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Zork Returning As a Browser MMO

Gamasutra reports that Jolt Online Gaming is teaming up with Activision to revive the Zork franchise in the form of a casual, browser-based MMO. The Legends of Zork website provides some basic background information: "The Great Underground Empire has recently fallen and the land is in disarray. The Royal Treasury has been sacked. The stock market has collapsed, leading even mighty FrobozzCo International to fire employees from throughout its subsidiaries. A craze of treasure-hunting has swept through the remnants of the Great Underground Empire. The New Zork Times reports that trolls, kobolds and other dangerous creatures are venturing far from their lairs. Adventurers and monsters are increasingly coming into conflict over areas rich with loot. It's a dangerous time to be a newly-unemployed traveling salesman, but it's also a great time to try a bit of adventuring." Gamasutra also has a brief interview with Jolt's CEO, Dylan Collins. There's no word yet whether or not players are likely to be eaten by a grue.

108 comments

  1. Wow by Anonymous Coward · · Score: 0

    Wow

  2. Grue! by TaoPhoenix · · Score: 2, Funny

    You know both the men and the women will be eaten by the grue.

    --
    My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
    1. Re:Grue! by elrous0 · · Score: 4, Funny

      throw bottle at grue

      There, that should take care of him.

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    2. Re:Grue! by russotto · · Score: 1

      FROTZ GRUE

      (Different trilogy, same mythology.)

    3. Re:Grue! by SQLGuru · · Score: 1

      May I be the first to say: For the GRUE!!!!!

      Of course, they'll have to tweak things so that they wimp-ify the Grue race and everyone will complain.

    4. Re:Grue! by Darinbob · · Score: 1

      > hello sailor

      Nothing happens here.

    5. Re:Grue! by Lurking+Grue · · Score: 1

      No, just women.

    6. Re:Grue! by Eudial · · Score: 1

      But today's people don't read text. It has words and stuff in it. The warning message must permeate culture. MC Frontalot has already made a song about it. But it isn't enough. A full feature film with Matt Damon forgetting to bring a torch and being eaten by a Grue is also necessary to get the message through, and a spinoff TV-series with a gang of teenagers examining a string of eaten people in dark areas.

      --
      GAAH! MY PRINTER IS ON FIRE!!! PUT IT OUT! PUT IT OUT!
  3. It is dark here. by Anonymous Coward · · Score: 0

    You are likely to be eaten by a grue.

    1. Re:It is dark here. by meringuoid · · Score: 2, Funny
      You are likely to be eaten by a grue.

      Ah, but I have a brass lantern. And a nasty knife. And an elvish sword of great antiquity. I fear nothing...

      ... hey, is it me or is my light getting dim?

      --
      Real Daleks don't climb stairs - they level the building.
    2. Re:It is dark here. by Anonymous Coward · · Score: 0

      quick! jump!

      whee...

    3. Re:It is dark here. by fishandring · · Score: 1

      I do believe it was a rusty knife but again it may just be my memory thats rusty.

    4. Re:It is dark here. by Sigismundo · · Score: 1

      It is Pitch Black, video by MC Frontalot.

    5. Re:It is dark here. by Specter · · Score: 1

      I'm pretty sure it was nasty, not rusty, when I picked it up although it may be both by now since I think I dropped it somewhere near the dam.

    6. Re:It is dark here. by Anonymous Coward · · Score: 0

      There is one of each.

    7. Re:It is dark here. by Culture20 · · Score: 1

      All I need is my rusty knife and bearskin rug.
      rub rug;g;g;g;g;g;g;g;n;kill monster [with rusty knife]
      ZAP!

  4. It is pitch dark... by Ibn+al-Hazardous · · Score: 1

    ...and you are likely to be spammed by a Grue!

    (Joke stolen from Silly friend - couldn't resist... ;)

    --
    Yes, I am a biological organism. All rumors to the contrary are just that, rumors.
  5. But... by Anonymous Coward · · Score: 0

    We already have Kingdom of Loathing. Why do we need any more than that for our grue and koblod fixes?

