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IBM Patents Choose-Your-Own-Adventure Movies

An anonymous reader writes "IBM, whose former patent boss is in charge of the USPTO these days, and which claims to support patent reform, has just been awarded a patent on choose-your-own-adventure style movies, despite plenty of prior art. Whatever happened to fixing the patent system, rather than continuing these mistakes?"

187 comments

  1. Next movie you go to, thank your projectionist. by LostCluster · · Score: 3, Interesting

    The idea of a branch-menu based book may be old, but the idea of a branch-based movie theater experience is new. Sure, it's easy to join digital video files to run back to back, but to branch to a different film segment without there being a visible gap is quite the work of art. Notice the gaps between the previews/ads that are shown before you get to the ones that are already on the movie's film.

    This is a lot more than a film strip you saw at school. This is 24 frames per second and you've got to get the right film for the "choice" up there in fractions of a second. This is a patent on IBM's way of making this work, you could easily come up with another way.

    1. Re:Next movie you go to, thank your projectionist. by Anonymous Coward · · Score: 0

      If you're in a cinema showing ads, it's likely a slide projector type setup (for rural places) or it's digital (for urban places). The projectionist at most splices the trailers and maybe 2 or 3 rolls for the actual film (hopefully in the right order, I've seen plenty done incorrectly). If it's digital, they barely do shit. As a former theatre manager, projectionists are the most overpaid and underworked people in the building.

    2. Re:Next movie you go to, thank your projectionist. by YojimboJango · · Score: 4, Informative

      Ahem, Scourge of Worlds - A Dungeons & Dragons Adventure (2003) would like a word here.

      http://www.amazon.com/Scourge-Worlds-Dungeons-Dragons-Adventure/dp/B00009KU8L

      From the description: Scourge of Worlds: A Dungeons and Dragons Adventure is not a film sequel to Dungeons and Dragons (2000), but the DVD equivalent of an interactive role-playing novel. There are over 900 short digitally animated sequences, leading every so often to a choice to be made with the remote control, resulting after about 90 minutes in one of four possible endings.

      Sorry IBM, your prior art is sitting in a card board box in my basement.

    3. Re:Next movie you go to, thank your projectionist. by next_ghost · · Score: 2, Informative

      Actually this kind of branched movie was done as far back as 1985 in Czechoslovakia in a television series Rozpaky kuchare Svatopluka. When the series aired for the first time, the story would stop at certain points for then-live transmission where Josef Dvorak (the starring actor of the series) would ask the viewers to vote for one of two possible alternatives in the story. Both live audience in the studio and TV viewers could vote, the former with a voting box that was passed around, the latter by turning lights on and off. An engineer from central power control would then announce which alternative caused a bigger power drain (got more votes) and the story would continue with the alternative chosen by TV viewers. Reruns of the series today show the story chosen by viewers in 1985.

    4. Re:Next movie you go to, thank your projectionist. by badboy_tw2002 · · Score: 1

      That is awesome. Did they release a DVD with multiple angle support or something that would let you see the other choices?

    5. Re:Next movie you go to, thank your projectionist. by LostCluster · · Score: 1

      That's a swing and a miss at a prior art claim... a DVD is digital video, and this concerns doing it with film.

    6. Re:Next movie you go to, thank your projectionist. by Anonymous Coward · · Score: 0

      Yep, exactly the same thing. Oh, except for the bits about multiple people, and voting, and weighting votes on characteristics such as ticket price, and saving the generated story arcs, etc etc. In other words, it is exactly the same except that everything in the patent is different from your 'prior art'. Maybe you should actually READ THE PATENT instead of idiotic flamebait summaries before posting your wonderful insights.

    7. Re:Next movie you go to, thank your projectionist. by suutar · · Score: 1

      The patent does not use the word 'film' anywhere. It does, however, use 'storyline recorded on an electronic medium'.

    8. Re:Next movie you go to, thank your projectionist. by suutar · · Score: 1

      But the claims do include specifics like 'with some weighting factor based at least on ticket price', so nothing for home use is going to be a match. This is very specifically aimed at theaters.

    9. Re:Next movie you go to, thank your projectionist. by next_ghost · · Score: 1

      Not that I know of. Google found an article from 2006 which says that a DVD of this series would be released soon but nothing else.

    10. Re:Next movie you go to, thank your projectionist. by icebraining · · Score: 1

      It _doesn't_ have to be the same thing. Patents are supposed to be non-obvious to an expert in the field.

      You have a movie where the viewer can use a remote to choose the movie's path. Now imagine that instead of 1 viewer, you have some dozens. How would you let them choose the path? Letting people vote is completely obvious and should not be patentable. Charging an extra for that feature shouldn't either.

      The patent also seems light on specific implementation details, it's completely generic[1]. If it was a specific system, I could understood, but this seems too vague and non-obvious.

      But then again, IANAPL (I'm Not A Patents Lawyer).

      [1] "It is to be understood that the specific embodiments of the invention that have been described are merely illustrative of certain applications of the principle of the present invention. Numerous modifications may be made to the system, method, and service for showing and selecting diverging storylines using branching techniques described herein without departing from the spirit and scope of the present invention."

    11. Re:Next movie you go to, thank your projectionist. by Kalidor · · Score: 1

      I don't know about DVD's , but I remember various educational films in school doing this when LaserDisc came out and got paired with barcode scanners to scan jumps in a book that came with the LaserDisc.

      --

      Code softly but carry a big magnet.

    12. Re:Next movie you go to, thank your projectionist. by Antisyzygy · · Score: 1

      Prior art exists. What about Board games with video that displays current progression's of the game? An example is Clue derivatives. If they are patenting the computational process for distributing such games rapid fire, its a bit different than patenting the idea.

      --
      That brings me to an interesting point, / . is just "the ramblings of socially-inept, technology-literate news-mongers".
    13. Re:Next movie you go to, thank your projectionist. by DurendalMac · · Score: 3, Informative

      Disney did this years and years ago. I remember a ride in Disneyworld that was a 3D theater ride. Toward the end, it would let you choose how to get home, whether it was through space, plane, etc. The theater would choose by pushing one of several buttons on the armrest and the winning sequence would play. It has been done.

    14. Re:Next movie you go to, thank your projectionist. by Nadaka · · Score: 1

      <pedantic> DVDs are an optical medium, not electronic...</pedantic>

    15. Re:Next movie you go to, thank your projectionist. by guyminuslife · · Score: 2, Informative

      the idea of a branch-based movie theater experience is new

      For you, maybe. I'd like to add that I remember specifically going to a movie theater around a mall in Texas that did exactly that. That was in...oh, '95 or '96.

      The basic premise was some private detective who went around solving mysteries. Every few minutes, he would turn to the audience and ask them what he should do next. The seats were equipped with a joystick with color-coded buttons---pushing a button would cast a vote in favor of a particular course of action. The theater staff explained that there was no limit on the number of votes that could be cast from a particular seat, so every time a decision came up, people would spam votes for whichever choice they preferred.

      I thought it was the coolest thing ever, but my parents made us leave early because it was riddled with some rather suggestive humor. To be fair, my sister and I really were a bit young for it---I fully credit that movie with introducing me to the concept of S&M. But they practically had to drag me out of the theater.

      I guess this might be the right place to ask---does anybody know the name of that movie? I'd really like to look it up.

      --
      I don't believe in time. It's a grand conspiracy designed to sell watches.
    16. Re:Next movie you go to, thank your projectionist. by Anonymous Coward · · Score: 0

      As long as something like this animation doesn't run into any patent troubles, then I don't care.

      Plenty more examples of stuff like that on the internet, but that one seems fairly well done for what it's worth.

    17. Re:Next movie you go to, thank your projectionist. by mwvdlee · · Score: 1

      It's not new:
      http://www.imdb.com/title/tt0460746/
      Perhaps even this:
      http://www.bloody-disgusting.com/news/13709

      I also remember hearing about make-your-own-adventure type movie experiments in move theaters with the audience getting to vote via a simple electronic device attached to their seats at key scenes of the movie.

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    18. Re:Next movie you go to, thank your projectionist. by Anonymous Coward · · Score: 0

      You mean Mr. Payback? http://www.imdb.com/title/tt0113863/ It was shown in Peoria. I remember going on opening weekend. The theater had spent a good chunk of money to add the voting "joysticks" We got 3 half hour runs through the movie for our admission fee.

    19. Re:Next movie you go to, thank your projectionist. by Anonymous Coward · · Score: 0

      "This is a lot more than a film strip you saw at school. This is 24 frames per second and you've got to get the right film for the "choice" up there in fractions of a second."

      Ah, so you mean like Dragon's Lair. :P

    20. Re:Next movie you go to, thank your projectionist. by Khyber · · Score: 1

      Umm, pay per view? duh? it is more than possible to do at home.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    21. Re:Next movie you go to, thank your projectionist. by xtracto · · Score: 1

      Mhmmm, we had something similar in Mexico around 1980s too, where people will call a number to choose one of the 2 or 3 ends of the story...

      Later there was something called "Telegana" in which you got a "remote control" which you had to use (also in the telephone) to choose.

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    22. Re:Next movie you go to, thank your projectionist. by guyminuslife · · Score: 1

      That would be it. I probably misremembered half of it. Thanks.

      --
      I don't believe in time. It's a grand conspiracy designed to sell watches.
    23. Re:Next movie you go to, thank your projectionist. by gl4ss · · Score: 1

      so dvd menu systems are quite the work of art? I suppose, prior art. It's childs play when compared to any sufficiently advanced computer game world though. It's not really rocket science to have some logic on choosing which clip comes next. and for gosgfsdjiofjsdio THE IDEA IS NOT NEW, NOT AT ALL. futurama had it before being cancelled orignally.

      --
      world was created 5 seconds before this post as it is.
    24. Re:Next movie you go to, thank your projectionist. by Anonymous Coward · · Score: 0

      Are your are referring to Horizons at Epcot? http://en.wikipedia.org/wiki/Horizons_(Epcot_attraction) That was a dark ride much like the (now replaced) World of Motion or Spaceship Earth in the same park. Horizons would let you choose what part of the future you wanted to see and show you a video in your ride vehicle. This was acually put into the recent upgrade of Spaceship Earth, the ride now takes your picture and can put you in a animated sequence of your life in the (50's inspired) future.

