Microsoft Recruiting For Next-Gen Console Development
An anonymous reader writes with this excerpt from Eurogamer:
"Microsoft is ramping up development of its next generation Xbox console according to job positions being advertised on business networking site LinkedIn, brought to light on the Beyond 3D Forum. The first position advertised is for a Graphics Hardware Architect, working with the team that is 'responsible for defining and delivering next-generation console architectures from conception through implementation.' 'The responsibilities include architecture analysis, key technology selection, architecture specification, communication and collaboration with extended Microsoft teams and partner companies,' according to the advert. ... the most intriguing element of the story is just how early on in production we appear to be — far earlier than many had suspected. Unless Microsoft is actually planning pre-production of the next next-gen console, the evidence seems to suggest that the system is so early in development that the graphics hardware at the very least hasn't been locked down."
The PS2 was released March 2000. The PS3 November 2006. If the XBOX team hasn't started yet, I'm surprised.
Expiring mind wants to know
Muchas Gracias, Señor Edward Snowden !
and to think everyone who apologises for Microsoft's bungling on XBox will always say "but they're making a profit now"
Well, they were, now get your shareholders ready for another $10bn down the pan! Good job they can rely on the old monopoly to fund the new toy.
Whatever Microsoft does, my mind wanders off to Nintendo and what they might have up their sleeves. Unless Microsoft pulls out something groundbreaking beyond better graphics this will be just another iteration of Xbox. I haven't seen any interesting acquisitions of gaming technology companies of late so i hardly anticipate anything new.
The trouble for Microsoft is that as soon as they develop a way of commanding FPS games that is on par with a mouse and a keyboard, their PC-Gaming business is soon cannibalized. If Nintendo succeeds in that feat, they have the possibility to take away a serious chunk of Microsofts gaming audience.
So, this time the war is still about the controller. Kinect is far from perfect, Wii also sucks for serious FPS gaming and PS3 arent any better. The one bringing the best controller to the market is whom i suspect will win. Better graphics or raw CPU punch just wont help a darn thing.
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Im not at all impressed by graphics on PS3, a good PC or an Xbox. All the games look roughly the same regardless of game engine or developer. The problem seems not to lie in the amounts of rectangles, fps or resolution. I suspect the only way to go forward is by using raytracing or similar instead of textures on triangles. Hardware is not anywhere near that kind of power so any improvements in graphics will for the foreseeable future seem very superficial and modest.
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If you dance in front of a camera naked, check the "please upload pictures of me to the web" button, don't be surprised when the camera takes naked pictures of you and uploads them to the web.
Durp.
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Yup. That's what the new XBox will be like.
Slightly better graphics, slightly better Kinect and 4x more processor power.
Sadly, 75% of that processor power will be spent analyzing the Kinect footage and deciding which advertising to push.
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Physics is one area I'd love to see vastly improved on consoles. Real-time fluids++
Though they're probably already adding that.
Real-time ray-tracing would be amazing, but yeah, unlikely in the near future.
The question is: Are you allowed to get naked in your living room. If so, how can you prevent a silly XBox virus to upload pics of your naked self on your internet?
My answer: A piece of fabric on top the kinect. I'll trademark the KinHat and off I go to the USPTO.
Write boring code, not shiny code!
I'm game
which is it going to be ?
I would guess powerpc again
if IBM give Microsoft a powerpc license (they wont use it... it just makes lawyers feel good)
your guess and why ?
regards
John Jones
So basically what this means for Linux, is we're about to lose our nice run of game compatibility. Smart money says .NET support on Linux will become crucial to support next gen games in wine. Also DirectX 11, 12 or 13 support in wine will be needed to support the graphics. The free ride of the Xbox 360 locking all the PC games into DirectX 9 support is about to end.
Oh please oh please, can we have decent AI if we ask really nicely? All the kick ass graphics in the world doesn't help if the bad guys are as thick as a box full of hammers.
