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Command & Conquer FPS Canceled

Kotaku reports that Tiberium, EA's Command & Conquer flavored first-person shooter, has been canceled. An internal memo cited quality issues as a reason for the termination of the project, and an EA spokesperson confirmed it. "It is with a heavy heart that I announce an end to all work on Tiberium effective immediately. I've consulted with Nick Earl and Frank Gibeau at the EA Games Label and together we have reached the conclusion that given the time and resources remaining, we will not be able to deliver this product to an appropriate level of quality. The game had fundamental design challenges from the start. We fought to correct the issues, but we were not successful; the game just isn't coming together well enough to meet our own quality expectations as well as those of our consumers."

83 comments

  1. First time for everything... by NoobixCube · · Score: 4, Funny

    Looks like EA have finally decided to cancel their crap games instead of shipping them. I guess they'll go bankrupt soon if they keep this up.

    --
    Admit it. You post strawman arguments as AC so you get modded Insightful for refuting them, rather than Troll
    1. Re:First time for everything... by Shipwack · · Score: 3, Funny

      I guess they'll go bankrupt soon if they keep this up.

      If they need to generate cash, they could always publish "Madden" twice a year....

    2. Re:First time for everything... by theprophetofmephisto · · Score: 2, Insightful

      hell, all they needed to do was ship spore without DRM and they'd have been set for years.

      --
      composition | performance | education | music
    3. Re:First time for everything... by RiotingPacifist · · Score: 3, Insightful

      Seriously? i suppose this isnt the place but it seams to me they went for the 'casual gamer' crowd (who dont care much about drm) in spore. Ive played it once and it seams more like a Sims2 than a HL2, and i cant image your average sims2 player even knowing what DRM is.

      --
      IranAir Flight 655 never forget!
    4. Re:First time for everything... by MistrBlank · · Score: 1

      Don't tempt them. I'm sure they're already looking for more ways to ship Madden-like titles in a year. NCAA Football was their first step toward that goal.

    5. Re:First time for everything... by lupis42 · · Score: 1

      But I bet they buy games off of Amazon...

  2. Sad, but glad. by iPodUser · · Score: 2, Insightful

    It's unfortunate that it won't happen, but I'm glad they're not just pushing a crappy game to market.

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    This space intentionally left blank.
    1. Re:Sad, but glad. by p0tat03 · · Score: 1

      EA has been doing some good things lately (DRM notwithstanding) and seem to be interested in creating fun, quality games. Too bad they then insist on shackling it up with horrifying DRM....

    2. Re:Sad, but glad. by Cathoderoytube · · Score: 4, Funny

      EA's like the Hydra! They cancel one crappy game, and two others will be released in it's stead!

      --
      I have nothing compelling to say
    3. Re:Sad, but glad. by robthebloke · · Score: 1

      *cough* Need for Speed - Pro Street *cough*

    4. Re:Sad, but glad. by peragrin · · Score: 1

      The problem is then they will cancel those two and release 4 more copies of tiger woods, or john madden

      --
      i thought once I was found, but it was only a dream.
    5. Re:Sad, but glad. by socz · · Score: 1

      hahaha HAIL HYDRA!

      --
      My abilities are only limited by my imagination
  3. The game is cancelled by SaidinUnleashed · · Score: 2

    and nothing of value was lost.

    --
    Shiny. Let's be bad guys.
    1. Re:The game is cancelled by jaxtherat · · Score: 3, Insightful

      I dunno, Renegade was awesome multiplayer :(

      --
      http://www.zombieapocalypse.tv/
    2. Re:The game is cancelled by dunezone · · Score: 2, Funny

      Trying to sneak behind someone in a mammoth tank was fun.

    3. Re:The game is cancelled by adept89 · · Score: 1

      Even single-player wasn't a bad FPS as compared to some of the crap we've been subjected to these days.

