they're hot or long-time residents of the game...

  50. Answewr: Picking up Dr. Who by Anonymous Coward · · Score: 0

    Only thing that brings me to that network these days.

  51. Legal Rights? by SGDarkKnight · · Score: 1

    I wonder how the legal rights to the on-line players having actors play them on the tv version of the game would pan out. I guess they might put in a disclaimer saying that you have no rights to the show if your character is chosen as one of the lead roles in the t.v. version, but i wonder if that type of disclaimer would hold up in court.

    --

    ...A no smoking section in a restaurant is like having a no peeing section in a swimming pool...
  52. It can be BOTH by PopeRatzo · · Score: 1

    "In a fairly bold (and quite possibly stupid) move, the Sci-Fi Channel has announced plans..."
    I think that all "fairly bold" moves are also "possibly stupid", because nobody knows if they're going to work or fail spectacularly. That's sort of the nature of "fairly bold" moves.

    I bet we can all think of some of our favorite films, shows or games that could have easily become "stupid" if things had gone differently or mis-handled.

    The least we can do when an outfit tries something that has potential coolness is to hold off on the "possibly stupid" suggestion until things start to take shape.

    God knows the people who make television shows need lots of encouragement. I'm sure they get lots and lots of: "You want to make a show where the hero wears a long knit scarf and travels through time in a phone booth? Hey, Murray! Did you hear this one? This schmegegge wants to make a show a show about..what's his name? "Who?" No, that's what I asked you! Will you please throw this schmuckaluvich out of my office already?"
    --
    You are welcome on my lawn.
  53. Not that bad of an idea.... by tod8688 · · Score: 1

    Everyone is assuming this MMO will fall into the WOW, EQ, Conan, WoL, etc. genre. I actually think something like a forensic analysis (CSI) or crime investigation (Law and Order) type game would do quite well. I don't think this would draw the millions those other games have. But having something like 100,000 people trying to figure out an answer to a difficult mystery or even classic cases and then drive a show about it might be quite entertaining. Like have a weekly lead in show to introduce the content, have it ready in some new instance/zone, and let the player base "fight" for clues and content to solve the case. Then have a follow-up show (basically already scripted) show a representation of how that play/guild/clan/team solved the case. Another option would be a medical drama. Have people in the same sense above fight for clues on diagnosis (House, ER) or just fight to save the onslaught of victims. Hell you could have a combo show like "Bones", or "Crossing Jordan". They have the ME and an investigative style. Essentially all that would need to change would be the locals and details of the case. Those scripted shows all use the same sets, actors, and regurgitated themes just like an MMO. The subjects are immensely popular so this idea does have some merit. But pulling of the tie in would be difficult but not impossible. I think they would need to set up a solid TV presence before introducing the MMO aspect. My guess is some TV executive thought, "how much fun would it be to help CSI figure out a case real time?". I think it would be fun, but the grind for rep, resources and leveling (example CSI level 2 you can walk the crime scene and collect evidence, not just take pictures).

    --
    "Texas"...well..."I've never seen that movie"...exactly!
  54. MMA??? by Anonymous Coward · · Score: 0

    Totally thought they were turning ECW into MMA...that kinda day

  55. OMG, what are they thinking! by slashname3 · · Score: 1

    What the hell is SciFi channel thinking? First they replace most of the decent shows they had with fake ghost hunter shows. Now they want the outcome of a game to dictate the major plot points in a TV show?

    Someone has not thought this through. People will force the game to go in directions that will make any kind of TV show look silly. It is pretty easy to get all of your team killed off either by letting the enemy through the lines or by fragging them your self.

    Time to pick up some books and turn the TV and computer off for awhile.

    Anyone know of some good Science Fiction books that have been release lately?

    1. Re:OMG, what are they thinking! by Cro+Magnon · · Score: 1

      People will force the game to go in directions that will make any kind of TV show look silly.


      How does that differ from regular TV? :)
      --
      Slow down, cowboy! It has been 4 hours since you last posted. You must wait another few hours.
    2. Re:OMG, what are they thinking! by witherstaff · · Score: 1

      Check out the latest hugo nominees - that's usually a safe bet on decent books. Pick up a 'best of 2007' type of book with the hugo novellas in them, I find those the best way to discover new authors.

      With that said, I've read 3 out of the 5 book nominees and 2 of them (Rollback, Last colony) are quite good - but they're not great. It's like reading some of the later clarke books, they had the sci fi feel but it just didn't pull it all together. I still think they're worth reading but I can only guess last year was a boring year for Sci Fi if those are the best of the best.

