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Inside View of Epic, Preparing Gears of War 2

Subm writes "Lamborghinis, motion-capture rooms, secret new weapons — these are a few things included in the profile of Epic Games and its Design Director, Cliff Bleszinski. 'A Microsoft employee who works closely with Epic described the company as having a "band dynamic." Staff turnover is low, and many of Epic's most senior employees have been friends for more than a decade. This does not seem a very long time until one sits in on an Epic meeting and realizes that anyone over the age of thirty-five achieves the temporal stature of Methuselah. Epic's recent growth is regarded with wary gratitude by many of its employees, though some miss the old days, when, as Sweeney put it, "we were just a bunch of kids who had some cool ideas and were doing neat things."'"

21 of 106 comments (clear)

  1. CliffyB is a jackass by ushimitsudoki · · Score: 4, Informative
    Here's what you need to know about CliffyB's mindset:

    Do you see the Xbox 360 as the main platform as opposed to the PC? During the whole Unreal time it was very much PC focused.

    The PC right now is a fair amount different to what it was back in the day, with all the badly integrated video chips. Here's the problem right now; the person who is savvy enough to want to have a good PC to upgrade their video card, is a person who is savvy enough to know bit torrent to know all the elements so they can pirate software. Therefore, high-end videogames are suffering very much on the PC.

    So piracy was a main point for you...

    Right now, it makes sense for us to focus on Xbox 360 for a number of reasons. Not least PCs with multiple configurations and piracy.

    But when the dust has settled, is there any possibility of Gears 2 on PC?

    No.

    Definitely not?

    No.

    From: http://www.totalvideogames.com/Gears-of-War-2/feature-13270.html

    --
    Me and U(buntu) - my blog about Ubun
    1. Re:CliffyB is a jackass by Anpheus · · Score: 4, Insightful

      He's unfortunately right. He wouldn't say that unless there was a strong business case for a PC release not being very profitable to them. The same happens with games not being released simultaneously on Mac and PC. If the Mac release doesn't meet a certain threshold it's a loss and they want to avoid it.

      Now, of course someone will reply, "Bu, bu, bu, Blizzard and Valve make scads off PC games." But I -can- play their games on my PC, and my PC is better than most commodity PCs, but not good enough to play Gears, or Crysis. The best I can do is Oblivion I think at 30FPS, maybe.

    2. Re:CliffyB is a jackass by vux984 · · Score: 5, Insightful

      Wow... guess he doesn't realize that console games can be pirated too. Especially since GoW2 was leaked to the tubes more than two weeks early.

      Not at all, he clearly realizes that.

      He's saying, essentially, there are pirates on both platforms, but on the PC platform, anyone with a system able to run our game is savvy enough to be a pirate, while anyone who owns an xbox can run our game, and most of them aren't savvy enough to be a pirate.

      Note also that he doesn't say that everyone on the PC able to run the game IS a pirate, although clearly thinks that a much higher percent of his potential market on the PC are pirates.

    3. Re:CliffyB is a jackass by caeos · · Score: 3, Insightful

      Well, I would have to wonder where CliffyB would be today if it wasn't for all the dedicated *PC* Epic fans like myself playing his maps for hundreds (okay more likely thousands) of hours in the original Unreal Tournament. If it wasn't for all of the PC gamers playing UT, including the vast number of players who pirated the game thus making it as popular as it was (including myself, I was young and poor when it was released, I purchased a copy later.. and UT2k3 and UT2k4), would CliffyB be working for Epic now?

      Would Epic themselves be as well off as they are now if not for the popularity of UT (pirate copied players and all)?

      Original CliffyB maps from when he was just a mapper and had no direct affiliation with Epic, I haven't played UT in years but I know these maps like the back of my hand:
      DM-Barricade, DM-Codex, DM-Curse][, DM-Mojo][, DM-Shrapnel][, DM-Tempest and DM-Turbine.

      As a core Epic fan for a very long time, I guess I find it a little offensive that I am no longer even considered a potential customer because I *might* pirate their games, not that anything Epic have released to PC in recent times has interested me.
      I can understand console games are more profitable and that's where their focus is now, but perhaps as an Epic employee CliffyB should be more careful with his words rather then alienating all the gamers who likely played a role in helping CliffyB/Epic get where they are today.

