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Adobe Calls Out Apple With Ads In NY Times, WSJ

Hugh Pickens writes "Businessweek reports that Adobe has taken out newspaper advertisements in the Wall Street Journal and the New York Times today and posted an open letter to call out the tablet-computer maker for stifling competition. 'We believe that consumers should be able to freely access their favorite content and applications, regardless of what computer they have, what browser they like, or what device suits their needs,' the letter states. 'No company — no matter how big or how creative — should dictate what you can create, how you create it, or what you can experience on the web.' The letter is part of a widening rift between Apple and Adobe. Two weeks ago, Apple Chief Executive Officer Steve Jobs wrote a 29-paragraph public missive panning Adobe's Flash as having 'major technical drawbacks.' US antitrust enforcers also may investigate Apple following a complaint from Adobe, people familiar with the matter said this month. Adobe has also launched a banner ad campaign to let you know that they love Apple. The two-piece banner ads are composed of a 720x90-pixel 'We [heart] Apple' design, followed by a 300x250-pixel medium rectangle that reads: 'What we don't love is anybody taking away your freedom to choose what you create, how you create it, and what you experience on the web.'"

120 of 731 comments (clear)

  1. Comment removed by account_deleted · · Score: 5, Interesting

    Comment removed based on user account deletion

  2. Oh Shiznacho! by Pojut · · Score: 5, Funny

    It done been brought!

    1. Re:Oh Shiznacho! by Anonymous Coward · · Score: 3, Funny

      It's on like Donkey Kong in a thong!

    2. Re:Oh Shiznacho! by ByOhTek · · Score: 4, Funny

      Horrible imagery there. Please don't say that again.

      Thank you.

      --
      Self proclaimed typo king, and inventor of the bear destroying coffee table (patent not pending).
  3. We Want to by PixieDust · · Score: 4, Insightful

    Be able to open massive security holes in any device or platform! - Adobe

    1. Re:We Want to by 0xdeadbeef · · Score: 3, Informative

      That's what jailbreaking is for.

    2. Re:We Want to by Tridus · · Score: 2, Insightful

      Or view material from pulitizer prize winning journalists. Yeah, damn those bastards!

      Only Apple fanboys try to make this into a security argument. It's just another day in the life of the "you are allowed to use your device to what we say you can" shop.

      --
      -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
    3. Re:We Want to by brundlefly · · Score: 5, Interesting

      I never used to harp on security either. Then one day I got a virus while using Firefox and browsing www.theatlantic.com web site. Some loser in the Yahoo! ad network decided to build a Flash ad that allowed scripting access from domain:*. My browser... screwed.

      Thanks, Adobe. Thanks for giving every idiot web dev alive an automatic weapon with no safety training.

    4. Re:We Want to by PixieDust · · Score: 4, Insightful

      LOL I can't stand Apple personally. But Flash? Adobe has destroyed something that was once a very cool thing. And they did it with shitty code and a development philosophy that completely ignored security concerns and opened one more door for attackers to use that requires no retardation ont he user's part.

      All that's required is an adserver that doesn't do a very good job of screening ads that serves ads to a lot of sites and viola.

      Instant system compromise.

    5. Re:We Want to by Rutefoot · · Score: 3, Insightful

      That's what I love about Apple fanboys. When Apple ultimately removes some feature or functionality, the fanboys simply convince themselves they never needed it to begin with. When applications for doing a specific are removed from the App store, fanboys will happily use only Apple's authorized specific task app. When websites fail to work for containing Flash, fanboys will happily flock to Apple-friendly websites and pretend that the content on the other websites weren't worth viewing anyways. And when a mac eventually de-evolves into a webcam with a wi-fi connection, fanboys will loyally claim that this and only this was what they were looking for in a computer .

    6. Re:We Want to by zeroshade · · Score: 5, Insightful

      What do you think Apple's motivation is for blocking flash? They still make all their money on hardware sales. The app store only exists to encourage people to develop for their products. The only reason that makes any sense is that Apple wants a higher quality product.

      The point of blocking flash is to encourage people to ONLY develop for the iPhone. Development costs generally prohibit most apps from getting cross developed for multiple platforms. Sometimes things like Flash facilitate cross-platform development. If they get developers to only create apps for the iPhone instead of cross-platform, then people have more reasons to buy the iPhone hardware as the apps they want would only exist on the iPhone. Great business plan, horrible for consumers.

    7. Re:We Want to by Skuld-Chan · · Score: 2, Informative

      The cross scripting exploit was fixed ages ago, and it wasn't just flash that had that exploit - a lot of browsers did too.

    8. Re:We Want to by trboyden · · Score: 3, Interesting

      Why is that Adobe's fault that the Yahoo! ad service allowed an insecure Flash ad be published to their network? By default, Flash content scripting access defaults to "same domain" only. The equivalent argument would be that Microsoft is at fault for viruses because virus writers choose to attack their systems. I'm no fan of Flash ads, but let's put the blame where it actually belongs.

  4. New corporate slogan by nanoakron · · Score: 3, Insightful

    Adobe: We Bitch and Moan until we Get Our Way(TM)

    1. Re:New corporate slogan by causality · · Score: 2, Insightful

      Adobe: We Bitch and Moan until we Get Our Way(TM)

      That's about right and I'll explain why. From the summary:

      What we don't love is anybody taking away your freedom to choose what you create, how you create it, and what you experience on the web.

      Unless it's done by means of proprietary standards and not by means of executive decisions. That's the complete thought. What is quoted from Adobe there is only the first half.

      --
      It is a miracle that curiosity survives formal education. - Einstein
    2. Re:New corporate slogan by jedidiah · · Score: 3, Insightful

      If given a choice between a proprietary standard that I can use on devices from multiple vendors versus a proprietary standard that only work on one vendor's hardware then the choice is obvious.

      All of this HTML5 nonsense is just a distraction. It won't replace Apple binary apps even when it's managed to mature itself.

      This is all about replacing a web experience that is largely cross platform with one that is Apple only.

      Proprietary multi-vendor vs. Proprietary single vendor.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    3. Re:New corporate slogan by Gizzmonic · · Score: 2, Insightful

      Not really. It's for 2 reasons:

      1)To prevent horrible, battery-sucking shovelware from showing up on the iPhone/iPad. Those Flash games at newgrounds, for example, were never meant for touchscreens. Apple does not want its users having unsatisfactory experiences playing their Flash games, and then subsequently blaming Apple for the bad UI.

      2)To prevent developers from cross-developing for Android, Pre, Blackberry etc at the same time. You want to develop for iPhone? You have to use Apple-approved tools only. Thus, developers are less likely to offer the same apps for competing platforms.

      You can debate the morality of what Apple is doing (personally, I think it sucks) but the reasons are pretty clear.

      --
      (-1, Raw and Uncut is the only way to read)
    4. Re:New corporate slogan by dc29A · · Score: 4, Insightful

      To prevent horrible, battery-sucking shovelware from showing up on the iPhone/iPad.

      You never looked in the AppStore right? For every decent app there are at least 500 garbage apps out there.

      Apple does not want its users having unsatisfactory experiences playing their Flash games, and then subsequently blaming Apple for the bad UI.

      Because iTunes for Windows and the plethora of crapware in AppStore is such an amazing user experience?

      You can debate the morality of what Apple is doing (personally, I think it sucks) but the reasons are pretty clear

      Apple is lying why they don't want to allow cross compilers. The reason is simple: lock in users to maintain the very high profit margins on iDevices. Nothing to do with quality of cross compiled and/or flash apps nor user experience.

      Disclosure: I have an iPhone 3Gs.

    5. Re:New corporate slogan by 605dave · · Score: 5, Insightful

      This is insightful? What's the insight? Do you know anything about HTML5? Apple is helping build an open web that proprietary devices from any company can connect to. How is an open standard such as HTML an Apple only web experience? The reality is exactly the opposite. Right now we have a situation where one company, Adobe, determines what web experience (if you're talking about Flash) you get on any given device or platform. Compare that to an open HTML5 rendering engine (webkit), and a push towards open web standards. In what universe does that add up to that being an Apple only experience?

      --
      Be kind, for everyone you meet is fighting a difficult battle. - Plato
    6. Re:New corporate slogan by loraksus · · Score: 5, Funny

      Adobe: We Bitch and Moan until we Get Our Way(TM)

      Yes, but we do it very, very slowly. Pegging processor cores and making browsers run like shit along the way.

      --
      1q2w3e4r5t6y7u8i9o0pqawsedrftgthyjukilo;p'azsxdcfv gbhnjmk,l.;/
    7. Re:New corporate slogan by uprise78 · · Score: 2, Insightful

      So....what you are saying here is that you don't want native applications anymore. Instead of native Windows apps and native Mac apps and native Linux apps you would rather just have everything be made in Adobe AIR? Thank fucking god you aren't the one making decisions that matter....

