Inside View of Epic, Preparing Gears of War 2
Subm writes "Lamborghinis, motion-capture rooms, secret new weapons — these are a few things included in the profile of Epic Games and its Design Director, Cliff Bleszinski. 'A Microsoft employee who works closely with Epic described the company as having a "band dynamic." Staff turnover is low, and many of Epic's most senior employees have been friends for more than a decade. This does not seem a very long time until one sits in on an Epic meeting and realizes that anyone over the age of thirty-five achieves the temporal stature of Methuselah. Epic's recent growth is regarded with wary gratitude by many of its employees, though some miss the old days, when, as Sweeney put it, "we were just a bunch of kids who had some cool ideas and were doing neat things."'"
Sorry guys.
"Epic's recent growth is regarded with wary gratitude by many of its employees, though some miss the old days, when, as Sweeney put it, "we were just a bunch of kids who had some cool ideas and were doing neat things."
Ahh! I miss the dot-com days too.
Does it make anyone else smile when they spot the guy wearing the Frankie Says Relax shirt in the group photo in the booklet that came with UT3?
What? No mention of the name that rhymes with Sunny D?
Do you see the Xbox 360 as the main platform as opposed to the PC? During the whole Unreal time it was very much PC focused.
The PC right now is a fair amount different to what it was back in the day, with all the badly integrated video chips. Here's the problem right now; the person who is savvy enough to want to have a good PC to upgrade their video card, is a person who is savvy enough to know bit torrent to know all the elements so they can pirate software. Therefore, high-end videogames are suffering very much on the PC.
So piracy was a main point for you...
Right now, it makes sense for us to focus on Xbox 360 for a number of reasons. Not least PCs with multiple configurations and piracy.
But when the dust has settled, is there any possibility of Gears 2 on PC?
No.
Definitely not?
No.
From: http://www.totalvideogames.com/Gears-of-War-2/feature-13270.html
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Since when did Slashdot become advertisement for the software and video gaming industries?
Gears of War 1 was totally overrated. I felt like i wasted my money. Who is responsible for the !overrated tag?!? I demand answers!
He has not earned the right to be called Cliff or Clifford. He has to own up to hundreds of stupid comments yet.
Like, you know, "all PC gamers are thiefs". Which version of GoW2 was leaked, genius?. 360, you say?. In your face, bitch.
It's a pity the New Yorker is losing valuable time with this idiot.
PS.- GoW is an average game, although I admire the big amount of bugs you were able to put into the PC version. Congrats.
Then I head over to TPB and see a discussion alongside an ISO for said game, its playable but multiplayer doesn't work. This option is also very easy, inexpensive and only limited by the no multiplayer factor.
So I am sorry to say I am tempted by the latter option, which means sadly that I give the developers no money. Perhaps they should make singleplayer free and charge a small monthly fee for multiplayer?
In conclusion, what he says is very sensible, they make money by selling games, not by having them used for free.
like phosphorescent desert buttons singing one familiar song
Oh come on, it's obligatory! You just wish you thought to post it first!
These posts express my own personal views, not those of my employer
Yes, karma bedamned, Fuck Epic.
After a fucking YEAR we're still waiting for a useful version of UT3 to show up. The same damn game that they once talked about having linux and mac ports for, linux and mac editor for....doesn't have a decent linux SERVER, let alone non-windows Client! And the editor? It doesn't even friggin work in Windows half the time. And of course, it's not ported yet. To ice this cake of stupid? They are bitching about piracy hurting their games. Piracy? How about releasing Shit? Any chance that has hurt sales?
At the moment, the entire god damn game still has limited functionality compared to UT2k4. Despite my friends and I having a one of the better UT3 servers, those of us who still play have pretty much abandoned the game. This, after 9 years of playing the UT franchise.
Fuck Epic. We'll go play something else.
Velociraptor = Distiraptor / Timeraptor
Epic can kiss my ass after that fiasco. The ut2004 had a great linux client. Was supposed to be one for UT3 as well as the editor. Hell it's even done but Ryan Gordan can't release it.
superman runs linux
I have played the first gears - the graphics was great, the testosterone-laden pieces of hunk were entertaining to watch, but after some time it just becomes boring. For me, there was no point in playing it, there was no drama, no engaging story, no twists to explore, nothing to justificate endless hours of repetitive wasting the same enemies. I mean, I wonder what all the hype is about, when someone will ask me of what can change the nature of a man again? What's the point in those unreal 10 & gears 20 & halo 30 where the only thing changed is the graphics and why do they blame it on piracy when any sane person can tell you if you make a bad game it won't sell.
http://www.youtube.com/watch?v=M2XYf4zI-I4
He's a douchebag. Stole Reality Engine for pennies, hired its programmer and then dropped his ass. Small community indeed... my ass.
Previewing comments are for sissies!
