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Is There a Future For Mature Games On Wii?

digitalfever writes "There are more than 50 million Wii systems worldwide. Logically, the audience for a wide range of games and interactive experiences should be rather big, but based on the evidence so far, either that's not true — or publishers have been hedging the wrong bets. No one has conclusively proved the case for (or against) the viability of mature games on Wii, but 2009 was a litmus test on a number of fronts, including the DS. The results aren't encouraging. "

186 comments

  1. wii go postal by Dayofswords · · Score: 1

    wii remote for a mature games, use it as a axe for a postal type game would rock

    --
    Someday we'll hit the human carrying capacity. And the band will just play on.
    1. Re:wii go postal by sopssa · · Score: 1

      If it supports Wiimote Plus, then hell yeah!

      There is already some games, notably Madworld. But to be honest, the graphic limitations on Wii start to show up in these kind of games. Madworld avoided this with its film noir style graphics, but the low resolution still makes it quite a mess to see whats happening.

      But Red Steel 2 is coming too and it supports Wiimote Plus, so should be a lot more fun than the previous one.

    2. Re:wii go postal by daid303 · · Score: 2, Insightful

      Madworld wasn't that great IMHO. But I found "House of the Dead, Overkill" great fun. And I think it qualifies for the Wii game which uses the word "Fuck" the most. Not everyone is fan of these rail shooters, but the wii is perfect for it (with a gun attachment). It allows for a quick 10 minutes of zombie blasting.

      If you are a bit more serious, then there is Resident Evil Umbrella Chronicles. Or if you are very serious, there is Ghost Squad.

    3. Re:wii go postal by TheLink · · Score: 5, Insightful

      I've always found it a bit funny that "mature" seems to be associated with violence, gore and sex.

      I guess "mature games" are a way for "mature" people to safely release their immature urges ;).

      BTW it's not only adults who think about sex. Some (many?) children go about humping stuff. It's the adults who are supposed to know what's inappropriate behaviour (and brainwash the children accordingly ;) ).

      --
    4. Re:wii go postal by snuf23 · · Score: 1

      Mad World got really hyped. I was looking forward to it. I rented it and found that while the "Sin City" graphic style was cool the game itself was pretty dull. I got bored with it within an hour or so.

      --
      Sometimes my arms bend back.
    5. Re:wii go postal by snuf23 · · Score: 5, Insightful

      The closer I get to 40, the more the "mature" games bore the shit out of me.

      --
      Sometimes my arms bend back.
    6. Re:wii go postal by TheLink · · Score: 1

      Well I'm closer to 40 too, but haven't grown up yet ;). Maybe for that reason I find the "mature" label rather funny since the real "grown ups" I see, wouldn't be interested in such "mature" (immature?) stuff.

      In general they spend time doing their jobs, taking care of their kids, hanging out with friends ("shopping", playing golf, having a few beers) and helping out with the community/church etc. A few might have time for bejewelled, tetris, word games etc. But to spend hours on Crysis or GTA? Nah.

      --
    7. Re:wii go postal by moeinvt · · Score: 1

      "...wii remote for a mature games, use it as a axe for a postal type game..."

      I can't find a link, but I believe Nintendo already rejected a game that proposed using the remote to emulate a stabbing weapon.

    8. Re:wii go postal by ciderVisor · · Score: 1

      On Manhunt 2, you could beat, stab and garotte people using a combination of Wiimote and Nunchuck. Far more immersive than pushing buttons on a controller.

      --
      Squirrel!
    9. Re:wii go postal by wisty · · Score: 2, Funny

      I'm sure it could easily run Quake. And there's nothing more mature than Quake. (Except perhaps nethack).

    10. Re:wii go postal by Anonymous Coward · · Score: 1, Informative
    11. Re:wii go postal by runyonave · · Score: 1

      Yes, because mature can only mean violence. Some people.

    12. Re:wii go postal by socrplayr813 · · Score: 1

      I think the mature label is more about the potential for gore, sex, and adult themes. I prefer to think of mature games as the games equivalent of R-rated movies (ie. story-heavy games are very much like interactive movies). Many (good) R-rated movies would be less effective at telling their stories if all of the violence, gore, and sex were removed. They're not necessary for a good story, but they can be useful story-telling tools. Without them, it can be more difficult to illustrate the impact of events and emotions. I also think it's silly to arbitrarily mask these things just because they can be distasteful. They're a part of our being whether we like to admit it or not.

      I feel I should also point out that there's no reason to label a game as mature if there is no significant gore or sex, as those are about the only things that kids are typically not supposed to see and experience (US-centric view; get over it, mods).

      That said, I agree that there is a tendency for most 'mature' games right now to be about nothing BUT gore and sex. I do hope that will change as the medium continues to develop.

      --
      The confidence of ignorance will always overcome the indecision of knowledge.
    13. Re:wii go postal by Anonymous Coward · · Score: 0

      So... there were no adult games for the atari? Graphics ain't everything, though they help. They shun the system because they can make more money on the more expensive games for the other systems. Also A lot of casual gamers won't buy a $60 game every month, while they may purchase several $5-10 games a month.

    14. Re:wii go postal by Draek · · Score: 1

      'Mature' games are also a way for developers to safely tackle 'mature' issues such as the horrors of war (CoD series), or showing a decaying, amoral world (STALKER series, The Witcher) without making it more 'cartoony' to diminish their impact and appease the "think of the children!" crowd.

      Not all mature games are an orgy of sex, blood and profanities ala Conker's Bad Fur Day, some *do* earn the adjective, well, maturely.

      --
      No problem is insoluble in all conceivable circumstances.
    15. Re:wii go postal by RemoWilliams84 · · Score: 1

      So... there were no adult games for the atari?

      You've obviously never played Custer's Revenge

      It was a pornographic game where you chased an Pocahontas around with your dick out trying to screw her.

      --
      "I don't have to think. I only have to do it. The results are always perfect, but that's old news." - Meat Puppets
    16. Re:wii go postal by Nakarti · · Score: 1

      I'm not the only one who thought 'mature' as in older games, but the article is referring to Mature rated games, which is to say games that you have to be mature to not imitate.

      Although sometimes I really want to...

    17. Re:wii go postal by Toonol · · Score: 1

      And they've approved and even created themselves other games that use the remote to emulate stabbing weapons.

    18. Re:wii go postal by Anonymous Coward · · Score: 0

      I am 42, and there's just too much else. I'd rather go have fun in the real world.

    19. Re:wii go postal by Labcoat+Samurai · · Score: 1

      Hmmm... is it because you see the sex and violence as a gimmick? That might be true of some games, but I wouldn't say that's generally true of M-rated games.

      Most western RPGs are M-rated. Mass Effect, Oblivion, Fallout 3, and Dragon Age: Origins, for example.

      Almost all shooters are M-rated, but they vary from the relatively shallow Gears of War (which I still greatly enjoy) to the immersive and emotionally engaging Half-Life 2.

      Basically, a game that features sex or violence is going to tend to be M-rated, but having sex or violence doesn't mean it can't have something more profound going for it, whether it's a great story or great gameplay.

  2. No by xtracto · · Score: 4, Insightful

    No, the two Wii owners who expected mature games on the wii (I am one of them) have already given up.

    Next questions.

    --
    Ubuntu is an African word meaning 'I can't configure Debian'
    1. Re:No by JimboFBX · · Score: 3, Funny

      Oh hey, I must be the other guy! Nice to finally meet you!

    2. Re:No by Alarindris · · Score: 1

      I was thinking about getting a Wii. Are all the games really like the ones I see every once and a while on TV? Blocky, bright, childish looking? Or are there any decent games out there?

    3. Re:No by MichaelSmith · · Score: 2, Informative

      My son plays Star Wars: The force unleashed on our (his) Wii. The graphics on that game are much more like PC games than the Wii Sport games. I am just not much into games myself.

    4. Re:No by xtracto · · Score: 1

      I was thinking about getting a Wii. Are all the games really like the ones I see every once and a while on TV? Blocky, bright, childish looking? Or are there any decent games out there?

      All first party Nintendo games have very simple graphics (childish looking). Gameplay is kind-of-fun but they get old.

      There are some "2nd party" games which have OK graphics (absolutely nothing like Xbox or PS3).

      The majority of games want to have the "party" theme, and they end being a bunch of stupid mini-games where you have to shake the Wiimote in one way or another.

      The Wii balance board is OK but other than Wii sports/plus (which consists also on a set of minigames) there is nothing really interesting.

      The Motion Plus is just OK. I got 2 + sports resort and think it is Nintendo Ripof. It doesn't add anything new to the gameplay.

      All in all, I still think that Nintendo technology is good and promising (motion plus, balance board) but with very poor games.

      As for the "mature games". As the article states, HoD Overkill is OK but very short and easy. The Conoduit is just your average FPS (and it is supposed to be "the best" FPS for the Wii... which is sad).

      At home, the 80% of time we have the wii turned on is to use MPlayerCE (watch movies or tv-series episodes) and playing Snes9X GX.

      Oh, and the game I waited for (Worms) was a disaster; it is completely horrible.

      Summing up, as the guy form Zero Punctation put it "Wii games are made for retards". (just take a look at the Wii games stand next time you go to the game shop.

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    5. Re:No by TheLink · · Score: 1

      OK I see the mature title now - "Slut Wars, the force unleashed on your Wii".

      --
    6. Re:No by Toonol · · Score: 5, Informative

      Yeah, there's a lot. And, keep in mind that some 'childish looking' games are absolutely very appropriate for adults. "A Little Kings Story" looks like a cross between Pokemon and a Fairy Tale, but has very sophisticated gameplay and humor.

      Some of the games for the Wii you could consider 'mature' in the gritty/violent sense are: No More Heroes. The Conduit. Madworld. Resident Evil 4. House of the Dead: Maximum Overkill. Dead Space: Extraction. Left for Dead. Onechanbara: Bikini Zombie Slayers (I LIKE that one!).

      Games that are good, but not packed with sex/violence, are: Fire Emblem. Phantom Brave. A Little Kings Story. Murumasa. A Boy and his Blob. Super Mario Galaxies. Metroid Prime 3. Tales of Symphonia: A New World. Okami.

      Upcoming games that look to be good: Silent Hill: Shattered Memories. Final Fantasy:Crystal Chronicles:The Crystal Bearers (two colons in that one). Metroid: Other M. No More Heroes 2. Red Steel 2. Monster Hunter 3. Dragon Quest X.

      I kind of went overboard responding to you, because experience tells me that there will be all sorts of posts saying that the Wii has no games, and probably complaining about the inch of dust that's accumulated. If you look, there are plenty of decent games.

    7. Re:No by Grey+Ninja · · Score: 0, Flamebait

      The Motion Plus is just OK. I got 2 + sports resort and think it is Nintendo Ripof. It doesn't add anything new to the gameplay.

      If you are on slashdot, and can't figure out how a gyroscope can add to gameplay (over accelerometers), then you need to have your geek license revoked.

    8. Re:No by Grey+Ninja · · Score: 1

      Most Wii games are shit. But there's a few gems amidst the rough. Mario Galaxy might be the best game this generation. Metroid Prime 3 is worth a play, and if you haven't played Resident Evil 4 yet, the Wii version is the definitive version of the game. There's also Zack and Wiki, Mario Kart, and Super Smash Bros. Brawl. I hear that they are all good, but I haven't spent a lot of time with them yet.

    9. Re:No by Alarindris · · Score: 1

      Thanks, I've got some google fodder now :D

    10. Re:No by xtracto · · Score: 1

      Mario Galaxy might be the best game this generation.

      I do not understand what all people see in Mario Galaxy. I bought it, I played it with my wife for a while (finished it one time) and that is it. I got frustrated trying to pass some stage where you need to "hunt all the starts" under some time, and that was it.

      It was an OK game but deffinitely not "the best game this generation". I would leave that title to something like Tetris.

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    11. Re:No by Anonymous Coward · · Score: 0

      if you haven't played [Game] yet, the Wii version is the definitive version of the game

      I'm not sure how that's possible when the Wii is 480p and any other modern game console is capabale of offering 720P or higher.