  6. Planetarion by oneofthose · · Score: 4, Interesting

    This is the same Jolt that owns the legendary Planetarion (http://www.planetarion.com/) browser game. They don't seem to invest a whole lot of money into Planetarion but apparently are creating an entirely new game. This is sad for me because I prefer science fiction and strategy over role playing and loved Planetarion back in the days. Jolt recently got bought by Omac Industries (http://omacindustries.com/). They also own Nation States, a popular nation simulation browser game.

    1. Re:Planetarion by Phil246 · · Score: 1

      Planetarion is being ended by them though - the next round is the last.
      (announcement at http://www.planetarion.com/news/news/read/235-round-30-signups )

  7. Multi-player text adventures? by yotto · · Score: 4, Insightful

    Gee, someone should have thought of this YEARS AGO!
     
    Oh wait they did.
     
    I'm on dialup, so got tired of waiting for TFA to load. Maybe it's graphical and awesome and whatever.

    1. Re:Multi-player text adventures? by Zironic · · Score: 2, Informative

      The main difference is that it'll be browser based instead of telnet based, and with ads(unless you pay).

    2. Re:Multi-player text adventures? by roguetrick · · Score: 2, Insightful

      So what do you call MUDs that use a java telnet client in your browser.

      --
      -The world would be a better place if everyone had a hoverboard
    3. Re:Multi-player text adventures? by drinkypoo · · Score: 5, Funny

      So what do you call MUDs that use a java telnet client in your browser.

      Stupid.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    4. Re:Multi-player text adventures? by witherstaff · · Score: 1

      This sounds more like the browser based Kingdom of Loathing. 100K+ regular players for a donation supported game is impressive.

    5. Re:Multi-player text adventures? by Mad+Merlin · · Score: 3, Interesting

      You could always give Game! a shot instead. It should be snappy, even on dialup.

    6. Re:Multi-player text adventures? by British · · Score: 1

      Darn, here I was thinking about pondering "telnet planetfall.infocom.activision.com" & playing a peaceful game of Planetfall.

    7. Re:Multi-player text adventures? by icebraining · · Score: 2, Interesting

      Welcome to Zork (originally Dungeon). This version created 11-MAR-91 (PHP mod 03-AUG-05)
      There are 22 users playing Zork. Of those, 20 have not logged in.
      There are 40636 registered adventurers.

      404 Error: Now what??

    8. Re:Multi-player text adventures? by Anonymous Coward · · Score: 0

      They have all been eaten by Grues.

    9. Re:Multi-player text adventures? by Dishevel · · Score: 1

      So what do you call MUDs that use a java telnet client in your browser.

      A reason to get wintin or tintin?

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    10. Re:Multi-player text adventures? by SQLGuru · · Score: 1

      Still telnet based......you just happen to use your browser as the telnet client (or really as the launcher for the java telnet client). You can run java apps from the command line if you have the jar file local. No browser required.

    11. Re:Multi-player text adventures? by Anonymous Coward · · Score: 0

      It's like Kingdom of Loathing.

    12. Re:Multi-player text adventures? by CyberDong · · Score: 1

      Welcome to Zork (originally Dungeon). This version created 11-MAR-91 (PHP mod 03-AUG-05)

      Ummm... Am I to believe they used a Fortran to PHP converter?

    13. Re:Multi-player text adventures? by Anonymous Coward · · Score: 0

      What makes you think it's going to be text based?

    14. Re:Multi-player text adventures? by Russellkhan · · Score: 1

      Neat! I'll try it out soon.

      --
      Information doesn't want to be anthropomorphized anymore.
    15. Re:Multi-player text adventures? by nametaken · · Score: 1

      Just a warning... I'm going to stab the first joker that mentions Lynx.

    16. Re:Multi-player text adventures? by commodore64_love · · Score: 1

      Lynx on the Commodore=64 works brilliantly!

      (ouch)

      "If you stab at me do I not... leak?" - Data

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    17. Re:Multi-player text adventures? by Stargoat · · Score: 1

      You made me spit coffee on my monitor, you insensitive clod.