All we seem to get now is variations on the EA "rubber band" AI where the enemy will literally line up to stand in the SAME place where piles of their buddies lay dead or if you crank the difficulty you get PFCs that can snipe you from half a mile away while you are behind cover while being able to take more rounds than the Terminator. Kinda ruins the suspension of disbelief when all the enemies are Gomer Pyle or T-800s. Kinda sad really as for a short time there with games like Far Cry 1 you started to see bad guys that actually fought halfway decent, but then it is like the designers said "nahh...just pile on the bling bling!:.
Personally I'd be happy if the graphics stayed the way they are now on current PCs if they just had decent AI and good physics. Maybe an ATI 59xx for the GPU, with a multicore CPU? Hell maybe they should team with AMD and use COTS like they did with the original Xbox. A dozen Bulldozer CPU/GPU combos feeding into a 58xx or 59xx or even a 6 series GPU would be a pretty badass console and make conversion between console and PC trivial.
Add in a 1Tb or 2Tb HDD (depending on model) and you'd have a kick ass console/media center that you could tie into Win 7/8 for a total multimedia powerhouse. I haven't bought a console since the PS2/Xbox 1 but for something like that I'd buy it for my family in a heartbeat. All the ease of a console with the power of a good HTPC. Give it the Windows Media Center 10 foot UI and it would be a slam dunk.
ACs don't waste your time replying, your posts are never seen by me.
Given the assumed 3D capabilities (everything is better in 3d, right?), will the new console be called XBox 4PI or just XSphere?
Questions raise, answers kill. Raise questions to stay alive.
1 dont play EA games :)
2 PVP against humans, not the best AI around, but better than computer one
Who logs in to gdm? Not I, said the duck.
is it just me or does that description sound an awful lot like "pick a graphics card to put in our box" ?
Of course this is party by design, Microsoft could easily have pushed for more standardization of UI/display/control ... but they kind of stopped caring about the consumer experience ojn windows after they launched the xbox, they only care about business users now really. Which has cost them untold amounts of money and made Apple very happy.
Valve is finally waking up to the power it has though ... so we are getting Steam Big Picture mode to handle exactly what you want, correct display on TVs and consistent controller operation. The PC is slowly getting there. Now all they need are boxes which come with lock downed windows and steam preinstalled, which it boots into when you press the start button on the controller and which can only run games, without being able to be fucked up by end users ... and then we will have a true next gen console.
Maybe an ATI 59xx for the GPU, with a multicore CPU? Hell maybe they should team with AMD and use COTS like they did with the original Xbox. A dozen Bulldozer CPU/GPU combos feeding into a 58xx or 59xx or even a 6 series GPU would be a pretty badass console and make conversion between console and PC trivial.
Multi-core CPU and a series 6 GPU in a games console you say? Hmmmmm..... that sounds like a winning combination! I can't believe no one has thought of this before!
KinFoilHat would be a better name. I'll let you have it for a small finder's fee.
RETURN without GOSUB in line 1050
Real-time raytracing please.
They aren't going to put $1500 worth of CPU's in the next Xbox. Microsoft is willing to sell at a loss, but not that much of a loss.
That does sound like a great idea. I bet the company that did this could cell a lot of units.
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Also, the Bulldozer isn't even a multi-socket chip, except in its Opteron configs, which cost even more.
Actually from the data I've seen the new Bulldozer saves serious wafer space which turns into real savings for AMD which I'm sure they'd be happy to share the love with a nice console contract. IIRC they were looking at a retail price of the 12 core at about midrange Thuban territory, which is around $220-$270 retail price so it is definitely doable.
Add in economies of scale at that size and the fact that by going COTS they are gonna seriously cut down the R&D and time to market? I could easily see them putting this out as a $500 unit to start with the 1Tb drive and having it be a break even unit. Give it 6 months worth of product and/or a die shrink and they'll be making money on the units or can start lowering the price. While I doubt they'd be able to get it down to the sub $200 X360 price I could see it easily end up being a $300 unit that with that kind of power would be easy to keep selling for quite a long time.
If they learn from Sony's mistake and embrace the hacker community by letting them have access to the CPU and GPU and simply have the DRM on a separate chip tied to the game OS (which would be easily doable since like their previous consoles it would probably be based on Windows embedded, which supports TPM) so that geeks have no reason to tear into it? I could see this thing selling like hotcakes.
