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Star Trek Game To Launch Alongside New Movie

Paramount announced yesterday that Star Trek D-A-C will be available for download for the PS3, Xbox 360, and PC when the movie is released on May 8th. The acronym in the title stands for different types of gameplay: Deathmatch, Assault, and Conquest. It's an arcade-style game, with a solo mode as well as multiplayer modes that handle up to 12 players. According to Joystiq, "It's a top-down 3D space shooter that doesn't require a lot of hardcore gameplay experience to jump into, but it features a large amount of strategic gameplay that'll please hardcore gamers." Several screenshots have been released.

82 comments

  1. Possibly amazing... probably not... by routerl · · Score: 2

    If this game is anything but a pretty remake of Netrek, this will have been a huge missed opportunity.

    --
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  2. And so it begins... by Akido37 · · Score: 1

    "Why the screaming?"
    "It is a warning, Captain. Beware: The Shovelware is coming."

    1. Re:And so it begins... by hal2814 · · Score: 1

      For once, I'm glad the Wii isn't getting a port of something.

  3. Looks just like Space War by Anonymous Coward · · Score: 1, Interesting

    Holy shit, I havent played Space War in years.

  4. They Just Don't Get It... by hal2814 · · Score: 5, Insightful

    Maybe this movie will deviate from the norm but very rarely does Star Trek devote a ton of time to space battles. Why the hell are so many Star Trek games based on space battle? This would sorta make sense for a BSG game but for Star Trek, space exploration and exploring strange new worlds make up the bulk of the plot lines. I think that's why those who played 25th Anniversary love it so much. A Star Trek game actually felt like a game version of the show instead of some space sim with Star Trek intellectual property pasted on top of it. Can we please get another real Star Trek game?!

    1. Re:They Just Don't Get It... by Akido37 · · Score: 3, Interesting

      Star Trek: A Final Unity was probably the best Star Trek game ever released.

      Minimal combat, which could be avoided based on your actions, and many missions and away teams, just like on the show.

      I hope the new Star Trek Online does it justice.

    2. Re:They Just Don't Get It... by dy2t · · Score: 1
      I agree completely. The Star Trek: Judgment Rites released following that game was also great and seemed to capture to a suprising degree the flavor of the old show.

      I just saw the "Not your father's Star Trek" trailer for the movie the other day. It seems to dovetail this new mindless shoot'em up game. I'm sad to see Star Trek de-evolve from an interesting, optimistic future into a rehash of Tom Corbett or Flash Gordon fighting BEMs (but with better sfx, of course.)

      Yes, I am old.

    3. Re:They Just Don't Get It... by Lumpy · · Score: 1

      Dont make me Ogg you.....

      --
      Do not look at laser with remaining good eye.
    4. Re:They Just Don't Get It... by TheRaven64 · · Score: 3, Interesting

      A Final Unity and the 25th Anniversary game were both good. You had a bit of space combat (with a horrible interface) in the 25th Anniversary game, but mostly it was away teams and exploring. I also quite enjoyed Birth of the Federation, which was a Civilisation-style game. Quite a bit of space combat there, but only if you chose to play that way. Playing as the Federation or Ferengi it was discouraged, but if you played as the Romulans or Klingons it was encouraged.

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    5. Re:They Just Don't Get It... by MakinBacon · · Score: 1

      Star Trek isn't about battles in general. They happen (especially in some of the later shows), but usually the captain manages to avoid combat with diplomacy.

    6. Re:They Just Don't Get It... by Shakrai · · Score: 3, Interesting

      Playing as the Federation or Ferengi it was discouraged

      Actually it was kind of encouraged as the Federation. You got small morale boosts for winning space battles but took a huge morale hit if you tried to land troops and conquer planets to actually win the war. As a result you'd usually wind up in an endless war where'd you destroy their ships as soon as they built them but couldn't actually end the war without alienating the civilian population. Remind you of the present day United States where the public will cheer on air campaigns with minimal American loss of life but go apeshit we land ground forces and start suffering a larger number of casualties?

      To add more irony to the mix, the game actually encouraged genocide when playing as the Federation. You'd take less of a morale hit by engaging in orbital bombardments until everybody was dead than you would by invading and conquering the place. About the only time you could get away with ground invasions as the Federation was when you liberated conquered races from the other major powers. Those were actually kind of fun because you'd get a HUGE morale boost and liberated race would usually want to join the Federation within a turn or two.

