Nintendo Trying To Win Back Core Gamers With Wii U
Speaking at a shareholder meeting yesterday, Nintendo president Satoru Iwata discussed the company's goals for the Wii's successor, which aims to pick up the subset of gamers turned off by imprecise motion control. He said, "Wii was not accepted by core gamers because they did not want to abandon their preferred control approach. Additionally, Wii did not use HD because HD cost/performance at the time was low. Wii U makes it easier to use conventional controls. Also, the Wii U controller is not as big or heavy as it looks." Earlier comments from Shigeru Miyamoto indicate the new console will have more to offer in terms of online capabilities, but Nintendo isn't going to focus too heavily on that.
"Wii did not use HD because HD cost/performance at the time was low"
It was high, which means expensive. Baahhh, elementary math ...
" Earlier comments from Shigeru Miyamoto indicate the new console will have more to offer in terms of online capabilities, but Nintendo isn't going to focus too heavily on that."
So, the same friend code nonsense then?
"Core gamers" flock to the console with the best games. The reason gamers like me abandoned Nintendo was because even the first party titles were pretty crap. The third party titles were largely unmitigated crap even when they were, bad, ports of PS/XBOX games.
Nintendo used to have a reputation for quality games, which they abandoned with the Wii.
You reap what you sow.
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CINC, 4th Penguin Legion
I don't understand why the Wii you couldn't have it's current setup plus a WiiMote or possibly something similar to Kinect. It might drive up the price a bit but that way it'd keep everyone happy.
The one big advantage the Wii had (motion control, and all the party-friendly games that came with it) has been trumped by both the 360 and PS3. The smaller advantage it has is price -- that can be a good thing to compete on, but the 360 is closing that gap as well (I'm convinced the only reason the base 360 still costs more is because they know it's worth more and people are glad to pay for it).
That was boss Satoru Iwata's response when asked by a shareholder today whether the hardcore will accept Nintendo's next home console.
"Wii was not accepted by core gamers because they did not want to abandon their preferred control approach," he said, as reported by Andriasang.
Yea, the motion controls were a little stupid for "hardcore" games, but I don't think any new controller (their Classic Pro wasn't the best, but would have been acceptable) is going to solve that. The Wii has so many other problems.
A) Multiplayer is a huge attraction of modern games. The Wii just doesn't make it as easy, big, or social as the 360 does. B) The graphics were a toy in comparison. C) Very few "hardcore" games were made for it, simply because the vast hardware differences forced game companies to make the choice of 360/PS3 or Wii with little ability to scale between them. The few ports and cross-platform games that came out for it were typically underwhelming shells of their true selves.
The CEO then suggested the eye-catching Zelda HD tech demo showcased at E3 was only possible on the Wii U.
"Regarding Zelda HD, Japanese developers said that it could not be replicated on other machines," Iwata said.
And this is just untrue, of course. Though there is the possibility that he actually believes it.
yeah let's go from motion control to using a tablet with buttons, that's really what we wanted
I think nintendo will really fuck up this time with the wii u, having more power than ps3 and 360 right now it's useless, we have seen this with pc gaming for years, developers won't make better games for one platform, and when the new playstation and xbox will come out the wii u hardware will be already obsolete, also if the games are mostly the same of pc/ps3/360 why whould I buy it, just to play with that half-assed controller? or maybe to play another mario? I'm tired of playing mario, especially the 3d one.
Imho right now the best combination is pc+ps3, with pc you get 90% of the multiplatform games and with the ps3 you get a lot of nice first party games, the xbox 360 aside from halo and gears of war, doesn't have any exclusive that you can't play on either pc or ps3, same thing with the wii/wii u you get mario and zelda but that's it
I almost bought a Wii - but when the excitement of the Wii controllers wore off i'd played a couple of Wii games. I realised that im not interested in most of the "cutesy" games. Im not interested in Mario, Zelda, Sonic and all that jazz I never was when i was a kid. I also find the music for Nintendo games to be very annoying - mostly sound like crappy midi scores to me. Im pretty certain if i were to buy a Wii - I would rapidly bore of it and it would gather dust under the bed. I guess im just not the target demographic. I like games with depth and detail - not just visually and sonically but with storyboard too. I want games that immerse me in believable worlds and make me feel part of the story.
