The Best Games of 2020
Gamasutra held a contest this year to describe what hit video games in the year 2020 would be like. Over 150 detailed entries were sent in, and they've posted the top 20. One persistent theme is the ever-present connectedness to the outside world, both in reality-based games and with multiplayer modes that are part of typical daily interactions. Quoting:
"It's just an average day at your job. Noon swings around and it's time to amble out of the cubicle farm and venture outside into the city to find some lunch. You put on your slick steel framed Hunters Glasses, place your Hunters earpiece, and with black and white Hunters Gloves on, step out of the building and onto the street. After a block suddenly your dark tinted shades switch to a red tint. A silky female voice echoes in your ear, 'Players within range. Good Hunting.' The glasses are acting as a WiFi enabled computer screen. You swivel your head to scope the scene and find someone standing out within the red crowd as a white outline. The man with the white outline is scouting the area as well, trying to find who else is in the game right now. You get within range, pack a virtual snow ball with your gloves, approach slowly, wind up and throw with all your might the virtual snow ball at the man with the white outline. 'Player Eliminated,' says the female voice, 'Uploading Statistics.'"
Duke Nukem Forever
"It takes considerable knowledge just to realize the extent of your own ignorance." - Thomas Sowell
..weren't we promised that in the far off distance of the year 2000?
The Best Game of 2020 will *not* be Duke Nukem Forever, due to a slight delay in the release schedule.
don't you all have jobs to attend to?
this is why the economy is in the drain...
former-employee of computer games company
21 pages??? For the love of god...
Geeze guys! You are geeks!
reminded me of a saying I once heard. "Humanity's last invention will be the holodeck."
I don't really think that video games will be so ridiculously advanced as many of these predictions paint them. 2020 is only 11 years away; 11 years ago, we had the N64 and Playstation. Since then graphics technology has greatly improved and online multiplayer has appeared, but the consoles are really quite similar (at least, not nearly as different as they are painted in these articles). I also don't see the huge paradigm shift to real-life games. For the most part, games are still something you play in your home, which has not really changed since the first home consoles appeared. I think we might see these changes by 2050, but certainly not by 2020.
Quake 1 came out 13 years ago, most of what has come out since then isn't all that different. Better graphics sure, but the recipe is the same, the worlds are still 3D, multiplayer support has actually gotten worse - we've gone from 24 to 32 players being fine in Quake/QW CTF down to 8 - 16 being the average in a lot of games nowadays.
That's not to say there haven't been innovations, the Wii is a good example, but it's still only shifted around 40mill units and around 150mill games, which is great, but not enough to suggest it's killed off the classic style of games (the PS3 + 360 + PC have still shifted a lot more games than the Wii in the same period). I think if anything the Wii has just added a new style of gaming that'll sit alongside the existing style, it's certainly earned it's place, but it's also unlikely to be a killer. But even then, particularly in the case of games like duck hunt are the Wii shooters really even an innovation even if the likes of Wii sports is?
But even moving away from that and moving away from FPS, 12 years ago we had Ultima Online, nowadays we have WoW and Warhmmer and I'm not convinced they're relatively any better. Graphics are of course but certainly the time I spent playing UO I enjoyed much more than the time I spent in both WoW and Warhammer, it simply had less of the boring grind/level crap you have today and more about actually enjoying the game and having fun.
So if not much has changed in the last 12/13 years other than the obvious changes we get with more horse-power such as better graphics or in the case of duckhunt to Wii shooters, the ability to move around and shoot has much really changed to suggest that games in 2020 will necessarily be anything different again? Particularly as somethings haven't move on in the last decade- again, multiplayer player limits in FPS haven't increased.
We were always promised bigger worlds, bigger battles and so on but all the horsepower goes into better graphics, better collision detection than stuff that particularly effects gameplay. This coupled with the fact that internet connection speed improvements are pretty lacklustre in most of the world means we haven't seen what we might have envisaged a decade ago.
Don't get me wrong, I love many of the games that are out today, but I'm not getting my hopes up that games in 11 years will be anything more than to games now that games now are to what they were 11 years ago. I'd rather the next decade was spent on gameplay rather than graphics personally, but gameplay doesn't sell hardware upgrades I guess. If we start to see graphics and story telling like that in Gears of War 2 coupled with the control styles of the Wii it'd be a good start, but for this to happen either MS/Sony need to adapt to Nintendo's control style or Nintendo needs to start catering to the hardcore. I think this is more important than many realise too- I think if Nintendo's control method isn't taken to the hardcore it runs the risk of eventually being just another fad, rather than an integral part of gaming. Hell, even the joystick died out to the mouse and keyboard, which back in the joystick's prime, people would've laughed at the idea of.