      The Romulans were their own PITA with morale too. Believe it or not the Romulan population was almost as picky as the Federation was, just in different ways. The Cardassians could almost get away with ignoring morale. Bad morale == good excuse to build forced labor camps! I never played as the Klingon's or Ferengi. Keep meaning to load that game back up one day but it doesn't seem to like my new computer for some reason -- which is strange because I've had it working on XP before without issue.

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    7. Re:They Just Don't Get It... by Anonymous Coward · · Score: 0

      Go watch Deep Space Nine again. Lots and lots of combat.

    8. Re:They Just Don't Get It... by Shakrai · · Score: 2, Informative

      Star Trek: A Final Unity was probably the best Star Trek game ever released. Minimal combat, which could be avoided based on your actions, and many missions and away teams, just like on the show. I hope the new Star Trek Online does it justice.

      Final Unity also had a pretty cool combat interface if you were inclined to try and manage it all yourself instead of letting Worf do it for you. It was fairly overwhelming but actually seemed representative of what you'd expect space combat in the TNG universe to look like. There were a few battles that you couldn't avoid in the storyline as I recall -- one or two with the Romulans (one of which was painfully easy to win because it was with a "modified" warbird that sacrificed weaponry for speed) and one with the super aliens. That one was pretty hard to win and you usually wind up retreating or losing. I did beat it a few times, which lead to a lot of chest thumping on my part ;)

      I need to dig that game back out some day and go through it again. I wonder if it will run in Dosbox?

      --
      I want peace on earth and goodwill toward man.
      We are the United States Government! We don't do that sort of thing.
    9. Re:They Just Don't Get It... by TheRaven64 · · Score: 1

      Hmm, I mostly played as the Romulans and don't remember them having a problem with morale. I didn't often conquer planets as the Federation though, since it was easy to encourage them to petition for membership. I think you could bribe them into doing it as Romulans too - quite cheaply if the Tal Shiar was strong - but I might be misremembering. I do remember that the Romulans were the only species to be able to easily defeat a Borg Cube. The combat system gave a free turn to a cloaked fleet, so if you engaged the cube while cloaked and had enough combined firepower to destroy it in one shot you could do so with no losses. Anyone else had to amass a fleet big enough to destroy the cube after it had fired once, destroying at least 60% of your forces. When you have 2-3 cubes wandering around the map and annihilating planets, that can take a long while...

      --
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    10. Re:They Just Don't Get It... by Akido37 · · Score: 2, Informative

      I wonder if it will run in Dosbox?

      It does. I've played it on my Mac using Boxer.

    11. Re:They Just Don't Get It... by Shakrai · · Score: 1

      I never played with the Borg option turned on. It was extremely frustrating to spend weeks building an empire only to see it annihilated by the Borg in half an hour. Even if you could manage to beat them the NPC never could -- so they would destroy all of your adversaries and leave you with an extremely boring/uninteresting game to play.

      I had issues keeping the Romulan population happy when I wasn't at war. Morale seemed to deteriorate overtime and only going to war would bring it back up.

      --
      I want peace on earth and goodwill toward man.
      We are the United States Government! We don't do that sort of thing.
    12. Re:They Just Don't Get It... by eln · · Score: 1

      Because a game based on the stuff that goes on in the corridors of the Enterprise between battles would be boring as hell?

      Games can't survive on 10 minutes of dialogue at a time like TV shows can, you need a lot of action to sustain interest.

      Besides, the Star Trek movies were always a lot more about combat than the TV shows were.

    13. Re:They Just Don't Get It... by vjmurphy · · Score: 1

      I miss the Starfleet Command games: http://en.wikipedia.org/wiki/Star_Fleet_Command The first one was cool, but they kept dumbing the series down, so that by the last one, it was less a tactical simulator and more like a strategy action game.

      Hmm, I should dig those up....

      --
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      Spandex Justice
    14. Re:They Just Don't Get It... by PunditGuy · · Score: 1

      Remind you of the present day United States where the public will cheer on air campaigns with minimal American loss of life but go apeshit we land ground forces and start suffering a larger number of casualties?

      I think the present day United States public is just unaccustomed to fighting a war against someone who actually needed to be fought. Or was there a bunch of going apeshit over Afghanistan that I was unaware of?

