Inside View of Epic, Preparing Gears of War 2
Subm writes "Lamborghinis, motion-capture rooms, secret new weapons — these are a few things included in the profile of Epic Games and its Design Director, Cliff Bleszinski. 'A Microsoft employee who works closely with Epic described the company as having a "band dynamic." Staff turnover is low, and many of Epic's most senior employees have been friends for more than a decade. This does not seem a very long time until one sits in on an Epic meeting and realizes that anyone over the age of thirty-five achieves the temporal stature of Methuselah. Epic's recent growth is regarded with wary gratitude by many of its employees, though some miss the old days, when, as Sweeney put it, "we were just a bunch of kids who had some cool ideas and were doing neat things."'"
Does it make anyone else smile when they spot the guy wearing the Frankie Says Relax shirt in the group photo in the booklet that came with UT3?
Do you see the Xbox 360 as the main platform as opposed to the PC? During the whole Unreal time it was very much PC focused.
The PC right now is a fair amount different to what it was back in the day, with all the badly integrated video chips. Here's the problem right now; the person who is savvy enough to want to have a good PC to upgrade their video card, is a person who is savvy enough to know bit torrent to know all the elements so they can pirate software. Therefore, high-end videogames are suffering very much on the PC.
So piracy was a main point for you...
Right now, it makes sense for us to focus on Xbox 360 for a number of reasons. Not least PCs with multiple configurations and piracy.
But when the dust has settled, is there any possibility of Gears 2 on PC?
No.
Definitely not?
No.
From: http://www.totalvideogames.com/Gears-of-War-2/feature-13270.html
Me and U(buntu) - my blog about Ubun
He has not earned the right to be called Cliff or Clifford. He has to own up to hundreds of stupid comments yet.
Like, you know, "all PC gamers are thiefs". Which version of GoW2 was leaked, genius?. 360, you say?. In your face, bitch.
It's a pity the New Yorker is losing valuable time with this idiot.
PS.- GoW is an average game, although I admire the big amount of bugs you were able to put into the PC version. Congrats.
I didn't think they did that until I read the overtly sycophantic /. Spore review.
Then I head over to TPB and see a discussion alongside an ISO for said game, its playable but multiplayer doesn't work. This option is also very easy, inexpensive and only limited by the no multiplayer factor.
So I am sorry to say I am tempted by the latter option, which means sadly that I give the developers no money. Perhaps they should make singleplayer free and charge a small monthly fee for multiplayer?
In conclusion, what he says is very sensible, they make money by selling games, not by having them used for free.
like phosphorescent desert buttons singing one familiar song
I played Gears of War 1 on the PC. And while it was kinda pretty, I closed and uninstalled it when I was unable to jump over an obstacle that didn't even reach my knees.
Not a Twitter sockpuppet... but I wish I was.
Oh come on, it's obligatory! You just wish you thought to post it first!
These posts express my own personal views, not those of my employer
Yes, karma bedamned, Fuck Epic.
After a fucking YEAR we're still waiting for a useful version of UT3 to show up. The same damn game that they once talked about having linux and mac ports for, linux and mac editor for....doesn't have a decent linux SERVER, let alone non-windows Client! And the editor? It doesn't even friggin work in Windows half the time. And of course, it's not ported yet. To ice this cake of stupid? They are bitching about piracy hurting their games. Piracy? How about releasing Shit? Any chance that has hurt sales?
At the moment, the entire god damn game still has limited functionality compared to UT2k4. Despite my friends and I having a one of the better UT3 servers, those of us who still play have pretty much abandoned the game. This, after 9 years of playing the UT franchise.
Fuck Epic. We'll go play something else.
Velociraptor = Distiraptor / Timeraptor
Epic can kiss my ass after that fiasco. The ut2004 had a great linux client. Was supposed to be one for UT3 as well as the editor. Hell it's even done but Ryan Gordan can't release it.
superman runs linux
Geek translation:
I played outside once. And while it was kinda pretty, I closed the door and stayed inside when I was unable to jump over an obstacle that didn't even reach my knees.
I can't in good conscience have a go at you for this, as this is why I stopped playing the prologue in the PC version, and didn't pick it up again until I got a 360. You shouldn't be able to jump over stuff in that huge suit of armour, you have to vault over it by pressing the action button twice and walking towards the rock.
I have played the first gears - the graphics was great, the testosterone-laden pieces of hunk were entertaining to watch, but after some time it just becomes boring. For me, there was no point in playing it, there was no drama, no engaging story, no twists to explore, nothing to justificate endless hours of repetitive wasting the same enemies. I mean, I wonder what all the hype is about, when someone will ask me of what can change the nature of a man again? What's the point in those unreal 10 & gears 20 & halo 30 where the only thing changed is the graphics and why do they blame it on piracy when any sane person can tell you if you make a bad game it won't sell.
I don't understand why games which are completely unrealistic in just about every fashion try to go the "realism" route with some gameplay mechanics. It's very easy to ignore that they obviously won't work in real life if the mechanic is fun and adds value to the game. If we've suspended our ability for disbelief that far, why not go a little further when it was already done a thousand times before? Ultimately, realism != gameplay
He's a douchebag. Stole Reality Engine for pennies, hired its programmer and then dropped his ass. Small community indeed... my ass.
