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US Videogame Sales Have Biggest Drop In 9 Years

alphadogg writes "The recession appears to have finally caught up with the video game market. Sales of video game hardware and software were down by around one-third in June compared to the same month last year. After initially showing positive growth as the US slid into recession, the latest figures mark the fourth month of declines and the largest year-on-year decline in almost 9 years. 'The first half of the year has been tough largely due to comparisons against a stellar first half performance last year, but still, this level of decline is certainly going to cause some pain and reflection in the industry,' said Anita Frazier, a games analyst with NPD Group. She added, 'The size of the decline could also point to consumers deferring limited discretionary spending until a big event (must-have new title, hardware price cut) compels them to spend.' The entire video game market in the US was worth $1.2 billion in June, down 31 percent from the same period last year, according to NPD Group."

310 comments

  1. No good games by masmullin · · Score: 5, Insightful

    June was a dry month for video gaming. Not many good games were released (except for Infamous).

    1. Re:No good games by Anonymous Coward · · Score: 0

      And Plants vs Zombies

    2. Re:No good games by thedonger · · Score: 4, Insightful

      Yeah, after reading the summary I though, If the video game industry needs sales of crap in order to be profitable, maybe the lesson should be make better games.

      Also, they should look further than the current economic situation. It is getting too easy for people to site that as the cause for decline.

      --
      Help fight poverty: Punch a poor person.
    3. Re:No good games by DarksideDaveOR · · Score: 1

      Nah, I'm sure there's been at least some decrease in impulse buying, even by people with no reason to worry beyond "the economy is bad."

    4. Re:No good games by Aladrin · · Score: 2, Interesting

      Just June? My GameFly queue was empty for about 4 months. June is when they started releasing games I'd play again!

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    5. Re:No good games by matazar · · Score: 1

      Yeah there hasn't been anything good out for a while.

    6. Re:No good games by burr101 · · Score: 1

      Aion Beta this weekend. That's coming out!

    7. Re:No good games by Jurily · · Score: 2, Insightful

      If the video game industry needs sales of crap in order to be profitable, maybe the lesson should be make better games.

      Actually, the good games don't sell that well. Hence the pile of crap on the market.

    8. Re:No good games by Haffner · · Score: 5, Insightful

      Same-month sales in videogames is a useless statistic. If there's a new WoW expansion, new Call of Duty, new Valve shooter title, new SSB, new Halo, etc. titles released in one month, its obvious the next year same month will be down, probably 50-80%. They must account for the games released during that time. This past June had no significant releases, so it makes sense sales would be down. This is not (necessarily) evidence of a recession. More info is needed.

      --
      "Going to war without the French is like going deer hunting without your accordion." ~General Norman Schwarzkopf
    9. Re:No good games by Anonymous Coward · · Score: 0

      Agreed. Shitty Games + Shitty Ports + (Expensive Hardware * Greater Failure Rate) + A Dash of crappy backwards compatibility; is exactly what I'm looking for.

    10. Re:No good games by arb+phd+slp · · Score: 1

      Sorry Games Industry, but I'm all set right now. I've got a list of games I'm waiting on, but the only thing released recently that I want is Ghostbusters (and it's not a "must-have on launch day" purchase).

      * Ghostbusters (Not worth the full price to me right now)
      * TIger Woods 10 for Wii (weather is nice, I'm playing real golf, thanks)

      ...and I'm waiting on
      * Rock Band Beatles
      * Metroid Prime Trilogy special edition (Yes, I'll gladly rebuy games I already own with the Wii controls)
      * Scribblenauts DS (This, I'll buy on launch day!)

      --
      There's a perfect xkcd for my sig but I'm too lazy to look it up. sudo someone go find it.
    11. Re:No good games by Drakkenmensch · · Score: 1

      Perhaps lessons of the past haven't born the changes in the industry that they ought to have. I'm looking at you, Atari 2600 Pacman and E.T. The Extraterrestrial!!!

    12. Re:No good games by StingRay02 · · Score: 1

      PvZ was awesome. Loved that game.

    13. Re:No good games by SlashJoel · · Score: 5, Insightful

      They must account for the games released during that time.

      Precisely. And what was released on June 12, 2008? Metal Gear Solid 4.

    14. Re:No good games by thedonger · · Score: 2, Interesting

      Same-month sales in videogames is a useless statistic.

      True. Good statistical analysis has in large part - at least in popular media - yielded to sensational headlines and talking heads.

      An interesting study would be to compare video game release and sales figures (FPS, RPG, online, 'thinking games' like Portal, etc.) with the development of image rendering techniques, hardware advances, and anything else with a supposed effect on video game production or sales.

      --
      Help fight poverty: Punch a poor person.
    15. Re:No good games by Anonymous Coward · · Score: 0

      I concur. There hasn't been a decent game released in about 5 years.

    16. Re:No good games by ubrgeek · · Score: 1

      > yielded to sensational headlines

      You new around here? ;)

      --
      Bark less. Wag more.
    17. Re:No good games by MogNuts · · Score: 2, Interesting

      I was just thinking lately, I worry about the future of consoles. With PC DRM, the general consensus is that PCs can't play games years later because most likely the DRM servers are unavailable. It made me wonder--and now I worry about the console even more. When MS/Sony decide to pull the plug on patch support for games on XBOX Live/PSN, we're screwed. I can still play FF 1 or Dragon Warrior on my NES almost 3 decades later. And one can still find patches or a patched PC game *somewhere*. But Oblivion or GTA4 without patches from Live/PSN? Forget it, pre-patched they're broken and non-functional. And you can only get it from one source. I'm very curious as to how Sony/MS will handle legacy hardware/games when new consoles are released. Makes you wonder. In the console world, 7 years is barely more than 1 console cycle (1 cycle is typically 5). But do you think MS/Sony will still provide patch servers in *7 years*?

    18. Re:No good games by BOUND4DOOM · · Score: 4, Interesting

      I would totally agree with this. I mean I fit the demographic, I am male, in my 30's now own my own home, car, and I am employed with job security. What is keeping me from buying games.

      Simply 2 things.
      1. There are no new games out that sound any fun.
      2. Game that are out that I want are DRM loaded and I am waiting for them to come to their senses.

      That's it. Its that simple. There are games I want to buy and play but the DRM keeps me away from buying them they can thank Sony for me not wanting to install DRM crap to screw up my computer. So if you put DRM in it, to prevent piracy, you keep the honest person away not wanting the extra crap. The latest Grand Theft Auto was the first one of the GTA series I never bought. I wanted to buy it and I hate to leave that line behind but DRM, bleh.

      I did buy 2 games in the month of June, they were older out of print games put up on Ebay. Why because I wanted to play those games when they came out but at that time something else was going on in my life and I have so far enjoyed those games.

      Also games are becoming less fun and more just wow graphics. I still to this day play the first Age of Empires. It was very strategic and well thought out, the graphics sucked but I wasn't in it for the graphics and some of the games would take 8-10 hours to complete you had the ability to go in create new terrains and random maps was never the same terrain twice, ever, after all these years. The new AOE games, pale in comparison. They have funky cool 3d graphics but the same lands and terrains over and over again. Once you learn a terrain there is no challenge anymore. AOE 1 In the most difficult modes I can still get my ass kicked by the computer once in a while. The new AOE, within a month it is mastered and of no use, so I quit buying those lines. Supposedly there is a new Thief game coming out, and I always loved the Thief lines, this is one of my favorite lines ever. But if they put DRM in it I will not buy it.

    19. Re:No good games by masmullin · · Score: 1

      Try Oblivion released mid 2007

    20. Re:No good games by Anonymous Coward · · Score: 0

      But it does make sense videogames are effected economically on the tail-end of the boom-bust curve vs lets say the chip industry.
      Cause games are at the very end of the manufacturing process, a lot happens before a game is release (a lot even before s/w development starts).
      And that games require free time is important too--and most of us had a lot of free time lately in this recession...

    21. Re:No good games by Propaganda13 · · Score: 1

      You bring up the fact that you're not actually buying games, just renting them. I'm curious to see rental stats as adults choke on spending $60 on a game and look towards renting to save money.

    22. Re:No good games by PainKilleR-CE · · Score: 1

      With the way the PC developers and publishers have been buying each other up lately, I wouldn't expect to find patches for old games for very long. Unless the game was developed by a company like id or Valve, not many people seem to care enough to keep patches mirrored indefinitely, so make sure to download those patches and archive them alongside your game discs if you're planning on picking up the game again in the future. You can probably backup your PS3 patches with a thumb drive, too (since you can backup most of your hard drive data that way). I'd imagine MS will let you do something similar with the 360 since the system is sold without a hard drive in some configurations.

      Otherwise, if it's a big concern, don't buy games until you get some real reviews that tell you the games are broken without patches. Stop supporting companies that ship now, patch later.

      Hell, at this point I'll be happy if MS/Sony still support physical media on their new consoles in 7 years. Yeah, that PSPGo is going to be great in 10 years.

      --
      -PainKilleR-[CE]
    23. Re:No good games by thegnu · · Score: 2, Insightful

      Also, they should look further than the current economic situation. It is getting too easy for people to site that as the cause for decline.

      Except for the people who are highly unemployed are in their core demographic? I and the middle-aged lifer with a family is probably buying fewer games, too.

      So I don't know. Sure, to be successful in business, you have to work to get your sales regardless, but you also have to be conscious of the context that your operating in.

      --
      Please stop stalking me, bro.
    24. Re:No good games by BakaHoushi · · Score: 2, Insightful

      Not only do they not necessarily sell as well, they cost more to make, too.

      Remember, you COULD work on an artistic, original game that blends genres, hire GOOD voice actors, take your time developing it and testing it thoroughly, or you can make a knockoff of a movie in 6 months, period. And it will likely sell better.

    25. Re:No good games by Anonymous Coward · · Score: 0

      Cute, but I think parent meant in the media, not just /. The problem is pretty rampant across nearly every media outlet.

    26. Re:No good games by Austerity+Empowers · · Score: 1

      But while your developers, artists, voice actors etc. will all make good money and feed their family, your investors will have to scrape by on a lousy 8%, which is not how we do things here.

    27. Re:No good games by insomniac8400 · · Score: 1

      You have ghostbusters. But for 60 bucks, it's hard to justify any new game purchase that doesn't have the utility of halo.

    28. Re:No good games by Miseph · · Score: 0, Troll

      Oblivion was crap. They kept all of the worst things about Morrowind, and got rid of all the best. The graphics were pretty, but frankly they had to make Cyrodiil too small in order to achieve it.

      --
      Try not to take me more seriously than I take myself.
    29. Re:No good games by Gaian-Orlanthii · · Score: 0, Redundant
      Oblivion is overrated.

      Firstly, just like Morrowind (and worse because I expected more from Oblivion), I wander around the towns wishing I could enter all those locked up buildings with their indestructible doors and windows. I don't feel like I'm in a medievalist fantasy world, I feel like I'm in a backlot set made from boxes dressed up to look like buildings.

      Secondly, why does everyone have the same voice? OK, because to be fair you'd need about a hundred more voice actors. So why does everyone look the same then? Where are the really fat people, the short people, the children, the handicapped and the elderly infirm? Sure, I know there was a mod to add children but Bethesda should have done that. Also, for a medievalist fantasy world made in 2007, there aren't a lot of animals. I think there were as many animal species in Unreal (circa 1998).

      Thirdly, one answer to the niggles above is that Bethesda would prefer to focus on the magic, combat and questing parts of the game. They're probably thinking that the players prefer fighting demons to hanging out in the village square listening to people gossip. Well if that's so, why did they nerf the combat and questing so much?

      It's like this: There are no thrown weapons (daggers, darts, spears, javelins, etc.) because allegedly, Bethesda wanted to showcase the archery mechanics. Archery mechanics in which a bow fires an arrow about 20 metres. A lot of medieval tech weapons are missing. There are no long spears, pikes, halberds, caltrops or crossbows.

      The questing is broken because its difficulty is linked directly to the mechanic by which the player's power and ability is assessed. Through a numbered levelling system. Yeah, that corny old rubbish. You can never be unique, you can only be less-than-or-equal-to the highest number value available in whatever limited range of class types are made available.

      So far so creatively conservative, only now you find that - for no reason other than Bethesda are dumbasses - the dangerous fauna of Oblivion are spawned IN DIRECT PROPORTION to your class level. Its been pointed out that if you started the game and played it for ten minutes or so, then used a cheat to make yourself max level instantly, suddenly, Weynon Priory would be surrounded by hordes of Liches and Xivilai.

      And it's that last point that kills Oblivion for me. Not the glass armour (wtf??) or the boringly similar countryside, but that In-Your-Face levelling mechanic. How can I feel like I'm in a fantasy world when I can almost hear the game engine shifting gear everytime I level up?

      One last gripe. Only the most infantile fantasy RPGs have Luck as an attribute. Think about that. You can be lucky or unlucky, but how can anyone actually evaluate luck?

    30. Re:No good games by Talderas · · Score: 2, Informative

      And on June 29th, 2008 was Guitar Hero: Aerosmith....

      --
      "Lack of speed can be overcome. In the worst case by patience." --Znork
    31. Re:No good games by Anonymous Coward · · Score: 0

      Article says "HARDWARE and software", and then doesn't break them out. Who's buying new consoles now? The market will is probably close to saturated, and certainly on the downhill for console sales.

    32. Re:No good games by bertoelcon · · Score: 1

      What are you talking about? E.T. is the greatest game of all time. Closely followed by the entire Virtual Boy library.

      --
      Anything can be found funny, from a certain point of view.
    33. Re:No good games by Talderas · · Score: 1

      Read through this post, substitute DRM with stapler, and the poster sounds suspiciously like Milton.

      --
      "Lack of speed can be overcome. In the worst case by patience." --Znork
    34. Re:No good games by Anonymous Coward · · Score: 0

      but you also have to be conscious of the context that your operating in.

      That your operating in? What about *my* operating in, or *his* operating in?

    35. Re:No good games by Aladrin · · Score: 1

      Yeah, as I stated on my other post, I got sick of finding out that games were complete crap after spending $60 on them. (Actually, I think it was $50 at the time.) So I rent now.

      But my comment above still stands... During those months, I couldn't even find any games worth -renting- and I was still paying the rental fees (GameFly) whether I rented games or not.

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    36. Re:No good games by thedonger · · Score: 0, Offtopic

      Correct. I cringe when I think about the average couch potato sitting in front of cable news drooling as they are lobotomized by sensational headlines, and then during the commercial break for Cheetos they absently stand up, go to the cupboard, get out a bag of Cheetos, and sit back down in time for the next deluge, totally unaware of the tasty, orange-coated snacks they are shoveling into their mouths.

      To be fair, I think such people are really just uninformed and under-educated, and have been raised to believe what comes out of the shiny, moving-picture box controllable with the battery-powered magic wand. OK, that wasn't very fair. Guess I'm still bitter because my parents wouldn't let me join the circus when I was 8.

      --
      Help fight poverty: Punch a poor person.
    37. Re:No good games by microbee · · Score: 1

      Agreed. Wait until November. Modern Warfare 2, BioShock 2, on yeah.

    38. Re:No good games by Anonymous Coward · · Score: 0

      I think the decline is more because, as a group, gamers have better access to reviews and video reviews to which we can determine if a game will be good. Had i looked at a review i would not have picked up Blacksite Area 51, for example. Games just aren't made very well anymore, its more about some flashy gimick now. Its rather sad as i am a dedicated PC gamer over console.

    39. Re:No good games by amohat · · Score: 2, Insightful

      I waited for Spore to come out for years but when it dropped the news were rife with terrible DRM issues so I avoided it. Not even gonna torrent it, even tho folks already cracked the hell out of it.

      The way i see it, if they don't want me to play their games, I'm not going to argue with them. There are endless other things for me to spend my time and money on, those motherfuckers just look at me funny and I'm gone. I'm not going to risk my computer on some bullshit.

      Same goes for movies...is it just me or is it easier and more rewarding than ever to just walk away from what used to be compelling purchases?

    40. Re:No good games by Gaian-Orlanthii · · Score: 1

      Bioshock never worked properly. Crash bug after crash bug after crash bug and despite the purty grafiks it's just a derivative rip-off of System Shock (1 and 2) with puzzles that wouldn't tax a 10 year old.

      When you seem so eager to run out and buy more from the same company, why complain when the games suck?

    41. Re:No good games by Anonymous Coward · · Score: 0

      "From Hell's heart I staple thee..."

      Oh, wait, that's Melville, not Milton.

    42. Re:No good games by partyguerrilla · · Score: 1

      The Virtual Boy actually had some excellent games, namely Telero Boxer, Red Alarm and Wario Land. Sure, you whited out after an hour or so of gameplay, but they were great games.

    43. Re:No good games by michaelhood · · Score: 1

      Also, they should look further than the current economic situation. It is getting too easy for people to site that as the cause for decline.

      That's always been the case in a "down economy." Those of us who were around for the dot-com crash in the late 90s/early 2000s will remember tons of companies citing "bad market timing" and an "inability to raise more capital in the climate." While this may have been the case for a few unfortunate startups, it was mostly just that they were poorly executed ideas or just poor ideas. :)

      People will always seek to reassign blame, nothing new there.

    44. Re:No good games by michaelhood · · Score: 2, Insightful

      But while your developers, artists, voice actors etc. will all make good money and feed their family, your investors will have to scrape by on a lousy 8%, which is not how we do things here.

      Would you risk a large amount of capital for the prospect of an 8% return?

      No, you wouldn't. Thats why blackjack pays 100% ROI every hand you beat the dealer, and 150% when dealt a winning blackjack.

      No one would play if the possible outcomes were: lose everything, or get 8% ROI.

      Venture capital is another form of [legalized] gambling. And they lose far more often than they win. So wins need to cover all their losses, and a decent compensation for their risk.

    45. Re:No good games by blackraven14250 · · Score: 1
      Look here for a full list of titles.

      Ones to note: Rock Band, MGS4, GH: On Tour, GH: Aerosmith, C&C3: Kane's Wrath, A Sims 2 expansion.