    8. Re:New corporate slogan by s73v3r · · Score: 2, Insightful

      Because having a bunch of Blackberry apps doesn't serve to tie you to the Blackberry platform, or having a bunch of Android apps doesn't tie you to the Android platform. Hell, I've even heard a bunch of bitching from people on here about how Windows Phone 7 is breaking backwards compatibility, and so all the apps they've bought are worthless.

    9. Re:New corporate slogan by WrongSizeGlass · · Score: 2, Insightful

      Adobe: We Bitch and Moan until we Get Our Way(TM)

      Indeed. Here's a thought, Adobe: Instead of pissing away tens of thousands of dollars on "poor, poor, pitiful me" ads complaining about how Apple doesn't like Flash because it's buggy, crashing and bad for their devices, spend that money on some decent programmers to fix Flash so they have nothing to complain about.

  5. Hypocritical assholes... by jx100 · · Score: 5, Informative

    Fantastic how they're crying for "openness" a mere day after they announce Selective Output Control DRM in Flash.

    http://arstechnica.com/media/news/2010/05/adobes-new-flash-drm-comes-with-selective-output-control.ars

    1. Re:Hypocritical assholes... by fuzzyfuzzyfungus · · Score: 5, Insightful

      Don't you understand? "Open" means "Able to Run Flash as God intended" not some piffle about "does what its owner wants it to"...

  6. The choice is Apple's to make by Space+cowboy · · Score: 4, Informative
    And yes, I know that's not going to sit well with the /. crowd, but it remains a truism. If Apple allowed flash onto the iPhone right tomorrow
    • It would be just as buggy and crash-prone as it is right now on the Mac. Unless you believe the demo was one that "shouldn't have been shown", and that seeing a U-tube video made behind closed-doors with as many takes as it needs to get right is in any way comparable to running it on nearly every darn page on the web. For adverts.
    • Because it's on every darn page on the web - for adverts - it'd be running almost constantly as the user uses Safari; so the other down-side comes into play - it's a huge battery hog. Suddenly Apple's quotes of 10 hours battery life on the iPad are reduced to 5 hours (or whatever). Uninformed users (you know, the 99% majority out there) say Apple is lying about it's battery times. Now every manufacturer lies about it's battery times, right ? Oh, wait, no they don't. Apple's battery-life figures stand alone (as far as I can tell) as a reasonable guide to how long you'll get out of your machine. That's worth a lot, to Apple.

    I'm not going to pretend there aren't advantages to Apple in requiring people to use Apple's API to code on Apple's hardware (yeah, yeah, I know you bought it, I know it's *yours*, but you know what I mean). Of course there are. That doesn't invalidate the concerns above. I'm sure 'the Steve' sees it as a bonus.

    Knowing people who work at Apple, they're a focussed bunch. They care passionately about making things easy to use, and frankly about making the very best (whatever) possible. There's very little of the jaded cynicism I've found in other companies over the years - they're more willing to "++?????++ Out of Cheese Error. Redo From Start." than anywhere else I've ever seen, and I (personally) can easily see the above being sufficient reason to abandon Flash as a platform if they think it's beyond saving.

    Simon

    --
    Physicists get Hadrons!
    1. Re:The choice is Apple's to make by maxume · · Score: 2, Insightful

      Now explain how locking all their devices to depend on iTunes has anything to do with them being the best possible.

      Would the effort required to make them function in a sane way (and then have iTunes use that functionality) be so much greater than the effort expended on trying to tie things to iTunes?

      --
      Nerd rage is the funniest rage.
    2. Re:The choice is Apple's to make by biryokumaru · · Score: 3, Insightful

      I know that's not going to sit well with the /. crowd...

      Actually, I find that in the argument between Adobe and Apple, Apple usually comes out on top because at least its horrible, draconian software is stable and usable.

      --
      When you're afraid to download music illegally in your own home, then the terrorists have won!
    3. Re:The choice is Apple's to make by SanityInAnarchy · · Score: 5, Insightful

      The choice is Apple's, but that doesn't make it a good thing.

      It would be just as buggy and crash-prone [zdnet.com] as it is right now on the Mac... Because it's on every darn page on the web - for adverts - it'd be running almost constantly as the user uses Safari; so the other down-side comes into play - it's a huge battery hog.

      Granted, yes, Flash sucks. As a user, I'm not sure I'd install it.

      But that should be up to the user, not Apple. If Apple allowed Flash on the iPhone right tomorrow, would you be required to install it? I suppose iPhone users are used to Apple making their decisions for you, but think about that -- what if they actually made it your choice?

      Forget the browser for a moment, though. They're banning it and all other third-party frameworks in an effort to prevent cross-platform applications, even if they compile to Objective-C, which is downright evil. More evil than anything Microsoft ever did. To claim that this has anything to do with battery life or crashing is moronic -- Apple already presumably checks things like this before they approve apps, right? And Adobe was offering to compile to Objective-C, so most of the bugginess and battery-draining would hopefully go away. In either case, it seems downright fascist to ban a tool because it might make the experience suck, instead of evaluating the resulting app and see if it does make the experience suck.

      Now, I agree that this is good for Apple, in the short term. It's also good for the Web, in the short term, because it forces people to start using HTML5. But in the long term, I think it will come back to bite them, and in any case, don't pretend it's a good thing for either iPhone/Pad developers or users.

      --
      Don't thank God, thank a doctor!
    4. Re:The choice is Apple's to make by fahrbot-bot · · Score: 2, Insightful

      Because it's [Flash] on every darn page on the web - for adverts - it'd be running almost constantly as the user uses Safari...

      No problem. We'll just load Firefox and Flashblock - Oh wait...

      --
      It must have been something you assimilated. . . .
    5. Re:The choice is Apple's to make by tepples · · Score: 4, Insightful

      Because it's on every darn page on the web - for adverts - it'd be running almost constantly as the user uses Safari; so the other down-side comes into play - it's a huge battery hog.

      What makes you think advertisers won't just use HTML5 <canvas> to make their seizure-magnets?

    6. Re:The choice is Apple's to make by mini+me · · Score: 4, Interesting

      instead of evaluating the resulting app and see if it does make the experience suck.

      There are already Flash apps in the App Store, published before the updated agreement. Perhaps Apple determined that they did, in fact, suck?

      The one thing that nobody ever talks about is, we know that Apple has been doing a lot of automated processing on the binaries to ensure they are in compliance with other areas of the SDK upon submission. What if they determined that output from other compilers were breaking their system and the restriction was made to ensure that developers do not waste a lot of time writing software that is going to automatically be rejected by the automated systems in the future?

      Developers have been pushing for faster approval times since the App Store opened. Automated compliance testing is the way to make that happen. Is it better to use any tool you want, but wait months for approval? Or use Apple's own tools and have it approved almost instantaneously?

    7. Re:The choice is Apple's to make by tepples · · Score: 2, Insightful

      Forget the browser for a moment, though. They're banning it and all other third-party frameworks in an effort to prevent cross-platform applications, even if they compile to Objective-C, which is downright evil. More evil than anything Microsoft ever did.

      Microsoft didn't allow indie games at all on the original Xbox console. Is that evil?

    8. Re:The choice is Apple's to make by Space+cowboy · · Score: 3, Insightful

      But that should be up to the user, not Apple. If Apple allowed Flash on the iPhone right tomorrow, would you be required to install it? I suppose iPhone users are used to Apple making their decisions for you, but think about that -- what if they actually made it your choice?

      I'm sure they considered that. But take it a bit further... Jane Public enables flash to watch the 'OMG ponies' video-of-the-day. Are you confident that every single user would then think "Oh, now I have to turn Flash back off, otherwise my phone will now suck". I'm not. And then a little while down the road it's not "I take the personal responsibility for making my phone suck because I turned on Flash", it's more like "the iPhone sucks. Apple sucks".

      Tell me again how this benefits Apple ?

      And Adobe was offering to compile to Objective-C, so most of the bugginess and battery-draining would hopefully go away.

      I don't understand what you're saying here. Translating Flash to ObjC and then compiling it doesn't remove any of the bad algorithmic design in Flash unless they rewrite Flash itself. I once wrote a Java->C++ converter which worked pretty well for me until gcj came along. If you wrote bad Java code (say: busy wait on events) you'd get bad C++ code out the other end - there's nothing magical about translating to ObjC that fixes bad code.

      Adobe tried to make an end-run around Apple's "we don't want your crappy Flash environment because it sucks" position, by implementing a Flash->C (or ObjC, whatever) translator. Apple either had to capitulate at that point, and accept all of the problems with Flash on their devices, or they could prevent it. If Adobe has a Flash->C translator, I can't see any real way Apple could prevent Flash without doing what they did.