    25. Re:Next movie you go to, thank your projectionist. by nhstar · · Score: 1

      meh... making it look easy only means that they were doing their job well, thus worth the money... Yeah, put the popcorn kid up there... he'd do it for less.

      managers *sigh*

      --
      --- no sig to see here... move along.
    26. Re:Next movie you go to, thank your projectionist. by Teancum · · Score: 1

      On the other hand, if there are so many possible restrictions on the scope of the patent, it means that unless you follow all of the steps listed in the patent claim (multi-tiered seat prices that also have variable weights on voting for the path that the movie will follow) that any other sort of presentation will not be a patent violation. Essentially, this is a worthless patent that doesn't really cover much of anything and would be hard to enforce on much of anything... even a direct competitor who is trying to market a similar system but has non-weighted voting on the scenes instead.

      Still, I wouldn't want to have the Nazgul sucking the life out of me in a courtroom, and there wouldn't be too many people wanting to risk even a threat from that three lettered company. In other words, they've done their job simply by showing up even if the patent is never enforced in the first place not to mention that those same three letters are also a huge marketing advantage if it is used in a real movie theater. Essentially, prior art be damned and they've captured this market segment until somebody gets brave enough to realistically challenge the patent.

    27. Re:Next movie you go to, thank your projectionist. by innocent_white_lamb · · Score: 1

      The projectionist at most splices the trailers and maybe 2 or 3 rolls for the actual film (hopefully in the right order, I've seen plenty done incorrectly).
       
      2 or 3 "rolls"? What kind of reels are you using there? (And the word is "reel", not "roll".)
       
      35mm film is shipped on 2000-foot reels, which hold roughly 20 minutes of film, each. So the average movie comes on something between 5 and 8 reels.
       
        As a former theatre manager,
       
      ...who apparently has no idea how projection works. Pardon me if I have some difficulty believing that statement.

      --
      If you're a zombie and you know it, bite your friend!
    28. Re:Next movie you go to, thank your projectionist. by suutar · · Score: 1

      You're right, I hadn't considered PPV. I think this patent would cover a PPV choose-your-own-ending, and realistically that'd be easier to implement. I suspect, though, that the PPV CYOE offerings that were not previously issued as theater CYOE offerings will be very few.

    29. Re:Next movie you go to, thank your projectionist. by Anonymous Coward · · Score: 0

      The basic premise was some private detective who went around solving mysteries. Every few minutes, [...] vote in favor of a particular course of action.

      That sounds sort of like a guy I met in Dallas, some time around 1990-93. He was an actor who came to my school to talk about his shows. His performance was part live action and part recorded characters, and he played all the parts. I'm pretty sure it was also a detective show. I don't remember whether that particular one had audience voting or interaction. I wish I could remember his name; he said he could only play certain types of roles because he had permanent dark under-eyes that made him always look tired or drunk.

  2. Choose your own adventure movies? by mjwx · · Score: 1

    Didn't we used to call those "Video Games"?

    I remember a short lived period from the late 90's where "interactive movies" tried to revive the adventure game. Wouldn't this be the same thing but with more footage?

    --
    Calling someone a "hater" only means you can not rationally rebut their argument.
    1. Re:Choose your own adventure movies? by DigiShaman · · Score: 1

      Obligatory link to FMV games. Ahhh the 90s... How I DON'T miss that genre.

      http://en.wikipedia.org/wiki/Full_motion_video_based_game

      --
      Life is not for the lazy.
    2. Re:Choose your own adventure movies? by mjwx · · Score: 1

      Obligatory link to FMV games. Ahhh the 90s... How I DON'T miss that genre.

      I said it was short lived (and for a very good reason).

      Shame about the adventure game though, I DO miss that genre.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
    3. Re:Choose your own adventure movies? by snookerhog · · Score: 1
      I am watching a choose your own adventure movie right now.

      it's called real life and it's in 3D

    4. Re:Choose your own adventure movies? by Anonymous Coward · · Score: 0

      it's called real life and it's in 3D

      It's in 3D, but at least on my version you need to special glasses to get the full effect, which is just lame. And the ending totally sucks. Plus you have to go through pointless grinding for gold 8 hours a day just to get to the good parts, which, on days when you're lucky enough to have them happen, usually don't last more than 20 minutes (and are also mostly grinding, themselves).

    5. Re:Choose your own adventure movies? by badboy_tw2002 · · Score: 1

      Well, at least there's no stupid Walmart sales policy or M rating or whatever to prevent you from slaughtering children or dogs. That part is at least awesome, but I see what you mean about the grinding.

    6. Re:Choose your own adventure movies? by Anonymous Coward · · Score: 0

      I was thinking "Dragon's Lair" as well.

    7. Re:Choose your own adventure movies? by Anonymous Coward · · Score: 0

      No, instead they have this system called Consequences(TM) and that's how you get the tougher bosses to spawn.

    8. Re:Choose your own adventure movies? by interactive_civilian · · Score: 1

      I wish the director or producer or whoever would fix the implementation, though. Unlike Choose Your Own Adventure books, I'm finding it impossible in this so called "real life" thing to go back and try the other choice. :-/

      *keeps finger on the page of the choice to post this or not, in case I want to go back and try the other way*

      --
      "Empathise with stupidity, and you're halfway to thinking like an idiot." - Iain M. Banks
    9. Re:Choose your own adventure movies? by ae1294 · · Score: 1

      No, instead they have this system called Consequences(TM) and that's how you get the tougher bosses to spawn.

      Gee thanks now the Internet Police are after my character and the consequences will never be the same.

  3. because by phantomfive · · Score: 3, Interesting

    Whatever happened to fixing the patent system, rather than continuing these mistakes?"

    What happens is that every time a big company gets hit with patent lawsuits, they learn from it, patent a lot of stuff, and turn around and start making money off the system (IBM, Apple, Sun, Microsoft.....Sun wasn't even the sue-happy type, and they still made a ton off patents). So they don't feel motivated to try and change things anymore. Why should they? Then you have guys like Amazon, and their one-click patent, who pay lip-service to patent reform, but in practice they defend their stupid patent every chance they get.

    --
    Qxe4
    1. Re:because by Mirey · · Score: 1

      Sun wasn't even the sue-happy type, and they still made a ton off patents). Thats because they got sued early on, so they just started patenting everything so they wouldn't get sued. There was a story on this not too long ago.

    2. Re:because by phantomfive · · Score: 1

      Yup. The point was, even though they didn't like patents to begin with, once they had them they didn't fail to use them (and made a billion dollars off of them).

      --
      Qxe4
  4. There's more by QuantumBeep · · Score: 1

    The simple essence of "Choose your own adventure" is only a small part of the patent.

    If you RTFP, you'll find voting mechanisms, pricing models, variable vote weighting based on a pricing model, and a proposed rating system.

    I think they deserve the patent.

    1. Re:There's more by russotto · · Score: 2, Insightful

      The simple essence of "Choose your own adventure" is only a small part of the patent. If you RTFP, you'll find voting mechanisms, pricing models, variable vote weighting based on a pricing model, and a proposed rating system. I think they deserve the patent.

      Really? What's the inventive step? This appears to me to be a business method patent (Claim 1), with a software patent thinly layered over it (Claim 11 -- which is basically "software which does the stuff in claim 1"). The worst of all worlds, so to speak.

    2. Re:There's more by QuantumBeep · · Score: 1

      You're stretching all logical thinking to mean "software patent". It's a real strain, I'm afraid.

  5. Yup by RazorSharp · · Score: 1

    That other way is called a "video game." Such as Indigo Prophecy, Resident Evil 4, or Heavy Rain. There's not enough to distinguish between a real-time adventure game and this concept. Just because you put it in a theatre doesn't make it patentable. That's just making the screen bigger and adding more participants.

    --
    "From the depths of my skeptical and rationalist soul, I ask the Lord to protect me from California touchie-feeliedom."
    1. Re:Yup by Anonymous Coward · · Score: 0

      Just because you put it in a theatre doesn't make it patentable.

      Just because you put "on the web" doesn't make it patentable. Oh shit, it does. That's the state of the USPTO.

      This broken patent doesn't surprise me, and it shouldn't surprise you.

    2. Re:Yup by zmaragdus · · Score: 1

      S.T.A.L.K.E.R. is another good example of a "choose-your-own-ending" game.

      --
      (((dB)))
    3. Re:Yup by Anonymous Coward · · Score: 0

      I'd use Dragon's Lair (1983) as a better example, which was a "movie" played from a laser disc that had multiple endings based on the player's input.

    4. Re:Yup by tycoex · · Score: 0

      I also thought of Heavy Rain the second I read this headline.

    5. Re:Yup by davester666 · · Score: 1

      It patentable because they added "on the Internet"

      So it's: "choose-your-own-ending-on-the-internet"!

      --
      Sleep your way to a whiter smile...date a dentist!
  6. Speaking of prior art by Pojut · · Score: 1
    1. Re:Speaking of prior art by lyinhart · · Score: 1

      And don't forget Mr. Payback.

      --
      Freedom is drinking a beer in the park when you're supposed to be at work.
    2. Re:Speaking of prior art by lyinhart · · Score: 1

      Oh yeah, and I'm Your Man.

      --
      Freedom is drinking a beer in the park when you're supposed to be at work.
    3. Re:Speaking of prior art by Anonymous Coward · · Score: 0
  7. Why can't we have better slashdot editors? by Anonymous Coward · · Score: 0

    The editor claims lots of previous work in this area. I challenge him to find something that does all this. It maybe that there is previous literature but there isn't a huge amount. Basically the editor doesn't know what a patent is. It's about the claims not the area the patent is in. You can patent something if there is no previous literature that does everything in the claim. If someone has left out one thing here then that doesn't stop the patent.

    Here's the first claim.

    1. A method for selecting a logical branch in a storyline among a plurality of available storyline branches on a computing device, based on voters' votes, comprising: obtaining and accumulating, the votes from the voters on a computing device for at least one of the plurality of available storyline branches, during the presentation of the storyline; selectively excluding votes, using the computing device, based on voter characteristics from the accumulated votes for a specific storyline branch; multiplying, using the computing device, at least one received vote by a weight factor based on voter characteristics, the weighting factor being based on at least ticket pricing; calculating, using the computing device, a total for the accumulated and weighted votes; and determining, using the computing device, a winning tally that corresponds to one of the plurality of available storyline branches; selecting and presenting, using the computing device, at least one of the available storyline branches with the winning tally as a future storyline branch during the presentation of the storyline, and generating, using the computing device, a media version matrix specifying a selected storyline having a particular set of logical branches selected by the voting for later use and retrieval, by recording each selected corresponding storyline branch of the plurality of available storyline branches on the computing device.

    1. Re:Why can't we have better slashdot editors? by Pojut · · Score: 1

      As I posted just above you, Tender Loving Care. Not to mention Phantasmagoria.

