Re-imagined Silent Hill Announced
Konami has announced that a new Silent Hill game, titled Shattered Memories, is due out this fall for the Wii, PS2, and PSP. "While the game shares its twisting plot with the original PlayStation game, Silent Hill: Shattered Memories takes a different path in many, many ways. Characters can be approached but will offer different responses and be found in different places, while new clues and gameplay paths can be followed." The Wii version will make full use of the Wii Remote, taking the role of both phone and torch, as well as being used to "pick up, examine and manipulate items to solve puzzles along the journey." According to the Opposable Thumbs blog, the choice not to develop for the PS3 and Xbox 360 was due to the development costs associated with those consoles.
The only reason to "re-imagine" an old product is to gain the loyal fanbase of the previous product. But if it is really such a departure from the old product, why not establish it as its own franchise? And if it isn't really such a departure, then why not just call it the latest version?
What really fried my tomatoes was the way Battlestar Galactica "Re-imagined" totally crapped all over the original series. Whatever you want to say about the "story arc" or "quality of writing", it simply wasn't anything like the original Galactica. The only thing that tied it to the original series was the names of the characters. The rest, completely unrelated crap.
So why not call it something else? If the concept is so good, take it out on its own. Don't try to leverage an old product and rape the memories of the fans of the original.
You're not re-imagining this correctly. That's Silent City and Raccoon Hill. Coming soon to your favorite demon-possessed, zombie-infected video game console.
...having a lower production cost is finally more important than being 3rd-party friendly.
You're not re-imagining this correctly. That's Silent City and Raccoon Hill.
You forgot Tom Clancy's Silent Racoon.
Yes, the first mission is in Hill City.
It's from the guys that did the PSP/PS2 Silent Hill Origins... so don't expect much:(
A re-imagining? With all male cast?
Yeah, but 2010 version is almost out. It's got the updated roster!
The summary mentions that this will be coming out on the Wii, but the article also mentions that it will be co-released on the PS2 and PSP as well, with the familar SH control system. The last generation consoles just keep on living it seems.
get ready to import old C libraries and save a ton of money on new voice actors, 'cause this titles getting "reimagined."
Good people go to bed earlier.
I never played silent hill, but liked the imagery, and heard from someone it was based on a small town that had an underground coal mine catch fire.
I did some research and found out such a place really existed. Ever since then, Centrailia Pennsylvania has fueled many of my role playing game settings. Appaerently it caught fire many years ago, and has been burning ever since.
Wow.
Noticed that too. I also can't seem to submit tags anymore (no "submit" button).
SJW: Someone who has run out of real oppression, and has to fake it.
Siren: Blood Curse on the PS3 has sections where the player controls characters who are completely unable to fight back. In many ways, Siren has taken over the mantle of the best traditional survival-horror series around, since Resident Evil became an action game and Silent Hill started to self-destruct with its fourth installment. What's interesting about the Siren games is that you control multiple characters for various sections of the game. Some are physically fit adults, who may even have experience with weapons, while others have disabilities, or are pre-teens, rendering them far more vulnerable to foes and entirely reliant upon either avoiding detection, or running away if spotted.
given that the entire series has been a "retelling" of the movie Jacob's Ladder.
Not that I'm knocking it. Personally I'm glad that they are at least trying to get the series back on track. It has certainly needed it.
Silent Hill officially ended with 3. That's when the creators decided to finish everything up and that was that. I see no reason to continue playing the series. I know other people play it for the horror atmosphere, but even then it took a nose dive when it was taken over by a different developer. I'm no fan of bringing back stories that the creators decided to finish or are unable to continue for some other reason. Say as a result of being hit by a truck for example..
I have nothing compelling to say
I have not played the PS3 version of Siren. I think I was turned off by the original PS2 version which I found to be interesting in concept, the graphics excellent and quite different to other survival horror games, but I found the game boring after a while that I lost interest. While this is my perspective other people did like it which is fine by me.
As for a new Silent Hill well I liked the original game on the PS1 and some of the other PS2 releases but once you start to get lots of versions the franchise IMHO start to go downhill. This is not to say that all franchised games steadily go downhill there are some which may actually be much better than the original. Of course deciding if a game is good is up to the player, many players will love a particular franchise while others hate it.
Actually the article is quite interesting going as far as stating that cash strapped developers are also targeting the PS2 and the Wii rather than target the PS3 or the Xbox360 because these machines target the Hi-Def TV demographic. This never ceases to amaze me since the same companies will target PC's which have at least the display equivalent of 720p since the late 1990's so stating that Hi-Def is too expensive to code for is just a cop-out.
Still since I have a BC PS3 I may buy this game and enjoy the the unscaled game on my Hi-Def TV. Actually I find that many PS2 games do look even better played via a BC PS3 to a HDTV so much so that the game is much more fun to play, however I have always stated that a good game with good graphics is normally a good game, while a good game with excellent graphics is an above average game but a poor game with excellent graphics is a game that stinks.
There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.