Judge Rules WoW Bot Violates DMCA
An anonymous reader writes to tell us that Blizzard has added another victory in their campaign against World of Warcraft bots. A federal judge has ruled that not only did the Glider bot break the EULA, it can be classified as a circumvention device under the DMCA. "As we've noted before, Blizzard's legal arguments, which Judge David G. Campbell largely accepted, could have far-reaching and troubling implications for the software industry. Donnelly is not the most sympathetic defendant, and some users may cheer the demise of a software vendor that helps users break the rules of Blizzard's wildly popular role playing game. But the sweeping language of Judge Campbell's decision, combined with his equally troubling decision last summer, creates a lot of new uncertainty for software vendors seeking to enter software markets dominated by entrenched incumbents and achieve interoperability with legacy platforms."
That will allow them to use the same thing to prosecute gold spammers and the like who keep bugging the shit out of WoW players.
This will just be appealed, this was just a judge not understanding the difference between breaking a contract (EULA) and breaking a copyright.
Judge Campbell has distinguished between the actual bits stored on the World of Warcraft disk (which he called the "literal elements" of the game) and the interface elements the user encounters as he's actually playing the game (which he dubbed "non-literal elements").
It's fun how after playing that game for a while I get called a "non-literal", good thing I stopped playing last year!
Do you D?
It seems like each and every time Blizzard has filed a suit over something related to "violating the terms of their EULA", they've been handed a victory.
I've been troubled by ALL of these rulings over the years, and this just adds to the total.
As far as I'm concerned, people who pay for a copy of their game software have *every* right to opt to use said software with other, alternate servers, if they so desire. They also have every right to run any manner of automated script or "bot" in lieu of physically sitting in front of their screen and hand-manipulating the character they've paid for the subscription to use on Blizzard's servers!
It's a really BAD precedent to set, to legally enforce the idea that a software developer can FORCE a customer to use their product only in specific ways they outline. Imagine if Microsoft or Apple came along and dictated that their operating systems could no longer legally be used as a platform running any "p2p sharing software" (since as we ALL know, torrents and other types of p2p sharing are inherently bad, right?).
Or imagine if you bought the latest edition of a "Call of Duty" game, only to find out the EULA stated it was illegal to play except on weekends? Blizzard has effectively won the legal ability for developers to state and enforce anything like this they'd like to put in the agreement!
Maybe they can use the DMCA to outlaw abortion! And create world peace! And make me dinner!
don't install the game you're writing the bot for.
The Kruger Dunning explains most post on
Imagine if Microsoft or Apple came along and dictated that their operating systems could no longer legally be used as a platform running any "p2p sharing software" (since as we ALL know, torrents and other types of p2p sharing are inherently bad, right?).
If both of them did it, then I'm imagining The Year of Linux on the Desktop finally coming to pass! =D
The enemies of Democracy are
if 10 million people play WoW, do you think a few of them might be judges?
More music, fewer hits
Strangely, though, those who perpetrated the recent Mortgage fiasco which resulted in the current recession are not personally responsible for the actions of their firms. I find it strange that CEOs incur personal liability for their firm's actions only when the victim is another corporation.
The society for a thought-free internet welcomes you.
They've so dumbed down the MMORPG market that it is impossible for any other company to come out with any sort of game that isn't hand holding and brain dead at its core.
And adding insult to injury, Hand Holding Online and Brain Death Online did it first! But everyone thinks Blizzard is the innovator...
The enemies of Democracy are
That's why MS sells Retail licenses...
Part of the price break of the OEM license cost comes from the fact that it is non-transferable.
So Blizzard shouldn't be able to set the terms of use for a _service_ they provide?
Just think how viable xbox live would be if MS couldn't stop people from running hacks and mods.
And I'm sure everyone sitting in a queue waiting to get on their primary server will just love you and your afkave bot.
In my opinion, You can Bot if you want, but do it on a private server.
This case isn't about how someone changed the game on a personal server, but how a person's actions unfairly impacted the game play experience for thousands (or millions) others.
To that extent, enforcing a EULA in a reasonable manner is a different story than enforcing an unreasonable EULA. So those of you worrying about judgments that hinder society and technology should look instead at the recent copyright awarded to apple.
They also have every right to run any manner of automated script or "bot" in lieu of physically sitting in front of their screen and hand-manipulating the character they've paid for the subscription to use on Blizzard's servers!
Not as long as you share a game world. Though it's not physical, whenever people meet there are rules to follow. Even if you paid membership to a sports club, they could deny you access if you came there shirtless. They could throw you out if you're breaking the rules and being an ass. You can't wave your membership card in their face and say "You can't touch me, I've paid to be here!". Client software and bots are exactly the same as dress code and club rules. With single player games you can do whatever the fuck you want, just as you can in the privacy of your own home. WoW is not your home (or if it is, seek professional help).