ACs don't waste your time replying, your posts are never seen by me.
M$ should make on line play free like the PS3 and PC!
1. You should definitely learn to configure your graphics card. You can force 4:3 for games that demand it. Yes you get black bars, but it's better than stretched screen. I haven't run into a computer game that required 4:3 though in years, widescreen monitors have been the norm for longer than widescreen HD screens.
2. You should buy an Xbox360 controller then. I have tons of games right now that all use it and play just like their console counterparts.
Computers now are converging to be their own consoles. Video cards support widescreen HDTV formats and simple connections through HDMI for audio and video. More games support both keyboard and controller. I consider what Microsoft has pushed onto this console and PC generation a great thing. It means that in the near future, there will be room for both the hardcore PC gamer and casual gamer to pick what level of hardware they want to deal with and play all games.
Heh... Is that any different than X-Box at that point? Not really. And, more to the point, if you think that Microsoft's going to allow it to be licensed out that way or if they do, not find ways to cripple it down the line, you're kidding yourself.
If they're going to do something along those lines, you're going to get something that can at least mostly run the titles they want to run, or have them move the titles to an alternate OS if you're talking a locked down box with Steam as the console platform.
I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
Im not at all impressed by graphics on PS3, a good PC or an Xbox. All the games look roughly the same regardless of game engine or developer.
That's because they're all being dumbed down to the lowest common denominator (i.e. the least powerful of the consoles). When my $1000 laptop can play just about any modern game on high settings, you know that those games aren't even beginning to stress a high-end PC.
Microsoft can't discriminate between OEMs for pricing (anti-trust laws) and all the necessary mechanisms to lock down Windows are already present in the OS ... as for crippling it, I don't really see how they could do that (apart from crippling windows for gaming altogether).
PS. the difference with the XBOX is that it's still just running Windows games. You don't have to persuade developers to develop specifically for your system, all they need to do is be able to handle HDTV output and controller input. It wouldn't needlessly split up user bases for Steam and cause them to compete with itself (like the XBOX did for Microsoft). Whether their customer buys and plays a steam game on a normal windows or on a locked down windows doesn't matter to them ... that they might be able to get more customers by offering a Windows PC with the foolproof usability of a console would matter to them.
Figure we're probably looking at a new console launch in 2013, that gives Microsoft two years to rush this thing out the door again. That's more than enough time to get their failure rate down to the 30-40% that they find acceptable.
Sorry about that, didn't make myself clear. I wasn't talking about multichips but multicores. The new 12 core Bulldozer sounds like a perfect console chip, dynamic power reduction and the ability to turn CPU/GPUs off when not needed to lower the power/heat, and hybrid crossfire with the discrete GPU to give the designers plenty of room to work. You could just use BD onboard for the Console and multimedia and kick on the discrete for gaming.
All they would have to do then is learn from the Sony stupidity and have the CPU/GPU combo and discrete GPU open for OtherOS if you desire and just have a separate DRM chip that locks down GameOS (which would be trivial since Win 7 Embedded supports TPM) so you don't have to worry about piracy and the open arch would keep the Linux hackers happy, yeah it would be an easy sell that would seriously lower the R&D and time to market and catch Sony and Nintendo asleep at the wheel. Hell if they went COTS like that they could have it out by summer next year easy!
ACs don't waste your time replying, your posts are never seen by me.
Unless Microsoft is actually planning pre-production of the next next-gen console, the evidence seems to suggest that the system is so early in development that the graphics hardware at the very least hasn't been locked down."
It's just gonna be a little windows box, the software is more important than the hardware. I would expect next gen development to start with minimum specs for the os development, but put the latest chips in closer to when it ships to get the best performance and longest life out of the console. God help us all if we should end up using an xbox 4 for writing emails.
This is also one of the reasons the games aren't very high quality graphically IMHO. Once a PC game developer looks at the limitations of a console, they just start tearing down quality until it works it would seem. Bear in mind that even Call of Duty still renders at well under 720p with upscaling.
Sure it means there's more games to play, but the vast majority of them are better to play on a PC. I prefer a platform with games that are better to play on that platform, personally. Both Sony and Nintendo's offerings fit that bill.
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