Nintendo Battles Makers of the R4
eldavojohn writes "A neat little device called the R4 allows for homebrew on the DS ... and as micro SD prices fall, it is becoming easier and easier to put on these cartridges binary dumps of games people don't have the right to play. Which is why Nintendo will see them in court. Note, it's not just the console maker pressing charges, it's also Capcom, Koei, Square Enix, Tecmo, Bandai Namco, and Sega. Is this truly a case of fighting piracy, or is it also an attempt to stop homebrew from stealing the market?"
Is this truly a case of fighting piracy, or is it also an attempt to stop homebrew from stealing the market?"
It is truly a case of fighting piracy. Anybody who thinks otherwise is severely delusional.
Nintendo DS mod chip. Wired has a short blog post as well.
Cynical Idealist
Wikipedia link that I just bothered to look for.
Cynical Idealist
I just see this as Nintendo seeing what happened to the PSP and homebrew and getting it under control before it's too late.
It's sad - both systems should have some level of a 'code pack' that lets people write apps and such for their portable toys, but the level of flat piracy that the homebrew community has created for the PSP is really affecting it's viability as a game platform for developers.
http://www.pspfanboy.com/2008/03/09/ridiculous-psp-piracy-numbers/
-- I really need to bleed off some of this
I can't tell if the article summary comment is tongue-in-cheek or actually serious. I should hope that it isn't the latter, its tough to believe people are really that delusional. How can a game written by 3-4 teen/early 20 year olds hope to compete against games that REQUIRE dozens of designers/artists? The cost and man-hours necessary to complete a modern game have effectively shoved small time developers out of business. Its not like they were muscled out, the technology and cost just ran away from them. Today, an amateur game maker can realistically hope to make games equivalent to those seen 15 years ago. How much market share will the 800th clone of pong or snake or RPG Maker-esque rpg really take away from licensed games? How fun is it, really, to play yet another generic 2d platformer?
Don't lie to yourself, nobody's clamoring to buy this to play any of those games. This is designed for piracy. I guarantee >95% use it exclusively for getting non-homebrew games.
The gist is that you load in the roms to flash memory and then insert the cartridge in your DS and then you can access and play the games as normal.
The R4 takes this a step further and allows you to use a microSD card.
While I think they have a case, the lack of action of previous iterations of flash carts might end up hurting them in the long run.
Bad move, Nintendo...
It's one of SEVERAL different DS flash carts out there. Last I checked, there were at least 10, some of which are superior to the R4 in terms of functionality (they offer things like ingame cheats, ingame guides, even savestate functionality), just the R4 was one of the first of it's kind and thus the most well known of the bunch.
It's a futile attempt to curb piracy on the DS, most of the technology invovled in their making is public knowledge (in terms of "you can find most of it by googlong around", not in terms of "any average Joe knows it"), hell I'm sure I seen schematics on how to build your own - Nintendo taking down this one group wont stop anything.
It's akin to the MPAA shutting down a single torrent site - 5 more pop up in it's place almost overnight.
+1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
A lot of DS games have the quality of an Atari 2600 game, same for the Wii. Doesn't mean some AWESOME ones don't exist out there as well.
+1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
I decided to get an R4 chip for our Nintendo DS. The kids love it, as I loaded it up with things like Colors!, which is a touch sensitive drawing program. It also nicely plays music and home videos. My kids were both mesmerized by family movies I took of them from a couple years ago.
There is a long list of homebrew software out there. And yes, you can even get your DS running Linux.
DS homebrew isn't just about games. There are IM and IRC clients, many innovative music making programs that make interesting use of the stylus interface, remote desktop clients, demoscene productions, ereaders, web browsers, and even an FTP server. The DS is a great little platform with a zillion nonstandard uses that Nintendo will never be smart enough to sell.
The Nintendo DS is homebrew heaven. There are dozens of mod chips for the DS. And many, many forums and libraries for homebrew applications. There's several development wiki's and some must have applications.
This is not a tool for piracy. If they want to stop piracy, they need to stop the people who are dumping roms. And you won't find tools to dump roms quite so easily. Attacking the companies that make legitimate devices lazy and anti-customer.
Because they only have to win one to get the rest to crumble more easily. They have very highly paid and very skilled legal and PR staff. They didn't bring this suit without reason and, most likely, have every expectation for a successful outcome.
My *guess* is that the outcome won't be making the product illegal, my guess is that they want some money for it and future versions will somehow make it more difficult (read: suck) to do what you want with them in the name of preventing piracy.
"So long and thanks for all the fish."
Indeed. The R4 was for quite a while the generally considered the best Slot-1 flashcard around. It was among the first cards to have near-perfect game compatibility, and it was low cost.
However, when the CycloEvo came out it replaced R4 as the slot-1 Flashcard of choice. When it first came out, it had the game support of the R4, but also had perfect Download Play (A.K.A. 1 cart multiplayer) compatibility. It also had support for SDHC microsd cards, which was a market first.
Both the R4 and CycloEvo support cheats. But the CycloEvo has an in-game menu feature to allow one to toggle cheats on and off, "Soft reset" (reset back to menu without cycling the DS power), and most recently, the ability To save or load a single emulator-like save-state. (Obviously it is slower than an Emulator's save-state, making it slightly less useful, but it still has uses).
The CycloEvo also has some of the best support of any flash card makers. They actually listen to people in their forums, reply to them, and have implemented multiple features by user request. They have also been known to ship replacements for defective units to the purchaser along with a cash refund for the shipping costs of returning the defective one. It does not yet have ingame guide support (unless a new firmware release has been made while I was not looking), but it is programed and slated for release in the next firmware update.
Now, the CycloEvo is probably still the Flashcard of choice, but it does have some serious competition, and may not remain that way for long.
Oh, I should mention that while this sounds like an advertisement for the CycloEvo, I'm not related to them in any way, and do not own that card. I in fact do not any DS flash cards (or GBA flash carts for that matter). However, I've been considering purchasing a FlashCart for a long time, and the CycloEvo is currently the one I plan to get.
Stylish sheet to fix many problems in Slashdot's D3: https://gist.github.com/801524