Live today, because you never know what tomorrow brings
For anyone who was wondering whether the DMCA, or DRM, had anything to do with piracy, look here:
Glider violates the provision of the DMCA that prohibits "trafficking" in software that is "primarily designed or produced for the purpose of circumventing a technological measure that effectively controls access to a work" protected by copyright.
Sounds pretty open and shut for Glider...
But unless I'm missing something, that's a valid interpretation of that language -- any technological measure which controls access to a work.
Not "prevents piracy", or "prevents duplication", or even "prevents already-illegal stuff that we didn't need a new law for anyway."
No, it's all about control. It's about preventing you from using stuff you legitimately bought in new and interesting ways, so they can sell it to you again in those new and interesting ways. Or it's about preventing you from doing something that damages them in a completely unrelated way, if they can.
It's about taking control away from the consumer, and putting it back in the hands of the publisher.
If it stops piracy, great. But I don't think that they could've come up with something this devious by accident, especially when it's clear how ineffective the stuff is at its supposed purpose (preventing piracy).
Don't thank God, thank a doctor!
FTA:
Siy and Pearlman also expressed skepticism at the notion that these "dynamic, non-literal elements" constitute a distinct copyrighted work.
If I'm reading the trial order correctly (IANAL), it seems to cite the following cases in support of "non-literal elements" being copyrighted:
See Atari Games Corp. v. Oman, 888 F.2d 878, 884-85 (D.C. Cir. 1989); Midway Mfg. Co. v. Arctic Int'l, Inc., 704 F.2d 1009, 1011-12 (7th Cir. 1983); Williams Elec., Inc. v. Arctic Int'l, Inc., 685 F.2d 870, 874 (3d Cir. 1982); Stern Elecs., Inc. v. Kaufman, 669 F.2d 852, 855-56 (2d Cir. 1982)
What I'd like to see from Siy and Pearlman is a description of what these cases are, and why their citation is somehow irrelevant with regards to non-literal elements and copyright enforceability. The judge certainly seemed to think they applied. (Again, if I'm reading the order correctly. I might be wrong. Who knows.)
present day... present time... hahahaha...
"Blizzard has effectively won the legal ability for developers to state and enforce anything like this they'd like to put in the agreement!"
And this is a new development? EULAs are full of insane stuff. Blizzard isn't even the worst of the bunch, they just get villified by those who want the rules to be what *THEY* want them to be.
And how does my little (49oy) brother feel when he plays WoW 'by hand', building and accumulating by the rules? He's beyond offended by those that use resources merely to profit in real $. He cranks levels and such for the sole purpose of being able to help other players accomplish what they want - usually level. Then he gives stuff away. And he gets a fair amount of wrath from the spammers and sellers who have at least twice tried to get his account deleted. Apparently not, weasels. He's not a 24x7 player. he's also a NASCAR fan. You get many weekends off from tormenting him.
I have less than no sympathy for the botters. May they lose everything in-game, and make room for players.
deleting the extra space after periods so i can stay relevant, yeah.
You, know, this could just be a coincidence, but a couple of weeks ago I was in Northrend and I ran into an orc named "JudgeCampbell". He had some pretty sweet weapons and armor he was showing off, including a Judicial Robe of Invicibility and a Judge's Battle Gavel of The Dragon, which did an unreal amount of damage. Also, he had all these really powerful spells I'd never even heard of before, such as "Contempt of Court" and "Summon Bailiff". To top it all off, he had like 200,000 gold. I asked where he'd gotten all this stuff and he said he'd just "found it all in some dungeon". It sounded kind of fishy to me, but I didn't think anything much of it at the time.
How much more hand holding can they do when the genre conventions already include having the amount of time you played the game dictate your strength? How sad is it that people call an MMO "hard" because it takes more time to get stronger? How much sadder is it that people define themselves as "hardcore" for playing games that waste more time than others?
Justice is the sheep getting arrested while an impartial judge declares the vote void.
It's a really BAD precedent to set, to legally enforce the idea that a software developer can FORCE a customer to use their product only in specific ways they outline.
Yeah, about that. There are these things called license agreements, they're kind of like contracts, which are a sort of legal instrument, that is maybe, like, thousands of years old.
If you don't like the license, don't buy the software.
That makes a lot of sense. However, Blizzard can change the license agreement required to play, and you can't keep playing unless you upgrade to the latest patch and accept the new terms. Since the game is based on accumulative success, do we get reimbursed for what we paid for if the license changes to something we no longer agree with?
