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Zynga and Blizzard Sued Over Game Patent

eldavojohn writes "Thinking about developing a game involving a 'database driven online distributed tournament system?' Well, you had better talk to Walker Digital or risk a lawsuit, because Walker Digital claims to have patented that 'invention' back in 2002. The patent in question has resulted in some legal matters for the makers of 'Call of Duty: Modern Warfare 1 and 2, Call of Duty: Black Ops, Call of Duty: World at War, Blur, Wolfenstein, DJ Hero 2, Golden Eye 007, World of Warcraft and its expansions, Mafia Wars, and many others.' Walker Digital (parent company of Priceline.com) said it's not sure how much damages are going to be, and requested that through discovery in the court. If you think Walker Digital is not a patent troll, check out their lawsuit from two months ago against Facebook for using privacy controls Walker Digital claims to have patented. It would seem that any online competitive game that uses a database to select and reward contestants in a tournament could potentially fall under this patent — of course, those with the deepest coffers will be cherrypicked first."

179 comments

  1. Unclear Intentions by pinkushun · · Score: 5, Interesting

    Software patents confuse the hell out of me. I mean, reading the patent abstract, it sounds like it could apply to any of thousands of database driven multiplayer tournament systems (games).

    Case in point: I write database driven business applications, and is essentially just reading + writing data, similar to the abstract. Objects have statuses (scores) which pivot around a status hierarchy (levels) which determines if an object can move to the next level (game progression). Certain actions and events are even restricted by the ownership of certain properties and items (inventory/magic items/stats). This abstract could apply to many different softwares.

    It pisses me off how this abstract reads just like it's own name. I wonder if it was filed by drunk 5-year olds...

    1. Re:Unclear Intentions by mlush · · Score: 0

      Crystal clear intentions it takes skill to write that vaguely and still skirt the law.... once there done with the game company's they will come after you.

    2. Re:Unclear Intentions by Steeltoe · · Score: 1

      This being public news and having read about it, we're now all liable for triple damages under the US court of law.

      Cease and desist all your creative and innovative efforts now and go collect your foodstamps at the nearest corner now!

    3. Re:Unclear Intentions by kesuki · · Score: 1

      i call prior art, suing wolfenstein with a 2002 patent? last time i checked 1992 happened before 2002.

    4. Re:Unclear Intentions by lyinhart · · Score: 1

      i call prior art, suing wolfenstein with a 2002 patent? last time i checked 1992 happened before 2002.

      They're probably talking about the 2009 game, which has online multiplayer.

      --
      Freedom is drinking a beer in the park when you're supposed to be at work.
    5. Re:Unclear Intentions by Intrepid+imaginaut · · Score: 1

      I have no idea how they managed to file such a broad patent in the first place. My understandng of US patent law is that patents are usually filled with lots of little clauses and subsections precisely because broad generalities are not acceptable. Good thing we haven't got either software or "business practise" patents here in Europe! (for now and hopefully forever)

    6. Re:Unclear Intentions by Anonymous Coward · · Score: 0

      Last I checked, the remake of Wolfenstein 3D (called Wolfenstein) that includes online multiplayer, and thus actually matters for this article, came out in 2009.

    7. Re:Unclear Intentions by Drakkenmensch · · Score: 1

      Software patents confuse the hell out of me. I mean, reading the patent abstract, it sounds like it could apply to any of thousands of database driven multiplayer tournament systems (games).

      That's the whole point of patent trolling. Patent a vague and ill-defined concept, wait for a company to make millions in profits, sue them for "infringing" on your vague ideas. It's the legal equivalent of saying "these guys stole my idea before I had it!"

    8. Re:Unclear Intentions by Dachannien · · Score: 1

      Software patents confuse the hell out of me. I mean, reading the patent abstract

      You're supposed to read the claims. The abstract doesn't define the scope of the patent (although it can sometimes be referred to, just like the rest of the specification, for assistance in determining what certain claim terms mean).

      I don't make any promises on being less confused by doing so, though.

    9. Re:Unclear Intentions by Lumpy · · Score: 1

      There is ZERO reason for software patents other than greed. Have you written letters to your congres-critters in your opposition of them? Because if all geeks and techs do is sit around and complain nothing will happen, you haveto complain AT the clueless guys in power to get change started.

      --
      Do not look at laser with remaining good eye.
    10. Re:Unclear Intentions by Mindcontrolled · · Score: 3, Insightful

      I am writing patent applications for a living. Contrary to the popular slashdot meme, vagueness is not the slightest bit desirable in a well written patent. The objective is twofold: be as precise as possible, because vagueness will bit you in the arse in court, and cover as much ground as possible, to give the inventor the broadest protection you can get for him. Now, there's no doubt that there are a lot of shitty patents out there, especially in the field of software, and most especially in the USA. This however does not generalize to the whole field. I have the fortune of working in Europe, where our examiners would kick us out of the building with some of the shit that flies in the US - and actually they do, if we are unlucky enough to get a client who wants his US patent extended to the EU.

      --
      Ubi solitudinem faciunt, pacem appellant.
    11. Re:Unclear Intentions by Anonymous Coward · · Score: 0

      This. Every /. story about a patent should include the following in boldface, h1: CLAIMS, CLAIMS, CLAIMS, CLAIMS, CLAIMS

    12. Re:Unclear Intentions by mlush · · Score: 2

      You speak of a patent system as it should be used....

      The sad fact is that vagueness is a highly desirable, if your a patent troll. The idea is to avoid court altogether and frighten the mark into settlement.

      Walker Digital's big mistake will be to try this on a company with more than enough Scary Lawyers to defend its interests.

    13. Re:Unclear Intentions by Mindcontrolled · · Score: 1

      It is how the patent system is in its majority. If you are not into the field, you only see the most egregious examples of shitty patents because they make the news. For every single one of those, there are hundreds of decent ones you never hear about.

      --
      Ubi solitudinem faciunt, pacem appellant.
    14. Re:Unclear Intentions by Bill_the_Engineer · · Score: 1

      There is ZERO reason for software patents other than greed.

      Sure if you ignore the desire to recoup money spent to develop the software being patented. The concept of a software patent appears to be sound, but the implementation is fundamentally flawed. The main problem appears to be that the people involved in granting the patents are not qualified enough to understand what they are looking at in the patent application. I'm sure being understaffed and having a backlog of patent applications doesn't help either.

      You assume that software appears out of thin air at no cost. Considering how easily it is to copy someone else's work, I think software patents are probably more important in the digital realm than the physical. What we should look at is why there is so many software patents being issued. Think about it, if we are suppose to only patent non-obvious and advance software technique then why are there so many? The skeptic in me thinks it's because the government does everything possible to help out the big corporate political contributors. The continued poor execution of issuing these patents has fundamentally changed the purpose of patents from allowing anybody to recoup their R&D expenses to keeping the little guys from competing against the established corporations.

      I'm for software patent reform. We need better qualifications for patents, qualified patent clerks, and shorter duration patents for software related patents. I'm against abolishing all software patents, because throwing out the baby with the bath water is not a viable solution.

      --
      These comments are my own and do not necessarily reflect the views or opinions of my employer or colleagues...
    15. Re:Unclear Intentions by PincushionMan · · Score: 1

      Actually, I think Unreal Tournament (UT99) had an online ranking system (based on a DB) somewhere in the 2000s. Any UT players out there that can confirm this? It was called something like ngWorldStats, but my memory could be wrong.

    16. Re:Unclear Intentions by Simon80 · · Score: 1

      I'd like to second the first reply with a link to Andrew Tridgell's talk on patent defence for free software developers. It's a must-read for anyone who bothers to look at the patents when they read these articles: http://news.swpat.org/2010/03/transcript-tridgell-patents/

    17. Re:Unclear Intentions by Qzukk · · Score: 1

      We also need to blanket cancel all of the existing patents that read "a means for [solving a problem]". Not only do they fail the basic test of containing the information required to render the patent into practice, they don't describe a specific invention, they only describe the problem. Any solution to that problem is patented.

      And no, "a means for [solving a problem] using THE INTERNET!!!!" (or in this case, "using A DATABASE!!!!") isn't an improvement.

      This "using an X" bullshit is doubly damned since if I create an online ranking system using a flat file for storage instead of a database, it's impossible for anyone to know that unless I give them my source code. With money-sucking patent trolls, how do I know that they're actually going to respect the secrecy of my code instead of monetizing it every which way that they can? An NDA? Who am I going to sue, Patent Shellcorp A whose sole assets are a telephone, a desk, my own sourcecode, and the single patent itself? After all, it costs Patent Shellcorp A a lot of money to hire that management corporation that they pay 100% of its profits to. At least with an honest-to-goodness competitor, they'd almost certainly respect the NDA since they actually have something to lose. Add to that the fact that by the time they've gotten to the "discovery" of my source code, I've already accrued probably hundreds of thousands of dollars in attorney fees and charges. Add to that the fact that the patent troll's attorney will have been spending that time working 80 hour days at $5000000/hr and expecting me to pay that when I lose or settle.

      --
      If I have been able to see further than others, it is because I bought a pair of binoculars.
    18. Re:Unclear Intentions by Dishevel · · Score: 1

      It is amazing to me that you have never read /. before. :)

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    19. Re:Unclear Intentions by Lumpy · · Score: 1

      I have yet to see ANY software patent that has any merit or was "hard" to do. Every single one of them are trivial but if you are the first to the door with a patent, you get to hold the industry hostage.

      --
      Do not look at laser with remaining good eye.
    20. Re:Unclear Intentions by Bill_the_Engineer · · Score: 1

      I disagree. The problem with your argument is that hindsight is 20/20. Everyone can slap the forehead and go wow I didn't realize there was a need for that, and if I had created that invention then that's the way I'd do it. The real trick is being the one to come up with the invention.

      --
      These comments are my own and do not necessarily reflect the views or opinions of my employer or colleagues...
    21. Re:Unclear Intentions by Bahamut_Omega · · Score: 1

      I swear one might wind up finding the old services like Compuserve and Quantum might be the sharks able to take a bite out of Walker Digital and rip it apart. On the other hand, would it be able to apply BBS games software to the mix as prior art?