      Also I don't understand the logic behind simply not releasing a game to a platform due to pirates, Epic spent many years making PC games, is it really so expensive for them to create and sell PC ports that they lose money due to the number of pirates? How many sales would it take to cover costs and turn a profit? Instead they chose to snub their original fan base?

    4. Re:CliffyB is a jackass by Rennt · · Score: 2, Insightful

      He wouldn't say that unless there was a strong business case for a PC release not being very profitable to them.

      How much would it really cost to port from the 360 to PC - it's nearly the same platform.

      When you compare no PC games sales to any sales at all - for a game you have already developed - I would think you can make a pretty strong business case to release, piracy or no.

      It feels more like spite than sound business practice to me.

  2. Re:Frankie Says Relax by Anonymous Coward · · Score: 2, Funny

    NOW I SEE IT! It's so obvious to me now and i do not know how on earth i hadn't seen this before.

    The unreal engine is meant to make one kill the prime minister of malaysia!

  3. CliffyB, man, it's CliffyB by Anonymous Coward · · Score: 2, Insightful

    He has not earned the right to be called Cliff or Clifford. He has to own up to hundreds of stupid comments yet.

    Like, you know, "all PC gamers are thiefs". Which version of GoW2 was leaked, genius?. 360, you say?. In your face, bitch.

    It's a pity the New Yorker is losing valuable time with this idiot.

    PS.- GoW is an average game, although I admire the big amount of bugs you were able to put into the PC version. Congrats.

    1. Re:CliffyB, man, it's CliffyB by philspear · · Score: 2, Insightful

      He has not earned the right to be called Cliff or Clifford. He has to own up to hundreds of stupid comments yet.

      Looks like one thief is a little upset about being called a thief!

      (I joke, calm down)

      Serious point: who hasn't said stupid things? Find me one person who has never put their foot in their mouth and I'll show you someone who doesn't have a mouth (or maybe a foot, but that strains the metaphor.) I've said dumb stuff today. Fortunately for me, there were no reporters present and no one really cared enough to blog about it. Saying all PC gamers are thieves sounds like something that's been taken far out of context. The guy makes games for PC, right? As I understand that, the PC games market is on the endangered species list. Maybe some of that is because PC gamers tend to throw temper tantrums every time something is not quite up to their liking? Like if one developer one time says something that could be taken out of context as disparaging to PC gamers, at least some of them make voodoo dolls of that developer?

      It takes a special brand of bravery to subject yourself to abuse at the keyboards of gamers by making any game, but you're opening yourself up to a whole new world of flaming by making a PC game that isn't absolutely perfect. I'm not sure why anyone is suprised when games don't come out for the PC with crap like this.

    2. Re:CliffyB, man, it's CliffyB by Firehed · · Score: 2, Insightful

      Your point is moot, a pirated copy will work on any powerful enough PC without extra expense or serious drawbacks while modding the xbox to play pirate games costs a fair bit, voids the warranty and removes accessibility to Xbox live. Not to mention the added hassle of getting the correct version to burn for each region. I think I can see which one I'd rather pirate on.

      And you think that a PC with the horsepower to run Gears at Xbox 360 quality comes cheap? You can now pick up the baseline 360 for $200. You'd probably spend twice that on just your graphics card to run Gears PC at 720p.

      Yes, you can download and play the games more easily on a PC than on a 360, but I've seen the high-end graphics card from a generation after mine called ancient recently, and my card (a 7900GT) is only a couple years old. For the cost of updating my graphics card to something that would run FC2, Crysis, and other recent games at good quality (I can just barely run Crysis at mostly-playable framerates at 1680x1050 at lowest everything else which is pretty fugly, FC2 is even worse at 1100x700 or something in that vague range with all settings low-medium, and 360 ports are almost always far slower than they should be), I could get a spare 360 and whatever hardware I'd need to play pirated games, and a hefty stack of dual layer discs.