    2. Re:Why can't we have better slashdot editors? by T+Murphy · · Score: 1

      I'd say Meet Me in St. Louis was the first choose your own adventure movie. You watch some, then depending on when you fall asleep and wake up, you get a different story (not a different plot, though- there isn't really one).

    3. Re:Why can't we have better slashdot editors? by next_ghost · · Score: 1

      Rozpaky kuchare Svatopluka, TV series, 1985, Czechoslovakia. When the series first aired, the TV viewers could vote for one of two alternatives by turning lights on and off. An engineer from central power control would then announce the result in then-live transmission and the story would continue with the alternative chosen by viewers. If you watch a rerun of this series, you'll find out it actually covers all the claims because the reruns include then-live footage from 1985 (no more voting) and there was live audience in the studio who voted using a voting box whose votes didn't actually count.

    4. Re:Why can't we have better slashdot editors? by icebraining · · Score: 1

      You can patent something if there is no previous literature that does everything in the claim.

      No, it also must be non-obvious to an expert in the field. If you asked almost any person "how would you implement DVD choose your own adventure to Theaters", how many would say "let people vote and choose the path based on what the majority chose"?

      Except maybe for the vote weighting based on ticket pricing, the rest seems pretty obvious.

      Also, shouldn't patents define specific implementations, not high level concepts? No actual implementation is specified, it's all abstract.

    5. Re:Why can't we have better slashdot editors? by Anonymous Coward · · Score: 0

      Oh damn, I have been trying to get my hands on a copy of Phantasmagoria (or the sequel) for years. Never played it, but always got the compulsion it was a pretty decent representation of both the medium and the genre.

      Suggestions?

    6. Re:Why can't we have better slashdot editors? by pushing-robot · · Score: 1

      Uh, buy them?

      --
      How can I believe you when you tell me what I don't want to hear?
  8. they did this in silent steel and Flash Traffic: C by Joe+The+Dragon · · Score: 1

    They did this in silent steel and Flash Traffic City of Angels.

  9. We're all adults here by Geccoman · · Score: 2, Interesting

    Isn't the porn industry already doing this? I mean, I HEARD they are already doing this.

    --
    I'm on a chair.
    1. Re:We're all adults here by Anonymous Coward · · Score: 0

      What happens? Do you set the blowjob scene on replay? Not a whole lot of depth to porn....

    2. Re:We're all adults here by MobileTatsu-NJG · · Score: 1

      Isn't the porn industry already doing this? I mean, I HEARD they are already doing this.

      Fast forwarding to the money-shot isn't considered 'choose-your-own-adventure'.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    3. Re:We're all adults here by Zero__Kelvin · · Score: 1

      "Not a whole lot of depth to porn....

      You obviously have never seen a John Holmes porno ;-)

      --
      Guns don't kill people; Physics kills people! - John Lithgow as Dick Solomon on Third Rock From The Sun
    4. Re:We're all adults here by cappp · · Score: 1
      Blame the internet! Or at least blame the internet browsing habits of wankers of every description. There's an interesting NYTimes article on the changing nature of porn, specifically the significant shrinkage of already under-endowed narrative. A relevent snippet reads

      The pornographic movie industry has long had only a casual interest in plot and dialogue. But moviemakers are focusing even less on narrative arcs these days. Instead, they are filming more short scenes that can be easily uploaded to Web sites and sold in several-minute chunks. “On the Internet, the average attention span is three to five minutes,” said Steven Hirsch, co-chairman of Vivid Entertainment. “We have to cater to that.”

      and

      But interest in DVDs has fallen sharply, Mr. Fishbein said, because the Internet has made it easy to watch snippets of video. Mr. Fishbein estimated that pornographic DVD sales and rentals in the United States generated $3.62 billion in 2006 but had fallen as much as 50 percent since then. He says the slump has made some companies reluctant to share sales figures, so his estimates are getting rougher.

      I don't know about the rest of you but that sounds about right - I haven't sat through a pizza-delivery scenario in it's entirety in ages.

    5. Re:We're all adults here by Anonymous Coward · · Score: 0

      Do people actually watch those? I for one feel physically sick when watching the obligatory bukkake scene in every porn video. It's disgusting, and embarrassing.

    6. Re:We're all adults here by camperdave · · Score: 1

      The only pizza delivery scenario I've sat through is the one with me waiting for an actual pizza delivery.

      --
      When our name is on the back of your car, we're behind you all the way!
    7. Re:We're all adults here by MobileTatsu-NJG · · Score: 2, Funny

      Rule 34, man.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    8. Re:We're all adults here by cappp · · Score: 2, Insightful

      That's just one of many ways to know that you're not a pornstar.

    9. Re:We're all adults here by Anonymous Coward · · Score: 0

      ohh Ray!

    10. Re:We're all adults here by oh-dark-thirty · · Score: 1

      Don't we all know how they turn out? Sure, getting there is half the fun, but all roads lead to the, ah, happy ending...

  10. Prior Art by blueg3 · · Score: 2, Insightful

    As usual, the common mistake is made of claiming that the patent is for "choose-your-own-adventure movies". Like any patent, it's for a particular method of displaying and running a choose-your-own-adventure movies (or rather, a class of similar methods).

    I'm curious what examples of prior art there are, and whether they actually fall under the claims made in the patent, or if they're simply similar int hat both are "choose-your-own-adventure"-type presentations.

    1. Re:Prior Art by Dachannien · · Score: 2, Informative

      Exactly. The summary was clearly written as a troll of the patent system, and attempts to prevent a rational fact-based discussion by misinterpreting the patent and ignoring how the law works. In order to even start having a discussion of this patent on its merits, you have to read the claims:

      ----

      1. A method for selecting a logical branch in a storyline among a plurality of available storyline branches on a computing device, based on voters' votes, comprising:

      obtaining and accumulating, the votes from the voters on a computing device for at least one of the plurality of available storyline branches, during the presentation of the storyline; selectively

      excluding votes, using the computing device, based on voter characteristics from the accumulated votes for a specific storyline branch;

      multiplying, using the computing device, at least one received vote by a weight factor based on voter characteristics, the weighting factor being based on at least ticket pricing;

      calculating, using the computing device, a total for the accumulated and weighted votes; and

      determining, using the computing device, a winning tally that corresponds to one of the plurality of available storyline branches;

      selecting and presenting, using the computing device, at least one of the available storyline branches with the winning tally as a future storyline branch during the presentation of the storyline, and

      generating, using the computing device, a media version matrix specifying a selected storyline having a particular set of logical branches selected by the voting for later use and retrieval, by recording each selected corresponding storyline branch of the plurality of available storyline branches on the computing device.

      ----

      Just remember, before you say, OMFG THAT'S OBVIOUS, you have to find references that teach all of those limitations, and if you have to use more than one reference, you have to have a rationale for combining those references.

    2. Re:Prior Art by bit01 · · Score: 1

      Just remember, before you say, OMFG THAT'S OBVIOUS, you have to find references that teach all of those limitations, and if you have to use more than one reference, you have to have a rationale for combining those references.

      Oh, the patent mafia get to set the rules to suit themselves? Funny that.

      This "patent" is obvious. No matter how people like you try to spin it.

      The PTO's self-serving definition of obvious is laughably bad.

      ---

      The patent system. The whole edifice is based on handwaving.

    3. Re:Prior Art by Dachannien · · Score: 1

      The PTO's self-serving definition of obvious is laughably bad.

      Actually, it's the Supreme Court's definition of obvious: KSR v. Teleflex.

    4. Re:Prior Art by bit01 · · Score: 1

      Actually, it's the Supreme Court's definition of obvious: KSR v. Teleflex.

      As usual the Supreme Court is codifying existing practice, in this case the PTO bureaucracy's self-serving asshattery.

      The PTO and the patent mafia in general are very fond of blaming others for their own failings.

      It is physically impossible for a PTO bureaucrat to validly assess all of technology to see whether an idea is "new" or not, or obvious to an expert in the field (patent bureaucrats pretend to be generalists), and the fact that they claim with a straight face that they can is all the evidence needed to know that they are bad faith actors not to be trusted.

      ---

      Creating simple artificial scarcity with copyright and patents on things that can be copied billions of times at minimal cost is a fundamentally stupid economic idea.

    5. Re:Prior Art by Dachannien · · Score: 1

      or obvious to an expert in the field

      This isn't the high water mark for obviousness. Obviousness is assessed with respect to one having ordinary skill in the art, not expert skill.

  11. "Come play with us." by pushing-robot · · Score: 1

    Linda, you're absolutely fantastic!

    (google it)

    --
    How can I believe you when you tell me what I don't want to hear?
    1. Re:"Come play with us." by Zero__Kelvin · · Score: 1

      It is a line from the screenplay for Fahrenheit 451

      --
      Guns don't kill people; Physics kills people! - John Lithgow as Dick Solomon on Third Rock From The Sun
    2. Re:"Come play with us." by pushing-robot · · Score: 1

      I finally found a video of it, though you'll have to skip 16 minutes in...

      http://www.dailymotion.com/video/x8wpku_fahrenheit451-v0-1_tech

      How this could possibly be considered novel and non-obvious is beyond me.

      --
      How can I believe you when you tell me what I don't want to hear?
  12. If you want... by Anonymous Coward · · Score: 3, Funny

    ...Calculon to race to the laser gun battle in his hover-Ferarri, press 1...

    1. Re:If you want... by dasdrewid · · Score: 1

      For the less Futurama inclined: http://en.wikipedia.org/wiki/Raging_Bender

      The crew goes to see "All My Circuits, The Movie", which is a choose your adventure movie controlled by little PDA devices, which seems to cover about half the claims in this patent.

      The new things in the patent (to me) are: weighting votes by ticket price, pre-weighting and/or post-rating specific viewings for branches more appropriate for children or adults, and letting you record the choices you made so that if you come back or later by the DVD, you can (try to) make the same choices again. Interesting, not super exciting, and certainly doesn't get in the way of all those open-source choose-your-own-adventure movie projection systems and films coming down the pipeline...

      --
      No trespassing. Violators will be shot. Survivors will be shot again.
    2. Re:If you want... by GuruBuckaroo · · Score: 1

      This is exactly what came to mind when I saw the headline.