I appreciate my above comments might seem shortsighted - particularly if you are a nintendo die hard - but my shortsightedness i probably mirrored by a large proportion of the more mature gamers out there. - That is what nintendo have to change!
Wii U looks pretty decent - although IMHO - Wii U is what the original Wii should have been when it came out. At the time it would have been able to compete on a more level playing field - spec's wise . Just like its predecessor the Wii U will feel technically "last gen" but has a fancy new controller to give it a different edge.
In terms of the Wii U's power - its just not a big enough leap for me to take the plunge.
If this is what Wii U is like .. just lets wait and see what the other two console manufacturers throw on the table...
N.
Electronic Music Made Using Linux http://soundcloud.com/polyp
And that I played with my Wii.
I got funny looks.
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BMO
a HUGE chunk of core gamers want a good online multiplayer system. if you are not going to put much focus on making your online capabilities very good or popular then you are just ignoring what the core gamers want.
then again, maybe if they offered the console in a few more colors...
Anons need not reply. Questions end with a question mark.
They say, "the Wii U controller is not as big or heavy as it looks." So... it looks bigger on the outside than it is on the... outside?
Hands up everybody who just posted that.
Now, put your hand down if you said exactly the same about the Wii.
Anyone still got their hand up? Didn't think so.
Sure, you might be right this time, but Nintendo's massive gold swimming pool chock full of million Yen bills, hookers and blow says otherwise.
If you were blocking sigs, you wouldn't have to read this.
Sure is "mature games for mature gamers such as myself" around here...
Also sensing some butthurt from sonyfags and xfags because their cheap imitation motion gimmicks will never do what the underpowered wii did : SELL LIKE FUCK
.. with reality because you don't seem to know what you are talking about and think the Wii U is just a controller.
The Wii U is not a Wii with a new controller. It is a totally new gaming system with hardware that is supposed to be far in advance of the 360 or PS3. The statement that Zelda HD could not run on a 360 or PS3 is totally factual. And whether or not you think the Wii had toy graphics is irrelevant because Wii U is not a Wii.
It amazes me the amount of flack Nintendo is getting over this console based on little information or mis-information. The fact of the matter is that by Q3/Q4 of next year, Nintendo is going to be THE ONLY company sitting with an 8th generation console. Microsoft and Sony have both said that they have no immediate plans to upgrade their consoles, and given the amount of money they both spent on bolting on motion controls to what they already have, this is unsurprising. the Wii U could be HUGE for Nintendo, if only for the fact that they won't have any other 8th generation hardware to compete with for quite a long time.
Nintendo does not understand that's it's wrong method to make games easy to play to satisfy people. Games are mostly interesting, because you can have fun with them for longer than a week. Everything is for casual gaming now. It's not fun for people who actually HAVE time and patience to play the game, in my opinion.
He's very right. The Wii's big problem was gimmicky games. I've seen very few solid titles for it. Most of them are silly gimmicks that are designed around messing with the motion controller. Also, it gets in the way of some of what should be good titles. They focus on doing silly things with the controller that makes it harder to play the game.
A good example of this is looking at the top selling Wii games. You exclude the sports games that come with the Wii (since people didn't really buy those, they got them as an included deal) and what are your top games? Mario Kart and the Wii Fit. Mario Kart is a legit good game, if a rehash of stuff already done but the Wii Fit? Pure gimmick and it sold 23 million copies.
Now before you try to argue, consider this: The Wii Fit is an exercise machine. That is its function. Also please realize that videogames don't magically change someone's personality or actions. The go look up exercise machine stats. You discover they are very, VERY under used. People buy them, thinking it'll motivate them to become thin, and then set them aside since the machines do not bring motivation. Same deal with the Wii fit. A girl I know has a Wii fit, a treadmill, an elliptical, and a stair master, none of which get used despite her wish to lose weight since motivation is the problem, not access to technology.