      I'd say that if Adobe had done the right thing, and made Flash better (efficient, stable), and ported *that* to Android instead of putting effort into trying to work around Apple's position on Flash, they'd have made a *far* better case for Apple eating humble pie and asking Adobe to implement this mythical excellent Flash environment for the iPhone. But they didn't.
      br Simon

      --
      Physicists get Hadrons!
    9. Re:The choice is Apple's to make by mobby_6kl · · Score: 2, Insightful

      I'd say that if Adobe had done the right thing, and made Flash better (efficient, stable), and ported *that* to Android instead of putting effort into trying to work around Apple's position on Flash, they'd have made a *far* better case for Apple eating humble pie and asking Adobe to implement this mythical excellent Flash environment for the iPhone. But they didn't.
      br Simon

      Well it's a good thing Adobe has some people who are as smart as you are then, since this is exactly what they did! Have a look at this video of Flash running pretty fucking well on the N1.

    10. Re:The choice is Apple's to make by Ash-Fox · · Score: 2, Informative
      --
      Change is certain; progress is not obligatory.
    11. Re:The choice is Apple's to make by Space+cowboy · · Score: 2, Insightful
      I refer you back to the original comment I made:

      It would be just as buggy and crash-prone as it is right now on the Mac. Unless you believe the demo was one that "shouldn't have been shown", and that seeing a U-tube video made behind closed-doors with as many takes as it needs to get right is in any way comparable to running it on nearly every darn page on the web. For adverts.

      When I looked at that video, at about the 5 minute mark they start to show how I'd be using Flash most of the time, ie: as a part of the web-page rather than just Flash on its own. To me, it didn't look as though it was running at all well. Having Flash on the web-page caused the page-update to be slow-as-molasses, and scrolling to be about 2 fps.

      And this is the best they could do, under controlled circumstances, cherry-picking the sites to use ? Give me a break!

      Simon

      --
      Physicists get Hadrons!
    12. Re:The choice is Apple's to make by mjwx · · Score: 2, Insightful

      What makes you think advertisers won't just use HTML5 to make their seizure-magnets?

      At least with Flash I can block it easily.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
  7. They looove Apple... by Megane · · Score: 4, Insightful

    But they still have to be dragged kicking and screaming to rewrite their products (Flash isnt their only product) to stop using APIs from two deprecations ago. They apparently love Microsoft even more than Apple.

    --
    #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
    1. Re:They looove Apple... by nicolas.kassis · · Score: 2, Insightful

      This argument is stupid and probably comes from people who have never actually built a product the size of Adobe's products. You think they should just bow down and use whatever new flavor of APIs apple wants them too? Including sever costs to them in rewriting large portions of an application that heavily uses carbon considering it's mostly a visual app. Sorry but, at least Microsoft understands that backwards compatibility is a requirement for those corporations to be able to create those kinds of products. I'm a Linux user but I can admit that lack of stable APIs have affected the development of things like device drivers for Linux.

    2. Re:They looove Apple... by s73v3r · · Score: 3, Insightful

      They've had since OS X first came out to do it. I wouldn't expect it to happen right out of the gate, but they've had more than enough time to do it.

    3. Re:They looove Apple... by catmistake · · Score: 3, Insightful

      You are correct. Adobe sat on the old code for most of the decade. But they sinned in other ways against Mac OS X professionals. I am referring to CS2 and CS3 and CS4. All these software releases on the Mac platform was fleecing their die hard users. Nothing in those releases was worth the cost of upgrade from the original Creative Suite release. Meanwhile, on Windows, the Adobe products just got better and better, faster, more stable. Adobe abandoned Apple LONG before Apple abandoned Flash.

  8. Re:Can't run Java on iPhone either... by Anonymous Coward · · Score: 4, Insightful

    WHAT?! Tons of people complain about that. It's a fucking cell phone, it should be able to run J2ME apps, and the fact that it can't is solely due to Apple's need to make sure they get paid for every app their stupid devices can run.

    Look, I don't care if Apple decides not to include Flash by default. Fine, whatever.

    The fact that you can't CHOOSE to install Flash and you can't CHOOSE to use another, more powerful browser, on the other hand - that I care about. THAT'S an asshole, anti-competitive move. Apple deserves to be smacked down for that.

    Imagine if, along with bundling Internet Explorer with Windows, Microsoft FORBID anyone from running any other browser on their OS at all, and required EVERY app to be approved by Microsoft before it could be allowed to run. Apple's doing EXACTLY THAT.

    It's a fucking computer. I should be able to use whatever language I want and whatever libraries I want to target it. As long as something can create code that the computer can run, who the fuck is Apple to say whether or not I'm allowed to write software using it?!

  9. Re:Right on Adobe! by WrongSizeGlass · · Score: 4, Interesting

    I'm so sorry that you won't be able to cross-compile ('cross contaminate' in Apple lingo) your app for Android and iPad/iPod/iPhone/iDontKnow. But that's OK because according to a recent news article Android is now a bigger market to shoot for anyway.

  10. Re:Pot, kettle! by Ash-Fox · · Score: 4, Informative

    Adobe doesn't have any business telling Apple that they're acting too proprietary because they refuse to open up the Flash spec.

    Flash spec

    There you go. I guess they do have a right now, right?

    --
    Change is certain; progress is not obligatory.
  11. Sweet! by DrgnDancer · · Score: 5, Insightful

    Dear Adobe:

    I recently read your open letter to Apple and let me just say that I cannot agree more. I particularly liked this bit:

    "We believe that consumers should be able to freely access their favorite content and applications, regardless of what computer they have, what browser they like, or what device suits their needs. No company -- no matter how big or how creative -- should dictate what you can create, how you create it, or what you can experience on the web."

    Since my platform of choice is [64 bit Linux, Solaris, Irix, HPUX, any of the Various BSDs...] I cannot wait for your forthcoming (very soon I expect) release of Flash for this platform! I realize that my platform of choice is not the most popular one out there, but your message gives me hope! Given your support of openness, and in full understanding that my platform is rather obscure, perhaps you could simply release most of the slient code as open source and allow me to port it myself. That would be even better.

    Thanks
    Users of various platforms that Adobe does not support.

    --
    I don't need a million points of light, just two points of multi-mode fiber and a 10 Gig-E router.
    1. Re:Sweet! by DrgnDancer · · Score: 2, Funny

      Whoops. Looks like I shouldn't have included Solaris. Sorry.

      --
      I don't need a million points of light, just two points of multi-mode fiber and a 10 Gig-E router.
    2. Re:Sweet! by Idiomatick · · Score: 2, Insightful

      Whats a hpux? There does have to be a lower limit of users before they'll bother adding support.

    3. Re:Sweet! by psbrogna · · Score: 2, Insightful

      Dear Adobe:

      I was so pleased to hear your stance on our right to view and create content regardless of platform or channel. When can we expect the Adobe Creative Suite for operating systems other than Windows & OS X?

      Cheers,
      Content Creator

    4. Re:Sweet! by schmidt349 · · Score: 2, Informative

      Great! So much for "a choice of platforms." Now it's "a choice of platforms that Adobe has deigned to support."

    5. Re:Sweet! by Andy+Dodd · · Score: 4, Informative

      Or at least full and complete Flash documentation (Where is an official RTMPE specification, not the clean-room reverse engineered one that Adobe has sent DMCA takedown notices to anyone trying to implement said spec.), not a partial spec which is not sufficient to implement a fully compliant player.

      Oh yeah, and a promise not to sue those who add RTMPE support to third-party players would be nice too.

      --
      retrorocket.o not found, launch anyway?
    6. Re:Sweet! by saleenS281 · · Score: 2, Informative

      Irix is dead (literally EOL 4 years ago...).
      FreeBSD has flash support.
      Solaris has flash support.
      64bit Linux has flash support.


      Even HP won't try to sell you HPUX for anything but servers at this point, but if you really want it, you can get it. You're going to have to try harder than that.

  12. Mental Masterbation by StylusEater · · Score: 5, Interesting

    I find it very disheartening that both companies are going to great lengths to show just how "OPEN" they are, when neither of them are even close to being "open" or really staunch supporters of all things "open." Both companies have jockeyed, in open and/or behind closed doors, to make standards their bi*ches and now they complain because their "industry standards" are being threatened.

    This in turn has caused people to complain loudly about "freedom!!!" I want my freedom? I ask, freedom from what? You're now encountering what Stallman et al have been talking about for ages! You're only free as far as a company's whims says you are... Ohh, now I'm supposed to feel sad for those that hooked their toolset to Adobe? or to Apple for that matter? Why not focus on developing truly standards compliant applications with Open tools and let the companies come to us for a change rather than us bowing to them for the next release? We are all masters of our own domains, now "buck up" and act like it.

    1. Re:Mental Masterbation by Omnifarious · · Score: 2, Interesting

      I agree, it is depressing. Where is my working Open Source Flash player Adobe? Is there an open standard for Flash that has any implementations that work for over 99% of Flash out there other than yours? When you can answer these questions, then maybe you have a leg to stand on in complaining about Apple. But until then, I sincerely hope that Flash dies the death it so richly deserves.