"The reason PC gamers aren't going wild for Epic's games recently is because Epic stopped caring for PC gamers. The only thing UT3 has going for it is that it's prettier than UT2k4. There's less content, less features, and it's buggier. There's a fantastic mod community for it, but I'd expected much more official extras (like the prequels). There's no word on what's going to happen for patch 1.4 or indeed, if there will be a patch 1.4 (there damn well better be, voice chat still gives me issues over private Hamachi games!). Epic hasn't rereleased a stable demo yet, preferring to just keep offering their garbage "beta demo."
Well first of all it's about the same features. As one review said about UT3 it's "more of the same". You're right it did have fewer levels than the previous version. As for bugs well what game doesn't? At least there's a 1.1-1.3 which BTW came out in August. Keep your shirt on. And last let us not forget that Epic much like Id is about the game engine. Remember the accusations about Epic before UT3 came out?
"I hate to sound crusty, but Epic had a big hit in the form of Gears of War and all of a sudden decided that PC gamers weren't worth paying attention to. So they shit on us and then complain that we don't buy their games?"
So which came first? The low sales and then the "shitting"? Or was it "shitting" first then low sales? The thing about piracy is it makes for lousy ammo regardless of which side one's on.
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is "CliffyB". Fail more kiddo.
Trackball users will be first against the wall.
I think that epic games are better when their multi-player and video game console are better game erady now a days that PC. Not everyone has a computer that can handle a game like this. I think that games like this are on a good for the face you get to challenge others and compete with your crew.
hey, im a happy customer who actually tried it be4 he buyed it. Well torrent. Why? A PC superior to x360 specs has difficulties running it in quality and guys fail to have a demo. Great, game has ridiculous attitude that makes you cry and laugh of stupidity the same time ( like sWeeny says "neat and cool game ideas"), the BUGS! the LINEARITY, different level same shooting, same ugly monster you already killed 100 times. Look man, I dont care about their high score on xbox360, perhaps it was for kids, but I feel my time was stolen. For every hour i work, multiply it by hourly salary and I feel you bastards took something from me. Why the hell would i pay for such shit whatever platform it is. How shit must a game be to be uninstalled after it was torrented? No really!?
It's not just funny, but also insightful to point out that just because you do X in a game doesn't make the whole game suck (specially not in general).
It's just like saying HL2 sucks because you can't stick to walls and obstacles to take cover. Or fire you gun without sticking your head out.
I was dicking around in Raleigh for a few years after graduating from NC State and worked at the Starbucks around the corner from where he lives and saw him almost daily. He was always a pretty down to earth and engaging person. We'd talk about things ranging from new movies to weekend plans to what he thought about last years E3. I don't really have any opinion of Epic and what Cliff has and hasn't done as part of ensuring that the company he works for continues to be successful, so it's possible that he's different when publicly promoting his games/company, but I know that as just some guy on the way to work, or a guy out walking his dogs, he's a pretty cool dude.
Me hearty, them not be proper merry pirates ye be a-blamin'! Them be crackers! If ye need to lay blame outside crackers, blame 'em ninja scallywags instead!
Yo ho ho! Heave ho!
Cracking is fer them young lads, piracy on the open seas is fer real men! Arrrr!
Mr Mate, off to th' coast o' Somalia! Time fer a-pillagin' and plunderin'!
I have WAY more respect for Cliff after reading his involvement with Jazz Jackrabbit, a criminally underrated PC game which took itself much less seriously than anything using the Unreal Engine. (Imagine Sonic with guns.) Although the article is dismissive of Tim Sweeney's portfolio back when the company was called Epic Megagames, many of their titles were ahead of their time. From Jazz Jackrabbit's episodic content to Epic Pinball's mix-and-match pricing to One Must Fall 2097's customizable characters in a fighting game, they weren't always the front-runners in the Retread Wars. The decision to drop wacky games and focus on Unreal disappointed fans, but turned out to be a very shrewd business decision. I have no doubt that the decision to stop waving the hardcore PC flag and focus on 360 will be the same.
While i have no doubt piracy was an issue i do think its arrogant and extremly shortsighted to blame piracy for the lack of sales. The 360 is basically at its heart a PC dedicated to gaming. And for me at least that was the problem. I played gears to death on the 360, when it was released for the pc most of us were done with it and the additional content wasent enuff to justify buying a second copy of the same game. I will admit i downloaded the pc version but not with any intention of playing it. At the time i had just upgraded my gaming rig and was interested in running them side by side to see how much better (if any) it looked. The game was so full of bugs and glitches (not even mentioning Windows live, yuck) that i didnt even get that that far before i uninstalled and deleted it.
Now this is just my feelings (and my circle of friends) but as far as we see it gears PC was a lame attempted to squeese more cash out of us. it was ported at absolutely minimum expense, then when gamers went 'meh' Epic insulted the very people that got them where they are today.
Fuck Epic
Well, Bart, your uncle Arthur used to have a saying: "Shoot 'em all and let God sort 'em out."