This whole article is obviously one big Duke Nukem troll!
Your woman? You can't be a slashdot regular...
Of course, this means you have to use your hands, so it's actually more kinda like a baby's toy.
You know what really killed VR's prospects as a game interface? You look like a total tosser wearing any kind of VR goggles. The worst possible off-in-his-own-world nerd stereotype brought to horrible life. The example quoted in the summary seems to think that not being enough of a tosser was the reason for failure. And let's not forget how you're inevitably going to get tased when you walk down the street "scouting out targets". Jesus.
No kidding!!! What do you say at this point?
ROFL!
11 years ago (i.e., 1998) I was happily playing DF2: Jedi Knight multiplayer against 4-8 people (iirc, it supported up to 16 players).
The game was released in 1997, and wasn't the first game to allow multiplayer.
The Gameboy color, which was released in 1998 ran for roughly 15 hours on two AA batteries. The gameboy did 9 on 4.
As for text messaging?
You're obviously American, as I was happily SMSing back in '95 here in good ol' Europe.
All cellphones I've had came with an address book, btw.
In other words, PUT THE FUCKING CRACK PIPE DOWN.
New level cap: Level 130!
Paladins are still busted!
New Archmage heroic class - start at level 120!
All your life are belong to us!
I deliminate with tabs. Get used to it.
I'd agree that some of the entries are pretty far out there. It seems unlikely that there will be a resurrection in "virtual reality", but the one entry involved what amounted to an iPhone with a camera and an electronic compass, which is extremely practical and does seem like a logical step for mobile gaming, blurring the line between reality and fiction to make the game more immersive without making the player look silly. It seemed like Nintendo could easily make a Pokemon game out of this idea, assuming one wasn't already in production (and with Miyamoto, who really knows?).
First, classic mistake of picking a year SO close to us that there's almost no time to even guess what will happen before it comes around. It's like back in the 60's when everyone was discussing silver-jumpsuit-clad superhumans who live off food-tablets and have computers as their best friends on Neptune in artificial gravity... too much exaggeration in too short a time... all the "incidentals" that aren't mentioned (i.e. minor technical innovations that are mentioned in passing, or just assumed to be present) occur along the way but nobody ever noticed them. Come on, we still haven't properly managed videophones yet, although Skype comes damn close (it's just not "simple" enough that everyone wants to go out and buy a Skype-phone that doesn't need a computer switched on 24/7).
All we've done in the last ten years in gaming is go from Quake to Quake IV... it's all graphics. The *real* innovation in the last ten years has been in things like the Wii (specifically the controller), but STILL nobody wants to look like an idiot by *wearing* anything computer-related... the closest thing we have is fashionable mobile phones that you carry, but you STILL look a pillock with a Bluetooth headset - it's a simple fact.
Games in 2020 will be like games today... they will use the computer's facilities. This will undoubtedly include more speed, more CPU's, more realistic graphics (although "more" sound probably isn't achievable without spending a fortune on specialist hardware), smaller hardware, more touch-interfaces and more networking. The controllers may well change, but they will still be controllers (you can't beat a keyboard/mouse combo for FPS, a D-pad for platformers, a touch-screen for certain simple games, but there may well be "new" genres to take account of new-style controllers too)... you won't want to carry *anything* that you're not going to use throughout the day, certainly not a game controller. They may well integrate (so your phone is just as good a controller for your console as a Wiimote), but commercial "enterprise" will ensure that nothing works together without a hell of a lot of messing about.
We've been *technically* able to have the sorts of games that people are discussing here for DECADES. I've even suggested it myself in the past - combine paintball/lasertag with a real-time 3D game, stick a silly head-display on them and let some nutters run around in an enclosed virtual environment and shoot the crap out of each other (virtually). In an enclosed environment, location of each of the players quickly is almost trivial (especially if they are wearing your hardware), matching a plain warehouse modelled on the in-game map with some actual plain green boxes to clamber over is easy. That same plain-green background can be video processed by the most basic of PC's to overlay player's *actual* position/image into a virtual game perfectly - so you're running around a warehouse with your mates, but in your display, you and your mates are running around a map in Counterstrike. Targetting, aim, distance, recoil etc. is available through a conventional toy-gun accessory. It doesn't matter what it looks like in real life in this case (which is a big plus, because you do look a pillock running around an all-green warehouse firing a cap gun at virtual enemies), so it's easy, cheap and doesn't need a ton of technical expertise. You might only find them in theme parks, or specialist places at first, but we haven't even got *that* yet.