Continuing on the Wii's list you see the next top games are all Mario titles.
The parent is really right, the Wii badly suffered from having crappy, gimmicky, games. That caused people who are in to games to not be so interested in it. Wasn't because they said "Man I hate this motion controller," it was because they couldn't find many titles they wanted to play.
In my observation, Wiis are mostly like board games: People get them, mess around with them a little, get bored, set them aside only to occasionally pull them out at parties.
I know a lot of people who own Wiis, I know exceedingly few, none in fact, that game on them regularly. Those that do game regularly also own another console (or both other consoles) or a computer and game on them.
Nintendo....you have dropped the ball....then kicked it down the drain never to be seen again. Unfortunately for Nintendo....they don't ALL float down here. This company is associated with one word at all times....CLASSIC. Therein lies the problem. Sure Mario is cool. Sure Zelda keeps kicking ass to this day, but the systems are all so....dated. The only true difference between the Wii and the NES or SNES is the change up from cartridge to disc. Not impressed. I think the Wii was geared towards a younger audience of gamers and those that like the classics. Bad news Nintendo....you can give the kid on the bike a new route around town, or throw in a pothole here and there, but the sad truth is....it's still Paperboy....and it still sucks. They are also losing alot of followers to this whole whacked out "work out while you play videos games" thing. Sure some people may like that idea, but if I wanted a workout, I go outside....or to work. You can say it's about family play time all you want, but the majority of gamers (at least in my age group) want to blow shit up, kill zombies, or save the world. Nintendo's selection of quality titles has somewhat dwindled over the years and that is what they really need to focus on. Not new toys to go along with it. I'll buy a Wii or a Wii U when it can run my game, make me lunch, and massage that dislocated shoulder I got from playing Wii bowling (almost as boring as watching golf) all at the same time. If it can do that, I'm sold. If not...I'll take my pc/XBOX360 combo any day. I doubt that Nintendo (being a gaming company ONLY) will be able to out-box Sony and/or Microsoft in the console war. Now it seems they are falling behind in the games they put out as well. HD? NEW CONTROLLERS that "aren't as heavy as they look?!" The Wii controlers weighed virtually nothing but that didn't stop anybody from hurling it through their television screen. That was most likely the result of....oh...I don't know...SMALL COMPACT LIGHTWEIGHT CONTROLLERS! C'mon Nintendo....pick yourself up, dust yourself off, and try really hard to locate your pride..... - LFnewbs
- All of this has happened before....and all of it will happen again...
I think a good new Zelda game could do the trick :)
I know it might be a little premature to bring this up but, Nintendo has yet to explain how my digital Purchases from the Wii Shop Channel can be moved over to a Wii U. I'm somewhat annoyed that they tie the purchase to a machine and not an account. How this process is handled will be a (major) deciding factor of whether I buy the new console or not. The online capabilities and the available games will be the other factors.
Do not read this
1. Rename your consoles. Personally I think Wii U sounds like some toy you would find in a childrens' toy store. "Look, a toy named Wii U, sounds fun!" It doesn't give me the impression of a serious high-performance video game console of today's generation. Just some cheap electronics which breaks after a week's usage.
2. Please try to come up with new designs. You can easily see that controller's design is descendant from the GB:A released in 2001. The design worked with the latter descendants such as the DS. But now you're implementing it with iPad characteristics(not meant as a comparative description, but a set of design rules)? I thought everyone understood the inferiority of the iPad design. It's too big and unergonomic to do anything but read texts and watch movies with an optimal experience. The Wii controller was a good step forward, but personally I didn't like it because it takes up too much space for being so small. I don't want to have to wave around with my arms to play a game, besides, I might hit something.
