Minecraft To Officially Launch 11/11/11
tekgoblin writes "Minecraft has currently sold about 2 million copies and it's still only in beta. However, the developers have just announced that the game will officially launch on 11/11/11. The date 11/11/11 was actually chosen because it falls on the same date as other various game releases, the most notable being Skyrim."
It seems Slashdot currently has currently first class editing :)
I say don't drink and drive, you might spill your drink. Before you get behind the wheel just stop and think.
Is that mm/dd/yy or dd/mm/yy?
I wouldn't want to get my dates mixed up.
for WW1.
remember?
Let's just all agree to have all important things fall on symmetrical dates. "On 5/5/2011, it will be a frigidly cold -40 degrees at 0 longitude. Ex-president Bush says this has him 'Literally Chuffed.'"
The ______ Agenda
Isn't that terribly rude?
Why? It isn't like anyone owns that date. A large majority of people don't care about Minecraft or Skyrim anyway. I'm sure a bunch of numerologists have their own plans for that date.
They're going to release it on Veterans' Day (Armistice Day, Remembrance Day)
This seems... odd.
--
BMO
I would always enter 11/11/11 as the system date. (You would have to enter the date every time you restarted). I must have been psychic.
Rhymes that keep their secrets will unfold behind the clouds.There upon the rainbow is the answer to a neverending story
...to reschedule the Skyrim release date. It'll be a disaster going up against the sheer awesome firepower of Minecraft!
Notch made no mention that they picked 11/11/11 'because' other games had done so. More likely, they picked it because it is a numerically cool (and memorable) date just like why the other games and movies picked it.
Other things being equal, companies usually pick launch dates that aren't crowded.
http://xkcd.com/861/
Let's just home they get around to fixing bugs instead of shoveling features up until the last minute. I'm fear that clearly since they don't know what beta means (beta means you're done adding features and are now testing and buttoning up your code to prepare to ship) that shipped may be confused with "time to debug". Sigh... There are some seriously major architectural problems with the code and he's currently telling the community that certain single player features will never be implemented in multi-player because the code is two busted to make it work. Grrr...
No,
I agree MM/DD/YY is 'stupid' (Being Australian we use DD/MM/YY)
But there is an ISO Standard for dates now which generally follows YYYY/MM/DD
http://en.wikipedia.org/wiki/ISO_8601
Its because you the world isn't made of people that are exactly like you. You don't have to like it, but don't be so close minded to denigrate what millions other people do appreciate. BTW...check out Dwarf Fortress, i have heard the graphics in that are amazing.
Remember the days when they would distribute like 1/3 of a game for free so if you enjoyed it you could buy it? Was the business model of try this finished game and see how you like it too generous for the gamers? I cant believe people would pay for a beta of such a badly designed game. Its fun sure, i just cant see how people would pay for a resource hog BETA version of a game, that isnt even beta its more like alpha.
I'm not sure why this was modded insightful -- there's nothing insightful about it. It's either a blatant troll attempt (hey guys, I hate on the popular fads cause it makes me look superior!), or borne of complete ignorance.
Now, I'll be the first to admit that I was incredibly underwhelmed by Minecraft, but saying it has poor graphics is like saying your novel doesn't have enough pictures - Minecraft was never intended to look pretty, and if you went into expecting it to look pretty ... well, you're a fool.
Similarly, while the 'game' part of minecraft essentially boils down to crafting and a simple combat simulator, if you went into it expecting more than that, you must have been buying blind.
But if you want to see why Minecraft is as popular as it is, it's not hard. You just have to stop thinking of it as a game (because as a game, it is lacking), and more as a world where you can create something -- in that regard, it is much more akin to playing with legos ... with hostile critters.
It has a unique style that's easily recognizable, which makes parodies fun (http://www.youtube.com/watch?v=8uyxVmdaJ-w). It can generate some interesting landscapes (http://www.youtube.com/watch?v=vwkVTuHcuHQ). And some people just enjoy making stuff (http://www.youtube.com/watch?v=VOpkpW1tDAM).
I don't have the patience to make anything interesting, and got bored with it in about a week, but I can certainly see it's appeal.
There is no -40 degrees!
-- Lord Kelvin
I wish this was a moderation option.
Quattuor res in hoc mundo sanctae sunt: libri, liberi, libertas et liberalitas.