    22. Re:Unclear Intentions by Coren22 · · Score: 1

      I thought that was odd too, as there is no game actually named Wolfenstein. It is either Wolfenstein 3D or Return to Castle Wolfenstein. If they can type out the name of every Call of Duty iteration, how is it so hard to type out the name of RTCW properly?

      --
      APK likes to ask for responses to the same things over and over. Maybe he just likes the responses?
    23. Re:Unclear Intentions by Coren22 · · Score: 1

      Um, you recoup the money through Copyright. Why is there a need for Patent protection on top of Copyright?

      --
      APK likes to ask for responses to the same things over and over. Maybe he just likes the responses?
    24. Re:Unclear Intentions by tlhIngan · · Score: 0

      Software patents confuse the hell out of me. I mean, reading the patent abstract, it sounds like it could apply to any of thousands of database driven multiplayer tournament systems (games).

      Case in point: I write database driven business applications, and is essentially just reading + writing data, similar to the abstract. Objects have statuses (scores) which pivot around a status hierarchy (levels) which determines if an object can move to the next level (game progression). Certain actions and events are even restricted by the ownership of certain properties and items (inventory/magic items/stats). This abstract could apply to many different softwares.

      It pisses me off how this abstract reads just like it's own name. I wonder if it was filed by drunk 5-year olds...

      Number one rule when reading a patent - Ignore everything but the claims.

      The abstract is useless. It's an abstract, but has zero weight legally. It's there to provide general hints about what the patent might be about, but that's all. If you want, think of it as something that can and will mislead you (I doubt the patent office will allow your abstract to contain something off topic, so it's not like you can bury a patent by making the abstract say your invention is a perpetual motion machine, so it does have to some relationship to what's being patented).

      What you really want to know is in the claims section, because that's where the patented meat is, and is usually where people end up dickering with the patent office on - inventors want the claim to be as broad as possible, but if it overlaps with other stuff, then claims get narrowed down. Here there are two types of claims - independent, and dependent. Independent claims mean they stand by themselves. Dependent claims rely on independent claims in order to expand or narrow.

      It's important to note because only by striking out an independent claim can you possibly win a patent lawsuit ("our product does not violate patent X because patent X requires a Frobber, while we use a FooBar").

    25. Re:Unclear Intentions by Syberz · · Score: 1

      You obviously don't understand how patterns work. The fact that it's so freaking vague that it can apply to anything makes it an amazing patent! Now its owner can sue anyone and everyone! Good Lord, you talk like patents are supposed to protect intellectual property or something.

      --
      ~Syberz
    26. Re:Unclear Intentions by MichaelKristopeit349 · · Score: 0
      i wonder if the patent was granted by drunk 5-year olds...

      good thing i made my database driven online distributed tournament game back in 1997...

    27. Re:Unclear Intentions by Yvanhoe · · Score: 1

      I am writing applications for a living. Unfortunately that involves being bugged occasionally by people who want to write patents abouyt them. I can tell you that vagueness in a software patent is very frequent. The apparency of precision is mandatory, therefore a use of technical words when not necessary, a three-pages schema describing a trivial operation, but the key of the patent, the point that is really innovative, is vague in order for the patent to be as broad as possible and the pedantry of the language used is inversely correlated with the usefulness of the explanation.

      I also work in Europe. Vagueness will bit you in the arse in court ? That's possible, but to my knowledge no software patent has ever been used in a court of law in the European Union. Never. So this claim is a bit arbitrary. In Europe, no one has ever been bitten in the ass for a vague software patent. By the way, software patents are illegal in Europe. "computer-implemented invention" is the name the EPO uses to pretend they are not software patents and IMHO it is a whole racket that is about to be busted.

      The only use for software patents in EU is to help clueless shareholders put a "value" on your "intellectual property". It is a piece of paper on which you can write about anything, its value is to give you a false sentiment of security and to maintain the self-sustaining industry of IP-lawyers.

      --
      The Wise adapts himself to the world. The Fool adapts the world to himself. Therefore, all progress depends on the Fool.
    28. Re:Unclear Intentions by Unequivocal · · Score: 1

      Software patents offer much broader business protection than copyright on software. Someone can re-implement the same idea, using the same methods, but new code, and not violate your software copyrights. But that activity would in many cases violate your software patent.

      I'm not saying that's a good thing, but just trying to answer you question.

    29. Re:Unclear Intentions by ericvids · · Score: 1

      I thought that was odd too, as there is no game actually named Wolfenstein. It is either Wolfenstein 3D or Return to Castle Wolfenstein. If they can type out the name of every Call of Duty iteration, how is it so hard to type out the name of RTCW properly?

      Because they're referring to this game, not RTCW.

      Yeah, I was surprised too. Out of touch with PC games for long.

      --
      Pet peeve: Profane people propagating perfunctory pedantry.
    30. Re:Unclear Intentions by Pinky's+Brain · · Score: 1

      The description should both describe preferred embodiments sufficiently precise to allow someone skilled in the art to implement it and the way in which the patent distinguishes itself from prior art, at least that's what the USPTO says.

    31. Re:Unclear Intentions by FeepingCreature · · Score: 2

      Even a single really bad software patent is one too many, especially if there's no easy way to overturn it. Case in point: the GIF debacle, arithmetic coding, "one click".

    32. Re:Unclear Intentions by Creepy · · Score: 2

      The GIF debacle really should be called the LZW (Lempel-Ziv-Welsh) debacle. GIF used the compression algorithm LZW because limited palate color table images could be compressed quickly and with fairly decent compression. Sperry, the owner of LZW allowed the patent to be used without fees and it became widely adopted (for instance, the UNIX tools compress and uncompress use it). When Unisys bought Sperry and were desperate for income, they went after everyone using any patents owned by Sperry, but the most well known one was LZW.

      Arithmetic coding was used to go after JPEG, which used a hybrid of Huffman and arithmetic coding, but the workaround was for the compressing tools to just use Huffman until the patents expired. BZip2 also uses Huffman because of patent concerns about arithmetic coding (and there are some 70 odd patent, if not more on arithmetic coding, most of which are expired).

      "one click" was and still is silly, as it was already widely used in a variety of applications and very obvious. It was lame that they were allowed to revise that patent to be e-commerce specific because the prior art was very similar to e-commerce.

      This patent seems silly as well, because it is basically patenting something people have done using pen and paper for years. It annoys me as much as patents on Navier Stokes equations that were just reimplementing expired software patents on graphics hardware (and if they sue for my implementations, I will definitely use these as prior art).

    33. Re:Unclear Intentions by Khyber · · Score: 1

      Yes, it is ngWorldStats but it never did things like reward you or do matchmaking. It was just a simple ranking system.

      I was thinking the exact same thing until I read the patent.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    34. Re:Unclear Intentions by Altrag · · Score: 1

      Its not that much different from a patent to "allow variable speeds" by "using A GEARBOX!!!" Of course, back in the days when transmissions would be getting patented, "A GEARBOX" wouldn't be sufficient -- they'd have to get into the details of how the gearbox worked.. details that software patents don't usually contain (or are left pretty vague when they do).

      Really though, I think there's three things that need to happen.
      - Tighter controls on patenting software mechanics. Everyone talks about this. Problem is (as also everyone's mentioned), the USPTO doesn't have the manpower to do this.

      - Make it easier to invalidate patents for prior art. Right now this has to go through gigantic legal proceedings even if its terribly obvious that the prior art was indeed prior. There's no way as an individual that I could possibly manage that, even if by some chance I'd tossed together something 16 years ago that happened to fit the patent specifically. There would need to be a separate body created (an "anti-patent" office) which would take any prior art claims from the public and do at least a basic follow up on them, and have the authority to either a) deny the claim outright, b) approve the claim outright and invalidate all or part of the patent in question or c) declare the claim too vague or unsupported to make a decision. Of course in any of those cases, the claimant or the defender would be free to pursue further action through the (current) legal route as an appeal (though we'd want to structure it so that when a defender gets their patent invalidated they can't just automatically appeal every claim. Would have to make sure that an individual claimant in these cases would have a fair chance against a large, well-financed defender should it be brought to court.) This office would primarily be creating a quick, low-cost summary ruling in the cases of very obvious prior art (or very obvious frauds just trying to get their favorite patent invalidated out of spite.. perhaps add a penalty fee of $100-200 for each prior art claim that gets outright denied in order to reduce the number of fraudulent claims).

      - And lastly, add some controls against vagueness. Any software patent application that can't be read and understood by a software developer should be returned for resubmission. Inventors and innovators should be writing patents for the things they create, not passed off to lawyers to obfuscate to the point that its completely unrecognizable. The "can I read it" rule would probably significantly reduce the amount of pressure on the USPTO as well as they'd actually be able to make sense of the claims without spending hours and hours trying to find the meat of the subject through all of the embellishments. (It wouldn't surprise me if the current rule of thumb was to give up and just approve if you don't understand it within 2 hours or something:P).

    35. Re:Unclear Intentions by h4rr4r · · Score: 2

      All software patents are shitty.

    36. Re:Unclear Intentions by webhat · · Score: 1

      Slightly before UT there was Stellar Crisis, 1993. I myself ran the game in 1999.

      --
      'I am become Shiva, destroyer of worlds'
  2. Starcraft 1 had a similar setup by SpazmodeusG · · Score: 4, Informative

    Blizzard really don't have to go far for prior art on this at all. Starcraft 1 had a system that was essentially the same as Starcraft 2's ladder system. You could choose to play a match in the Blizzard ladder system and you'd be ranked and the results stored on the Blizzard database server. The Starcraft 1 ladder was removed in later patches as no one was using it towards the end (they were playing on other custom laddering systems) but it was there in the beginning and it was very similar to what's in Starcraft 2.

    It's actually quite funny that they've chosen to sue the one company that has the most prior art on this.

    1. Re:Starcraft 1 had a similar setup by jonwil · · Score: 1

      Not only does Blizzard have plenty of potential prior art for this (although how applicable this potential prior art is depends on exactly what the patent claims say and not just what the abstract says) but they have an army of lawyers at their disposal and are not afraid to use them.