Previewing comments are for sissies!
"I played Gears of War 1 on the PC."
Gears of Wars for the PC was a travesty, that windows for live shit just killed it. Not to mention the crash to desktop bugs. Gears for PC was a sloppy seconds port, and I think we should all kill microsoft for introducing windows live bullshit. I imagine it was more to to frustrate users/pirates then anything else, but Gears war pirated anyway.
Well first of all it's about the same features.
While all the game modes are more or less the same, niceties such as a PC-style options menu (i.e. meticulous control of the options), an included IRC client, and a playlist editor are nowhere to be found. I used all these features extensively in UT2004 and I thought it was a given that they would be in UT3.
As for bugs well what game doesn't?
I won'd deny that no software is free from bugs. However, I never experienced problems with an unpatched UT2k4 install, let alone the current version I have installed and play regularly right now. I'd be happy to remove this bullet point if Epic released 1.4 or whatever it takes to have the game functional enough to play without troubleshooting or ignoring features. Plus it's unacceptable to have this "beta" release as a demo. I believe the UT2004 demo had an update that included current code and new maps. But even if it didn't, the old demo just worked.
And last let us not forget that Epic much like Id is about the game engine
Being a "game engine developer" doesn't mean I'll give you a free pass if you make a shoddy game. That goes for id, Epic, or anybody.
So which came first? The low sales and then the "shitting"? Or was it "shitting" first then low sales? The thing about piracy is it makes for lousy ammo regardless of which side one's on.
It doesn't matter. If I ran a kitchenware company, auto company, or ANY company for that matter, it would be unprofessional and frankly stupid to insult my customers. If you've followed Epic over the past few months, they have acted atrociously toward their PC customers. Before announcing Gears of War 2 would not be coming to PC, they also announced that Unreal Engine 4 would be designed especially for "next-gen consoles first." Tim Sweeney is dealing with gaming nerds, he knows that sentence is flamebait. They have blamed the relative failures of UT3 and Gears PC on piracy, while ignoring the faults of the products themselves. (Gears was ported to the PC too late and too buggy to be relevant, regardless of any extra content they shoehorned in.) Forum topics politely voicing legitimate complaints about these products have been locked and ignored.
In other gaming news sites Epic still enjoys a level of popularity because of 360 owners who are hyped about Gears of War 2. Epic Games is a business, and if they feel there is more profit in consoles then that's their prerogative. Abandoning PC for console in itself is not bad. My anger comes from their burning bridges by treating their existing fanbase, one that has been loyal for over a decade, with such disdain. It's tasteless and PC gamers shouldn't put up with it. I won't.
Have you looked at the characters in Gears of War? Have you seen the armor they wear?
Do you really think you could jump over an obstacle that "didn't even reach my knees" in that stuff?
They just don't know how to compete. Gears of War did better on the consoles because it had less competitors. In the PC market, they're getting shut out by giants like Valve and Crytek in the FPS market.
is "CliffyB". Fail more kiddo.
Trackball users will be first against the wall.
I think that epic games are better when their multi-player and video game console are better game erady now a days that PC. Not everyone has a computer that can handle a game like this. I think that games like this are on a good for the face you get to challenge others and compete with your crew.
Because this game is based around cover. You get slaughtered if you leave your self in the open, most of the game is spent rolling, diving, ducking for cover, creeping round walls.
So, in summary..
You accidentally the whole game?
I'd add to this list the fact that the game lacked a mid-game map vote, the map voting did not allow a change in gametype, and you were unable to ban by CD key, and instead banned by Gamespy ID, a newly required and completely stupid requirement which was easily circumvented. The game also shipped without a web-admin interface, and when one did show up, it was piss-poor.
UT2k4 was hosted something like 80% of the time on linux servers, yet UT3 shipped without a linux server port, and was without one for several months, all the while Epic complained about low PC sales.
While many of these issues have been at least partially addressed, the fact remains that UT2k4 had all of these features. The fact you would REGRESS from one version to another is mindblowing to me. If you remove important and working features, and then badmouth your customers, how do you expect to keep them?
Velociraptor = Distiraptor / Timeraptor
It's not just funny, but also insightful to point out that just because you do X in a game doesn't make the whole game suck (specially not in general).
It's just like saying HL2 sucks because you can't stick to walls and obstacles to take cover. Or fire you gun without sticking your head out.
I play and read a LOT of 40k. And I'm going to have to say that the Space Marines from 40k wear a LOT more armor and can still hop over things.
Not a Twitter sockpuppet... but I wish I was.
I was dicking around in Raleigh for a few years after graduating from NC State and worked at the Starbucks around the corner from where he lives and saw him almost daily. He was always a pretty down to earth and engaging person. We'd talk about things ranging from new movies to weekend plans to what he thought about last years E3. I don't really have any opinion of Epic and what Cliff has and hasn't done as part of ensuring that the company he works for continues to be successful, so it's possible that he's different when publicly promoting his games/company, but I know that as just some guy on the way to work, or a guy out walking his dogs, he's a pretty cool dude.