      --
      Poor means hoping the toothache goes away.
  13. Prior art? Be specific, please... by Anonymous Coward · · Score: 0

    From here, it looks like yet another case of reading the abstract of the patent, noting that you've seen something fitting that description before, and blagging about how it's a ridiculous patent with prior art. One of slashdot's more incautious editors (well, yeah, that's all of them, but you know what I mean) then approves it without a second thought, and a thousand nerds join in the comments, but nowhere along the line did anyone consider the actual claims of the patent (y'know, the part that's legally significant). Got a problem with patents? Fine -- so do I, the way things are. But don't lie about it, and don't make deliberately uninformed statements so you can't know it's a lie -- that's still lying in my book -- and if your ignorance of the patent claims is not deliberate, well START READING THEM!

    Since we've got folks going on about prior art, someone presumably can cite an extant choose-your-own-adventure movie where (just from looking at the first claim) the storyline is controlled by audience voting (basic), where some votes are automatically discarded "based on voter characteristics", and votes are weighted by a factor "based on voter characteristics, the weighting factor being based on at least ticket pricing" (yeah -- pay twice as much, get twice (or 10x, or 0.5x) as much say in the adventure!); otherwise everyone saying prior art needs STFU & GTFO -- while you can certainly argue this should fail obviousness or some such, unless you can actually name prior art that fully covers a claim of the patent, just don't fucking field that argument!

    1. Re:Prior art? Be specific, please... by MobileTatsu-NJG · · Score: 1

      Since we've got folks going on about prior art, someone presumably can cite....

      You'd think, but because they don't understand that adding a detail like "on the internet" or "on a portable music player" makes a patent less broad and not more broad, you're not going to have an interesting conversation about it.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    2. Re:Prior art? Be specific, please... by DavidTC · · Score: 5, Insightful

      You are correct, this isn't just 'choose your own adventure movies'.

      But it doesn't actually seem deserving of a patent anyway.

      someone presumably can cite an extant choose-your-own-adventure movie where (just from looking at the first claim) the storyline is controlled by audience voting (basic), where some votes are automatically discarded "based on voter characteristics", and votes are weighted by a factor "based on voter characteristics, the weighting factor being based on at least ticket pricing" (yeah -- pay twice as much, get twice (or 10x, or 0.5x) as much say in the adventure!)

      I give you: Larry the Lobster.

      someone presumably can cite an extant choose-your-own-adventure movie

      It's a 'motion picture' under the law, so it's a 'movie', even though broadcast on TV. Check.

      the storyline is controlled by audience voting (basic)

      Check.

      where some votes are automatically discarded "based on voter characteristics"

      People outside the US can't vote because they can't call 1-900 numbers. Check. (I'm not sure you can patent the ability to not count a vote, anyway.)

      the weighting factor being based on at least ticket pricing" (yeah -- pay twice as much, get twice (or 10x, or 0.5x)

      You get as much vote as you pay for, although you don't have a 'ticket' per se. Indeed, you can select how much you pay in real time, instead of having to do it in advance under IBM's method.

      And that's just one example, the earliest. There's examples using pre-recorded video if that's somehow relevant, and other examples using free voting.

      --
      If corporations are people, aren't stockholders guilty of slavery?
    3. Re:Prior art? Be specific, please... by Anonymous Coward · · Score: 0

      Now if they can use some of the sensors that Intel is talking about then the movie can sense the audience mood and change the story accordingly.

    4. Re:Prior art? Be specific, please... by Anonymous Coward · · Score: 0

      Here's the actual claim.

      A method for selecting a logical branch in a storyline among a plurality of available storyline branches on a computing device, based on voters' votes, comprising: obtaining and accumulating, the votes from the voters on a computing device for at least one of the plurality of available storyline branches, during the presentation of the storyline; selectively excluding votes, using the computing device, based on voter characteristics from the accumulated votes for a specific storyline branch; multiplying, using the computing device, at least one received vote by a weight factor based on voter characteristics, the weighting factor being based on at least ticket pricing; calculating, using the computing device, a total for the accumulated and weighted votes; and determining, using the computing device, a winning tally that corresponds to one of the plurality of available storyline branches; selecting and presenting, using the computing device, at least one of the available storyline branches with the winning tally as a future storyline branch during the presentation of the storyline, and generating, using the computing device, a media version matrix specifying a selected storyline having a particular set of logical branches selected by the voting for later use and retrieval, by recording each selected corresponding storyline branch of the plurality of available storyline branches on the computing device.

      Larry the Lobster didn't do multiplying using the computing device -- uncheck
      It did not use the computing device to exclude votes -- double uncheck
      the computing device did not generate the media version matrix -- more uncheck etc.

    5. Re:Prior art? Be specific, please... by DavidTC · · Score: 1

      Larry the Lobster didn't do multiplying using the computing device

      Your theory is that calls to the 1-900 number were tallied by hand?

      Or that telephone systems don't connect people using computers?

      Or that telephone systems don't bill people using computers?

      It did not use the computing device to exclude votes

      Yes, it did. Or do you think that the telephone system operates by mechanical bull?

      There are computers that stop people from other countries from connecting to 1-900 numbers. In 1982, they'd be rather dumb computers, but they were, in fact, computers. Even 'general purpose computers', although I will point out the patent office doesn't make that distinction.

      I'm confused as to where you think 'the computing device' didn't show up in those. Or are you trying to argue it was more that one device?

      That isn't really that relevant. The computer that sells people a ticket is hardly going to be the same computer that selects the movie, either. You can neither get around patents or exclude prior art on the idea 'they were two computer hooked together instead of one computer'.

      Although the idea you can is sorta funny and renders this entire patent moot. 'No, no, I don't have the media version matrix on the computing device, I have it on this other computing device which is networked to 'the' computer device mentioned prior. Hence I'm not infringing.'. That actually renders a lot of patents moot.

      the computing device did not generate the media version matrix

      I do not think you know what a matrix is. A 'matrix' is just another way to say 'array'. Having two pre-recorded endings is a 'matrix', it's a two-cell one-dimensional matrix. Any 'Press 1 or 2 to see a branch of a movie' is using a matrix. They're just allowing for having branches where any combination of multiple things can happen, like 1-1, 1-2, 2-1, or 2-2, but even one dimension is a matrix.

      Granted, in this example, it was for a live show, and hence there was no matrix, as there was no content beforehand.

      But, as I said, there's been plenty of other versions of this, like 'Accidental Lovers', which did use prerecorded video, in a 'matrix'. In fact, 'Accidental Lovers' used a two-dimensional ones. You could vote if X would fall in love with Y, if Y with X, or if both with both. That's a two dimensional matrix.(1) It even has a plotline missing (neither in love with neither), which the patent explicitly mentions as possible and having to find the nearest valid option.

      1) You can also list those choices using a one-dimensional matrix, but all finite matrixes, no matter the dimensions, can be easily 'flattened' to one-dimensional matrixes. You just enumerate them. (And, strictly speaking, so can infinite ones, but that's more complicated and not relevant here.)

      --
      If corporations are people, aren't stockholders guilty of slavery?
    6. Re:Prior art? Be specific, please... by DavidTC · · Score: 1

      Am I the only person who thinks non-owned interactive movies will just make the audience angry?

      The entire point of this, according to the patent summary, is to up the 'replay' value? It's like an RPG, where you play again using a different class. Makes sense.

      That makes sense for individuals, but it seems it would really piss people off if they went to see the movie, saw one plotline, went back to see another...and were outvoted, and saw the same damn thing.

      Also, it seems the entire thing falls apart before that, when you expect people to pay full movie price to see a movie that they've already seem 2/3rds of. Even if they do get to see a new 1/3rd and don't get outvoted.

      --
      If corporations are people, aren't stockholders guilty of slavery?
  14. SSDD by Anonymous Coward · · Score: 2, Insightful

    My brief tenure at IBM (circa 8 years ago or so) made me realize the company that once was the great giant of the industry had become a pissing match between MBA's and PHDs as to who could get the most patent applications on their wall.

    Same shit, different day. Someone probably is 1 patent closer to winning a bonus.

  15. This isn't a patent on choose-your-own-adventures by DavidTC · · Score: 1

    Although it is equally stupid. It appears to be a patent on voting for the outcome, including stuff like having people charges for a vote.

    So, it's essentially a patent for an 'interactive movie', except with a group of voters deciding the outcome. This exact premise has been used in science fiction before, which should be enough to deny it a patent.

    In fact, it's actually been done over TV before, even with the 'pay for a vote' aspect. American Idol does a version of it, but it's been done with prerecorded stuff before, which people could call in and influence one way or another. For example. Or a very early live example.

    I'm not certain how something that happened in 1982 over television should be patentable simply because it's in a movie theater.

    But someone needs to find a scifi story that has people go into a movie theater and picking what story they want to see by voting with buttons on their chair. Hell, early scifi had that stuff all the time, before it was clear that home media consumption would take off. People were always going to movie theaters and whatnot.

    --
    If corporations are people, aren't stockholders guilty of slavery?
  16. lulz by iONiUM · · Score: 1

    When I see IBM and choose your own adventure movies all I can think of is a new interface for sys admins. Brings a whole new meaning to "adventure."

    Sorry but to me all IBM does is mainframes.

  17. Patents by alvinrod · · Score: 3, Informative

    I suggest that everyone view this talk regarding patents and open source software. It focuses on how open source developers can maneuver around patents, but also provides a lot of information regarding how patents can be better understood. After viewing this presentation, I've realized how moronic a lot of posts on Slashdot regarding patents truly are.

    After watching the video and examining the patent it seems rather trivial to dance around it. It's a completely stupid thing to patent, but it isn't going to impede anyone who develops something similar.

    1. Re:Patents by altavatar · · Score: 1

      You can dance around a patent all you want. Much harder to dance around the patent lawsuit though.

    2. Re:Patents by alvinrod · · Score: 1

      I suggest you watch the talk. It specifically addresses how open source software can make themselves an undesirable target for patent litigation. Essentially it boils down to creating an non-infringing implementation and screaming about it from the rooftops if you get sued. Who the hell wants to draw attention to the fact that there's an easy way around a specific patent if they're the holder? It's much better to threaten litigation and have everyone live in fear than it is to bring it and be wrong.

      It honestly wouldn't surprise me if this patent was created to end-around some other existing patent that's also equally silly just so IBM can implement something while keeping the sharks at bay. If you read the actual claims of the patent they're specific enough that they could be avoided fairly trivially, but you might end up stepping on some other patent in the minefield accidentally.

      Yeah, software can be reduced to mathematics, but some of it is pretty fucking brilliant. I don't dismiss the thought that software should be completely non-patentable, but I think almost everyone would agree the current situation is entirely out of hand and that some new guidelines should be developed. I don't think that everyone (or necessarily anyone) will be satisfied by software patent reform, but it's hard to imagine an end result worse than the current situation.