      --
      Human beings are just so damn interesting.
    4. Re:The game is cancelled by Anonymous Coward · · Score: 0

      Thats an understatement. The singleplayer was amazing (for its time). Large open environment FPS gameplay combined with vehicles and indoor/outdoor transitioning without loading screens THAT was a huge innovation for the time.

      In comparison to Half-Life 2's painfully linear level design even in outdoor areas and CoD4's lack of free movement vehicles.

    5. Re:The game is cancelled by Unending · · Score: 3, Informative

      Try out http://www.empiresmod.com/ it's a Half Life 2 mod that is an FPS/RTS hybrid.

    6. Re:The game is cancelled by jaxtherat · · Score: 1

      Shiny :) Thanks, I'll give it a go!

      --
      http://www.zombieapocalypse.tv/
    7. Re:The game is cancelled by Soul-Burn666 · · Score: 1

      But horrible horrible single-player campaign.
      It's one of the only games I stopped playing due to the fact is was a pain to play rather than only boring.

      I'm glad they stopped the production of the new one, no need to again disgrace the franchise.

      --
      ^_^
    8. Re:The game is cancelled by neumayr · · Score: 1

      The franchise has been disgraced beyond any hope for recovery quite a while ago, it can't really be disgraced again.
      Tiberium Sun just sucked, Renegade was weird, Generals was not Command and Conquer and Tiberium Wars was boring.

      --
      Truth arises more readily from error than from confusion. -Francis Bacon
    9. Re:The game is cancelled by DeskLazer · · Score: 1

      the renegade demo was promising. the main game was pretty buggy. absurd load times, crashes to desktop, lagging with the same settings I used in the demo, buggy, lots of clipping... no surprise this one got canned. even the MP was kind of boring, mainly since no one was ever playing. I reinstalled the demo after getting rid of the game and found way more players and more fun, even though not everything was available in the demo.

  4. Aww. by Aniyn · · Score: 4, Insightful

    Too bad. Renegade, for all it's bad hype, was actually pretty fun....well, the multiplay was anyway...

    1. Re:Aww. by antdude · · Score: 1

      Yep, multiplayer was sort of fun but I was expecting base could be built, destroyed, expanded, etc. like the RTS game. Basically, one commander does that part while everyone does their jobs to fight, repair, etc. It's like other games. It could had been awesome back then!

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    2. Re:Aww. by Warll · · Score: 1

      Empires mod implemented something very much like that: http://www.empiresmod.com/ Fun game, haven't played it in a while though.

    3. Re:Aww. by antdude · · Score: 1

      Yeah, but it would had been cooler with old school Command & Conquer (Tiberian Dawn) theme. ;)

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    4. Re:Aww. by Unending · · Score: 1

      I just left a very similar comment in response to someone else, guess I should have looked around the comments a bit more. -_-

    5. Re:Aww. by Anonymous Coward · · Score: 0

      Empires mod can never receive too much promotion.

      Lots of fun. I need to get back into it and see what they've added while I was away.

    6. Re:Aww. by Anonymous Coward · · Score: 0

      You should try Battlezone II. It's an older game, but basically a RTS in first person perspective.

    7. Re:Aww. by jonwil · · Score: 1

      This cancellation could be a GOOD thing if you like Renegade.
      It means that instead of Tiberium (which is a FPS that, based on the released info, was NOTHING like renegade), people will play (and support) mods such as Renegade X, Reborn, RA:APB and RA2:AR that DO play like Renegade.

    8. Re:Aww. by CommunistHamster · · Score: 2, Interesting

      The genre was called Action-Strategy. It is dead now, sadly. A remake of Battlezone with modern technology would be pretty cool.

    9. Re:Aww. by Chickan · · Score: 1

      Love that mod, I play it quite a bit now, really fun game play.