This is about a GAME CONSOLE. On a game console, you play games. Thus, both the hardware and software interface must support maximal interaction. I mean come on. The controller's large 6.2'' screen doesn't even support multi-touch functionality. Now here's what I find extremely strange. Throughout the history of Nintendo's released game consoles, the consoles themselves have all had identifiable designs. Maybe it's just me, but all this looks like is a thick DVD-player and an iPad with buttons and analog sticks. What happened to your designers Nintendo?
3. Nintendo: "Let's work on new console! It's about time and we have many new hardware possibilities."
Nintendo developers: "Nice, we can make some of our most recognized games for new console!"
Nintendo associate: "Let's inform 3rd-party developers of new console!"
3rd-party developers: "Suree we can support new console, we make some nice games."
Nintendo: "Ok, new console is done. We also have some new games for console now. Release now!"
Consumers: "Wow, a new console from Nintendo! Gonna check it out. Wut, same games every year since a decade??? wtf is this shit."
Nintendo: "Why new console sales are bad? Consumers have underrated our console, but it's hopefully going to turn out all right. Let's make new better console! =)"
If Nintendo really want to increase appeal to hardcore gamers - they can start by putting a stop to crap like this ...
http://www.wired.com/gamelife/2011/06/resident-evil-mercenaries/
N...
Electronic Music Made Using Linux http://soundcloud.com/polyp
Three words...
Nintendo 3DS EULA.
Okay, technically six if you expand the acronym. Nintendo's End User License Agreement for the 3DS handheld has done enough damage to turn me off of any and all future products they may try to peddle. It may cause some dismay with my children (two boys, both in the prime target audience age range) but I've already explained the why of it in an attempt to make them aware of how some companies seem determined to completely alienate their customers (such as the recent Capcom idiocy over Resident Evil, a franchise they both are fans of). Neither of these companies will see another cent out of our pockets.
Valve has shown that lowering prices increases revenues.
For one thing, this is true in the case of urban gamers, who have access to with triple digit GB/mo transfer allowances. Gamers in rural areas depend on cartridges or discs because all they can get for Internet access is satellite or 3G, whose cap generally isn't high enough for a dual-layer DVD's worth of data in a whole month. Production of cartridges and discs adds a fixed overhead to the price of each copy.
For another, some games are based on a work of authorship or setting licensed from another party. This includes any book or movie tie-in, any sports game whose player characters represent real life athletes, or any rhythm game (e.g. DDR or Rock Band) or sandbox game (e.g. GTA series) with a licensed soundtrack. The licensor may insist on a fixed fee in dollars per copy sold, which likewise adds a fixed overhead.
All the innovation is happening in mobile right now
Let me know when innovative mobile games from smaller studios can use a D-pad. And let me know when innovative mobile games from smaller studios can run on a device that doesn't cost $70 per month to operate, which a lot of especially younger gamers can't afford.
I really think Sony is making a mistake not updating the PS3.
No, Sony's big mistake was updating the PS3. The removal of Other OS from the original model led directly to the high-profile intrusions.
Headshots on the heads of your friends Mii characters.
Better yet, headshots with the Walmart smiley face mascot. Look for "MIDI Maze" or "Faceball 2000".
Also... from what I've heard... the console can't have more than one of these special controllers connected to it at any time, so it doesn't even open up any new multiplayer potential.
On another note, I can find absolutely no indication that Nintendo might be finally loading their upcoming console with a respectable amount of internal memory, which if they repeat the maneuver that they did with the Wii in that department, and don't have at least a comparable amount of general purpose and video memory that can be found on competing consoles, they are probably just going to end up frustrating 3rd party console game developers trying to develop sophisticated stuff for it to the point that they simply won't bother... and will just do stuff for nintendo's competition.
File under 'M' for 'Manic ranting'
I'm not sure where you see the contradiction or being right vs being wrong, since it's different issues. Making money does not automatically equal quality or anything.
E.g., there's a billion dollar industry selling homeopathic pills that do nothing, or quantum chi crystal-power pendants that do nothing, or magical/wishful thinking "self-help" books that don't and can't work like that in the real world, etc. Or exercise machines which then sit idle in a corner and collect dust.