      It's like a slightly bland pizza, worth eating and you hope the next one is better. Oh wait, this is /. so I should have made a car analogy.

  56. Could be cool if they don't take it too serious... by elodoth · · Score: 1

    I know it wasn't on the Sci-Fi channel, but Red vs. Blue was pretty damn funny. If they have fun with the show and not try to keep it too serious it might actually not be half bad.

  57. In a thunderously creative move by misterhypno · · Score: 1

    The SF channel puts the players in their new Fantasy MMO into a DEFENSIVE situation and the players go even more completely clueless than usual because NO RPG they have EVER played has forced them to DEFEND ANYTHING against ANYTHING!

    The player's minds melt down and are served as soup for at the next DragonCon - which is held by and for REAL dragons in the game!

    1. Re:In a thunderously creative move by LandDolphin · · Score: 1

      Shadowbane did

      You build player cities, and then you had to defend those cities against other players. IF you lost, the city was burned to the ground. And even if you won, the city still took damage that took time and (in game) money to repair. So having someoen attack your city was a lose lose situation, but so much to fun.

      --
      Spelling and Grammar errors have been added to this post for your enjoyment
    2. Re:In a thunderously creative move by misterhypno · · Score: 1

      The other one, I've been reminded was the old D&D scenario pack G-4.

      But, in general, playing defense is NOT what rp games focus on at all.

      In fact, if a small group of adventurers actually ran into a well-coordinated defense, using magic and mundane defenses in an organized manner, they would wind up getting carved into chutney in almost every case because most adventuring "groups" aren't groups at all, but a collection of individuals who have NO idea about group tactics other than "put the shields and heavily armored characters in front and the missile and magic users in the middle, punt the door and kill everything" sort of way.

      Most of them don't have a clue how to really coordinate spells, thrown weapons and magic.

    3. Re:In a thunderously creative move by LandDolphin · · Score: 1

      For D&D 3.5 there are feats and classes that are focused around group tactics. Example: getting shield bonuses for having multiple men in formations.

      But, like you brought up, those are rarely played because those feats and classes only work well if the group actually fights with group tactics

      --
      Spelling and Grammar errors have been added to this post for your enjoyment
    4. Re:In a thunderously creative move by misterhypno · · Score: 1

      "For D&D 3.5 there are feats and classes that are focused around group tactics. Example: getting shield bonuses for having multiple men in formations.

      "But, like you brought up, those are rarely played because those feats and classes only work well if the group actually fights with group tactics"

      The Prosecution rests...

      LOL!

  58. Anyone remember Captain Power? by Comboman · · Score: 1

    The last time I played an interactive game along with a sci-fi TV show was Captain Power and the Soldiers of the Future. I suspect this one will be about as successful.

    --
    Support Right To Repair Legislation.
    1. Re:Anyone remember Captain Power? by SuiteSisterMary · · Score: 1

      Captain Power was awesome. Probably because a good chunk of it was written by Babylon 5 guy, who's name I'm not going to even try to write, and can't be bothered to look up.

      Quite a few of the original stories could be refilmed today with very little change and still hold up.

      Captain Power was by no means a kid show.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  59. Ah, now I get it! by PCM2 · · Score: 1

    MMO == Marine Mammal Observation Clearly, Sci-Fi Channel has figured out a way to automatically tell when its shows have jumped the porpoise!

    --
    Breakfast served all day!
  60. Nothing New... by Kozar_The_Malignant · · Score: 1

    >The hero will get a rez and be back to fight the boss monster next week.

    So it's like the old Flash Gordon serials, then? Or, given the state of the SCi-Fi Channel these days, Flesh Gordon.

    --
    Some mornings it's hardly worth chewing through the restraints to get out of bed.
  61. Cantr the movie by genner · · Score: 1

    So much potential here. Gathering potatoes, drying dung. When is this going to happen?

  62. Two Words by phulegart · · Score: 1

    I did a search of the page, and noone seemed to post what I thought of...

    Odd.

    Well, here's two words that seem to Apply to this. "Final Fantasy"

    Here is... I'm not sure what to call it... it is a series of games, an MMORPG, and a series of animated movies. Seems like movies were made from the major plot lines used in the games. Sure, you can fire up Final Fantasy XI and grind away, but if you are silly enough to think that TV producers would turn THAT material into a program... you aren't very imaginative.