    12. Re:No by Quiet_Desperation · · Score: 1

      "A Little Kings Story" looks like a cross between Pokemon and a Fairy Tale, but has very sophisticated gameplay and humor.

      Ha. I was about to mention the same thing. I'm playing it now. It starts out so sweet and happy, with the world's most adorable cows, and next thing you know you're carrying out genocide against the neighboring kingdom. Good times. :-)

      I like how some folks hold up MadWorld's tepid response as an example of lack of demand for "adult" games. No, MadWorld was just a clunky, repetitive borefest whose admittedly neat looking graphics turned out to be headache inducing after a short while.

    13. Re:No by Anonymous Coward · · Score: 0

      So, which one of those have RE4?

    14. Re:No by Clovis42 · · Score: 1

      Some of the games for the Wii you could consider 'mature' in the gritty/violent sense are: No More Heroes. The Conduit. Madworld. Resident Evil 4. House of the Dead: Maximum Overkill. Dead Space: Extraction. Left for Dead. Onechanbara: Bikini Zombie Slayers

      Did you mean Left 4 Dead? Because that has definitely not been released on the Wii.

      --
      Clovis
      ^ Clovis, look! It's that guy you are!
    15. Re:No by Anonymous Coward · · Score: 1, Insightful

      So any game with a PC port, however badly hacked together must automatically be better than the console since the PC provides higher resolution and that's all that matters?

    16. Re:No by Anonymous Coward · · Score: 0

      There are many decent games which are blocky, bright and childish looking. The two aren't mutually exclusive, you know.

    17. Re:No by backbyter · · Score: 1

      "Slut Wars, the force unleashed on your Wii Wii"

    18. Re:No by Anonymous Coward · · Score: 1, Insightful

      The definitive version for people who put fun ahead of eye candy, rather.

    19. Re:No by Anonymous Coward · · Score: 0

      Methinks you're underestimating the intelligence of the kids.

    20. Re:No by Jiro · · Score: 1

      Several of those games are ports (and therefore don't count if someone says "I am going to get a Wii and..."): Resident Evil 4, House of the Dead, Silent Hill (a reimagining of the first game), Phantom Brave, Okami. And Wikipedia only shows Left for Dead for Xbox 360. Onechanbara is technically not a port, but it was released at the same time as an Xbox 360 game in the same series. Also, the original poster didn't want cutesy-looking games, which rules out Little King's Story, Boy and his Blob, Super Mario Galaxies, and probably Final Fantasy: Crystal Chronicles and Monster Hunter 3. So there really aren't all that many, especially if you need to add in upcoming games just to fill the list.

    21. Re:No by Jiro · · Score: 1

      "All first party Nintendo games have very simple graphics (childish looking). Gameplay is kind-of-fun but they get old."

      That isn't *quite* true. The Fire Emblem and Metroid series should be okay, though it depends on your definition of first party. They are published by Nintendo.

    22. Re:No by mathx314 · · Score: 1

      I'm guessing he meant to say Dead Rising, since there's a Wii version of that.

    23. Re:No by Anonymous Coward · · Score: 0

      Most Wii games are shit.

      And so are most games released on any console for that matter. What's your point?

    24. Re:No by Anonymous Coward · · Score: 0

      The graphics on that game are much more like PC games than the Wii Sport games.

      While this is true (in comparision to a Wii sport game), the Wii version looks awful, the graphics are hideous and the levels are much smaller than versions on other platforms (in some cases totally different). But to be fair to the Wii, whilst making Star Wars look ugly, it is also far more fun than the other console versions.

    25. Re:No by psm321 · · Score: 1

      And then there's those of us who like the blocky bright games and buy the Wii because of them. I see no real reason to get a PS3 or Xbox 360 when the vast majority of games are dark and not cartoony. http://www.ukresistance.co.uk/2005/11/blue-sky-in-games-campaign-launched.html

    26. Re:No by Anonymous Coward · · Score: 2, Interesting

      House of the Dead: Overkill is an original game in the House of the Dead series. Also, your logic for what "counts" and what doesn't seems completely arbitrary to me. If I really wanted to play Onechanbara for whatever reason, I'd probably go with the superior Wii game(at least, according to Metacritic), the same applies to the games you listed as 'ports'. Especially in the case of Resident Evil 4, which makes playing the next game in the series on 360 feel like a major step backwards.

      If he wants to rule out awesome games for having colors other than brown, then that's his problem - though I must say, when I think cutesy games, the first thing that comes to mind is Monster Hunter 3.

    27. Re:No by tomhudson · · Score: 1

      Try snowboarding with the Wii Fit. But first, get a big-ass upscaling plasma TV - it really is immersive - and funny to watch other people really get into it.

      Sure, the Wii Resort is Fisher Price colours, but everyone gets hooked on Frisbee Golf - the motion plus makes a real difference to what sounds like a really stupid idea.

      Games like Pinball Hall of Fame are exactly what you would expect - noisy, flashy, and you can even tilt the table if you shake the remote too much (and you have to bump the table on occasion or the ball goes right down the center).

      Someone else on slashdot suggested Boom Blox. It didn't sound all that great, but once you hit the Plumber puzzle, it makes you think. AND you get a real work-out. I was playing against a friend who was throwing all wrong (sure, you can throw hard, but not at the expense of accuracy) and after an hour he was complaining about his shoulder getting sore from the workout :-)

      I picked up Pop Star Guitar on a whim, not expecting anything great for an air guitar game (figured it would be something that friends' kids could play when they came over). Boy,was I wrong. That was $20 well spent - so much so that I went out and bought copies for a couple of other people. The women love it, the teenagers love it, it's just the husbands who aren't impressed, and I suspect it's because they just plain suck at it and get embarrassed too easily.

      Yes some games suck. Some are too simplistic. Part of the problem, though, is that people buy 3, 4 titles, don't spend much money because they don't want to risk it on unknown games, then complain that it sucks because it's not all they hoped it would be.

      I took a different approach. When I bought the Wii in February (they finally had it in stock), I also picked up 4 remotes, 4 nunchucks, 4 steering wheels, the balance board (again, as soon as they had one in stock), rechargers for everything ... and over 30 games so far this year. I knew that I would have to go through a lot of games to find the good among the ugly - especially since people's tastes differ. When the 50" plasma TV I wanted (1080p, 600hz, built-in upscaler) and the associated surround-sound system went on sale a few months ago, I grabbed them. Sure, some of the games suck, but those that don't - the setup makes a HUGE difference. I consider the 5 grand investment as money well spent, especially since I'm all set for the Wii2 that's coming out next fall.

      In other words, if you're disappointed with the Wii, find someone who has a nice setup and a nice selection of games, and find what works for YOU. Balance-board games will totally suck on a small screen. Noisy games suck on a crappy sound system. Multi-player split-screen games get old fast when everyone has to crowd into a small space and squint at their small corner of the screen. Games that require lots of room (like the sword-fight in Wii Resort) aren't the same if you don't allot enough floor space for people to MOVE! LOTS of space.

      Sure, if you're playing by yourself, you can get away with a smaller screen, but for 2 or more people, 42" is the absolute smallest I'd go for many games, and even then, it's not that great for 4 players.

    28. Re:No by Anonymous Coward · · Score: 0

      Exactly, then they went out and bought a 360.

      lol, captcha: clearly

    29. Re:No by skiman1979 · · Score: 1

      I am just not much into games myself.

      I don't understand...

      --
      Having a smoking section in a public restaurant is like having a peeing section in a public swimming pool.
    30. Re:No by Nakarti · · Score: 1, Flamebait

      No. But the _expected_ target audience of Nintendo owners are children, so those are the most heavily advertised for Wii. They somehow didn't notice that we original NES owners GREW UP. We got old, but never stopped enjoying games. I have tried half a dozen games on the Wii, two of them Final Fantasy games, and I would probably enjoy the mechanics a lot more if they didn't plaster CHILD all over the screen with baby this and baby that. Enough of the baby bullshit, just give me a game!

      I'm an adult now, please stop advertising to me-20-years-ago.

      (Almost kept Star Wars: Force Unleashed, but while it was a mature theme, the mechanics relied on childish button mashing....)

    31. Re:No by KDR_11k · · Score: 1

      I consider the 5 grand investment as money well spent, especially since I'm all set for the Wii2 that's coming out next fall.

      Don't get your hopes up, that's a lie perpetuated by people who want to see the Wii fail by making people stop buying it because a new one is "just around the corner".

      It's kinda funny how analysts keep making up shit about an HD Wii while noone ever asks when Natal is supposed to come out. It's just about populating people's minds with the idea that the Wii is soon obsolete, no matter how true that is.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    32. Re:No by KDR_11k · · Score: 1

      1. RE4 is on the Gamecube, PS2, Wii and PC. Only the PC can output it above SD resolution
      2. The PC port looks like ARSE, tons of effects are missing including basic lighting. Higher resolution doesn't make up for that.
      3. The Wii version has all the content (the PS2 version got extra stuff the GC didn't have), the full graphics (full GC level) and the best controls (possibly tied with the PC but still better than any other console version). Thus it is the definitive version.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    33. Re:No by Toonol · · Score: 1

      That is what I meant, thanks. Too many games with "Dead" in the title... for some reason, there's a LOT of zombie killing games on the Wii.

    34. Re:No by Toonol · · Score: 2, Insightful

      Did he not want cutsy looking, or did he not want childish? They're two very different things. Besides, Monster Hunter 3 is NOT 'cutsy' by any definition, and Crystal Chronicles is taking the series in a much more realistic style than previous entries.

      RE4 is a port, but is far better than other versions. House of the Dead:OVerkill isn't a port. Silent Hill isn't a port, it's a complete rewrite only vaguely based on the first.

      You are right about Left for Dead; I meant Dead Rising:Extraction. Which isn't a port.

    35. Re:No by MichaelSmith · · Score: 1

      I am just not much into games myself.

      I don't understand...

      I'm just not. Even in high school (~30 years ago) we had games on the Apple ][. I would watch other people play them, write my own or patch them for people. Never had an interest in playing.

    36. Re:No by scot4875 · · Score: 2, Informative

      Most games in general are shit. This has been true of all consoles in all generations. The Wii is not special in that regard. Has everyone already forgotten the huge amount of shovelware that the PS2 had?

      The same can be said for pretty much any medium: most music, movies, books and TV is shit.

      --Jeremy

      --
      Jesus was a liberal
    37. Re:No by Toonol · · Score: 2, Insightful

      I'm not sure how that's possible when the Wii is 480p and any other modern game console is capabale of offering 720P or higher.

      That's just resolution. Yeah, that's just an opinion, but I'm not the only one that feels that way. RE4 was on a number of consoles, and the Wii combines the best parts of all of them, and adds an ideal control scheme. RE4 plays better and is more fun on the Wii than RE5 is on the PS3 or 360; RE5 on teh 360/PS3 LOOKS like a step forward in graphics, but FEELS like a step backward.

    38. Re:No by CharlyFoxtrot · · Score: 1

      Quitters !

      --
      If all else fails, immortality can always be assured by spectacular error.
    39. Re:No by tomhudson · · Score: 1

      "Just around the corner" for most people is probably more like a 2-3 month time frame. A Wii2 coming out a year from now isn't going to stop people from buying a Wii today for someone's birthday or for Christmas. Also, a Wii2 doesn't suddenly render the original Wii unable to play games. To the contrary, it means that most Wii owners will have a second unit in the house that they can hook up to a second TV and have lan-party-style games. With enough Wiis and TVs, you can have up to 32 players going at it at once.

      Look at what happened with the MotionPlus - it didn't render the other games obsolete.

      Or just look at how many people downloaded the WiiWare Mario Brothers game from the Wii Shop.

      As for Natal, Wii owners (and lets face it, the Wii is the #1 console this time around) obviously don't care. You'd have to ask the Microsofties ... but given how Microsoft is always late delivering, nobody's holding their breath.

    40. Re:No by Anonymous Coward · · Score: 0

      He probably meant Dead Rising: Chop Till You Drop ... which is supposed to be a pretty bad game. It's funny how half of the bloody games are on-rail shooters. Not a bad genre, but geez...enough is enough. And they wonder why these games don't sell!
       