    15. Re:They Just Don't Get It... by Anonymous Coward · · Score: 0

      I loved being a dick in 25th Anniversary. I still remember the mission when those pirates took over the bridge and you had several ways to go about getting control back. I just had Kirk barge in with 2 red shirts and start vapourising people (I had set the phaser to maximum). I ended up losing one of the red shirts, but got the bridge back.

      The one thing that shouldn't have been in that game was the space battles. Those were annoying and had terrible controls.

    16. Re:They Just Don't Get It... by HoboCop · · Score: 1

      I'm not sure exactly what it was called.. but when I was very young I used to play a text based ST game on my Dad's mainframe terminal at home. It was awesome, you could discover planets and mine for dilithium crystals, do experimental things with your engines, and klingons would pop up from time to time to fight? Does anyone know what I'm talking about?

      It supports your statement though... It would be a great candidate for a next-gen 'SimEarth' type of free-play exploration game.

    17. Re:They Just Don't Get It... by HoboCop · · Score: 1

      Apparently Google is still my friend...

      http://almy.us/sst.html

    18. Re:They Just Don't Get It... by Shakrai · · Score: 1

      Americans have always gotten upset when our forces suffer substantial casualties, even during wars with popular support. Ever read about the public reaction after Tarawa?

      --
      I want peace on earth and goodwill toward man.
      We are the United States Government! We don't do that sort of thing.
    19. Re:They Just Don't Get It... by Anonymous Coward · · Score: 0

      *AHEM* Have you SEEN the previews? It will probably be nothing BUT space battles.

    20. Re:They Just Don't Get It... by Anonymous Coward · · Score: 0

      J.J. Abrams said he is no fan of Star Trek. He said he is a fan of Star Wars. In fact he said he fashioned Trek on Star Wars! He basically made a Star Wars flick - such as Kirk on the ice planet; Ground crew uniforms are just like the Empire's uniform, same color, same hats; it's just another version of Luke you see on the screen, not Kirk; etc.)

      So, yes, this has been turned into a battle sequence film, so I guess the game will have the battles in the movie...

      Am I disappointing? Yes, I didn't want Trek to go 'bad'. (Of course, I am ignoring the fact that 'Nemesis' was ever made and of course I am also ignoring 'Enterprise'...) Will the movie make money at the box office? I don't know.

    21. Re:They Just Don't Get It... by TrekkieGod · · Score: 1

      You'd take less of a morale hit by engaging in orbital bombardments until everybody was dead

      When I found out you could do that, it became my conquering method of choice while playing as everyone except the Cardassians. Sure, other races didn't get the morale hit the Federation did, but the Cardassians (and to a smaller extent the Klingons) were the only ones capable of actually getting acceptable productivity out of the conquered planets, whereas with the genocide option, you could get all the planet bonuses and your own people in control, happily working.

      About the only time you could get away with ground invasions as the Federation was when you liberated conquered races from the other major powers. Those were actually kind of fun because you'd get a HUGE morale boost and liberated race would usually want to join the Federation within a turn or two.

      Ugh...unless they were the member of another major empire before they were conquered. Then they'd immediately join the other empire back.

      --

      Warning: Opinions known to be heavily biased.

    22. Re:They Just Don't Get It... by TrekkieGod · · Score: 1

      I agree completely. The Star Trek: Judgment Rites released following that game was also great and seemed to capture to a suprising degree the flavor of the old show.

      I actually think Judgment Rites was significantly better than 25th Anniversary. The away teams had varied members instead of just Kirk, McCoy, Spock, and Ensign Ricky, so sometimes you got Scotty or Chekov to be engaged in the storyline.

      This variety also led to more entertaining puzzles, such as during a mission at a museum where Scotty had to harvest parts from museum pieces to solve the problem at hand (and I can't remember what it was...it's been a long time).

      --

      Warning: Opinions known to be heavily biased.

    23. Re:They Just Don't Get It... by master_p · · Score: 1

      Can we please get another real Star Trek movie?

      It seems the dumbing down of Star Trek is continued with dumbed down video games...

  5. MMOG? by Lord+Ender · · Score: 1

    Wasn't there supposed to be a Trek MMOG? I remember hearing a lot about that about a year ago, but nothing recently.

    --
    A slashdotter who didn't build his own computer is like a Jedi who didn't build his own lightsaber.
    1. Re:MMOG? by Jeez01 · · Score: 2, Informative

      Crytpic announced they are working on Star trek MMO, originally it was being developed by Perpetual which went bankrupt. They released some screen shots couple months ago.