    3. Re:Patents by houghi · · Score: 3, Informative

      Dancing around things does not make the bad things go away. It will just be cause for more patents that you need to dance around until at one moment you WILL trip.

      Some people think the best thing is to let it go on like this and hope it gets worse, so people will see how stupid it is and then reform it. That won't happen. It can become even worse. It could be that you won't be allowed to bring out anything unless you have a patent.

      Maneuvering around it is just like saying "First they came after the ... "

      --
      Don't fight for your country, if your country does not fight for you.
    4. Re:Patents by Aceticon · · Score: 1

      The biggest problem with Business and Software Patents is not that it's not possible to "dance around" most of them, it's that you need to know that the Patent is there and understand it in order to "dance around" it.

      Given the large number of industry standard practices which were patented in one way or another, this means that, especially as a software engineer, to make sure you are not stepping in any patent when developing a system, you need to spend more time and money investigating patents and finding workarounds for them than you do in actually designing and developing the system.

      In the current society where there are huge numbers of creators of IP and the infrastructure is in place to make information flow freely unconstrained by distance and geography, the hidden bureaucratic costs of IP compliance, which impact all creators, have balooned to such a level as to more than deny any incentives to creativity that IP laws might provide.

      Certainly in the purelly non-physical areas where the costs of creation would otherwise be negligible, IP is a huge break on invention and progress, not a boost.

    5. Re:Patents by Even+on+Slashdot+FOE · · Score: 1

      I do believe there is this thing called a "gag order" in the United States. And a special gag order that is itself under a gag order, if they can make you look like enough of a bad person/pay the right people enough.

      A large enough company can totally ruin your day if they want to.

  18. The important new claims by Anonymous Coward · · Score: 4, Informative

    I skimmed through the claims. I've seen and participated in public showings of technology that covers most of this. Some commenters mentioned the Dragon's Lair laserdisc arcade game, which I was never very good at. I've also seen interactive stories (both pre-recorded and realtime rendered) where the audience votes at various points in the story; sometimes it was computer vision based, and sometimes we had devices with voting buttons (including our own cell phones). Students in Carnegie Mellon's ETC have created a number of public demonstrations along these lines. But the important claims in this patent that I haven't seen before are:

    - Your individual vote's weighting is based on your ticket price
    - The total story arc that the audience voted for is saved for future viewing
    - The audience votes on the total story arc, so that future audiences can pick the most popular arc

    That's where to start looking for prior art. I don't remember whether prior art has to exist for all claims or just one claim in order to invalidate the patent, but Claim 1 describes the entire setup with all of these parts.

    1. Re:The important new claims by theNAM666 · · Score: 1

      Oh come on. This is not a mechanism. This is a joke, except it's not. The "prior art" is called "polling the body." It goes like this:

      "Hello people. Would you like to march over the river, or through the mountains? Raise your hands if mountains. Oh, you slaves in the back-- don't bother raising your hands, I know you're slaves. Oh-- General What'syourname. Yes thank you for the campaign contribution. Well yes, of course, the mountains sound good, but ... Senator Moneymoneymoneybags, good to see you again! Yes, that was some fun hunting on your ranch last week! How's the wife? Oh, don't worry about the spear-in-my-arse thing, anyone can make a bad throw... river? Why of course! Everyone's all right with the river today, which Senator Moneymoneymoneybags here who voted for a chariot and food for everyone in the Imperial Guard wants us to do, right? Everyone? "

    2. Re:The important new claims by dasdrewid · · Score: 1

      On the other hand, it means you have to have *all* of these parts to infringe on the patent. I can't think of any prior art for the things you picked up, but as long you as you, say, weigh votes based on something other than ticket price (if you weight them at all), then I don't think you'd be infringing.

      The only useful parts I can see in this patent are the thing about pre-weighting all choices towards child/adult friendly options based on the time of the showing and allowing people to take a record of the story arc so that they can try re-choosing it at a later showing or at home on DVD. That is, of course, you find the entire idea of choose-your-own-adventure movies useful at all, but that's a whole other discussion...

      --
      No trespassing. Violators will be shot. Survivors will be shot again.
    3. Re:The important new claims by Theaetetus · · Score: 1

      I skimmed through the claims. I've seen and participated in public showings of technology that covers most of this.

      It costs only $2,250 to initiate an ex parte reexamination, and you can submit any evidence you have of those "public showings of technology that covers most of this". I'm sure if it's that good that Slashdotters would be willing to pony up a few bucks each to invalidate this patent. And you've got several months, so start a Paypal account.
      Of course, if you don't, then we're going to have to take your claim with a huge grain of salt. Lots of people have claimed to invented something after a patent has already issued. For example, I totally invented hybrid cars back when I was a kid. They should pay me royalties. Where's my free money?

    4. Re:The important new claims by GSV+Eat+Me+Reality · · Score: 1

        Good points. I have to ask, however, that if the base idea of the patent can be shown to have prior art, shouldn't that invalidate the rest of the patent, regardless of embellishments? Shouldn't the patent applicants at least show that they have something new to contribute, and be required to patent just that aspect or aspects that can be shown to be original?

        Lately it's becoming fairly widely recognized that many if not most patents already reflect ideas that if not already thought of in detail, have prior art in substance. In the field of copyrights this is viewed as "derivative works". Perhaps the same thing should apply to patents.

      GSVEMR

    5. Re:The important new claims by Anonymous Coward · · Score: 0

      Informative, hmmm.

      When I was trained as patent examiner at the patent office, we were told that 'inventive' was not a concoction of trivial items into a claim; whatever the number of such items. Inventiveness, though, was to be constituted if those trivial elements resulted in an unexpected result, that would differ from a mere linear combination.
      While I agree that a number of features in the application are not a priori found in prior art,
      - Your individual vote's weighting is based on your ticket price
      is a business decision of the most trivial type.
      - The total story arc that the audience voted for is saved for future viewing
      it is obvious, if not mandatory, at least in 2010 (and also in the year of filing, 2003), that the decisions by the audiences be recorded
      - The audience votes on the total story arc, so that future audiences can pick the most popular arc
      is probably the most 'inventive' part of all. Is there any unexpected result to be made out by doing this? I don't see any.

      There was a rather ground-breaking decision by, if memory serves right, by some Supreme or Federal Court some years ago about some patent on car breaks. I don't have it here available as of now, though I seem to remember that they disallowed the patent based on the argument that implementing a well-known technology from the old times of mechanical implementation in modern hard-/software does not render it inventive by default.
      What we see here, is a well-known technology: Let the viewer decide on the further plot at specific times; combined with a voting system based on participation fee, and storing the decisions for further use. Now, come on, patent office. If this is really patentable, probably all of us could have a patent or two under the belt without effort.

    6. Re:The important new claims by Anonymous Coward · · Score: 0

      you can submit any evidence you have of those "public showings of technology that covers most of this" [...] so start a Paypal account.Of course, if you don't, then we're going to have to take your claim with a huge grain of salt.

      No need to be a dick about it. I already told you which university department created several of them, so don't act like I made completely vague claims. Now go start your own PayPal account for it. I have better things to do.

      Here's the ETC's BVW worlds page: http://bvw.etc.cmu.edu/content/worlds

      2009's "Etch-a-sketch" shows audience voting with devices at 1:15 and 2:15, to control what is effectively an interactive movie.
      2007's "Story Machine" (3 videos) uses audience voting devices specifically to select story branches in a movie.

      It's possible that some of the past ETC projects have done something along these lines too. Several of these interactive movies were in the Earth Theater at the Carnegie Museum of Natural History in Pittsburgh. I don't know whether all of these below are necessarily relevant to the patent, but they're starting points:
      http://www.etc.cmu.edu/projects/archive.php
      http://www.etc.cmu.edu/projects/crowd/start.html
      http://www.etc.cmu.edu/projects/earth_theater/cycle_1/
      http://www.etc.cmu.edu/projects/earth_theater/pirates/
      http://www.etc.cmu.edu/projects/earth_theater/cycle3/
      http://getinlinegames.com/ETC/
      http://www.etc.cmu.edu/projects/sweetdreams/
      http://www.etc.cmu.edu/projects/goldstars/
      http://www.etc.cmu.edu/projects/gktw/
      http://www.etc.cmu.edu/projects/globalimagination/project.html
      http://www.etc.cmu.edu/projects/magicmirror/

      Evil Genius Designs is the corporate incarnation of Get In Line, linked above. They may have done something with an interactive story, but I don't know for certain.

    7. Re:The important new claims by russotto · · Score: 1

      On the other hand, it means you have to have *all* of these parts to infringe on the patent.

      Wrong. Those limitations which so stymie prior art claims disappear

      like soap bubbles when claims of infringement are made.

    8. Re:The important new claims by glwtta · · Score: 1

      That's where to start looking for prior art.

      Shouldn't they first figure out what part of that is inventive and non-obvious? It seems that tiny step is always drowned out in the clamor for "prior art".

      I can't imagine that any person of moderate intelligence, given the task "come up with a make-your-own-adventure movie scheme", would fail to produce all of those "inventions" within about 15 minutes.

      --
      sic transit gloria mundi
    9. Re:The important new claims by Anonymous Coward · · Score: 0

      - Your individual vote's weighting is based on your ticket price
      - The total story arc that the audience voted for is saved for future viewing
      - The audience votes on the total story arc, so that future audiences can pick the most popular arc

      Do you think that any of those things are non-obvious at all? It seems to me that all are things that more or less anyone would think of, if they were developing a commercial choose-your-own-movie system. So how does it benefit innovation for this patent to be granted?

  19. Dragon's Lair? Time Traveler? Mad Doc McCree? by mykos · · Score: 1

    FMV games are now patented? I guess since IBM and the USPTO weren't around in the 80s and 90s, so they wouldn't remember.

  20. Dragons Lair by notanother1 · · Score: 1

    anyone remember that game or any of the other 'laserdisc' style games which did the equivalent of emulating a laserdisc remote with arcade buttons?

    1. Re:Dragons Lair by jewishbaconzombies · · Score: 1

      Remember them, hell I've got 2 of those (Dragon's Lair and Time Traveler) in my living room right now.

      I guess IBM is going to sue me to the cleaners now.

      Check out http://dragons-lair-project.com/ for more laser history and info

  21. Silent Steel by Steneub · · Score: 0

    Bundled with the *IBM* Aptiva with Win95 on 6 CDs. http://www.youtube.com/watch?v=Sv0CO7kiBFg 90Mhz was never so sweet.