      --
      How are sites slashdotted when nobody reads TFAs?
  4. sounds reasonable to me by spandex_panda · · Score: 4, Insightful
    To be quite honest, I think about spending $80 - $100 on far cry 2 for Pc (through steam, very easy) and hesitate. Should be a great game but its a lot of money.

    Then I head over to TPB and see a discussion alongside an ISO for said game, its playable but multiplayer doesn't work. This option is also very easy, inexpensive and only limited by the no multiplayer factor.

    So I am sorry to say I am tempted by the latter option, which means sadly that I give the developers no money. Perhaps they should make singleplayer free and charge a small monthly fee for multiplayer?

    In conclusion, what he says is very sensible, they make money by selling games, not by having them used for free.

    --
    like phosphorescent desert buttons singing one familiar song
    1. Re:sounds reasonable to me by Darkness404 · · Score: 2, Informative

      The main problem with PC gaming is the fact that it doesn't always work. Wheras if I buy a game for the Wii/PS3/360 I can be 100% guaranteed that it will work on my system. The most I might have to do is spend $20 for an extra controller. On the other hand, if I buy a PC game I have to worry about if I have enough RAM, graphics card capability, the right operating system, a fast enough 'Net connection, etc. For the average person, that just makes making a PC game a total hassle, not only that but the game's performance is not equal for everyone, unlike console gaming, plus, upgrades for console games are cheap, upgrades for PCs are quite expensive (not only the gear itself, but hiring someone to put it in, not everyone is computer literate). And don't get me started on DRM... PC gaming has many, many flaws, but being easily pirated isn't one of them.

      --
      Taxation is legalized theft, no more, no less.
    2. Re:sounds reasonable to me by MrMista_B · · Score: 2, Insightful

      It wasn't $49.99 at release. Who's the liar now? People like you who are quick to accuse, insult, and point fingers when they feel their sacred cows are being threatened are the reason 'fanboy' has become an epithet to most.

    3. Re:sounds reasonable to me by boarsai · · Score: 2, Insightful

      According to my Steam store window, Far Cry 2 is $49.99. Maybe you should try lying about things that aren't so easily proven to be false?

      At the time of this post: 49.99 USD = 82.6223 AUD

      Perhaps he's not american?

    4. Re:sounds reasonable to me by elrous0 · · Score: 3, Funny

      U.S. game companies get to charge Australians extra as part of a long-standing restitution agreement set up to repay U.S. hotels for all the damage Bon Scott did in the 70's.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
  5. Re:!overrated? by WhatAmIDoingHere · · Score: 2, Insightful

    I played Gears of War 1 on the PC. And while it was kinda pretty, I closed and uninstalled it when I was unable to jump over an obstacle that didn't even reach my knees.

    --
    Not a Twitter sockpuppet... but I wish I was.
  6. Epic FAIL by syousef · · Score: 5, Funny

    Oh come on, it's obligatory! You just wish you thought to post it first!

    --
    These posts express my own personal views, not those of my employer
  7. Fuck Epic by apoc.famine · · Score: 5, Interesting

    Yes, karma bedamned, Fuck Epic.

    After a fucking YEAR we're still waiting for a useful version of UT3 to show up. The same damn game that they once talked about having linux and mac ports for, linux and mac editor for....doesn't have a decent linux SERVER, let alone non-windows Client! And the editor? It doesn't even friggin work in Windows half the time. And of course, it's not ported yet. To ice this cake of stupid? They are bitching about piracy hurting their games. Piracy? How about releasing Shit? Any chance that has hurt sales?

    At the moment, the entire god damn game still has limited functionality compared to UT2k4. Despite my friends and I having a one of the better UT3 servers, those of us who still play have pretty much abandoned the game. This, after 9 years of playing the UT franchise.

    Fuck Epic. We'll go play something else.

    --
    Velociraptor = Distiraptor / Timeraptor
    1. Re:Fuck Epic by WDot · · Score: 5, Insightful

      I was pretty miffed at Epic for making comments insulting PC gamers, but I picked up UT3 for the PC anyway because I figured I'd at least I'd try to show that not all PC gamers were 'thieves' as they suggest. It was underwhelming.