Number two on top 10 Games, Number 3 on top 10 Gamefaqs message boards. Just below World of WarCraft in both cases. Good indication that "the people" like it a lot! Also generates tons of videos on YouTube. It is a phenomenon.
No, I haven't bothered to look it up, why would I?
Your post is useless and so is mine.
Does anyone actually play minecraft?
Everyone I know freaking wet themselves over how amazing everything you could built in the game looked.
Then they played for a bit and realized that 98% of the cool things you've seen were created not by playing the game, but by using the world-editor.
Most of those people have since stopped playing it.
I bought the game ages ago. I dig it. I don't play it, though. Pretty much for the same reason and because while i like a sandbox, I like some sort of motivation which the game doesn't yet have.
Still, it's a fun story to watch unfold and I'm damned envious of Notch!
Sorry, I can't seem to hear you over my mining, I'm busy building giant golden cock & balls.
I'm disappointed with Slashdot. Every sane person writes dates in ISO 8601 format.
YYYY-MM-DD.
http://en.wikipedia.org/wiki/ISO_8601
Or you know, you could try to create cool things in the game, makes it quite interesting when you want a 2 cubic diamond block and you need to find, mine and keep all those resources. Then think 'may I should cover that in gold, and that in Iron.
Then try building mega structures when you have to mine out below and around them. You can do a lot of that cool stuff you see, its just harder, and more rewarding.
You have 5 Moderator Points!
Which Helpless Linux zealot/MS basher do you want to mod down today?
Also, is that whole thread-per-connection thing gonna be fixed before then? (Signs point to no, of course.)
~ C.
I don't get why Farmville is so popular. That truly sucks. In the space of a week, I managed to out-class all my Facebook friends who'd been playing it for years just by doing a quick bit of maths and working out how to make money. It was dull. Yet millions of people play it so often that I've had to remove its posts from my Facebook because of the spamming.
I don't get why WoW is so popular. I never hear anything but complaints about it, and certainly never play games on a subscription basis. And people still tell me they are pissing about £40-50 a month on the damn thing for years at a time.
I grew up with a ZX Spectrum. Maybe you're from a different era. Let me give you a hint. Graphics mean NOTHING. Not even worthy of mention. Not even an "it doesn't even look good", like that's the last saving grace of a crap game. If you count graphics in your evaluation of a game, you're the wrong target for most games. Hint: In a year's time, *every* game's graphics will look crap compared to today's. Does that mean the older games have somehow got "worse" without changing?
A game is either fun and absorbing or not. I spent most of last week playing Altitude (PC) and Batty (Spectrum) with my girlfriend. We didn't care that it wasn't 3D, or high-res, or anti-aliased. It literally did not factor in at all. We honestly spent more times looking at ZX Spectrum colour clash. Didn't mean we didn't enjoy it though. I don't think my girlfriend even noticed that the Spectrum *had* colour clash.
As for "not fun", no you don't see yourself laughing at it, or entertained. But what it does is absorb you. That's a really tricky thing to achieve in a game. Some games are endless restarts of the same chapter, but some manage to absorb you so much that you don't even realise that's what you're doing.
Minecraft is a sandbox game. It's about people building a little virtual world of their own like we were promised for the past 50 years. It's similar to the 3D Construction Kit "game" of many years ago - very few people can make something impressive but everyone enjoys having a go and making their virtual world, even if the graphics are atrocious by modern video card standards. That hardly matters - it's just fun to tinker. 3DCK was literally dithered polygons (and only about half-a-dozen at a time on the Spectrum!) when I first looked at it but immediately thought "whoa, that's something I want to tinker with". There was also something called VU-3D on the Spectrum. Go look it up. I spent hours tinkering with that. Not a "game" as such, in the same way that Minecraft isn't a game.
I play Minecraft - not masses but I've had a couple of long sessions on it, alt-tabbing back and forth between the Minepedia and the game. I actually prefer it without the monsters at night, which some would say is the only interaction in the game.
It's just nice to build a little world and explore it. I actually quite enjoy the times when I've done a big build job and my "character" walks out of the house, down to his little jetty that I made (deliberately facing West), gets in a boat and has a little paddle towards the sunset. And then he turns around, sees the distant light of his little home in the dusk and sculls back on home.