      Definitely not a horrible month for sales with franchises like those.

    46. Re:No good games by blackraven14250 · · Score: 1

      Rock Band was the Wii release, BTW.

    47. Re:No good games by blackraven14250 · · Score: 1

      Sims 3 is probably the most significant thing. That kinda says something.

    48. Re:No good games by Bert64 · · Score: 1

      Perhaps you should tell these game companies why you didn't buy their games, and that you would have otherwise...
      If sales drop, they will just claim you pirated it and push for even more intrusive DRM.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    49. Re:No good games by Sarius64 · · Score: 1

      Spore made me cry. So much potential but when the DRM news flashes hit I took the same stance. I will not pay for DRM anything for this same reason. Ever.

    50. Re:No good games by Anonymous Coward · · Score: 0

      The latest Grand Theft Auto was the first one of the GTA series I never bought. I wanted to buy it and I hate to leave that line behind but DRM, bleh.

      I'm exactly the same. I have every other GTA on my shelf, and I've always massively looked forward to the latest version being released. I was gutted when I found out that not only was the game full of SecuROM DRM, but you had to register for the MS "Games for Windows" thing as well. So I didn't buy the game, nor did I pirate it, I simply haven't played it and probably won't ever play it either. Very disappointed.

  2. Surprisingly Level Headed Analysis by eldavojohn · · Score: 3, Insightful

    Well, I'm glad to see someone's correlating a drop in sales with the recession. If the history of the MPAA/RIAA is any indication, the game industry will claim OMG Piratez! and ask congress to pass whatever bill they want to make it punishable by death to pirate a game.

    --
    My work here is dung.
    1. Re:Surprisingly Level Headed Analysis by eln · · Score: 5, Funny

      Movie and music piracy CAUSED the recession! Video game piracy is now contributing, and soon the entire economy will collapse and we'll all be reduced to cannibalism to survive and it's all YOUR fault, you filthy pirate! This is precisely why Congress needs to pass strong anti-piracy legislation, to include death as a punishment for severe cases and the chopping off of thumbs for less severe (5 or fewer minutes of copyrighted material stolen) cases.

      Sure, you might not consider piracy to be that big of a deal, but you'll change your tune when you're sitting around the burnt out husk of your home surrounded by a post-apocalyptic hellscape, stomach rumbling like crazy because you finished off the last of Aunt Sally 3 days ago and the rest of the family was eaten by a roving band of zombie werewolves. Maybe then you'll recognize the error of your ways...but I doubt it.

    2. Re:Surprisingly Level Headed Analysis by Opportunist · · Score: 4, Funny

      Sure, you might not consider piracy to be that big of a deal, but you'll change your tune when you're sitting around the burnt out husk of your home surrounded by a post-apocalyptic hellscape, stomach rumbling like crazy because you finished off the last of Aunt Sally 3 days ago and the rest of the family was eaten by a roving band of zombie werewolves

      You know that the average geek would find that scenario quite cool, if you tried to convince people to stay away from copying, I think this isn't how you should describe it. Maybe say something like "And if you continue copying, you'll soon live with a wife and kids in a suburb and have no time for computers anymore".

      That should scare the pants off them!

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    3. Re:Surprisingly Level Headed Analysis by Anonymous Coward · · Score: 0

      I'd play that game.

    4. Re:Surprisingly Level Headed Analysis by Anonymous Coward · · Score: 0

      Sure, you might not consider piracy to be that big of a deal, but you'll change your tune when you're sitting around the burnt out husk of your home surrounded by a post-apocalyptic hellscape, stomach rumbling like crazy because you finished off the last of Aunt Sally 3 days ago and the rest of the family was eaten by a roving band of zombie werewolves. Maybe then you'll recognize the error of your ways...but I doubt it.

      But without pirating video games, the knowledge to fight off these incursions will be concentrated to those scientists in their particular field of interest. So once again piracy can be justified in the means to distribute useful information to the mass to fight such an incursion.

      Goes find his silver bullets, wooden stakes, cross, holy water, crowbar and torch

    5. Re:Surprisingly Level Headed Analysis by Anonymous Coward · · Score: 0

      that sounds like a good premise for a video game

    6. Re:Surprisingly Level Headed Analysis by Anonymous Coward · · Score: 0

      /me is reduced to tears as he realizes how his shallow suburban life with a wife, two kids, a dog, and two cars completely consumed the one hobby he really loved.

    7. Re:Surprisingly Level Headed Analysis by Voyager529 · · Score: 1

      "And if you continue copying, you'll soon live with a wife and kids in a suburb and have no time for computers anymore"

      that sounds like a good premise for a video game

      It's called "The Sims".

    8. Re:Surprisingly Level Headed Analysis by Anonymous Coward · · Score: 0

      Sex?

    9. Re:Surprisingly Level Headed Analysis by Anonymous Coward · · Score: 0

      Don't forget up to 95% of the lost income from piracy goes to support the terrorists.

    10. Re:Surprisingly Level Headed Analysis by Anonymous Coward · · Score: 0

      That should scare the pants off them!

      Thus helping with the kids part of the scenario.

  3. Queue "Piracy" reasoning by XenoPhage · · Score: 3, Insightful

    Watch.. this will turn into a big "See? Piracy is ruining the gaming business" blamefest... It's easier to blame piracy rather than crappy game design.. Of course, I'm sure the economy is playing a part as well. Although, from what I've read, people are reluctant to give up their hobbies, even in the face of a bad economy.

    --
    XenoPhage
    Technological Musings
    1. Re:Queue "Piracy" reasoning by DarksideDaveOR · · Score: 1

      Gaming doesn't actually require a steady stream of new materials - you can go back to old games, if you're willing to trade slightly more boredom for saving money.

      Or wait a few extra days and get your games from Gamefly instead of buying them.

    2. Re:Queue "Piracy" reasoning by sircastor · · Score: 3, Insightful

      I was just about to say the same thing. Then They'll use it for further argument to fuel their DRM plans, further destroying business.

    3. Re:Queue "Piracy" reasoning by cashman73 · · Score: 2, Insightful
      To be honest, I don't think piracy is necessarily to blame here. Sure, there are plenty of pirated games out there, but downloading the torrents, installing them, running the cracks, and other stuff, isn't quite as straightforward as downloading a torrent of 15-20 songs on a CD and loading them into iTunes (or whatever you use). The only game I've ever actually "pirated" is Civilization IV, but that's only because the CD that I legitimately purchased got worn out, and I didn't want to deal with the hassle and bureaucracy of replacing it. So I just downloaded a new one. I wouldn't exactly call that real and true "piracy".

      I think the real problem is that the game content has just gotten old, repetitive, and has lost its "wow factor". I mean, when Doom and Quake came out in the 90s, we were amazed at the graphics, and the levels, and searching for stuff, and blowing up monsters. But that sort of shoot-em-up mantra gets old after awhile. Plus, we've been promised a hugely awesome Duke Nukem Forever game, and they've hyped that like crazy every 2-3 years, for the past 15 years,... and we've still seen nothing. So if they can't figure out why their sales are dropping, I got nothin' for 'em!

    4. Re:Queue "Piracy" reasoning by XenoPhage · · Score: 1

      I completely agree, thus my post.. Typically these types of reports turn into blamefests about piracy and those damn kids and whatnot.. In reality, the economy sucks and there just aren't that many truly decent games coming out.

      I miss the days of shareware when you could try a game before buying it. Nowadays, you spend $40-$60 on a new game for your shiny console and if you hate it, you're pretty much screwed. Most places have a no exchange policy, so the only real alternative is to sell it used. GameStop will be happy to give you $10 for that $60 game you bought 5 minutes ago...

      In the end, I find myself having a problem justifying buying any game I haven't directly played. So, I end up not buying any. This is probably a very good thing for my wallet, but not such a great thing for game developers. :)

      --
      XenoPhage
      Technological Musings
    5. Re:Queue "Piracy" reasoning by Beardo+the+Bearded · · Score: 1

      I rent games before I buy them. My library has an extensive collection that loans out games for free.

      --

      ---
      ECHELON is a government program to find words like bomb, jihad, plutonium, assassinate, and anarchy.
    6. Re:Queue "Piracy" reasoning by Anonymous Coward · · Score: 0

      Going back to old games won't change the sales though. Old games generally = used sales which = no sales going back to the publishers and developers

    7. Re:Queue "Piracy" reasoning by igloonaut · · Score: 1

      Does anyone have the piracy figures for June, 2009 yet? Considering the average quality of titles this year I wouldn't be surprised if piracy was also down about 31%.

      --
      Kirkland Signature
    8. Re:Queue "Piracy" reasoning by apoc.famine · · Score: 2, Insightful

      And?
       
      I mean really, so what? Let them do it. Lately, I've stopped paying big bucks for crippled games. I've been burned enough by shitty and crippled and broken games that my price-point is $20. If it's $20 or less, I can justify the gamble that it's good. If it's more than $20, then it's off my list.
       
      This does mean that I'm not playing the "OMG JUST RELEASED MUST GET IT!@!!!!!" games. But damn...how many games were released in the last 5 years? What percentage did I play?
       
      In the last year I've played more games than in the years previous. However, I've paid the same or less money to do so.
       
      Frankly, I don't gamble on $40-$60 games anymore. And I'm happy to let the industry who pushed me this way die a horrible death.

      --
      Velociraptor = Distiraptor / Timeraptor
    9. Re:Queue "Piracy" reasoning by T+Murphy · · Score: 1

      Dude, if you just played your worn-out Civ IV CD backward it would just run Civ VI instead. Play that enough that will get worn out and you'll be back to Civ IV.

    10. Re:Queue "Piracy" reasoning by Anonymous Coward · · Score: 0

      Yeah, and then the pirates will turn around and say "it's not our fault, our actions don't hurt anyone". It's easier to blame crappy game design rather than piracy. Of course, crappy game design doesn't seem to stop them going so far as to break the law to get themselves a copy of the so-called "crappy" game.

  4. yeah... by Em+Emalb · · Score: 5, Insightful

    Money's tight. And honestly, I'm sick of seeing games priced at $59.99. I can wait until they hit ~$30 and buy them then. I'm long past the time when I HAD to have a game as soon as it releases.

    So yeah. Lower the price of the games at initial launch, you'll make more sales....IMNHAAO (in my not humble at all opinion)

    --
    Sent from your iPad.
    1. Re:yeah... by TaggartAleslayer · · Score: 5, Insightful

      No kidding.

      I used to regularly grab the must-have new release the day it hit shelves. Once they started passing my self imposed $50 mental barrier, I stopped.

      I just can not physically bring myself to spend so much. I'd rather grab 4 used games from last year for the same total price.

      I mean really, at the end of the day, they are just pushing gamers to Half.com, eBay, Gamestop, Amazon, and other used game outlets.

      Where the publisher could potentially sell two copies at release for a slightly lower price ($39.99-$49.99 is a lot more attractive than $59.99+), they only sell one copy and then the re-seller retail stores take the profits from there for many years to come.

    2. Re:yeah... by Jaysyn · · Score: 2, Informative

      Heh, I wait till Newegg or GoGamer has them for $25 or less or if Impuse has a good sale..

      --
      There is a war going on for your mind.
    3. Re:yeah... by sunking2 · · Score: 1

      You're ahead of the curve, for now. The only way your used games make it to GS is if someone buys it in the first place. As less people buy them new, less will appear as used, making them more in demand and raising their used price value. It took gta like 6 months before the used price in GS was cheaper than I could get it at Costco. You'll start to see this trend continue and extend.

    4. Re:yeah... by oneirophrenos · · Score: 1

      If money is an issue, why not buy the game new, play it through, then sell it for half the price? That way you won't pay too much, you'll give someone else the pleasure of playing the game (for fraction of the cost), and you won't have piles of games cases lying around.

    5. Re:yeah... by Hadlock · · Score: 3, Insightful

      I browse the Steam weekend deals. Usually once a month there's something worth buying for $10-$20 and I never have to worry about losing the disc (Half-Life 1 + Blue Shift - where hath you gone?) as long as the Steam servers don't roll over one day.

      --
      moox. for a new generation.
    6. Re:yeah... by tholomyes · · Score: 1

      It also seems to depend on the popularity of the game. GS always had a ton of copies of Gears of War, but I didn't see their used copies drop below $50 until the month GoW2 came out (which is foolish, really, because at that point I just bought GoW2 instead, which is a smaller profit margin for GS).

      --
      When did the future switch from being a promise to a threat? -C. Palahniuk
    7. Re:yeah... by MemoryDragon · · Score: 1

      Well only console games are priced so high, pc games cost less!

    8. Re:yeah... by geminidomino · · Score: 1

      It took gta like 6 months before the used price in GS was cheaper than I could get it at Costco. You'll start to see this trend continue and extend.

      Continue, extend, and reverse. Either gamestop will have to eat a hit against their 500% margin on used games and offer more, or go kablooey.

      As less and less people buy games at $60, waiting for price drops, they will probably push back against said price drops, keeping the game at brand-spanking-new prices longer. If enough people don't get tired of waiting, they'll just sell even fewer games. The obvious conclusions are that they'll either drop new release prices, or slowly bleed to death.

      Since they haven't shown that much intelligence or foresight to date, I'm inclined to think the latter is more likely.

      Not that I care. My current collection of Western and J-RPGs ranging back to the SNES has enough playtime in it to keep me in games for the next 30 years.

    9. Re:yeah... by geminidomino · · Score: 3, Insightful

      I have a friend who uses this logic. I don't understand it myself.

      He bought Ghostbusters at launch. Both he and his fiancée beat it inside a week, then they sold it to Gamestop for about 25 bucks.

      So he essentially rented it for 4-5x the going rental rate.

    10. Re:yeah... by Opportunist · · Score: 2, Insightful

      Just this week Steam offered a package of old/ancient games for 50 bucks. In the fold things like Bioshock, Prey, CivCity, Railroad Tycoon 2 and 3, the XCom series, Pirates, Civ III and IV and a few more. Each and every single game a gem. An aged gem, granted, but they're still a hell lot of fun and they still provide a lot of enjoyment and entertainment.

      50 bucks bought me about 20 games. At least 10 of them games that I'd prefer over many of the current releases any time, and certainly providing me with more hours of entertainment than any current game I could have bought for those 50 bucks.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    11. Re:yeah... by G33kGuy · · Score: 1

      Even if a significant portion of the gamer population did you what did, its not really much of a loss for them. They get the first batch of buyers at $59.99, and once it gets around $30.00 they get another sales boost.

      --
      Good sigs are hard to think of, bad sigs are a waste of time, that is why I invented, this lousy rhyme.
    12. Re:yeah... by SketchOfNight · · Score: 1

      I've been saying this for years - If they'd lower the prices they would net more sales at release and lessen the sales of resellers.

      $40 would be a much more approachable entry level price. $30 would be amazing, but will probably never happen. This $60-$70 business has got to stop or it will drive sales into the ground. Why would anyone want to spend that much money on something they can't guarantee they'll enjoy, may not work properly, and can't even return to any sane retailer?

      If they present games in a more impulse-buy friendly fashion, they will see sales increase.

      It would also help if they would get back to making games worth playing, but that's a whole 'nother topic...

    13. Re:yeah... by Anonymous Coward · · Score: 0

      You sound like the guy from this XKCD strip...

    14. Re:yeah... by Anonymous Coward · · Score: 0

      I'm always amazed at the lack of understanding from the Slashdot community in terms of software pricing. Especially that of modern games.

      Yeah, more games will sell at $30 per copy, but I doubt it would be more than double, which they need to rake in a roughly equal amount of profits.

      Development teams are costing many, many millions of dollars to create these games with rather short shelf lives. There are plenty of people out there buying games later on, but after a certain threshold of time, the number of used games being sold is almost certainly passing the number of new games being sold; this means that the developer/publisher makes absolutely no money on these resales while places like GameStop make a killing ($10 for your used game, that they mark up to $30-40).

      I can't say I blame the resellers, especially since I eBay my games when I finish them, but I don't blame the publishers for selling their games at the prices either, nor do I blame them for trying to curb reselling from retailers who are clearly profiting significantly off of their work without any reimbursement (as opposed to me, reselling something I own).

      It's easy to say make a great game and it will sell, but everyone knows that in reality that is not always the case.

      With all of that said, I gave up keeping up with having every new release a few years back and I'm glad. I replaced it with various MMO subscriptions--$10-15 is easily justifiable (to me) compared to having to buy a game every month to stay happy.

    15. Re:yeah... by BlackSnake112 · · Score: 1

      Seconded. Plus if you like a game you may pay it for a while. I just got Oblivion and Morrowind. I have played Morrowind on a friends pc a while ago. I picked up both games and all expansions for $30. For two games with all expansions $30 is a good deal. I still have some old games age of empires and Unreal, Unreal Tournament, others from the late 1990s and early 2000, 2001. These are old. But they work and they cost me time to play not X amount of dollars a month to play.

      Maybe some people are realizing that paying $10-$15 a month on top of the $40-70 a game is too expensive.

      Plus if I do not play these game for 5-6 months I do not feel like I lost something or am not getting my moneys worth out of them.

    16. Re:yeah... by tepples · · Score: 1

      pc games cost less!

      Not when you need four copies to play multiplayer among the people living in your house (and among their play dates) because the game supports neither split-screen nor spawn installations.

    17. Re:yeah... by bill_kress · · Score: 1

      $30 is pretty much my limit--so I play a lot on my DS now which has nearly all its games in the 20-35 range.

      Also I'm sure some people are just messing with their iPhone.

      I'm not saying that they compare in quality or graphics or anything--more that graphics are overrated. Currently I'm playing "Dark Spire", virtually NO graphics, old school wizardry style game. Runs about $20 in game stores and comes with a music sound track. Why the hell not?

    18. Re:yeah... by tixxit · · Score: 2, Interesting

      Am I the only one that thinks $60 is reasonable? Game development costs have only gone up, while the increases in game prices have stayed well below inflation. A movie costs $20 to buy. It entertains you for an hour and a half to 2 hours. A game, hopefully, will provide entertainment for considerably longer. I play most games I buy for at least 15+ hours; some CONSIDERABLY longer. Also, given how publishers have been doing, they really aren't rolling in the dough (for the most part). If you want to see a lot of good games, then game development has to remain profitable. An, no just because you sell the game for half price, does not mean you will sell double (though it is possible). Playing a game requires a much bigger investment in time then money. The amount of games people buy is probably limited most by how often they play them. I probably buy 3 or 4 games a year. $200/year really isn't breaking the bank for me and I would not buy more games if they were $30, I wouldn't have the time.

    19. Re:yeah... by TaggartAleslayer · · Score: 1

      It's funny you should specifically mention GTA IV. I just picked it up at lunch used from Blockbuster for $14.99. You can find it for around that price on Half.com and Amazon as well.

      You may be right in that used game prices for high demand titles will continue to rise, but they will always come back down as the games get older, assuming you look for a cheaper outlet than GS/EB.

      I recommend buying direct from the used seller on Half.com/Ebay.com or Amazon.com. And if you want that instant gaming fix, you'd be amazed at the savings you can get at a local pawn shop or movie/game rental store.

      I guess the entire point here is that I used to be one of the first day buyers, but high prices have pushed me off of the front line and game makers rarely get my revenue at all. My cash goes to the resellers. Not because I don't want to support the great efforts of great game makers, but simply because I can't pay the high sticker price anymore.

    20. Re:yeah... by TaggartAleslayer · · Score: 1

      Yeah, when I saw that strip I could completely relate.

    21. Re:yeah... by rpillala · · Score: 1

      With all these sequels and continuations, I'd much rather grab 4 used games from last year from my shelf at home and play them again.

      --
      When the axe came to the forest, the trees said, "Look out - the handle was once one of us."
    22. Re:yeah... by Anonymous Coward · · Score: 0

      oh my god, will you shut up with parroting these same points over again or in cases where it's not even relevent?!

    23. Re:yeah... by tepples · · Score: 1

      oh my god, will you shut up with parroting these same points over again

      oh my god, will publishers shut up with parroting these missing features over again

      or in cases where it's not even relevent?!

      MemoryDragon made a claim about the price of PC games compared to that of console games. Therefore, aspects of PC game pricing policy are relevant.

    24. Re:yeah... by tiger32kw · · Score: 1

      Yea but what will still happen is... the titles get bought for $39.99 and then the re-seller retail stores take the profits from there for many years to come. Gamestop drove up the prices of video games... there is a valid reason they sell the new ones for so much money.

    25. Re:yeah... by TaggartAleslayer · · Score: 1

      It's really a horse and cart situation. Or maybe chicken and egg?

      These things have a way of balancing themselves out. The way I figure it, digital download is the future and we'll see that locking us into set pricing schemes well before re-selling ever causes a real issue.

      Of course, once we're into the arena of 100% digital distribution, we're talking about a whole other problem with price gouging -- if you only have one place to get it and can't re-sell it, you're pretty much at the mercy of the platform and game makers.... But that's a different topic.

    26. Re:yeah... by Anonymous Coward · · Score: 0

      I bought Max Payne 1 & 2 for $6 (total cost) when they first hit Steam and played through each game--twice. This provided about 4 weeks of entertainment for my six bucks. New games rarely seem to provide that kind of value these days. The old adage "they just don't make 'em like they used to" seems to be affecting the video game industry. Fallout 3 is one of those rare exceptions and I have well over 700 hours into that game.

      Both Steam and gog.com are excellent places to find those classic titles. Many are DRM free, patched, have tons of mods available, and best of all they're CHEAP!

    27. Re:yeah... by tonyreadsnews · · Score: 1

      In that case, why not just get a Gamefly subscription. Half price of a game is at least 2 months subscription.
      Also, why sell it for half price? You could probably hock it on ebay for 60-80% retail value. Or trade it for a different one at switchgames.com.

    28. Re:yeah... by Anonymous Coward · · Score: 0

      I totally agree with that. Games that are 50 or more dollars are too much. In the past they would say it was cost of sistribution. BS.... Valve's Steam network is selling Left4Dead for 40 dollars. I went to Wal-Mart and bought it for 29 dollars, bought it home and inputed it to my Steam account and presto... the same game for less. Target and other big box retailers have a similar price for the same game. So when software distribution gets a good fix, just like digital music distribution, and stops basing their price on a artificially derived supply and demand equation then perhaps things will change. After all, the only supply that you have for digital distribution is bandwidth and server storage space which is cheap these days. The other thing is that there are many indie games coming out that are wonderfully playable and entertaining for far less. Just my two cents....

    29. Re:yeah... by Gaian-Orlanthii · · Score: 1

      Using 'entertainment time' as a measure of a game's worth isn't valid. Portal was only about 3 - 4 hours long but it was almost-perfect as a game. Counter-Strike was free and how many hours did that one eat up? It too, was almost-perfect as a game. Also, Portal has almost no relayability, but it rewards on pretty much every level. You could play Counter-Strike for a month and still be in love with it but then... you kind of need a decent internet connection and some good players.

      I'd say that making good games has little to do with how much money the developers and publishers get. It arguably gets worse after they start rolling in the cash. Look at Sony and EA.

      If game developers want to remain profitable then they should please please stop churning out 'product' and go back to making good, bug-free games with decent packaging and no DRM.

      I'd have paid 60 for Portal and COunter-Strike, no problem. I want my money back on Bioshock and Spore.

    30. Re:yeah... by Anonymous Coward · · Score: 0

      You can never resell those games and Steam can revoke them at any time. Just ask Win98 users.

    31. Re:yeah... by Hadlock · · Score: 1

      Protip: Only buy/play games with high replay value.

      --
      moox. for a new generation.
  5. Buying used games? by hansamurai · · Score: 4, Insightful

    I don't believe NPD keeps track of used game sales, and a lot of gamers will be turning to Gamestop, Ebay, and Amazon to pick up used games there instead of buying them new. I've personally been buying more used and even selling a bit of my collection as there seems to be a lot of buyers out there (and of course, more sellers).

    Games are too expensive to keep buying new. I let the suckers do that for me.

    1. Re:Buying used games? by geekoid · · Score: 0

      Irrelevent to the article, which is the the game industry revenue is down.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    2. Re:Buying used games? by TaggartAleslayer · · Score: 5, Insightful

      Irrelevent to the article, which is the the game industry revenue is down.

      It's actually extremely relevent. If the game companies are selling less total copies because gamers are turning to used game outlets due to the ridiculous price of new releases, they are going to see hits to their bottom line.

      Is that the only reason for the sales decline? No. Of course not. But it is definitely a contributing factor and one of prime concern for game makers.

    3. Re:Buying used games? by megamerican · · Score: 1

      Perhaps everyone has been playing the oldest MMO for free with no subscription called Outside?

      --
      If you have something that you dont want anyone to know, maybe you shouldnt be doing it in the first place -Eric Schmidt
    4. Re:Buying used games? by Hyppy · · Score: 2, Insightful

      Completely relevant to the article, because it's showing where the "recession-proof" gaming money is actually going. Instead of the money drying, it's simply shifting towards an another product. The thing is, many game-industry decision makers consider used games inferior products, when they're usually just as functional and enjoyable as the original. A substitute product, perhaps, but not inferior.

      Your comment, by the way, was completely irrelevant and douchey for no good reason.

    5. Re:Buying used games? by Stormwatch · · Score: 1

      Perhaps everyone has been playing the oldest MMO for free with no subscription called Outside?

      That one has extremely restricted combat rules. I mean, attack any other player and you will likely get B&.

    6. Re:Buying used games? by El_Muerte_TDS · · Score: 1

      NPD doesn't track:
      - PC game sales by retail anymore (they used to)
      - digital distribution of PC games (i.e. steam/impulse/d2d/...)
      - digital distribution of PSN/WiiWare/XBLA
      - various online retailers

      So... once again... it's statistics, damned statistics, and lies

  6. Why I don't buy video games by elashish14 · · Score: 5, Interesting

    I realize that the issues are probably mostly economic (lack of capital both to produce and buy games), but here's my spiel: I just don't see the point. First of all, the games shouldn't be that expensive to produce. At >$50 a pop, if I find that I don't like it, it's just a waste of money. Maybe if prices came down, I'd experiment more. But now, I'm more than happy to buy games that are a few years old to save $20 when I know that I'm only going to play it for a month or so.

    Second of all, what good games have come out recently? I realize that it's a hugely subjective topic (I recall a topic on Slashdot a few weeks ago on graphics and video games), but honestly, all I want in a game is good gameplay and a nice multiplayer environment. And all my friends play nothing but Melee, I don't see why I'd bother playing anything else. That's how it usually ends up anyways; no matter how many games I have, Ijust end up playing one over and over again while the others gather dust. So why bother buying?

    And to add to the cost, so many consoles (especially the Wii) require buying extra peripherals, which will also end up going to the wayside. It's just not worth it anymore.

    --
    I have left slashdot and am now on Soylent News. FUCK YOU DICE.
    1. Re:Why I don't buy video games by geekoid · · Score: 1

      TF2

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    2. Re:Why I don't buy video games by Anonymous Coward · · Score: 0

      Can you host games on TF2?

      I almost bought it, but I didn't because the game is worthless to me, if there are no local~ish servers.

    3. Re:Why I don't buy video games by Blimey85 · · Score: 1

      Good recent games... or somewhat recent... Fallout 3, Gears of War 2... umm... Call of Duty whatever it's up to now... 4 or 5...

      Horde in GOW2 is a lot of fun online. 50 waves of enemies against you and a few buddies. If you get a good team it's great.

      --
      How is it that one careless match can start a forest fire, but it takes a whole box to start a campfire?
    4. Re:Why I don't buy video games by Hadlock · · Score: 1

      Yeah, you can. The game is lag compensated so even if your ping is 130 you're still competitive. I've seen people play spy on laggy computers with a terrible connection and still get kills. They weren't at the top of the scoreboard, but we were all having fun (it's hard to not have fun playing TF2)

      --
      moox. for a new generation.
    5. Re:Why I don't buy video games by rolfwind · · Score: 1

      Second of all, what good games have come out recently?

      I like Knights in a Nightmare (KiaN), although it's not for everyone.

      Other than that, crap has and will always be released.

      And to add to the cost, so many consoles (especially the Wii) require buying extra peripherals, which will also end up going to the wayside. It's just not worth it anymore.

      Well, I just bought a Nintendo DSi after not playing games for years since the original Game Boy/PS1 - Metal Gear Solid 1 being the last game I played. I'm happy with it, although what got me in again were flash games like dogfight 2/robokill from rocksolidarcade.

      I got out on hiatus because the games weren't fun anymore, and back then it seemed everyone was going into 3D/FPSers that I couldn't control that well and didn't like. Of course, that wasn't the case, and FPS is still a big chunk of the market -- but things like the DS and flash games are delightful because it's like old school gaming in a way - a lot of the games I choose to play now are pick up and play (except KiaN). But even back then, there was choice - although the Wii and DS built-in controls make games more intuitive.

    6. Re:Why I don't buy video games by AndrewNeo · · Score: 1

      I would have recommended Left 4 Dead, an absolutely terriffic 'zombie horror movie' game focused on co-op/multiplayer. Of course, since Left 4 Dead 2 was announced, I'd wait for that, but it's sure to be better than the original.

    7. Re:Why I don't buy video games by Darkness404 · · Score: 2

      And to add to the cost, so many consoles (especially the Wii) require buying extra peripherals, which will also end up going to the wayside. It's just not worth it anymore.

      Every console except perhaps the PS3 (too expensive initial price so I really haven't looked into it much) does too and the 360 is worse than the Wii. By the time you invest $100 into a HD, $100 into a Wi-Fi adapter plus an extra $50 for all the accessories needed to play an online game (not to mention the XBL Gold subscription itself) you have a very, very, very expensive console.

      --
      Taxation is legalized theft, no more, no less.
    8. Re:Why I don't buy video games by elashish14 · · Score: 1

      In response to most of above responses, the drift that I'm getting is that singular games don't sell anymore. Video gaming is a social activity. Video game marketers need to develop a niche or a community around their game that many people will enjoy. This is why I still play Melee - because it's a community game. The same goes for old classics like CS and WoW. Pardon my ignorance but I'm not well-versed in the on-goings of modern game releases.

      --
      I have left slashdot and am now on Soylent News. FUCK YOU DICE.
    9. Re:Why I don't buy video games by an+unsound+mind · · Score: 1

      You're a hell of a lot better off with 30 ping than 130 ping. The spy backstabs refuse to register half the time with 130 ping, Sniper is nearly useless without the Huntsman, and the rest of the classes benefit from low ping as well.

      I should know, I'm almost always playing with 130+ ping, being Finnish playing mostly on servers in the United States.

    10. Re:Why I don't buy video games by Hadlock · · Score: 1

      Yeah there's even a noticable difference between 50 and 130, but you can play pyro, soldier or heavy with little "ping handicap".

      --
      moox. for a new generation.
  7. Games are obviously too cheap by RobVB · · Score: 5, Funny

    How long before they raise prices to $70-80 and up? I mean, it's obviously the best, no, the only way to make more money. Oh yes. The only way indeed.

    --
    I'd rather you rationally disagree than irrationally agree.
    1. Re:Games are obviously too cheap by MozeeToby · · Score: 2, Interesting

      Well, to be fair I remember paying $50 or $60 for new SNES games, and that was 15 years ago. If prices had kept up with general inflation, games would be costing $80-90 a pop today. I certainly don't complain about $60 for a game that I genuinely want, and if I'm not sure then I wait for the price to drop or rent/borrow/demo it first.

    2. Re:Games are obviously too cheap by Anonymous Coward · · Score: 0

      It's already started. The UK CoD6 is going to be listed at 55 UKP for the standard edition, that's almost $90 at today's exchange rate! They're blaming the exchange rate, but that's bogus. 1.6:1 is pretty good from UK's perspective, and that's ignoring their crystal ball predictions. The game isn't out until the holiday season.

    3. Re:Games are obviously too cheap by Mashiki · · Score: 1

      10 years ago the price was $70-80 for a game if not more. If I hadn't tossed the boxes for some of the games I had from back then I'd scan them. Some games like like Independence War, MechWarrior(1-4), BG/BG2 PS:Torment and the like you'd see a sticker price of $69.99-78.99

      --
      Om, nomnomnom...
    4. Re:Games are obviously too cheap by default+luser · · Score: 3, Insightful

      Yes, but the industry dropped prices with to move to optical media...and then promptly raised prices again because they added so much more content! I think the industry needs to realize that games don't all have to be 80-hour works of art with 20 different endings, all packed into that $59.95 wrapper. Give us games in the $30-50 range that have maybe 10-15 hours of game play, and I think players will flock.

      --

      Man is the animal that laughs.
      And occasionally whores for Karma.

    5. Re:Games are obviously too cheap by fprintf · · Score: 1

      Portal is a perfect example of this. I was slightly disappointed in the length of the game, but then completely impressed in the mods/expansions that were available for the game not long afterward. I'd say I got my money's worth from the initial release, and got real bonus time from the mods (wecreatestuff.com mod being one of the best)

      --
      This post brought to you by your friendly neighborhood MBA.
    6. Re:Games are obviously too cheap by Darkness404 · · Score: 1

      It depends on the game, give us a fun engine and you can add all the content you so desire. For example, I remember playing Tales of Symphonia for the GC many, many, many times over. It seemed to be the perfect balance between an action game and an RPG. No matter how many battles you were in it never really got old. Add in some puzzles and decent enough directions and a good storyline and you have a good game. I also similarly feel cheated with games that have a pathetically short single player mode and expect to make it up with good multiplayer (I'm looking at you Halo), yes, you can replay the game in legendary and that will take a while, but seriously, I don't want to play the same 10 or so levels over and over again.

      --
      Taxation is legalized theft, no more, no less.
    7. Re:Games are obviously too cheap by RobVB · · Score: 1

      Exchange rates are a great excuse for the entertainment business to increase prices in Europe. The average exchange rate in 2000, according to oanda.com (http://www.oanda.com/convert/fxhistory), was 1.08500 euros to 1 US dollar. Back then, when a game cost 50 dollars, it cost 50 euros. The 2009 average so far is 0.74708 euros to 1 US dollar, but somehow 50 dollar games still cost 50 euros. The same goes for music, movies, and a lot of hardware (such as game consoles - I'm not sure about PC components).

      This is probably why they invented DVD region codes, so people couldn't buy their stuff abroad at a decent exchange rate. I know Nintendo and Sony do the same thing with the Wii and PS2, forcing you to import a console if you want to play imported games, I'm not sure about the other consoles. Nintendo not only does this with games but also with Nintendo Points (quote from wikipedia, http://en.wikipedia.org/wiki/Nintendo_Points#Pricing_and_conditions):

      When bought via either the Wii Shop Channel or the Nintendo DSi Shop, 1000 Nintendo Points cost US$10 in the United States, â10 in Europe, £7 for Wii points in the United Kingdom and DSi points for £9, and Â¥1000 in Japan. When bought retail, the original Nintendo Points Cards, which had values of 2000 Nintendo Points, cost US$19.99 in the United States, â19.99 in Europe, £19.99 in the United Kingdom and AU$34.99 in Australia.

      Google lists a Yen to EUR exchange rate of 1000 Japanese yen = 7.53171285 Euros

      --
      I'd rather you rationally disagree than irrationally agree.
    8. Re:Games are obviously too cheap by PainKilleR-CE · · Score: 1

      I bought MechWarrior 2 for $50 brand spanking new, and the first expansion was $35. BG and BG 2 I spent more on because I bought collector's editions that ran a little higher ($60 or 65). PlaneScape: Torment dropped to the bargain bin in a heartbeat, so I didn't even pay full price for that (sad too, since it was better than any of the other games that used the same engine).

      The only time games for common home consoles and PCs have been more than $50 in the US has been when they were offering more in the packaging (the collector's editions), or when they were on cartridge-based systems and the cartridges themselves had extra hardware in them that increased their cost (Final Fantasy and Ultima: Exodus on the NES were $60 or $65 because they had extra memory chips to store saved games).

      --
      -PainKilleR-[CE]
    9. Re:Games are obviously too cheap by Anonymous Coward · · Score: 0

      Give us games in the $30-50 range that have maybe 10-15 hours of game play, and I think players will flock.

      Actually, Flock is on sale for $7.50 on PlayStation Network right now.

    10. Re:Games are obviously too cheap by Anonymous Coward · · Score: 0

      What $60 80 hour games are you playing and where can I find them

    11. Re:Games are obviously too cheap by Krakhan · · Score: 1

      Ha, lucky, up here in Canada, I remember paying for new games priced anywhere from $70 to $110 CDN on the SNES, Genesis and the N64 back in the day. I don't think the Saturn and PSX titles were much different in pricing, maybe a little bit less.

      That being said, I find games much less expensive now then they were in the past.

    12. Re:Games are obviously too cheap by Anonymous Coward · · Score: 0

      Uhm, they're already $69.99 in Canada. That's $62 USD before taxes. In my local province the total would be $75 for a new video game. That is less than acceptable pricing.

    13. Re:Games are obviously too cheap by Anonymous Coward · · Score: 0

      It's completely possible to have an "80-hour work of art with 20 endings" in a reasonable price range. I believe "Elder Scrolls 4: Oblivion" on the PC was $50 or less, and there's at least a hundred hours of gameplay there. Then you have "The Orange Box", with five games totalling well over 80 hours worth of gameplay for $50 initial retail. Then, as long as you're willing to go back one generation, there are numerous PS2 games that have come out in the past year that provide around 80 hours of gameplay and retailed in the $30-$50 range, for example the Persona games. There is stuff out there for less, just don't look for it on the XBox or PS3. As long as you can get past no-HD graphics (except for PC), there are tons of great, long-lasting games out there that aren't too expensive. I think Nintendo realizes this, and that is why the Wii has been doing so well; there are plenty of games between $20 and $50 (not to mention the lowest buy-in of the home console market this-gen), and provide decent amounts of quality gaming, so many people are playing them.

    14. Re:Games are obviously too cheap by Anonymous Coward · · Score: 0

      Give us games in the $30-50 range that have maybe 10-15 hours of game play, and I think players will flock.

      ...to their nearest rental place, and reviewers will encourage players to rent because "it's too short even at $30."
       
      Games didn't get longer because they wanted to charge more. It's because otherwise people would just rent it over the weekend.

    15. Re:Games are obviously too cheap by Anonymous Coward · · Score: 0

      Yes, but the industry dropped prices with to move to optical media...and then promptly raised prices again because they added so much more content! I think the industry needs to realize that games don't all have to be 80-hour works of art with 20 different endings, all packed into that $59.95 wrapper. Give us games in the $30-50 range that have maybe 10-15 hours of game play, and I think players will flock.

      That's exactly what Valve started doing with the Half life episodes. It costs too much and too long to create a totally new game, which drives up risk to the developer, publisher, and thus they have to raise prices to compensate. Obviously, it's a death spiral where they'd eventually have the biggest most expensive (and badass) game ever made at a price that is so expensive, only Bill gates could play it. So instead, they've been releasing smaller episodes that have less content, but come out more frequent at a lower price. It's business innovations like this that industries need learn from.

    16. Re:Games are obviously too cheap by Mashiki · · Score: 1

      Don't ever live outside of the US. You can easily end up spending an extra $30 or more without even trying and it gets annoying quick, even when your currency is at par. I feel bad for the aussies, they can end up paying double and buy everything 8mo after it gets released everywhere else.

      --
      Om, nomnomnom...
  8. That's easy.... by HerculesMO · · Score: 5, Insightful

    Most of the games that are coming out, suck.

    Plain and simple. The problem with developers is that they are confusing great technology with great games. They can go hand in hand, but largely speaking -- games need story, innovation, depth. I played Defcon a few years back and was amazed at what innovation was put into such a small game.

    Too bad the only thing developers do is give us some form of a shooter lately, and change the graphics and call it amazing. Bioshock had a good story, but that was like 2 years ago already.

    --
    The price is always right if someone else is paying.
    1. Re:That's easy.... by Jim+Hall · · Score: 4, Insightful

      Most of the games that are coming out, suck. Plain and simple. The problem with developers is that they are confusing great technology with great games. They can go hand in hand, but largely speaking -- games need story, innovation, depth.

      I'd like to disagree - but I can't. I definitely consider myself a gamer, but many of the games that have come out recently just aren't that compelling.

      • Tomb Raider Underworld? Not that interesting - and too short, even though they helpfully added extra rooms just to give you something to traverse.
      • I thought Mirror's Edge would be more awesome than it is. Oh, it's a very pretty game, visually amazing, with great FPS platforming. Unfortunately, most of the platforming requires 100% perfect timing. Repeated failures just made me quit.
      • The Ghostbusters demo is way cool, but I suspect it's all nostalgia-value. I'll pick it up again in a month and see if the demo still makes me want to play more.
      • Killzone 2 was a ton of fun, but has little re-play value. Still, I'd rate this as the last really good game I've played. And that's going back a few months now.

      The games I'm really waiting for are the next Ratchet & Clank and the next Uncharted.

      Honestly, I'm having more fun with PlayStation Network titles. The price point is certainly lower, but I also don't expect as much out of a $10 or $15 game - compared to the punch a $55 game should bring. As a result, I'm not that disappointed if a cheap PSN game doesn't turn out that great. So I'm willing to take more of a risk for a PSN title than a $55 retail title.

      • Battlefield 1943 is entirely an online multiplayer game, but mildly addicting.
      • I thought Burn Zombie Burn was fun for the first level, then kind of stunk. But I don't regret buying it, because it was so cheap.
      • Flower was (and continues to be) awesome. I went back and re-played a few stages just last weekend.
      • I'm almost finished with Last Guy (and have been since the week after I got it) and just can't work up the excitement to go back and finish the game. I've gotten my fun-value out of it.
      • I got hooked by Pixeljunk Monsters, bought the expansion, then played about one stage of that before I lost interest. But I definitely got my money's worth on that game.
    2. Re:That's easy.... by Anonymous Coward · · Score: 0

      What I've been doing the last year is every time I go into a game shop, I go to the chart wall and rule out:

      1. Film tie ins
      2. Sequels
      3. Sports games (e.g. Fifa)

      Then you sorta get a chart worth considering (you may want to filter out some of the FPS games too). Actually, here we go, using the top 20 chart from here: http://www.vgchartz.com/aweekly.php after filtering the above you have:

      1. Wii Fit
      2. The Conduit
      3. BlazBlue: Calamity trigger

      So out of the top 20, you have 3 games that aren't complete rehashes of an old concept, no wonder game sales are down. And I haven't even seen 2 or 3 in action, they may well be just another FPS.

    3. Re:That's easy.... by Anonymous Coward · · Score: 0

      Too bad the graphics of pixeljunk monsters suck ass. There should be more coop tower defense games. Perhaps Sony should just port the old warcraft3 engine to the ps3 and port some tower defense games at the same time

    4. Re:That's easy.... by Brian+Feldman · · Score: 1

      I would rather like to see how well the independent game producers are doing in comparison. I've only played two big studio computer games in the last year: Mirror's Edge and Warhammer Online: Age of Reckoning. In comparison, I play independent games moreso. Braid, Dyson, Plants vs Zombies and Trine have provided me a lot of entertainment lately and the most expensive among them is only $30.

      --
      Brian Fundakowski Feldman
    5. Re:That's easy.... by Jim+Hall · · Score: 1

      Too bad the graphics of pixeljunk monsters suck ass.

      Yet, good games don't necessarily need good graphics.

      I actually find the 2D graphics of Pixeljunk Monsters to be a nice feature. It means the graphics aren't distracting. I can concentrate on the point of the game: to build towers to defend my objective. That's all the game is about, fun gameplay. Graphics are secondary.

      Monsters was very popular on PSN, so much so that the developers are re-releasing the game for PSP. It's pretty much the same game, plus some bonus levels. The same 2D graphics are there. If anything, looks like they emphasized the black outline around game objects (probably to make them easier to see on the smaller screen.) And it will probably sell very well on the PSP.

    6. Re:That's easy.... by demachina · · Score: 1

      The game I'd most like to see is something along the lines of:

      - BF2 on a PC, the one game I play consistently is BF2 just because PvP is a blast if there are no cheats and the teams are even. COD4 graphics are pretty and all but I always have more PvP fun in BF2. To me graphics realism is way down on the list of priorities for a game. For me the PvP balance and intensity is the compelling feature of online games.
      - BF2 rounds are too short and repetitive, I'd prefer it if games more persistent up to but not quite like a MMORPG
      - Greater scope and long running strategy and tactics like a real war
      - Get rid of clan run servers, they are often poorly or abusively administered. I'd really rather pay a subscription to play on servers run by the company with unbiased admins who aren't 12 years old, aren't playing on one of the teams and using admin to cheat and who aggressively stamp out cheats.
      - Some mechanism to prevent team stacking. Team stacking ruins BF2 much of the time.
      - More realism. In particular get rid of medics with instant miracle cures and spawning out of thin air. If you are wounded you should be incapacitated and evacuated, if you are dead you should have to respawn in a rear area and start over as a reinforcement. There needs to be a higher price to be paid for getting shot even if it does slow down the game.
      - Mixing in air craft and to a lesser extent armor in BF2 is really flawed. I pretty much play infantry only so everyone is evenly matched. Armor only games are OK too, but mixing infantry in with armor and air pretty much sucks in BF2.

      --
      @de_machina
    7. Re:That's easy.... by analog_line · · Score: 1

      Too bad the only thing developers do is give us some form of a shooter lately, and change the graphics and call it amazing. Bioshock had a good story, but that was like 2 years ago already.

      Well, all Bioshock had was its story, because after the first 20 minutes or so it was pathetically easy, no matter the "difficulty level" and about as scary and suspenseful as the Cliff Notes version of Heart of Darkness. The story and art direction were its only saving graces, so lucky for them they were especially good ones.

      And as far as "it's been only shooters" I dunno where you pulled that from. Yeah, I'm sure you could pick a time frame where it's just been shooters that's been released on a particular console, but it's blindness (willful or otherwise) to believe that's the truth across all the consoles. There's a steady stream of localized RPGs/SRPGs on the PS2, PSP, and DS. The DS has so many titles coming out for it, hardly any of them shooters, that I can't imagine why you think that's all that's out there, unless you don't consider the DS a "real console".

    8. Re:That's easy.... by MemoryDragon · · Score: 1

      Wrong games:
      Trine, excellent puzzle jump and run although too short
      Wallace and Grommit: Excellent adventure capturing the spirit of the movies perfectly
      Tales of Monkey Island so far very promising
      Ceville, excellent comit adventure
      World of goo, probably the best puzzle game of the last years
      Braid excellent mixture of jump and run and puzzle game

      I have mostly given up on the high profile area, independend games is currently my interest and the revived adventure game genre and so far the last year and this year have been excellent.
      The turning point for avoiding high profile games as much as possible (with exceptions, I also play currently Drankensang and the Witcher) was the latest prince of persia, fine graphics but they forgot the game!

  9. Recession by santax · · Score: 3, Informative

    With 1.5 million forced house-sales in the US one should be able to imagine that people have less money to spend on more critical things, like food. So I am not really suprised with this.

    1. Re:Recession by RemoWilliams84 · · Score: 2, Informative

      I just think it is a problem with blockbuster game spacing.

      It seems like every year, until this one, there have been some really amazing games that get pushed past there Christmas season schedule. This means that people buy some games around Christmas, and they have some choices for great games in the Spring and Summer. This year, nothing worth paying full price for is coming out until fall/winter.

      --
      "I don't have to think. I only have to do it. The results are always perfect, but that's old news." - Meat Puppets
    2. Re:Recession by MemoryDragon · · Score: 1

      Depends on your taste, this year for me so far has been great with two monkey island games having come out and Wallace and Grommit as adventure game. Btw. it is really amazing how many adventure games generally have come out lately.

    3. Re:Recession by MemoryDragon · · Score: 1

      Ah and add to that Trine one of the best jump and run games in the last years which also came out a few weeks ago.

  10. Finally by sonicmerlin · · Score: 0

    It's *about time*. Maybe now we'll see Nintendo initiate a price cut on their hardware. But boy, it's really amazing to see how long it's taken for people to limit their spending on video games. They really seem to value their entertainment a lot more than I realized. Perhaps video game entertainment has become so immersive that in the minds of people stressed by the economy and life in general, video game escapism has become almost a necessity. I could be wrong, but I know that for myself they've always provided a great place to retreat while I sorted out my thoughts.

    1. Re:Finally by Anonymous Coward · · Score: 0

      Or, alternately, you could wonder if the fact that 3rd parties are largely ignoring the market leader may be a contributing factor...

  11. wtf by djupedal · · Score: 1

    Recession, my ass....try game exchanges, emulators and the iPhone/touch.

  12. Re:chat by Gizzmonic · · Score: 0

    Hey look everyone! It's a spammer! Be sure to point and laugh before this is modded to oblivion!

    --
    (-1, Raw and Uncut is the only way to read)
  13. Going back to old games by tangent3 · · Score: 1

    With the lack of decent games (especially those that are playable under linux or wine) recently, I found myself digging out Diablo 2 and Baldur's Gate 2 to play.

    Waiting on Diablo 3 and the new Monkey Island though

    1. Re:Going back to old games by lxs · · Score: 5, Funny

      Diablo 2 ... Baldur's Gate 2 ... Diablo 3 ... the new Monkey Island

      Ahh back to the golden age of gaming where every game wasn't a sequel or a remake of an older game.

    2. Re:Going back to old games by Dotren · · Score: 1

      With the lack of decent games (especially those that are playable under linux or wine) recently, I found myself digging out Diablo 2 and Baldur's Gate 2 to play.

      Waiting on Diablo 3 and the new Monkey Island though

      Yep, I dug out Diablo II again the other day and even bought the digital download for the LoD expansion since I can't seem to find my damn jewel case and key anywhere (even though I have several of the actual CDs.. Blizzard jewel cases are always the ones that disappear for some reason).

      On a side note, I probably would not have bought that copy of LoD if the new battlenet account and purchasing system wasn't in place. Valve and Blizzard are my heroes right now for Steam and Battlenet, respectively, and for recognizing that purchasing the game once is enough and for allowing us to keep our game keys online and download the client whenever we wish.

    3. Re:Going back to old games by wjousts · · Score: 1

      With the lack of decent games (especially those that are playable under linux or wine) recently, I found myself digging out Diablo 2 and Baldur's Gate 2 to play.

      Waiting on Diablo 3 and the new Monkey Island though

      You know the first chapter of the new Monkey Island is out already, right?

    4. Re:Going back to old games by Jorth · · Score: 1

      During a dry early year a few of my friends and I re-installed Diablo 2 and had some of the best gaming we have in a long time... We'd never completed it on Hardcore mode, and 3 weeks later and a lot of gaming, and a few dead characters a peice, we all killed Hell Diff Baal. To great feelings of satisfaction. D3 can't come out soon enough, SC2 has been gutted with no LAN, everything is stupidly online with not enough CO-OP modes. Randoms online are almost always complete tards to strangers, and/or will quit as soon as they are not winning. I have a few good friends who are as avid gamers as me and we want to co-op everything, but no one seems to care...

    5. Re:Going back to old games by hansamurai · · Score: 3, Interesting

      Sequels were developed differently back then, typically by nearly the exact same team that worked on the first. Now we have sequels being outsourced to other developers, see the Call of Duty series for a prime example, and BioShock 2 for an upcoming one.

    6. Re:Going back to old games by Segisaurus · · Score: 1

      I also pulled out Diablo 2:LOD in the past month to play with friends. We're having a blast. We also started playing BOARD GAMES!!! How old school, right. Not monopoly style games, but Arkham Horror. We got this for about $20 on sale. We get so into it we lose track of the time. I can't remember the last Video game that did that to me.

    7. Re:Going back to old games by Briareos · · Score: 1

      You know the first chapter of the new Monkey Island is out already, right?

      That just makes the wait for the remaining four episodes ever-so-harder...

      np: Moritz Von Oswald Trio - Patterns 2 (Vertical Ascent)

      --

      "I'm not anti-anything, I'm anti-everything, it fits better." - Sole

    8. Re:Going back to old games by DigiShaman · · Score: 1

      Duke Nukem Forever died and was reincarnated into...Diablo 3.

      And if you have to ask. Yes; it sucks being a prophet.

      --
      Life is not for the lazy.
  14. Still Catching Up by A.+B3ttik · · Score: 2, Interesting

    Personally, I haven't bought any games recently because I'm still catching up on all the great games that came out recently!

    I'm re-playing FEAR 2. I'm playing FAR CRY 2 for the first time. Need to start and finish DAMNATION. Need to finish the LOST: VIA DOMUS crap-heap. Recently beat PLANTS vs. ZOMBIES. All whilst still playing TEAM FORTRESS 2.

    My laundry list for games to buy is long, but I'm waiting until I finish these! I want to play TRINE, I want to buy and re-play all those LUCASARTS games that just came out again on Steam, I want to start another MMO like the new Star Trek Online or Knight of the Old Republic MMO.

    This is actually a great time for games, for me personally.

    1. Re:Still Catching Up by abigor · · Score: 1

      Yeah, I'm with you. I spend maybe four hours a week on games, so they take me a loooong time to finish. I only just got around to playing Call of Duty 4! So I have a huge backlog of great games to play yet.

      I actually find games to be good value compared to going to a first-run movie ($12 for two hours) or even buying a novel (around $15), particularly since the resale values are so high. I sold Killzone 2 recently for $40 after buying it for $60. That's pretty good value, I'd say.

    2. Re:Still Catching Up by arb+phd+slp · · Score: 1

      My laundry list for games to buy is long, but I'm waiting until I finish these! I want to play TRINE, I want to buy and re-play all those LUCASARTS games that just came out again on Steam, I want to start another MMO like the new Star Trek Online or Knight of the Old Republic MMO.

        This is actually a great time for games, for me personally.

      I've been on a Virtual Console buying spree, in fact. I'd never played Majora's Mask before so I grabbed that. I'm completely stumped by the Bit.Trip series (so simple and yet so HARD). And I love that Monkey Island and other Lucasarts games are back.
      New games on a disk in shrinkwrap... not so much lately.

      --
      There's a perfect xkcd for my sig but I'm too lazy to look it up. sudo someone go find it.
    3. Re:Still Catching Up by KDingo · · Score: 1

      I'm still in the middle of playing King's Quest V... and that's *with* a walkthrough =(

    4. Re:Still Catching Up by $1uck · · Score: 1

      You bought Damnation? I thought the game looked so promising, but the reviews are all pretty unanimous that the game is horrible.

    5. Re:Still Catching Up by A.+B3ttik · · Score: 1

      I stupidly pre-ordered it.

      But what I've played so far is fun. The controls are no worse than Mario 64.

      Maybe the damnation developers forgot to include bribes with their Reviewer Copies.

  15. Well, I'm not stopping! by Gizzmonic · · Score: 0, Troll

    I am unbelievable wealthy and I will continue to buy a lot of games! The economy? Pah! It matters not one whit to me! Now, fetch me my gold-plated Playstation 3! While I play the role of "Snake" in Metal Gear Solid 4, you plebes can stick to playing "Snake" on your outdated mobile phones! Hah, hah, hah! Worms!

    --
    (-1, Raw and Uncut is the only way to read)
  16. Rent by Quiet_Desperation · · Score: 3, Insightful

    I wonder how many there are like me who started renting games due to so many disappointing releases. Gamefly has saved me far more than it costs with games I might have bought and wound up not enjoying. I've been buying more used games as well. And I'm not even suffering to any real extent from the current economy. It's purely the result of too many "Holy crap, I spent $60 on this turd?" reactions.

    1. Re:Rent by Aladrin · · Score: 1

      I did, about 3-4 years ago now. After I bought 2 $60 pieces of crap in a row, I decided enough was enough. Now I spend $15-$35 a month on rentals (depending on how many good games are out there that I want to play) and probably save $30-200 a month on games. If it's really, really good I might buy it immediately. If it's just good, I might buy it later when I see it really cheap. All the rest just go back.

      So yeah, the game industry really shot themselves in the foot. Too many crap games, especially ones that look great in the previews and ads, means I almost never pre-order a game. (I've preordered a few since then, and a couple were crap... Reinforced my rental decision, I can tell you.)

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    2. Re:Rent by Monkeedude1212 · · Score: 1

      I insisted that we start renting games instead of buying them, but my roomate seems content on spending 60 bucks on a crap game like Transformers 2.

      But then he goes out and grabs Red Faction at the same time, so its like... almost even?

  17. Re:It's "CUE" you dumbfuck by XenoPhage · · Score: 2, Funny

    Stop trying so hard. The word with the obvious spelling is the right choice.

    captcha: souped

    Sorry to offend your sensibilities. I blame way too much network tuning and programming.

    --
    XenoPhage
    Technological Musings
  18. Re:chat by Jaysyn · · Score: 1

    "The page you are trying to view cannot be shown because it uses an invalid or unsupported form of compression."

    I don't think I've ever seen that web error.

    --
    There is a war going on for your mind.
  19. Old games FTW by mister_playboy · · Score: 2, Informative

    I agree that the piracy card will be played and that we'll see some more fire aimed at Gamestop and that darned used games market. I find myself playing some old games right now... Grand Theft Auto III, Aerobiz Supersonic and Third World War. Pedantic... but the word you want is "cue". I don't understand why this is confusing... these words are not homophones. I suppose it all boils down to overthinking while typing.

    --
    Do what thou wilt shall be the whole of the Law ::: Love is the law, love under will
    1. Re:Old games FTW by Anonymous Coward · · Score: 5, Informative

      Offtopic, but "cue" and "queue" are, in fact, homophones.

    2. Re:Old games FTW by Anonymous Coward · · Score: 0

      Shitty catch phrases FTW EPIC LOL ROFL

    3. Re:Old games FTW by skine · · Score: 1

      Offtopic, but "cue" and "queue" are, in fact, homophones.

      I'm pretty sure that GP was right, since "cue" (pronounced kew) and "queue" (pronounced kwe-yu) are not homophones.

    4. Re:Old games FTW by Anonymous Coward · · Score: 0

      Gay men singing? You mean like a team up by Elton John and Freddy Mercury?

    5. Re:Old games FTW by khellendros1984 · · Score: 1

      What are you smoking? They're pronounced the same (like kew). example

      --
      It is pitch black. You are likely to be eaten by a grue.
    6. Re:Old games FTW by rantingkitten · · Score: 1

      As used around here, both "queue" and "cue" make semantic sense.

      "Cue the complaints about..." means he is signalling for the expected complaints to begin, as the complaints are assumed to be inevitable.

      "Queue the complaints about..." means he is expecting the complaints to be numerous, so they stack up and form a queue.

      Either way, it works.

      --
      mirrorshades radio -- darkwave, industrial, futurepop, ebm.
  20. Innovation? by think_nix · · Score: 3, Insightful

    seriously ... I'm not surprised. What happened to innovation? Most games now are all sequels to previous games with better graphics or newer engines than the previous release and the principal is still the same. Where is the cutting edge ? Something new that hasn't been done before ? A must have, giving the player full control of the virtual world . I think back on earlier rpg's for e.g. The player was actually allowed to input text instead of choosing from some stupid presets. Think of this with today's technology. In the end its not really the development studios its the damn publishers and other companies funding development studios so they can have their ads on startup screens and rape the profits.

    1. Re:Innovation? by Aladrin · · Score: 2, Insightful

      Newsflash: Games have matured. When video games were new, everything was innovative. As hardware evolved, and controls changed, things were innovative. There were a few ideas that made new genres... But most games these days can't be innovative because it's all be done before.

      The Wii was supposed to be 'innovative', but ended up lackluster. Natal... I'm betting on more of the same.

      And it's not that there aren't 'innovative' games... Every new innovative game in the 'casual' game industry creates a flood of new games. And Trash Panic (aka Gomibako) is pretty innovative. And Pain. And... Yeah, they're out there.

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    2. Re:Innovation? by blahplusplus · · Score: 1

      " What happened to innovation?"

      There have been some games innovating, esp on the PC with more rare titles like Sins of a Solar Empire and Supreme commander, but the truth is developers inexperience and lack of talent in understanding what makes a game fun is at the root cause of this.

      One can see this by playing the end result. Empire total war had serious bugs and the AI was a pushover. Many in the industry have the engineering skills to create games, but no wherewithall about what makes games fun or where to take their franchises (See the many castlevania's that ended up middling to just ok, to downright horrible).

    3. Re:Innovation? by PeanutButterBreath · · Score: 1

      What happened to innovation? Most games now are all sequels to previous games with better graphics or newer engines than the previous release and the principal is still the same. Where is the cutting edge ? Something new that hasn't been done before ?

      Complaints about lack of innovation in games are hardly innovative.

      I think back on earlier rpg's for e.g. The player was actually allowed to input text instead of choosing from some stupid presets. Think of this with today's technology.

      Thinking back to earlier games for features to re-tread is hardly innovative.

      See, innovating is not so easy.

    4. Re:Innovation? by think_nix · · Score: 1

      obviously none of the replies have been around since the 80's nuff said

    5. Re:Innovation? by think_nix · · Score: 1

      I dont want to buy a console for a few hundred $ and a game for minimum half hundred ;)

    6. Re:Innovation? by Draek · · Score: 1

      The player was actually allowed to input text instead of choosing from some stupid presets.


      > look around
      I don't understand "around"
      > look at place
      I don't understand "place"
      > look
      You look around you. You can see a tree nearby, and a strange rock on the ground.
      > pick up rock
      I don't understand "pick"
      > get the rock
      I don't understand "get"
      > grab the rock
      I don't understand "the"
      > grab rock
      You grab the rock.

      And at that point, you start to realize that doing away with presets wasn't as good (or innovative) as you had originally hoped.

      --
      No problem is insoluble in all conceivable circumstances.
  21. No good games! by Blimey85 · · Score: 1

    I can only speak for my wife and I but there just aren't any new titles we want to buy right now. Last game I bought was Fallout 3. Since then I've bought all 4 expansion packs. Next game I was planning on buying was Bioshock 2 but now that's been pushed back. There aren't any other games I'm caring about right now. Between Fallout 3 and Gears of War 2, I'm happy.

    Maybe rather than blaming everything on the economy they should compare what came out this time last year to what has come out this year. I spend money when games I want to play are released. No good games = no spent cash. It's that simple. For me at least.

    --
    How is it that one careless match can start a forest fire, but it takes a whole box to start a campfire?
  22. Are they seriously using by runningman24 · · Score: 3, Insightful

    a 1 month sample size? As a gamer, I can say that I had disposable income this month and wanted new games for my 360, but didn't see anything worth my $60. I ended up buying some games that came out last year used from Gamestop. You would also expect hardware sales for the major consoles to be declining, as they've been out for so many years now. There's nothing in those numbers that makes linking this to the recession, anything more than a random guess.

    1. Re:Are they seriously using by PeanutButterBreath · · Score: 1

      Use of these kinds of obviously bogus metrics is common in many industries. Its disturbing to consider their cumulative influence on our economy and national psyche.

  23. Not just the recession by yuna49 · · Score: 1

    The problems discussed in TFA aren't being felt across the entire home entertainment industry. Overall sales of DVD, Blu-ray and digital content fell just 3.9% in the first half of 2009, though sales of physical media fell more. Rentals are up over eight percent in the same period.

    High prices and the recent lack of diversity in titles have kept us out of the market for videogames. We own a PS3, but no PS3 games. We use it to play DVDs and Blu-rays, and to play our collection of PS2 games. Every so often we rent a new PS3 game to try it out, but none of them has yet made the case for spending $60.

    1. Re:Not just the recession by abigor · · Score: 1

      There are lots and lots of great, cheap PS3 games. I think I saw Dead Space the other day for $20. I picked up Rainbow Six Vegas for $20 also. Even Metal Gear Solid 4 is only $30-$40 now.

  24. Steam by Piata · · Score: 1

    I've started buying all my games off Steam for precisely this reason. I've picked up:

    • Left 4 Dead for $45. I've played it a lot but wasn't worth the money considering L4D2 is right around the corner and L4D lacks content.
    • Empire: Total War for $25. I haven't played it much but it was definitely worth the $25.
    • Dawn of War II for $25 and I've played it a lot, probably worth more than $25 which means I'll be much more likely to pick up an expansion should it come along.
    • Fallout 3 for $40. This game gets a lot of mileage, so it's worth the money imo. The DLC, not so much.

    I've actually stopped buying games for my Wii because I don't want to shell out $50 for something I may or may not like. There are a lot of games out there and price is the biggest deterrent from trying something new unfortunately and Steam seems to be the only place to get new games at reasonable prices.

    1. Re:Steam by je+ne+sais+quoi · · Score: 1

      There is another good reason to wait to see if you will buy a game or not -- to see if it's any good. There's a couple of titles that I have picked up repeatedly in a place like Best Buy or Target and turned them over in my hands trying to figure out if the game is any good or not. 90% of the time I walk out without purchasing it, because 50 bucks is too much to risk on something that might be good or might be crap. Reviews can't really be trusted nowadays since reviewers can be bought and that usually means I wait until the game is well received and has an expansion pack before I get it.

      --
      Gentlemen! You can't fight in here, this is the war room!
    2. Re:Steam by Darkness404 · · Score: 2, Insightful

      If you don't mind using a controller rather than a keyboard (I never really enjoyed using a keyboard), you can find a lot of these games for the 360/PS3 a lot cheaper. You can buy Left 4 Dead for ~$30 used easily if you have a few gaming shops nearby, and same with Fallout 3. The thing I hate about Steam (besides all the things about PC gaming) is the fact that their prices are so expensive. For example, the Orange Box which I can pick up for about $15 costs twice as much, and if you just want to play a certain component it costs almost as much as the collection itelf (Portal, while a pretty fun game, isn't worth $20). About the only benefit is you get the SDK so you can mod some things but thats still $15 more.

      --
      Taxation is legalized theft, no more, no less.
    3. Re:Steam by ZipR · · Score: 1

      I wonder if online services like steam are included in that. Most articles don't include those, and I don't think that Valve releases sales numbers. I've bought as many games (or more) than ever, but haven't bought a game in a box in over a year -- because of steam.

  25. not the recession by Ephemeriis · · Score: 1

    I'm sure that folks are being more careful spending their dollars these days. If the economy goes to hell and you've got less money to spend you won't be throwing it away on crap. But the problem isn't really that the economy has gone to hell, it's that there's just a glut of crap to buy.

    It seems to me that very few video games are actually worth their price these days. You pay >$50 for a game with good games have been released this year?

    Plus you've got the vendor lock-in... Gotta buy your console for $300ish... Then you're looking for games that run on that console... And then something good will come out that's exclusive to some other console... So you're looking at a real price of $350 to play that exclusive game (unless you already bought every console there is)...

    I don't think the problem is that people don't have enough money to buy video games. I think the problem is that people are finding better ways to entertain themselves. Maybe they're replaying old games... Maybe they're milking an MMOG subscription... Maybe they're renting movies... Maybe they're reading books... Maybe they're just hanging out... Whatever.

    --
    "Work is the curse of the drinking classes." -Oscar Wilde
    1. Re:not the recession by Bigbutt · · Score: 1

      Role playing games.

      I can run the same module with three groups and get different results each time :)

      [John]

      --
      Shit better not happen!
  26. bah by pgag45 · · Score: 1

    summer months are always down time for video games... especially with no recent hardware/consoles released in the past 2 years.

  27. I've been buying more... by Mango+Fett · · Score: 1

    I've found the recession to actually cause me to buy more games. Here's the kicker - I rarely buy them at $59.99 at release (maybe 1 per month, down from 4-6 across PC, 360, Wii, PS3, PSP, DS). So, I'm spending less on games, but playing more.

    Considering the typical game release lifecycle:

    1. Hype game months before release
    2. Fanboys proclaim it the next big thing
    3. Release game
    4. Lukewarm community reception
    5. Fanboy revolt/denial - "the game is great, you have to know how to play it"
    6. Play for 5-10 days
    7. Game is all but abandoned on-line.
    8. GOTO 2

    What I'm doing is hitting up games on the cheap. Say I'm mildly interested in a game, but it's not a ZOMG GOTTA HAVE NOW!!!, I've just learned a bit of patience and will get it on a price drop. It's amazing how a middle of the road game can be a bad experience at $60, but a decent play at $20(FEAR 2 for example).

  28. There are good games! by odin84gk · · Score: 1

    I am a gamer, and there are plenty of good games out there. (Note: Good, not great, but Great games are very hard to come by). There just aren't that many new game releases right now. Most of them are waiting until it is closer to the holiday shopping season. I know I'm saving up for Halo:ODST and Left 4 dead 2 before I make a new purchase. Yes, the economy has hit me, but I still want to consume new games!

  29. Re:chat by arb+phd+slp · · Score: 0, Offtopic

    A logged in account and everything. I'll be sure to enemy it in case it comes up again while I have mod points.

    --
    There's a perfect xkcd for my sig but I'm too lazy to look it up. sudo someone go find it.
  30. Really? Are they that expensive? by Anonymous Coward · · Score: 0

    I don't really think video games are that expensive if you put everything in the right context. I remember back in the day (1995) that most new video games cost $40 a piece. Using this handy inflation calculator, a new video game should cost $56.61 adjusted for inflation from 1995. Unlike computer hardware, which follows Moore's law and consistently decreases in price per goodness, the amount of programming required to make a game is roughly constant, so the price of games should roughly follow inflation.

    Or to think about it in a different way, it's a really cheap form of enteratainment if you compute the hourly cost of it. A typical computer game is worth about 40 hours of entertainment, which means you're paying about $1.50 per hour for a $60 game. Compared with watcing a movie in theaters or on DVD ($4/hr), or dining out ($15/hr), or paintball/lasertag ($10/hr+) it's a remarkably inexpensive form of entertainment.

  31. Who buys games anymore?! by jinushaun · · Score: 1

    Renting or buying used games is a MUCH smarter alternative. Too many games bought to only be played for 3weeks before collecting dust.

    1. Re:Who buys games anymore?! by space_jake · · Score: 1

      Not always an option for PC games. I don't trust used PC games unless they're single player only. Someone can easily sell their game and keep their CD-Key. Plus with the new limited install DRM that is going around its hard to tell if that used game is going to be crippled or not.

  32. mmo? by bjornlevi · · Score: 1

    are they tallying the MMOs in this too? ... as well as the micropayment model some games have? ... news item worthless without the reference to the data they use to calculate these results.

  33. Circumstantial by MalikyeMoon · · Score: 1

    This isn't about the "economic recession". The decline in video game sales from last June to this June can be explained easily by the following: - Last June people were still buying a new system (this year is another year further from their inception). I bought a PS3 for the first time last year for example. - This year there is a HUGE absence of new, quality titles available right now. Most people are waiting for the large flood of games that are being released this coming fall/winter. This is usually the case seasonally, but this June seems dryer than last. - Last year the Guitar Hero/RB craze was still going strong, and since the "newness" has worn off quite a bit by now, so as the demand for $150-200 accessory packages. They were lucky to be doing as well as they were last June. They are still making a fair buck. People traditionally play fewer games in the summer do to: wanting to be outdoors instead of turning into mushrooms, vacations, sports, etc. This isn't time to cry "the industry is way down due to the recession". Just wait for the holiday season with: Diablo 3, Aion, Batman:Darkham Asylum, Rock Band: Beatles, and a ton of others being released.

  34. Careful what you wish for by Opportunist · · Score: 2, Insightful

    Looking further would invariably produce "it's the pesky pirates".

    It's a very human trait to look for the culprit outside of oneself. I.e. it's pirates. Not that I make sequels of games nobody wanted in the first place or that customers don't accept the rental system (aka SecuRom) DRM.

    Produce games that people want and stop including crippling DRM that people loathe and they will buy. I just recently bought a few old games for a total of less than 50 bucks. Yes, on Steam, and yes, it's a bit hypocritical to rant about rented games when buying from Steam. But Steam offers pretty much what I want at the "price" of having it tied to my account. I can accept that. That's about as much DRM as I can live with. I don't resell games. But I expect my games to work whenever and however I want them to. Steam offers that.

    Gimme what I want and I'll buy. Don't and I won't. Simple as that.

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  35. Perhaps the EVO Can Help The Market by BJ_Covert_Action · · Score: 1

    I hang out with mostly college kids and I have to say that very few of them are wiling or capable to spend $60 on a given title. Even the latest OMGWTFAWESOME titles that have massive cult fanbases (I'm looking at you Halo) can't garner as many sales on a reputation alone when the sequels are just half-assed remakes of the original. As other slashdotters have mentioned, prices are just too high for the crap we are being sold these days.

    That being said, I wonder if The EVO can make any headway in this market since, according to that article, games should be roughly $20.00. Start offering gamers a chance to have a new title for the price of a used one and XBox, Nintendo, and Sony may wake up and realize that there is a new kid on the block. Of course, that is assuming that word about the evo gets spread around the population in general.

    Cheers.

  36. Three factors: by blind+biker · · Score: 1

    1. Drastic increase of DRM disruptiveness and intrusiveness. This makes playing inconvenient.
    2. Gameplay did not progress at all. I would say it stagnated, which means, no incentive to buy new games. Maybe people are NOT that infatuated with pretty graphics, after all?
    3. Weak economy.

    These three factors don't just add up, but multiply each other.

    --
    "The agriculture ministry is not in charge of Gundam" - Japanese ministry official.
  37. PRICE increases during recession? by Anonymous Coward · · Score: 0

    Here in Canada the latest games are now $69.99 CDN each. Raising the prices to these extremes during tougher economic times simply hurts sales. I have refused to buy any new game over $59.99 CDN not because I don't think the games are great, but simply because as a consumer, I can no longer justify this much for a game. There is an economic limit and I'm sure that game prices have now passed the profit maximization point.

  38. It's the quality of the games... by Organic+Brain+Damage · · Score: 0, Troll

    ...stupid. I recently picked up HL2 Orange Box. It does NOT work on 3 machines, one 3 years old, two new this year. Steam just downloads and downloads forever over 22 mbps cable connection and the game never starts. I also just picked up Neverwinter Nights 2. It needs to patch for about 5 hours before it's playable. I tried the unpatched before patching. The game deadends easily and crashes frequently and runs really slow. I feel sorry for the folks who bought this back when it was new and had to wait for the patches. Even if the games worked as designed, the general design of games is so poor when it comes to playability that playing them has become boring. So, when money is tight, people quickly figure out what's necessary and what's not necessary and broken crappy games at $40, $50 or $60 are simply not necessary. Expect sales to continue to decline.

  39. Probably because... by Anonymous Coward · · Score: 0

    Probably because last June we had the release of Metal Gear Solid 4, as well as a very expensive, but popular with the casual crowd, Guitar Hero World Tour. With Grand Theft Auto 4 and Wii Fit launching close to June, that probably affected the sales as well.

  40. Re:It's "CUE" you dumbfuck by geminidomino · · Score: 2, Funny

    Stop trying so hard. The word with the obvious spelling is the right choice.

    captcha: souped

    Nah, there are just so many idiots making the "Piracy is killing our bottom line" excuse that we've decided to make them stand in line.

  41. Maybe...just maybe... by Drakin020 · · Score: 1

    It has something to do with the fact that developers continue to charge $60 for a game that's the exact same thing as the first version but with better graphics.

    --
    The greatest revenge in life is massive success.
  42. What a Game! by Das+Auge · · Score: 5, Interesting

    They should make a game of your post.

    1. Re:What a Game! by shdwtek · · Score: 1

      I second this.

    2. Re:What a Game! by rhsanborn · · Score: 5, Funny

      I'd be willing to seed that game.

    3. Re:What a Game! by billcopc · · Score: 1

      They did. It's called Fallout.

      --
      -Billco, Fnarg.com
    4. Re:What a Game! by PriceIke · · Score: 1

      > I'd be willing to seed that game.

      Posts like this are why I love the internet.

      --
      It's not a lie. It's the truth with lossy compression.
    5. Re:What a Game! by dontmakemethink · · Score: 1

      By seeding other games, you're already playing it! Where's your proof of purchase, deadbeat!

      Piracalypse (tm) - the first game ever pirated before its conception!

      Order your copy now for only 30M kronor - financing available!

      --

      War as we knew it was obsolete
      Nothing could beat complete denial
      - Emily Haines
    6. Re:What a Game! by stfvon007 · · Score: 1

      no they didn't. Fallout had zombie bears, dogs, humans,and molerats, but no zombie werewolves. They could probably add them in an expansion though, or someone could make a mod with them.

      --
      All misspellings and grammatical errors in the above post are intentional and part of my artistic expression.
    7. Re:What a Game! by Hurricane78 · · Score: 1

      Postal 4?

      --
      Any sufficiently advanced intelligence is indistinguishable from stupidity.
  43. Don't Blame Recession by Anonymous Coward · · Score: 0

    I would have spent money on games, but there
    a) aren't any good ones
    b) the few good ones have too much DRM, or require are Steam style (you don't actually own them, you rent them)
    Not the recession, the poor gaming companies.

  44. Take your pick by netruner · · Score: 1

    There's a recession, people are out of work (despite what some think, food and shelter are more important than gaming). Few good games have been released, (it's about the plotline, not how big you can draw the imaginary gun). MMORPGs supply ongoing gaming experience for a low, flat rate per month.

    I realize that these are hard problems to fix, but the "silver bullet / soundbite" method appeals to the sheeple that follow the loudest voice that keeps its words small. So we're bound to hear from casual or even non-gamers how piracy and used game stores are the source of these woes.

    Accept it - adapt and overcome. Figure out how to rebut these claims - keep your words small and your voice loud. Repetition never hurts either.

    --



    DISCLAIMER: This post was not checked for speling and grammar- if you complain- you're a whiner
  45. Enough with the correlationisnotcausation tag by StikyPad · · Score: 4, Insightful

    The phrase is a reminder that two events may not be linked, not proof positive that they're not. You don't measure below-average rainfall during a drought, and then say "Let's keep in mind, other factors could be at play than a drought!" A drought IS an extended period of reduced rainfall, by definition. Similarly, there is no question that low sales are linked to a recession, because they define a recession.

    1. Re:Enough with the correlationisnotcausation tag by Daetrin · · Score: 1

      Yes, when i drop this rock it experiences a downward acceleration, but that doesn't mean that it's actually "falling" or that it's due to gravity! Correlation is not causation! Maybe it's just moving downwards because the earth loves it so much!

      --
      This Space Intentionally Left Blank
    2. Re:Enough with the correlationisnotcausation tag by DragonTHC · · Score: 1

      wow, I just spent the last twenty minutes typing up a poignant response to your ignorance of the phrase, but now I don't think you'd understand it.

      --
      They're using their grammar skills there.
    3. Re:Enough with the correlationisnotcausation tag by StikyPad · · Score: 1

      Or more likely it was garbage and you only realized your mistake after spending the last 20 minutes thinking about it.

      Hey, I just cured cancer, but I can't be arsed to explain it so I just left this post instead!

      If you actually read TFA beyond the title, you'd see that they don't claim that a recession caused a decline in video game sales, or vice versa. They said a recession has reached the video game industry, which is a demonstrable fact. They then go on to speculate as to the reasons, but never imply a causal relationship between lost sales and recession, and rightly so since that would be nonsense.

    4. Re:Enough with the correlationisnotcausation tag by Anonymous Coward · · Score: 0

      If there's a correlation, the two events are linked: The correlation is the linkage. What "correlation is not causation" is a reminder of is that just because two things are linked, that doesn't mean that one causes the other.

      That said, I'm no great fan of the tag, either. It's almost as useless as the typoinsummary one.

  46. Statistics *groan* by AP31R0N · · Score: 1

    Any drop/gain will be the biggest drop/gain in X $time_unit. Markets cannot expand indefinitely, eventually there is a saturation. They will also go up and down. Statistics are not inherently meaningful. Trends usually break. Do they count sales of monthly subscriptions as sales? People are buying some games over and over and over and over and over and over. The more MMOs there are, the less NEW games people will buy.

    Wednesday i was older than i've ever been! Stop the presses! i've been getting older every day for 34 years going. Analysts wonder how much longer this unprecedented aging can continue.

    Video Game Makers,

    Consider making your games less expensive, more re-playable and more interesting. With the monstrous processing power and high def TVs and monitors and other wizbang input systems... this should be easy.

    Here's another thought: be grateful that your sales are as good as they are. Money is tight for most families. If you're turning a profit at all, you should be grateful, not bitchy that you're not making as much as last year.

    --
    Utilizing the synergization of benchmark e-solutions to pre-workaround action items!
  47. SERIOUSLY!? by Anonymous Coward · · Score: 0

    Look at these TERRIBLE games from June...would you consider any of these blockbuster games? Not I.

    FTA

    1) Prototype, Xbox 360, 419,900 units
    2) UFC 2009: Undisputed, Xbox 360, 338,300 units
    3) EA Sports Active Bundle, Wii, 289,100 units
    4) Tiger Woods PGA Tour 10, Wii, 272,400 units
    5) Wii Fit, Wii, 271,600 units
    6) Night Fight Round 2, Xbox 360, 260,800 units
    7) Night Fight Round 2, PlayStation 3, 210,300 units
    8) Mario Kart with Wheel, Wii, 202,100 units
    9) Red Faction Guerrilla, Xbox 360, 199,400 units
    10) Infamous, PlayStation 3, 192,700 units.

    GAMES FROM JUNE 2008!!!

    Metal Gear Solid 4 - 774,600 + PS3 Bundle consoles sold!!!
    Guitar Hero Aerosmith - 570,000
    GTA 4 - Alot...

    This article is ridiculous.

  48. You know what might help? by geminidomino · · Score: 3, Insightful

    Here's a suggestion...

    Try selling the fucking games for more than 45 minutes.

    Seriously, instead of the normal price-dropping sequence, one thing I'm seeing a lot lately (mostly in niche games) is, after the really SHORT period where no one buys a game for $60, they just stop shipping it entirely!

    A few months ago, I actually paid $65 for a USED copy of Ar Tonelico since I'd missed news of its release and no one had it! Not gamestop, not amazon... it's nuts.

    1. Re:You know what might help? by Anonymous Coward · · Score: 0

      In my opinion, the developers have completely and totally alienated a vast subset of gamers by turning everything into an action/adventure or FPS style game.

      I happen to love J-RPG's, and there are practically NONE on the current generations of consoles. It is as if the game companies decided that rather than pay writers and people who value story and depth over sheer gamism, they'd just give a big F-you to the not inconsiderable subset of Roleplaying Gamers in their fanbase.

    2. Re:You know what might help? by Microlith · · Score: 1

      Goodness, a short sale period and high secondhand prices on extremely niche games? Say it ain't so!

      Or would you prefer they overproduce and lose money on the whole deal, crippling their ability to do future releases.

      Niche games are like that precisely because the potential audience is so small. If you are really interested, you need to be ready to go from the start, or you're probably SOL.

    3. Re:You know what might help? by tepples · · Score: 1

      happen to love J-RPG's, and there are practically NONE on the current generations of consoles.

      Are you excluding the Nintendo DS in your count?

    4. Re:You know what might help? by tepples · · Score: 1

      Or would you prefer they overproduce and lose money on the whole deal

      I would prefer that they make a batch of copies, sell them, and if the used price stays high as the item is selling out, make another batch to compete with used. True, it's a lot easier with discs than with cartridges, but everything except the DS uses discs now.

    5. Re:You know what might help? by Anonymous Coward · · Score: 0

      Ye, I'm having a hard time buying some DS games from 2008. I checked dozens of shops and they are out of stock everywhere. However, one of those shops will try to hunt them down... So, I ordered 3 different ones there in Mai and I only got one so far. The shop is still trying to get a hold of the other 2. Amazon.com supposedly got them, but hey aren't allowed to sell them to me due to export restrictions. (It's also out of stock in the usual import shops.)

      It's fucking stupid, really. What's wrong with my money, Nintendo? Any other line of business happily takes it.

    6. Re:You know what might help? by geminidomino · · Score: 1

      Goodness, a short sale period and high secondhand prices on extremely niche games? Say it ain't so!

      Saying "Extremely niche" is overstating things a bit. As recently as last generation, JRPGs were a really REALLY large niche (and they're not even a niche in Japan, which is unsurprising given what the J stands for).

      Although the sibling posts point out a lot of the change: most of them are moving to handhelds (Mostly DS, a few, like Atlus to PSP) and Squeenix has ramped down its output considerably.

      But yeah, it's a big fuck you to the one group who would probably still buy their games if they didn't blow $50M on wizz-bang photorealistic graphics that ate into the profit margin.

      OTOH, maybe it's more expensive to get a decent story, which we do generally want.

      Although... that never stopped Final Fantasy.

    7. Re:You know what might help? by Anonymous Coward · · Score: 0

      If you're talking about Ar tonelico 2, it might be due to the unavoidable crash bug in the next to last boss's attacks. NISA really screwed up AT2. They even have kanji and Japanese popping up in one part of the localization that could have been caught on a single playthrough of the game. It's an unskippable event!

      If you're talking about Ar tonelico 1, that came out ages ago. It's a niche genre, you can't expect /too/ many copies.

    8. Re:You know what might help? by Raptor851 · · Score: 1

      If you're talking about AT2 (AT 1 you'd be out of luck, it's been out for a long time) you should have just bought it direct from NIS America's store. Not sure where you saw it for $60 new though, NIS America prices new releases at $39 for ps2, $49 for ps3 www.rosenqueen.com Hell, I would suggest buying direct from them anyways, tends to be cheaper and have extras bundled with it. Speaking of which, I think they've come up with a model that works. Their products are fairly niche but they undercut, and lauch $10-$20 cheaper than anyone else, AND they tend to include soundtracks, post cards, or other goodies in the box. I doubt the recession has touched them at all, they've had a few excellent titles lately.

    9. Re:You know what might help? by Raptor851 · · Score: 1

      Sorry, I fail at formatting on slashdot...I'm too used to phpbb

      link to their official store is www.rosenqueen.com for an example of how a publisher SHOULD work

    10. Re:You know what might help? by geminidomino · · Score: 1

      You're right, I did mean AT2.

  49. I get a little tired of this one by Sycraft-fu · · Score: 2, Insightful

    To me, when someone says this, it implies that they either are unreasonable picky, have a very narrow taste in games, or just haven't done any looking around. If you are the first, well then there's nothing I can do for you. If you are one of those people who has decided that anything less than perfection is failure then you will be continually disappointed in life. That is just how it goes. If you are one of the second people that is fine, but then don't whine about it. If you only like like a narrow selection of games just know that about yourself, and don't say that games "suck" just because they don't all cater to your narrow tastes. In the case of the last kind of person, well then just spend a bit of time on the net doing some research and downloading some demos.

    However, I'll even help you out. Here are some games I have picked up recently that are worth it. Now please note not all of them are new releases, just games that I have recently purchased:

    Street Fighter 4. This is an arcade style fighting game. One of the very best ever. Great visuals, great sound, fun to play, just an all around great game. Supports online play too so you can play vs other people remotely.

    Aztaka. This is a side scrolling action-RPG in the style of Zelda II and such. However it is extremely well done, modern visuals and game play and the like. Also makes very good use of the mouse for various game aspects. It isn't that long, but it is good fun and not too expensive.

    Left4Dead. Zombies and guns, what more do you want? Seriously though the game has excellent gameplay and wonderful coop play. Either with friends (and it has a system making it easy to play with your friends) or with random people or just with computer controlled characters, it is a great shooter.

    Command and Conquer Red Alert 3: Classic Westwood RTS game. It is a fantastic addition to the series. Gameplay is smooth, difficulty curve is good and most of all it is just damn fun. I particularly like the RA game world because it doesn't take itself seriously, it is a goofy take on modern warfare. Also the cutscenes are top notch, they got actors who really did a good job at playing it.

    Assassin's Creed. Sandbox world exploration and melee combat game. As the name implies, you play an assassin. You go around, stab people, climb buildings, hide in bales of hay, and so on. A fairly well done double story line and just flat out fun gameplay.

    Those are five of the more recent purchases I've made that spring to mind. There are plenty more games I can recommend that are a little older (but still in the last year or so). There's also a few that have come out that I've not yet bought because I haven't had the time to play everything I have.

    There are plenty of games out there, you just need to spend some time looking or asking around. Metacritic is a good starting point, they aggregate reviews so you can get a feel for how the response to a game is over all and thus if you maybe want to spend time looking at it more in depth.

    1. Re:I get a little tired of this one by Anonymous Coward · · Score: 0

      let me add Arma2 and Trine to that list (although Arma2 is quite buggy to say the least, but still an incredible game)

    2. Re:I get a little tired of this one by HerculesMO · · Score: 2, Interesting

      Street Fighter 4 is the same game it was, just a bit newer. I own it, but it's not revolutionary. It's just another Street Fighter. Fun for sure, but it gets boring with the unlock system they have, and Xbox Live matchups are retarded because it breaks all the time.

      Left 4 Dead I love, but again -- that's a bit older now. It has some things that make it pretty unique, but with only 4 campaigns to play... it gets boring quickly also. There's also no fluid story to it, which would have been nice to have as well, given the fact that it's about a zombie infestation kind of like that movie, 30 days later.

      Haven't played Aztaka but I'll take a look.

      Command and Conquer... ever since they dropped Kari Wuhrer and her huge boobs for Tanya, I lost interest. I loved the original Red Alert though, but again -- it's a rehash of a typical RTS. I find Starcraft far more engaging to this day.

      Assasin's Creed has horrendous controls on the Xbox. You need 10 fingers on each hand to play that game, I feel like I'm a contortionist. It's a nice game, has some good visuals, but all in all -- it is reminiscent of "Thief" and "Hitman", and "Max Payne", games I enjoy on their own.

      Again... I want different types of games, not the same game rehashed in a new way. RTSes have been done to death. When will somebody reinvent the genre? Maybe Blizzard with Starcraft 2... FPSes have been done to death also, I've played every iteration of them and they are largely the same.

      Defcon for example, is a game that was NEVER done like it was. It was totally and utterly unique. Another one was Portal, which was amazing and fun, and challenging. I'm not saying that other games aren't fun -- most games are fun for a time, but they usually encompass newer technology to show you better versions of the same old thing. I'm looking for a game that encompasses new technology to do things that you've never seen done in a game.

      Starcraft 2 I'm waiting on, Mortal Online (it's a rehash of Ultima Online in 3D, or so I hope it is), and Global Agenda which is really Team Fortress MMO. Aside from that, there's nothing on the brink of release that excites me. Maybe Rage from id Software, but I don't know when that's coming out. But id's games are usually tech demos anyway.

      --
      The price is always right if someone else is paying.
    3. Re:I get a little tired of this one by HerculesMO · · Score: 1

      I've heard good things, but it's barely released right now. I'm going to wait until after the teething period on that one.

      --
      The price is always right if someone else is paying.
    4. Re:I get a little tired of this one by Sycraft-fu · · Score: 1

      Well sorry, but then I'm going to have to qualify you in the first group: Unreasonable expectations. If you want every game to be something totally new and different, then you are in for disappointment for life because it is just about impossible. It isn't as though coming up with a brand new, never before seen idea is an easy thing, all the more so because so much has already been done. Sure, when video games were a new thing it was easy to be unique. Nothing had been done before so everything was new. Now it is much more difficult.

      Personally though, I don't see why something needs to be totally new. All I want is to be entertained and so long as it is doing that, I'm happy. SF4 is a good example. No it isn't new, and one would not expect it to be what with the name. However it is extremely fun. That is all it needs to be. Yes it is just another fighting game but I LIKE fighting games.

      So for Red Alert 3, if you are seriously playing or not playing a game because of a chick with big tits, man get off it. You've got Internet access, get your porn there and then play games to have fun. That aside, RA3 features Gemma Atkinson, who is a 34E so even if you are playing for shallow reasons, there you go.

      Regardless, if the only thing that makes you happy with a game is being completely new and different (which is funny that you then mention Starcraft 2) you aren't going to be happy much. I suggest you just figure out what kind of games you like, and then play good ones from those.

    5. Re:I get a little tired of this one by HerculesMO · · Score: 1

      They don't all have to be like that. Mortal Online is a rehash of an older MMO, Starcraft is yet another RTS. I'm an avid CS:Source player as well.

      I'm just saying that developers seem to have no motivation to TRY. Bioshock was good because they gave you one part of the puzzle -- a great story. Most games don't even have that. Hitman does, Thief did, Max Payne did. It made their games fun to play.

      I'm sure I'll enjoy lots of games, SF4 is a game I do enjoy but I do get bored of it too. But paying $60 bucks for a game that is pretty much a carbon copy of Street Fighter 2, with a few new characters? It's ridiculous.

      I can be entertained doing anything, but understand that there will be a point of stagnation in the gaming industry if all they want to do is repackage and resell the same old shit. Occasionally I'll buy it, for nostalgic purposes like Street Fighter 4, but most times I'll pass it over because the price doesn't match the benefit any longer. It's easier just to replay a game you already played because it's the same thing. When the triple A titles are shooters that are marginally different than older titles, then the gaming industry needs to know that innovation is what people are looking for. I know repackaging the same game works for a while, but when people catch on it's not going to fly. That's why I'm playing TF2, CSS, and Starcraft right now rather than buying anything else.

      Look at the Wii for an example. It innovated, it sold like hotcakes and still is. Zelda is another game with a great story, sells like hotcakes.

      If you build it, they will come.

      And yes, I'm a tough critic but if they want my money they better try harder too. If you're an easy sell then you're exactly the reason we get shitty games on a regular basis.

      --
      The price is always right if someone else is paying.
    6. Re:I get a little tired of this one by Sycraft-fu · · Score: 1

      If by "easy sell" you mean "Someone who spends money on things that make him happy," then yes, I suppose I'm an easy sell. What I demand from games is simple: Entertain me. They are entertainment, pure and simple. I don't buy them for philosophical, social, moral, practical or any other reasons. I buy them to amuse myself. Thus any game that provides me with hours of good amusement is worth my money. If you consider those games "shitty" well, your loss. I look for things to enjoy in life, not things to get pissed about, and I enjoy games. Yes, some of them are remakes. Nothing wrong with that. I've owned Civ 1-4 and I'm waiting for 5. I enjoy that game, it has lasting appeal. Thus I like it when they improve it. Better visuals, more customizability, improved AI, etc. I'm willing to pay for that because it entertains me.

    7. Re:I get a little tired of this one by T+Murphy · · Score: 1

      I'd caution people about getting Left4Dead at this point. I got it back in December and I've gotten my money's worth out of it, but the sequel is due out this holdiay season. If you can wait until January you should be able to catch L4D2 for 1/2 off (at least if they follow the pattern set by TF2 and L4D). Even so, if you have a group of friends to frequently play with you should get enough out of the game before the sequel is out.

      As far as the game itself, the heart and soul of the game is the multiplayer versus. The campaigns are fun but especially with a group of friends versus is consistently something to look forward to. Sure, on paper L4D may not look to have a lot of replay with 6 guns, 5 special infected and 4 maps but it never gets boring to work with your zombie team to set up an ambush or to lead the survivors in a mad dash through the horde. The randomization through the "director" works great to keep script strategies from dominating, and I'm looking forward to how it evolves in the sequel.

    8. Re:I get a little tired of this one by HerculesMO · · Score: 1

      Same for Starcraft 2 for me -- I'm just hoping for more in the future :)

      --
      The price is always right if someone else is paying.
    9. Re:I get a little tired of this one by Draek · · Score: 1

      I'm sorry, but the fact that you're looking for innovation in a sequel, and a Blizzard one at that, doesn't exactly support your position. Go play Sega's Total War series (I recommend Medieval 2) and Stardock's Sins of a Solar Empire, then come back and tell me "RTSes have been done to death".

      As for FPSs, the sheer number of them means that they'll all feel "generic" sooner or later, but I still wouldn't say that Red Orchestra and Unreal Tournament 2004 are "largely the same". Innovative new titles, dunno though, I'm saving my money for Sniper Elite which looks unique but only time will tell if it is so, instead of just Call of Duty with a sniper rifle.

      --
      No problem is insoluble in all conceivable circumstances.
    10. Re:I get a little tired of this one by HerculesMO · · Score: 1

      I'm not looking for innovation in Starcraft 2, but I think we may see some things expanded on that will be nice. And I love Starcraft to this day, so the logical extension is Starcraft 2 :)

      SOASE looks great from what I've heard, haven't gotten to trying it yet. Now that it's bargain bin I may give it a shot.

      But again, all the games you're mentioning are years old. This year unfortunately, wasn't that great. That's what the link was all about :)

      --
      The price is always right if someone else is paying.
    11. Re:I get a little tired of this one by HerculesMO · · Score: 1

      It shouldnt' have been a sequel, but that's a whole different argument.

      --
      The price is always right if someone else is paying.
    12. Re:I get a little tired of this one by MogNuts · · Score: 1

      I would support your OP, and disagree with you, for a different reason. The reason he feels there aren't any good games left is because there is nothing new or original. Yes there are new stories, graphics, etc., but they're still all the same game. I looked at a video of Prototype's gameplay. I was thinking to myself that this is just another 3D platformer--that was done with every 3D game before it. Yes there are new elements, etc., but once you have played about 20 games with the same setup, it's the same. What I mean is: play Mario 64, then play Psychonauts, then Ratchet & Clank, then Hulk: Ultimate Destruction (or whatever it's called). Notice a pattern? After about 20 of these, you realize it's the same game.

  50. Ya by Sycraft-fu · · Score: 4, Insightful

    I've never gotten why people like that comparison metric. I mean I understand wanting to compare to how you did last year but at least to a 6 month rolling average. Games do not come out on rigid schedules, it isn't like "On the 4th day of June each year a massively popular game WILL be released." No, they come out when they are done, particularly in the case of better games. So you have to look at the sales over a period of time, like 6-12 months. If less games are sold for the whole year of 2009 than 2008 then yes, clearly there is a problem for the game industry. However if one month is down, so what? Maybe it just means that something people really want slid a month.

    I know as a gamer I don't go around saying "Ok, it is time to buy my May game," I buy games when one I want comes out and I've got time to play it. That could mean I buy 3 games in a month, or that I buy no games for 3 months. It all depends on what is coming out when, and how my time is looking. Currently, I'm having to hold off on purchasing more games because I have too many, I've got a backlog. I bought games that I haven't yet got around to playing. Did that with Fallout 3. Picked it up not long after release since I love Fallout and it was on special. However, other than playing the intro, I haven't got around to it. Not because I wasn't enjoying it, just because I've been playing other things. However I want to play it, and I will, it is just an issue of time.

    1. Re:Ya by CodeBuster · · Score: 1

      I bought games that I haven't yet got around to playing. Did that with Fallout 3.

      You should play Fallout 3 first, its the bomb .

      Picked it up not long after release since I love Fallout and it was on special.

      By Grapthar's Hammer, what a savings!

  51. Piracy by RoFLKOPTr · · Score: 1

    It's all piracy's fault. It's definitely not due to the recession or the fact that absolutely no decent games were released in June.

    Damn pirates.

    1. Re:Piracy by DragonTHC · · Score: 1

      what a moron.

      Here is what you all need to know:

      There are no major game releases in summer. Why? They have to compete with summer movies for your hard-earned money.

      Wait until Fall. That's when all the releases are. Starting in September, look for most of the major releases to trickle out until late november. Then the movie games come out to hit the Christmas season, though gamers don't work by that schedule.

      It's simple business.

      --
      They're using their grammar skills there.
    2. Re:Piracy by RoFLKOPTr · · Score: 1

      What a moron.

      Here is what you, sir, need to know:

      I said "no decent games were released in June" and you told me I was wrong and said "no major games are released in the summer." How is that any different? Get a fucking grip.

  52. DNAS Error -103 by tepples · · Score: 2, Interesting

    I'm sick of seeing games priced at $59.99. I can wait until they hit ~$30 and buy them then.

    How do you work around "DNAS Error -103: This software title is not in service" once the publisher has pulled the plug on, say, a PS2 game's matchmaking servers after a year or two? Or do you stick to single-player or sofa multiplayer? And how long do you expect to wait for Nintendo's Earthbound to become affordable again?

  53. Re:Really? Are they that expensive? by darkstar949 · · Score: 1

    The 40 hours of entertainment depends heavily upon what type of games you like though. Some of the FPS games are fairly short (10 - 15 hours) and the multiplayer is what makes or breaks them. One with good multiplayer will likely get several hundred hours of play time where as one with bad multiplayer may not even get much more than one or two matches.

  54. Well, to be frank... by dwiget001 · · Score: 1

    There haven't been a lot of good games out in years.

    Sure, the occasional one or two.

    But, people have been burned so often by over-hyped and, after purchased, turned-out-to-be-crap games, that I believe people are buying less games generally and the state of the economy has just made it even worse.

  55. Whether you want to believe it or not... by Anonymous Coward · · Score: 0

    game quality has been dropping drastically in the last five or so years, and I think gamers have finally caught on to that after believing so long that repackaging the same kind of game they've been playing for years with the same gameplay with slightly improved graphics makes a good game.

    Yes, there are a few good, quality games sneaking through the cracks, but there were also a few good games coming out between the videogame crash of 83-84 and its rebirth with the NES.

    It's just a matter of style over substance killing gaming.

  56. Re:chat by Briareos · · Score: 1

    It's a shame about the account number, though... what a waste. :(

    np: Moritz Von Oswald Trio - Patterns 2 (Vertical Ascent)

    --

    "I'm not anti-anything, I'm anti-everything, it fits better." - Sole

  57. This is a good attitude to take. by Rambling+Paladin · · Score: 1

    This is what I've been doing for about two years now, and it's been great. I might not play the newest, "best" thing out there but if it really is as good as purported then I'll get around to it eventually.

    The biggest problem I have with buying new games nowadays is that it's a huge gamble, and there's nothing lost by being patient and getting a clear view of what kind of game you're really getting.

    For a new console game, $60 can get me a lot of fun, sure. Unless the game is multiplayer-centric though, the game will be just as good six months later and $40 cheaper. Pretty much any solid, but not blockbuster, game is going to hit that level in a few months. More to the point, that gives you several months of reviews and opinions - not the fawning initial review from people who may not have finished it, but the opinion of people who have perspective since they played it, then had time to digest it. There's the further benefit that any critical bugs will either be patched out or known so you can just avoid the game altogether.

    Multiplayer games are an even bigger gamble, because you're relying on the fickle whims of other gamers. In a bizarre sense, I guess it's like gravity - multiplayer communities for games will dissipate unless there's sufficient mass that it can hold itself together, at which point it's there to stay. Anything of a lower level will break apart as soon as the next mid-level multiplayer game is released, which with modern shooters seems to be every other week.

    And then we have PC games. If you buy a bad PC game, you're pretty much out of luck. Rare is the store that will allow you to return it for anything but another copy of the same game. DRM prevents you from selling it online once you've activated it, and you have to do that to realize that you don't like it. There's no way to win except not to play, or to mod the hell out of it until it's the game you're really looking for.

  58. Kinda funny by Runaway1956 · · Score: 2, Insightful

    While a lot of good points are made in this discussion, the central point is mostly missed. Reading headlines in the past few days, I've seen that manufacturing is down, sales are down, homes are being repossessed, people are out of work, hell, I am out of work. I've been working reduced hours since the new year, they finally laid be off 3 weeks ago, and no one knows when things are going back to normal. The wife has been working reduced hours since last thanksgiving. Money is tight, in my house, and in every house that I know of.

    I'm quite certain that a lot of slashdotters have pretty secure jobs, and they can continue to purchase such trivial things as games. But, the economy really does suck.

    There will be an article coming out in a few months, revisiting this same subject, but it will be "Game sales are down for the second half of 2009". Many of these same posts will be made, "Well, they haven't RELEASED anything in the last half year that's worth PLAYING!" But, a more people are going to put two and two together to make at least one (probably correct) conclusion: "The gaming industry has also been hit by the recession, they've had layoffs, fewer people are investing money in gaming, overpaid executives have been let go - people don't have the time or money to waste on gaming."

    Those of you who haven't felt the recession in your wallet yet just MIGHT consider investing money in the economy, rather than wasting your money on some new game. Of course, it's your money - do with it as you please. But, when YOUR job is outsourced to China or India, you may wish that you had spent more wisely.

    My two cents, anyway.

    Me? I'm not dangling at the bottom of the food chain, yet. But, I seem to be slipping downward right along with most of America.

    --
    "Windows is like the faint smell of piss in a subway: it's there, and there's nothing you can do about it." - Charlie Br
  59. Maybe the games are just not worth buying nowadays by Hazelnut · · Score: 1

    I've not bought a mainstream game all year (although I'm just about to buy the MI remake) whereas I've usually bout 5+ per year for the last 2 decades. Basically because there's been nothing I've wanted to play. Maybe I'm too old to be the target market for mainstream publishers now, but more and more I'm looking to indie games. Gonna buy the Penumbra trilogy which has just been released for Linux, another indie.

    Produce good games and I'll be a customer again!.

  60. Re:It's "CUE" you dumbfuck by PriceIke · · Score: 1

    I honestly read it that way. I was seeing the word "up" as being implied. (Queue up the people arguing for .. etc etc). Either word fits without changing the basic intent of the statement.

    --
    It's not a lie. It's the truth with lossy compression.
  61. The piracy argument is sort of legitimate by wernox1987 · · Score: 1

    The Bannerbomb hack for the Wii really caught on in May. If you are even a little tech savvy you can pretty easily use a soft mod to play burned disks. If you are really crafty, you can play them via a USB attached HDD. That had to have an impact on games like Tiger Woods 10.

  62. Don't look at me... by rwa2 · · Score: 1

    I've been buying more games than ever since I got started on Steam with the Orange Box late last year.

    Most news sources are crediting the recession with a surge in gaming, being one of the cheaper entertainment options in hours-whiled-away-per-$

  63. I've bought maybe 5x as many games this year by SSpade · · Score: 1

    But they've been mostly $0.99, up to maybe $2.99 and run on my iphone, rather than $50+ running on my PC.

    Better than the $50 games, some of them, too.

  64. battelfield 1943 by citylivin · · Score: 1

    Unbelievable! after EA ruined bf2, they have the audacity to re-release bf1942, the better version, and try and sell it again?

    --
    As a potential lottery winner, I totally support tax cuts for the wealthy
    1. Re:battelfield 1943 by Jim+Hall · · Score: 1

      I'm afraid I don't know what you are talking about. Never played BF2. I only "got into" the series at Bad Company. It was awesome, and I got totally addicted to the online play. The new B'43 uses the BC engine, not the BF2 engine - so the new B'43 is more like BC set in the Pacific Theatre of World War 2.

  65. Rinse and repeat by tepples · · Score: 1

    Rare is the store

    No, Rare is a developer owned by Microsoft :-)

    that will allow you to return it for anything but another copy of the same game.

    Then humor them. Buy a copy, exchange it as defective, and do the same for each equally defective copy that the store gives you. The publisher's defect rate at that store will skyrocket, and ideally, the chain should notice this and take it up with the publisher.

  66. Hmmm... by Anonymous Coward · · Score: 0

    If they would just release StarCraft II already then the drop in sales would be non-existent... Come on Blizzard!

  67. Try releasing games that last longer than 8 hours by Twyst3d · · Score: 1

    Title says it all. I think Infamous and Prototype have been the only games Ive seen recently that actually last very long at all.

    --
    And this has been another installament of Captain Obvious! /whoosh
  68. Maybe if the game companies by hairyfeet · · Score: 4, Informative

    Didn't treat us PC gamers like Dog Shit we would be buying more games. I can say that while I once looked forward to buying the "big gun" games (Far Cry, Bioshock FEAR,etc) at release I know refuse to buy any game that isn't in the bargain bin.

    Why? Well besides the fact that they started charging $60+ a pop which is just insane in a dead economy, the biggest reason is this: I am using a 64bit OS, namely XP X64. Despite all the horror stories about incompatibility I have found even my old Win9X era software runs quite well in 64bit. Of course with 4Gb of DDR2 going for around $40 and graphics cards with 1Gb of RAM going for $50 32bit simply didn't cut it for me anymore. So what is the problem you say? Well, while the games all run beautifully, with nary a glitch or hiccup, the &^%$^&%$&^%$ DRM doesn't work in 64bit!!!! See how in the video above how the poor guy sticks the retail disc in the drive only to get "Please insert disc in drive"? That is pretty much every stinking game for me. Meanwhile the pirates get the games prerelease with no DRM and no bullshit. And they wonder why sales are down? Maybe if you would quit kicking me in the balls I might buy more of your damned product!!!!

    So now thanks to their wonderful DRM I simply don't buy release games any longer. I have found so many companies are putting out alpha quality code that even if you can find a crack at release often there will be a patch released quickly that you simply have to have to actually use the game, and who knows how long it will be until the patch is cracked? So instead I wait until the game hits the $30 and below shelves, with $20 and below being the magic number for impulse buys. I have found by that time they have released pretty much all the patches they are gonna so I can just Alcohol the game onto DVD along with the patches and crack required to actually play the product I PAID FOR so that when I feel like going back and playing again I have all the required files in one place.

    Maybe we will get lucky and this recession will teach game companies to stop acting like giant douches with crap like Spore style limited installs, DRM that is nastier than any trojan (and if you have ever had to clean a PC that is infected with Starforce+Safedisc+SecuROM you know how nasty they can be) and in general treating their paying customers like dog shit who should be grateful for any alpha quality code they deem worthy of dumping on us. Sadly instead they will just scream "Piracy!" and treat us paying customers even more like shit, probably screw the console gamers with nasty DRM tricks that kill Gamestop, and generally spit in the faces of those that actually try to support them by buying their products. Meanwhile the pirates will laugh their ass off with their release day PC games and modded consoles and think those of us that pay are total idiots. And with the way game companies treat us they kinda have a point.

    --
    ACs don't waste your time replying, your posts are never seen by me.
    1. Re:Maybe if the game companies by RazorSharp · · Score: 1

      I think you're making a bunch of brouhaha out of nothing. Game companies don't screw you, you screw yourself by getting so emotionally involved in how the game companies try to make money. I disagree with how Microsoft does business so I just don't buy their stuff, even if that game I would like to play is only on their system (thank God Bioshock got ported to PS3!). Companies worry about piracy because it's real. It's no different than people stealing cable, people will take something for nothing if they can get away with it. I don't expect that by being an informed and discriminate consumer that anything will change but I do think that where you draw the line is important.

      DRM as a whole is not some conspiracy designed to infringe upon your rights. If the DRM goes too far then the product should be irrelevant, don't buy it. Companies, as a whole, abuse their customers because their customers are willfully uninformed. As far as I'm concerned, people who are willfully uniformed deserve the misfortunes of the stuff they sucker themselves into buying. Like the guys who think Macs are dumb but complain when their unprotected computer is infected with some virus after Googling "anal."

      Don't get pissed at anyone but yourself when you get burned with a product because with the internet you can find out anything you need. Furthermore, you're talking about PC gaming, so Microsoft is already shitting on you, aren't you used to it by now? (sorry, had to) Anyway, my philosophy is let the shisty assholes be shisty assholes, I'm just not helping them out.

      --
      "From the depths of my skeptical and rationalist soul, I ask the Lord to protect me from California touchie-feeliedom."
    2. Re:Maybe if the game companies by hairyfeet · · Score: 1

      Ugh, a console gamer. You know, not everyone like holding those POS game controllers and there are quite a few games, such as FPS and RTS where consoles really just suck. And you do realize that your console is NOTHING but "DRM....in a box" yes?

      And how can you have the brass balls to sit there and talk about MSFT shitting on folks while actually using Sony for gaming, who makes MSFT look like rank amateurs when it comes to screwing over customers. Mini Disc, ATRAC, memory stick, hell the reason you PS3 players got screwed on the price of PS3s was Sony trying to force Blu Ray down everyone's throats. Thanks to that little stunt they had to yank PS2 compatibility and they are STILL dead last with no signs of ever even getting second place. At least with MSFT I can still play my Win9X era games like Deus Ex without needing to keep a 90s era PC hooked up. Hell with DOSBox installed you can play games going back to the dawn of PC gaming!

      But don't let that stop you from being smug at overpaying, please enjoy your PS3. At least I can still run any game thanks to the wonderful contributions of the cracking community (power to the people dude). How well is those PS2 games playing on your PS3? Kinda sad how the only real selling point the have with PS3 is BD, which you can get players for $149 at Wally World and nobody actually wants, huh? According to a bud that works electronics at Wally World even at $149 they don't sell enough of them to matter, because DVD is all the people want. So you have a last place machine that uses an overly expensive video player that looks like it could very well end up the next laserdic. Man that has GOT to suck!

      --
      ACs don't waste your time replying, your posts are never seen by me.
  69. Maybe they should drop the prices of the hardware. by Anonymous Coward · · Score: 0

    Seriously, why the hell should I pay $400 for a game console when I can get a decent PC for that price? Sure, the PC might not play the latest games, but it is capable of a lot more than a crippled DRM infected console.

    I do not consider watching Hollywood's latest dribble to be a feature either, so Blu-ray means nothing to me.

    I have shifted away from consoles because the games cannot be modified and when the publisher decides to shut off the online servers, the players are screwed.

  70. Industry is fine, EA-style crap is finally dying by Trerro · · Score: 4, Interesting

    All of the gamers I know play games as much as ever, and while the economy has affected many of us, gaming for the most part isn't a very expensive hobby, so very few of us are spending less for that reason. What we ARE doing is spending it in different places.

    The numbers can be explained by:
    1. The huge popularity of MMOs. Most people are active in an MMO put around half of their gaming time into it, at ~15 bucks/month. That means for the other half, you're more choosy as to what you're willing to buy - and it does also mean you're spending less over all. Very few $50 games are played for more than 1-2 months, but MMOs are usually good for several... a few years in some cases.
    2. Webgames and Flash games becoming popular. These ARE profitable games, but there's no buying involved, as they're usually ad-supported instead. Time spent on these games is time when SALES are down, but PROFITS are not.
    3. The fact that "US" is in the title. I've been seeing a lot of innovation from KOREAN MMO developers, but basically none from US ones - everything over here is yet another WoW clone, which means I've spent a grand total of 0 on US online gaming this year, and a good amount on Korean. Regular games are slightly better off, but even there, Japan seems to be making most of the games people are actually playing.
    4. The fact that It's no secret that EA destroyed most of the US gaming industry, and it never really fully recovered. People were buying mediocre crap when there wasn't anything else to buy, but as translations get better and better, we're simply taking our money elsewhere. (See also: US car industry)
    5. Indie gaming has become a significant part of the market... and likely not a part that's being polled for this article's numbers. Again, when the overwhelming majority of the big gaming companies suck, we don't stop gaming, we just take our business elsewhere.

    The industry is doing fine, it's just a few crappy US companies that happen to be 1)Huge and 2)Failing. No one will miss them if they finally collapse, and once they do, new companies will replace them - ones that actually produce games we want to play. In the meantime, the rest of the world is supplying us just fine - as well as the US through indie and other side channels.

  71. Surprised ? Rehash same old shit and try to sell by unity100 · · Score: 1

    and this is what you will be getting. just bought grand ages : rome. now i think maybe i shouldnt have. not too different than first caesar game by impressions 17 years or so ago. all the big distribution companies do this shit. rehash the same shit, sell to idiots. well. we are idiots no more. enjoy your non profits.

  72. Maybe if they'd release good games..... by CAIMLAS · · Score: 1

    Maybe if they'd release good games, they'd not have this issue. I've been gaming since I was knee high, but have always been very picky on which platforms and games I'd pay for: I'd run into entirely too many platform rentals as a kid that I'd end up paying $3-5 for, playing for 5 minutes, and returning the same afternoon to drop $50 on a game I'd only play for a couple minutes due to how much it sucks.

    That said, I just bought a new computer - the first time in years - with the hopes of maybe getting a little gaming action. Why now? Simple: upcoming games look appealing, for the first time in years. The news of the new Mechwarrior game coming out is wonderful and adds to that appeal. But I have not seen anything released in the last year or two whcih even remotely appeals to me.

    Oh yeah, it's also summertime, during a depression. I wonder if that has anything to do with a precipitous drop in sales?

    --
    ~/ssh slashdot.org ssh: connect to host slashdot.org port 22: too many beers
  73. Re: Steam was Re:yeah... by demachina · · Score: 1

    My problem with Steam is that obnoxious client of theirs starting every time I boot to Windows, putting itself in my toolbar, putting up a Window with spam and minimizing any other game I might have started running before it finished its minute of startup BS. I like the Steam concept but their execution of their client is AWFUL. Anyone know how to make it not run until and unless I actually want to run one of their games?

    To be honest their client feels so much like spyware and spam I've put a moratorium on buying any more games there until they either fix their client or I figure out how to shut it off except when I want it to run.

    --
    @de_machina
  74. The biggest *drop* you say? by Hurricane78 · · Score: 1

    I bet it was an EA game, wasn't it? ^^

    Quick! Flush it, before it starts to stink!

    --
    Any sufficiently advanced intelligence is indistinguishable from stupidity.
  75. Re: Steam was Re:yeah... by Hadlock · · Score: 1

    Are you running a recent version of your steam client? I'm trying to figure out how to enable the "start steam at boot" feature. Its probably under "options". If you play online multiplayer games (particulalry the same 5-10 servers) you will probably find its more useful to leave it on than try and turn it off. Its replaced AIM and gchat as my primary IM client for me and my gaming buddies - being able to join their server/game right from the chat window is invaluable IMO

    --
    moox. for a new generation.
  76. It can't be by Anonymous Coward · · Score: 0

    That games went up in price as people upgraded consoles, I know im buying all my games used now. Content has dropped off in quantity as they hope the sequal may make more cash and the sameness of titles is starting to make them all be equally less attractive.

  77. The nail in the coffin by steelcaress · · Score: 1

    This is likely the nail in the coffin. After the PS2 and Xbox were released, PC games were almost released as an afterthought, and a great many games were "ported" over to the PC, usually lame translations. I used to thank the day M$ became the giant in the playground so I didn't have to bemoan the fact that a fun-looking game was released for Amiga or Atari, and not for my platform. Nowadays I really want PC gaming to return with a vengeance, as most PS games bore me (the ones I've played can't keep my attention long enough to justify even a rental) and PC is still my platform of choice for games. Yeah, just try and mod Morrowind on an Xbox! This slump in sales, I fear, will be the catalyst for making even fewer PC games than we do already, and most of the developer dollars will be thrown towards a console that I do not own or intend to own.

  78. Re: Steam was Re:yeah... by Anonymous Coward · · Score: 0

    Are you running a recent version of your steam client? I'm trying to figure out how to enable the "start steam at boot" feature.

    Look under File menu -> Settings -> Interface tab. The "Run Steam when Windows starts" checkbox is there right under the skin selection dropdown box.

  79. Or flakwolf.com by Anonymous Coward · · Score: 0

    Great way to trade games on the internet.

  80. The Conduit is good! by Teckla · · Score: 1

    June was a dry month for video gaming. Not many good games were released (except for Infamous).

    I own a Wii because I have a family and thought it would be the most family friendly game console (I think I was right).

    That being said, I've been wanting adult games for the Wii badly (for myself), and I'm not talking about games that have been ported to the Wii as an afterthought. In June, The Conduit came out, and I'm really, really enjoying it. The controls are surprisingly good, and you're hearing this from a mouse/keyboard fanatic!

    The Conduit was written specifically for the Wii and the Wii controller and it shows. It's a very good game. Highly recommended.

  81. A lot of reasons by Pitr · · Score: 1

    There are so many factors here, the recession being the biggie, but it amplifies everything else. Crappy over priced games are something that sell much worse when you don't have disposable income. Expensive consoles stop selling, not to mention a huge percentage of the market owns a "next gen" console by now. (I know, it's not "next gen" anymore, get over it) Those that don't own one probably have at least one friend with each of the big 3. So you'll get more of the old-school game sharing like before this newfangled internet thing came along and made it so you no longer have to be in the same room as the people you are playing with (as long as you and all your friends go buy a console and a copy of the game each). And then there's used games...

    So we're told music and movies (and PC games at the least) don't sell because of piracy, and the PSP is dying because of piracy (oh no, not bad design, poor media choices, iffy game selection, etc. etc., but piracy) etc. etc. Many of the game companies can't get away w/ the same song and dance for Wii/360/PS3 games as they're not pirated on nearly the same scale (maybe 360 games, but AFAIK they can't go on xbox live or they get flagged or something) and take more doing than just downloading a CD patch or key-gen. Enter the new scapegoat; USED GAMES! Of COURSE no one will pay $60-70 (I'm in Canada) for a new game when in a couple weeks it'll be half price (Except for Fallout 3... WTF?!?), esp during the aforementioned recession. What's the solution? Make games that play for longer, with more re-play value so people don't want to sell them the moment they finish them? No, let's just talk about it like it's akin to stealing. Yeehaw!

    When did whinning until someone passed a law for you to block competition or handed you a "bailout" become the way to do business? What ever happened to succeeding (or failing) on the merrets of your product/service?

    --

    --Not to be worried, Pitr fix.
  82. but do people buy cheaper games? by hanako · · Score: 1
    There are cheaper games out there. Big companies aren't complete morons - if the cheaper games are flying off the rack and the expensive ones are lingering, they'll change their sales tactics. However, if people sit at home sulking and don't buy any games at all, that just registers as either "OMG! RECESSION!" or "OMG! PIRACY!"

    People love to complain about all the things big companies are doing wrong - short gameplay, high prices, nasty DRM - and sure, these things suck, but there are plenty of people who DON'T do those things. Yet as long as the big companies make more money than the people trying different tactics, they're not likely to change.

  83. Books are a dollar at Goodwill by RazorSharp · · Score: 1

    I have hundreds, most of which are classics.

    Imagine in just ten or twenty years the games you pay $60 a piece for will be bought by someone like me at Goodwill for $1.

    --
    "From the depths of my skeptical and rationalist soul, I ask the Lord to protect me from California touchie-feeliedom."
  84. wrong by slashdotjunker · · Score: 1

    The answer is very simple. A lot of great games have come out recently and people are spending more time at work. This leads to a backlog of games waiting to be enjoyed. The game companies have realized this, so they held back on some of their releases.

    The videogame world is not coming to an end. Game companies are not stupid.

    Also, many posters are incorrectly assuming that the recession will negatively impact games. Many are also trying to link this to the "high" price of games. This is very wrong.

    Games are cheap. They really are cheap. Spoiler alert: I'll repeat this one more time before this post is done. In terms of dollars per hour of entertainment it's hard to beat a video game. This makes games the cheaper, low class alternative to premium entertainment.

    In a recession people flock to cheaper alternatives. The correct analogy is entertainment:food as videogame:fastfood. In a recession more people eat fast food, and more people buy video games. We saw exactly this behaviour when the recession hit.

    I almost forgot. Games are cheap.

  85. Re: Steam was Re:yeah... by FlyveHest · · Score: 1

    Have you even looked in the client?

    Files\Settings\Interface\Run Steam when Windows starts

    Remove the little checkmark, and that problem should be dealt with. :)

  86. Time for a single online access standard? by MtViewGuy · · Score: 1

    I think in the end, since videogames have substantial online components nowadays, Sony, Microsoft, Nintendo and the biggest game companies like EA and the Japanese game companies should do one very simple thing: create a true unified online access standard for multiplayer games that works regardless of platform.

    Imagine a few years from now you're playing a future version of Madden NFL Football from EA Sports. With a unified online access system, you can create an online account with all your game settings that would work regardless of platform. That means when you create an online profile for Madden NFL on an XBox machine, you can go to a friend's house that has a PlayStation machine and log in to play the game with all your original game settings completely intact, or go to another friend's house to do exactly the same thing with a network-connected future Nintendo Wii variant, or even do it on a PC or Mac with the appropriate hardware/software and broadband Internet connection.

  87. The reasons... by Bert64 · · Score: 1

    Obviously this big drop in sales has nothing to do with the fact relatively few games, and very few decent ones have been released recently. Nor could it possibly have anything to do with the global financial situation...
    No, obviously PIRATES are to blame and as such we need stricter laws, tougher punishments and increasingly onerous drm schemes to ensure the video game industry fat cats can continue to enjoy unrealistically high profit margins.

    --
    http://spamdecoy.net - free throwaway anonymous email - avoid spam!