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Flagship Studios Going Under

Lunatrik writes "In a not entirely unexpected turn of events, Flagship Studios, the producers of the bug-ridden (at release!) game Hellgate: London is going under, as reported by multiple sources. In addition, many current subscribers to the game are finding themselves unable to cancel their subscriptions due to 'technical errors.'"

14 of 160 comments (clear)

  1. Another way to cancel. by www.sorehands.com · · Score: 5, Insightful

    Since they won't let you cancel, then call your credit card company and cancel with the credit card company.

    1. Re:Another way to cancel. by Anonymous Coward · · Score: 5, Funny

      New York, NY, July 22nd, 2008

      In a surprise move, AOL announced today that it has successfully completed acquisition of Flagship Studios. Citing 'synergistic' account-cancellation policies in both companies, an AOL spokesperson verified that customer support services will be switched over immediately in order to preserve the customer base.

      When questioned about future support for the Hellgate: London online game, or the takeover of any other facet of the business, the spokesperson replied, "Huh?"

      ###

    2. Re:Another way to cancel. by diopter72 · · Score: 5, Insightful

      Mod the parent post up so people who are in this mess can see it. In addition, after calling the credit card company, you can also ask to subsequently block all charges from said source (i.e., Flagship Studio or whatever you would see in your billing statement). I don't know if all CC companies do this, but this kind of feature is usually put in place for the repeated bogus/spam charges where you get billed for something bogus, and you keep getting billed for it once a month. This way you don't have to call every month.

  2. Re:interesting by KDR_11k · · Score: 5, Informative

    It has nothing to do with WoW, it's more like Diablo with guns (or Serious Sam with RPG stats and equipment, if you prefer that).

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  3. A Good Thing by Naelok · · Score: 5, Interesting

    This is not really surprising. I was in the game's beta and there was really nothing memorable about the thing. Just Diablo 2 in 3d with a ridiculous modern setting and crummy level design (if you've seen one office building full of demons, believe me... you've seen them all). I'm glad to see that that sort of mediocrity hasn't been rewarded.

  4. Your word doesn't matter by Sycraft-fu · · Score: 5, Informative

    They don't have a choice. Consumer protection on credit cards is very strong. If you say "I'm not paying this" then you don't. The bank blocks the charge and that's that. If they company wants your money, they have to pursue you through other means. It's different with a debit card, since then the bank has already given the money to the company, so it is then somewhat discretionary on their part. However in the case of a credit card you are just disputing that you owe any money.

  5. Not a huge suprise by Foo2rama · · Score: 5, Insightful

    Been looking for this for awhile, Hellgate has been pretty much a flop. The lucrative SE Asia market never launched and rumors of a bad deal cut with those distributors allowed them to not pay a dime untill the game was what they wanted. Since the game has issues it was never launched, there goes about 15 million in rev that they had planned on.

    In other news no one in the western market can understand their pricing model...

    I really wanted to like this game I spent 4 hours trying to like this game... They missed a few small tweaks in UI could have made the game alot better... At least we have the real Diablo III soon.

    --


    ---In a time of Chimpanzees I was a Monkey.
  6. Fuck EA by BJH · · Score: 5, Interesting

    1) Find a promising unreleased property
    2) Get your fingers in the pie via the back door by working a deal with one of the existing publishers
    3) Force an early release to get the cash from package sales
    4) PROFIT!
    5) Refuse to bail out the developers when they're swamped with bug reports
    6) Walk away laughing with money in your pocket

    Looks like WAR is their next target...

  7. Reminds me of... by T3Tech · · Score: 5, Insightful

    AOL... didn't they have an issue with subscribers not being able to cancel their 'subscription' ... in most cases for several months?
    hmmm....
    1)User/customer requests to cancel account
    2)ignore their request as long as possible
    3)Profit!!!
    4)Deal with credit card dispute - haggle for a couple months to let the interest accrue
    5)refund customer most of the disputed amount
    6)Profit!!!

    --
    Of course I didn't RTFA... why would I do that? You really are new here aren't you? Don't let my UID fool you.
  8. Re:interesting by Anonymous Coward · · Score: 5, Funny

    insert game sucks compared to insert game.

    I might say the same about WoW.

    • WoW sucks compared to flamethrowing your cat.
    • WoW sucks compared to flamethrowing your ex-girlfriend's cat.
    • WoW sucks compared to flamethrowing Richard Stallman's beard.
    • WoW sucks compared to playing Bait the KDE Developer: 'OMG! Why did you call that a full release?!'
    • WoW sucks compared to Goatse Online - Revenge of the Receiver.
    • WoW sucks compared to seeing how many AC Slashdot trolls you can post in one night (bonus points for non-sensical first posts!).
    • WoW sucks compared to a Jolly Good Wank(tm).
  9. Re:Dupe by philspear · · Score: 5, Funny

    Is this a metaphor for Hellgate? The first post is bug-ridden and then you're going to "go under?"

  10. Hee hee hee by iminplaya · · Score: 5, Insightful

    Just wait till something like this happens with Microsoft's upcoming subscription model for Office, and you get locked out of your documents. Fun times ahead. Be sure to save in ODF...

    --
    What?
  11. Rumours and Hear-say by Anonymous Coward · · Score: 5, Informative

    "Hello,
    I would like to respond to some of the recent coverage that Flagship Studios has received as a result of the publication of Guy Somberg's blog.

    Everyone has good days and bad days. Guy was having a bad day. It was his friend's last day of internship and he found out another friend was thinking of leaving. He vented, exaggerated, and posted information that was inaccurate.

    We will be the first to admit that Hellgate: London did launch with some problems. The game would certainly have benefited from a couple more months in the oven, but as an independent developer we didn't have the ability to delay our ship date. It can be difficult to stand by and see something that you put your heart and soul into, week in and week out, get the initial reception Hellgate got. It can put a strain on any developer and some days it can get to you. Thankfully, after some very hard work by all the people here, including Guy, the game is much better now and we believe in the future of Hellgate.

    Both our studios are currently fully staffed, with our San Francisco studio working on ongoing content for Hellgate: London and our Seattle studio working on our free-to-play MMORPG, Mythos, which should go into open beta within the next couple months. In total, we have over 100 employees working for both studios. As is typical in the industry, after a game is released some people naturally want to work on something else and they leave the company to do so. But in total we have had less than 10% turn-over and have rehired for all needed positions.

    All our Directors and Founders are still working at Flagship, and all of them are working on Hellgate: London or Mythos. The team size for Hellgate is as big now as when we shipped. We are putting all of our efforts into these projects and I think it will show in the upcoming Hellgate Abyss Chronicles.

    Sincerely,
    David Brevik
    CVO
    Flagship Studios"

  12. Re:interesting by kirbysuperstar · · Score: 5, Funny

    Both of you go to Digg, without any dinner.