    2. Re:Starcraft 1 had a similar setup by arbiter1 · · Score: 1

      I am no legal expert, the way the patent reads to me it seems it could be applied to every game that has online play and automated tournament's

    3. Re:Starcraft 1 had a similar setup by ewanm89 · · Score: 1

      That seems to be what the patent trolls think too. in other words, how far back do you want to go with regards to prior art, pretty much every flash game on newsgrounds..., how about a shared flat file database of nethack scores on an nfs mount?

    4. Re:Starcraft 1 had a similar setup by Dachannien · · Score: 2

      Except that the prior art date to beat is 22 April 1996, and Starcraft didn't come out until 1999.

      There may be some prior art for some of the claims, but you'd probably have to delve into the depths of MUDding to get it - and much of it may no longer exist.

    5. Re:Starcraft 1 had a similar setup by jedidiah · · Score: 1

      Blizzard wasn't the first. So the prior art problem is not so much of an issue.

      This is another example yet again of a simple trivial and obvious thing being patented because the application was sprinkled with a little jargon.

      All any of the relevant companies did (including the patent troll) is to translate a well known algorithm into another language (probably SQL and C).

      --
      A Pirate and a Puritan look the same on a balance sheet.
    6. Re:Starcraft 1 had a similar setup by mcgrew · · Score: 1

      Not just prior art, but who in the hell isn't this obvious to? There needs to be some kind of extreme punishment for these patent trolls. For instance, sue someone for patnet infringement and lose, you have to pay triple what you sued for, plus the other side's legal fees.

    7. Re:Starcraft 1 had a similar setup by Culture20 · · Score: 2

      Not just prior art, but why in the hell isn't this obvious to?

      Because nothing magic is obvious. This is inside a computer, so it's done by the magical wizard in the box.

    8. Re:Starcraft 1 had a similar setup by Kreigaffe · · Score: 2

      well.... not really. I read the patent and every step of the way seemed to be involved with a tournament that featured an entry fee, so there's that easy escape card.

      Also at any point in the patent if you replace "controller" with "a person" -- that is, if you have people looking at paper instead having a computer and database automatically checking things out -- well, there's a ton of prior art for that, and that's just flat-out not patentable. I mean.. it IS.. but it shouldn't be, because it's obvious, and because it's not innovative in any way -- all that's happening is a database is doing the lookups and verification and tourny advancement tracking. that's not innovative. step 1 is having a person using a database instead of paper, step 2 is removing that person and having the database do its own thing, this should not be patentable.

      --
      ... still waiting for this free-as-in-beer free beer I keep hearing about. :|
    9. Re:Starcraft 1 had a similar setup by thirtyfour · · Score: 1

      The patent's priority date is April 22, 1996. Starcraft was about three years late. There might very well have been examples of prior art from 1996 or earlier that should have invalidated this, but off the top of my head I can't think of any. All of the "prior art" that people are listing throughout this discussion are much too new. Everyone is just looking at the 2002 patent issue date, but in fact the original 1996 application date is the important thing.

  3. examples... by underqualified · · Score: 1

    of "database driven online distributed tournament systems" that were popular even before 2002....

    - utopia
    - archmage

    what else?

    1. Re:examples... by Anonymous Coward · · Score: 0

      Counterstrike
      Unreal Tournament

    2. Re:examples... by TheDarAve · · Score: 1

      Tradewars 2002 after v1.3d would qualify under that patent, and that would be early 90s.

    3. Re:examples... by the+real+darkskye · · Score: 1

      QM Promisance

      --
      Music is everybody's possession.
      It's only publishers who think that people own it.
      Fuck Beta
      ~John Lenno
    4. Re:examples... by CProgrammer98 · · Score: 1

      When I read "a 'database driven online distributed tournament system" I immediately thought of the Cases ladder system. Back in '97 I was playing yahoo pool and used cases for our tourmaments, exactly the sort of thing this patent claioms to cover. A quick Google shows that Cases is still alive and well.

      This is a prime example of why software patents are so very bad. It's far too generic and obvious an idea to patent. How it got granted I don't know. It beggers belief. To sit on it for so many years before filing for violations is just despicable,

      I really hope the judge(s) throw it out of court very quickly.

      --
      And the people shall be oppressed, every one by another, and every one by his neighbour Isaiah 3:5
    5. Re:examples... by Anonymous Coward · · Score: 0

      oh, I remember Tradewars and its cousin Master of the Universe. I played them on an old dial up BBS service. I hit my first issue with cheating in online games back then. If you remember, in those games you got a certain number of "moves" per day (something like 30). I was one day away from becoming MOTU and would have been able to "decide the fate of the universe" when all of a sudden, overnight, every single other player on the system showed that they had attacked me within about an hour. Yes, the sysop was a big cheater - apparently didn't like to lose. Ah, the good old days...

    6. Re:examples... by Steeltoe · · Score: 1

      But were these types of systems documented in a public journal or did they apply for a patent before this one?

      Otherwise, it's proprietary and not prior art. EVEN if Blizzard already created this type of systems in earlier iterations of their products, it's not defensible.

      Maybe if it's public domain, GPL or some sort of open source, it could count if you're willing to place your bets in the US court of law..

      The more expensive and risky route is to try to overthrow such patents on the grounds that they're obvious to any practitioner in the field, but that is almost never attempted because of the risky subjectiveness and arbitrariness of the whole patent system.

      You think native Indians were happy to have their land expropriated? Well, now you know 1 promille of what they were feeling about "property rights".

    7. Re:examples... by Quietust · · Score: 1

      I don't think that game qualifies, since it's not a tournament system and it's not distributed. Besides, if it did qualify, there's no reason to single out my version of Promisance from the dozens of other versions that have been released over the years...

      --
      * Q
      P.S. If you don't get this note, let me know and I'll write you another.
    8. Re:examples... by Javajunk · · Score: 0

      earth 2025

      --
      "It is a mistake to think you can solve any major problems just with potatoes." Douglas Adams
    9. Re:examples... by Javajunk · · Score: 0

      http://www.zam.com/game.html?game=191 October 1996. is that far enough back?

      --
      "It is a mistake to think you can solve any major problems just with potatoes." Douglas Adams
    10. Re:examples... by thirtyfour · · Score: 1

      For the billionth time: the patent title is not what the patent covers. You'll fine a ton of patents for new types of car engines titled "engine for an automobile" or something similar. It doesn't mean that all you need to reject them is prior art showing any sort of automobile engine - you have to find their specific invention, as disclosed in the claims.

  4. Rooting for the lawyers by Arancaytar · · Score: 1

    I hate patent trolls, but I hate that Farmville shit I get spammed with even worse. I hope the troll and Zynga both spend millions on lawyers and then settle for peanuts.

    1. Re:Rooting for the lawyers by JaredOfEuropa · · Score: 1

      We should not hope for a settlement in a patent troll case, however tiny the amount. Patent trolls love settlements, because a settlement does not set a legal precedent, and leaves the troll open to sue more companies. Here's the model patent trolls follow, especially for ridiculous patents like this one.
      1) Patent
      2) Sue for billions
      3) Settle or license the tech.
      4) ...
      5) Profit!

      Companies like Walker Digital don't really want their crappy patent to be actually contested in court; if it gets thrown out, the game is up. The good news is that I expect none of the companies sued will be content to settle, since they'll expect to use the same tech in future games.

      --
      If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
    2. Re:Rooting for the lawyers by Anonymous Coward · · Score: 0

      actually I hope that they not only win but they win an outrageous amount. only through repeated high-profile abuses will software patent reform ever occur. basically we need a collapse of the entire software industry.

    3. Re:Rooting for the lawyers by Anonymous Coward · · Score: 0

      I know, if only FB had a way to hide specific applications. Oh, wait ...

  5. Re:First they.. by Anonymous Coward · · Score: 0

    but not before they FAIL!

  6. Yup by fireylord · · Score: 2

    Diablo2 and Battle.net may well cover this more than completely

  7. If I were the judge... by GF678 · · Score: 4, Interesting

    If I were the judge presiding over this case, the first thing I'd do is ask Walker Digital to explain why it took eight years before they decided to start suing publishers/developers, despite there being a number of games released earlier which supposedly infringed on their patent. If they couldn't reasonably explain the delay in such a way as to allay my suspicious that they simply wanted to hold off litigation until they had a lot of guys to go after for maximum returns, I'd tell them (in legal speak of course) to fuck off.

    But I am no lawyer of course, and I have no idea if it would be as simple as that.

    1. Re:If I were the judge... by ledow · · Score: 1

      It could certainly go against them to choose not to initiate lawsuits on similar violations that they were (or reasonably should have been) aware of. It's not as cast-iron as trademark law (where not defending your mark means you can lose your rights to it) but it's certainly something that would need explanation if there was a hint of deliberate action in that respect.

      That said, it will still cost thousands to even get to that point and the worst that would happen is probably the case would just get thrown out, they'd go bankrupt and you'd never recoup your legal costs from the administrators.

    2. Re:If I were the judge... by arivanov · · Score: 4, Interesting

      There is nothing illegal in waiting for as long as you want as far as patents are concerned.

      It is standard practice to wait for companies that are still developing their business cases and products until they can be visited by the lawyers. The approach is originally attributed to IBM. It left all the PC clone manufacturers start their business, develop it for up to a year or two prior to being visited by two nice guys in suits with a briefcase containing patents, IPR agreement and an NDA which specified that the visit was to be kept secret.

      They made a significant portion of their early PC revenue from that racket until they ran into Compaq.

      IMO, allowing this practice is one of the problems with the current patent system. Most "trolls" use patents that have been developed by other companies, stayed in the war chest for a decade or so and have been deemed to outlive their usefulness so they can be sold. If there are clear and reasonable timeframes for discovery, filing, etc the entire troll business model will go away. There will be a side benefit that companies will start disclosing what they are actually using internally in their software and hardware to ensure that that they comply to the "disclosure" timeframe and the troll cannot claim "discovery" after the "invention" has been out in the field for 15 years.

      --
      Baker's Law: Misery no longer loves company. Nowadays it insists on it
      http://www.sigsegv.cx/
    3. Re:If I were the judge... by Musically_ut · · Score: 1

      ... , I'd tell them (in legal speak of course) to fuck off.