  22. Wasn't the Sega CD full of this? by Eightbitgnosis · · Score: 1

    Games like Plumbers Don't Wear Ties was nothing but this http://www.youtube.com/watch?v=rjMAG5IDnek

  23. What happened? Disney by WillAffleckUW · · Score: 1

    In answer to your question, what happened was Disney and the corporitization of copyrights and patents beyond their original usage and terms for the profit of others and not society as a whole.

    In other words - Disney.

    --
    -- Tigger warning: This post may contain tiggers! --
  24. Re:This isn't a patent on choose-your-own-adventur by mrsurb · · Score: 2, Informative

    Futurama - S02E08 - Raging Bender. The crew go to a movie theatre and vote for what Calculon should do next. The result: Tedious Paperwork

  25. Re:This isn't a patent on choose-your-own-adventur by Anonymous Coward · · Score: 0

    You do understand that when you patent something, you are patenting a specific implementation of the idea, not the idea itself? Like for example, you don't patent "a clock" but you could patent a portion of a "clock mechanism" that is implemented in a unique non-obvious way.

    I don't want to defend dumb patents, or the USPTO, but at the same time, everyone here seems to only consider what they think they see at the surface.

    What is the specific implementation system / method of what they are claiming and has anyone done this before? If so, is this an improvement on that prior system?

    You CAN get patents for improving prior inventions, and there is nothing wrong with that if you are the first to come up with that non-obvious improvement.

  26. This is the United Socialist States by theNAM666 · · Score: 1

    Prior art? Rule of law? What the heil are you talking about?

    The point of patent law at this point is to earn CEOs money to pay for their private jets to go to Thailand to pay for their private...

  27. Shear Madness by Anonymous Coward · · Score: 0

    Sounds like Shear Madness.

    "The ending of the play is different every night as the audience members hear clues, question the characters and then vote on who they think is guilty."

    It's referred to as the longest (or second longest) running play, though according to Wikipedia, that's crap.

  28. What constitutes "obvious"? by starseeker · · Score: 1

    Can anyone point me to a good explanation of what is actually meant by this requirement for a patent (per wikipedia):

    A patent may not be obtained though the invention ... if the differences between the subject matter sought to be patented and the prior art are such that the subject matter as a whole would have been obvious at the time the invention was made to a person having ordinary skill in the art to which said subject matter pertains. (35 U.S.C. 103 (A))

    I would think that many of these questionable patents we see would run afoul of this requirement, regardless of other concerns. They seem to be using a rather low estimate of "ordinary skill" in the art for most things computer - it almost feels more like any idea at or above "ordinary" innovation in an industry is OK. When innovation and new ideas are the norm in an industry, I would hope the bar for non-obvious would be correspondingly higher.

    Of course, all the financial and political incentives are geared toward granting more patents and letting the courts sort things out - I doubt many political figures would even consider not-for-profit innovation and development as legitimate or sane activities. I wonder some days if the state of the patent office isn't more a symptom of how our society values (or doesn't value) non-monetary pursuits and motives - if the only legitimate activities involve money, why not grant the patents and let them get sorted out? That way someone always makes money, even if its only the lawyers and the patent system - if they protect the non-commercial not-for-profit intellectual commons, who makes money there? Maybe I'm too cynical, but with even academic institutions diving head first into the "monetizing of knowledge" the ideal of knowledge for its own sake gets kinda hard to find.

    --
    "I object to doing things that computers can do." -- Olin Shivers, lispers.org
    1. Re:What constitutes "obvious"? by Theaetetus · · Score: 1
      Just to pluck out one thing you said...

      When innovation and new ideas are the norm in an industry, I would hope the bar for non-obvious would be correspondingly higher.

      So, say you had a brand new industry that was really cutting edge - let's say high energy physics, nanotechnology, or (if it should ever happen) cold fusion... Because "innovation and new ideas" would be the norm during those first few steps, the inventors shouldn't get patents because the bar for what's non-obvious should be "correspondingly higher"?

    2. Re:What constitutes "obvious"? by starseeker · · Score: 1

      When an industry is new, those skilled in the art are going to be thinking up lots of new applications, ideas and innovations as the "low hanging fruit" are plucked. The advent of internet commerce is a good example.

      Or, as a thought exercise, let's say someone has just invented a practical, cheap maglev system using only permanent magnets. That innovation would deserve a patent. However, there are lots of obvious applications of a new system like that that would NOT need or deserve a patent in their own right. Conveyor systems on production lines and in warehouses with no moving parts or physical contact points to wear out, systems for moving material around in toxic environments with no moving parts in the toxic area, miniaturized versions sold as toy maglev trains (assuming the technology scaled), etc. Any mechanical system moving items would be a candidate for re-evaluation using the new technology. And I'm very far indeed from an expert in any such field - imagine what applications a REAL expert in those fields would come up with in just a few minutes. Would those ideas be patentable? Mine CERTAINLY shouldn't be - I'm not skilled in any such art and I whipped them off in a few minutes. There are probably a few obvious ways anyone familiar with such technologies would try scaling them - those certainly shouldn't be patentable under the obviousness criteria. But how would the patent system react?

      The question, remember, is what is better for society - establishing monopolies for 20 years on the basic ideas of a new industry, or letting those early ideas spread widely and maturing the industry more quickly? Patents are only necessary if the innovations they disclose would be unlikely to appear in the intellectual commons via normal, unprotected business activity - the point of patents is to ensure disclosure for eventual common use of ideas that would otherwise be locked up as trade secrets - see Damascus steel. Innovations that cannot be duplicated by others skilled in the art are a high hurdle to jump, and in my opinion that's how it should be. People will innovate, with or without patent protection, because that's what people do to compete. The patent system thus needs to ADD to the public commons by allowing and encouraging more innovation to take place than would otherwise occur - otherwise it is a drag rather than a benefit. I'm dubious the system in its current form is a net gain, although I concede relative innovation rates between patent/no-patent scenarios is a difficult subject to acquire hard data on.

      --
      "I object to doing things that computers can do." -- Olin Shivers, lispers.org
    3. Re:What constitutes "obvious"? by Plekto · · Score: 1

      (summation of above post)
      And the new generation of industry moves to China where none of this nonsense exists.

      All we really are doing is causing such an unfriendly legal environment in the U.S. that soon nobody will want to start new businesses here. Oh, wait. We already are losing industry to China. I guess that means that the worse it gets, the less likely that it will ever come back. So much for a "recovery".

  29. Laserdisc based Dragon's Lair game ... by perpenso · · Score: 4, Informative

    Dragon's Lair, mid 1980s? It was a coin operated video game that basically played animated scenes from a laserdisc. Your inputs decides which way things forked at key points.
    http://en.wikipedia.org/wiki/Dragon's_Lair

    1. Re:Laserdisc based Dragon's Lair game ... by meerling · · Score: 1

      Don't forget it's sci-fi partner in quarter theft: Space Ace

    2. Re:Laserdisc based Dragon's Lair game ... by MobileTatsu-NJG · · Score: 1

      Your inputs decides which way things forked at key points.

      'Your' is singular. The patent is about a number of people voting to take paths, not a single person choosing.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    3. Re:Laserdisc based Dragon's Lair game ... by Purity+Of+Essence · · Score: 1

      The patent is about a number of people voting to take paths, not a single person choosing.

      Which was arguably done by Raduz Cincera in the 1967 film Kinoautomat. According to the Holy Oracle of Wikipedia, it was shown in a cinema at the Czechoslovak Pavilion at Expo '67 in Montreal. A possibly salient detail is that the film branching wasn't totally divergent. It had branches that would meet again at the next decision point and ultimately to the same ending.

      http://en.wikipedia.org/wiki/Interactive_cinema
      http://www.kinoautomat.cz/o-kinoautomatu.htm

      --
      +0 Meh
    4. Re:Laserdisc based Dragon's Lair game ... by Anonymous Coward · · Score: 0

      Don't worry, I won't forget IT IS sci-fi partner.

    5. Re:Laserdisc based Dragon's Lair game ... by Anonymous Coward · · Score: 0

      You know, you English speakers are REALLY inconsistent with your usage of 's.

    6. Re:Laserdisc based Dragon's Lair game ... by Anonymous Coward · · Score: 0

      And it was 50 cents, not 25....man! But watching a good player kill the dragon was cool.....

    7. Re:Laserdisc based Dragon's Lair game ... by Anonymous Coward · · Score: 0

      Anyone remember 2XL and its 8-tracks?

    8. Re:Laserdisc based Dragon's Lair game ... by AltairDusk · · Score: 1

      Well it can be used as a contraction (i.e. "it's" rather than "it is") or as a possessive (i.e. Dragon's Lair, the dragon owns the lair). There are of course the special cases, "its" and "it's" for example where "its" is the proper possesive, it's common for these to be confused.

    9. Re:Laserdisc based Dragon's Lair game ... by AltairDusk · · Score: 1

      I wouldn't think the difference of a single person choosing vs. multiple people choosing would meet the non-obvious criteria. Take a vote, go with the majority, seems fairly obvious.

    10. Re:Laserdisc based Dragon's Lair game ... by MobileTatsu-NJG · · Score: 1

      Take a vote, go with the majority, seems fairly obvious.

      Not with a movie or a video game, no. You should read the patent.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    11. Re:Laserdisc based Dragon's Lair game ... by commodore64_love · · Score: 1

      >>>The patent is about a number of people voting to take paths, not a single person choosing.

      Okay well if Dragon's Lair doesn't count, then hw about the old Clue movie on VHS (and later CD-ROM)? It operated on the idea of letting many people vote on the outcome, and the majority determined which scene unfolded next.

      Ya know - I ought to get a job at the Patent Office. I know all this old tech and would immediately recognize that the IBM Patent is invalid due to prior art.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    12. Re:Laserdisc based Dragon's Lair game ... by MobileTatsu-NJG · · Score: 1

      Okay well if Dragon's Lair doesn't count, then hw about the old Clue movie on VHS (and later CD-ROM)? It operated on the idea of letting many people vote on the outcome, and the majority determined which scene unfolded next.

      Did my vote while playing the Clue movie on VHS affect how it played on your machine? Did you purchase a movie ticket and affect the outcome of the VHS? Etc.

      Ya know - I ought to get a job at the Patent Office. I know all this old tech and would immediately recognize that the IBM Patent is invalid due to prior art.

      Yeah, the rejection process is much much easier when you don't read the claims of the patent.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    13. Re:Laserdisc based Dragon's Lair game ... by gstoddart · · Score: 1

      Dragon's Lair, mid 1980s? It was a coin operated video game that basically played animated scenes from a laserdisc. Your inputs decides which way things forked at key points.