What, and WH40K is a realistic reflection of how all heavy armour operates?
I am trolling
I played Gears of War 1 on the PC. And while it was kinda pretty, I closed and uninstalled it when I was unable to jump over an obstacle that didn't even reach my knees.
Hint: hold "up" and hit your action key. gg uninstalling a great FPS because you can't figure out a large icon at the bottom of your screen indicating how to jump over an obstacle.
gg uninstalling a great FPS
He didn't do that. He uninstalled a mediocre, at best, third-person shooter. I agree with the start of the thread, Gears of War wasn't even a good game. It's a third-person shooter (and that in itself is bad) with serious camera issues, and absolutely nothing fun. Why the article spent so much time fawning over Epic's worst game is beyond me. Talk about UT or something if you want to fawn over one of their games.
"16MB (fuck off, MiB fascists)" - The Mighty Buzzard
He uninstalled a mediocre, at best, third-person shooter. I agree with the start of the thread, Gears of War wasn't even a good game.
You know, I originally thought I was just going to reply and say that we disagree and both our opinions are valid. But instead I've decided to actually disprove what you are saying.
It's a third-person shooter (and that in itself is bad)
False. http://www.gamerankings.com/htmlpages2/942000.asp and http://www.metacritic.com/games/platforms/pc/gearsofwar both show high marks, ~87%, with the X360 version getting even higher scores. Even Gamespot gave it an 8.7. So, unless the entire community of game critics is crazy, being a third-person shooter is not, in itself, bad.
absolutely nothing fun
False. Over 5 million copies worldwide, including 1 for me, and I know I had fun.
Why the article spent so much time fawning over Epic's worst game is beyond me.
False. See also, One Must Fall: 2097.
gg. Feel free to tell me you didn't like it, but don't tell me it's bad because you can't figure out how to look over someone's shoulder.
You know, I originally thought I was just going to reply and say that we disagree and both our opinions are valid.
And then you thought about it, and you did just that... so, you must not have had any earth-shattering thoughts when you stopped and thought about it.
Let me give you a protip. There is nothing but opinion where art is concerned. When we say games are "good" or "bad", we're essentially just bickering about our personal opinions. It can be fun, but it's a meaningless pissing contest in the end. I'm cool with this, I accept it. But if you think you can "disprove" someone's personal opinion about a game, or whatever, you don't have a good grasp of the reality of the situation.
And all that said, I still maintain Gears was an absolutely crap game. Pretty, but crap.
"16MB (fuck off, MiB fascists)" - The Mighty Buzzard
I have WAY more respect for Cliff after reading his involvement with Jazz Jackrabbit, a criminally underrated PC game which took itself much less seriously than anything using the Unreal Engine. (Imagine Sonic with guns.) Although the article is dismissive of Tim Sweeney's portfolio back when the company was called Epic Megagames, many of their titles were ahead of their time. From Jazz Jackrabbit's episodic content to Epic Pinball's mix-and-match pricing to One Must Fall 2097's customizable characters in a fighting game, they weren't always the front-runners in the Retread Wars. The decision to drop wacky games and focus on Unreal disappointed fans, but turned out to be a very shrewd business decision. I have no doubt that the decision to stop waving the hardcore PC flag and focus on 360 will be the same.
While i have no doubt piracy was an issue i do think its arrogant and extremly shortsighted to blame piracy for the lack of sales. The 360 is basically at its heart a PC dedicated to gaming. And for me at least that was the problem. I played gears to death on the 360, when it was released for the pc most of us were done with it and the additional content wasent enuff to justify buying a second copy of the same game. I will admit i downloaded the pc version but not with any intention of playing it. At the time i had just upgraded my gaming rig and was interested in running them side by side to see how much better (if any) it looked. The game was so full of bugs and glitches (not even mentioning Windows live, yuck) that i didnt even get that that far before i uninstalled and deleted it.
Now this is just my feelings (and my circle of friends) but as far as we see it gears PC was a lame attempted to squeese more cash out of us. it was ported at absolutely minimum expense, then when gamers went 'meh' Epic insulted the very people that got them where they are today.
Fuck Epic
Well, Bart, your uncle Arthur used to have a saying: "Shoot 'em all and let God sort 'em out."
Stop Global Warming!
Just say no to irreversible processes!
Well, they have a bunch of power armor. What's the point of power armor if it can't jump?
Not a Twitter sockpuppet... but I wish I was.
To like, I don't know, protect you from being killed?
I am trolling
And being able to jump helps you avoid being killed.
The only reason you can't jump in GoW is because they were worried people wouldn't use their ripped off cover system, proving that jumping is just as useful in video-game combat as a cover system.
Not a Twitter sockpuppet... but I wish I was.
Sure, but it may not be practical in a suit of armour heavy enough to afford protection.
The only reason you can't jump in GoW is because they were worried people wouldn't use their ripped off cover system, proving that jumping is just as useful in video-game combat as a cover system.
And you have some evidence for this assertion?
I am trolling
It's what CliffyB said when asked: "Why is there no jumping?"
Not a Twitter sockpuppet... but I wish I was.