  13. Re:Right on Adobe! by darien · · Score: 5, Insightful

    Terrible analogy. Adobe may not help you, but they certainly won't do anything to stop you. Very different to what Apple wants to do.

  14. Re:Adobe 3 Apple.... NOT by Ash-Fox · · Score: 2, Interesting

    It's not implemented by a browser.

    Opera on the Wii implements it, I believe Flash is also built in, in some of the latest Chrome builds now.

    --
    Change is certain; progress is not obligatory.
  15. Re:Can't run Java on iPhone either... by mldi · · Score: 2, Informative

    This is more about development tools used, but yes, they are also complaining about the web thing, just not as loudly.

    --
    If you aren't suspicious of your government's actions, you aren't doing your job as a responsible citizen.
  16. Freedom by RazorSharp · · Score: 4, Insightful

    I don't think this is the type of freedom our founding father's had in mind when they wrote the Bill of Rights. I think the type of freedom they had in mind would be Apple having the freedom to not support Flash on their device and consumers having the freedom to not buy an Apple product if this design decision is not to their liking. It's not like Apple is locking out Adobe to push their own proprietary standard, there is no anti-trust issue here.

    Adobe is the next Sun. They're going to keep faltering and faltering until they're bought out by some giant. Open source and open standards are going to kill them. Eventually Gimp will work well enough to replace Photoshop, Flash will be dead, an open source WYSIWYG will replace InDesign/Dreamweaver, and this trend will continue with all their products. I think the folks at Adobe realize the impact that open source will have. They know that keeping the web running on Flash is their only hope to survive as a company.

    Adobe is like if Microsoft only had Office and IE. Look at what OpenOffice, Firefox, Chrome, and Google Docs are doing. Software as a product is a failing business model, software as a service is the future. IBM and Google know this, that's why they're so ahead of the curve.

    --
    "From the depths of my skeptical and rationalist soul, I ask the Lord to protect me from California touchie-feeliedom."
    1. Re:Freedom by cmburns69 · · Score: 2, Insightful

      "Software as a mass-market product is a failing business model, software as a service is the future"

      There, I fixed it for you. When demand for a certain type of software is very high, open source will provide a suitable replacement. For niche markets, or markets involving high liability, or strict government regulation, open source replacements are not nearly as abundant. For example, how many open-source hotel management software suites are there? How many open-source flight control systems are there?

      --
      Online Starcraft RPG? At
      Dietary fiber is like asynchronous IO-- Non-blocking!
    2. Re:Freedom by BitZtream · · Score: 2, Interesting

      Eventually Gimp will work well enough to replace Photoshop, Flash will be dead, an open source WYSIWYG will replace InDesign/Dreamweaver, and this trend will continue with all their products.

      Hahahah, is this before or after pigs sprout wings and replace carrier pigeons?

      Look at what OpenOffice, Firefox, Chrome, and Google Docs are doing.

      You should have kept it just at chrome. Firefox is just dieing slowly, and OO.org and Docs are in no way an acceptable substitute to Office, even if microsoft is screwing with office to no end, both docs and oo.org are still years behind in functionality and polish and show no signs of catching up anytime this decade.

      Do you know how many times I've head 'software as a service' is the future? Just because people keep saying it, doesn't make it actually true. There are only so many monthly bills that people can afford to pay and there will always be people like myself who will refuse to use them and write our own if need be.

      IBM doesn't sell software as a service, it sells consulting and propritary products on top of the OSS they use to rope you in. OSS to IBM is simply the gateway drug to get their foot in the door and once you realize its not going to do the job you need, they sell you the software that does, and make consulting time off you.

      Googles main income is ads, the rest isn;'t a drop in the bucket. Apps for your domain may sell, but not enough to be noticeable.

      Sun tried years ago, and failed. They weren't the first. The only people who don't recognize this trend are the ones who don't remember how computing was when it first started being deployed heavily in the business world.

      --
      Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
  17. Re:Kill CS for Mac by cordsie · · Score: 4, Insightful

    Because blowing a gaping hole in their foot isn't going to help them either.

  18. They're Terrified by whisper_jeff · · Score: 3, Interesting

    Sorry, but Adobe's reaction to this situation is making one thing absolutely crystal clear - they are shitting their pants right now. They are terrified. They know their major cash cow is in major trouble and they are going to fight with every trick in the book to avoid the inevitable. Because, that is what it is - inevitable. Flash is becoming old news and nothing Adobe can do is going to change that fact. Their tantrum-throwing flailing isn't going to change things. HTML5 is going to push Flash to the side. It may not stick in the long term (I think it will but I won't argue that fact because the industry is always changing) but it will certainly provide the catalyst for people to move on to something else.

    1. Re:They're Terrified by Azureflare · · Score: 2, Insightful

      Right, and the 3-digit creativity software is only attractive because Flash is so ubiquitous. Now that Flash's domination is being threatened, Adobe's cash cow is threatened as well.

      Personally, I think Adobe has a retarded business model that is specifically designed to milk customer's wallets. It needs to die.

    2. Re:They're Terrified by UnknowingFool · · Score: 3, Insightful

      Unfortunately Adobe doesn't have Apple's marketing pull. All Apple had to do to let people know their position was for Steve Jobs to post something on their website. If Adobe did the same thing, no one would really notice. They have to get the word out.

      --
      Well, there's spam egg sausage and spam, that's not got much spam in it.
  19. ISO by Itninja · · Score: 5, Interesting

    Why not push for ISO certification for Flash? It worked with the PDF.

    --
    I judt got a nre Kinesis keybiartf so please excusr ant egregiou typos.
  20. Soooo, Adobe loves open markets? by GeLeTo · · Score: 4, Interesting

    Great! Now if they would be kind enough to adjust the European prices for their products so that they are not 2 times more expensive than in the US.
    Observe:
    http://www.amazon.com/Adobe-Creative-Suite-Master-Collection/dp/B003B328TE/ref=sr_1_3?ie=UTF8&s=software&qid=1273768517&sr=1-3 - $2,450.99
    http://www.amazon.de/Adobe-Creative-Master-Collection-deutsch/dp/B003FSSL3M/ref=sr_1_5?ie=UTF8&s=software&qid=1273768468&sr=1-5 - EUR 3,688.00 = $4,683.39

    And thanks to some european laws that Adobe strongly supports and enforces (with the help of BSA) it is illegal for an european company to use software bought in the US.
    Yay for open markets.

  21. Can't they both lose? by Tridus · · Score: 2, Insightful

    This is a battle between purveyors of closed devices that exert outrageous amounts of control over what users can do with their devices, and purveyors of bug riddled crash prone propretary garbage who are misusing the word "open" as cover for a self-serving argument.

    Wouldn't it be nice if they both lost, somehow?

    --
    -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
  22. Re:Kill CS for Mac by RazorSharp · · Score: 4, Interesting

    Why doesn't Adobe just get really tough and drop all production of the Creative Suite for Macintosh? I bet that would get Steve's attention PDQ.

    And watch Apple come out with their own competing product and lose a giant chunk of their user base? Apple does software very well. Look what happened to Adobe Premiere in the face of Final Cut. Look what happened to ProTools in the face of Logic. Apple has a knack for making professional creative tools. They're much better at it than Adobe and they also build the OS.

    If Adobe cut support for Apple then they'd be out of business in two years.

    --
    "From the depths of my skeptical and rationalist soul, I ask the Lord to protect me from California touchie-feeliedom."
  23. Re:Right on Adobe! by Quiet_Desperation · · Score: 3, Insightful

    Pfft! My COBOL.Net based app for the iPad contraption will pwn your feeble efforts! I have my COBOL to Ada to Lisp to LabView to FORTRAN to VHDL to C to Objective C/Cocoa workflow all ready to start chugging away. Throw the switch, Igor!

  24. Re:Self Serving Tripe by Jafafa+Hots · · Score: 2, Insightful

    It is of course self-serving. But that doesn't mean it doesn't also happen to be true. Essentially coincidental, but still...

    --
    This space available.
  25. Re:Can't run Java on iPhone either... by Triv · · Score: 2, Informative

    Imagine if, along with bundling Internet Explorer with Windows, Microsoft FORBID anyone from running any other browser on their OS at all, and required EVERY app to be approved by Microsoft before it could be allowed to run. Apple's doing EXACTLY THAT.

    ...except that Microsoft was convicted of leveraging their desktop OS monopoly into the web browser market - it was Microsoft's road or the high road for a lot of people.

    Apple doesn't have a monopoly in the smart phone market. Nobody's forcing you to buy an iPhone. If you don't like it (and you clearly don't) then buy any of the other smartphones on the market.