      Excitebots is probably the biggest sales-tragedy so far. Great game, with really great online, but no one bought it. Most games that haven't sold didn't do so because they simply weren't that good. (Usually either an inexperienced developer, or a half-assed "testing the hardcore waters" game.)

    41. Re:No by Anonymous Coward · · Score: 0

      Dude, are you high? Dead SPACE: Extraction isn't a port. Dead RISING: Chop Till You Drop is a port. Dead Rising: Extraction just makes my head spin.

    42. Re:No by Anonymous Coward · · Score: 0

      Some of the games for the Wii you could consider 'mature' in the gritty/violent sense

      I'm more interested in games that I could consider 'mature' in the boobies sense :-)

    43. Re:No by Gizzmonic · · Score: 1

      Yeah! I want a game where you can choke a man to death with waggle controls! Or cut them in half with a chainsaw!

      Too bad they don't have those types of games for the Wii! Oh, wait-

      --
      (-1, Raw and Uncut is the only way to read)
    44. Re:No by SetupWeasel · · Score: 1

      Wait. Adorable cows and genocide? They don't tell you this important shit on reviews! I'm gonna pick this up. Adorable genocide is awesome!

    45. Re:No by Anonymous Coward · · Score: 0

      Your fixation on the idea that a game absolutely has to have "adult" themes and visuals in order to be worthy is more childish than any Wii game.

    46. Re:No by Anonymous Coward · · Score: 1, Informative

      Nobody bought Excitebots because it was already a Wii launch title, only better.

  3. wrong definition of mature by Trepidity · · Score: 5, Funny

    The Wii has plenty of games for "mature audiences", like your grandmother.

    1. Re:wrong definition of mature by IBBoard · · Score: 1

      And given the twisted minds of some people even changing "mature market" for "hardcore market" wouldn't end up with the right audience!

    2. Re:wrong definition of mature by hedgemage · · Score: 1

      The folks at the retirement home where I work love Wii bowling.
      Really. This is 100% true.

    3. Re:wrong definition of mature by snuf23 · · Score: 2, Insightful

      Why shouldn't they? They can't lift the real balls anymore without putting their backs out.

      --
      Sometimes my arms bend back.
    4. Re:wrong definition of mature by tsotha · · Score: 3, Insightful

      I know this has been modded "funny", but it's absolutely true. My 70 year old parents went out and bought a Wii because they had so much fun playing it at a family gathering.

      Calling a game "mature" because it's loaded with violence is just stupid. The main audience for that kind of game is adolescent boys not, in general, considered the most mature segment of society.

    5. Re:wrong definition of mature by Anonymous Coward · · Score: 0

      Hi Grandpa!

  4. Mapouka by Anne+Thwacks · · Score: 1

    When is "International Mapouka Challenge" going to be released?

    --
    Sent from my ASR33 using ASCII
  5. Why and why by Jeeeb · · Score: 3, Insightful

    Firstly, why does the content have to be M rated to be for a mature audience?

    Secondly, why would they want to target that market? PS3 and xbox 360 are in tight competition for that market. It seems the cost and risk of competing in that market is high, while the potential pay off is low (How much money is MS making from the 360 again?). For Nintendo targeting children, families, casual gamers .etc. makes great sense and is proving very successful.

    1. Re:Why and why by blahrvat · · Score: 1

      Actually no, the Wii has failed at its intended goals as Nintendo itself is the only one producing games for the system that are worth playing, but they neglect to show off what he hardware can actually do aside from the gimmicky wiimote motions.

      Even the CEO has stated that the console has lost it's momentum due to the lack of game that people want to play: From [NSFW] http://www.sankakucomplex.com/2009/10/30/iwata-wii-has-lost-momentum-has-no-decent-games/

      <quote> Nintendo CEO Satoru Iwata has publicly admitted the Wii&rsquo;s momentum has slowed and that a failure to deliver any decent games has soured the public to the console.

      His statements were made after the company had to announce a 58% drop in net profits and a 43% drop in Wii sales&#8230;

      Along with the nosediving sales, he frankly admitted the Wii was having difficulties:
      <quote> &ldquo;The Wii has lost momentum. We&rsquo;ve been unable to keep introducing good software, and the favorable mood towards the console has cooled.&rdquo; </quote>

      In April he admitted that &ldquo;the Wii&rsquo;s position is perilous,&rdquo; but it seems he has done nothing much in the mean time to rectify matters.

      The recent Wii price cut, made in response to the PS3 Slim&rsquo;s release, did have a positive effect on hardware sales, but this does not disguise the fact that the most notable Wii title of late is nothing but a remake of a 25-year-old Mario game &ndash; possibly Nintendo will have to do better than rehashed fitness games and remade &ldquo;classics&rdquo; if it wishes to compete with compelling line-ups from Microsoft and Sony&#8230;</quote>

      Whats even more comical is the Wii's worst selling game has sold only 100 copies: [NSFW] http://www.sankakucomplex.com/2009/11/02/wiis-worst-game-ever-sells-100-copies/

      <quote> The Wii&rsquo;s curious lack of quality software is being highlighted by the release of the worst selling Wii title ever, Sukeban Shachou Rena Wii (&rdquo;Woman CEO Rena&rdquo;), a game centered on the managerial leadership of a talking female cat, Rena.

      In the week since its release it has sold a total of 100 copies.

      The cat is undeniably well animated however.

      The bustling scene of a post-launch event:

      Sadly, with all this publicity (including a TV feature and a thread being featured on Itai News) there is now a danger of people actually buying the game out of morbid curiosity, creating a perverse incentive for developers of other spectacularly poor titles.

      Even Nintendo&rsquo;s CEO himself admits the console is having trouble securing a compelling line-up, and with such dismal titles as this and certain previous debacles, some might wonder if perhaps some kind of quality seal system might be useful&#8230;

      At the risk of increasing its sales, the game is available internationally. </quote>

      Videos of the game can be seen here http://www.youtube.com/watch?v=KBz_9OWamE0 :|: http://www.youtube.com/watch?v=QgR9JzthRIQ :|: http://www.youtube.com/watch?v=dy2LCmjKowU :|: http://www.youtube.com/watch?v=68zdnWdi4mg

      Not hard to see why the console is losing traction when this is the kind of trash that the 3rd party game makers are trying to push.

    2. Re:Why and why by RogueyWon · · Score: 4, Insightful

      This is exactly what I predicted at the start of this console cycle. The Wii has amazing initial sales, due to the novelty factor of the controller and a media which is generally feeling disillusioned with Sony and MS and therefore happy to unquestioningly do most of Nintendo's hype for them. Then the same old Nintendo factor of "no decent games outside of a few first-party titles (which are themselves only popular with a certain niche)" kicks in, the limitations of the controller become more widely known, the system's hardware starts to seem more and more pathetic compared to its competitors and sales (particularly of non-bundled games) fall off a cliff.

      The sad thing is that the few mature games for the Wii that are actually any good are being hit by the fallout from this. Dead Space: Extraction is an excellent game - a thinking man's rail shooter (which I would previously have believed to be a contradiction in terms) and it deserved to do well. Instead, if wikipedia is to be believed, it sold less than 9,300 copies at launch, despite a positive critical reception. I'm sure EA looked at that, compared it with the sales of the original Dead Space on PC, PS3 and Xbox360, and thought "remind me why we even bother with this Wii rubbish?". Had they published the game on the other platforms, with standard controller or mouse controls, it's entirely plausible that they might have managed sales figures 20 times higher (using the original Dead Space as a comparison).

      Things will only get worse now that development for the 360 and PS3 is in a fairly mature state, with newer games taking full advantage of the system's capabilities. By contrast, I think the Wii is being harmed by the unexpected longevity of the PS2. With big cross-platform titles (eg. Force Unleashed, but there are plenty of other examples), developers already have to develop entirely separate versions of the game (with the differences often going far beyond just graphics). Often, there will be one broad version for the "proper" gaming platforms; the PC, PS3 and Xbox360. Meanwhile, a cutdown version is developed, for the "lesser" consoles. It makes sense to release for the PS2 and the Wii, due to their huge installed bases, but it doesn't make sense to develop a separate version of the game for each. So the Wii ends up getting a lot of titles which are just direct PS2 ports with a bit of lazy motion sensing tacked on, even though its (admittedly poor) hardware is capable of significantly better. So while PS3 and 360 titles released today generally look better than those from the system's launch, a lot of Wii titles actually look worse. This really won't be helping.

    3. Re:Why and why by Anonymous Coward · · Score: 0

      "(How much money is MS making from the 360 again?)"

      I'm not sure, but based on the fact they can just release an off the bat game like Halo 3: ODST which took only a year to develop and still make well over 2 million sales in just a few weeks at an average of $40 to $50 a piece then I'd imagine a complete and utter fuckload. Sales figures for Halo 3 breached 10 million, plenty of other games make it into the millions also. The story is the same for many PS3 games.

      Or are you one of those people who believes that these companies never make a profit because like Sony they initially sell consoles at a loss for the first year or two and they in fact just make consoles for the fun of losing money?

      Apart from the fact the 360 hasn't been sold at a loss for years now, the sheer sales figures of it's games more than make up for any loss, and the higher price point of games coupled with a noticably higher attach rate as well as the vast amounts of DLC be it arcade games, movies, game addons or whatever else and the pure profit of XBox live subscriptions means they are in fact probably making more profit than Nintendo now.

      It'd be stupid to think the 360 (and the PS3 for that matter) aren't making money yet when quite blatantly they're raking in bucketloads, hence the continued investment into the systems like with Natal and Sony's motion controllers as well as Netflix tie ins, Facebook, Twitter tie ins and so on.

    4. Re:Why and why by Anonymous Coward · · Score: 2, Insightful

      Okay, gotta stop you right there:

      sales (particularly of non-bundled games) fall off a cliff.

      There is no evidence that this is happening, overall. There are more Wii software sales than for the other two consoles. What there isn't, however, is 1) any correlation between marketing and sales, 2) any correlation between ratings and sales, and 3) any correlation between "being (by any metric) a good game" and sales. This actually only applies to third parties, which tends to suggest that maybe the problem is theirs, and it's not something that Nintendo can fix for them.

      Had they published the game on the other platforms, with standard controller or mouse controls, it's entirely plausible that they might have managed sales figures 20 times higher (using the original Dead Space as a comparison).

      I'd love to see if their budget (including marketing, etc.) for the development of Dead Space: Extraction was even one twentieth of Dead Space itself. No-one ever promised that the Wii would make something out of nothing.

      By contrast, I think the Wii is being harmed by the unexpected longevity of the PS2.

      Well, we'll see, now that the PS2 has passed the tipping point and begun a massive decline (in terms of new purchases, software sales, and actual use). I wouldn't call the longevity of the PS2 unexpected, however, given that this is exactly what we saw with the PSX. Anyone could have predicted what we've seen.

      It makes sense to release for the PS2 and the Wii, due to their huge installed bases, but it doesn't make sense to develop a separate version of the game for each. So the Wii ends up getting a lot of titles which are just direct PS2 ports with a bit of lazy motion sensing tacked on, even though its (admittedly poor) hardware is capable of significantly better.

      And don't you think that this attitude is what makes the difference between Nintendo's success on the Wii by comparison to third parties?

    5. Re:Why and why by Anonymous Coward · · Score: 0

      Most of the mature games for the Wii do not do well because they are not good games. The Conduit was (over) hyped, and it is a mediocre game; Mad World--same story. The hype was there, but they did not deliver. Wii is fun, and mature games would do fine, but someone has to deliver. As far as Dead Space goes, lack of marketing seems to have been a problem.

    6. Re:Why and why by blahplusplus · · Score: 1

      "The sad thing is that the few mature games for the Wii that are actually any good are being hit by the fallout from this. Dead Space: Extraction is an excellent game - a thinking man's rail shooter (which I would previously have believed to be a contradiction in terms) and it deserved to do well. Instead, if wikipedia is to be believed, it sold less than 9,300 copies at launch, despite a positive critical reception."

