Map Editor, Photoshop Tool Coming To Braid
Erik J writes "Braid creator Jonathon Blow has revealed that a map editor and image tool will be added to the popular puzzle game. First, though, Braid will receive a patch to fix some issues players have reported. Blow explains: 'After I get a new version out in a few days that fixes the problems some people are having, and when more people have played/finished the game, I am going to post some documentation for the editor. The way it works is you can make levels with the editor (up to a full game, potentially) and run that with -universe later... also a tool will be released that lets you take Photoshop files and import them into the game, if you want to put new graphics in your levels.' It is unclear if these capabilities are coming only to PC or to the Xbox 360 version as well."
Like .psd files? Or, um, normal image jpeg gif png et cetera like the rest of the world uses?
The World Wide Web is dying. Soon, we shall have only the Internet.
Is this new subsystem secure against the ever-present danger of Italian sabotage? Now in the 21st century we cannot be complacent about the threat of Italian nefarious terroristic acting.
Why do I get the feeling that many more people discuss this game on Slashdot than actually play it?
------ The best brain training is now totally free : )
Is this game actually entertaining? Their website sucks: the game looks like any 2d donkey-kong game with an 'undo' feature.
"Fark that!"
What, you thought I was going to make a "We welcome our photoshopping overlords" comment? The overlords are dead - netcraft confirmed it. That's what you get for basing your borg on bsd.
who thought Braid left a little something to be desired? It was fun for about 2 hours, but the last hour or so I felt was a bit tedious and not nearly as interesting as the first two. Unfortunately, since it's a static puzzle game, there's very little replay value (except the challenges), though that's not something I'd really fault it for. I guess I was expecting something more for the way people talked about it. I certainly haven't recommended it to anyone I know further than a pithy 'it was interesting'.
In my opinion, Portal (mentioned above) was far superior in quality. The challenges were more than time trials (ever tried to complete the Fewest Portal challenges? Talk about tricky!), and the overall gameplay was more challenging. Admittedly, there was a team behind Portal and only John B. behind Braid, but for two similarly priced games ($20 for Portal vs $15 for Braid), I would have expected reasonably similar quality.
Just wanted to express my $0.02 with respect to what I perceive as a slightly overhyped game.