      --
      Hoist Number One and Number Six.
  8. You Are Likely To Be Eaten By A Grue by ChameleonDave · · Score: 4, Funny
    1. Re:You Are Likely To Be Eaten By A Grue by Anonymous Coward · · Score: 2, Funny

      More proof white guys shouldn't rap.

  9. Zork? by kpainter · · Score: 5, Insightful

    The Great Underground Empire has recently fallen and the land is in disarray. The Royal Treasury has been sacked. The stock market has collapsed, leading even mighty FrobozzCo International to fire employees from throughout its subsidiaries. A craze of treasure-hunting has swept through the remnants of the Great Underground Empire...

    Sounds a bit too much like reality to me.

    1. Re:Zork? by Anonymous Coward · · Score: 0

      The Great Underground Empire has recently fallen and the land is in disarray. The Royal Treasury has been sacked. The stock market has collapsed, leading even mighty FrobozzCo International to fire employees from throughout its subsidiaries. A craze of treasure-hunting has swept through the remnants of the Great Underground Empire...

      Sounds a bit too much like reality to me.

      So they're probably just going to re-skin news feeds?

  10. It's a rare game... by PoochieReds · · Score: 4, Insightful

    ...that can survive being turned into a MMORPG. Most developers tend to think that making a game into a MMOG adds value, but I tend to think it's the reverse.

    1. Re:It's a rare game... by oodaloop · · Score: 2, Insightful

      Adding value to a MMOG makes it a game?

      --
      Tic-Tac-Toe, Global Thermonuclear War, and relationships all have the same winning move.
    2. Re:It's a rare game... by jonaskoelker · · Score: 5, Funny

      Coming soon to a gaming rig near your: Guitar Hero, the MMOG version.

      You can look forward to many hours of fun whacking goblins with your axe in search of the Golden Mic Stand from Kalimdor. When you have assembled a whole stage, you can hold concerts, and when you meet other players you can do battle.

      (Monthly subscription rates may apply, see inside of box for details)

    3. Re:It's a rare game... by MindlessAutomata · · Score: 5, Insightful

      We need a Leisure Suit Larry MMO.

    4. Re:It's a rare game... by Anonymous Coward · · Score: 0

      You can look forward to many hours of fun whacking rats with your axe in search of the Golden Mic Stand from Kalimdor.

      Fixed that for you.

      It's not an MMOG if there aren't endless hours of grinding rats. Heck, even EVE has them, although it's short for pirates...

      For example, Guild Wars doesn't have rats, and people are constantly challenging its status as a real MMOG.

    5. Re:It's a rare game... by genner · · Score: 1

      Coming soon to a gaming rig near your: Guitar Hero, the MMOG version.

      You can look forward to many hours of fun whacking goblins with your axe in search of the Golden Mic Stand from Kalimdor. When you have assembled a whole stage, you can hold concerts, and when you meet other players you can do battle.

      (Monthly subscription rates may apply, see inside of box for details)

      Shhhh...don't give them ideas. "Guitar Hero Battle of the Bands" is bound to happen sooner or later. We should pateint the idea now so that it never see's the light of day.

    6. Re:It's a rare game... by elrous0 · · Score: 1

      So you're saying that taking Knights of the Old Republic, a single-player RPG that sold the vast majority of its copies on the Xbox, and turning it into a complex, high-maintenance MMO that only works on the PC *ISN'T* a great idea???

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    7. Re:It's a rare game... by mewshi_nya · · Score: 1

      Indeed...

    8. Re:It's a rare game... by Jaysyn · · Score: 1

      Other than the MMO part, I think you just described Lute Hero for NWN2.

      http://nwvault.ign.com/View.php?view=NWN2ModulesEnglish.Detail&id=275

      --
      There is a war going on for your mind.
    9. Re:It's a rare game... by db10 · · Score: 1

      verily...

    10. Re:It's a rare game... by LandDolphin · · Score: 1

      It is a great idea, if they go for their target audience. However, Wow has ruined MMO's, as companies are not satisfied if they don't have a million plus players.