      I think you want to refer them to the reply given in the case of Arkell v. Pressdram.

      --
      Never trust a spiritual leader who cannot dance -- Mr. Miyagi
    4. Re:If I were the judge... by Anonymous Coward · · Score: 0

      > They made a significant portion of their early PC revenue from that racket until they ran into Compaq.

      Not sure how you can claim it was a racket. IBM created the PC to begin with. Compaq danced around it by using a then legal reverse engineering process. IBM offered to then license out their ideas rather then sue them.

      I recommend watching "Triumph of the Nerds" as it goes into more details as to how they reverse engineered it.

      http://en.wikipedia.org/wiki/Triumph_of_the_Nerds

    5. Re:If I were the judge... by Anonymous Coward · · Score: 0

      There is nothing illegal in waiting for as long as you want as far as patents are concerned.

      Then it fucking should be.

    6. Re:If I were the judge... by L4t3r4lu5 · · Score: 1

      Lawyer speak for that particular phrase is "I refer you to the response with respect to the case of Arkell v. Pressdram (1971)."

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    7. Re:If I were the judge... by DigitalSorceress · · Score: 1

      It's not illegal, but there's a legal term called "Laches" which essentially means that if you use such "delayed rights assertion to maximize 'damages'" approach, you risk the court reducing or eliminating the damage awards... /NOT a lawyer

      --

      The Digital Sorceress
    8. Re:If I were the judge... by arivanov · · Score: 1

      Laches does not work here because the usual case is:

      1. Patent is filed by company A (usually big one), sits in the war chest for 15 years, unused.
      2. A couple of years before expiry the patent is sold by the company A IPR licensing department to a patent troll which has done its homework and has noted 20-30 potential targets (or a couple of lucrative ones) which have been violating the patent for 10+ years.
      3. Patent troll goes to court with the patent and request for injunctive relief.

      The defendant cannot claim laches because the patent troll did not own the patent while the infringement has been going on. It was owned by another company.

      --
      Baker's Law: Misery no longer loves company. Nowadays it insists on it
      http://www.sigsegv.cx/
    9. Re:If I were the judge... by Chowderbags · · Score: 1

      Laches and estoppel by acquiescence. Vigilantibus non dormientibus æquitas subvenit.

      Even if that weren't the case, this patent could easily be described as "Poker Tournements... on the internet!", and online cash poker has been around since '98 (Planet Poker being the first example).

    10. Re:If I were the judge... by guybrush3pwood · · Score: 1

      In my country, all commercial lawsuits must be made before two years passed since the alledged incident. After that... go cry somewhere else.

      --
      Perhaps I'm trolling, perhaps I'm not.
  8. A symptom, not a cause by LordNacho · · Score: 1

    The fact that people set up patent trolling firms isn't the problem. It's the laws that have gotten out of hand, too far away from the original intentions, and not keeping up to date with technological advancements that make PT firms a viable play.

    No idea what to do about it, though. The problem isn't confined to one country, and even if it was, the lawyers are influential in congress, and ofc they make money off these lawsuits. It's a tax on innovation.

    1. Re:A symptom, not a cause by msclrhd · · Score: 1

      How about requiring patent holders to have a product that they sell in order to hold the patent.

      This would get rid of the holding/shell companies that just buy patents for the purpose of sueing other companies to make their money. It would also mean that a company has to actually produce something that uses the patent in question first, instead of saying "hay, we could move into this direction in the future, so lets patent it to reduce the competition.".

    2. Re:A symptom, not a cause by Anonymous Coward · · Score: 0

      Part of the problem of not being confined to one country is that countries that have the problem try to get other countries to adopt their crazy laws, because until that happens, said countries are at a disadvantage. Now start kicking out those lawyers and make some sense of all this crap.

    3. Re:A symptom, not a cause by Anonymous Coward · · Score: 0

      wouldn't work. In this example you bang up a product in about a day. Nobody would buy it or use it - butu hey - you have a product there......

    4. Re:A symptom, not a cause by LordNacho · · Score: 1

      How about requiring patent holders to have a product that they sell in order to hold the patent.

      This would get rid of the holding/shell companies that just buy patents for the purpose of sueing other companies to make their money. It would also mean that a company has to actually produce something that uses the patent in question first, instead of saying "hay, we could move into this direction in the future, so lets patent it to reduce the competition.".

      That's just a legal patch on an already burdensome system. If you want to prevent people from knocking up a simple product, you'll need to invent more rules about what constitutes a "working product". And then you have more lawyers...

    5. Re:A symptom, not a cause by Mindcontrolled · · Score: 1

      While getting rid of patent holding companies might be a worthwhile goal, this will not work. I make my living in the patent business - let me show you one example. One of our clients is an independent engineer developing air suspension systems for vehicles. Do you want to deny him the right to his inventions unless he starts producing bloody lorries himself?

      --
      Ubi solitudinem faciunt, pacem appellant.
  9. Multi-User Dungeon by maroberts · · Score: 5, Informative

    MUD Essex University 1978-1987ish - kept a record of your level (thus a database), being rewarded with increased abilities every level until you got to Witch/Wizard level, and allowed remote play.

    http://en.wikipedia.org/wiki/MUD
    http://www.mud.co.uk/richard/ecsjun84.htm

    Obviously it depends on exactly how the claims of the patent are phrased, but from the abstract it would appear that this constitutes substantial prior art nearly 20 years before the 2001 filing date.

    A quick look at some of the claims show it would probably be prior art against some of them. The game stored level and sex, (claims 1-2), it was a game of skill (claim 3). Claims 8,9,10 appear to be fairly generic method of interacting with any remote game, leaving only the association of payment with the game. I'm sure online games needing payment were present in the 80's too

    In summary, the patent appears to have been awarded for something that is obvious and where prior art already exists

    --

    Donte Alistair Anderson Roberts - hi son!
    Karma: Chameleon

    1. Re:Multi-User Dungeon by MISplice · · Score: 1

      For a Pay to play online game you just have to go back to the old Sierra Network system in the early 90's they had a graphical MMO style game that you had to pay extra to play above and beyond the normally hourly subscription you paid to be online called s The Shadow of Yserbius. There was also Neverwinter Nights on AOL at the same time which cost 6 dollars an hour to play back in 1991.

      --
      "Imagination is more important than knowledge" -- Albert Einstein
    2. Re:Multi-User Dungeon by Anonymous Coward · · Score: 0

      Valhallla USA based on diku mud had payment back in early 90's..

    3. Re:Multi-User Dungeon by Shivetya · · Score: 1

      add on "over the internets" which in their speak is "database driven online distributed tournament system" and suddenly you are patenting a whole new item in the world of lawyers and trolling companies.

      There are many items I have seen raised here which I clearly remember being done in the old BBS days gone by, most of which are being claimed as "new" because they add phrases pertaining to abilities widely used on the "internet"

      --
      * Winners compare their achievements to their goals, losers compare theirs to that of others.
    4. Re:Multi-User Dungeon by Anonymous Coward · · Score: 0

      Could something largely non-computer count at prior art, or at least a strike for obviousness? I didn't read the patent, but these comments make me think of things like bowling leagues, horse races, tennis or chess tournaments, or other activities. It's multiplayer. Players generally pay money at least to play. And somewhere there's a guy with a database (whether on paper or on computer) tracking it all.

    5. Re:Multi-User Dungeon by Anonymous Coward · · Score: 0

      I'm sure online games needing payment were present in the 80's too.

      Well yes, in fact there was a version of MUD on the Compunet system that charged to play.

    6. Re:Multi-User Dungeon by Theaetetus · · Score: 1

      There are many items I have seen raised here which I clearly remember being done in the old BBS days gone by, most of which are being claimed as "new" because they add phrases pertaining to abilities widely used on the "internet"

      No, you haven't, and no, they aren't.

      There's a doctrine in patent drafting called "claim differentiation." Legally, a dependent claim is narrower than the independent claim it depends from. If you think of the independent claim as a large space in a Venn diagram, the dependent claim is a subset of that. Therefore, the independent claim must include more.

      So, when you have the following:

      1. A system for doing X, comprising: a client and a server connected via a network, the client configured to do X.

      2. The system of claim 1, wherein the network is the internet.

      ... that doesn't mean you're patenting "the internet". All it means is that, in claim 1, "network" includes the internet and other networks - LANs, WANs, MANs, peer-to-peer networks, WiFi networks, dedicated satellite networks, etc.

      And no, there is no case where that claim 2 would be patentable and claim 1 wouldn't. No one is claiming something is "new" because it includes "the internet". That's just a misunderstanding of patent law.

    7. Re:Multi-User Dungeon by Anonymous Coward · · Score: 0

      Wondering if Simutronics had some of these abilities in, e.g., Gemstone. Never played it myself, but maybe...

    8. Re:Multi-User Dungeon by Anonymous Coward · · Score: 0

      I played Warwick MUD over JANET from Bristol back then. That's as "over teh internets" as we could actually do.

      This is prior arted to hell and back, and the judge should slap them down for frivolous, malicious... what's the term? Barratry? Failing that, I'd love to see Blizzard massacre them into tiny fragments. :)

    9. Re:Multi-User Dungeon by lordmage · · Score: 1

      I was gonna say this but you global emoted it first.!!

      --
      I can program myself out of a Hello World Contest!!
    10. Re:Multi-User Dungeon by maroberts · · Score: 1

      I was gonna say this but you global emoted it first.!!

      I went to the University of Essex in 1982 and spent all my mainframe time allocation playing MUD. if it wasn't for the fact I could do most of my coursework on my BBC Micro I wouldn't have a degree

      --

      Donte Alistair Anderson Roberts - hi son!
      Karma: Chameleon

    11. Re:Multi-User Dungeon by lordmage · · Score: 1

      I found MUD, still have one running (www.mageslair.net) years later. However I was lucky, I graduated and got married and then I found out this lovely thing called a MUD.

      I am showing my age. Doh!

      --
      I can program myself out of a Hello World Contest!!
  10. Patents by ledow · · Score: 4, Insightful

    And this is the problem with even doing business in a country that allows such abstract "patents", especially software patents. You don't need to be in the patent business, or invention, or even be in an area where you expect to have to research patents for running a business, and you don't even need to actually violate any valid patent - you can still sued out of existence if you're not big enough to fend such things off.

    It's not the "yet-another-big-company-sued-for-obviousness" stories that are the problem - how many tiny little outfits just settled out of court instead of fight something they *know* they should win? You don't point at Google first, you take lots of small companies and get their settlements in order to provide you with some authenticity and then go for the big boys, and you'll never hear about those small-fry that feel they have to pay up because it's too costly for them to annoy the patent-holders or defend against them in court.

    Seriously - stop doing business in places that have software patents. It's a gamble that is going to cost you big if you are unlucky enough to step on a patent-troll's foot. I hereby patent "method to determine if a user of a game is in a country subject to software patent laws for the purpose of denial of access to such users", by the way.

  11. Foolish Patent Troll. by Anonymous Coward · · Score: 0

    They should have first sued people with less money so that they could set a precedent.

    1. Re:Foolish Patent Troll. by Dutchmaan · · Score: 2

      This is like a patent troll in quest greens going up against the Blizzard boss.

    2. Re:Foolish Patent Troll. by Skuld-Chan · · Score: 1

      You are not prepared...

  12. Sounds like trade wars to me by solune · · Score: 1

    anyone else remember "trade wars," the popular BBS game from pre-internet gaming?

    Seems that would be "prior art," though I'm not well versed in such matters.

    1. Re:Sounds like trade wars to me by night_flyer · · Score: 1

      Trade Wars, Legend of the Red Dragon, Yankee Trader, Barren Realms Elite, pretty much ANY BBS door game fits that description, and all are much older than 2002

      --


      Thanks to file sharing, I purchase more CDs
      Thanks to the RIAA, I buy them used...
    2. Re:Sounds like trade wars to me by Anonymous Coward · · Score: 0

      Trade Wars, Legend of the Red Dragon, Yankee Trader, Barren Realms Elite, pretty much ANY BBS door game fits that description, and all are much older than 2002

      Don't forget everybody's favorite BBS door game

  13. hmmm by Anonymous Coward · · Score: 0

    If at first you don't succeed... sue those who have.

    1. Re:hmmm by Opportunist · · Score: 1

      I prefer "those who can, do. Those who can't, sue."

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  14. Patent seems to not cover this at all by Anonymous Coward · · Score: 1

    Reading the patent and going by the diagrams, but more importantly the background provided on page 11, it seems that the patent only applies where you charge for entry and pay cash prizes.

    They have even in the background specifically provided examples of companies that do one but not the other:

    "One of the companies providing games in this new environment is NTN Communications.. the game has a major drawback, however, in that there are no prizes awarded to players. The competitive drive is diminished when there is no prize for winning. It's like playing a game of poker without using money."

    Page 12: "In the invented system, players pay entry fees to compete for substantial prizes in electronic tournaments. Unlike existing tournament systems, the present invention allows for the coordination of multiple tournaments, making each tournament part of a whole rather than a stand-alone tournament".

    It seems therefore that they have explicitly recognised as prior art and do not cover in their patent tournament systems that do not have monetary prizes. Moreover, tournaments that do have cash prizes should be allowed as long as they are not multiple coordinated tournaments. This is simple enough because systems such as the Battle.net ranking is arguably not a tournament, but rather an entirely different system of determining player skill. You can therefore create independent tournaments based on the player skill score, or invitations, as long as the result from each tournament is not contributed back into the player skill score.

    1. Re:Patent seems to not cover this at all by Anonymous Coward · · Score: 0

      Each one of the claims describes what is actually patented, and the first one of them doesn't talk about money 1. A method of conducting a distributed electronic tournament for a plurality of players, comprising: exchanging information between a central controller and a player located remotely from the central controller, the information (i) being exchanged while the player plays a game in the tournament and (ii) influencing game play; and storing in a database player information associated with the player, the stored player information being available for use in a subsequent tournament to influence game play of the subsequent tournament while the player is playing a subsequent game in the subsequent tournament.

  15. Legal defense ideas by whiteboy86 · · Score: 1

    Those leeches deserve a present from orbit.., but is there a way to fight them ?

    For starters, they are NOT USING their "inventions", only trolling. Or what about suing them back for extortion or unfair enrichment?

  16. Pay for MUD by Anonymous Coward · · Score: 0

    Compunet (Commodore 64 network, UK only) ran a copy of MUD on their DEC10 - it was GBP1.10/hour (on top of Compunet access) to play - definitely billable time...

    See: http://www.mud.co.uk/muse/compunet_mud.htm

  17. Re:Patents hinder innovation by DarkXale · · Score: 1

    Patents are intended to protect Research & Development, so that those who spend millions, or billions, into research don't get it copied just like that without any chance of recovering the costs whatsoever. Without it, research and development become a much less lucrative field. We get hurt because in the end, very few bother with actually developing technology, and that hurts society.

  18. Re:Patents hinder innovation by oobayly · · Score: 1

    I cannot picture a single situation where software patents actually help the society. It benefits very few and punishes the majority. The product should matter, not a theoretical idea behind it.

    FTFY

    I see no problem with patents for products which require large amount of tooling for prototypes. They're there to allow you to invent a product, and stop others from copying it once you've spent large amounts of time and money getting it to work.

    I'd be fairly pissed off if I came up with some fantastic new aero engine, spent of thousands of pounds on the tooling to build a prototype, get it working as expected, only for Rolls Royce or General Electric to copy it. What incentive would there be for me, even if it was for the greater good?

    As a programmer, I can see no rationale behind software patents. Luckily the UK-IPO appears to reject software patents, though it seems the courts can force them to be accepted.

  19. Re:Patents hinder innovation by fadir · · Score: 1

    Many (if not most) real research projects are backed or even fully financed by the government anyway. The little research that is actually done fully privately is pretty unimportant compared to the massive damage (high prices, keeping competition and further innovation away) that patents cause.

  20. Re:Patents hinder innovation by fadir · · Score: 1

    How often do things like your example happen? How often does it happen that companies like GE & Co. sue the living hell out of a tiny new company that might turn into a competitor one day?

  21. Source please by Anonymous Coward · · Score: 0

    See subject

    1. Re:Source please by DarkXale · · Score: 1

      Ask most major R&D firms, ask many individuals who work with it.

  22. Level 60 Patent Troll? by Anonymous Coward · · Score: 0

    Somebody please provide appropriate WoW, Farmville and car analogies for this matchup

  23. Poor Zynga by happy_place · · Score: 1

    I have to admit I'm torn by this story. Sure software patents are the bane of all that's fine and decent in the world, but Zynga is the bane of all that's fine and decent in gaming. So a part of me wants to see the two parties sue each other into oblivion... but then, I tend to like Blizzard's games... Sigh... why does the world have to be so darn complicated?

    --
    http://www.beanleafpress.com
    1. Re:Poor Zynga by ledow · · Score: 3, Interesting

      Nobody forces you to play a game. Zynga have made a lot of money by giving people games that they voluntarily want to play and, in some cases, buy. Just because it's not *your* (or my) type of game, doesn't mean they are somehow inherently the antithesis of gaming. I don't understand people that pay monthly subscriptions to play crappy click-fest MMORPG's just to get to the next "virtual" level but it's hard to say that they are the "bane" of gaming.

      I spent a small fortune on Steam over Christmas, on an already bursting-at-the-seams account. I got 75 new games for less than the price of a Wii. Do you know what I ended up playing the most (without intending to) and what I ended up gifting to friends who also wouldn't get off it? Flight Control HD. It's a flash-like game where you draw flight-paths for cartoon planes to have them land at their relevant airport runway without hitting each other. I could write it in a few hours in any programming language that lets you manipulate pixels or draw bitmaps. Thing is, I have extracted more gaming value from that than expensive, new, 3D, top-range FPS with advanced physics, realistic graphics and online gaming. If you go by hours-of-entertainment-per-price, it rates extremely highly. My previous big-value-purchase? Altitude. Fly a little 2D plane around while shooting other people doing the same. (And no, I'm not plane-obsessed in any way - they just happen to both be fun games). It cost me £3 and I've played 200+ hours and even set up my own server for it. Grand Theft Auto IV? I got it on the Steam Christmas sales because it worked out to be about 3 pounds, but even GTA 3 was only 10-15 hours of play for me and cost about £30 at the time (I didn't even buy GTA 3, someone else gifted it to me). I haven't even bothered to download it yet - I'll leave it until I'm bored of the other 74 games I bought this Christmas and have nothing else to play. There are *very* few big name, "complex" games that can give me value anywhere near a little mess-around game. And if that value is present, even when I *can* see it (e.g. Half-Life 2 when it first came out) it has to work REALLY hard to get me to part with my money.

      I don't think I played any Zygna titles except for Farmville and that was mostly to see what the fuss was about (I was late to Facebook but eventually succumbed to using it as an online photo gallery, and - mainly to prove a point - in a week of playing Farmville for free for 10 minutes a day I had something valued about 10 times what my closest "obsessive" friends had managed in years with their DLC purchases... it was just a matter of seeing what provided the greatest return on investment without actually spending *real* money to buy things). I don't play their games, I find them a bit too simplistic and boring and aimed towards making profit. But hell, I've played many more worse games that cost lots of *real* money.

      Zygna are making money from people who are willingly parting with cash and giving it to them rather than to companies like Valve - there's a reason for that. Without Zygna, they *wouldn't* be giving their money to Valve or other high-end-gaming producers anyway. They haven't *ruined* gaming, they've just found a niche that most people who consider themselves serious gamers (if ever there was a contradiction in terms, that's it) don't like. Good luck to them - they aren't hurting anyone. But if they could stop everyone else from spamming my Facebook page with crap by default, that would be nice too.

    2. Re:Poor Zynga by phoenixwade · · Score: 1

      But if they could stop everyone else from spamming my Facebook page with crap by default, that would be nice too.

      Why is anyone complaining about spam from Zynga games? I've blocked them using the built in tools and I only see the very rare personal post by a player concerning the game they play, now. It's been like that for me for over a month.

      --
      A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort.
    3. Re:Poor Zynga by ledow · · Score: 1

      Block FarmVille.
      Block FrontierVille.
      Block CityVille.
      Block MafiaWars.
      Block PetVille.

      Fishville, YoVille, .... the list goes on. Although it's partly Facebook's fault (that you can't block a publisher, or categories like "Games"), and partly people's fault (I really don't give a shit, so stop pressing the button to "Share" just so you get some in-game item), there's no need for them ALL to, by default, push to your friends pages, or for them to all run off a unique application page. And everytime they bring out a new game I have to block that too. And then I have the *other* publishers to deal with.

      Zygna do it partly deliberately to gain exposure and I can completely understand that and they're doing nothing "wrong" by Facebook's terms, or by circumventing requiring human interaction. It's just that I don't filter my spam by individually removing single people from a list. I really don't care about games, or Zygna games in particular, postings on my friend's Facebook pages. But I can't do anything so general as block just those categories. Zygna and/or Facebook should really be pushing to implement a "don't piss me off" category for either individual publishers or specific types of application. If someone is turning you off anyway, they are NOT a potential customer, so at least stop pissing them off further.

    4. Re:Poor Zynga by gfreeman · · Score: 1

      Your problem appears to be with Facebook, not Zynga. If they had a "block games" button, you'd press it.

      Then again, your friends are playing these games, and you are not - so to them you are being the stick in the mud, the buzzkill, shouting at them to get off your lawn. Maybe you should put up with it, or quit Facebook. Or get friends that don't like to play games so you'll not have to see them enjoying themselves.

      --
      Ceci n'est pas un sig.
  24. distributed? by mustPushCart · · Score: 1

    If i am reading the patent correctly, it says database driven distributed tournament system. This would mean that while matchmakign is done with a database (centralized) it is ultimately a distributed system i.e. peer to peer? Wow and farmville etc are centralized so why are they suing them? perhaps because MMORPG's were less prolific before 2000 while matchmaking for p2p mplayer has been around for a long long time?

    1. Re:distributed? by jedidiah · · Score: 1

      It sounds like a very questionable definition of "distributed" is being used here.

      Likely the database is centralized. It's only the results that are "distributed". Even then, that's "distributed" in the sense that it is published.

      A database server + a web server is not a distributed database. Although that's probably what's in the patent.

      --
      A Pirate and a Puritan look the same on a balance sheet.
  25. Sue the Patent Office by jklovanc · · Score: 4, Interesting

    I wonder if anyone has tried or even contemplated suing the Patent Office for awarding overly broad and obvious patents. There would not be so much trouble if the Patent Office actually did their job and denied these kinds of patents.

    1. Re:Sue the Patent Office by andydread · · Score: 0

      +1 i like

    2. Re:Sue the Patent Office by Dachannien · · Score: 1

      So, can you show that the claims were obvious, in accordance with the law?

      The prior art date to beat is 22 April 1996, and you have to show - not just make unsubstantiated assertions - that the claims were obvious over the prior art as of that date. That means citing references that cover the limitations in the claims, and substantiating an argument for why those references can be combined and why any differences between the references and the claims would have been obvious. (The whole story is a bit more complicated than that, but I'd be typing for a long time if I went through the whole thing.)

      And finally, obviousness isn't considered from the viewpoint of an expert in the field, but rather of one having ordinary skill in the art.

    3. Re:Sue the Patent Office by Anonymous Coward · · Score: 0

      The PTO follows the Constitution, US Code, judicial precedent and the rules set forth by the BPAI and the MPEP in examination of patent applications. This doesn't excuse the examiner of missing pertinent prior art, but it does mean an examiner can't break the law to reject patents you don't like.

    4. Re:Sue the Patent Office by jedidiah · · Score: 1

      This "patent" could be a homework assignment from a University class in databases.

      The interesting part isn't even the computing aspect.

      This is just e.patent-trolling.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    5. Re:Sue the Patent Office by jklovanc · · Score: 2

      One of the concepts of patent-ability in the US Code is non-obviousness. If a patent reviewed and approved by an examiner who does not have "ordinary skill in the art" how can he say whether or not it is obvious. The Patent Office has long been criticized for not keeping up with technology and failing to hire advisers who are up to date on current trends.

    6. Re:Sue the Patent Office by jklovanc · · Score: 1

      1. Running a tournament that has an entry fee and requires personal data from each player is not patentable.
      2. Storing a player's information on paper is not patentable.
      3. Running a tournament where the outcome of previous tournaments influence new tournaments is not patentable.
      4. Storing information in a database is not patentable.
      5. Client server interaction is not patentable.
      6. Using the Internet is not patentable.

      Yet using a database to store player information about an on-line tournament is patentable? The issue is all they have done is change the medium of storage. It would be the same as someone trying to patent storing music on a hard drive.

      Did the patent reviewer have "ordinary skill in the art" of databases and/or tournaments? I doubt it.

    7. Re:Sue the Patent Office by Theaetetus · · Score: 1

      I wonder if anyone has tried or even contemplated suing the Patent Office for awarding overly broad and obvious patents. There would not be so much trouble if the Patent Office actually did their job and denied these kinds of patents.

      Look up Sovereign Immunity.

    8. Re:Sue the Patent Office by jklovanc · · Score: 1

      Look up Federal Tort Claims Act. Claim:Through negligence in improperly vetting patents the US Government do cause us to to lose $xx in lawyers fees, man hours and profit and is thereby liable for that amount. Sounds like a tort to me.

    9. Re:Sue the Patent Office by Anonymous Coward · · Score: 0

      That sounds like a good idea.

      But I think, to have a case to sue the patent office you need some requirements like:
        You'd have to be one of the defendants in a patent case and end up winning.
      This with the court stating that the patent is obviously bad and having costs or damages from that case that you can't recover.

      If you sum up the entities that fit that description, you'll probably have a list of companies that don't want to upset the patent office in any way.

    10. Re:Sue the Patent Office by Theaetetus · · Score: 1

      Look up Federal Tort Claims Act. Claim:Through negligence in improperly vetting patents the US Government do cause us to to lose $xx in lawyers fees, man hours and profit and is thereby liable for that amount. Sounds like a tort to me.

      Nope. No negligence, since the ordinary standard of care is that which is practiced by the patent office. Therefore, they are meeting it. Second, the only people with standing under your theory are those who have been sued for infringement. Third, damages would be far too speculative and unprovable. Fourth, 1346(b) only gives jurisdiction "under circumstances where the United States, if a private person, would be liable to the claimant in accordance with the law of the place where the act or omission occurred," and "overzealous patent granting" would create liability to the claimant.

      And finally and most damning, 2680(a) exempts claims based on acts or omissions in the execution of any statute or regulation, or performance or exercise of any discretionary function. And the patent office certainly performs discretionary functions, as well as executing statutes (title 35) and regulations (37 CFR).

    11. Re:Sue the Patent Office by D+Ninja · · Score: 1

      Sorry. The iLike device is patented by Apple. My guess is you will soon be hearing from them.

    12. Re:Sue the Patent Office by theantipop · · Score: 1

      Your understanding of the PHOSITA is wrong; the examiner is not the fictional "person having ordinary skill in the art". Wikipedia has a decent article on the subject. Whether the examiner finds appropriate prior art, or whether during the course of prosecution it is considered eligible under 102 is another matter.

    13. Re:Sue the Patent Office by Anonymous Coward · · Score: 0

      It is ordinary skill unless you're a fucking moron, though.

    14. Re:Sue the Patent Office by Dachannien · · Score: 1

      It sounds like you're arguing that it's not patentable subject matter, rather than obviousness. Those are two totally different beasts. At the time this application was examined in 2002, State Street was still the controlling case law for patentable subject matter in process claims. Bilski v. Kappos is the current case law, though, and it's what counts in any current litigation.

      I wouldn't hazard a guess as to whether these claims would pass muster with the Federal Circuit or Supreme Court or not. There aren't that many court cases covering the topic as applied to software (and Bilski was a poor test case for software patents anyway), largely because anyone challenging software patents on patentable subject matter grounds is essentially taking a "scorched earth" approach to litigation. Even companies that publicly bitch and moan about software patents tend to file for them (e.g., Microsoft), so they are reticent to take things to that level if they don't really need to, because a particularly unfavorable ruling could make hundreds of thousands of patents worthless.

    15. Re:Sue the Patent Office by Anonymous+Cowpat · · Score: 1

      Nope. No negligence, since the ordinary standard of care is that which is practiced by the patent office. Therefore, they are meeting it.

      By that logic, so long as they are always negligent, they're not negligent.

      But, in any case, I can believe that the US is still in the 18th century mindset that the government doesn't have to answer to anyone when it makes mistakes.

      --
      FGD 135
    16. Re:Sue the Patent Office by VortexCortex · · Score: 1

      The problem is with the "obviousness" requirement of the patent system.

      This requirement was included in order to prevent "well duh" patents, but there is no scientific way to quantize "well, duh, that's simple iteration". Its not as if the patent office has a staff of technicians "ordinarily skilled in the art" that proclaim "well, duh" upon seeing a rediculous patent... No, instead they must PROVE that the ideas are obvious by discovering prior art... The sad thing is, there is no way to search the entire world of prior art. Much prior art is unknown of, yet still does exist and IS prior art. A small group of patent examiners will never be able to search through the entire world of prior art, and they will not let the rest of the world help -- patent applications are submitted in secret!

      I have written code in 1994 for the game Doom that simulates an IPX network over a modem connection, and allows BBSes to host 4 player Doom competitions. It also allows multiple matches and tournaments being part of a larger ladder. I used this software on my Depths of the Vortex BBS in 1994 and offered Cash prises for 1st, 2nd, and 3rd place (taken from the entry tournament entry fees). Try searching for these event and you will not find them -- It wasn't on the Internet, and advertising was on my BBS only. Another local Houston BBS, Pinnacle, had an IPX simulator for Doom, ran tournaments, but did not use an automated solution...

      I would posit that if X exists and is not patentable, then X on a computer, or X on the Internet is obvious and therefore not patentable. Games exist (Football, for example). Game tournaments exist. Game tournaments where you win money exist. Is it really that hard to believe game tournaments for money via computer on the Internet is obvious?

      The problem is that "obviousness" can not be proven, we instead search for "prior art". I did not think my software was patentable... It was an obvious iteration to me... X, now online! The "obviousness" requirement of patents gave me the impression that my obvious "invention" should not be patentable.

      However I was wrong... Any idea, no matter how obvious, can be patented if it has not yet been patented!

      Patents are not awarded because they are unique ideas that no one has done before... Patents are awarded because no one has patented the idea yet, no matter the number of implementations of the idea that exist; If it's not already patented, the examiners can not find prior art.

      Another problem is that it costs so much less to win a patent than to get a patent invalidated... It should be much harder to win a patent, IMHO.

    17. Re:Sue the Patent Office by jklovanc · · Score: 1

      Lets go through those points.
      1. A standard of negligence is still negligence. The patent office has been shown many times that their standard for vetting software patents is ridiculous. Continuing to follow those standards is negligence.
      2. Nowhere did I say that one d1d not have to be a party to a patent suit to file suit. I was referring to the people and companies who had to defend against obvious patents bringing suit against the Government.
      3. It is simple to show lawyers bills, lost revenue, man hours, incidental expenses, etc. from an patent suit files due to an obvious patent. Those are the damages I am talking about.
      4. If the Patent office had not been overzealous in granting the patent the claimant would not have had to spend the money fighting it. If a private citizen failed to follow the law and granted a patent that did not pass the obviousness test they would be liable for damages caused by their negligent act; so is the Government.
      5. The real quote from the statute is "based upon the exercise or performance or the failure to exercise or perform a discretionary function or duty on the part of a federal agency or an employee of the Government, whether or not the discretion involved be abused.' 28 U.S.C. S 2680(a)." The telling part is "discretionary function or duty". Checking for obviousness is not a "discretionary function or duty"; it is a requirement for granting a patent. Since it is not discretionary it does not fall under that clause.

    18. Re:Sue the Patent Office by jklovanc · · Score: 1

      From the article:
      "Quite similar to the logic of "reasonable person" used in the common law of torts as a test of negligence, the PHOSITA is a hypothetical individual, neither a genius nor a layperson, created in the mind of a patent examiner or the jury to see if a claimed invention is too obvious to be patented."

      If the "mind of the examiner" has no terms of reference to understand what a PHOHISTA would know and understand they they can not create a PHOISTA in their mind. The search for prior art is a sham because if one has no idea how something works one can not break down the parts to find prior art on how they are used. One can not find something if one does not know what to look for. When an examiner realizes the patent is out of their realm of understanding they should call in experts to help them create the PHOISTA.

    19. Re:Sue the Patent Office by Theaetetus · · Score: 1

      Lets go through those points. 1. A standard of negligence is still negligence. The patent office has been shown many times that their standard for vetting software patents is ridiculous. Continuing to follow those standards is negligence.

      [Citation needed]. Right now, you just have a conclusion.

      2. Nowhere did I say that one d1d not have to be a party to a patent suit to file suit. I was referring to the people and companies who had to defend against obvious patents bringing suit against the Government.
      3. It is simple to show lawyers bills, lost revenue, man hours, incidental expenses, etc. from an patent suit files due to an obvious patent. Those are the damages I am talking about.
      4. If the Patent office had not been overzealous in granting the patent the claimant would not have had to spend the money fighting it. If a private citizen failed to follow the law and granted a patent that did not pass the obviousness test they would be liable for damages caused by their negligent act; so is the Government.

      A private citizen could not grant a patent. They lack the constitutional power to do so. Therefore, the Patent Office could not be liable for something a private citizen could be liable for.

      5. The real quote from the statute is "based upon the exercise or performance or the failure to exercise or perform a discretionary function or duty on the part of a federal agency or an employee of the Government, whether or not the discretion involved be abused.' 28 U.S.C. S 2680(a)." The telling part is "discretionary function or duty". Checking for obviousness is not a "discretionary function or duty"; it is a requirement for granting a patent.

      First, you missed the first part of 2680(a), which talks about execution of statutes and rules. Obviousness is under 35 USC 103. Executing it is exempt from the tort claims act under 2680(a).
      Second, it's absolutely a discretionary duty. The Examiner must use "discretion" in determining, as a matter of law, whether an application is obvious.

      Are you sure you understand the distinction between a discretionary duty and a non-discretionary duty?

    20. Re:Sue the Patent Office by Anonymous+Cowpat · · Score: 1

      Generally speaking it is the doctrine that the sovereign or state cannot commit a legal wrong and is immune from civil suit or criminal prosecution;

      from wikipedia, obviously.
      The government is not the state, sovereign immunity does not apply to governments.

      A quick scan of the countries mentioned in the wikipedia article indicates that only the governments of the United States and possibly Nigeria claim to be protected by sovereign immunity. Almost everywhere else has abolished the idea of the government being immune (if they ever had it at all). This, I would say, is recognition that in a society taking a decent run at being democratic, the government has to be accountable for its actions in more that the most general sense*. I would be interested to see the statute in which the government of the Unites States is actually laid down to be immune to suit, or if it is merely judges erring by allowing the Government to successfully claim immunity that, as a principle of common law, it isn't entitled to.

      *With the government immune to suit, the only action that can be taken against it is for the mass of the people to elect representatives who would use the (limited) powers available to them to remove existing members of the executive from their jobs, or block their re-appointment. This provides absolutely no protection against specific individual harms, and doesn't offer a remedy for damage already caused.

      --
      FGD 135
  26. Re:Patents hinder innovation by oobayly · · Score: 1

    How often do things like your example happen?

    Obviously more often than you think: James Dyson, Trevor Baylis amongst others. What patents allow is for an inventor to protect his invention without the fear of a larger company taking his idea. They don't have to stifle innovation as they can be licensed.

    How often does it happen that companies like GE & Co. sue the living hell out of a tiny new company that might turn into a competitor one day?

    You've obviously completely missed my point, how can GE "sue the living hell out of a tiny new company" if that tiny company has taken a patent out on its invention?

    I was simply responding to your comment that you "cannot picture a single situation where patents actually help the society.", which was a fairly sweeping statement. Just because patents can (and are) misused, it doesn't mean they have no place in society.

  27. IBM ran into Apricot trying this one .. by niks42 · · Score: 1

    Apricot were mildly offended by the threat of legal action, since at the time they were purchasing the motherboards for their systems FROM IBM.

  28. My sonar detects a submarine patent here .. by niks42 · · Score: 1

    ... hmmmm ... suspicious ..

  29. Who sued IBM, HP, Sun for exclusive OR? by niks42 · · Score: 1

    I recall back in the 80s, when we were developing graphics displays that some bunch of lawyers in California bought up some IP, and turned up a patent for use of XOR function to put a cursor on a graphics screen, and use XOR to restore the graphics again when it moved. The patent predated IBM, HP and Sun's use on unix workstations by a few years. It sounded obvious to me at the time, but they got money out of it. What they didn't realise was that they should not have accepted the first offer from the three companies of $300,000 each - since all three companies had gone to the meeting with permission to spend $30M each.

    1. Re:Who sued IBM, HP, Sun for exclusive OR? by Jeremy+Erwin · · Score: 1

      So, you're saying that the story had a happy ending?

  30. It's all a game by gsslay · · Score: 2

    It pisses me off how this abstract reads just like it's own name.

    It goes even deeper than that. Here's a game called "Patent". Players submit a description of something obvious and already existing to a database drive online tournament. If they get in first before other players they are rewarded with points which allows them to submit more descriptions of something obvious and already existing. If they don't get their patent into the tournament first, they lose points to other players. The winner is the one to first manage to patent the idea of the universe and everything it contains.

    Clearly Walker Digital have patented the concept of the game "Patents", and the patent office has breached that patent. Patents issued by the US patent Office are therefore invalid, including Walker Digital's patent. The who shebang disappears up its own fundamental and can be ignored by everyone of any sense.

    1. Re:It's all a game by nullifi · · Score: 1

      Can you link to this alleged game? Searching for "Patent game" is... less than satisfactory..

    2. Re:It's all a game by zifn4b · · Score: 1

      Except the game "Patent" doesn't run on software in a computer system. Unless you argue that the universe is a virtual (Turing?) machine in which the game of life runs and we are all actors interacting with objects but I don't think your case is going to hold up in court. Best of luck to you though. Maybe you can cause a few patent troll lawyers heads to explode and do us all a service. :)

      --
      We'll make great pets
  31. Really... by ShadoeKnight · · Score: 1

    Yep, its beautifully smart to sue Blizzard over this. They are only the first or second highest grossing video game company in the world. Think about it, World of Warcraft has approximately 12 million subscribers according to Blizzard. That's $14.99 x 12, 000, 000 = $179, 880, 000 per month, or $2, 158, 560, 000 a year, that's a little over $2 BILLION! That's ONE GAME and they bought Activision so they have many more. Your piddly little patent trolling is going to be a speedbump to them and they are going to make you feel small and insignificant, because you are. Better luck next time, and it won't be with the biggest producer of portable games in the world, Zynga, either. The only smart play they have is to settle out of court if offered. If I was Blizzard I wouldn't offer on general principle. I would bankrupt them and laugh in their faces.

    1. Re:Really... by Anonymous+Cowpat · · Score: 1

      Having more money provides diminishing returns. If you have lots of money and go after someone who has to get a bad lawyer to spend 20 hours on it, being rich will help you. But someone with a few 10s of millions to spend isn't going to be any worse off for not having billions.
      Whatever the going rate for the very best lawyers is ($1000 per hour? $2000? I've never hired one), once both parties can afford more top-notch lawyer-hours than they could realistically use on the case anyway there's no advantage to being substantially richer than the other side.

      I'm not sure what to think about this - on the one had patent trolls = bad, on the other hand, it's high time some assinine and inappropriate litigation kicked Blizzard up the backside.

      --
      FGD 135
  32. Summary of the claims by Per+Abrahamsen · · Score: 2

    Claim 1-3 cover all client server games with persistent data.

    The oldest such game I know of is from 1971, but I'm sure there are examples predates that.