    10. Re:Aww. by Madsy · · Score: 1

      It's far from dead. The Half-Life MOD Natural-Selection is very much alive.
      And Charlie Cleveland aka 'Flayra' announced the upcoming sequel about two years ago.
      You can read about the undergoing development of NS2 here

      Very fun game indeed :-)

  5. This almost sounds familiar. by Aphoxema · · Score: 1

    Another Renegade? Oh, wait, that got released, and... it shouldn't have...

    --
    "Most people, I think, don't even know what a rootkit is, so why should they care about it?"
    1. Re:This almost sounds familiar. by neokushan · · Score: 1

      Renegade definitely had that "unfinished" feel to it (when you killed someone, you heard a "boink" sound....ehhhh?), there were all sorts of game modes left out and promised features that never seen the light of day. Hell, they had to patch in flying vehicles later on (which needed you to redesign the levels so they'd work right, so only a certain few actually got them), but the real sad thing was that even in it's unfinished state, the multiplayer was pretty damn fun.
      I'd even go so far as to say it's the most fun I've had in a multiplayer game outside of Quake 3 and you don't get much more fun than that. I always begrudged EA for shipping it in the state they did. I've played just about every other game that purports to having the same kind of RTS/FPS multiplayer appeal (Tribes, Savage, that really popular mod for HL1 that I can't remember the name of, etc.) and none of them even come close to what Renegade was. And now what remains of the renegade Community is just filled with idiots, it's not worth playing anymore =\

      --
      +1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
    2. Re:This almost sounds familiar. by hyperquantization · · Score: 1

      Really now? I found the 'boink' was one of the most amusing parts about making kills. In fact, it was so amusing, I'd venture to say that it kept me playing long after it should've started to collect dust.

      But as for the unfinished feel, I agree wholeheartedly. The game was far too rushed, especially considering it was Westwood's first venture into the genre. As frustrated as I am at the news, I'd hate to see another disappointment at the hands of EA's cutthroat deadlines (Renegade was, afterall, Westwood's second lowest grossing title, after Sole Survivor).

    3. Re:This almost sounds familiar. by Candid88 · · Score: 1

      "I'd hate to see another disappointment at the hands of EA's cutthroat deadlines (Renegade was, afterall, Westwood's second lowest grossing title, after Sole Survivor)."

      Maybe I'm wrong, but I've come to the painful conclusion that a game's number of sales has very little to do with the quality of the game.

      Many of the most revolutionary games around achieved very little sales despite defining genres which later spawned high selling games which have essentially just been copies of the original, low-selling game. Aspects such as marketing, timing of release and initial press reviews seem to me to have far bigger impact on game sales then actual game quality.

    4. Re:This almost sounds familiar. by hyperquantization · · Score: 1

      I hate to be so cynical, but I meant that in the context of how EA execs tend to view their products.
      I completely agree regarding game quality; I, and a number of my friends, thoroughly enjoyed Renegade. Heck, it was the game that introduced me to the whole FPS genre. But there'll always be that little bit of fanboy in me that wants to see C&C branch out into FPS as successfully as it had established itself in RTS, hence why I and plenty of other fans were as disappointed as we were when we discovered Renegade was a dead-end. That's what frustrates me about EA [cynicism warning]: they have this "get it done on time, or else" mentality that's doomed so many new frontiers, particularly for old titles. Even Spore could be classified as the typical 'Sim' game with aspects of many of its predecessors and dressed up to look pretty; it was a surefire money-maker for EA. So, there's nothing new under the sun here.

  6. Where's the humor? by etymxris · · Score: 1

    I read through the entire article and didn't see anything that was funny. Is there some context I'm missing?

    1. Re:Where's the humor? by Anonymous Coward · · Score: 0

      Read the other comments. There's some amusement in a game being so bad that it is canceled for quality standards by a publisher that is reputed to have none.