      --
      Spelling and Grammar errors have been added to this post for your enjoyment
    11. Re:It's a rare game... by Anonymous Coward · · Score: 0

      Isn't that what Playstation Home is?

    12. Re:It's a rare game... by Culture20 · · Score: 4, Funny

      You just defined the internet.

    13. Re:It's a rare game... by Anonymous Coward · · Score: 1, Funny

      > We need a Leisure Suit Larry MMO.

      match.com

    14. Re:It's a rare game... by drsquare · · Score: 1

      From what I've seen of MMO, more likely is that the game consists of playing one note over and over again for six hours, until you level up, then get a new note to play for another six hours. And you get to pay a monthly subscription for the privilege.

    15. Re:It's a rare game... by metamatic · · Score: 1
      --
      GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
    16. Re:It's a rare game... by nametaken · · Score: 1

      That exchange should qualify for listing on bash.org, irc or not.

    17. Re:It's a rare game... by DrSkwid · · Score: 1

      In Lord of the Rings Online the player instruments can be played using ABC Notation

      --
      There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
    18. Re:It's a rare game... by commodore64_love · · Score: 1

      My main concern is that Zork is interactive fiction.

      It's like reading a Choose-Your-Own-Adventure book, albeit more complex. Therefore an MMORPG is no longer Zork, but something else entirely..... just the same as the movie version of Lord of the Rings has an entirely different "feel" from reading the original novels.

      I want to see Zork revived, but I want it to preserve the original emphasis on reading and user imagination.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    19. Re:It's a rare game... by Anonymous Coward · · Score: 0

      Holy crap that sounds awesome! I'd play it.

  11. Two questions: by Loosifur · · Score: 1

    1. Are any of the people involved with the original in on this? I know TFA says that they were in contact with Activision regarding backstory, but that's not necessarily the same thing.

    2. Will there be a Blackberry-friendly site? They mention the iPhone (booo! hiss!), so I assume there's a mobile version of the site, but they specified iPhone, not mobile, and I'm a paranoiac at heart.

    When I read this headline in my feed this morning I almost wept. Zork was the first computer game I ever played (in 1985, at the age of 7), and I remember taking copious notes during play and somehow loving it.

    --
    This unbiased moderation brought to you by the Porcine Aviation Group!
    1. Re:Two questions: by VolkerLanz · · Score: 2, Insightful

      1. Are any of the people involved with the original in on this? I know TFA says that they were in contact with Activision regarding backstory, but that's not necessarily the same thing.

      I think that's rather unlikely. Mr. Collins explicitly says in the interview that he's "continually searching for people who were involved in the games over the years" and quotes only Activision as a source for the "entire mythology". None of the original Zork Implementors works (or has worked in the past) for Activision.

      Also, the artwork on http://www.legendsofzork.com/ makes you wonder if Mr. Collins has really caught up with the "entire mythology". This adventurer is from anywhere but from Zork -- not with that torch in his hand.

    2. Re:Two questions: by tuffy · · Score: 1

      This adventurer is from anywhere but from Zork -- not with that torch in his hand.

      Perhaps he's properly removed it from Zork 3's Viewing Room...

      --

      Ita erat quando hic adveni.

    3. Re:Two questions: by jonadab · · Score: 1

      > This adventurer is from anywhere but from Zork -- not with that torch in his hand.

      Maybe his lantern ran out of oil, although one wonders why he didn't just frotz it.

      --
      Cut that out, or I will ship you to Norilsk in a box.
  12. Reliving the glory days...but not. by mamaphoenix · · Score: 1

    I am both excited and full of dread. This has a chance to be a great MMOG but my nostalgia and high expectations tell me it is likely to both be (1)Not true to the spirit of the original games and (2)less fun. Maybe I should just go hunt those down instead.

  13. It does add value. by achurch · · Score: 1

    Just not for you.