  26. Re:Adobe 3 Apple.... NOT by mini+me · · Score: 2, Interesting

    You bring up an interesting point. Why hasn't Adobe baked Flash into WebKit? Even if Apple chooses to ignore the fork for Safari, there are hundreds of other browsers that use the same codebase, including Chrome and the Android browser that would benefit from the contribution.

  27. Re:Pot, kettle! by schmidt349 · · Score: 5, Informative

    Not even close. The spec doesn't document Sorenson Spark or On2, so tons of SWFs that embed video are out. Until very recently you weren't even allowed to look at the spec unless you signed an agreement saying you wouldn't develop player software (only export filters), and it's still about as far from an implementation white paper as you can get.

    Moreover, Adobe controls the format, not an open standards body, so they're free to add new things and not tell other developers how to do them later on to give themselves an advantage (which they've done in the past with major releases like v9 and 10).

    If Flash were completely open, why isn't there a 100% compliant open-source player out there? Gnash is the closest but it has serious problems with later versions of the spec (probably due to underdocumentation).

    "But look! They released a spec! It must be an open standard!" Yeah, I've heard that before.

  28. Re:Can't run Java on iPhone either... by Tibor+the+Hun · · Score: 2, Informative

    THAT'S an asshole, anti-competitive move. Apple deserves to be smacked down for that.

    Who do they deserve to be smacked down by?
    The government?
    Well, in this country we still have a nice healthy hands-off attitude that allows private enterprises to compete against each other, without govmint smacking them down.

    Or do they deserve to be smacked down by the market place?
    The market place has spoken... millions of iPod Touches, iPhones, and iPads are sold to consumers who are willing to skip over Flash in order to have a useable device.

    Their nearest competition has a buy one, get one free business plan. We'll see how well that works out for their eco-system.

    --
    If you don't know what AltaVista is (was), get off my lawn.
  29. Re:Right on Adobe! by mini+me · · Score: 3, Insightful

    According to that article, Android, on all devices, is barely beating out iPhone OS on one device. iPhone OS is sold on three distinct devices (iPhone, iPod touch, and iPad), of which the latter two were not included in the numbers. Android has a long way to go.

  30. Re:Kill CS for Mac by Bemopolis · · Score: 4, Funny

    Don't discount the entertainment value of that for us end-users.

    --
    "I guess the moral of the story is, don't paint your airship with rocket fuel." -- Addison Bain
  31. Re:Right on Adobe! by Anonymous Coward · · Score: 5, Insightful

    Android may be a bigger market, but the iPhone I'm targeting with my app resides in the deeper pockets of people demonstrably more easily parted with their money for less reward, my friend.

    FTFY

  32. Re:Can't run Java on iPhone either... by DrgnDancer · · Score: 3, Informative

    and the fact that it can't is solely due to Apple's need to make sure they get paid for every app their stupid devices can run.

    Except for the thousands of free (as in beer) ones. Oh, and the web apps. And the ones corporations can distribute internally with that special license thing. Except for those...

    I think you're missing the real reasons Apple restricts development on the iPhone to web apps and it's "walled garden". First, puts a severe limit on the number of viruses and exploits that can be installed on the phone. Second, it allows them a pretty significant level of control of the UI (since people mostly have to use their UI libraries). Third it allows them to go to the carriers and say "Look, we can prevent the things you don't want on your network."

    Making a few buck on App sales is at best a secondary consideration, as the extremely reasonable and inexpensive terms under which you can release free apps to the App Store show. $100 a year per developer probably doesn't even cover hosting costs for all the free apps out there. $200 year allows companies to set up their own app depositories that Apple hosts no matter how large or widely used.

    None of which is going to make you hate Apple any less, but at least hate them for the right reason. Selling apps is at best a 4th or 5th teir reason for the lock down on iPhones. You probably don't like the real reasons, either, but that's fine too.

    --
    I don't need a million points of light, just two points of multi-mode fiber and a 10 Gig-E router.
  33. Re:Can't run Java on iPhone either... by Fatal+Darkness · · Score: 2, Insightful

    Imagine if, along with bundling Opera with the Wii, Nintendo FORBID anyone from running any other browser on their OS at all, and required EVERY game to be approved by Nintendo before it could be allowed to run. Apple's doing EXACTLY THAT.

    Funny how nobody complains about game consoles, network appliances, or any other propriety electronic device being a closed platform. It's only evil if Apple does it?

  34. Re:Adobe make a statement and drop Photoshop for M by 99BottlesOfBeerInMyF · · Score: 2, Interesting

    If they really want to make a stament just don't release Photoshop and their other apps for Mac. Sure this will cost them quite a bit of money but for a part it can hurt a lot of professional Mac users and lure them back to Windows...

    So if you were CEO of Adobe would you risk your job by losing big on Adobe CS sales as many, many Mac users don't bother upgrading for that version? Remember Macs are about 50% of your sales by most estimates. And given that Adobe may well have monopoly influence on the professional photo editor market, (Apple does not on the smartphone or smartphone app markets) they could well be opening themselves up to a criminal antitrust suit. A good way to keep them from abusing the Photoshop market share would be to spin it off into a separate company. Assuming you escaped on the antitrust front, what would Apple's reaction be? Do you think Apple would come out with an Apple branded competitor to CS? They've done it before in response to lack of up to date OS X versions of apps. As CEO, would you really think this is a reasonable risk in order to try to bolster your Flash lock-in? Last time they did so, they took half Adobe's market share while forcing Adobe to slash the prices of some of their expensive video software.

    ...or let them release Linux versions of their products...

    That would, of course, not be a problem for Apple at all. Anything that hinders the Windows lock-in brings Apple benefit because in the OS space they are winning not on lock-in but competing on features.

  35. Adobe -- you are wearing no clothes! by bradbury · · Score: 4, Interesting

    If Adobe Flash (which Adobe did not even develop BTW) were an really usable product, e.g. open source, able to be enhanced by the end-user, GREEN(!) and secure they would have a case to stand on (in critiquing Apple).

    But Apple has a very good point with respect to their two main products -- the iPhone and the iPad. These are *battery* based devices and power consumption is a major concern. Right now I've got a "single process" [1] chrome session with the libflashplayer.so sub-process running and playing *NOTHING* the Flash Process is sucking down 25+% of my CPU (Pentium IV Prescott) [2]. This isn't just chrome, one sees the same behavior in Firefox its just more difficult to see because it runs as a single process.

    GREEN programs take steps to minimize their CPU consumption, recognize when they are doing nothing and adapt, allow the O.S. to go into various power saving modes (ACPI, P4-clockmod adjustments, suspend to ram, etc.) and as far as I can tell Flash is designed so as to prevent that. If one strace's the chrome flash plugin process one discovers that in 10 seconds it issues 56,000 system calls -- 53,000 (95%) of them are useless gettimeofday() calls. Maybe Flash hoping that someone has requested that it play something... Seems like Adobe doesn't know what a "poll()" call is useful for.

    So I'll do my best to avoid Flash entirely on the basis of its CPU use and CO2 emissions footprint and not even bother to open the potential security problems can-o-worms.

    1. A "single process" chrome session is more often a 4-5 process session (given extensions, plugins, etc.) but it is far better (from a memory use standpoint) than the typical 35-process sessions one gets under Linux once one has exceeded the Google/Chrome "imposed" process limit.
    2. Fortunately one can either "kill -s STOP" or entirely kill the libflashplayer.so plugin and chrome will keep right on functioning (with the possible informational messages in certain tabs/windows that there was a problem with Flash. Often times it isn't even clear that those tabs/windows were using Flash.

    1. Re:Adobe -- you are wearing no clothes! by AMuse · · Score: 4, Funny

      If one strace's the chrome flash plugin process one discovers that in 10 seconds it issues 56,000 system calls -- 53,000 (95%) of them are useless gettimeofday() calls

      Per my co-worker: That's probably why flash sucks so bad on MacOS. Apple won't give them the time of day!

  36. Fanboi alert! by saleenS281 · · Score: 2, Interesting

    Ya, I know when I buy a new game for PC, I tend to blame dell if the gameplay sucks.

    Not that you sound like a fanboi repeating the same tired excuses or anything. Claiming you think it sucks totally sounds objective though, good thinking!

  37. Re:Adobe 3 Apple.... NOT by mgbastard · · Score: 2, Interesting

    I would think because Adobe doesn't want thousands of people pointing and laughing at their source code. Not to mention all the refactoring they'd need to perform to get around serious issues that remain undiscovered in its closed source form.

    --
    Anyone seen my low uid? last seen 10 years ago while panning the #@$# out of Taco's 'web based discussion system'
  38. Re:Self Serving Tripe by MBGMorden · · Score: 3, Insightful

    Indeed. If the gestapo has a gun to my head and I start railing about how such practices are unfair, it's very much self-serving, but the argument itself is also very much correct.