      Because everyone already played it, deadspace was released for the PC and other platforms a long time ago it would make sense that everyone who wanted to play it would get the better versions on Xbox/PS3 or PC. Sometimes I think companies are DUMB, people own more then one platform and EVERYONE has a PC. So anyone who wanted to play Deadspace most likely did already.

      I think gaming companies are getting dumber and dumber personally, they are not making the right mature games for the Wii. They need to make a real sequal to starfox (not adventures crap), since Starfox assault was total crap.

      Nintendo needs to convince Namco to release soul calibur on it's platform, I loved Soul calibur 2 on the gamecube and I was so pissed off that the didn't release SC3 for the GC. I loved the whole special characters they added too in SC2 like Link, and others for other platforms. Soul calibur 2 sold over 700,000 copies for each platform and somehow they justified not releasing SC3 for the GC (not sure if they nixed xbox as well) and just released for PS2, it was a dumb ass move.

      Quite frankly it's getting obvious that the people in charge getting out of touch with business more and more.

    7. Re:Why and why by tonycheese · · Score: 1

      I can't help but feel that if you only sold 9300 units at launch, that's a marketing problem, not a matter of what the game did or didn't deserve. Especially if it was a big publisher like EA, they know exactly what they're getting themselves into if they decide not to spend the money on marketing for a new title.

    8. Re:Why and why by RogueyWon · · Score: 1

      You've missed the point about Dead Space: Extraction.

      It's not a port of Dead Space, nor is it a Wii-ed down version of it. It's an entirely separate title, which serves as a prequel to the original game, running parallel to the Downfall animated movie. It had reviews ranging from the good to the excellent. I bought it despite owning Dead Space for the 360 because I enjoyed Dead Space and wanted to play another game in the same universe. I was initially skeptical of the rail-shooter concept, but half an hour's play was enough to convince me.

      We know that sequels and spin-offs work, as evidenced by the industry's love affair with them. If people really do own multiple platforms, then it would be an obvious decision for Wii-owners who had played the original elsewhere to pick up Extraction. However, they didn't? Why? Hard to say, but it's likely at least in part because of the expectation Nintendo have allowed to develop that Wii games are low-quality shovelware titles.

    9. Re:Why and why by Anonymous Coward · · Score: 0

      Then the same old Nintendo factor of "no decent games outside of a few first-party titles (which are themselves only popular with a certain niche)" kicks in

      Nintendo has been stuck in a Catch-22 for some time now when it comes to cultivating the audience that buys the kind of games third parties produce. Think about it:

      If Nintendo lead the way with such games, third parties would state that they can't compete with Nintendo, throw up their arms in disgust, and stop trying.
      If Nintendo left the field wide open for such games, third parties would state that Nintendo didn't build the audience that would buy their games, throw up their arms in disgust, and stop trying.

      Also, despite the Wii's sales being down YoY this year, it's still outselling the 360 by more than a 2:1 ratio, and the PS3 by a 1.66:1 ratio (source: vgchartz; worldwide numbers reported from Jan 4 2009 to Oct 24 2009 are 11,038,937 for the Wii, 6,620,997 for the PS3, and 5,924,541 for the 360), just short of outselling the PS360 combined by about 1.5 million units. So if the Wii's sales "fell off a cliff" as you put it, are we to understand that the sales of the PS3 and the 360 are unequivocably terrible?

    10. Re:Why and why by blahplusplus · · Score: 1

      "It's not a port of Dead Space, nor is it a Wii-ed down version of it. It's an entirely separate title, which serves as a prequel to the original game"

      But only a small segment fo the hardcore would know this. Plus people would assume it's the same as deadspace and just rent it, there is no reason to BUY extraction, extraction is a rented only game. I'd love to see the comparisons of how many people rented Deadspace Extraction vs sales of the game. Lets not forget renting cuts into game sales in a big way, why buy a semi ok mature game for $50 when you can rent it for 5-7 bucks for a week and just finish it and not waste your money?

      I also think deadspace was a bad game to target on the Wii, the Wii needs mature games from Japan like JRPG's like Final fantasy, and fighters like Soul calibur, it doesn't need western Quasi third person FPS games.

      FPS games are so overdone as it is and Xbox 360/Ps3 does them better. Anyone who has a Wii also has an Xbox and/or PS3, AND a PC. I think companies keep forgetting this.

      There's also a shit tonne of games to get through every year, for someone who doesn't have an infinite amount of time to play games Deadspace extraction would just be passed over.

      I still claim that companies are getting stupid and out of touch. We can see this with what Nintendo did to the starfox franchise, the original development team knew the fans wanted starfox in the Vein of the original and SF64 but Miyamoto is a complete dickhead, I read an article on how The dev of Starfox and miyamoto had a falling out which lead to the abortion that was starfox adventure's and Starfox assault.

    11. Re:Why and why by KDR_11k · · Score: 1

      I was initially skeptical of the rail-shooter concept, but half an hour's play was enough to convince me.

      The game's problem was probably that most people were skeptical but only a few overcame that. Someone who only saw the box in stores or articles on the net doesn't have that half an hour of play to judge the game on.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    12. Re:Why and why by KDR_11k · · Score: 1

      They include the division income and expenses in their financial reports, apparently Sony made a net loss on their gaming division overall as the losses of the PS3 generation have already lost more money than the division made during the PS1 and 2 generations. The XBox division isn't even close to breaking even overall but I guess they can at least show black yearly numbers now.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    13. Re:Why and why by Gizzmonic · · Score: 1

      I also think deadspace was a bad game to target on the Wii, the Wii needs mature games from Japan like JRPG's like Final fantasy,

      -SNORT-Did you just say Final Fantasy was "mature"? I'm almost positive it was written by a 16-year-old Japanese schoolgirl on ecstasy.

      Anyone who has a Wii also has an Xbox and/or PS3, AND a PC.

      Demonstrably false.

      Also, Deadspace Extraction will probably do all right, as Resident Evil 4 did pretty well on the console.

      --
      (-1, Raw and Uncut is the only way to read)
    14. Re:Why and why by Anonymous Coward · · Score: 0

      You'll find that MS is making some nice purse on the 360 and has been for a couple of years. Sure they have some red from getting into the business, but compared to Sony they're miles ahead. Sony has lost more on the PS3 than they made on the PS2.

  6. mature != hyper-violent by RiotingPacifist · · Score: 1

    I'd guess there is a large correlation between the people that like "hyper-violent" games and those that like fancy graphics, the Wii is not a platform they are likely to own. If you release games with mature content, that is needed for the atmosphere and not just for the sake of making a "hyper-violent" game, you run into other problems on the wii, but it sounds like the article is going on about a bunch of games that were mature for the sake of being mature. The only thing that surprised me is that a resident evil game is listen in those that didn't do well, I played one of them on a Wii and it seamed to be done fairly well, it was bloody but not unnecessarily so.

    --
    IranAir Flight 655 never forget!
    1. Re:mature != hyper-violent by cgenman · · Score: 2, Insightful

      I believe they mean "mature" in the ESRB rating sense, rather than "non-purile" sense.

      You'll notice most of the mature games on the wii aren't just crappy games, they're crappy versions of games that are better on other consoles. Dead Space suddenly became an on-rails shooter, while House of the Dead took a graphical hit. Mad World was "Exxxxxtreme!" but probably would have been written off as a boring brawler on any other system. Dead Rising was a near launch title on the 360 years ago, yet it was *much* better then. No More Heroes was a quirky game that deserved more success than it got, but it probably would have been a quirky game that deserved more success than it got on any system out there. GTA: Chinatown was also a shame, and I'm also shocked it sold as poorly as it did.

      Resident Evil was also singled out for doing well, but Resident Evil was also a good game. Strangely, Resident Evil did remarkably well on the Game Cube last system generation as well.

    2. Re:mature != hyper-violent by RogueyWon · · Score: 1

      Plenty of games which are genuinely mature, as opposed to "hyper-violent" don't make it to the Wii at all. There's a great example out there this week; Dragon Age: Origins. Spiritual successor to Baldur's Gate, fantasy-themed RPG, contains "adult" content, but not "hyper violence". It's on the PS3. It's on the Xbox360. It's on the PC. But not on the Wii. Why? Chances are because the Wii's hardware just can't handle a genuinely ambitious game like this. There are plenty of other examples around; Batman: Arkham Asylum, Call of Duty - Modern Warfare 2, Operation Flashpoint - Dragon Rising.

      All are big releases, which contain adult themes without being gore-fests, and which are on any other serious platform. None of them are on the Wii. And I'll say it again; the problem is the Wii's hardware.

    3. Re:mature != hyper-violent by Anonymous Coward · · Score: 0

      Chances are because the Wii's hardware just can't handle a genuinely ambitious game like this.

      "ambitious" in this case means "shiny." Crank down the visuals and the Wii could handle Dragon Age, no problem.

    4. Re:mature != hyper-violent by Anonymous Coward · · Score: 0

      Hyper-violent surely is a subset of mature, since hyper-violent surely isn't for kids.

      MadWorld

  7. Mature? by papabob · · Score: 4, Insightful

    So, if we have to believe TFA, "mature games" are those with dark ambient light, based on killing everything that moves and splashing blood in the walls... yeah, very mature. Maybe they haven't realized yet that Wii is a console for real "mature" people, you know, those who bring their mates to home after work and play simple games with beers and snacks, only looking for some laughs.

    1. Re:Mature? by OrangeTide · · Score: 2, Insightful

      Mature games == games for teenagers. Rather than games that an adult might enjoy.

      --
      “Common sense is not so common.” — Voltaire
    2. Re:Mature? by cjfs · · Score: 4, Funny

      Mature games == games for teenagers. Rather than games that an adult might enjoy.

      I completely agree. As an adult I'd never play play a fps. I'd definitely not equip incendiary weapons and light my enemies on fire. I'd also not employ electrical weapons to shock them to death. Using the corrosive shotgun to disintegrate people is right out. I find absolutely no joy in any of this. Especially explosives, who needs them when you can play wii bowling.

    3. Re:Mature? by Rogerborg · · Score: 1

      I've never played an fps either, and so I have absolutely no desire to camp in a dark corner outside your house and blow your head off with a sniper rifle. Repeatedly.

      --
      If you were blocking sigs, you wouldn't have to read this.
    4. Re:Mature? by Anonymous Coward · · Score: 0

      Err, maybe "mature" means not dumbing down every freakin game to some cutesy standard.

      Granted some games overindulge in the sex and violence, but Nintendo is just as bad by removing those aspects especially when they are appropriate in the context of the game.

      Something decent should be able to cater to both. That leaves Nintendo far from the mark.

    5. Re:Mature? by daveime · · Score: 1

      The are times when the BFG would come in handy ... supermarket queues where everyone in front of you insists on paying by Credit Card, ATM machines where everyone *has* to check their balance first and then withdraw their cash, drivethroughs where no one can decide what they want until they reach the window etc.

    6. Re:Mature? by VGPowerlord · · Score: 1

      Likewise, I have no desire to disguise as your coworker, then try to backstab you while you're off in a dark corner outside someone's house waiting to blow their head off with a sniper rifle.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    7. Re:Mature? by OrangeTide · · Score: 1

      Well the kiddies don't understand than an fps on a game console is not a real fps.
      As an adult I understand that you need a mouse and keyboard for a real fps.
      Wii's aren't for lame violent kiddie games, they are for playing party games with adult friends while drinking and chatting.

      --
      “Common sense is not so common.” — Voltaire
    8. Re:Mature? by 93+Escort+Wagon · · Score: 1

      I find absolutely no joy in any of this. Especially explosives, who needs them when you can play wii bowling.

      I dunno - I could see a Wii bowling game where the bowling ball explodes...

      --
      #DeleteChrome
    9. Re:Mature? by sysadmintech · · Score: 1

      I also agree. Aren't tennis, baseball, bowling, and boxing adult type entertainment? My opinion is that the M rated titles for the Wii are more teen oriented entertainment. This goes back to the: "Who are hardcore gamers?", question. I think that the sales numbers show that Nintendo hit the market on the head, as they should as the only one of the 3 that make video games as a business, not OS or electronics. Nintendo nailed the major purchasers: adults. They buy consoles for their children to pay kid's games and games for adults to play and left the teen "hardcore" gamers, a smaller market share, to the other 2. Nintendo won because they understood their customers better.