  14. Free Zork! by agnosticanarch · · Score: 3, Informative

    In related news, Infocom (?) is giving away Zork I, II and III on their website. infocom-if.org

    Now I'm definitely more likely to be eaten by a grue.

    ~AA

    --
    I contend that we are both atheists. I just believe in one fewer god than you do.
    1. Re:Free Zork! by Bambi+Dee · · Score: 1

      Nah, it's a fan site. But since I can't get Arthur, Beyond Zork, Enchanter, and Planetfall off the various non-PC format floppies I bought them on, I may start feeling somewhat entitled...

    2. Re:Free Zork! by El_Oscuro · · Score: 1

      Actual Z-Code:

      location = Beginning;
      move watch to player;
      "You step onto the landing ramp leading down toward the surface of the legendary lost planet of Magrathea. ~Announcement, announcement. This is Eddie (the shipboard computer). Someone is leaving the ship on a strange planet without wrapping up all nice and warm. It'll all end in tears, I just know it...~ The voice fades behind you.^^Ramp^The wind moans. Dust drifts across the surface of the alien world. Zaphod, Ford, and Trillian appear and urge you forward.
      ^^
      Slowly, nervously, you step downwards, the cold thin air rasping in your lungs. You set one single foot on the ancient dust -- and almost instantly the most incredible adventure starts which you'll have to buy the next game to find out about. ^^You also remember something about a causal relationship between your taking the toothbrush and the tree collapsing.
      ^^
      As you awake, these thoughts fade like as if they never existed, and you are not sure what they mean."; ];

      The scenario:

      You wake up in August, 1995 in the parking lot of a Virginia shopping center, where there is a major event going on at the local Egghead computer store. Checking a local newspaper, you discover that Microsoft has bought out Sirius Cybernetics Corporation to acquire their Genuine People Personality (GPP) technology. Your guide now features Marvin, the paranoid office assistant, as well as a lot of self-satisfied windows. If you can unlock the filing cabinet in the unused lavatory, you can get the "next game" which will allow you to escape the Earth before the Universe explodes for your pleasure (TM). Slartibartfast informs you that the Restaurant at the End of the Universe did not apply the DST patch to their servers, so the space-time continuum is not merely bent, but in fact actually broken. When you start up Sub-Ethernet explorer to download the patch, you the the following message:

      "This page cannot be displayed."

      --
      "Be grateful for what you have. You may never know when you may lose it."
  15. KoL by Evil+Kitten · · Score: 1
    1. Re:KoL by radicaledward101 · · Score: 1

      Agreed. Play KoL!

    2. Re:KoL by nschubach · · Score: 1

      I played KoL some time ago and I didn't see anything that made it "communal." It felt like a Browser based Myst with stick figures.

      Did they actually add interaction with other people and dungeons or did I stop playing in the "tutorial" section because I couldn't stand it anymore. (The humor is somewhat interesting though.)

      --
      Every time I start to have faith in humanity, I ruin it by driving to work between 7 and 8 am.
    3. Re:KoL by Evil+Kitten · · Score: 1

      There is a clan dungeon and from the looks of it others in the future. If you want to talk to people in it there is chat and even a some radio stations linked to some of the chat channels with some of the game devs having slots in the schedule.

  16. Bad craziness.... by belligerent0001 · · Score: 1

    ...nuff said.

    --
    "...a civilian some of the time, a soldier part of the time and a patriot all of the time." -Brig. Gen. James Drain
  17. Zork, eh? by RSKennan · · Score: 1

    Sometimes when I look at web-based "MMOs", I feel like I'm in a maze of twisty passages, all alike.

  18. So it's reality based then? by syousef · · Score: 5, Funny

    "The Great Underground Empire has recently fallen and the land is in disarray. The Royal Treasury has been sacked. The stock market has collapsed, leading even mighty FrobozzCo International to fire employees from throughout its subsidiaries

    So it's reality based then?

    --
    These posts express my own personal views, not those of my employer
    1. Re:So it's reality based then? by russotto · · Score: 1

      "The Great Underground Empire has recently fallen and the land is in disarray. The Royal Treasury has been sacked. The stock market has collapsed, leading even mighty FrobozzCo International to fire employees from throughout its subsidiaries

      So it's reality based then?