Now repeat business might be a more legitimate measure of whether something sucks or not. But selling some millions of overpriced consoles (for the hardware in them) based on a gimmick like pretending they're exercise machines, and then discovering that those people don't actually buy more games for them, nor actually use them to exercise... exactly what's the measure there whether it sucks or doesn't suck?
I mean basically you could say the same about scientology and its e-meters. It doesn't even do or diagnose anything even according to the church of scientology. ("By itself, this meter does nothing. It is solely for the guide of Ministers of the Church in Confessionals and pastoral counseling. The Electrometer is not medically or scientifically capable of improving the health or bodily function of anyone and is for religious use by students and Ministers of the Church of Scientology only.") So it's fair to say that it sucks. But they made billions selling them and auditing to gullible morons anyway. How's the latter a measure of the former?
Sure, it's a feat of marketing, and for Nintendo's investors it doesn't suck. But then I think whoever criticized the Wii controller at launch wasn't talking about that.
A polar bear is a cartesian bear after a coordinate transform.
Is that high sales are not the same as being great. Yep, the Wii sold a lot. That doesn't mean it is a great gaming system, that means it is a gadget people decided they wanted. Now it could also be a great gaming system but that it sold tons doesn't mean anything.
My favourite example along those lines is always exercise equipment. It sells very well, yet it is not used by most people who buy it. They get it, hoping it will motivate them to exercise but since the problem is motivation and not access, it just sits around. That is sells well is not an indication that it is great, just that people want the gadget. They buy it for what they hope it will be (a motivator) and not what it is (a tool).
That the Wii sold extremely well means it is a success for Nintendo, that doesn't mean it is what gamers are after. Also, while current figures are hard to get your hands on, attach rates seem to bear this out. Xbox 360 owners buy more games per console sold than Wii owners. All in all it still may well be a win for Nintendo since they make money on hardware and also less sales per unit but with more units can be more sales. However it does demonstrate what people are saying about the Wii not being great. People buy it and toy with it, then kinda set it aside (I have a number of friends who did just that).
Also, given that Nintendo is focusing on this, maybe there is more too it than some think. Nintendo may well realize that the Wii sold well because of it's gadget/cool appeal and that is not something which you can often cause to happen twice. They may have decided they need to focus on selling to gamers because that is what will keep them going over the long run.
Nintendo is wasting its time with the hardcore. They're never coming back. For crying out loud, they still haven't forgiven Nintendo for the SNES version of Mortal Kombat.
Nintendo never abandoned the hardcore with the Wii. It should have -it's a market Nintendo hasn't had any hope of reclaiming for a very long time, and frankly it's a market that has done nothing but harm to the industry since taking it over- but it didn't. Unfortunately, it seems to be abandoning the much healthier market that it was finally starting to really win over in the DS and Wii days, all for a group that not only hates Nintendo but frankly doesn't care for anything but pretty pictures and pwning the n00bs.
The wii was outrageously successful because it targeted more casual gamers. Its found such an excellent niche. Why is it now turning its back on it to seek acceptance of hardcore gamers that already have a PS3 and XBOX360 for their needs? I say, keep the good thing going.
Of course, I'll be eating my words eventually.
They have a very nice niche going as the game console for casual gamers. I'm sure nobody here wants to hear it, but this is a much bigger market than hard core game systems. With Playstation and Xbox fighting for top spot, the Wii was picking up the rest of gaming community, or the third product position in the market. They were the 7-up "uncola" to Coke and Pepsi. Why change course now? Just add HD and a faster processor and call it a day.
I was always turned off by the low resolution of the wii. We have an xbox with kinect, but my mom and all of her friends own wii's.
Nintendo: We aren't going to focus too heavily on that
Translation: Microsoft does it better than we ever could, so fuck it.
SJW: Someone who has run out of real oppression, and has to fake it.
I had a SNES as a teenager, and I loved it. It had Final Fantasy IV, Final Fantasy VI, Chrono Trigger, Axelay, Cybernator, Megaman X, Shin Megami Tensei, Wizardy V: Heart of the Maelstrom, Secret of Mana, Secret of Evermore, Super Mario RPG, Super Metroid, Castlevania IV, A Link to the Past, etc.