    And before anyone chimes in, no I'm not comparing Apple to Nazi Germany. I'm just magnifying the scale of something to make it easier to see.

    --
    "People who think they know everything are very annoying to those of us who do."-Mark Twain
  39. Re:Right on Adobe! by zeroshade · · Score: 4, Informative

    According to that article, Android, on all devices, is barely beating out iPhone OS on one device. iPhone OS is sold on three distinct devices (iPhone, iPod touch, and iPad), of which the latter two were not included in the numbers. Android has a long way to go.

    Actually, the study involved smartphone market share in the US. The iPod touch and iPad are not smart phones, which explains why they weren't included. As far as Android having a long time to go, quadrupling market share in only 6 months is a damn long way it's already come. =)

  40. Re:Work on Flash for OS X then we'll talk. by Windows+Breaker+G4 · · Score: 2, Insightful

    No kidding! That and show that you can make flash run on mobile platforms you do have access like android phones. How many times now has the android flash rollout been pushed back? 3? 4?! And Adobe is complaining they can't use it on the iPhone?! I suspect half the issue with flash is the lack of developer skill, that many develop in a way that makes it work but don't debug and slim their code when they are done (ease of development makes for ease of cutting corners and lack of good code I suppose). Call me a fan boi (trust me I'm not, even as a mac user, I am a large critic of apple in recent years), but I side with Apple on this. Show us Flash working well on other mobile devices before you complain.

    --
    brickspeed.net for your old Volvo performance addiction
  41. Re:Right on Adobe! by MaerD · · Score: 5, Insightful

    ... If that statement were applied to your desktop you'd be seeing red and you know it. Let's change it a little:
    "Microsoft is only trying to 'stop' you when you use their OS. They aren't trying to stop you from using Firefox or Chrome or whatever on some other OS"...
    If the above were the case instead of "limited" device like an ipad or iphone, far more people would have an issue with it.

    --
    I put on my robe and wizard hat..
  42. Re:Pot, kettle! by Ash-Fox · · Score: 4, Interesting

    The spec doesn't document Sorenson Spark

    And it shouldn't, that would be the job of Sonsoren Media who have licensed the technologies to both Apple and Adobe. Same thing goes for On2, since it's a On2 Technologies technology and not Adobe. This is not Adobe's fault, it's not like there was "better" technologies at the time they licensed these technologies.

    Moreover, Adobe controls the format, not an open standards body

    True. On the other hand, your original post did not care about that, only "open up the Flash spec", which Adobe did. However, now I just consider you to be purposely changing your argument because it's convenient for you to keep your stance rather than legitimate reasons.

    If Flash were completely open, why isn't there a 100% compliant open-source player out there?

    For the same reason new PDF specs aren't supported in most applications - Developers haven't simply done it yet or have no interest in doing so.

    With FFMPEG working with these codecs which is essentially part of almost every FOSS media player out there, do you really think projects like Gnash couldn't use it?

    --
    Change is certain; progress is not obligatory.
  43. Re:Adobe make a statement and drop Photoshop for M by ducomputergeek · · Score: 5, Insightful

    Last time this happened, when they dropped Adobe Premiere, Apple bought Final Cut Pro and turned it into a good replacement with version 3 vs Premiere 6 and with Final Cut Pro 4 blew Premiere out of the water for a good number of years. Even though Premiere is back on Mac, I don't know anyone in the industry that uses it on Mac. They all still use FCP.

    My guess would be Apple's response would be to fork or support programs like GIMP and Inkscape and throw developers at them and overhaul their UI's to Apple's standards. What better way to spite Adobe than create free tools to replace their cash cow. Adobe already bought out and killed the only competition in professional web & graphics tools (Macromedia).

    --
    "The problem with socialism is eventually you run out of other people's money" - Thatcher.
  44. Re:Can't run Java on iPhone either... by Frequency+Domain · · Score: 5, Insightful

    It's a fucking computer.

    That's where you've got it wrong. The world has moved beyond the point where everything with a CPU is a computer. The iPhone is an appliance. It does all the things it was designed to do. No manufacturer is obligated to make their appliance do anything other than what they claimed it would do when they sold it to you. If you want a different appliance, feel free to vote with your wallet. If there is nothing that does what you want and you can convince some venture capitalists you're right, make a competing product. But Apple doesn't owe it to you to design appliances that work the way you wished they did.

  45. Adobe DRM by Graham+J+-+XVI · · Score: 5, Insightful

    I'm curious how Adobe can claim "consumers should be able to freely access their favorite content" just after they implemented support for Selective Output Control in their proprietary DRM.

  46. Re:Pot, kettle! by schmidt349 · · Score: 3, Insightful

    You do realize that by far the majority of Flash content on the Web is videos and video-based ads, right? But whatever. Keep chasing Adobe's incomplete and inconsistent publication of specs on each new iteration of Flash (which usually lags by at least a year) and tie yourself to a spec that can be disappeared at any moment.

    At least Microsoft had the courtesy to put OOXML in the hands of Ecma and offer the Covenant Not to Sue. With the Flash spec you don't have either of those things.

  47. So Adobe is mad at Apple for making products that by rockhome · · Score: 3, Insightful

    I couldn't view every page in every browser on every device before the iPhone or iPad, so how am I limited?

    This isn't about freedom, it's about a market choice. People have bought the iPhone and iPad in droves and have said, more or less, that the devices are compelling enough to buy even without Flash support.

    Apple doesn't have anywhere close to a monopoly in the mobile device space, so I don't understand the problem.
    Someone enlighten me please.

  48. Re:Right on Adobe! by IshmaelDS · · Score: 2, Insightful

    I'm with you on that, I don't like Apple or their products for the most part, but I'm all for them limiting flash if they want to on their phones. I know it pisses a lot of people off but your absolutly right on with your analogy. They aren't being anti-competetive at all even though people seem to want to believe that. If I had the mod points +1 to you. People these days seem to believe that whatever they want is what should happen, they don't get that just cause they want it doesn't mean companies have to give it to you. Should they? depends on how big the market is, but they don't HAVE to.

    --
    letting an idiot know they are an idiot is not a game... it's a responsibility. - by Kristopeit, M. D. (1892582)
  49. Re:Adobe 3 Apple.... NOT by s73v3r · · Score: 2, Interesting

    Because then the entire Flash Player would have to be open source. If it was, then we wouldn't be having this argument, because then Apple would be able to tune the open source Flash Player to their devices, and get its performance up to par with their expectations.

  50. Re:Right on Adobe! by c_sd_m · · Score: 3, Insightful

    I'm not sure what iPhone sales have to do with how many iPod Touches and iPads are out there, especially given that iPod Touches now outsell the iPhone. And outselling during one quarter doesn't make a bigger market, especially when there were many more iPhones than Androids sold before that period that are still in use. Perhaps you're confusing the smartphone market with the app market? Few, if any, app devs are actually selling phones.

  51. Re:Can't run Java on iPhone either... by BitZtream · · Score: 3, Insightful

    make sure they get paid for every app their stupid devices can run.

    Explain the fact that Apple will be happy to host and serve your free app on their store and how it fits into your logic bomb here.

    The fact that you can't CHOOSE to install Flash and you can't CHOOSE to use another, more powerful browser, on the other hand - that I care about. THAT'S an asshole, anti-competitive move. Apple deserves to be smacked down for that.

    You can choose. It takes effort but they can't and won't stop you from jailbreaking and installing any app you want. They will stop supporting you however, which is perfectly acceptable.

    Imagine if, along with bundling Internet Explorer with Windows, Microsoft FORBID anyone from running any other browser on their OS at all, and required EVERY app to be approved by Microsoft before it could be allowed to run. Apple's doing EXACTLY THAT.

    Wow, I guess you don't know enough about windows to realize its been going that direction for a while now eh? Load an unsigned driver in Windows Vista/2008/7 without switching to test mode ...

    It's a fucking computer. I should be able to use whatever language I want and whatever libraries I want to target it. As long as something can create code that the computer can run, who the fuck is Apple to say whether or not I'm allowed to write software using it?!

    So is my wrist watch and my old dumb nokia phone, but I can't install random apps on either of them. Fuck nokia and casio too!

    What you want, is the world to fit your whim, and thats simply never going to happen regardless of how loud you scream, what temper tantrums you throw or what lame arguments you make in an attempt to get your way.

    You don't always get your way, get the hell over it. Don't buy the product if it doesn't satisfy you, its that simple. Welcome to the free market. Don't like it? Tough shit, the rest of us are perfectly fine with it and the majority wins.

    --
    Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
  52. It's revenge for the notorious G4 recommendation by daemonenwind · · Score: 4, Interesting

    I remember back during the megahertz wars how Adobe came out telling its customers that, based on benchmarks, they could no longer recommend Apple products. (This was back in early 2003)

    Of course, that was when Adobe was pretty much the killer app that kept Apple breathing. If Apple lost Adobe during late OS9/early OS X, they lost everything. Furthermore, if the G5 flopped (which has been argued both ways), Apple would have to do something drastic. I believe the move to Intel is their response, and Adobe was very likely the catalyst.