    10. Re:Mature? by Anonymous Coward · · Score: 0

      Especially explosives, who needs them when you can play wii bowling.

      You can trigger an explosion in Wii Bowling when playing the Power Bowling challenge to knock down all 91 pins in the tenth challenge.

    11. Re:Mature? by Hausenwulf · · Score: 1

      Exactly. More gore or a little T&A just doesn't do it for me as an adult gamer. On the other hand, give me a story I can sink my teeth into, realistic social situations, smart dialog, and something more than a little hack 'n' slash action and I'm there.

      Oh, I forgot. They can't just hire chimps to create that kind of game. Nevermind.

    12. Re:Mature? by kalirion · · Score: 1

      You forgot toll booth traffic.

    13. Re:Mature? by skiman1979 · · Score: 1

      There is no problem that can't be solved with Military explosives. ;)

      --
      Having a smoking section in a public restaurant is like having a peeing section in a public swimming pool.
    14. Re:Mature? by KDR_11k · · Score: 1

      FPSes work fairly well on the Wii, it's leagues better than the old super market trolley analog stick aiming you get on the HD consoles and I find it baffling how many FPSes those systems get considering they control like an arse full of bricks.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    15. Re:Mature? by Labcoat+Samurai · · Score: 1

      Well the kiddies don't understand than an fps on a game console is not a real fps. As an adult I understand that you need a mouse and keyboard for a real fps.

      Meh, I used to think so too. Exclusively played fps games on the PC. Duke Nukem, Quake, Half-Life, Counter-Strike, the various Unreal Tournament games. How on earth could you accomplish any of that with a controller? Then I actually tried it. Then I tried it some more. Then I found I was actually getting pretty good at it. And finally, I realized I was better with a controller than I ever had been with a mouse and keyboard. Does that mean I'll beat a person of roughly equivalent skill who is using a mouse and keyboard? Maybe not. But can he lounge comfortably on his couch?

    16. Re:Mature? by Anonymous Coward · · Score: 0

      Dude, I'm getting my driving license next week too! We should totally hang out. Laterz.

  8. I prefer good games by OrangeTide · · Score: 0, Redundant

    Most mature games are just crap that try and shock and entertain children with some adult themes (violence & sex).
    I would rather publishers made a better effort at shipping more good games for Wii.

    So far I've been pretty happy with A Boy and His Blob. The artwork is nice, the gameplay is decent, it's a little easy. and I think in many ways it's targeted for younger players. But I'm an adult, not a teenager, so I'm not vehemently opposed to playing "kiddie games".

    --
    “Common sense is not so common.” — Voltaire
    1. Re:I prefer good games by Forthac4 · · Score: 1

      Please, that's a complete oversimplification of what is a "mature" game. To make an analogy, would you say R rated movies are "just crap that try and shock and entertain children with some adult themes (violence & sex)"? Sure there are some movies(and games) which use that formula to generate hype and sales, but lets take a look at games which, may have violence as part of the game, and in fact might have some sex in there, but which also have a richly developed story and plot, which requires a deep understanding of adult "themes". Case in point, there are no Mass Effects for the Wii.

    2. Re:I prefer good games by OrangeTide · · Score: 1

      An analogy on slashdot that isn't about cars. Say it ain't so.

      I didn't like Mass Effect at all, it seemed like a few other games that have been released over the past 10 years or so. It's far away from what I would call a "richly developed story and plot". There have been games that I would put well above Mass Effect in that regard, some of them only had 2D graphics for crying out loud.

      Case in point, there are no Mass Effects for the Wii.

      Criticize me then suggest a console fps, hilarious.

      --
      “Common sense is not so common.” — Voltaire
  9. Yes by antifoidulus · · Score: 1

    I mean come on, the Wiimote makes a perfect virtual penis, why haven't developers taken advantage of this yet?

    1. Re:Yes by daid303 · · Score: 1

      Look up the highly suggestive "Shake it up" minigame in Mario Party.

    2. Re:Yes by JoeCommodore · · Score: 1

      Here is the obigitory SNL clip on this,

      warning may be NSFW

      http://www.nbc.com/saturday-night-live/video/clips/wii-guys/1018727/

      --
      "Enjoy what you're doing! If it becomes drudgery, you're doing it wrong!" - Jim Butterfield
  10. I think it'll happen by Toonol · · Score: 0

    A failed test doesn't mean the next one won't work, because it's a constantly shifting set of conditions. The Wii is still selling 350-400 thousand units a week, almost as much as the PS3 and 360 combined. In other words, if two games come out six months apart, there's another 8-10 million Wiis on the market to sell to. Combine that with the reduced expense of game development on the Wii (I think it averages about a third or a fourth of the cost of the other two consoles for a typical 'big' game), and it just seem inevitable that more games will come.

    I think the greatest problem is that once a company decides to make a title for the Wii, they tone it down, slash the production values and the budget, and find it STILL sells well; the popularity and low cost of development leads to a flood of cheap shovelware. There's all sorts of great games on the Wii, mature or not, but they are in danger of being overlooked amidst the crap.

    Monster Hunter Three is an interesting example. It's a pretty 'hardcore' game, if you label games as such, and traditionally offered on Sony consoles. It was going to be on the PS3 this gen; but the developers looked at the multimillion dollar expense of creating it on that console, and decided to switch to the Wii. It might sell less, and yet be more profitable at the same time.

    1. Re:I think it'll happen by ookaze · · Score: 1

      Monster Hunter Three is an interesting example. It's a pretty 'hardcore' game, if you label games as such, and traditionally offered on Sony consoles. It was going to be on the PS3 this gen; but the developers looked at the multimillion dollar expense of creating it on that console, and decided to switch to the Wii. It might sell less, and yet be more profitable at the same time.

      Monster Hunter Tri is actually the best selling 3rd party title in Japan among any of the home consoles of this generation. It will reach a million sold some day. So it didn't sell less than it would have on other consoles. It will stay the best selling 3rd party title until Final Fantasy XIII is out on PS3 in December.

      Apart from that, I disagree with you that it will happen, and that's a good thing.
      I mean, some 3rd parties advertise they are making a "mature" game for the Wii like it's an amazing thing, and media are quick to come saying they are failures.
      Something is wrong in this picture, especially when some of them (Resident Evil) are actually big successes.
      There's several problems, like the gaming media wanting to convey the belief that mature games can't sell on the Wii, as if it was a problem. At least they see it as a problem.
      But the mature Wii audience sees through the BS, and won't buy a bad game (Madworld) just because it has a M on it.
      One other problem, is that all these 3rd parties believed they could fool the Wii audience with their stupid scheme. How come you start making "mature" games 2.5 years after the console was out? These 3rd parties actually expected people wanting "mature" games to wait this long for a "mature" game on Wii, while they made several elsewhere? And they expect people to buy these games, whatever their quality, even though there is no promise of more to come to those that absolutely want "mature" games?
      This makes no sense. Unless there is a load of "mature" games that are very good in quality coming to the console, it just won't work.

      It's pretty apparent to me that some part of the gaming industry realized too late the huge market available on Wii and is struggling to take advantage of it because it's too late, while another part is afraid that these games would work on Wii, which would remove lots of resources from the competitors' home consoles for these same games.

    2. Re:I think it'll happen by s1lverl0rd · · Score: 1

      [citation required]

    3. Re:I think it'll happen by Toonol · · Score: 1

      [citation required]

      For which part?

      The sales figures can be found here: http://www.vgchartz.com/chartsindex.php

      The anecdote about Monster Hunter Tri is here: http://www.forbes.com/feeds/afx/2007/10/10/afx4204151.html. 'Due to high development cost of titles for PS3, we have decided to switch the platform to which we release our Monster Hunster 3 title,' Capcom managing corporate officer Katsuhiko Ichii said.

  11. sily silly silly by BlindRobin · · Score: 1

    Say it out loud and you can't help but notice that "mature games on Wii" is an absurd, even oxymoronic, phrase.

    1. Re:sily silly silly by ookaze · · Score: 1

      Say it out loud and you can't help but notice that "mature games on Wii" is an absurd, even oxymoronic, phrase.

      For the teenager audience which is the target for these "mature" games, sure enough it's hard to fathom.

  12. Sure... if they are good enough. by Max+Romantschuk · · Score: 2, Insightful

    Our Wii sees the most action with games that entertain the largest possible number of people. I think a lot of people have bought the Wii due to a lot of great games to play in groups. The same people are unlikely to buy games that focus on a single- or two player experience.

    I'm probably going to get House of the Dead: Maximum Overkill at some time. But I have a lot less time to game for myself compare to the time I can put into trying to beat my brother-in-law in (pick your favorite) in Wii Sports Resort, playing Mario Kart with the kids, or rediscovering social adventure gaming (everyone on the couch tries to solve the puzzles) with Monkey Island.

    The Wii has a huge adult audience, but for a game to be successful it has to be more than just rated for adults. Most adult rated games forget that the key thing that made the Wii a success was not motion controlled stuff, it was social gaming. Factor in that a lot of Wiis get much of their use by women as well as men, and you have to design for a whole new target group.

    I'm sure there is a future for mature games on the Wii, but traditional mature games aimed at the solo-gaming male? Much more limited...

    --
    .: Max Romantschuk :: http://max.romantschuk.fi/
  13. Doesn't it depend on Nintendo's strategy? by stirz · · Score: 1

    As far as I remember, Nintendo has been trying to build up the corporate image of a "family friendly" entertainment company. The elderly people on slashdot might remember the ridiculous censorship that Nintendo forced on "Maniac Mansion" before they backed its release for the NES (link: http://www.crockford.com/wrrrld/maniac.html). Nintendo financially relies on embracing new target audiences for their products to evade direct competition with Sony and Microsoft. Just recall the introduction of the Gameboy, which was technically inferior to its main competitor, the Atari Lynx or think of the WII, which shares most of its components with the not-quite-new Gamecube. Directly targeting the same audiences like Sony or Microsoft got Nintendo in trouble really soon. So, as long as Nintendo does not make an U-turn in its sales strategy it is therefore very likely that "mature" content will be nothing more than a niche that they accept but don't actively promote.

    1. Re:Doesn't it depend on Nintendo's strategy? by ookaze · · Score: 1

      As far as I remember, Nintendo has been trying to build up the corporate image of a "family friendly" entertainment company.

      You remember wrong then. Or it's just semantic, I don't know.
      Nintendo actually built up a corporate image of a "for every member of the family" entertainment company.
      And strong evidence of this are their handheld consoles, which can't be played by all the family at once, but every member of the family can play games on them.
      Perhaps that's what you meant.
      Apart from that, Nintendo is just selling entertainment devices, and as for their home consoles, they're still selling a true home console. Home consoles always were local multiplayer devices, with at least 2 controllers that could be attached (there are some exceptions that were failures).

      The elderly people on slashdot might remember the ridiculous censorship that Nintendo forced on "Maniac Mansion" before they backed its release for the NES (link: http://www.crockford.com/wrrrld/maniac.html).

      Given that Nintendo was heavily burned with lawsuits as soon as they tried to enter the western markets, I think history is far more complicated that simply citing one outcome like they did it to displease their customers.

      Nintendo financially relies on embracing new target audiences for their products to evade direct competition with Sony and Microsoft.

      What does this mean exactly? It makes no sense.
      Nintendo financially relies on their customers, and their business strategy is aiming at a population that includes everyone, contrary to their competitors that only target some specific demographics.
      And it has nothing to do with evading competition from Sony and MS. They're not preventing Sony or MS to target this audience at all. Sony and MS are the ones who actually are unable to target this audience, and are catching up to compete. Nintendo never prevented them to compete, and nothing of this has anything to do with financials.
      Nintendo is the one making money on its console from the start, while the two big competitors were losing money: if anything that should lower Nintendo's ability to compete.
      Financially, Nintendo just relied on their belief that the time was ripe for disruption, because the gaming industry was going more and more away from gaming.
      Just look at the competitors' consoles: they are adding lots of features that have nothing to do with gaming, their games are more and more alien to local multiplayer.
      Nintendo always financially relied on providing big values for gaming, not big values for specs.