      No. Reality is Zork based. Though it's not clear who is playing the role of Megabozz (who destroyed the original GUE). Henry Paulson, possibly. Or of course George Bush, though he seems more likely to be the last Flathead (styled "Dimwit"). At the end of Zork Zero, the palatial estates of the Flathead dynasty have collapsed... into a White House with a boarded front door.

  19. It's SUPPOSED to hurt by Bambi+Dee · · Score: 1

    When was Zork ever "casual"? Cruel is more like it.

  20. already hacked as a twitter account by njk · · Score: 1

    There is a twitter version (grugru) kinda working.

  21. We Just Need a Bailout by JBFrobozz · · Score: 1

    Even though the FrobozzCo has fallen on some hard times, I assure you that everything will be fine once we get our government bailout money.

    -JBFrobozz

    --
    -It writes, rates, creates, even telecommunicates. Costs less, does more the Commodore 64. Compute's Gazette
  22. Eat Me by Anonymous Coward · · Score: 2, Funny

    Auto-Cannibalism will do nothing to improve your situation.

    -Float!

  23. People who played Zork... by aapold · · Score: 1

    Are probably pushing 50, probably 40 at least, right?

    Is there really a good demographic to target with an MMO? I know there are people in that demo that play MMOs (I'm one) but overall I think you're getting a pretty small slice of the pie by going after that crowd with a nostalgia angle.

    It can (regrettably) work for movies recycling old TV shows, but the time and money commitment for someone to partake of that is much, much less.

    I just don't see it. I always figured those TV show remakes are easy to pitch to studio producers who might themselves be part of that nostalgia market.

    --
    "Waste not one watt!" - CZ
    1. Re:People who played Zork... by Anonymous Coward · · Score: 0

      I played Zork, and I'm 19.

    2. Re:People who played Zork... by StuartHankins · · Score: 1

      35. And when I played WOW (left just before the expansion pack, influx of rude kids on the server, too easy to level, everyone in same gear, etc etc) there were a lot of people my age playing too.

    3. Re:People who played Zork... by grikdog · · Score: 1

      Pushing sixty five. I still play Mike Goetz' B03 version of Adventure, mainly just to enjoy how much faster a modern laptop running YAZE can generate the game than my original Kaypro 10. (Yes, pushing the red button does crash the emulation, but not Ubuntu Hardy.) I'd play Zork but revisiting the topiary garden can't be better than the original, now that we've seen (and can't scrub out of our memories) Edward Scissorhands.

      --
      ``Tension, apprehension & dissension have begun!'' - Duffy Wyg&, in Alfred Bester's _The Demolished Man_
    4. Re:People who played Zork... by LrdDimwit · · Score: 1

      I'm probably on the tail end of their popularity; I'm not even 30. As for proof I played it, check my nick.

    5. Re:People who played Zork... by HappyEngineer · · Score: 1

      I think you're shooting a little high on the age bracket. Infocom released Zork in 1980 (according to wikipedia). It continued selling it for years afterward. So, people in their mid-30's played it too.

  24. Kobolds!! by Anonymous Coward · · Score: 0

    "You no take Candle!"

  25. 30 years later...quite a history by saddino · · Score: 1

    Cool. I first played Zork on a VAX at Bell Labs, right before Infocom was formally formed in 1979.

    There's a great student paper (research project?) from MIT that quite nicely recounts the history of Infocom, the making of Zork, and their fall etc.:
    http://web.mit.edu/6.933/www/Fall2000/infocom/infocom-paper.pdf
    (yeah, PDF sorry)

    Abstract from the paper:
    The success and failure of Infocom, a company founded by members of MIT's Laboratory
    for Computer Science, resulted from a combination of factors. Infocom succeeded not only
    because it made Zork, a text-adventure game, available on personal computers, but also
    because it developed an effective system for supporting new platforms, maintained an
    engineering culture that excelled at writing computer games, and marketed its products to
    the right audience. Similarly, Infocom did not fail simply because it decided to shift its
    focus to business software by making Cornerstone, a relational database. Infocom failed
    for many reasons that were closely tied to how the company managed the transition to
    business products. Behind the scenes, the transition created a litany of problems that hurt
    both the games and the business divisions of the company. Combined with some bad luck,
    these problems--not simply the development of Cornerstone--ultimately led to Infocom's
    downfall.