    2. Re:Where's the humor? by gd2shoe · · Score: 2, Interesting

      It's American English. You're not about to change centuries of spelling differences by posting about it on Slashdot. I don't expect you to spell that way, just be aware that it is not misspelled. http://en.wikipedia.org/wiki/American_and_British_English_spelling_differences#-our.2C_-or

      --
      I won't join Slashcott. OTOH, If Beta goes live, I just won't be back until it's fixed. Sorry Dice.
    3. Re:Where's the humor? by Hairy+Heron · · Score: 1

      EA canceling a game due to it being of low quality? That's a good one...

    4. Re:Where's the humor? by fatboyslack · · Score: 1

      Sorry. Was bored.

      --
      Everyone thinks of changing the world, but no one thinks of changing himself. -- Leo Tolstoy
    5. Re:Where's the humor? by dedazo · · Score: 1

      The old EA flight sims used to be good. I played a few of them. They were simpler than, say, Falcon. That made them more fun to play. Mindless fun I guess.

      It's too bad EA canceled this. I don't go for FPS much, but I used to love the C&C games back in the day and I would have at least tried it.

      --
      Web2.0: I love when people Flickr my cuil and digg my boingboing until my google is reddit and I start to yahoo
  7. So... by Anonymous Coward · · Score: 1, Funny

    FPS canceled

    I mean, C&C is an RTS...so a C&C FPS is just another FPS.

    In other news, Rockstar announced, with a heavy heart, that GTA Pinball has been canceled.

    1. Re:So... by Anonymous Coward · · Score: 0

      Would be funny if they hadn't done such a good job on ping-pong of all things.

  8. Well it was an EA game after all. by PaganRitual · · Score: 1

    Meaning the quality control they were looking for was basically a straight up copy of Renegade with 2008 armies. When that didn't happen, it's cancel country.

  9. Dont get excited... by GlobalColding · · Score: 1

    They only decided to cut the crap that was not guaranteeing revenue. The crap that IS guaranteeing revenue is still on schedule.

    1. Re:Dont get excited... by neokushan · · Score: 3, Funny

      That Sims2 expansion, "Sims 2: Sims go dogging" is still on track for release next month, then?

      --
      +1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
  10. I want to see and AoE FPS by Centurix · · Score: 5, Funny

    Where you first go out into the woods, cut down a tree my violently moving your mouse back and forth several times, walking back, the going back to the woods, cutting down another tree until you build your house. Then rather than someone else doing the research for you, you actually have to do all the research necessary to advance to the next age. Going to the library, reading up on weapons and methods of smelting, then applying them to the FPS. Teach yourself to handle horses, lead great armies of men, train archers and swordsmen, maybe even join the army yourself just so you can return to the AoE FPS and apply the techniques you've been taught.

    It would take years to get to the first fight, but the wait would be worth it, I'm sure.

    --
    Task Mangler
    1. Re:I want to see and AoE FPS by Anonymous Coward · · Score: 0

      Sounds like A tale in the Desert?

    2. Re:I want to see and AoE FPS by Cypher04 · · Score: 1

      Sounds like everquest to me

      --
      "If my doctor told me I had only six minutes to live, I wouldn't brood. I'd type a little faster." --Isaac Asimov
    3. Re:I want to see and AoE FPS by Anonymous Coward · · Score: 0

      They do have that already, it's called WoW.

  11. wise decision by floatingrunner · · Score: 0

    good to see that they still have some sense to pull out. agreed that renegade was fun while it lasted, but...i dont' think it'll live up to its predecessors. need to change the plot too me thinks.. .

  12. And then.... Tetris MMO! by Fluffeh · · Score: 4, Funny

    Someone mod the above post up, that's gold right there that is.

    That sort of game would only be possibly topped by a Tetris MMO, where everyone gets to play a single block, has some control over where they are falling and you can do realm based combat as the blue blocks slug it out with those annoying perky red blocks. All the kiddies will pick the red blocks cause they have skimpier outfits and the red blocks will outnumber the blue ones by about a one to two ration, but all the good players will pick blue blocks because they don't want to be mixed in with the "red noobs". It's classic game 5 Star ratings material this!