      Just recall the introduction of the Gameboy, which was technically inferior to its main competitor, the Atari Lynx or think of the WII, which shares most of its components with the not-quite-new Gamecube. Directly targeting the same audiences like Sony or Microsoft got Nintendo in trouble really soon. So, as long as Nintendo does not make an U-turn in its sales strategy it is therefore very likely that "mature" content will be nothing more than a niche that they accept but don't actively promote.

      There's sth missing here. I don't see how you made the correlation between "technically inferior hardware" and "mature games". This just makes no sense. All previous generation consoles had very successful "mature" games and all were technically inferior to the Wii.

      The problem is pretty simple really. And it's just not true that Nintendo would not actively promote a "mature" game. But it makes no sense to believe that people that want "mature" games will come to the Wii for "Madworld". Some people seriously believe that?
      Nintendo made efforts to have a GTA game on the Wii, which was turned down by Rockstar.
      To bring an audience for some genres, you need a big game, not lots of small ones. People will go where the big games of that genre are available. How can anyone expect people that like "mature" games to come to the Wii for Madworld when GTA 4 is on HD consoles?
      See the problem? It's pretty obvious.

  14. Welcome to Nintendo. by Vintermann · · Score: 1

    Their business model, now enthusiastically adopted by all the other console makers, Apple on the iPhone, etc. has always been to have an iron grip over who and what gets the privilege of running on "their" devices. So whatever market there could be for non-kid games on the Wii, it doesn't matter, because Nintendo have developers' arms twisted behind their backs in order to preserve the Wii's "image".

    --
    xkcd is not in the sudoers file. This incident will be reported.
    1. Re:Welcome to Nintendo. by Anonymous Coward · · Score: 0

      This only happened in the mid-1980's after all of the absolute crap that was released for the NES. It was about keeping consumers from identifying Nintendo as the reason they paid 50 $ for a buggy POS

  15. Sold my Wii by muffen · · Score: 2, Interesting

    Too little too late.
    I bought a Wii a few months after release, hooked it up, played Wii sports and thought "this is cool".
    A month later I sold the Wii because of the following.
    1) Horrible Graphics compared to the XBOX 360 I had at the time (got a PS3 now).
    2) Games were fun to play with others but for some reason I couldn't find that many people to play with at 1 AM.
    3) No good singleplayer titles that I could play online.

    To be honest, the XBOX 360 was better then the Wii in every aspect except social gaming, and although my girlfriend would play sometimes, in the month I had the Wii, after the first week, I hardly ever turned it on.

    Finally, the majority of people I know who like console gaming who have a Wii, also have either the XBOX 360 or a PS3.
    Nintendo did find a nice segment and are not competing with the other consoles as much as MSoft and Sony are competing with eachother, but I have to agree with TFA, that segment does not include many single-player online gamers.

    Now back to COD 4 on the PS3, feel the wrath of my P90!

    1. Re:Sold my Wii by yanyan · · Score: 4, Funny

      To be honest, the XBOX 360 was better then the Wii in every aspect except social gaming, and although my girlfriend would play sometimes, in the month I had the Wii, after the first week, I hardly ever turned it on.

      Which one, your girlfriend, the Xbox, or the Wii?

    2. Re:Sold my Wii by dissy · · Score: 1

      3) No good singleplayer titles that I could play online.

      Ok, I haven't been a console gamer since the Dreamcast/PS1 generation of consoles, so I admit to being way out of touch here. But I've played multiplayer games online at friends houses on their 360's and such, as well as plenty of single player games and one or two multiplayer PC games.

      But I have to ask

      Both 'single player' and 'online' at the same time? That just sounds.. not quite right :)
      What games are single player and require being online to play, but not involving other players?

      The only two things that come to mind are simple games that upload your score, and DRM games that need to phone home to run. I assume you don't mean either of those.

      I guess more than game titles, I'm wondering the -type- of game that would fall under single-player-and-online category.

    3. Re:Sold my Wii by Anonymous Coward · · Score: 0

      I'm not muffen, but there are two ways I interpret that. The first, and the one I'd assumed until you pointed out the ambiguity, is a game which is primarily single-player but which features the ability to play online. Deus Ex, Quakes 1 and 2, that sort of thing—they've got online, but have a real, primary, cohesive single-player experience, not just something vestigial.

      The other interpretation is that he was trying to say "online co-op" and failed.

    4. Re:Sold my Wii by muffen · · Score: 1

      Probably not the best description as you correctly pointed out, when I wrote that I was thinking of Demons souls on the PS3, basically you play by yourself but while playing people can join your game and help or hurt you.

    5. Re:Sold my Wii by mattack2 · · Score: 1

      I bought a Wii a few months after release, hooked it up, played Wii sports and thought "this is cool".
      A month later I sold the Wii because of the following.
      1) Horrible Graphics compared to the XBOX 360 I had at the time (got a PS3 now).

      Obviously you're entitled to your own opinion, but isn't the fun-ness of a game completely separate from the graphics quality? (I and many others definitely say yes, you apparently say no.)

      Does that mean that I'm never impressed by graphic quality? No, but for me it's completely separate from the quality of the game. For example, the Katamari games have very simple graphics, but are fun to play. I'm currently playing the second Ratchet & Clank game on my PS2.. Decent graphics, but that isn't what makes it fun for me. (Also, within the past decade, a co-worker had a MAME machine set up with arcade controls.. Mr. Do and Total Carnage were two of the games I played most often. You could argue it was nostalgia, but I don't think it was.)

  16. Hardcore by Grey+Ninja · · Score: 5, Interesting

    Resident Evil 4 was one of the best selling Wii games. Just because The Conduit and Mad World didn't sell well, does not mean that there's not a market for M rated games. Fact of the matter is that they just weren't very good games, regardless of what the media said.

    http://kotaku.com/5395956/the-10-most-avidly+played-wii-games-in-america-as-of-nov-1

    Honestly, look at that chart. I'm seeing a shitload of hardcore games there (no, I don't judge whether a game is for the hardcore or not by the rating, any more than I judge movies that way). What I'm not seeing a lot of is deca sports and catz, regardless of what the media tells you. The Wii market is starving for hardcore games, and the 3rd parties just simply have not delivered. Nintendo sat this one out and made casual games, because the 3rd parties have been bitching bitterly for years that they can't compete with Nintendo. And what do they do? They follow in Nintendo's footsteps again. Pathetic.

    Nintendo just needs to come back and rule the roost again. Metroid: Other M is a good start. New Super Mario Bros Wii, Mario Galaxy 2, and the rumoured new Zelda should do the trick. Hardcore gamers still own their Wiis. They just aren't buying anything because there's fuck all to play.

    1. Re:Hardcore by Trepidity · · Score: 1

      Although I don't disagree entirely, measuring it by hours played per gamer is of course going to show hardcore games near the top. I think a list of top-10 Wii games by copies sold would be considerably different.

    2. Re:Hardcore by BikeHelmet · · Score: 1

      Although I don't disagree entirely, measuring it by hours played per gamer is of course going to show hardcore games near the top.

      Why would it? Anyone playing those games that isn't hardcore will quickly quit, dragging the statistics way down.

      It'll show good and fun games at the top.

  17. Endless ocean by alexandre_ganso · · Score: 2, Insightful

    I can't think of any game more mature than Endless Ocean. You go there, sit down and relax a little bit after a hard day of work with some fine wine. Not always I want to get into some teenage carnage.

    1. Re:Endless ocean by RKThoadan · · Score: 1

      I always wanted to grab that one. It's gotten expensive new ($99.94 at amazon), I guess because they didn't make that many. Still, it sold well enough that they're making a sequel.

    2. Re:Endless ocean by snuf23 · · Score: 1

      Holy crap! Almost $100 now for Endless Ocean? I'm glad I picked it up for $25. It is actually one of my favorite games for the Wii. I do have to say that it's not for everyone as there is no danger involved. It is a relaxing little undersea adventure though and I'm looking forward to the sequel.

      --
      Sometimes my arms bend back.
    3. Re:Endless ocean by kramerd · · Score: 1

      You can get it with free shipping and no tax from buy.com. A1books has it for 21.99 (didnt check the checkout price). It definately isnt close to $100.

  18. Don't believe TFA, read it by DingerX · · Score: 2, Insightful

    You know, the penultimate paragraph where the author states exactly that: "mature" is being used equivocally: on the one hand, in the ratings sense, where it refers to a requirement on the player, and on the other hand, in the content sense, where it refers to the presentation and experiences given. Paradoxically, when we say "mature content", we mean mature in the first sense: "We deem this (puerile) content suitable only for those above a certain age", and not "We deem this content interesting to those past their teenage years."

    Not that I don't enjoy some quality violence myself.

    1. Re:Don't believe TFA, read it by Anonymous Coward · · Score: 0

      Exactly. Makes you wonder if everyone in this thread gets offended when someone calls porn an "adult video".

      "Just because I'm an adult doesn't mean I can't like regular movies! Having sex on tape, oh yeah, that's really mature."

    2. Re:Don't believe TFA, read it by mdarksbane · · Score: 1

      I would say that Mature in this sense also deals with a deeper degree of complexity in themes and gameplay.

      Halo or Call of Duty have violence and gore and whatnot.. but they also have much more complicated controls and a deeper learning curve, and to a large degree a deeper gameplay than, say, Mario Galaxy. Mario is a great game - don't get me wrong - but the difference in what you can accomplish in it five minutes after you pick up a controller versus 20 hours later is not particularly great. It is a simple game.

      Additionally, aside from violence, there is a darkness to most mature games that you don't see on the wii. People die and lives are at stake - you have stories of post-apocalyptic worlds (fallout 3) or of an immigrant trying to make it in a new city through a life of crime (GTAIV), or even occasionally something as dark and deep as Bioshock. These are more mature themes than save the cartoony princess from the cartoony bad guy, or make your gimpy little avatar go bowling.

      Everyone bemoaning the fact that "mature" means "sex and violence" is just being a dick - there's a lot more these games than that that is almost completely missing on the wii.

      Sin City is a more mature movie than Toy Story, whether you think it's a better movie or not, it's appealing to something different, and that something isn't just a puerile "ooh, boobies"

  19. ITT: Defying Rule 1 by Anonymous Coward · · Score: 0

    I guess "mature games" are a way for "mature" people to safely release their immature urges ;).

    Nah, that'd be /b/.

  20. Which "mature" games by Aceticon · · Score: 0, Flamebait

    No one has conclusively proved the case for (or against) the viability of mature games on Wii

    There are almost no mature games at all for the Wii. Most games for the Wii are either targeted at kids (pretty much everything with cutesy cartoon-ish characters), families (kids games with multi-player really) or teenagers (fast reaction, trigger-happy, repetitive FPSs).

    Even the RPGs (like the Zelda games) seem to have been designed to be within the mental reach of a 5 year-old (or somebody mentally retarded).

    Just recently I got Deadspace for the Wii (an FPS) and it turns out you can't even control the movement of your character - the game boils down to, as your character moves on his own, moving your aiming reticule as fast as possible to aim at the head of whatever comes your way and pressing button and pressing other-button to open doors and other such "puzzles". You could train a monkey to beat that game.

    In two years, the one single game I got for the Wii that can be classified as "mature" is Resident Evil 4 (which was originally released for a different console).

    Maybe the problem is me: as a "mature" game, having started on the ZX Spectrum and gone through many generations of gaming on the PC, I long ago graduated beyond the "brain-dead repetitive" style of gaming: games that will satisfy a teenager or a 5 year old will just look like flat, un-challenging and done-it-already to me.

    In the world of PC games, you can still find engaging and interesting games (for example: Galactic Civilizations), some of which are also console games (such as Bioshock).

    For the Wii, however, it's always the same, usual, bland fare suitable only for those that haven't seen it and done it already a thousand times - only one or two ports of games from other consoles save it from total mediocrity.

    1. Re:Which "mature" games by SuperMonkeyCube · · Score: 1
      I'm surprised that, since this is Slashdot, there weren't 300 "Zelda isn't an RPG because..." comments after this.