And more annoyingly, I keep finding myself thinking "if only you could craft X or collect Y" and wondering how to go about programming it (I have resisted the temptation to look at the code thus far and, anyway, my Java is rusty - if it's easy to add new things, I'll never escape the damn block-universe).
It doesn't matter how "fun" it is. Personally, I'm pissed off with Tom Clancy's Rainbow Six Vegas 2 at the moment because of the constant restarts from checkpoints. The game is fun, when it flows and absorbs, but otherwise that's just a chore. Whereas Minecraft - you can even be "immortal" if you don't have the monsters at night or fall off a cliff (though finding string is always a problem then, which means my character can't fish from his
Your post is useless and so is minecraft.
See what i did here?
Suicidal, more like.
'Don't worry' said the trees when they saw the axe coming, 'The handle is one of us.'
You sound like such a pompous jackass, I'm surprised anyone would want to talk to you anyway. Seriously? You dismiss people who don't profess to like exactly what you do? Facebook, Minecraft or Twitter usage doesn't automatically make someone unworthy of conversation, especially since all these things are pretty popular. I'd stay in the basement if I were you. You're obviously not ready for the real world.
They might want to look in to Windows stability a little more. The game has been crashing regularly for me when I'm running it under Windows 7 through the executable. I get black screens of death basically and have to restart it. Now under Ubuntu the game has never crashed on me. In Ubuntu I run it directly from the JAR file unlike Windows. I've not tested running the JAR file directly in Windows yet to see if I'd have the same results there. Too busy building in my Ubuntu partition saves. >_>
~~ Behold the flying cow with a rail gun! ~~
interesting when you want a 2 cubic diamond block and you need to find, mine and keep all those resources. Then think 'may I should cover that in gold, and that in Iron.
You have a strange definition of "interesting".. Minecraft looks okay, but I'd be more interested in doing stuff like the rollercoasters or playing about with the physics stuff, rather than just building a big block.. to me the game looked like a 3D version of LittleBigPlanet (but with flabbergastingly shitty graphics).
which is totally what she said
Well, things like "I need a 13x13x13 meter stone cube" make for decent starting points. You then use that to build your actual structure. On a server I played on we had something that looked like a pretty decent replica of a Cylon basestar. It turned out to be the foundation for someone's house.
USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
Same release date as Skyrim...
I doubt I will play much of anything else for at least for a few moths =D
Not even if you use antimatter?
http://michaelsmith.id.au
It's complete crap. It's not fun. It doesn't even look good.
I'd post a witty reply to this blatant trolling, but I'm trying to build a glass tower underwater so I'm too busy collecting sand...
Thank you for letting me know that I'm not having fun, though.
In a survey of 100 programmers, 111111 thought that duck-typing was a good idea.
Remembrance Day? That seems in poor taste. I hope they will consider a different launch date for allied nations.
The game looks fantastic from the trailer ... but will it be ready by 11/11/11?
The fun of the game is to create things, not destroy them as is done in an FPS. And about the graphics, a game don't need to have crysis-like graphics to be fun. Have you ever seen such a crazy guy who made a real scale NCC-1701 ENTERPRISE on Minecraft? That would be quite impossible in other games. I can build a entire city in real scale, this is quite interesting to creative people.
Religion: The greatest weapon of mass destruction of all time
I expect many fans of one game would enjoy the other. I'm more likely to buy Minecraft than Skyrim this year, but mostly because my desktop is old and feeble.
By the way, last time I looked at the Minecraft site, it had sold over a million licenses. Isn't that a colossal success already?
but saying it has poor graphics is like saying your novel doesn't have enough pictures
Spot on.
More to the point, I don't think it would work with better graphics - the whole point of the game is that the entire world is made of 1m3 blocks, and you can move any of them. Maybe the blocks could have hi-res textures when seen close up - but I suspect that would be incongruous. The 1980s computer game feel works for me (and things like square clouds, sun and moon match the completely whacky physics).
Its about time we had another game that makes good use of vast, stylized, pseudo-random worlds rather than human-designed maps with only wallpaper in the distance. I think the last one was Elite...
In a survey of 100 programmers, 111111 thought that duck-typing was a good idea.
I run a private server for a couple friends and I. It's a great deal of fun to have group builds and long term projects without any set goal. It's not for everyone however. I knew a lot of kids who didn't like Lego, either.