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    Moved to http://soylentnews.org/. You are invited to join us too!
    1. Re:And then.... Tetris MMO! by neokushan · · Score: 3, Interesting

      Slightly on-topic:

      There was actually a C&C MMO in development at one point. I don't think it even had a name, but this was back in the day when Westwood were still around (albeit overshadowed by Evil Arts). Details were always a bit sketchy, but it was purported to play like the N64 Zelda games, only in the nitty-gritty tiberium universe. Apparently, it would have been pretty revolutionary at the time, but EA was skeptical of the idea. A few years later, World of Warcraft was released, earning Blizzard millions in monthly revenue, while being only half as innovative.
      Or so the legend goes.

      --
      +1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
    2. Re:And then.... Tetris MMO! by Anonymous Coward · · Score: 0

      A few years later, World of Warcraft was released, earning Blizzard millions in monthly revenue, while being only half as innovative.
      Or so the legend goes.

      The problem with your story is that games like EverQuest (remember them?) were already huge before WoW came out. Game companies already knew MMORPGs were big money.

      Maybe you're thinking about Sole Survivor, although I wouldn't be surprised if Westwood had been working on a MMO game in the C&C universe. They had a serious lack of focus there while they were trying to expand the franchise into multiple genres.

    3. Re:And then.... Tetris MMO! by Anonymous Coward · · Score: 0

      I miss tetrinet...

  13. Man, the game must've been a real stinker... by Myria · · Score: 5, Funny

    ...if even EA thought that it would not meet their quality standards. That's hard to do.

    --
    "Screw Sun, cross-platform will never work. Let's move on and steal the Java language." - Visual J++ Product Manager
    1. Re:Man, the game must've been a real stinker... by Anonymous Coward · · Score: 0

      What they mean is they couldn't "perfect" their DRM scheme...

      Wanting all ones money is one thing but ones freedom too is another...

    2. Re:Man, the game must've been a real stinker... by Toreo+asesino · · Score: 1

      Actually, knowing someone that works there, they tell me EA will cancel a game if they're convinced it'll literally be a market leader.

      I expect this game wouldn't be bad at all in other words; sounds to me like the execs weren't convinced it would dominate its genre that's all.

      --
      throw new NoSignatureException();
  14. "fundamental design challenges" by Mprx · · Score: 3, Insightful

    This marketing speak really annoys me. You're not allowed to say "design flaws" we get this meaningless sentence. All games worth playing are a challenge to design - if your design process is easy then you're making a boring or derivative game.

    1. Re:"fundamental design challenges" by Jade+E.+2 · · Score: 1

      if your design process is easy then you're making a boring or derivative game.

      Shhh, that's an EA trade secret! You could get sued!

  15. But... by Anonymous Coward · · Score: 0

    ...will it run on Lin..oh, wait...

  16. Wait! you forgot something... by RuBLed · · Score: 1

    and slap a $14.99 monthly subscription.

  17. The Giver... by JimboFBX · · Score: 1

    Ever read the book, The Giver? That's what I think of when I see "this action will result in several individuals on the team being released".

    Go look up the book if you haven't.

    1. Re:The Giver... by WDot · · Score: 1

      Chilling scene from an excellent book. But I imagine this release will be much worse--the victims will be forced to dust off their resumes and have to slog through another job hunt. ;)

    2. Re:The Giver... by neumayr · · Score: 1

      I agree it is a pretty good book. But then I've read it in eighth grade, so maybe the slashdot demographic might be a little too old to really enjoy it.
      But then, I also think about LotR as a children's book.