      I am also surprised by two other things. I am surprised that despite the dozens of previews and reviews, you act like that you didn't know that Deadspace:Extraction was a rail shooter until after you bought it. Many of the previews talked about it trying to reach the same demographic as Resident Evil:The Umbrella Chronicles (which is also a rail shooter that is on Wii because Capcom's newest offering at the time, RE5 wasn't being developed for Wii). I am also surprised that you could pretend to believably compare the state of PC gaming to Wii gaming given the differences in demographics and control style. There is no reasonable way anyone can expect a mature title from a Nintendo game that wasn't shoehorned in from somewhere else, because on other systems, PC especially, the actual state of development is genuinely mature. Developers making a game for Wii are trying not to take a bath in red ink at this point. On PC, we've had over twenty years to develop what works and what sells. Nintendo, on the other hand, is constantly changing the playing field for itself. It makes it easier for them to profit, but it leaves third-party developers scrambling to make things work every singe development cycle. Maybe if a mouse and keyboard (not that you couldn't connect a USB keyboard) were standard you could have resource management sims then. I thought those didn't get done on anything you hook to a TV becase you can't read enough information on 480 lines of resolution.

      I'd bet you're more likely to find mature titles on Wiiware than on a physical disk due the lower cost of entry for developers. Could you argue that "World of Goo" is a mature game, since we've had physics since before 1687?

  21. When kids go to bed.... where's this world going,, by dragisha · · Score: 0, Troll

    I was a bit suprised seeing this phrase... And reading this article... Every day brings new knowledge, this one about mature being euphemism for violent...

    Being father of three, I know as every other parent here it's fully trash talk - 66% of these "mature" titles sold will be played by kids. But, ok - whatever floats ones triremes.... I suppose only thing that counts is money made. School shootings are just unimportant side effects...

    --
    http://opencm3.net, http://www.nongnu.org/gm2/
  22. Multiple Consoles by Thyamine · · Score: 1

    I've always had a Nintendo system, but one the XBox first came out I started maintaining the Nintendo and Microsoft console line in my house. New system? I bought it and upgraded. In this current generation of consoles especially, the graphics look much better on the 360, so if a more 'mature' game came out for multiple systems I don't think it's hard to see that I'm going to stick with the better looking system rather than buy it for the Wii. Any game I buy for the Wii falls more into the traditional Nintendo games/series that aren't out for the 360 or PS3.

    I also think most 'serious' gamers who would go for games classified as mature are likely to have multiple consoles as well. This assume the game comes out for multiple consoles. If the Wii was my only system, then I'd definitely purchase any range of games for it.

    --
    I will shred my adversaries. Pull their eyes out just enough to turn them towards their mewing, mutilated faces. Illyria
  23. In short: It's fun. by Anonymous Coward · · Score: 0

    I got frustrated trying to pass some stage where you need to "hunt all the starts" under some time, and that was it.

    The game is challenging at points, yeah. That's one of the reasons people like it. It's clever and original as far as platformers go, it oozes polish like one would expect a first-party Nintendo title to, it's completely gorgeous(even in 480p, excellent design is excellent design even if the edges are a little blurry) and it presents a nice mixture of classic-style "complete the obstacle course" design and modern-style "go into the sandbox and collect all the macguffins" design, giving it the feel of a nostalgic return to form while still moving the genre forward.

  24. Bring on the bellyachers by twosmokes · · Score: 1

    Here come the 50 slashdot fuddy duddies bemoaning the label the ESRB has chosen to distinguish games with content not meant for children.

    Please tell us more stories about how checkers and Mario Party are the most mature games you've ever played. It's a very interesting and fresh perspective.

  25. If it's a good game, it will sell well by WillAdams · · Score: 1

    if not, it won't.

    There should also be a bit more to ``mature'' than splashing blood, gore and violence onto the game and ``decorating'' it w/ T&A.

      - Make games which aren't on-rails, and have large, interesting environments to explore --- while exploration should be challenging, it needs to _not_ be frustrating and moving up / down ladders shouldn't require a perfect alignment of the character, the remote and the stars

      - Provide a compelling story-line and universe which makes me want to explore and discover things

      - Be sure to use the Wii motion controls and provide a customizable control scheme (Conduit allows for this while playing the game which is a nice touch) --- pointing w/ the Wii remote using a gun shell is an obvious and easy way to do this (though I want to see more games which allow for the archery style of Wii Sports Resort)

      - Allow the user to control the character including the character's in-game appearance --- use the customized character for all cut-scenes (Valhalla Knights: Eldar Saga does this really well)

    Things which I haven't seen yet and would really like to see:

      - take advantage of multiple Wii remotes --- I'd love to see a game which would allow me to find multiple weapons in the game and map them to different Wii remotes, so that Remote 2 could be a pistol shell, Remote 3 the machine-gun like Wii Zapper, while Remote 1 is the bare Remote attached to the Nunchuk and used to control a knife or sword, but has to be put down to switch to the Pistol --- I'd also like to be able to find multiple pistols, map them to 2 different Wii remotes and then dual-wield

      - have a persistent on-line game environment which changes and evolves and has a scripted story arc, or at least a story which makes re-loading the game make sense --- C.J. Cherryh's Morgaine saga would make a good template for this

      - try a vertical split-screen and allow for co-op play

    William

    --
    Sphinx of black quartz, judge my vow.
    1. Re:If it's a good game, it will sell well by Anonymous Coward · · Score: 0

      If it's a good game, it will sell well

      Tell that to Beyond Good & Evil, Planescape: Torment or Psychonauts.

      if not, it won't.

      Tell that to, well, damn near any movie tie-in game.

  26. Balls out boys! by Anonymous Coward · · Score: 0

    It's Wii strokin' time!!!

  27. Typical executives by LobsterMobster · · Score: 1

    So the process seems to go like this: 1) Make a mature game or franchise for the known mature markets on the PC, X360 and PS3. 2) Make a version for the Wii with dramatically gutted gameplay and worse graphics. 2a) Make it a rail shooter so you can make it look as good as possible, gameplay be damned, because you know your consumers expect a Wii game to look like a PC game. 3) Fail to sell a ton of copies of your terrible, boring game. 4) Blame the failure on the Wii's more casual audience. Not the fact that you made a terrible, boring game. Take note, fancy executive guys: Good games sell well. Bad games don't. If your game is good enough, your AUDIENCE WILL FIND YOU.

  28. You didn't play Dead Space very long did you? by pizzach · · Score: 1

    Just recently I got Deadspace for the Wii (an FPS) and it turns out you can't even control the movement of your character - the game boils down to, as your character moves on his own, moving your aiming reticule as fast as possible to aim at the head of whatever comes your way and pressing button and pressing other-button to open doors and other such "puzzles". You could train a monkey to beat that game.

    You lose the game by aiming only for the head. The series is famous for its "strategic dismemberment". I recommend you google it. :)

    --
    Once you start despising the jerks, you become one.
  29. Compare to Simpsons or Family Guy by tepples · · Score: 1

    "A Little Kings Story" looks like a cross between Pokemon and a Fairy Tale

    From the Wikipedia article, it's called "Osama Monogatari" in Japanese. Since when was Osama bin Laden crowned king?

    But seriously, there are TV shows for adults that look cartoonish too, like The Simpsons and Family Guy.

    Metroid: Other M

    Will it really be Other M, or just Other T? A lot of people who prefer gritty games definitely won't buy it if it ends up Other E10+.

  30. Wii Golf II by arthurpaliden · · Score: 1

    My wife and I are still waiting for a version of Wii Golf, simple fun gameplay, that alows you to play on any of the world famous courses.

    1. Re:Wii Golf II by crashnbur · · Score: 1

      Due to licensing issues, this may never happen for a Wii Sports title. However, you might be interested in the Tiger Woods Golf series. It's probably a bit more pricey than you'd like and a bit more difficult than Wii Golf, but it features a few well known courses.

  31. The future is porn by minstrelmike · · Score: 1

    It seems to me there is a future for mature games on _any_ platform if the company wishes to allow it. I'm not sure what percentage of web pages in the world are devoted to porn, but I'm pretty sure most of the legal money being made on the internet is being made by purveyors of porn. Amazon did not increase the number of people who bought books in the world. The web however made it much easier to publish pictures and distribute videos than ever before.

    However, if Wii cannot get a new reputation as a hard core gamer package without losing the current rep. What they ought to do is more of the immersive world games and ones you can create your own stuff in and grab that part of the gamer market. Those folks are also hard-core gamers, they just don't have a label and cannot be grouped with the 1st person shooters or grandmas bowling.

  32. Massive Failure in Porting in Mature Games by quatin · · Score: 1

    There's also a lot of badly ported "mature" games for the Wii. Games that are obviously made for the xbox360/ps3 and were stripped, dumbed down for the Wii. Prime example is Call of Duty 5: World at War. They literally removed 20% of the content (available maps, vehicles, player modes) and toned down the graphics to make it fit on the Wii. The result is very choppy and the Wii sounds like it's going ballistic processing the game. This is what developers have turned to now to publish more mature games on the wii.

  33. I'm 50 and somewhat disapointed with new Wii by walterbyrd · · Score: 1

    I just got a wii. I also have the balance board thing.

    I was hoping there would some really good golf, and skiing, games. The potential is certainly there. The fitness stuff is okay, but it seems to me that it could be so much better.

    My nephew has some WWII combat game. That seems fairly mature - unless you really get off on seeing gore.

    1. Re:I'm 50 and somewhat disapointed with new Wii by Anonymous Coward · · Score: 0

      We Ski and Tiger Woods 2010.

  34. The problem with marketing Wii games by Millennium · · Score: 1

    The real problem is one of marketing. It's not just a complete failure to market -though frankly many third parties are failing to market their Wii games at all- but also that the few who do market are going about it the wrong way.

    The Wii's market is largely driven by the blue ocean: new gamers who have not been subjected to the marketer-conditioning that makes veteran gamers believe graphics matter. It also contains veteran gamers who have recovered from such conditioning or who never succumbed to it. This means that you cannot market a game to them with shiny trailers and awesome screenshots, the way you do on the HD consoles, because the Wii audience doesn't care about graphics. What they want to know about a game is something that trailers and screenshots cannot tell them: is the game fun?

    How do you market a game to such gamers? Nintendo hit the nail right on the head with its Wii _____ series, though given its failure to market its other games this way I have doubts that Nintendo actually knows what it has accomplished here. You take some of your focus off of the pretty pictures and put it on the player: on people having fun with the game. This is what impresses the Wii audience.

    Does it work? Let's first look at the Wii _____ series, which is perhaps the most famous for this marketing style. Most of this generation's best-selling games are there, but let us examine Wii Music: the weakest game of the series, sales-wise. This game was reviled in the gaming press and released into an extremely hostile market, yet it still broke 2.5 million copies: a figure that surpasses even LittleBigPlanet, the biggest success of the "casual HD" market. For all that Wii Music had against it, it still made insane money, largely because of its marketing. Let us also consider Mario Kart Wii: one of the few games to be marketed this way despite not being in the Wii _____ series. It is one of only 20 games in history to break 15 million copies sold, and the only one from this generation that wasn't in the Wii _____ series. It far outstrips its own predecessors sales-wise, having successfully broken into the Wii's player base. Coincidence? I believe not.

    So, then, how do you market other games on the Wii? It's simple, if not necessarily easy: convince the Wii audience that the game is fun by focusing on the player. Is it truly so hard for third-parties (and most of Nintendo's own dev teams) to do this? Can it really be that the people playing these games just aren't visibly having any fun? And if that's the case, then what does it say about the games themselves?

  35. mature? by Anonymous Coward · · Score: 0

    The wii will be ready for mature games when the wiimote comes with a waterproof, nonstick, easily washable, soft latex or gel attachment. It would put a whole new definition the phrase "Japanese Role Playing Game". ;)

  36. Re:When kids go to bed.... where's this world goin by Nadaka · · Score: 1

    School shootings have been happening for the better part of two centuries, more if you count attacks not including guns (though the power disparity between modern arms and unarmed kids allow the attacks to last much longer).