    Now, what would making a TV series that is loosely based on an MMO really be looking for? Well, picture this. Picture that there is a quest for a party of players. Say that quest is a bit convoluted. Let's say that 300 different parties of players go through this quest. Chances are, if records can be kept from each run of that quest, there will be MORE than enough material to set up a single TV ready visual run through of this same quest. I doubt that the Director would use screen caps of game action for the final product, but I bet that a director would LOVE video caps from the game to provide a basic framework to shoot from. I bet a director would enjoy using a spectator flying camera to observe game play from whatever angle he chooses, and to even be able to get players to act out scenes for a live and mobile storyboard.

    TV shows and movies are supposed to be about the extraordinary events that make people stand out. Yes, I know that there are plenty of movies and TV shows that contain humdrum moments. However, those moments rarely ever make up the entire TV show (if it is a work of fiction or a dramatization of real events). So, instead of laughing about how much this show will be teh suXorz because all people are gonna see on their TV screens is some gold faming and a pile of Leeeeeeroy Jeeeeeenkinz wannabes... stop and think about it. The MMO is just going to allow people to play around in this new fictional universe BEFORE the storyline is revealed in the TV show. Their actions may possibly even make it into the show.

    --
    "I love deadlines. I love the whooshing sound they make as they fly by." -D. Adams
  63. The only thing better than PLAYING an MMO... by Ana10g · · Score: 1

    Because God only knows the only thing I want to do more than actually play an MMO is to watch someone else play one on TV. Sweet.

    --
    just an analog boy living in a digital age.
  64. Mob Mentality by Anonymous Coward · · Score: 0

    Their biggest problem is going to be finding ways to move the show in unexpected and creative directions. By making the show responsive to what will basically be the world's largest focus group, they run the risk of being very bland and predictable.

  65. So this is like... by Organic+Brain+Damage · · Score: 1

    art (a TV series) imitating art (an MMO) imitating art (MMO's imitate SF or Fantasy literature) imitating whatever it is SF imitates.

  66. This is New??? by Anonymous Coward · · Score: 0

    Why is this news? G4 has been failing at this for years.

    And quite frankly, South Park already did this about as well as it CAN be done.

    It's really too bad. I used to watch Scifi quite often. I'm almost to the point now of simply excluding it from my channel list altogether.

  67. Won't Work: MMOs do not portray *storylines* by Phrogman · · Score: 1

    What a ridiculous notion. Activity in most MMOs is repetitive and seldom follows a logical story arc, as you would expect with a regular TV show or movie. Watching someone take on their 100th rat outside the starter village will not make an exiting first episode.

    They don't dare use any dialog encountered in the game as the average player in an MMO couldn't form a coherent sentance if their life depended on it. Speaking generally, most players of MMOs are some of the stupidest examples of humanity judging by what they utter in game. I am sure thats not the case but it would be hard to prove it wrong. Somehow the anonymity provided by playing an MMO brings out the moron in most people it seems.

    The only way this would work is if it was a sarcastic comedy about MMOs written for an audience who has played those games. Considering how badly Hollywood/The TV Industry has portrayed MMOs so far in shows I don't think they will get it though*

    * I just watched a first season episode of NCIS, where they had a player of an MMO (on a Naval ship at sea no less) who ended up dead because he and another guy who played on his ship decided to have a duel, and he ended up drowning at sea (its a long story and not worth relating). Among the evidence they got from the victim's quarters was his MMO Character Charter (I am sure they meant Character Sheet but got it wrong), as if anyone has a paper sheet for their MMO characters. I *love* NCIS as a show but this was utterly beyond lame. Obviously the writer of this episode knew nothing and thought they didn't have to do any research, that just mentioning MMOs would be enough to make it cool and relevant etc. Of course, they also had to portray players of MMOs as wierd freaks as well.

    --
    "The first time I got drunk, I got married. The second time I bought a chimpanzee, after that I stayed sober" Arian Seid
    1. Re:Won't Work: MMOs do not portray *storylines* by Datamonstar · · Score: 1

      I had my rogue's talent build for WoW printed out so I could easily do it again on the fly. But yeah, they still got it all wrong.

      --
      The eternal struggle of good vs. evil begins within one's self.
  68. MOD PARENT UP (Re:I hate to be a grammar troll...) by bennomatic · · Score: 1

    That's awesome.

    --
    The CB App. What's your 20?
  69. Logistics: Time involved in production?? by Faizdog · · Score: 1

    What I'm wondering about is that most good TV shows take a while from writing to shooting to production. The quickest I've heard of is Southpark, an animated show that if it absolutely needs to, can take a week from writing to airing. Live action shows usually take much longer.