      That's exactly what I was thinking when I read the summary.

      If that's not an example of choose your own adventure movie, I don't know what is. All of the animation was pre-done video which was being played back.

      Of course, I remember not being a fan of the game -- sure, the graphics were pretty; but it would only take input at certain times, and it seemed that unless you followed their script exactly, you died at almost every step. I think I spent a couple of bucks on it and then decided to go back to Donkey Kong. :-P

      It was more of a spectator sport -- the few guys who were good at it were really cool to watch.

      --
      Lost at C:>. Found at C.
    14. Re:Laserdisc based Dragon's Lair game ... by gstoddart · · Score: 1

      'Your' is singular. The patent is about a number of people voting to take paths, not a single person choosing.

      Oh, god. Just what Hollywood has been moving towards for years -- a movie plot decided upon by a steering committee. :-P

      --
      Lost at C:>. Found at C.
    15. Re:Laserdisc based Dragon's Lair game ... by Bobb+Sledd · · Score: 1

      Even closer to the point, Thayer's Quest, another laser disc game. Thayer's Quest actually paused a long long time for you to type responses and choose directions. It really was "choose-your-own-adventure."

      --
      "They said I probly shouldn't fly with just one eye," "I am Bender. Please insert girder."
    16. Re:Laserdisc based Dragon's Lair game ... by MobileTatsu-NJG · · Score: 1

      Oh, god. Just what Hollywood has been moving towards for years -- a movie plot decided upon by a steering committee. :-P

      Hah...

      Although, picture it... Han shooting first...

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  30. Dragon's Lair isn't even close by Anonymous Coward · · Score: 0

    Saying Dragons Lair will invaldate his patent is like saying an automobile would invalidate a patent for a plane with wheels. Just because both have wheels and a propulsion unit isn't enough.

    It is a sad state of affairs that the readership of slashdot doesn't have enough savvy to read the claims (which actually define the invention),but instead, really upon a headline to determine what the patent is about.

    The actual claim langauge is reproduced below. For IBM not to get a patent, the USPTO would have to prove that the prior art taught EVERY SINGLE ONE of these limitations. Teaching 99 out of 100 isn't enough.

    A method for selecting a logical branch in a storyline among a plurality of available storyline branches on a computing device, based on voters' votes, comprising: obtaining and accumulating, the votes from the voters on a computing device for at least one of the plurality of available storyline branches, during the presentation of the storyline; selectively excluding votes, using the computing device, based on voter characteristics from the accumulated votes for a specific storyline branch; multiplying, using the computing device, at least one received vote by a weight factor based on voter characteristics, the weighting factor being based on at least ticket pricing; calculating, using the computing device, a total for the accumulated and weighted votes; and determining, using the computing device, a winning tally that corresponds to one of the plurality of available storyline branches; selecting and presenting, using the computing device, at least one of the available storyline branches with the winning tally as a future storyline branch during the presentation of the storyline, and generating, using the computing device, a media version matrix specifying a selected storyline having a particular set of logical branches selected by the voting for later use and retrieval, by recording each selected corresponding storyline branch of the plurality of available storyline branches on the computing device

    1. Re:Dragon's Lair isn't even close by Anonymous Coward · · Score: 0

      Your comment reads as if you were in the patent business. Hats off!
      At least your reformulation of claim 1, that is.

      No, I stand corrected. You must be in the patent business, since your explanation reflect actually the misery of the current affairs of the relevant patent offices, most of all USPTO: Anything that isn't anticipated 100% is patentable. Nothing any longer about 'inventive step', 'obvious', or all that nonsense, ain't it?
      I kind of like your redraft of claim 1, though. I for one would be inclined to grant it, because it contains sufficient limited, disclosed, implementation that cannot be anticipated from the prior art. It needs to be noted, though, that we don't discuss your wording of the invention here, but the wording of IBM granted by the USPTO, erroneously as I surmise, since it contains nothing but an anticipated concept of various storylines, somehow rolled out in a cinema in a rather obvious business method.

  31. Why the outrage? by wealthychef · · Score: 1

    It doesn't seem to me to be a contradiction for IBM to support patent reform but be a vigorous player in the patent system as is. In fact, it would be foolish for them to abstain as they will simply be trampled on by others.

    --
    Currently hooked on AMP
  32. Re:This isn't a patent on choose-your-own-adventur by Theaetetus · · Score: 3, Informative
    Just to pluck out one thing you said...

    This exact premise has been used in science fiction before, which should be enough to deny it a patent.

    There's a concept called "non-enabling prior art".
    Sure, science fiction stories have been written describing time travel, cold fusion, AI, teleportation, etc. Go build them - after all, you've got that "prior art". Wait, they don't fully describe everything sufficient to enable someone skilled in the art to build those things? Ah. Then they're "non-enabling" prior art, and are only "prior art" for the few bits they do enable - in other words, the broad concept. You couldn't patent: "A method for time travel comprising (a) traveling through time." because there would be prior art for that, but you could certainly patent a method that went beyond the mere musings of authors.

  33. Johnny Mnemonic: The Interactive Action Movie sony by Joe+The+Dragon · · Score: 1

    Johnny Mnemonic: The Interactive Action Movie was made by sony and was good for it's time!

  34. Re:This isn't a patent on choose-your-own-adventur by icebraining · · Score: 1

    Sounds to me they don't specify any concrete implementation system. At least I can't see it, and in the end they say:

    It is to be understood that the specific embodiments of the invention that have been described are merely illustrative of certain applications of the principle of the present invention. Numerous modifications may be made to the system, method, and service for showing and selecting diverging storylines using branching techniques described herein without departing from the spirit and scope of the present invention.

    Which sounds to me like they're patenting the idea and covering all possible implementations.

  35. Priort Art - "Terminal Time" by Laser+Lou · · Score: 1

    The audience-driven video project, Terminal Time combines audience voting (by applause) with video, so it may count as prior art.

    --
    No data, no cry
  36. Prior art by PPH · · Score: 1

    Peep shows.

    --
    Have gnu, will travel.
  37. Re:This isn't a patent on choose-your-own-adventur by Anonymous Coward · · Score: 3, Funny

    in other words, the broad concept. You couldn't patent: "A method for time travel comprising (a) traveling through time." because there would be prior art for that, but you could certainly patent a method that went beyond the mere musings of authors.

    And you sir are not truly familiar with US Patent System.

  38. Why have a patent office? by S77IM · · Score: 1

    If the goal of the patent system is to encourage inventors to publish descriptions of their inventions, so that everyone can benefit from their discoveries, why do we need an office to approve them? Why not just allow inventors to publish whatever they want, in a suitably widespread publication, and claim patent protection? We would only need experts to review the worthiness of patents when there is some sort of dispute -- and the civil court system has been set up to handle these sorts of expert-witness-based trials for years. (Granted, this aspect of the civil court system leaves a lot to be desired, but it still sounds like it'd be more effective than the bloated, bureaucratic bottleneck we have today.)

      -- 77IM

    --
    Student: Is it true that the foundation of the universe is paradox?
    Master: Well, yes and no.
  39. damn by JeanBaptiste · · Score: 1

    in a choose your own adventure, i remember finding a page that was not linked to any other page and had no idea if it was intentionally like that or just a bad pointer.

    just remembered that now. thanks slashdot.

    1. Re:damn by russotto · · Score: 1

      in a choose your own adventure, i remember finding a page that was not linked to any other page and had no idea if it was intentionally like that or just a bad pointer.

      If it was "Inside UFO 54-40", it's intentional.

  40. Kinoautomat (1967) by Anonymous Coward · · Score: 0

    From Wikipedia: "Kinoautomat (1967) was the world's first interactive movie, conceived by Radúz inera for the Czechoslovak Pavilion at Expo '67 in Montreal. At nine points during the film the action stops, and a moderator appears on stage to ask the audience to choose between two scenes; following an audience vote, the chosen scene is played."

    More at Wikipedia or kinoautomat.cz

  41. Choose Your Own Patent by Anonymous Coward · · Score: 0

    Someone needs to be quick and grab the Choose Your Own Patent business model that the USPTO is using. No need to worry about them having prior art on that, apparently.

  42. Re:This isn't a patent on choose-your-own-adventur by Anonymous Coward · · Score: 0

    You do understand that when you patent something, you are patenting a specific implementation of the idea, not the idea itself? Like for example, you don't patent "a clock" but you could patent a portion of a "clock mechanism" that is implemented in a unique non-obvious way.

    You appear to be confused between copyrights and patents. Patents are for protecting the method of doing something, rather than a specific implementation of that method. For instance, if you went back in time you could get a patent on "using a heat exchanger to increase the thermal efficiency of a steam engine", but you couldn't copyright it. You could, however, copyright a specific design for said heat exchanger.
    - fractoid-with-modpoints

  43. Re:This isn't a patent on choose-your-own-adventur by Anonymous Coward · · Score: 0
    What you do instead is patent a method for determining the time, that method being to look at a clock.

    I see nothing that is novel or non-obvious in any of their independent claims

  44. A) chase the monkey B) eat the pizza by pinkushun · · Score: 1

    Film is another art medium, no self respecting director will trade gimmicks for a chance to tell a real story. It's obvious why so many of your children have ADHD problems, when they are stimulated to have short attention spans.

  45. Great! The next Resident Evil movie, will feature by VShael · · Score: 4, Funny

    Milla Jovavich and Ali Larter, saving the world through passionate lesbian sex.

    At least it will in my theatre.

  46. Re:This isn't a patent on choose-your-own-adventur by julesh · · Score: 1

    There's a concept called "non-enabling prior art".
    Sure, science fiction stories have been written describing time travel, cold fusion, AI, teleportation, etc. Go build them - after all, you've got that "prior art". Wait, they don't fully describe everything sufficient to enable someone skilled in the art to build those things?

    I'm pretty sure I could build this from a fictional description of it, and could have done any time in the last 10 years. I'm not even particularly skilled in the art of digital video.

  47. Re:This isn't a patent on choose-your-own-adventur by Anonymous Coward · · Score: 0

    A lot of the patents that are awarded todday are basically sci-fi patents that patent a broad concept without describing how to implement it.

  48. Or that laserdisk game with Duncan(?) by Anonymous Coward · · Score: 0

    Or that laserdisk game with Duncan(?). Was that Dragon's Lair? http://en.wikipedia.org/wiki/Dragon's_Lair.

    Then there's Bioware games like:

    Baldurs Gate
    Baldurs Gate2
    Baldurs Gate TOB
    Plaenscape: Torment

    Or

    Deus Ex Machina

    But Dragon's Lair is probably the first "movie" that does this.