    Claim 4-5 adds payment to that. That was not common on the early internet, but common on the for payment BBS's of the 80's.

    Claim 6-7 adds "prizes" to the first claim, without defining the term. It would seem to cover any client-server game with a high-score

    Claim 8-10 add a physical computer to the above claims: "No sir, this is not a software patent, it is a patent on software running on a computer. Totally different. Down with software patents!".

  33. patent for database+game? by Gripp · · Score: 1

    i hereby change the naming of my "database" to "datacase." there we go, problem solved. but wait, now my patent for "everything string based which runs on a database" wont do me much good. guess i shouldn't have opened my big mouth! i mean really, a patent on using databases for game rewards? are they serious? i suppose storing it all in an XML flat or excel would a way around it, but couldn't one argue that this is still a form of database - it is still a "place to store and manipulate data," what does the format matter?

  34. Prior Art Date 1996? 2000 shurely! by maroberts · · Score: 1

    The Patent Filing date is Jan 24 2001, meaning useful prior art is pre 2000 (12 months before filing date) - where did you get 1996 from?

    As far as MUD is concerned, the original one (from 1978 onwards) is still available

    See
    http://en.wikipedia.org/wiki/MUD

    http://www.mud.co.uk/muse/home.htm
    (I'm trying to work out if MUSE are alive - the site is up but seems to have been updated a decade ago)

    --

    Donte Alistair Anderson Roberts - hi son!
    Karma: Chameleon

    1. Re:Prior Art Date 1996? 2000 shurely! by Dachannien · · Score: 2

      If you look at the cover of the patent, it tells you that it claims benefit of an earlier effective filing date as a continuation of another application. A continuation means that the same specification is filed - so they're disclosing all the same stuff to the public - but they're rewording the claims, ostensibly to cover some other aspect of the disclosed invention.

      One possible defense is to show that the new claims lack written description support in the parent application, which would make those claims not eligible to get the benefit of the earlier filing date. Then you show that there is intervening prior art rendering the claim anticipated or obvious. This is more commonplace in the case of continuations-in-part, where some stuff gets added to the new filing, and the claims often capture some element of the new material.

    2. Re:Prior Art Date 1996? 2000 shurely! by maroberts · · Score: 1

      Thanks for the reply. (If I had mod points I would be rating +1 Informative)

      I'm not going diving into the earlier patent, but it seems that the prior art cited in other comments would directly address the claims of this patent, whilst beating the 2000 and 1995 dates.

      --

      Donte Alistair Anderson Roberts - hi son!
      Karma: Chameleon

  35. Re:Patents hinder innovation by fadir · · Score: 1

    My point: patents are more often in the way than they actually reasonably protect someone. Especially big companies have a ton of patents at their disposal that they can use to sue others out of business. I fail to see the benefit for the society here.

  36. I claim Prior Art! by toxonix · · Score: 1

    We developed and released a few "database backed online tournament systems" years before this at Midway Games.
    MTN (midway tournament network)
    http://www.thefreelibrary.com/Midway's+New+Coin-Op+Tournament+Network+Allows+Players+to+Compete+for...-a062017850
    Wavenet
    http://en.wikipedia.org/wiki/San_Francisco_Rush_2049 So, STFU, GTFO Mr. Patent Pants.

    1. Re:I claim Prior Art! by kfsone · · Score: 1

      Sadly, the patent is derived from earlier incarnations... http://www.google.com/patents/about?id=i8YEAAAAEBAJ&dq=5779549

      It should be thwarted on "obvious" - since it's not patenting the components but the use of them. It's not inventing the centralized controller, the tournament database or the unique identifier, or the mechanism of association. It's patenting the process of association...

      There are, however, several flaws in the patent:

      - It stipulates entry fee processing,
      - It stipulates the points at which entry fee processing and prize dissemination are executed,

      but most importantly of all:

      - It stipulates that "Player enters his unique identifier into the I/O device".

      BOOM - Gotcha.

      Buh-bye patent.

      --
      -- A change is as good as a reboot.
    2. Re:I claim Prior Art! by toxonix · · Score: 1

      I'm bad at patents. Why does the third stipulation kill it?

    3. Re:I claim Prior Art! by kfsone · · Score: 1

      3rd stipulation (well, actually, it's the first step in their 'invention') is "Player enters unique identifier into the IO/device" which is then forwarded to the central controller.

      Blizzard, in particular, use a decentralized authentication service (battle.net) and the player is never actually aware of their own unique identifier.

      --
      -- A change is as good as a reboot.
  37. It's more than your argument has by Anonymous Coward · · Score: 0

    It's more than your argument has. Your argument is basically "we don't know that ALL software patents are bad, because there may be a good one along soon".

    1. Re:It's more than your argument has by Bill_the_Engineer · · Score: 1

      Wrong. My argument is that there are good software patents in existence now, and the parent assumed that because the patent looked obvious to him after the fact doesn't necessarily mean the patent is bad.

      --
      These comments are my own and do not necessarily reflect the views or opinions of my employer or colleagues...
    2. Re:It's more than your argument has by h4rr4r · · Score: 1

      How do you know that?
      Are you sure that there are any good ones? Perhaps you are not as competent in the those fields as you think.

    3. Re:It's more than your argument has by Bill_the_Engineer · · Score: 1

      I'm pretty sure I'm more competent than you.

      --
      These comments are my own and do not necessarily reflect the views or opinions of my employer or colleagues...
  38. Mixed feelings by Lead+Butthead · · Score: 1

    On one hand I absolutely loath patent trolls. But on the other hand Blizzard's own behaviors makes me wish they get nailed, badly.

    --
    ELOI, ELOI, LAMA SABACHTHANI!?
    1. Re:Mixed feelings by bckrispi · · Score: 1

      Nailed for what? Going after people who write cheats that muck up the gaming experience for their paying customers?

      --
      Xenon, where's my money? -Borno
  39. US Patent Office is Legal, but Broken by HannethCom · · Score: 1

    Canada looked at joining it's patent system with the US only to conclude that the US patent system is a joke. Yes, the official report used the word joke. The US patent system has since gotten worse

    Obvious according to the US system is something that isn't already covered by another patent. Thus the person that got the patent for emoticons represented by graphics on mobile devices was not obvious since there wasn't already a patent for it. Where in the Canadian system it would have been considered obvious because doing something on a mobile device that is already done on a desktop is not considered to take much thought. Also in the Canadian system you can only patent an implementation of an idea, not the idea. If someone else came up with the implementation, you cannot patent it, this does not hold true in the US, you just have to be first to the patent office.

    I mentioned about the US system getting worse, this is in response to the US Patent Office announcing that to speed up patent approval they are mostly only checking if the patent applications are correctly done as opposed to making sure they meet the requirements. They let the courts decide if the patent is valid. While this may seem immoral and subject to abuse, it is perfectly legal according to the US system.

    --
    Microsoft, Apple, Google, Amazon what's the difference? All steal money from devs and control with walled gardens.
  40. Would it be Obvious...? by Nom+du+Keyboard · · Score: 1

    Would it be Obvious to say that this patent is Obvious?

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
  41. Patent Idea by stealth_finger · · Score: 1

    I might try and patent "A method to do something by using something else". That's a bit more specific than some patents, I could rake it in.

    --
    Wanna buy a shirt?
    https://www.redbubble.com/people/stealthfinger/shop?asc=u
  42. Big money in damages discovery by dave562 · · Score: 1

    One of the parts of my job that irks me is that I work for a company that does "damages discovery" for cases like this. Our firm gets hired to determine what the damages are. It is a complete load of crap the way they determine these awards. The fact that a company like Walker Digital can go to court without even knowing what they are using for in the first place just shows how broken the system really is. It fails any sanity check what so ever. It baffles my mind that a judge would not throw this out of court right away.

    Judge, "You're telling me that YOU DON'T KNOW WHAT YOUR 'BUSINESS MODEL' IS WORTH?!"

    Walker, "No your honor, we have no idea what our patent is worth."

    Judge, "GTFO!"

    Unfortunately the reality of the situation is that they will bring in some insanely high paid "experts" who will talk out of their ass and come up with a valuation in the millions, if not hundreds of millions of dollars. What will their valuation be based on? Absolutely nothing tangible. They make it up as they go. It isn't like they have any prior information to base it on. It all comes down to whatever the plaintiffs and the judge agree on. The defendant is SOL. It is not like Blizzard can say, "Your honor, WoW is worthless."

    1. Re:Big money in damages discovery by Rakarra · · Score: 1

      Judge, "You're telling me that YOU DON'T KNOW WHAT YOUR 'BUSINESS MODEL' IS WORTH?!"

      Walker, "No your honor, we have no idea what our patent is worth."

      Actually, that makes sense. The dollar value of a patent is going to depend on how useful and used it is, and the only way to find that out is through discovery.

    2. Re:Big money in damages discovery by dave562 · · Score: 1

      This is where the system is broken. If a person or company is going to patent something, they should be patenting it because they intend to use it. If they intend to use it, they should know what it is worth.

      This system we currently have were patents are granted to people who are not using them, and are instead simply viewing a patent as a mechanism for making money is disgusting.

  43. Disagree with summary prediction by Rakarra · · Score: 1

    "of course, those with the deepest coffers will by cherrypicked first."

    I would be surprised if that were to happen. A company like Activision has the resources to defend itself. A startup, however, usually doesn't. Rarely do you start with the big guy; instead it makes sense to try picking off the little guys first, since successful cases strengthen your hand to win future cases. These frivolous lawsuits can destroy small businesses, but the lawyers and board of Walker Digital won't care.

  44. Hurp Derp by Anonymous Coward · · Score: 0

    Obvious patent troll is obvious.

  45. trolls? by Anonymous Coward · · Score: 0

    The recent Intellectual Ventures suits present just one example showing that the NPE (“patent troll”) business model is fast becoming dominant in the world of IP. Thomas Edison held over 1,000 patents, but practiced none of them. He invented, which is what he did best, and let others manufacture products from his inventions. If an inventor cannot sue for patent infringement and recover damages, they why should anyone invent anything? Only vigorous patent enforcement rewards inventors for their inventions and incentivizes others to invent.