    2. Re:MMOG? by jandrese · · Score: 1

      Maybe people realized that it wouldn't be as cool as they thought when they are phasoring 50 Centarian rats for their pelts.

      --

      I read the internet for the articles.
    3. Re:MMOG? by acohen1 · · Score: 2, Informative

      Cryptic is working on it. It will be based on the same engine as Champions Online, which today has an official release date for 7/14 which is a very good sign for progress on the Star Trek MMO to really get up to speed.

    4. Re:MMOG? by Walkingshark · · Score: 1

      Maybe people realized that it wouldn't be as cool as they thought when they are phasoring 50 Centarian rats for their pelts.

      50 Centarian rats? Are those like rapping space rats?

      --
      The world you experience is only a close approximation of reality.
  6. Badly exploited franchise by Shrike82 · · Score: 3, Insightful

    I always felt disappointed with the majority of Star Trek games. Sure there were some half decent first person shooters, and a few point-and-click adventures back in the day that were fun and engrossing. Then I think of Birth of the Federation, which wasn't awful, but as 4X space games go it was no Master of Orion 2. Ditto two fly-around-a-solar-system shooters that were completely underwhelming (the names escape me).

    I'm sure loads of people would disagree, but I always thought Star Trek games had the potential to be awesome, but were consistently mediocre.

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    1. Re:Badly exploited franchise by FauxPasIII · · Score: 1

      Bethesda has been churning games out by the bucketfuls since they got the license. ST: Legacy was quite good. ST: Encounters, which this new game looks most like, was alright. Tactical Assault and Conquest were underwhelming.

      Armada 2 is still one of my favorite RTS and the one I turn to when I want a break from Starcraft.

      I'd say the hit-miss rate of Trek games is at least as good as for games in general. I say that as a confessed die-hard Trekkie, mind. =)

      --
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    2. Re:Badly exploited franchise by nomadic · · Score: 1

      I'm sure loads of people would disagree, but I always thought Star Trek games had the potential to be awesome, but were consistently mediocre.

      I think the same of the TV show.

    3. Re:Badly exploited franchise by MBraynard · · Score: 1

      A really awesome game that I thoroughly enjoyed - as much as I could despite it's bugs - was Dominion Wars. I think it had a lot that Starship Command lacked.

  7. Another chance by mc1138 · · Score: 1

    For and IP based game to suck in die hard fans and than crap all over them with rushed design and implementation.

  8. Tribbles by belloc1 · · Score: 3, Funny

    I heard the second level is called "The Trouble With Tribbles"

  9. Subspace? by Anonymous Coward · · Score: 0

    One can only hope that this ends up being Subspace with a Star Trek look.

  10. Yawn by Yuioup · · Score: 1

    Looks like crap.

  11. Shotgun! by Anonymous Coward · · Score: 0

    I call dibs on the Borg Cube!

  12. wishing for another Armada by Anonymous Coward · · Score: 0

    I REALLY wish they'd do another Armada game. I played both, and really liked them a LOT. It seemed the options and gameplay were getting better in the second game. They were loads of fun. I still have scenarios on Armada II that I like to play through over and over.

    1. Re:wishing for another Armada by jandrese · · Score: 2, Insightful

      The only thing I didn't like about Armada was that both games were shoved out the door maybe 90% done and never looked at again by the developer. There was a lot of potential there, but the unit balance was off and it crashed to the desktop a bit too often for me.

      --

      I read the internet for the articles.
  13. Screenshot: by Culture20 · · Score: 4, Funny

    YOU MUST DESTROY 16 KINGONS IN 30 STARDATES WITH 4 STARBASES
                   +++
                             STARDATE  2100
        *                    CONDITION GREEN
             >!<<*>          QUADRANT  2,2
              *              SECTOR    5,4
                       *     ENERGY    3000
                             SHIELDS   0
    *                       PHOTON TORPEDOES 10
    COMMAND

    (Modified due to lameness filter. Really? Too many "Junk Characters" for a "Code" post?)

    1. Re:Screenshot: by Alari · · Score: 1

      See? Even the geekiest of Star Trek games made by the geekiest of geeks, was all about space combat.