  26. And to think we were talking about this at work by geek2k5 · · Score: 1

    Talk about coincidence. A number of the staff in my department at work got into a conversation about old games and brought up such classics as Zork and Planetfall. And then, on the bus home, another group started talking about the 'bad' old days.

    Could it be that the gaming industry is suffering from remake-itis like Hollywood? Or does improved technology justify remakes?

  27. A Nasty Little Dwarf throws a stone knife at you by billstewart · · Score: 1

    ... and misses. At least in the Adventure version; I haven't actually played Zork much.

    However, as a newly unemployed travelling sales engineer, I may be in great danger of getting sucked in :-)

    --

    Bill Stewart
    New Fast-Compression-only CPR http://preview.tinyurl.com/dy575ks
  28. The first question by T.E.D. · · Score: 2, Funny

    The first question clearly is going to be: Will Grues be a playable race?

  29. Want some rye? by entmike · · Score: 1

    Course ya do!

  30. Hyphen abuse by HTH+NE1 · · Score: 1

    Apparently people haven't been satisfied with mere apostrophe abuse and have taken to hyphen abuse. Take for example:

    newly-unemployed

    One never, ever hyphenates with an adverb ending in -ly. It's already clear by the -ly ending that it is an adverb and that it will be modifying the word that follows. To join it with that word with a hyphen is redundant.

    Meanwhile:

    Eight Legged Freaks
    Game Changing Performance

    These terms should have hyphens. Without them, the former is about eight freaks with legs and the latter about a performance being changed by the game.

    --
    Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
  31. Get ye flask_ by PriceIke · · Score: 1

    > You can't get ye flask!

    --
    It's not a lie. It's the truth with lossy compression.
  32. Plugh is from Adventure. by Doctor+Morbius · · Score: 1

    Pugh is from Colossal Cave Adventure not Zork.
    http://en.wikipedia.org/wiki/Adventure_(computer_game)/

    --
    If I disagree with you it's because you are wrong.
    1. Re:Plugh is from Adventure. by Doctor+Morbius · · Score: 1

      Err Plugh. Same goes for Xyzzy.

      --
      If I disagree with you it's because you are wrong.
  33. Ummm.... by Deadstick · · Score: 1

    ...what is a grue?

    rj

    1. Re:Ummm.... by Spellvexit · · Score: 1

      From Wikipedia:

      > what is a grue?

      The grue is a sinister, lurking presence in the dark places of the earth. Its favorite diet is adventurers, but its insatiable appetite is tempered by its fear of light. No grue has ever been seen by the light of day, and few have survived its fearsome jaws to tell the tale.

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      The moon may be smaller than the earth, but it's much farther away!
    2. Re:Ummm.... by Deadstick · · Score: 1

      If you'd ever asked that question from the Zork command line, you wouldn't have had to go to Wikipedia...;-)

      rj

  34. A Hollow Voice says, by Culture20 · · Score: 1

    'Fool.'

  35. TV documentary by andrewa · · Score: 1

    Back in the late eighties, I saw a short documentary about Infocom on TV. It was on the BBC (or maybe Channel 4) in the UK. Does anybody know if it still exists today online? I've looked for it a few times, but not had much success.
    I'm familiar with the "Get Lamp" documentary which has been in production for a while, but not sure if the director has located this video.

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    1. Re:TV documentary by andrewa · · Score: 1

      Well, emailed the director Jason Scott, and it seems he knows about it but hasn't located it either.
      Take a look at "Get Lamp", looks great... I really enjoyed his bbs documentary, so expecting good things.

      http://getlamp.com/

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      :(){ :|:& };: