Replacements For Adobe Creative Suite 3 Apps?
Gilmoure writes "With rumors of Adobe not supporting Creative Suite 3 applications on Mac OS X 10.6, I was wondering what Open Source apps folks would recommend to replace Photoshop, Illustrator, InDesign, and Dreamweaver? If the apps can work with the native file formats, all the better but if they provide the same functionality, that's still good.
I have several designer friends that are looking forward to the speed boost of OS X 10.6 but don't want to go through the Adobe upgrades so soon after the CS2 to CS3 upgrades. Especially when Adobe's already working on CS5."
Are you using these open source apps to edit, or create new files in the native adobe file formats? Creating typically requires more features than a simple editor.
moox. for a new generation.
I've been using the Snow Leopard developer preview for the past couple months, and Adobe CS3 is working fine.
There's a difference between not working and not being officially supported.
Facts do not cease to exist because they are ignored. -Aldous Huxley
How about CS4? :)
How about cs4?
I use these all the time for photo processing. These are very effective programs giving many kinds of control over photo images.
Gimp, Inkscape, Scribus*, Nvu.
*I haven't actually used Scribus myself.
Gimp and Inkscape can import the native formats of Photoshop and Illustrator, respectively. There are many alternatives to Nvu, it's just the one I've used. However, I usually just write the HTML myself, for which Kate is very useful and user-friendly, supporting syntax highlighting for HTML, CSS, PHP, Javascript and so on (at the same time, if necessary).
# cat
Damn, my RAM is full of llamas.
If such applications existed, Adobe wouldn't still be in business.
Forgive my ignorance, but what does the operating system version have to do with anything? Why wouldn't Adobe CS3 (which isn't all that terribley old) not run on a new release of OSX? Is Apple really that retarded?
I'd read about them not supporting CS3 in 10.6 as well, but I believe they just didn't test against it.. has anyone come out and said it flat out won't work? I guess I'd wait a bit and see if there are actually any problems before giving up ones workflow to try new apps that may or may not work in 10.6.
Live EVERY week... Like it's Shark Week
Lets put it this way. Your OS does not make you productive, the applications do. If you rely on certain applications then you should not be an early adopter of an OS, you should wait to see if people have problems. With that being said, what have you heard about CS3 not working in 10.6, personally I have been using it for awhile and I have not seen many incompatibilities, just a couple of issues with parts of CS4 that I don't use.
Oh and the speed boost is not all that drastic. The OS feels snappier, but applications in general feel like they run out of memory after awhile. 10.5 felt like it had better memory management. This goes for Adobe, Office, and all my games (Prey, Sim City, Homeworld 2, etc).
On a side note can they fix the damned text entry fields in Slashdot my mouse only works on like half of it,
Sorry, teleporters just kill you and then make a copy. A perfect, soul-less copy.
10.6 has been in developer hands for awhile now with no mention of the CS3 apps not working. Adobe themselves have not said that they don't work, just that they have not tested them. Basically they are trying to spread their own FUD to get you to upgrade to CS4 (inferior in my opinion).
Let's stir up a scare over nothing!
Image Editing: GIMP
Vector-based Drawing: Inkscape
Page Layout: Scribus
WYSWYG HTML Editor: Mozilla Composer or KompoZer
There are many others in each of these categories, and these may or may not be available for your platform.
I consider the money I spent on CS 3 (student discount, $1000) to be a complete waste. Ugly as fuck, slow, lots of bugs and quirks. I use CS4 at work (windows) and haven't seen any reason to upgrade.
Dreamweaver: I prefer Coda. No WYSIWYG editor, but I've stopped using Dreamweaver completely. There's also espresso, which is probably similar.
Fireworks: DrawIt has a few bugs and a few quirks, but I find it more pleasant to use, most of the time.
Photoshop: Acorn. If you're a power photoshop user, it won't suffice... depends on what you're doing. There's also pixelimator
Of course, none of those are open source. Most are the product of one or two people.
Do you even lift?
These aren't the 'roids you're looking for.
I think more people would benefit from this discussion if responses also included other commercial and non-GNU/Free applications that are alternatives to Adobe's Creative Suite. If the responder feels it's important, he/she could still mention the license used and the remuneration expected, if any.
#DeleteChrome
I am posting from a MacBook Pro running the latest seed of 10.6, and I have Creative Suite 3 installed and running on it.
"We don't support it" â "It doesn't work, ever." My guess, is that they don't support it now as 10.6 is still a beta until Friday.
Slashdot still doesnâ(TM)t support Unicode after it was added to the HTML standard in 1997.
Hi,
Firstly if you're looking for opensource app replacements you can always try www.osalt.com.
Personally I'd try:
Photoshop: GIMP or GIMPShop or Krita
Illustrator: Inkscape or XaraXtreme
InDesign: scribus
Dreamweaver: KompoZer or Aptana or seamonkey or Amaya or href="http://net2.com/nvu/">NVU
I also found this website which might help: www.thefreesuite.com
Here are the relevant OSalt links:
photoshop
illustrator
indesign
dreamweaver
"I have several designer friends that are looking forward to the speed boost of OS X 10.6 but don't want to go through the Adobe upgrades so soon after the CS2 to CS3 upgrades." So soon? CS3 came out in March 2007.
"Ladies and gentlemen we are floating in space..."
Gimp, Inkscape and Bluefish.
I never use Bluefish, I mostly just write it from vi.
Photoshop should not be in the boot track of my local disk.
CS4 should work. Adobe just won't be releasing patches for CS3 to update compatibility issues with the new OS. Until CS5 is out though (which probably isn't for AT LEAST 8 or 9 months considering Adobe's past release schedule) it'll only be 32-bit but, really, would you care?
I have a related, but slightly off-topic question - does anyone know of any decent FOSS alternative for the video production side of the Adobe suite? I'd dearly love to throw my XP partition away, but I can't find anything Free that'll match the combination of Premiere Pro (for video editing) and Encore (for DVD Authoring). In particular, none of the big hitters on the Linux video-editing front seem to offer support for multi-camera editing.
Meh, I suppose I could always save up for a Mac Pro and a copy of Final Cut Pro. Anyone wanna buy a kidney?
If you think it is, well that tells me you don't know a whole lot about what people do with their computers. There are many reasons why it isn't, a major one would be that not all the apps people need have Linux versions. Supposing Linux was a true replacement for Windows, in that you could take any person using Windows and get them on Linux doing the same thing, no problems, well you wouldn't see so much Windows out there any more. Hard to compete with free.
So while I'm sure you can find apps that are in roughly the same market as the Adobe ones, they aren't replacements. GIMP is an image editor and thus in the same general area is Photoshop and Illustrator, but it isn't a replacement for them. It is not as capable, not as easy to use, not as well documented, and not as integrated with other prepress products. So while GIMP may work if you need an image editor, it will not work if you need Photoshop.
The speed increase in 10.6 is mainly from the developer end so if you use cs3 and expect it to magically run faster you're kidding yourself.
Wait for cs5 and hopefully it will have a lot of openCL support and 64 bit support. That is when moving from 10.5 to 10.6 should be beneficial, not before.
Honestly, I'm worried cs6 will be the major jump in speed. It feels like years (because it is years) for developers to catch up. What gives?
Suggestions are welcome.
http://gimp-app.sourceforge.net/
If you are looking for support for an application, and asking for opensource, I feel sorry for you. I am not a fanboi of ANYTHING no less Adobe or Mac, but, despite running several linux boxes (CentOS,Redhat, and Gentoo) I can safely say, that documentation and support is seriously lacking for anything opensource. The lacking support of Adobe is infinitely times better than anything you're going to find form a free app.
Adobe tends to run on 18-month cycles. CS3 was released 4/07; CS4 was released 10/08. So says the smart money.
-birdie
Use old software.
It is less expensive.
It does the job.
No need for costly, time consuming, wasteful upgrades.
What we really need is for Apple to continue supporting old software and not break software every time they come out with a new OS. They destroyed a lot of useful apps with the abandonment of Classic/OS9. There were more educational apps under that than there are under OSX.
I was wondering what Open Source apps folks would recommend to replace Photoshop, Illustrator, InDesign, and Dreamweaver?
Short answer: You can't. I might get modded down by open source zealots, but the truth is the sooner you forget about the whole idea the better. Using CS3 on an unsupported OS, or indeed switching to a supported OS, not to mention using the latest version (CS4, hello!?), are all infinitely less trouble than trying to do "professional" work with currently available open source tools that could replace it.
Negative moral value of force outweighs the positive value of good intentions.
And go beyond the web. The problems with good CMYK implementation has been talked about quite a bit but what I rarely have seen mentioned is Pantoneï. Corporate art departments live on pantone colors and swatch books for anything printed, painted or applied. If the program doesn't have Pantone it's too limited to be a professional app in the print arena. Pantone charges for it's technology, therefore is unlikely to be in Open Source apps.
Now if someone would come up with an open source alternative with printed swatch books...
Enh... In the interest of completeness, I'd like to point out the needing Windows, and *thinking* you need Windows, are two separate things. If your requirement is for the OS to be called "Microsoft Windows", then there is literally no alternative. If what you need is a set of resources, and the only solution you're aware of runs on Windows, then you still only have one choice. At least, until you educate yourself further on what choices are available.
As you so succinctly pointed out, GIMP doesn't fill the bill if you need Photoshop. Some people need Photoshop and really can't do their job without it. Others think they need Photoshop, but really don't use all the features or may not be aware of the features in GIMP. Then, it gets into a grey area. Is the requirement to use Photoshop a company decision, a feature only Photoshop has, some unresolvable compatibility issue? Or is it lack of information on alternatives, wishful thinking on what features one *would* get around to using, or brand snobbery?
Mind you, I use CS3, not GIMP. But I started with GIMP, and I could go back to it if there was some reason I couldn't continue to use Photoshop.
Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
It's helpful when dealing with serious fonts that come in several subtle variants (like bold oldstyle nums) to reduce the included fonts count. Scribus is not a word processor. The adobe counterpart is no better in this light, as far as I can tell, because I had a helluva hard time dealing with a print shop that insisted on re-creating in InDesign a rough I submitted them in pdf. I had to dig the F* manual on internet to teach the typographer how to switch some caps into the alternate glyph of the face.
Why wouldn't Adobe CS3 (which isn't all that terribley old) not run on a new release of OSX? Is Apple really that retarded?
No, Apple is not "retarded" - it runs just fine (i've been using CS3 under the SL betas).
Adobe is simply saying they will not test nor issue updates for the platform, if there are issues - because CS4 has been out for some time and I believe has a substantially migrated code base. Basically, it's not worth the pain to maintain.
Note that Adobe said the same thing for CS3 on Vista. Did you also ask if Microsoft was "retarded"?
"There is more worth loving than we have strength to love." - Brian Jay Stanley
I would say it's the latter: Adobe doesn't want to prematurely guarantee that CS3 will work on Snow Leopard. Furthermore, I'd say Adobe would prefer that customers think they'll need to upgrade to CS4.
What about Leopard is broken beyond repair exactly?
From what I hear, and my own experience, CS3 works.
There's no need to throw the baby out with the bathwater - Upgrade to 10.6 and keep using CS3.
Problem solved.
If you're unsure about running in a non-officially supported configuration, don't sweat it.
If you have a bit of a look on Google you will actually find that Adobe doesn't support using any of the Creative Suite apps when working off a network volume... Which covers something like >90% of the use of Creative Suite in the real world.
If Adobe don't support something this fundamental to a graphics workflow, merely using CS3 on 10.6 is nothing to lose sleep over.
Specialist Mac support for creative pros, Melbourne
One day while talking with a Genuis at the Apple store, I mentioned that I was stuck on OS X Tiger because I did not have the $$$s to upgrade my Flash 8 Pro, which Adobe stated was not supported on OS X Leopard. The Genuis' reply was 1. Get Leopard. 2. Install Tiger on a partition since the Leopard allows for that.
I download some of the open sourced apps listed above.
Thanks.
You could just use CS3. http://blogs.adobe.com/jnack/2009/08/pscs3_on_snowleopard.html
http://www.kanzelsberger.com/pixel/ I used a few early betas of this and although not free is probably the closet thing to photoshop out there. From the news it looks like a publisher has picked it up and it will be available 'real soon now' in Linux, MacOSX and Windows flavours.
> I've never understood this complaint. You have either 8 bit (256 colour) graphics for the early web, or 24 bit (full colour) for full print-ready work, but 16 bit? Why bother with 16 bit support? Its only usefulness was for monitors/graphics cards in the early 1990s that didn't support 24 bit colour due to a lack of RAM, and this was in the days when a four MEGABYTE graphics card was large. Nowadays we have 512MB cards and higher as standard; the requirement for such low bit depths is long gone.
> Looking for 16 bit colour support is like checking a modern car for a crank handle, it's utterly pointless and anyone complaining that Gimp doesn't have it is simply looking for a reason to support Adobe. Brainwashing etc, call it what you will.
I've never understood why people with a half understanding, scratch that, maybe 30% understanding of something but would nonetheless pose like an expert, always post anonymously.
If you think what you said is right, don't be afraid of being mocked and login before you post.
The rest of us aren't going to change our entire windowing system because of one ill behaved program.
The price is right only if your time is free. The price of the entire adobe suite is less than a few days of billable work.
Why has no one suggested Pixelmator?
It's not a complete PS replacement, but it does have enough tools to get the job done most of the time.
What a coincidence, I've been just very recently trying to design a HUD for Crysis, which uses flash for the HUD element. Without pirating flash CS3 is there any free tools out there that is even remotely helpful? I mean, surely someone said "action script is free, and in theory I could create a graphical application that lets you place pictures on a canvas and then generate action script code for it", and then went out and did that? All i've found are some very basic code samples, a LOT of incomplete code samples that assume you already have flash (i.e. place this object, then click on it and change these options rather than telling how to change those options in action script), some inconvenient documentation that spreads out the info too far, and a GUI online app written by a 14 year old that you would hope would make flash only to find out its for the most part barely functional.
I'm making progress using http://www.actiontad.coms/ samples and FlashDevelop, but its very slow process. For example, I can add a picture, but when I try to resize it, it disappears without any errors to indicate why. Then after doing some development, I find out Crysis needs AS2 and not AS3, which is quite a bit different than AS3. Finding documentation and code samples ("pure code" samples) is even harder for AS2 than AS3 it seems.
Anyways, anyone know some GOOD AS2 documentation or GUI tools? It needs to support AS2 (and only AS2 apparently).
So it depends on what your priorities are. If you care about a breadth of features then GIMP.app is what you need. However, if you're more interested in an open source Photoshop-like app then I'd suggest Seashore (http://seashore.sourceforge.net/). It has all of the basic photo editing features that PS has, but does lack some key features (such as CYMK support). However, it's fully Cocoa so it's really more integrated with the OS than even Photoshop (which is all Carbon, at least CS3 and CS4 are, supposedly CS5 will be Cocoa). It's great for all of the basic stuff you need if you want a true Mac OS X experience, without having to use X11.
Adobe needs to realize that when you regularly release new versions of a hugely expensive software suite, there are going to be lots of people who won't / can't upgrade. It's a slap in the face to their customers that a $2,000 piece of software that was still top-of-the-line less than a year ago won't be supported on the latest operating systems. Heck, I'm still using CS2 with no plans to upgrade any time soon. I'm not made of money and I still haven't seen any feature in CS3 or 4 that even remotely justifies paying Adobe's ridiculous prices to upgrade.
Adobe's only strategy to maximize their profits seems to be ultra-high pricing and increasingly obnoxious DRM. If anyone in Adobe management has taken micro-economics, it might be a good time to remember that a lower price will greatly increase the quantity demanded. If Adobe products didn't cost your first-born child and a kidney, people might actually buy their upgrades.
Tough to tell at this point how well the Adobe apps will run under SL...
There is this enigmatic comment from the usually reliable David Pogue: "I experienced frustrating glitches in various programs, including Microsoft Word, Flip4Mac, Photoshop CS3, CyberDuck and TextExpander,..."
http://www.nytimes.com/2009/08/27/technology/personaltech/27pogue.html?8dpc
Not sure what he means by "glitch", but that appears to contradict this link from the horse's mouth:
http://blogs.adobe.com/jnack/2009/08/pscs3_on_snowleopard.html
Adobe may officially not provide Technical support but I'm pretty sure everything works. The only app that is usually problematic with an OS upgrade is Acrobat because of the PDF printer integration (i.e. Vista printer installation is quite different from XP) and in the case of v7, the activation system was a piece of shit and would simply refuse to stay activated. It affected both Leopard and Vista, but I dunno about Snow Leopard (requires 64bit drivers...) All other apps always have survived OS upgrades. Some very occasionally with an easy, one time only workaround. I have friend who's still using Photoshop 7 on Vista, no issues... Your friend is most likely to behave in strange ways when attempting to compare CS3 apps with FOSS replacements so I would advise him to still use CS3 on Snow Leopard and wait for CS5 to upgrade. I can assure you that Adobe uses the "new OS, not tested, unable to support" excuse to scare people and have them upgrade. Oh, and you can find all fixable issues documented out there on the internet!
You must work with open source graphic artists. That would explain the terrible user interfaces on OSS apps.
"...I really get sick of everyone whining when (insert your favorite software company) says they won't officially support a 2 year old product with the latest and greatest OS from a different company...
CS3 has been working fine on SL, its just from a liability standpoint they don't officially support it. I was told CS and CS2 aren't supported for Leopard, but I have many users using both with no problems..."
File under > Horses mouth > From.
Some days it's just not worth
chewing through my restraints.
sK1 is an illustration program http://sk1project.org/ that supports CMYK and can import files from Corel Draw and Adobe Illustrator.
GhostScript is not really GUI, but despite that it is a really amazing and easy to use creative tool.
Ghostscript is available in OS X by default (part of CUPS), but I'm not sure if interactive graphics mode is available (unless you are really good at visualisation and always know exactly how your picture should look before you create it, you need that). Basically you get one window where your document is displayed and one console window with a command line interface were you write PostScript commands. It's easier to use and faster then Illustrator/IncScape for most everyday tasks.
Once you created your image, GhostScript exports to PDF, SVG, PNG, JPG and a lot of other file formats.
There is also a lot of other useful tools for PostScript manipulation and as it is a text-based format it is easy to create your own (PostScript btw is an excellent all purpose programming language).
IncScape can import and export PostScript. The PostScript code IncScape export is as human unfriendly as SVG, but can still be useful if you don't have to touch it's inner workings.
PostScript don't support semi-transparency. You can fake it, but it is hard. If you really need transparence when you create your vector graphics I recommend IncScape or Xara Xtreme (really good tool, but semi-open and only free of cost in Linux and it's native file format is not usable with any other tools).
IncScapes GUI is rather good (on par with Illustrator) but very artistically limiting (as Illustrator). You can create your own plugins if you miss some feauture and there is some means of automating repetive tasks, but those things is really complicated and limiting compared to PostScript.
The inconsistency among SVG tools (like IncScape) is huge and they usually don't create compatible SVG files. But if you stick with one GUI tool and export to some other format for final distribution, then an SVG based tool can fit your needs. SVG is text based, but hand coding SVG is something you don't want to do if you value your sanity. SVG is extremely human unfriendly, long-winded and hard to read, creating anything usually means a lot of repetive, time consuming, creativity killing, absurdly complicated work. There are XML-editors (one exist within IncScape) that take away some of the pain with hand coding SVG, but you don't want to do it if you have any other alternative.
I've been using Adobe since 1991, Windows and Mac before then, and still struggling to be a Linux convert (I'm one year in, but still not Windows free... give me strength my brothers, give me strength!).
Photoshop: Sorry can't stand it. Nor any of the replacements. I keep praying Adobe will make Fireworks open source. Fireworks is just so much easier to use. Adobe, are you listening?
Illustrator: No decent replacement. A very good application though.
InDesign: You know what... I've actually found the OpenOffice is an amazingly capable replacement for InDesign. It nicely fits the 80-20 rule and has some features and capabilities that InDesign still hasn't been able to do in 18+ years (like formatted bullets with spacing.) The only problem with OOo as a replacement is backwards compatability issues in ODT documents between release versions. But then so do Adobe products.
After reading all these posts, my question would be "What compelling feature is in 10.6 that you just can't live without?". I understand not spending money on expensive upgrades (DTP suites cost more than the machine they run on) but CS3 is still viable for today's work.
If CS ain't supported, is Gimp?
Adobe has been dragging their feet on supporting OS X since before it was called OS X. I'm not saying I can really blame them for refusing to rewrite their apps for NextStep/OpenStep/Yellow Box (what became Cocoa) in 1997 or so, back when Apple said they were only going to be supporting Mac OS apps in an emulator (Blue Box, what became Classic). But that was over 10 years ago now, and Apple bent over backwards to provide Carbon as a bridge for them.
Adobe has no rival in the scene so that is why they can do these things, very easily. Basic as that.
Who you should ask is the professionals who actually purchases the products and make money with them, don't ask people who pays $0 and will simply do $0 upgrade to CS4. You know what I mean.
I think you must mean a professional billboard illustrator? I work normally for the web, so provided the size:quality ratio is approximately right it doesn't matter if I use 8 or 16 bits/ch/px.
I've also used Inkscape + GIMP for advertising and don't notice any difference in the quality of the final print ad versus those created using Corel or Adobe suites.
Mind you nearly every print publication nowadays seems to have ads with JPEG artifacts or un-replaced watermarked stock images or improper resizing of raster images or something. I guess when you're grafting some stars head [at the wrong angle and size] on to a models body for the front image of your international glossy mag then you need to be sure the colours are good ...
Extreme quality is rarely needed it seems even for pros.
Yes, there are many exceptions.
sorry, I didn't checked my maths. In 16 bits, 126 and 127 are 32256 and 32512 respectively, and the number of steps inbetween is 256.
Here's the link: http://www.macrumors.com/2009/08/26/photoshop-project-manager-clarifies-position-on-creative-suite-3-compatibility-with-snow-leopard/ Earlier today, we reported on comments from Adobe Principal Product Manager for Photoshop John Nack pointing to a new FAQ document noting that only Creative Suite 4 will be officially supported on Apple's forthcoming Snow Leopard operating system, with Creative Suite 3 and earlier versions reportedly not having been tested on Snow Leopard. Nack has now posted an update after investigating the CS3 situation in which he reveals that Adobe and Apple actually did do extensive testing of at least Photoshop CS3 on Snow Leopard and found that it is in fact compatible with the new operating system. It turns out that the Photoshop team has tested Photoshop CS3 on Snow Leopard, and to the best of our knowledge, PS CS3 works fine on Snow Leopard. Now I will crawl back into my hole
photosMy Photostream
If your concern is about getting support for the design software you're using, how is moving to open source apps going to help with that?
You aren't going to get support and your users aren't going to have a f***ing clue how to use those apps.
If you need support, upgrade to 10.6 and CS4 at the same time.
Gilmoure's article almost feels like it was posted just for the heck of it. Or he has very particular designer friends.
How could a switch to some open source alternatives be in anyway better than running a "not officially supported but otherwise proven" version? Every existing file would have to be converted, there would be many conversion issues. If the design friends are working for a design studio it would be MUCH cheaper to just upgrade to CS4. Or to stay with Mac OS X 10.5 for the time being.
Anybody that's making a living on production work using computers should stay away from version .0 upgrades anyhow.
Next time in a forum: "I've voluntarily upgraded to Mac OS X 10.6 and now my Photoshop documents are corrupted. All my customers are angry and I'm loosing a lot of money and all my customers go somewhere else. Sue Apple!"...
The first question should be: Do I really and absolutely need to upgrade? Am I doing a specific task that would be improved with a new feature? (Maybe painting 3D textures, or working with ridiculously-stupid-large megapixel images and 64-bit processing) Am I really getting special support by staying up to date?
(If the answer to the first is no, and if support means reading something online instead of getting a tech with real solutions - then upgrading is likely to be a waste of money.)
From my experience, all the important core tools were around since PhotoShop 7 and Illustrator 10. And CS may have added some convienient things. Sticking with old versions really doesn't present a problem. (And for web, the last versions of Flash or Dreamweaver that were still under the Macromedia name weren't that bad.) CS2 and beyond? All the updates by Adobe now are like throwing more and more sprinkles on icecream. Maybe it's cute and they can claim it does more, but it really doesn't do anything to actually improve the product for what it is. For 99% of stuff, the older versions are equally good.
I could see an argument about it being a PITA when working with other shops, but if you make it explicit when dealing with them that they save in backward-compatable formats - then that problem shouldn't be there. Older formats should read ok in the new versions.
So, how much support has Adobe given you with 10.5 and CS3?
How many bug fixes have they sent you so far?
If the answer is zero, then how much support are you really losing?
Why not just run for a while and work round any wrinkles.
A much more pain free path then switching to Gimp.
Install Mono and use PAINT.NET. There is a Linux version already available for Mono-enabled Linux distributions. Since it is written entirely in Microsoft.NET you can not only use the program but also the plugins for it.
http://www.getpaint.net/
Kriston
I tried using Inkscape with an AI file and it failed to save it. In fact, the file got corrupted and I could no longer used it. I wouldn't say Inkscape is an alternative to AI just yet.