    So Steve Jobs, having a good memory and being somewhat egotistical, seems to me to be getting some revenge here by taking on one of Adobe's flagship product, now that Apple doesn't need Adobe anymore. It's hard to say that Adobe's creative suite is the bedrock of Apple profits these days, so there's not much to lose from his perspective.

  53. Re:Can't run Java on iPhone either... by tepples · · Score: 2, Informative

    There are lots of things that you can do that don't make you a criminal, but do make you an asshat.

    I think Triv was trying to say that people need not complain about an asshat company. If you dislike an asshat company, you can just buy the competitor's product instead. For example, you can buy an Android phone and a T-Mobile SIM-only service plan.

  54. Re:Right on Adobe! by recoiledsnake · · Score: 2, Insightful

    They are just being assholes to developers and to third party companies. If all companies were like that, there would be very less variety and the whole ecosystem would suffer.

    Note: It's not illegal to be an asshole, but you can still get publicly called out for it, like Adobe and some posters here are doing.

    --
    This space for rent.
  55. Re:Kill CS for Mac by RazorSharp · · Score: 2, Insightful

    Quicktime and iTunes are good at what they do. I have heard bad things about the Windows versions, though.

    But as far as professional software, Logic is amazing. I've heard similar things about Final Cut, but I don't do video editing.

    --
    "From the depths of my skeptical and rationalist soul, I ask the Lord to protect me from California touchie-feeliedom."
  56. Re:Can't run Java on iPhone either... by CrackedButter · · Score: 2, Interesting

    Actually at All thing D, the one with Steve Jobs and Bill Gates, Steve said the iphone IS a computer.

  57. Re:Right on Adobe! by BasilBrush · · Score: 4, Insightful

    Actually, the study involved smartphone market share in the US. The iPod touch and iPad are not smart phones, which explains why they weren't included.

    That is indeed the reason. There was nothing wrong with the study, only the implications people are taking from it. iPhone OS authors collect from the very same app versions running on all three devices. Android developers have to release different versions of their app for different Android phones.

    And of course it's international sales that matter.

    Also it's obviously wrong because the size of the market for apps is: "apps sold", not "devices sold". Developers are dojng far better on iPhone than Android for versions of the same app. Orders of magnitude better.

    Thus it's wrong to say that Android sales topping iPhone sales on that study means it's a bigger market. Wrong in several different ways.

  58. Re:Right on Adobe! by recoiledsnake · · Score: 4, Informative

    Very true. Look at how Apple fleeces the iPhone users:

    1) Profit on selling the device itself (either unlocked to consumer or to AT&T)

    2) A nice MONTHLY cut of around $18 from AT&T from the subscribers min. of $70/month. (This is the real reason iPhone is exclusive to AT&T inspite of shitty service all around, notice how this isn't mentioned much here on /.?).

    3) A FORCED 30% cut of all third party software sales for the iPhone/iPod Touch/iPad.

    No wonder Apple is wallowing in money, they found an almost perfect way to part fools with their money.

    --
    This space for rent.
  59. What if your PC manufacturer limited you... by klubar · · Score: 2, Insightful

    Using your argument, it would be ok if Dell or HP sold a combo hardware/software box that could only run manufacturer approved application. Selling a packaged combo, with a limited number of software options would minimize support cost and improve vendor margins. Software vendors would have to have their applications approved by Dell and could only sell their applications through Dell. And by the way, you'd need to use their approved browsers and accept whatever ads the manufacturer wanted to push at you. This model would improve PC reliability (only tested and approved applications could be run) and increase the manufacturer's revenue. Back in the old days, we called this crapware--but at least you could uninstall those applications or reinstall to OS (or the OS of your choice)..

    Pretty much what Apple has done.

  60. Re:Right on Adobe! by VoiceOfRaisin · · Score: 2, Insightful

    and iphones and ipad arent fragmented?
    theres 3 differnet hardware versions of the iphone with a 4th coming in a few months. unless you target the lowest common denominator here it might not be fully compatible too. plus the ipad is different again as well.

  61. Re:Right on Adobe! by glennpratt · · Score: 2, Funny

    Yeah, I forgot about all the flash applications I download through Xbox and Zune Marketplace.

    Oh wait.

  62. Actually, Apple generally very Open. by SuperKendall · · Score: 3, Insightful

    when neither of them are even close to being "open" or really staunch supporters of all things "open."

    That discounts the entire backing of Webkit from Apple (used in almost every mobile device today) and also the strong HTML5 support they have given.

    Not to mention the support for other projects, like CLANG/LLVM, GCC, ZeroConf, etc. etc.

    Or the fact that without Apple, we'd still be buying DRM laden music online.

    To claim Apple does nothing to support open standards is to ignore some very real good they have done.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  63. Re:Right on Adobe! by BasilBrush · · Score: 3, Insightful

    Just because you can, doesn't mean you should. The ipad is distinctively different from the other devices. A developer probably isn't going to not make an ipad specific version because you can have a quarter size iphone version running. You also can't go the other way and have your ipad specific app run on an iphone. To me, this is fragmentation but somehow Apple gets a "pass" as usual.

    No, fragmentation is what the Android platform has (And Symbian and MS Mobile too). What you describe there is called "backward compatibility" - as seen and welcomed on Windows, Macs and sometimes consoles (GameCube->Wii, PSI to PSII).

    Additionally what you are missing is that app developers can indeed create and sell a single app which runs on an iPad in full screen with all the iPad widgets, and also runs on an iPhone or iPod Touch. It's called a Universal Application.

    I love this. First it is sales "here" or there, and now it is international sales because there's no numbers on that.

    I've no idea what you mean. It sounds like bluster. I've only ever used worldwide market share, and whenever US market share is brought up I point out it's worldwide market share that counts. ALL sales that a company makes matters, not just the ones that happen to be in America. It's even more important here because we are talking about how big a market there is for developers of software on the platforms. Developers (at least for the Apple App Store) sell their apps internationally, not just to the US.

    Marketing failure. The size of a market is defined by the target market. Just because you sold more on one market doesn't necessarily mean the size of that market is limited to your sales. What you are saying is equivalent to GM saying "we have 100% market share because the market is our customers and only them."

    In part you didn't comprehend what I wrote, and in part you are just plain wrong. The size of the market for iPhone apps is the total number of apps sold by all app developers. It;s not the number sold by a singe developer, nor is it the number of devices sold.

    I'll give you a hint as to why. It isn't because Apple sells phones, it has more to do with the itunes store and the marketing they do for you.

    I don't need a hint. I'm an iPhone developer. I know full well the reasons for the success of iPhone Apps and the relative failure of Android apps. Yes, a major part of it is how easy Apple makes it for users to find, buy and install apps from their App Store. But there's also plenty of other factors, including the point that people purchasing iPhones mostly do so because they WANT to run apps. Many of those Android sales are cheap or free generic phones bought by people who just want a phone.

  64. Re:Right on Adobe! by Wovel · · Score: 2, Informative

    There are 100 million Android devices? (Even if you ignore the fact that they do not support the same code..)/ I think you should brush up on the comprehension part of your reading..

  65. Re:Right on Adobe! by Wovel · · Score: 2, Interesting

    The iPhone SDK makes it very easy to be able to write code that runs on all of the devices and takes advantage of the features on newer platforms. All of the devices so far support iPhone OS 4.0.

    You simply can not say the same thing for Android. There is a huge difference...

  66. Re:@Slashdot: Stop being fanbois and think! by 99BottlesOfBeerInMyF · · Score: 2, Insightful

    Now that you know I'm not partial to either company, why should Apple be able to block Adobe's media platform out of their hardware?

    Why should Adobe be able to force Apple to offer certain apps on Apple's provided App store service?

    Isn't this just like Microsoft bundling IE with Windows, leaving other browsers at a huge disadvantage?

    No. Tying is only illegal and only undermines the free market when one of the markets being bundled has overwhelming influence in that market; otherwise competition works just fine to solve the problem (if it is one for consumers).

    Isn't this worse because Adobe isn't even getting a chance to gain iPad customers?

    No, because Adobe is not guaranteed the right to access any particular set of customers of any other device. Adobe doesn't get the chance to target GE Microwave users either. Apple doesn't get the chance to target Adobe Framemaker customers because Adobe doesn't offer a Mac version anymore. Neither company has a right to force the other to conform in a way to get access to those customers. Adobe can write apps for the iPhone just like anyone else, They can write App tools to make HTML5 apps just like anyone else. They have no legal or ethical right to anything more on Apple's service offering.

    This is also companies deciding how their customers use their product, and that is bad.