Huh. I've made my own motivation. For example, I ended up in an environment with several floating islands. So I took it upon myself to climb to the top of the nearest hill (actually mine my way up through it) and then start building bridges to link the islands and mountaintops together. Then line the bridges with safety rails, pave them, and set up waypoints so that I could always find my way back 'home'.
They've already sold an estimated $33 million worth of Minecraft with very little costs. Furthermore, nothing will actually change on release date; the game will be sold for the same price before and after that date. It's just a development milestone target. I don't think "suicidal" applies here.
Using Unix time is much more rational. It is based on the SI unit of time, the second.
The UNIX timestamp is based on UTC. UTC is based on atomic time plus an offset to keep the Prime Meridian facing the Sun every 86400 seconds. Earth days are slightly longer than 86400 seconds, and UTC is periodically adjusted to match the planet's actual rotation by adding leap seconds (e.g. 23:59:60). Such a leap second has the same UNIX time as the second after it. So yes, a split into day and second can be justified.
It's not a game for everyone. I play it casually, probably 3,4 times a week for an hour or so each time. It requires an active imagination and setting your own goals. Much like the Sims, you'll get quickly bored with it if you're looking for a lot of game play. Once you learn how to make the couple of items you need to survive, it's easy to reach a level of security where you're not worried about dying anymore(unless you get pushed into a pit of lava by a cow). The rest is all about invention & exploration. Personally I would welcome some more RPG elements to simply give me a reason to care about discovering more gold or iron. The game is what you make of it and I wish more games did that.
Just have to chip in and say that game was amazing. I used to spend hours flinging dynamite with the forklift at unsuspecting minifigures and building gigantic towers that made my CPU grind to a halt.
Supporter of the +1 Over Dramatic mod option. In memory of apk.
im so excited!!!! hhmmmm not.....
I'm not going to mod you down, but the reason it is so popular is because it is a sandbox game, a genre that may be unfamiliar with if your first qualifier for a game is that it "looks good".
Supporter of the +1 Over Dramatic mod option. In memory of apk.
I liked Oblivion, I just didn't like the Grind and the level up system. What was the point of levelling up with everything goes up with you? I'm sure this has been covered before.
They've already sold an estimated $33 million worth of Minecraft with very little costs. Furthermore, nothing will actually change on release date; the game will be sold for the same price before and after that date. It's just a development milestone target. I don't think "suicidal" applies here.
What!? They promised me when I bought the beta that it was going to cost more when officially released! Those lying nordic scumbags!
I had fun with Minecraft for a month or so, then just stopped playing it. Don't know why. Maybe I'll check back on the official release date to see if they've made any interesting changes.
Buy it? When I played it (something like 5 years ago) it was free!
I think I'll stick with LittleBigPlanet for now thanks, not quite prepared to waste money on a gaming PC again yet..
which is totally what she said
They've been making interesting changes continually, and will keep doing so until the official release. There's usually a new feature or mechanic worth checking out added every month or so. The nice thing is once you've purchased it you get all the updates, so you've got nothing to lose by checking it out again.
If life is a waste of time and time is a waste of life, let's all get wasted and have the time of our lives.
d/m/Y would just confuse me more, since I connect the slash with the english date format.
So I think that d.m.Y is better, or Y-m-d (again notice the different separator). The latter makes files sort correctly by date if you sort by name.
Hey don't blame me, IANAB
I know. ever since the change any time I try to click on a link in a post, Slashdot takes me to the parent post. Very bizarre. Same thing happens when I try to moderate. If I don't click and drag down to the right moderation the first time, it takes me to the parent post.
Hence the amazing TES Editor, subsequent amazing mods (Oscuro's Oblivion Overhaul, Francesco's Leveled Lists/Creatures Mod, Martigen's Monster Mod, FCOM, etc.), and amazing community support and efforts which address this issue in their own ways.
To me, at least, that is what TES has been about since Morrowind: A platform on which to build and a sandbox in which to play. I never understood the appeal of purchasing Oblivion on the PS#, it seemed to me to be voluntarily crippling the game.
>> Standing on head makes smile of frown, but rest of face also upside down.
That is not the case. The price in Alpha was 10 Euro (50% off), the current price in Beta is 15 Euro (25% off) and the price at release will be 20 Euro.