      The reason PC gamers aren't going wild for Epic's games recently is because Epic stopped caring for PC gamers. The only thing UT3 has going for it is that it's prettier than UT2k4. There's less content, less features, and it's buggier. There's a fantastic mod community for it, but I'd expected much more official extras (like the prequels). There's no word on what's going to happen for patch 1.4 or indeed, if there will be a patch 1.4 (there damn well better be, voice chat still gives me issues over private Hamachi games!). Epic hasn't rereleased a stable demo yet, preferring to just keep offering their garbage "beta demo."

      I hate to sound crusty, but Epic had a big hit in the form of Gears of War and all of a sudden decided that PC gamers weren't worth paying attention to. So they shit on us and then complain that we don't buy their games? I'm not going to buy any more Epic products until Epic issues an apology and makes a PC game worth paying for. Anybody who enjoyed UT/UT2003/4 on PC should do the same. I have a 360, but I'm not buying Gears 1 or 2.

  8. UT3 Linux client by L0stm4n · · Score: 2, Informative

    Epic can kiss my ass after that fiasco. The ut2004 had a great linux client. Was supposed to be one for UT3 as well as the editor. Hell it's even done but Ryan Gordan can't release it.

    --
    superman runs linux
  9. my 2c by null8 · · Score: 2, Insightful

    I have played the first gears - the graphics was great, the testosterone-laden pieces of hunk were entertaining to watch, but after some time it just becomes boring. For me, there was no point in playing it, there was no drama, no engaging story, no twists to explore, nothing to justificate endless hours of repetitive wasting the same enemies. I mean, I wonder what all the hype is about, when someone will ask me of what can change the nature of a man again? What's the point in those unreal 10 & gears 20 & halo 30 where the only thing changed is the graphics and why do they blame it on piracy when any sane person can tell you if you make a bad game it won't sell.

  10. Re:Fuck Fucking. by WDot · · Score: 2, Interesting

    Well first of all it's about the same features.

    While all the game modes are more or less the same, niceties such as a PC-style options menu (i.e. meticulous control of the options), an included IRC client, and a playlist editor are nowhere to be found. I used all these features extensively in UT2004 and I thought it was a given that they would be in UT3.

    As for bugs well what game doesn't?

    I won'd deny that no software is free from bugs. However, I never experienced problems with an unpatched UT2k4 install, let alone the current version I have installed and play regularly right now. I'd be happy to remove this bullet point if Epic released 1.4 or whatever it takes to have the game functional enough to play without troubleshooting or ignoring features. Plus it's unacceptable to have this "beta" release as a demo. I believe the UT2004 demo had an update that included current code and new maps. But even if it didn't, the old demo just worked.

    And last let us not forget that Epic much like Id is about the game engine

    Being a "game engine developer" doesn't mean I'll give you a free pass if you make a shoddy game. That goes for id, Epic, or anybody.

    So which came first? The low sales and then the "shitting"? Or was it "shitting" first then low sales? The thing about piracy is it makes for lousy ammo regardless of which side one's on.

    It doesn't matter. If I ran a kitchenware company, auto company, or ANY company for that matter, it would be unprofessional and frankly stupid to insult my customers. If you've followed Epic over the past few months, they have acted atrociously toward their PC customers. Before announcing Gears of War 2 would not be coming to PC, they also announced that Unreal Engine 4 would be designed especially for "next-gen consoles first." Tim Sweeney is dealing with gaming nerds, he knows that sentence is flamebait. They have blamed the relative failures of UT3 and Gears PC on piracy, while ignoring the faults of the products themselves. (Gears was ported to the PC too late and too buggy to be relevant, regardless of any extra content they shoehorned in.) Forum topics politely voicing legitimate complaints about these products have been locked and ignored.

    In other gaming news sites Epic still enjoys a level of popularity because of 360 owners who are hyped about Gears of War 2. Epic Games is a business, and if they feel there is more profit in consoles then that's their prerogative. Abandoning PC for console in itself is not bad. My anger comes from their burning bridges by treating their existing fanbase, one that has been loyal for over a decade, with such disdain. It's tasteless and PC gamers shouldn't put up with it. I won't.