  49. no its not by Anonymous Coward · · Score: 0

    and it further shows how stupid ass retarded the usa is and how your putting all your apples into controlling the mind of all things and how it will fail
    UTTERLY and it will be the end of the usa as enforcement is impossible to other nations that see you for what you ar

    greed is just another form of violence heaped upon mankind and one day we'll find a way past it

  50. Re:This isn't a patent on choose-your-own-adventur by js_sebastian · · Score: 1

    Just to pluck out one thing you said...

    This exact premise has been used in science fiction before, which should be enough to deny it a patent.

    There's a concept called "non-enabling prior art". Sure, science fiction stories have been written describing time travel, cold fusion, AI, teleportation, etc. Go build them - after all, you've got that "prior art". Wait, they don't fully describe everything sufficient to enable someone skilled in the art to build those things? Ah. Then they're "non-enabling" prior art, and are only "prior art" for the few bits they do enable - in other words, the broad concept. You couldn't patent: "A method for time travel comprising (a) traveling through time." because there would be prior art for that, but you could certainly patent a method that went beyond the mere musings of authors.

    That's fine for time-travel, which is admittedly hard. But given a futurama episode where characters vote to pick a movie ending, any bunch of idiots with some basic engineering skills could implement it. Or should I say, anyone "skilled in the art" would be able to come up with a way to implement it. Same goes for pretty much any business method patent; they patent nothing more than a concept, so if that concept is in 1984, that's reason enough it shouldn't be patentable. (did I mention, IANAPLOAOKOL?)

  51. Re:Great! The next Resident Evil movie, will featu by Siridar · · Score: 1

    As much as I'd like to see that movie...I don't think I'd want to sit next to you.

    Don't take it personal. :)

  52. Me too by Anonymous Coward · · Score: 0

    I am also against patents...well all patents that aren't mine.

  53. Prior art where? by Anonymous Coward · · Score: 0

    Okay, I didn't read through the patent - I find them incredibly difficult to read whenever they are posted.

    But if they are doing this on MOVIES, I don't think it would be considered prior art. If you are referring to being able to control a story line in a video game, that's a bit different. The so called "Interactive Movies" are hardly interactive. I certainly wouldn't say "Phantasmagoria" or other likewise count at a "choose your own adventure" game. Disney has incorporated some "choose your destination" stuff in a few of their rides at EPCOT, but those also are not choose your own adventure movies. Truthfully, I haven't seen one.

  54. I tried that ! by johnny_aged · · Score: 2, Informative

    Well, somebody has got to check this out and tell me what you think. http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=6&f=G&l=50&co1=AND&d=PG01&s1=millstein.IN.&OS=IN/millstein&RS=IN/millstein About 4 years ago I came up with a site (socialsaga.com) that was a lot like choose your own adventure. So, being young and stupid, when somebody told me I should try and patent the idea, I tried. Bunch of time and some money later I get a final rejection from the USPTO. Then I see this shit and can't believe my eyes. The one thing that I thought was good about Patents (that it gives small guys the chance to hold on to an idea that a huge company can steal easily) is now dead in my eyes. That sounded a little overly dramatic, but man I put a lot of work into trying to get this patented.

  55. ticket price? by ProfBooty · · Score: 1

    Are the choices made in part due to a weighting factor based on ticket price? I assume you don't have a pluarilty of viewers who paid you money and you took that into consideration when making each "choice" in the movie?

    --
    Bring back the old version of slashdot.
  56. Ticket pricing. by leuk_he · · Score: 1

    The part of what the outcome of the movie is determined by the highest paying costumer is more of a business decision than a invention. Adding a computer program to determine the vote makes this a pure software patent, something that is not a good thing.

  57. 1... 2... ?... PROFIT! by tekrat · · Score: 1

    So, just so we've got all that straight now... What they've has done is revolutionary. They have changed the game. The patent game that is... Instead of patenting "blah blah blah" ON THE INTERNET, they've gone and patented "blah blah blah" AT THE MOVIES.

    So now we need to start the gold-rush of "simple business concept" AT THE MOVIES. Now that "choose your own adventure" will happen in a theater, who will be the first to patent "One-click" AT THE MOVIES?

    --
    If telephones are outlawed, then only outlaws will have telephones.
  58. Re:This isn't a patent on choose-your-own-adventur by DavidTC · · Score: 1

    I don't see anything in the patent that describes how to 'implement' it beyond stuff like 'You'll need to give everyone a keypad or a phone or maybe let them vote in a booth'. (The Futurama story had a keypad, and obviously phones have been used for mass voting on plots forever. I don't think the idea of 'voting in a booth' needs to dignified with a response.)

    Or insanely obvious stuff like 'You'll have to hook a computer to the playback device to tally the votes, a computer which people can contact using (insert list of half a dozen ways that people already contact computers)'.

    There is no actual engineering in the patent at all. Most of it appears to be describing how votes could be tallied.

    Wait, they don't fully describe everything sufficient to enable someone skilled in the art to build those things?

    No, but considering that this patent doesn't either, and that people skilled in the art have built exactly this system repeatedly, that's sorta a moot point.

    You clearly haven't read the patent. It's essentially 'Hook a computer to a projector, and here's a big list of ways that the computer could decide what to show next. For example, if not enough people vote in time, it could use a regional default.'. No explanation at all on how to do any of this.

    --
    If corporations are people, aren't stockholders guilty of slavery?
  59. Prior Art? by stuffduff · · Score: 1

    As a kid I went to Expo '67. I think that it was the Czechoslovakian pavilion featured an auditorium where the seats all had voting buttons, and a movie where the audience got to decide what happened next. We had a blast choosing our way through the interesting scenario. IMHO, IBM should have never been able to get this patent.

    --
    "Can there be a Klein bottle that is an efficient and effective beer pitcher?"
  60. ... Profit? by Anonymous Coward · · Score: 0

    Someone should just patent the idea of patents, and then license it back to the US Government. Maybe then they'll see that there's a problem.

  61. Re:This isn't a patent on choose-your-own-adventur by Theaetetus · · Score: 1

    I don't see anything in the patent that describes how to 'implement' it beyond stuff like 'You'll need to give everyone a keypad or a phone or maybe let them vote in a booth'...No explanation at all on how to do any of this.

    Ah, but that's a different rejection. That's under 35 USC 112, which requires a patent application to have sufficient written description. A failure there doesn't mean that the application is anticipated by prior art, though.

  62. Absent patent protection, would this be a secret? by Anonymous Coward · · Score: 0

    Absent patent protection, would this be a secret? After all, that was the reason for patents: stopping things becoming secret and dying with the inventor.

    And the answer is: No, this could NOT be kept secret (except the weighting algorithm and wiring etc, but these aren't in this patent either), therefore the public are getting NOTHING by granting the patent except monopoly rents and government interference in the market.

  63. unbridled capitalism happened. by unity100 · · Score: 1

    that is what happened. nothing else. all the 'but but but but ...'s are bullshit derivatives and excuses and 'but maybe we can' kind of self-fooling.

  64. You fail to say why though. by Anonymous Coward · · Score: 0

    You fail to say why though.

    "A method for selecting a logical branch in a storyline among a plurality of available storyline branches"

    Check.

    "on a computing device"

    Check.

    "based on voters' votes"

    Check.

    "comprising: obtaining and accumulating, the votes from the voters on a computing device for at least one of the plurality of available storyline branches, during the presentation of the storyline"

    Check.

    "multiplying, using the computing device, at least one received vote by a weight factor based on voter characteristics, "

    Check, though the weighting is "1.0", it's still a weighting. And is, anyway, an obvious step.

    "and determining, using the computing device, a winning tally that corresponds to one of the plurality of available storyline branches; selecting and presenting, using the computing device"

    Check.

    "selecting and presenting, using the computing device, at least one of the available storyline branches"

    How would you show two branches when one was the winner and all the others lost the vote? But check anyway.

    "and generating, using the computing device, a media version matrix specifying a selected storyline having a particular set of logical branches"

    Check. After all, if you killed the frog, the frog can't come along and give you a clue later.

    "selected by the voting for later use and retrieval, by recording each selected corresponding storyline branch of the plurality of available storyline branches on the computing device"

    Check.

    Or, your abstract in plain english:

    Store multiple branches of storylines on a storage system in a device that can display the story line and that can, when there is a possible change in the story arc, take votes on the available options given in the recording, works out the winning option and shows the result of that vote, and discards from future branches any story line arcs that do not follow on from the choice(s) made.

    This is what Dragons Lair did. It's also what Baldur's Gate 2 did (if you attacked Drizzt or had his kit in BG1, he was hostile in BG2). Certain matrices of options became available or unavailable depending on what dialogue choices you made earlier.

  65. Re:This isn't a patent on choose-your-own-adventur by DavidTC · · Score: 1

    Ah yes. I should have realized that Futurama would parody early sci-fi. That episode even has a black and white newsreel at the start of the movie!

    --
    If corporations are people, aren't stockholders guilty of slavery?
  66. Star Wars... by DarthVain · · Score: 1

    Well you know it is going to happen.

    Personally, this will be the best one!

    The "choices" I am waiting for are:

    "Shoot Greedo" or "Don't shoot Greedo"

    and

    "Force Choke Jar-Jar" or "Space Jar-Jar out an airlock"

    That and anything to do with either Leia or Natalie Portman in the "Unrated Version".

    and just for Slashdot (even thought I don't really get the meme)

    "Grits" or "no grits"

  67. Prior Art by stevenm86 · · Score: 1

    I believe it was called "Survive the Outbreak." Original site is down, but youtube has a copy. It is also one of the only two legitimate, non-obnoxious uses of youtube annotations I have seen.

  68. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  69. Re:This isn't a patent on choose-your-own-adventur by Anonymous Coward · · Score: 0

    non enabling prior art is called
    blocking access to the market place by the use of government intervention..

    copyrights and patents are monopolies. and the ownership of government issued copyright and patents is politics.. the winner in any game of politics is the SENMACE.com

  70. And multiple reel movies do not count... by niftymitch · · Score: 1

    "Movie" have made smooth and seamless transitions for a long time. Three or more projectors permits a branched presentation based on whatever.... TV news has been doing this for a while. A sequence of still photos counts because it is the degenerate case of a movie. Polarized projection establishes one method for a user to select A or B as a point of view... Deep down in the "method" they might have a hook but one or more clean room methods could trample the novel, and not obvious bits.

    --
    Truth is stranger than fiction, but it is because Fiction is obliged to stick to possibilities; Truth isn't. Mark Twain.