    Its just that it didn't become a matter of national media attention until the late 1980's/early 1990's.

    In the vast majority of cases it is caused by unstable young boys that are bullied or ostracized by their peers and do not have any adults they feel they can turn to for help.

    It has nothing to do with violence in entertainment in general or in video games specifically.

    If you have a problem with your kids playing mature games, the solution is simple, don't buy your kids mature games. The retailers will not sell to a minor. You want to keep your kids from becoming a school shooter? Spend time with them, be their friend, talk with them and here is the part where most people fail... listen to them.

  37. Something the raw console sales don't factor in... by Kalendraf · · Score: 1

    is how much gameplay each system actually gets in any given home. The gaming platforms in my home include multiple PCs, a 360 and a Wii. In a typical week, the gameplay (of my wife and me) breaks down to this:

    PC: 12 to 20 hours
    360: 12 to 20 hours
    Wii: 0 to 2 hours at most, often going up to a month between power-ups

    While our home is technically counted among those with a Wii, from our avg use numbers it looks like we barely qualify being called a Wii household. I suspect there are other Wii's out there in a similar situation. If a game that we wanted did come out that is truly multi-platform (Wii, 360, pc, etc), we'd most likely get the PC or 360 version instead.

  38. DS Games, Changing business models by Karl+J.+Smith · · Score: 1

    The article also mentions that the DS Game - Grand Theft Auto: Chinatown Wars sold poorly, selling only 89,000 copies, way under expectations. This bums me out, since I bought it, bought copies as gifts, and loved it - the DS touch-screen interface is something I find very enjoyable to use. With such low sales, a sequel seems unlikely, in spite of the fact that it received the all-time high score for the DS at metacritic - http://www.metacritic.com/games/ds/

    I have a strong suspicion that the easy availability of ROMs for the game might have had something to do with the low sales (although objective data is hard to come by). By comparison, an iphone game was 80% unpaid copies, 20% paid - http://www.joystiq.com/2009/10/26/developer-claims-80-percent-piracy-rate-for-latest-iphone-releas/

    The "change your business model" idea suggested for music companies is actually happening for games - Dragon Age: Origins now ships essentially crippled, with magic items to boost stats and useful party-member NPCs held back until you register an EA.com account and use the "free" code contained in a sealed shrink-wrapped game, or pay extra for it as DLC (downloadable content). This then adds all the server-overload fun of an MMO launch to a single-player game. It also required a tedious install reboot install loop on a console. Argh.

    I'm not sure what the answer is long-term, other than everything will eventually be network-enabled only, as that's the only way to ensure payment. Standalone games will wither and die. Bummer. (With various exceptions for things like Dwarf Fortress which are free and take donations.)

    In the meantime, Wil Wheaton's advice should be extended beyond just playing games, to include publishing and acquiring games - "Don't be a Dick."

  39. Flamewar! by czarangelus · · Score: 1

    Since this is becoming a console flamewar, I own both a PS3 and a Wii. I am happy with both of them. I play Bioshock and Fallout on the PS3. I play Wii Sports, HotD Overkill, and Mario Galaxy on the Wii. When I have friends over, it's usually the Wii that gets booted up. When I want an immersive single player experience, it's the PS3. They're both have some really fun games. They both have some total crap. What's the big deal?

    --
    When a true genius appears, you can know him by this sign: that all the dunces are in a confederacy against him.
    1. Re:Flamewar! by czarangelus · · Score: 1

      I just wanted to add the Resident Evil 4 was wayyy more fun on the Wii. Something about lining up the Wiimote/zapper and scoring headshots was deeply satisfying in a way just holding a controller wasn't.

      --
      When a true genius appears, you can know him by this sign: that all the dunces are in a confederacy against him.
  40. They gave up on mature games? by PirateBlis · · Score: 0

    Dammit all. There's goes my hopes and dreams for Mario Jerk-off Party, Dyke Tyson's Tits Out, and Wii Fist :(

  41. Lots of bad statistics by seebs · · Score: 2, Insightful

    Sales are not the measure of a game's financial success.

    Profits are.

    Game development costs on the Wii are between 1/4 and 1/2 those of development costs on the HD consoles. Prices, by contrast, are about 20% lower. What that means is that you don't need to sell NEARLY as many copies of a game to make money -- and that means more successful games that target "niche" audiences.

    People talk about how "badly" No More Heroes sold -- but it sold several times more copies than Killer 7 did on the Gamecube and PS2 put together, even though it came out in a much smaller market (the number of Wii systems out when NMH was released was a fraction of the number of PS2 systems out when K7 was released). By most accounts, it was profitable enough that they plan to do a sequel.

    This is exactly the stuff we saw people saying about the DS, and here we are, with DS games being hugely profitable for people who put real time and effort into them. There have certainly been profitable third-party Wii games; RE4 was one, Mario & Sonic Olympics (Sega) was one... And there have probably been others. The big problem is still the casual fallacy; the notion that people who want an approachable game don't care about quality. I care a ton about quality, just not very much about graphics resolution. People who make fun games are selling them to me quite effectively. People who make more flavor-of-the-month shooters aren't. (That said, I did get The Conduit, because it looked really polished.)

    --
    My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
    1. Re:Lots of bad statistics by kramerd · · Score: 1

      Are you sure that Mario and Sonic at the olympic games is a 3rd party title?

  42. Ennui On Wii? by Dripdry · · Score: 1

    On wii, huh? Yeah, I'm suffering from it a little with Nintendo right now.

    I'm sure they'll bring some neat titles to the system. Besides, there are also Gamecube games like Eternal Darkness, and VC games from any number of "more mature" systems of old.

    --
    -
  43. New Wiimote? by mhajicek · · Score: 1

    The new controller for mature games would need to have force feedback and be waterproof and washable.

  44. Three words of advice for Wii game developers: by Anonymous Coward · · Score: 0

    Leisure Suit Larry.

  45. "mature" game does not mean good game by Zork+the+Almighty · · Score: 1

    Too many games are retarded, and a lot of people who play them are probably retarded too. It's like any other form of mass entertainment. Supposedly "mature" games are mostly mindless violence. I think "mature" means "appeals to 13 year olds instead of 10 year olds" here. It's one or two steps up from "My Pony Party". Do you want a good game for the Wii? Try Muramasa. It has a good story, incredible art, and it's a lot of fun to play. Is that a mature game? I would say so. It's a lot more mature than sawing people to death (what the hell?). Developers: stop complaining that your retarded shit doesn't sell. I'm sure lots of even more retarded shit sells like hotcakes, and that seems mighty unfair, but nobody cares nor should they care. Try making something that isn't totally brain dead.

    --

    In Soviet America the banks rob you!
  46. New Mechwarrior on Wii?!!! by Anonymous Coward · · Score: 0

    Now this is something I'd give a pint of blood and my left kidney for (the left one is shot anyway!!). The thought of assuming the "Robot stance" and doing a little "robot dance" in order to control the mech has an odd appeal!! (No, I don't get out much)

    The problem with the so called mature games is that they usually involve lots of complex controls that require an appropriate controller to handle - usually a keyboard or some sort of uber gamer controller with a gazillion keys. The Wii controller is great for handling all the motion capture stuff, but it's button UI leaves a lot to be desired if you want to go beyond the simple ABCZ set. Adding tricky little motions means that sometimes you end up waving when you meant to be punching. If Wii is to be taken seriously, purpose-built controllers need to be looked at in greater detail to take Wii beyond the cutsy motion capture in use today.

  47. Wiki? Console games don't have mods. by tepples · · Score: 0, Flamebait

    There's also Zack and Wiki

    Wiki? As in I can go in and edit every level? No wait, I can't, because console games don't have mods.

    1. Re:Wiki? Console games don't have mods. by Anonymous Coward · · Score: 0

      Lots of console games have level editors.

    2. Re:Wiki? Console games don't have mods. by tepples · · Score: 1

      Lots of console games have level editors.

      Zack and Wiki does not. The joke was about a misleading title.

      But seriously: Apart from a handful of games like RPG Maker and LittleBigPlanet, even those console games with level editors tend to have crippled level editors. For example, Super Smash Bros. Brawl has a stage builder, but 1. it builds only brawl stages, not adventure stages or any form of character; 2. it can start only from a blank page, not one of the 41 preset brawl stages; and 3. I'm limited to "stage builder parts", not the more interesting stuff that appears in the rest of the game or parts whose appearance and (more importantly) behavior I can create.

  48. The Wii will only get better by Myrcutio · · Score: 1

    Wii sales fell off a cliff? Did they land in a pile of money or something? The Wii was SOLD OUT for almost 2 years after launch, that's well beyond any conceivable novelty factor. I'm sorry you think the wiimote isn't an elegant controller like the rest of the world does (and it is), but it's accuracy and ease of use is second only to the mouse and keyboard for FPS's. The stick controls the ps3 and xbox rely on for shooters is clumsy and requires autoaiming for most games, something development houses have to accomodate or their games feel inaccurate.

    The reason so many third party games are considered sub-par for the wii is because three dimensional interfaces have never been fleshed out, and no one knows yet how to fully utilize all the extra input options. So to play it safe few games (besides first party ones) really take a chance on 3d motion input, instead relying on the well known stick and button controls we've been using for decades. It's the same story with the iphone right now (tell me thats a novelty too, i dare ya) Few game developers get creative and utilize multitouch in fun an interesting ways, and most end up treating touch input the same as they would a mouse.

    Long story short, it's the Wii that has yet to really come into it's own. The PS3 and XBOX have their niche crowds and eye candy, and netflix is a nice bonus, but after 50-100 hours of gameplay i really could care less if it's rendering in 1200p at 240hz. I still think Quake is fun, and X-Com, and HoMM. I even get a kick out of MUD's, and they have no graphics at all. The Wii is only going to get more fun as developers find more creative ways to use this newfangled "third dimension" that they've been raving about on the tubes.

  49. Lotsa words in that article, not a lot of insight. by mccabem · · Score: 1

    Just looking at Nintendo and the Wii rationally, Nintendo couldn't have painted a cleared picture of what the Wii was supposed to be to consumers: A family and/or group oriented gaming console. It just couldn't have been clearer. They sold *a lot* of consoles on this basis! The games that the article cite as not doing well all made me say to myself (as a Wii owner, and near middle-aged gamer): Little wonder. They do not look interesting.

    My opinion may have been different 25 years ago, but honestly playing Seven Cities of Gold, Rescue on Fractalus or MULE (some games from 25 years ago) on my old Atari 800 still sounds more appealing than a session of any of those games in the article. I think that's the problem with these games that don't do well: They aren't fun.

    No, "harcore gamer" opinions on this don't count. That's a rarified market composed almost exclusively of teens (or younger). And going back to the beginning of my statement, it's not who Nintendo has been targeting *or selling* their console to.

    Personally, I'm still pleased with Wii Sports (will be upgrading to Sports Resort when the budget allows), Play, Mario Kart Wii (the only Mario game I've ever really liked after Mario Bros), Zack & Wiki, Punchout!, among several others. I've also got a slew of WiWare games. I love "Cards" - best Euchre game I've seen on any computer platform; has several other card games as well. Donkey Kong, DK Jr, Spellunker and Load Runner are all great games to sit down and play for a few minutes.

    I can't speak for Nintendo to say how this is working out for them, but from my angle as a customer, I'm pleased with the experience *and* that I only spent $200 vs $400+ on a new console. Go Nintendo!

    -Matt

  50. All that matters is ... is it fun? by crashnbur · · Score: 1

    Goldeneye and Perfect Dark are fun to this day, and their graphics by today's standards are terrible. The graphics don't have to be next-gen or hyper-realistic. There is only one crucial element: gameplay. If it's done well -- if it's fun to play the first time and gamers have a reason to keep coming back -- then yes, there is a future for mature gaming on the Wii.

    Unfortunately, I think it's going to take a babysteps approach, because Nintendo's current fanbase seems to be mostly casual gamers and the family-friendly types. Anyone not in that category who has a Wii is probably a loyal fan, so Nintendo doesn't need to focus on them -- those fans will find the games they want either way.