Instead, paintball has died. Lasertag died years ago. The companies that used to do it could *easily* have switched on to new media but didn't, because people *LIKE* the game-reality border, even if it blurs, they still need to know that they (and other, possibly more unstable people) are in a game and not killing real people. Plus, I don't *want* to play the games in real life... I play them to relax, not run around scared that someone will run faster than me, catch up with me and kill me in the game I'm paying to play.
Now, "all-digital down
There's a Japanese Anime/Light Novel called 'Dennou Coil' or 'Cyber Coil'. It's about kids that have grown up with glasses that are their link to the network. It lets them buy virtual items of all sorts, including pets and toys. They virtual items obviously can't interact with real objects, but they can react with other players (especially the glasses of the other players) and virtual objects. And they can make phone calls using the glasses by just making a phone shape with their hand, or call up a virtual keyboard and monitor for direct input/programming.
Yes, you'll still look a little silly to anyone not wearing the glasses. But once there are enough people doing it, it ceases to look funny. Bluetooth headsets are proof of this. 15 years ago, you'd look like you were talking to yourself. Now, everyone assumes they can't see your earpiece.
Also, having phone capabilities in the glasses will speed adaption greatly, even for those who don't normally wear glasses.
"If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
April 1, 2020: Square-Enix announces that Final Fantasy XIII has been delayed again.
I see the "future" of gaming in digital restriction management. Sports Game 2019 will automatically stop working when Sports Game 2020 is released. Moreover, maybe Sports League will convince Console Company to lock players out of the game when actual sports games are being played so as to conserve their audience.
Also, to shut down the used game market, games will become tied to the first console they're played on and won't work on others.
The rise of the big game financiers will push all games stories towards a generic formula that involves space marines. People won't like it, but what are you going to do, read a book! Muhahahaha!
Oh, sorry. Continuing, Rock Band 2020 will innovate significantly, featuring not only toy guitars drums and a microphone, but also a virtual hotel room that you wreck after the show for bonus points and a USB whiskey bottle.
It'll be a bright future!
Use the Firehose to mod down Second Life stories!
So the only game I have to look forward to is a VR snowball fight? This is the best they could come up with? Looks like everyone will be renewing their WoW subscriptions and grinding to level 200
Could you imagine the snowball scenario described in the example happening in real life? You would randomly see adults acting like idiots in the middle of the street. They'd be running in front of cars, diving across hoods, running into people, ducking behind old ladies, and pretty much just be acting like a-holes. You basically would just succumb to never being able to get laid again. I could imagine the scenario, "Well, he's good-looking, dresses well, and has 12-pack abs, but he play's SnoFight (tm)". Maybe the same argument can be made about MMORPGs, but at least you can hide that from the rest of the world. Then what would happen when RockStar games licenses the technology and makes GTA 10. "Your honor, I was just playing a game. I needed to get my money back from that girl so I could buy more ammo. She's supposed to respawn like every 5 minutes."
Until the snowball...
Who would want to throw a snowball?
I can't wait to play "DRM malware: Return of the Rootkit!". :)
"It's just an average day at your job. Noon swings around and it's time to amble out of the cubicle farm and venture outside into the city to find some lunch. You put on your slick steel framed Hunters Glasses, place your Hunters earpiece, and with black and white Hunters Gloves on, step out of the building and onto the street. After a block suddenly your dark tinted shades switch to a red tint. A silky female voice echoes in your ear, 'Players within range. Good Hunting.' The glasses are acting as a WiFi enabled computer screen. You swivel your head to scope the scene and find someone standing out within the red crowd as a white outline. The man with the white outline is scouting the area as well, trying to find who else is in the game right now. You get within range, pack a virtual snow ball with your gloves, approach slowly, wind up and
you are struck by a car.
'Player Eliminated,' says the female voice, 'Uploading Statistics.'"
Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
Think of Sims: The Urbz, add in the usability of Sims 3, with a bug-free Wii3 experience and this 2160p HDTV2 experience will rock your socks off!
Plus, it has ponies. And unicorns.
-- Tigger warning: This post may contain tiggers! --
Quite simply, Duke Nukem Forever is the most anticipated game of 2020.
...version 27. How cool!
Virtual Natalie Portman III: Naked, petrified, and with Hot Grits
i'm more optimistic in that i think we'll see new eras of gameplay mechanisms that weren't possible before, like time travel: http://achrongame.com/
2020, you say? Well, That should be right around the release date for StarCraft III, if Blizzard quickens their normal pace a bit.
Do you have any idea how long it takes to dig graves for twenty-three oak trees?