    Plus, TV doesn't air many weeks, there are repeats, etc.

    So what if an event happened on the MMO game, and 3 months later it's corresponding episode airs? The MMO has either moved on much beyond that, or the MMO will be just like other MMOs, but every month or so a special event would occur which would air on TV.

    More likely, in any series, there are 4-5 big mega episode events a season, and the rest are, I don't want to say filler, but character/environment development, etc. Every episode can't be about a big fight. There will probably be a few like that every season, but there will be an episode about the main hero's childhood friend in trouble, the hopes and dreams of a secondary character, etc. The show will be fleshed out with other happenings.

    So that means, the game will be like a normal MMO, with 3-4 big events a year which will be reflected in the show. Kind of like a show just set in the same universe as the game. Similar to now, where you can play Star Trek games, etc. Now, there will be some reference to the game's events in the show, but not often.

    I think it's a great idea, but some of these logistical details are thoughtprovoking.

    --
    -"Those who fought today will die tommorow."-
  70. It's been done and called .hack://SIGN by Zantetsuken · · Score: 1

    Ok, other than its already been done - in an anime by the name of .hack://SIGN

    Hell, the series is probably even more sci-fi/fantasy than the Sci-Fi channel itself.

  71. this will never air. by DragonTHC · · Score: 1

    some suit will see the light and cancel this turd in utero.

    --
    They're using their grammar skills there.
  72. input from viewers? by SpacePunk · · Score: 1

    -----------
    Although, one thing bothers me: "he show's creators will also be able to get instant input on how viewers feel about the direction the plot is taking them and adjust accordingly".
    ------------------

    Yeah, like those guys couldn't just go to scifi.com, and read the fucking forums there.

  73. Idol for geeks by dweezeldude · · Score: 1

    Sounds totally different than any previous tv shows. Seems natural, kind of Asimovian avatarical communication and entertainment. Guess it depends on scaling and if they can bring in alot more people than current title can handle, they could have some massive opportunity. To be a big hit they need to have some incredible graphics. The more life like it is the more it might bring in some non-gamers. Going for an all new world, without a preset story line is also a good idea for the first start. I agree if they brought in a Star Wars universe, to many people would be crying about the storyline. I can definatley see all the power gamers totaly going for it just to get their 10 mins of fame. As long as they make the computing requirement off the charts powerful than it will be good for the economy as a few million gamers upgrade their system just to try it out. How could you not try it?

  74. Only EVE could pull it off and with difficulty by Anonymous Coward · · Score: 0

    I think only EVE could pull off something like this.

    Having never played EVE, I am probably not one to comment, but I'll throw in my opinion.

    Have group of characters whom are shapeshifters (or something to ensure the ability to change identity) that are ancient gods whom seek to restore their world and eradicate these humans that occupy their star systems (I'm thinking of the C'tan for some reason). Some of these characters will have insanely great drops.

    Every month or 2 weeks, have an episode. Of course, only choice bits will be shown, and it could be a lot of work for the characters/writers/editors. Have multiple characters involved so there is an option of character(s) doing longer term stuff without the entire world knowing about it.

    Explain out of game chatting as 'telepathy'. Heck, maybe even replace real world purchasing of game items with the purchaser *selling* sex, fembots or something like that.

  75. This week on Leeroy Jenkins... by Alex+Belits · · Score: 1

    ...the series:

    A group of African-American explorers attacks rumored to be invulnerable Goatse fortress, only to be beaten up by its sole inhabitant Uwe Boll. Over 9000 little girls are saved from pedobear invasion by a clever pizza delivery guy. Detectives are investigating incidents that started with Gaia city inhabitants receiving anonymous letters threatening to "hang them on their own longcat scarves". The crew of Dongcopter is missing in action.

    --
    Contrary to the popular belief, there indeed is no God.
  76. Serenity Now! Serenity Now! by skeptictank · · Score: 1

    There have been rumors of a Firefly MMO in development for a while now. Either that or Andromeda Strain Online :{

    1. Re:Serenity Now! Serenity Now! by ShadowsHawk · · Score: 1

      A Serenity MMO would be pretty sweet if they set it during the war. Choose a side or perhaps a neutral trader. Could be good if they planned it out.

  77. Already done that by professorfalcon · · Score: 1

    Sounds like the Scifi version of Forever Eden.