    Nope. Apple users can use their phones however they want. They don't even have to use Apple's app store. They can jailbreak it or install a different OS on their phone if they want. If they choose to use Apple's service, then they can.

    It may not be illegal, but it is very bad and I really wish this community would get past their fanboi-ism and on to the actual topic.

    I don't care for my phone to be as locked down as the iPhone and I'm enough of a security geek to be confident I can secure a different phone and vet apps properly. So I probably won't buy an iPhone because I don't care for it. That doesn't mean I think we should toss the laws out the window and let Adobe force Apple to conform to their desires in Apple's own offerings. If you don't like it, but an Android already. There's no monopoly on smartphones forcing you to buy an iPhone. How is that "fanboi-ism"?

    If Apple gets away with this then they will set a sort of precedence.

    I think the precedent is well established. Playstation, Atari, Steam, Barnes and Noble... pretty much any store whether a brick and mortar operation or online service can decide to stock whatever products they feel like and are not forced to carry others. Devices can be set up to work with a store, like XBox live. The iPhone App store is no different from a legal or ethical perspective.

    It could start a trend where any hardware company could block a software company from their product, or the other way around, or with any combination of industries/products.

    Well, technically it has to be a hardware/software/service company, since they have to offer all three vertically integrated in order to do this, but yeah, when a company offers all three they sure can lock out anyone they want... unless the customer replaces those locked in components (which the provider cannot stop for the most part).

    Capitalism is great and all *cough* but the quest for a higher bottom line seems to remove all morals and justice from business and Apple's behavior represents just one of many slippery slopes.

    Capitalism is great in that it takes the existing lack of morals, self interest, and greed and channels that into a mechanism that results in more innovation and lower prices for people. If you don't like the iPhone offering, nothing is stopping you from buying a different phone and using a more open app store. Write to Apple and tell them why you made the choice, and maybe they will decide the business case favors a more open approach. P.S. The "slippery slope" is the name of a common logical fallacy. As such it makes for a less convincing argument than you might think.

  67. Re:Right on Adobe! by recoiledsnake · · Score: 2, Informative

    And Apple is doing that out of the good of their heart for free app developers who should be forever indebted to Apple for not charging for their free apps.

    Not.

    They do that so that the iPhone becomes attractive to users(because of free apps available) so that the users can be charged as per my #1, #2 and #3 in my post above.

    So does Apple help them in any way monetarily for making their devices more attractive? No! They just fleece them too, leading to #4 to be added to my post above:

    4) Take $99 from every iPhone developer that submits to Apps store (even those who develop and distribute Apps for free, thus making the iDevices more attractive).

    --
    This space for rent.
  68. Re:Adobe make a statement and drop Photoshop for M by TheoCryst · · Score: 2, Insightful

    Honestly, I wouldn't be surprised to find out that they (Apple) are already doing exactly that -- either building all-new apps from scratch, or revamping the OSS you mentioned. After all, you can just look at iWork versus Microsoft Office to see that they've got the stones to take on the entrenched giants.

    --
    Warning: Contents May Be Flammable. Keep Out Of Reach Of Children.
  69. Re:Right on Adobe! by Daetrin · · Score: 2, Informative

    How much time does it take to port an iPhone app to Android as compared to writing an entirely new iPhone app? (I have no idea myself, having developed for neither platform.) The number of Android users is growing rapidly, and all the articles i've found so far saying that the difference is multiple orders of magnitude are from over six months ago. Being able to port a project several times faster, even an order of magnitude faster, than writing a new one from scratch isn't entirely unreasonable.

    Also the original poster seemed to be implying that individual Android owners buy less apps, which may have been just due to a poor choice of metaphors. Irrespective of the total size of the two markets, i'm not convinced that the average iPhone owner is either richer or more free with their money than the average Android owner, not based on the evidence of the respective app stores at any rate.

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    This Space Intentionally Left Blank
  70. Re:Right on Adobe! by mystikkman · · Score: 2, Informative

    Very true. Look at how Apple fleeces the iPhone users:

    1) Profit on selling the device itself (either unlocked to consumer or to AT&T)

    As opposed to HTC, Motorola, RIM, etc., who sell their products at a loss? How do you suppose they make money? Volume?

    For HTC, Motorola and RIM, #1 is the only way to make profit and they're still doing okay. Read the 'fleecing' part and the entire post before rushing to comment?

    2) A nice MONTHLY cut of around $18 from AT&T from the subscribers min. of $70/month. (This is the real reason iPhone is exclusive to AT&T inspite of shitty service all around, notice how this isn't mentioned much here on /.?).

    Unsure how this fleeces the users. AT&T pays this to keep exclusivity (assuming the contract is still the same). If they didn't pay this, it's highly unlikely they'd lower the rate for iPhone users by $18.

    Unsure indeed. So where are all those hundreds of millions coming from? Straight from AT&T's profits? Or from iPhone users?

    3) A FORCED 30% cut of all third party software sales for the iPhone/iPod Touch/iPad.

    No one is forced to do anything. Apple does take 30% for paid iPhone apps, but this pretty much covers the running of the store, including things like credit card transaction fees, bandwidth, servers, admins, and so on. Apple does not make a significant profit from the iTunes Store or the App Store. And again, hard to see how this fleeces the users.

    If the app store doesn't make a significant profit then why not open up software installing instead of wasting money on iron clad DRM and multiple TPMs? Atleast then they can't be blamed for blocking some apps or allowing others? Maybe others store can take less than 30% and include things like credit card transaction fees, bandwidth, servers, admins, and so on?

    No wonder Apple is wallowing in money, they found an almost perfect way to part fools with their money.

    Of course, because the only person who would buy an iPhone is a fool? Because AT&T are fools for paying for exclusivity? Because developers are fools for voluntarily paying for Apple to provide a service?

    There is a fool in this equation, all right, but from the sounds of it, it doesn't seem likely that you've sent any money to Apple.

    How many iPhone users know about how much of their money goes to Apple? They just pay AT&T and the software assuming that it's for phone service and for Apps. AT&T are not fools, they know people buy the iPhone just because others have it and it's shiny and suffer with it even at locations where AT&T service sucks balls and other cell providers' signals are great. The developers are not fools either, they just don't have many options right now because of Apple's monopoly on mobile software sales.

    Also, ad hominem much?

  71. Re:Right on Adobe! by WNight · · Score: 2, Insightful

    I would far more upset losing the use of my special-purpose computing appliance as a phone (guess which I have) due to poorly written third party apps than I am with Apple restricting those apps.

    Shades of MacOS 8. It's a good thing they're protecting you.

    In other words, where I think we differ is that I do not see a need to make every device that is capable of computing into a general purpose device.

    No, I think it's where you have a general purpose computing device that you're happy to have locked in simple-mode.

    I'd be happy my phone ship in simple-mode, where I couldn't accidentally leave a torrent program running and draining the battery/bandwidth, but I can't imagine why I'd be happy to have a device that could do what I wanted and just wouldn't.

  72. Re:Right on Adobe! by Bing+Tsher+E · · Score: 2, Insightful

    Take $99 from every iPhone developer that submits to Apps store

    Isn't it $99 once a year, every year? And don't they force sale of an Intel Mac on each developer as well? (I haven't looked around to see if the suite runs on a hackintosh. It's kind of a scary thing to wonder about in public. The long knives of the mac zealots would probably come out quickly.)

  73. Grab for money? by scdeimos · · Score: 3, Informative

    Although I think Apple can truly be a-holes...

    'We believe that consumers should be able to freely access their favorite content and applications, regardless of what computer they have, what browser they like, or what device suits their needs,' the letter states.

    I can't play Flash in the Lynx browser. I can't play Flash on the Atari Lynx either, but that doesn't even have internet connectivity, let alone a web browser. Sorry Adobe, what's you point again?

    'No company — no matter how big or how creative — should dictate what you can create, how you create it, or what you can experience on the web.'

    Adobe, just so we're clear on this, you are dumb-asses. Your own Flash 10.0 EULA excludes Apple from including Flash on their iPod/iPhone/iPad platform:

    3.1 Adobe Runtime Restrictions. You will not use any Adobe Runtime on any non-PC device or with any embedded or device version of any operating system. For the avoidance of doubt, and by example only, you may not use an Adobe Runtime on any (a) mobile device, set top box (STB), handheld, phone, web pad, tablet and Tablet PC (other than with Windows XP Tablet PC Edition and its successors), electronic billboard or other digital signage, Internet appliance or other Internet-connected device, PDA, medical device, ATM, telematic device, gaming machine, home automation system, kiosk, remote control device, or any other consumer electronics device, (b) operator-based mobile, cable, satellite, or television system or (c) other closed system device. For information on licensing Adobe Runtime for use on such systems please visit http://www.adobe.com/go/licensing.

    In other words, you're launching a public humiliation campaign against Apple in an effort to extort licensing fees from them. Way to go.