      --
      Truth arises more readily from error than from confusion. -Francis Bacon
  18. No, it was going great! by game+kid · · Score: 3, Funny

    ...but it kept crashing when they tried to add the RCI meter and color commentary. :(

    --
    You can hold down the "B" button for continuous firing.
  19. EA - we destroy worlds by Anonymous Coward · · Score: 0, Flamebait

    Cause rift in Westwood management - check

    Buyout, takeover - check

    Destroy entire company, shut down Vegas studio, without regard for the original companies families or dedication or talent proven by numerous profitable successful titles - check

    Screw up the brand with mediocre sequels that rely on offensiveness rather than quality - check

    Flail around like the bloated, shrieking corporate sludge monster you are, and gasp in wonder why you cant pull diamonds out of your butt - check

    Watch as you slowly destroy the franchise, demoralize your workforce, lose money hand over fist, and blotch your resume with failed projects - check

    Shrug, borrow money from the government/ corporate-overlords/ venture caps, make sure you buy up more small publishers so you have a monopoly position and can keep screwing up, bust unions and destroy worker morale so they wont fight back, and vote republican, so you can keep on doing all the same without the hassle of the law or economics getting involved - check

    Go on another weekend coke binge complete with prostitutes and drunken calls to your ex wife at 2:30 in the morning - check

    Go to church, get saved again, quit drugs for the 5th time, and throw all your energy into Madden 20xx. - check.

    EA - destroying america since 1993.

  20. Meh. by Anonymous Coward · · Score: 0

    Obviously cancelled as they couldn't figure out how to have actual buyers of the game use the mouse and keyboard with their thumbs up their bums while knowing the pirated version just needed their fingers in their ears.

  21. Sometimes, a flaw is a challenge uncorrected by Chmcginn · · Score: 1
    Tiberium had a really interesting concept - a FPS that involved a lot of allied units that your character directed to a limited extent. It would have been more like an RTS that had a camera fixed on a specific unit - which is certainly something new.

    The reason that's more a challenge than a flaw is the degree of AI that both your enemies and your allies would require - it's not impossible to do, but it might cost more than EA is willing to pay for a C&C quasi-sequel.

    --
    Have you been touched by his noodly appendage?
  22. Why is everyone living in the past? by saintm · · Score: 1

    EA stopped churning out rubbish some time ago.

    1. Re:Why is everyone living in the past? by neumayr · · Score: 1

      So what?
      Nobody's under the obligation to give any company that used to be so insistent on destroying their brand the benefit of the doubt and just forget about the past.

      --
      Truth arises more readily from error than from confusion. -Francis Bacon
    2. Re:Why is everyone living in the past? by Hairy+Heron · · Score: 2, Insightful

      EA stopped churning out rubbish some time ago.

      Last week?

  23. consumers?! by Anonymous Coward · · Score: 0

    consumers?!

  24. looks like someone has a case of the mondays! by Anonymous Coward · · Score: 0

    hr wants to see you before you leave today

  25. Isn't six and a half years after release... by Chris+Mattern · · Score: 1

    ...a little late to be cancelling Renegade? I mean, yeah, it pretty much deserves it, but still...

    1. Re:Isn't six and a half years after release... by neumayr · · Score: 1

      Better late than never.
      I'd still give them credit for distancing themselves from that game.

      --
      Truth arises more readily from error than from confusion. -Francis Bacon
  26. Battlezone Remake by AmazingRuss · · Score: 1

    There are actually a few of these in the works, the most promising is at OrderlyMayhem.com. If you ask nice, you can probably get a beta to play with.

    There are many, many BZ II mods, and an active community at bzuniverse.com.

  27. Anyone seen EmpiresMod? by Chickan · · Score: 1

    For those with Steam/HL2, check out EmpiresMod, http://empiresmod.com/media.php.

    Very much like C&C, but with many FPS aspects. You can run around on foot as a grenadier/rifleman/engineer/scout, or drive a tank/jeep/apc, or even be the commander of the operation (overhead view, place buildings, give attack commands).

    The game is like mixing C&C with Team Fortress Classic, very fun, addicting, and best of all, free! Game is surprisingly well polished, with several active servers. Different game modes and maps keep things interesting. The game is slightly complicated, but if you start off as one class type, you'll quickly catch on and be able to move on to bigger and better things.