      --
      I use Windows... like a two dollar wh.. why don't I just go ahead and not finish that sentence.
    2. Re:Screenshot: by TheRaven64 · · Score: 1

      Ah, great memories. I also have fond memories of EGATrek, which had almost the same game mechanics but updated EGA graphics. Ran great on my Amstrad PC1640.

      --
      I am TheRaven on Soylent News
  14. Top-down? by TheRaven64 · · Score: 4, Insightful

    Seriously? They're releasing a top-down space combat game? Is it 1990 again and nobody told me? If you're going to create a strategic space combat game, why not license the engine from a game that did it well (e.g. Homeworld) and use that.

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    1. Re:Top-down? by An+ominous+Cow+art · · Score: 2, Funny

      Well, if Khan was a genius and his tactical planning was limited to two dimensions, who are the game designers to try to work in 3?

    2. Re:Top-down? by Anonymous Coward · · Score: 1, Funny

      The real reason Khan couldn't think in 3 dimensions was because he was too arrogant to look up and his chest was so massive that he couldnt look down.

    3. Re:Top-down? by inject_hotmail.com · · Score: 1

      Seriously? They're releasing a top-down space combat game? Is it 1990 again and nobody told me? If you're going to create a strategic space combat game, why not license the engine from a game that did it well (e.g. Homeworld) and use that.

      +1

      Homeworld == Best 3D space sim ever. Real 3D, not pseudo 3D. I think Hegemonia used the same engine.

    4. Re:Top-down? by Anonymous Coward · · Score: 0

      You're assuming they're trying to create a quality game, and not a cheap promotional toy.

    5. Re:Top-down? by Cornflake917 · · Score: 1

      Actually, I kind of like the idea of the simple 2D top down shooter. Subspace was a blast and Escape Velocity was great too. It's a shame that most developers don't consider older genre's any more. There's so much that can be done with top-down shooters that's still haven't been done. Regardless, it sounds like they aren't really trying to release a strategic game. Although Homeworld was a good game, it is a pretty old game, and I've never heard about their engine being for sale. They could probably do a lot more with latest Unreal engine then anything else.

    6. Re:Top-down? by SupremoMan · · Score: 1

      While it may have been a good game, I hardly see how it is a proper simulation of 3d combat. In real 3d, the Z axis would just be another component for the distance vector. Simply coming at an angle from above would not give you some sort of magical advantage, as the enemy could point his ship "up" straight towards you. Furthermore, there would hardly be many "holes" in the ship turret coverage, because the engineers designing ships for combat in 3 dimensions would make sure you have no vulnerable spots.

    7. Re:Top-down? by brkello · · Score: 1

      I'm confused, people on Slashdot complain about games not needing to be 3D to be fun and that gets modded up. Now people on Slashdot complain because a game isn't 3d and is top-down. Can we please make up our mind? Or do we just hate everything (except Linux, Apple, and Nintendo)?

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    8. Re:Top-down? by TheRaven64 · · Score: 1

      It depends on the situation. For a strategic space game, the only reason to go with 2D is that 3D is too hard, but since Homeworld this is no longer a valid excuse. For a more tactical game, simplifying the interface at the expense of realism is a good excuse (see Escape Velocity). Games don't have to be 3D to be fun, but you should make sure you pick the right technology for the genre. If you want to make a 2D top-down space game, don't try to make it a strategic game. If you want to make a 2D top-down game in the Star Trek universe, don't set it in space, put it on the surface of a planet.

      --
      I am TheRaven on Soylent News
  15. D A C by rossdee · · Score: 1

    So is the plural of DAC pronounced DAX?

    I wonder which version of the combination entityy it will feature?
    Curzon
    Jedzia
    Ezri
    Frankfurt

  16. To borrow a line from the movie... by emocomputerjock · · Score: 1

    I'll either buy it...or I won't.

  17. The new star track slot game is fun as well. by Anonymous Coward · · Score: 0

    The new star track slot game is fun as well.

  18. Great, a new Star Trek game! Count me in! by Anonymous Coward · · Score: 0

    Paramount announced yesterday that Star Trek D-A-C will be available for download for the PS3, Xbox 360, and PC.

    ... or not. Fuck you Paramount, not everyone uses The Romulan Gaming Console, The Borg Gaming Console or The Borg Operating System.

    1. Re:Great, a new Star Trek game! Count me in! by Anonymous Coward · · Score: 0

      >>The Borg Operating System

      I use this. Only problem is it constantly attempts to copy itself onto all my other computers on the network. I get weird error messages like "OSS is irrelevant".