Or, in this hypothetical scenario, perhaps we could use the product we bought months ago on an alternate server to continue to enjoy our purchase.
Sure. So kick off the people abusing their terms of service. Suing the company making the bot is a completely different issue, and has (rather, SHOULD have) no legal grounds.
My blog. Good stuff (when I remember to update it). Read it.
None of the mortgages Freddie and Fannie cut were subprime. Freddie and Fannie are suffering because of what the big banks did in destabilizing the housing market. Freddie and Fannie would in all likely hood have been OK had it not been for the Subprime lending.
Subprime was all through the major banks cutting their own mortgages and avoiding the government system and it's rules. Subprime is what destroyed the economy, the idea that you can lend that much money to someone that under no circumstance can they possibly make the payments after the ARM adjusts. The Bank's knowingly lent these huge amounts of money with knowledge that once the ARM adjusted all those subprimes would turn into foreclosures. Management acted to get their piece of the pie while they could then get out. Much of the major banks Management should be sued for what they did and bankrupted.
Am I the only one who is pretty disgusted at the trend of games where the primary skill function is just how much time your character spends doing stuff? It might as well just be an online store where you buy virtual skills and pay with your blood over firewire. Sacrifice your lives to something worthy, chumps! Develop some actual talents while you're at it!
IT IS ORDERED:
DATED this 28th day of January, 2009.
Which means the judge awarded everything to Blizzard and asked MDY for a memo explaining why they should stay in business while they fight the case. After reading the judge order it's safe to say there is little chance that the judge allows MDY to remain on business after february 13.
The hilarious part is that this will do nothing for the hardcore botters and gold farming/char leveling firms. The WoW hacking community is quite large, and detailed information is available freely on the internet about many of its mechanisms. This has led to the creation of countless private bots that are not released for mass consumption like Glider, and hardcore firms usually end up using such bots (which, by the way, run below the radar of Blizz counter-measures like Warden). Go Google it yourself. Creating such a bot is not difficult for a good programmer.They are often not nearly as sophisticated as Glider, but they don't need to be since they're customized from the ground up for the firms on demands (and lack a lot of options that Glider has, but again this doesn't matter as these private bots aren't released for the masses). So a small victory for Blizzard in the end imo. This won't change any of WoW's messed up economy on some servers, nor will it even remotely make a dent in the farming/power-leveling community.
> So Blizzard shouldn't be able to set the terms of use for a _service_ they provide?
They have every right to. The problem with these cases is just how obscenely far the laws are being stretched. It's setting precedents that could potentially have devastating consequences.
If Blizzard says "thou shall now use a bot", then fine. If a person uses a bot then they have violated Blizzard's terms of service, allowing Blizzard to do what the terms allow. This usually means disconnecting them, but could, in principal, include a fine of $1 million. (Of course, if that were the case they'd almost certainly require a notarized signature, not just a "I Agree" checkbox.)
In this case, Blizzard was unable to detect Glider, and was therefore unable to take recourse against it's users. That's where the road should end. They should either update their cheat detection or give up.
HOWEVER, they went to the courts. They said that because Glider breaks their ToS, the _company_ should be held liable. And because the ToS/EULA is broken, the copying of the program into RAM to operate is a violation of copyright. AND that the people behind Glider should be held responsible for this infringement. They won. As a result, we have the precedents:
1) Copying a program into RAM is not fair use.
2) A company can be held liable if someone breaches a contract with your product.
And now, we get the following:
3) A program which reads/interoperates a with another outside the ToS/EULA is considered a DMCA circumvention device, and the author is _CRIMINALLY_ liable.
All three of these rulings are beyond ridiculous. This one, however, takes the cake as now it's a criminal offense. It's essentially saying that writing an unauthorized plugin, addon, or even operating system can get you thrown in jail.
To highlight:
Windows Vista Home (or any that aren't Ultimate) state in their EULA that they may not be run under a VM. If I were to install it under VMWare server, by these points above, VMWare could be sued out of business and the CEO should go to jail.
Thanks, Blizzard.
DMCA is essential to an orderly society.
That must be why we didn't need it for hundreds of years worth of "orderly society".
Without the ability of a software producer to control how his product is used...
Without that, we might just get some real innovation. You know, people combining existing inventions in new ways. The horror!
People might actually tinker with the things they legitimately own! Think of that! The modding community must be stopped at all costs!
If you have no legal right to use your camera to take pictures of child pornography or use your mega-phone to disrupt a sleeping neighborhood.
And what do either of these have to do with the DMCA? They were illegal before the DMCA, and they'll be illegal if the DMCA is repealed.