I was quoted out of context in my autobiography...
Yes, it does cost a whole $10 now... but that's pretty cheap in "price to see a movie" terms.
Either way, that $10 gets you a ton of improvements over what the free original gave you.
Graphics mean NOTHING. Not even worthy of mention. Not even an "it doesn't even look good", like that's the last saving grace of a crap game.
I strongly disagree. Top-rate graphics is a large component of the strange magic that lifts a game from 'very good' to 'absolutely f*cking brilliant'. BUT the graphics don't have to be pretty in the conventional sense, as long as they have *charm*.
Minecraft graphics has charm. World of Goo graphics has charm. Plants vs Zombies graphics has charm.
The have so much charm they become stunningly beautiful, just like a certain girl I know.
Graphics mean NOTHING
They mean something, well at least to me.
When I play a game, I like to be able to see and recognize things easily. For example, compare Half Life (the first one) to Wolfenstein 3D. Wolf3D gives me a headache after a bit of playing, probably because the graphics are too pixelated it is difficult to see, even though the game is quite simple and it is possible to recognize things (mainly because there are only a few types of objects and they look quite differently), or maybe it is because the areas look almost the same. OTOH, Half Life does not run on a 286.
While Minecraft is a good game, I like it better with the HD texture pack. If someone made a game that was like Minecraft but with high quality graphics (textures and models), I'd probably switch to that game.
Of course, good graphics do not mean that the game will be good, but if the game has good graphics I am willing to tolerate a worse game, while if the game does not have good graphics, it should be a very good game in other areas for me to play it.
Also, good 2D is better than crappy 3D (since good 2D means I can see things better than with crappy 3D), so if you want your game to run on a 286, you probably should stick to 2D.
It's the same as with movies. 1080p does not make a bad movie good, but it makes a good movie better. Also, VCD or lower resolution (VHS is OK, if the actual quality is close to the best that VHS offers) makes me want to not watch the movie (even though it's good), since it becomes difficult to see and recognize things, so my requirements for the very low resolution movie are much higher than for a movie in 720p or more.
It is also a lot more useful for expansion.
You know, in short-term scheduling, you need the day only. So you can write "on the 12." - but then when you need to be more specific, you simply expand that to "on the 12.5." - you add more detail as required, and you always add in the same way (at the end).
It's logically consistent. Then again, maybe I just think so because I'm European.
I'm American, and I think the European format is more consistent and sensible. If I weren't surrounded by people using the American format, I'd probably use the European one all the time.
Perhaps it's not the "European" part that makes you look at it that way, but the "geek" part?
Dan Aris
Fun. Free. Online. RPG. BattleMaster.
I play it. For me, building things is one of the less interesting aspects. The part I'm most interested in is exploration. The world generator is very good at making interesting places to explore, especially underground. Almost without fail after half an hour of cave exploration I stumble upon huge sets of catacombs full of water and lava flows and dangerous groups of monsters (often with me at a disadvantage due to terrain). I love trying to light up cave systems and getting quite lost despite my best efforts to mark the way out, then eventually stumbling upon a previously explored section or finding a new exit.
I like exploring caves in real life, too, which is probably why I get so much enjoyment out of it. I only fire up the game once every few weeks, but when I do I usually lose 5-6 hours to it over the course of a day or two. It's certainly held my interest enough that I've gotten more than my money's worth with it, and since I'll be getting all future updates for free it was quite the bargain.
Your brain is not a computer.
Everyone likes their own type of game. You power gaming farmville isn't how you "out class" people. People just like setting up their farm and showing it to others. Doesn't matter that you make more money, have a bigger farm, etc. People just want to build something that is appealing to them. Not my type of game, but there is nothing wrong with that.
WoW is a hugely popular game. You hear complaints because there are a ton of people playing it, and usually the most unreasonable people are the loudest. Most people are too busy enjoying the game to even bother posting. Subscription fees are nothing if you look at what you are getting.
Quite frankly, I know Minecraft isn't a game for me. It is too much like Farmville in that it isn't really a game. I like games that have story or present me with well defined challenges. In this game, you just create your own challenges. Just not my thing.
In any case, I don't think any of the popular games suck, they just aren't my thing. I think people who judge other based on what they play are pretty messed up.
Support a great indie game: http://www.abaddon360.com