  19. Deathmatch, Assault, and Conquest ... what? by Anonymous Coward · · Score: 1, Funny

    This isn't Trek.

    Where the heck are the "Diplomacy" and "Seduce Alien Woman" options?

    1. Re:Deathmatch, Assault, and Conquest ... what? by eln · · Score: 2, Insightful

      This game is based on the prequel movie. You're mixing up the games based on TOS and TNG.

      The game based on TOS has "Start Fist-Fight" and "Seduce Alien Woman" buttons, while the one based on TNG has "Talk Endlessly (aka Diplomacy)" and "Flirt with Troi" buttons.

  20. um... by Anonymous Coward · · Score: 0

    Can anyone say: NeTrek??

    http://www.netrek.org/cinema2/

  21. Just wait for Winter 1998! by bugeaterr · · Score: 1

    And the release of "Secret of Vulcan Fury", baby!

  22. Bah... by Anonymous Coward · · Score: 0

    Movie: The Game is the worst type of video game. I know of zero that are even worth mentioning.

    Prove me wrong

    1. Re:Bah... by FauxPasIII · · Score: 1

      > Prove me wrong

      Spiderman 2.

      --
      25% Funny, 25% Insightful, 25% Informative, 25% Troll
    2. Re:Bah... by Culture20 · · Score: 1

      Movie: The Game is the worst type of video game. I know of zero that are even worth mentioning.

      Prove me wrong

      Spiderman 2.

      Hell ya. I still play Spiderman 2 regularly. But... The "movie" elements are boring and irrelevant to the fun of the game. I like it because it's so different from the movie, and gives you near 100% freedom (within the confines of Spiderman).

    3. Re:Bah... by Chris+Mattern · · Score: 1

      Movie: The Game is the worst type of video game. I know of zero that are even worth mentioning.

      Prove me wrong

      Spiderman 2.

      The Chronicles of Riddick: Escape from Butcher Bay

    4. Re:Bah... by Khuffie · · Score: 1

      Goldeneye.

  23. Not For Wii? by WiiVault · · Score: 1

    No sale from Mii!

  24. And it to the krap pile by Anonymous Coward · · Score: 0, Troll

    Like all the rest of them. Going to be a krap movie, going to be a krap game. RIP Star Trek, killed by greed and that phag Abrahms.

  25. Simultaneous release = bad game by tgibbs · · Score: 2, Insightful

    Generally when games release simultaneously with movies, they tend to be disappointing, because the rigid release date forces the game to come out whether it's really finshed or not

  26. D-A-C... by Veggiesama · · Score: 1

    Deathmatch-Assault-Conquest...

    Yes, Gene Roddenberry would have wanted it that way.

  27. Why couldn't they have fixed Legacy? by Anonymous Coward · · Score: 0

    Legacy had so much potential on the PC. why couldn't they have just fixed that game up. Bug Fixes and some new levels would have done wonders. If an outside group could do so much with the UU mod, Bethsoft should have been able to do so much more...or not.

  28. Wow, got me into C64 Basic by Sparky9292 · · Score: 1

    This was the first game that I found in an old book of programs I checked out from the library. I typed the entire thing into my Commodore 64 and then proceeded to colorize the game with all of the weird color commands that you put into the PRINT statements.

    I remember being so proud at 14 years old for typing it all in.

    Thanks for the fond memories.

  29. Re:Begin is BACK! by Maserati · · Score: 1

    That actually looks promising, thanks for the link.

    --
    Veteran, Bermuda Triangle Expeditionary Force, 1992-1951
  30. Horrible decisions regarding Trek games! by __aarvde6843 · · Score: 1

    All Star Trek games are always just rip-offs from other games, just switching the story a bit and replacing the characters with Star Trek characters.

    They should look at the Star Wars franchise. Lucas Arts and the Jedi Knight's series were just amazingly well done imho. Star Trek as so much possibilities, but no one seems to take advantage of it...

    I remember (as a good Trekkie) to have tried every single trek game, and always being disappointed.

    I remember playing the demo of "DS9-The Fallen". The demo was quite nice, but with only 1 level. When I got the real game I couldn't find that "demo" level, and the game was not that good (at all)...

    (It's probably due to the bad management from the franchising that has been destroying it since before "Enterprise"...)