Don't thank God, thank a doctor!
Once there's precedent it affects everyone, not just WOW players or gold farmers.
This really depends on what court made the decision. Usually appelate decisions have more weight. If this guy appeals it up to a US district court or (shudder) the US Supreme court, it could have a wide ranging impact. Otherwise, it's just going to put Glider out of buisiness.
The world you experience is only a close approximation of reality.
The judge just ruled and, unfortunately, it did not go much our way. He pretty much awarded everything to Blizzard again.
Here's a link to the order: http://www.mmoglider.com/Legal/trialorder_jan28.pdf
What this means for Glider customers The judge asked us to file a memo by February 13th on why we should be allowed to continue to sell Glider through the appeal process.
I'm not sure why he asked for that, since I don't think he's going to start listening to us now. So we'll file it and see, but it seems very likely that he will rule against us. Then we'll go up to the 9th circuit and try to get a stay, similar to how the Napster case went.
If all goes badly, Glider could be shut down as early as mid-February. So keep your fingers crossed.
That's from 01/28/2009
Am I the only one who is pretty disgusted at the trend of games where the primary skill function is just how much time your character spends doing stuff?
Go play a FPS and you'll find autoaim bots, wallhacks, and other assorted cheating tools. Corner a cheater and they'll complain about how they have a "real life" and can't spend all their time playing the game to get the skills to compete with other players. This is simply more of the same.
There are thousands of folks who want instant gratification. Twitch monkeys who can't stand not being at the top of whatever hill they see but don't want to invest the time it takes to get there (nevermind that being at the top of the hill doesn't HAVE to be the point of a lot of these games). So they go for the short-cut.
Yeah, treadmills and grinds aren't for everyone. But that doesn't mean you get to ditch the rules because they're inconvenient for you. Play the game... or don't play at all.
Isn't that kinda like suing Smith & Wesson because people get shot?
You may take my Nesingwary 4000 only from my cold dead hands.
Is there even any point to the game if you can't even be buggered to play it yourself?
Is porn worth it if you fast-forward through the story and dialogues?
You can't take the sky from me...
The problem with your argument is that contract law isn't what is the problem here. By breaking the terms of the ToS, under their contract with him Blizzard can only cut off his service and keep his money. They can't fine him $150,000 "per act of infringement", as is the case with the DMCA. If you read the article, they're moving beyond contract law and saying violating the terms of service makes you a copyright infringer, subject to copyright law:
Am I the only one who is pretty disgusted at the trend of games where the primary skill function is just how much time your character spends doing stuff?
Go play a FPS and you'll find autoaim bots, wallhacks, and other assorted cheating tools. Corner a cheater and they'll complain about how they have a "real life" and can't spend all their time playing the game to get the skills to compete with other players. This is simply more of the same.
You seem to have mistaken my complaint to be one about cheaters. It isn't.
There are thousands of folks who want instant gratification. Twitch monkeys who can't stand not being at the top of whatever hill they see but don't want to invest the time it takes to get there (nevermind that being at the top of the hill doesn't HAVE to be the point of a lot of these games). So they go for the short-cut.
I think that's precisely what I find so wrong with games that reward sacrificed time rather than enhancing aptitudes. Because those "twitch monkeys" aren't at the top of any hill, are they? The gratification they get doesn't come from being the best, so what is it? Do they just like putting virtual bullets into virtual heads controlled by other players?
IMO this isn't healthy, and parallels games that reward time sacrifice: what exactly do these players enjoy doing? It isn't getting better at something, or being the best, because they aren't getting better or becoming the best, their characters are. I think if you set aside the morals and/or social contracts that affect how people feel about cheating, the role of cheat software to a cheater is identical to the role of the items/spells/powers your characters can accumulate: advancing your in-game advantage without advancing your own aptitudes.
It seems to me that games like World of Warcraft and Pokemon have stumbled onto something that Final Fantasy was only beginning to uncover in the 1990s. People crave foraging for items, hunting, exhausting supplies of hiding places for things to collect and hunt, and upgrading their tools. Seems to me like this taps into some very deep-seated primal instincts that are very useful if you do not live in the first world (although I'd bet plenty of the monkeys on wall street eye their investment portfolios with a similar fascination that MMORPG players consider their characters.)
Yeah, treadmills and grinds aren't for everyone. But that doesn't mean you get to ditch the rules because they're inconvenient for you. Play the game... or don't play at all.
As it seems ambiguous, I'll make it clear: I was advocating the latter option: Don't play at all. Games that make wasting your time part of the experience are ridiculous. Real life contains enough of that.