Lag Analysis For the PlayStation Move
The $64,000 question about Sony's upcoming motion control system, the PlayStation Move, is how responsive it will be compared to traditional console controllers and its counterparts from Nintendo and Microsoft. Eurogamer slowed down videos of Sony's tech demo software to establish a rough baseline latency that developers will have to work with. Quoting:
"While exact latency measurements aren't possible in these conditions, a ballpark idea of the level of response isn't a problem at all. The methodology is remarkably straightforward. Keep your hand as steady as possible, then make fast motions with the controller. Count the frames between your hand moving, and the motion being carried out on-screen. Equally illuminating is to stop your movement suddenly, then count the frames necessary for your on-screen counterpart to catch up. While not 100 per cent accurate, repeat the process enough times and the frame difference becomes fairly evident. Bearing all of that in mind, and recognizing that we don't know how much latency the display itself is adding, I'd say that a ballpark figure of around 133ms of controller lag (give or take a frame) seems reasonable, certainly not the ultra-fast crispness of response we see from games like Burnout Paradise or Modern Warfare, but fine for most of the applications you would want from such a controller."
It has come to my attention that the entire Linux community is a hotbed of so called 'alternative sexuality', which includes anything from hedonistic orgies to homosexuality to paedophilia.
What better way of demonstrating this than by looking at the hidden messages contained within the names of some of Linux's most outspoken advocates:
I'm sure that Eric S. Raymond, composer of the satanic homosexual propaganda diatribe The Cathedral and the Bizarre, is probably an anagram of something queer, but we don't need to look that far as we know he's always shoving a gun up some poor little boy's rectum. Update: Eric S. Raymond is actually an anagram for secondary rim and cord in my arse. It just goes to show you that he is indeed queer.
Update the Second: It is also documented that Evil Sicko Gaymond is responsible for a nauseating piece of code called Fetchmail, which is obviously sinister sodomite slang for 'Felch Male' -- a disgusting practise. For those not in the know, 'felching' is the act performed by two perverts wherein one sucks their own post-coital ejaculate out of the other's rectum. In fact, it appears that the dirty Linux faggots set out to undermine the good Republican institution of e-mail, turning it into 'e-male.'
As far as Richard 'Master' Stallman goes, that filthy fudge-packer was actually quoted on leftist commie propaganda site Salon.com as saying the following: 'I've been resistant to the pressure to conform in any circumstance,' he says. 'It's about being able to question conventional wisdom,' he asserts. 'I believe in love, but not monogamy,' he says plainly.
And this isn't a made up troll bullshit either! He actually stated this tripe, which makes it obvious that he is trying to politely say that he's a flaming homo slut!
Speaking about 'flaming,' who better to point out as a filthy chutney ferret than Slashdot's very own self-confessed pederast Jon Katz. Although an obvious deviant anagram cannot be found from his name, he has already confessed, nay boasted of the homosexual perversion of corrupting the innocence of young children. To quote from the article linked:
'I've got a rare kidney disease,' I told her. 'I have to go to the bathroom a lot. You can come with me if you want, but it takes a while. Is that okay with you? Do you want a note from my doctor?'
Is this why you were touching your penis in the cinema, Jon? And letting the other boys touch it too?
We should also point out that Jon Katz refers to himself as 'Slashdot's resident Gasbag.' Is there any more doubt? For those fortunate few who aren't aware of the list of homosexual terminology found inside the Linux 'Sauce Code,' a 'Gasbag' is a pervert who gains sexual gratification from having a thin straw inserted into his urethra (or to use the common parlance, 'piss-pipe'), then his homosexual lover blows firmly down the straw to inflate his scrotum. This is, of course, when he's not busy violating the dignity and co
First?
It seems to me that advances in the presentation style of KDE and the new blender 2.5 lead the way to a new and better interaction. In the real world we live with the fact that when we turn our head or move things quickly they are blurred and come to expect that fact.
It seems it would be a better approach to just take the two end points and smear them together if they were faster than the eye could focus, any way.
First Post! Im on a PS3 with PS Move
How about a concrete price point? If it's more than two digits, then they can move my balls.
Since I suppose that 133ms + delay from your screen is quite noticeable. Too bad if you're sword fighting with a friend, 133 ms can make the difference between living or having your head roll on the floor!
It'll be like playing Quake on dialup again, oh the nostalgia!
Wii-style controllers are for fun. Not for accuracy. Not for performance. Not for precision. They are meant to be a fun tool to play a game. It is by far the most inaccurate way to put input into your machine. It's like typing on a "virtual keyboard" on a touchscreen, or a projected one. Yes, it's insanely cool to use a keyboard projected onto your desk instead of an ordinary one. But you neither get the tactile feedback, touch-typing is pretty much impossible and so on. You will not write as fast on any projected/displayed keyboard as you do on a standard keyboard.
The same applies to these motion controllers. Yes, they're a freaky cool toy. They sure offer a new aspect of "fun" to games. Especially in company when you can watch others gyrate, bounce and stretch (funny or sexy, depending on gender, body type and personal preference). But be honest: Ever tried to play DDR on a keyboard instead of the dance mat? Dunno about you, but I'm HEAPS better using a keyboard.
In short, if you want performance and precision, stay with the old style controllers. Motion controllers are cool if the way is your goal, i.e. when playing the game is where the fun is at. If reaching the goal is paramount, i.e. beating some boss or making the next achivement, they are rather unsuitable.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
I can't imagine that no improvements will be made between the time that prototype was packed up to go to GDC and the time the production model starts coming off the assembly line.
8-9 frames??! What are we in the dark ages?
Even 5 frames is bad for someone who takes FPS seriously.
I guess we can compare these results to when the product is actually released for more than piddling around.
"Most people, I think, don't even know what a rootkit is, so why should they care about it?"
This device is still in development. This test was based off of a demo of it and not the finished product. Granted, it shows some room for improvement, but since it's about 6 months from hitting store shelves, I'd say Sony has some time for tweaking.
Having gone through a series of monitors with different input lags and tested my own tolerance, I can't deal with a total of more than 50 ms input lag + rendering before I'm bothered and 75 ms before I lose my mind and spend my time on slashdot instead.
"I zero-index my hamsters" - Willtor (147206)
Also, just because the camera is pointing at the user doesn't mean it's capturing their movements at 60fps. I imagine the sample rate is tunable depending on the kind of game being played. Some games may only "sync" with the ball every 10th of a second, others more, others less and some won't even use the camera at all. Without the positional tracking of the camera, the controller is likely to be as fast as a regular controller.
I guess all these things are tweakable and it's up to games to make the right trade off between accuracy and responsiveness depending on what kind of game they are.
I'm curious if anyone did a similar analysis of the Natal footage. I don't remember seeing anything like this for it. Very cool info!
But the improvement to Resident Evil 5 will be immense. I guess it depends how you use it.
Twinstiq, game news
I spent $700 on an IPS panel monitor a few years ago and am an avid gamer. Anantech, after constant complaints about input lag from many readers, began testing it in their monitor reviews. My monitor scored around a 50ms input lag.
That 50ms forced me to buy another monitor. My clicks lost accuracy in RTS games, my aim was off in FPS games, and I could see the delay when watching movies (lip movement didn't match voices). I bought a TN panel monitor of the same size and have them next to each other now, and only use the IPS panel for surfing and image editing. You can drag a window from the TN panel to the IPS panel and see it rubber band due to the delay.
I suspect that 133ms will make a majority of games that require fine accuracy unplayable from my experience with the above.