I skipped the N64 because the only RPG available was Quest 64, and I didn't give a shit about Ocarina of Time.
I bought a GameCube, but the only games worth playing were Metroid Prime, Metroid Prime 2, Eternal Darkness, Tales of Symphonia, and Viewtiful Joe.
I bought a Wii, and it collects dust unless I feel like replaying Trauma Team, No More Heroes, or Muramasa: the Demon Blade.
I'm not buying a Wii U. Since Nintendo of America has no intention of releasing games like Xenoblade, The Last Story and Pandora’s Tower in the US, I have no further use for Nintendo.
I write sci-fi for metalheads
But that doesn't mean it is a good system for gamers. The argument Wii fans seem to trot out is "The Wii sold the most, therefore it is the best game console." That isn't the case. The Wii is a gadget that lots of people wanted. That's wonderful, but doesn't make it a good game console (doesn't preclude it form being a good one, just doesn't mean it is one).
Also Nintendo may well realize that a lot of what drove Wii sales was novelty and gimmick factor. That is wonderful, money in the bank, however that kind of thing doesn't sustain as novelty implies. They may well be watching sales figures, particularly software sales which is where the big money is, and saying "Hmmm, we need something that attracts more traditional gamers, as the Wii's charm is wearing off."
If you have a successful novelty item the worst thing you can do is to rest on that and say "This is what we'll sell forever." As the term novelty implies, it wears off.
Also please remember that for all the Wii's success, it still has nothing on the Playstation 2. That sold far more units, far more software, and stands as the most popular console of all time (150 million systems). It had nothing special going for it either, just a normal game system. What it had though was a bunch of titles people wanted to play, and that was what did it.
Seems to me like Nintendo is trying to be forward thinking and that is a good idea.
Those Zelda HD graphics look really nice, but I still think the controller is gimmicky. I really just want a gamecube controller. :(
Yes, yes I'm sure they do notice something, and that something is people who claim to be "core gamers" on the internet are usually fake little bitches. Meanwhile, those of us with a brain have looked past the graphics and other supposedly gimped capabilities of the Wii and found many enjoyable experiences that only the Wii could offer. Now scoot on out of here you pretentious fuck.
Nintendo of America just announced they will not be localizing Last Story, Xenoblade, or Pandora's Tower to the Wii, even though there was a huge campaign to bring them over.
http://en.wikipedia.org/wiki/Operation_Rainfall
This is pretty much the opposite of catering to the "hardcore" gamer crowd, though I guess they probably think that means people who play Call of Duty.
Reviewing just the first hour of video games.
Three strikes against Nintendo for things that turned out very poorly for the Wii. I should add $60-$80 per controller to the mix, but they've already struck out.
The Virtual Console was the selling point for the Wii for me, but where are the games? I read somewhere that Japanese gamers have access to a much wider library of games to purchase for their Virtual Console than US gamers like myself. Where's the love, Nintendo of America?
Every online-enabled game I have is so bad that I don't even want to use it. Give me a friend system and quit treating the Internet like it's too big and scary to operate.
The disappointment level for my Wii is pretty high. It's almost off the charts for my PS3. I have no interest in an XBOX or paying a monthly fee to use it. I think I'm just going to sit out on the next generation of video game consoles.
I went to eat some animal crackers and the box said, "Do not eat if seal is broken." I opened the box and sure enough..
I liked super mario bros and super mario world was awesome but mario 64, swimming with a giant eel, standing atop a benign lochness monster, are burned into my neurons.... I mean, should my woodworking skills ever advance enough, I will carve that beautiful lochness and mario out of a block of dead tree. Mario Sunshine is the only game I've actually bought a guide for and grinded out for 100%. Zelda Windwaker... walker? My vote for most beautiful game ever, top five game ever. Mario Planet or whatever was like mario on rails and way too easy, except this memory game I was trying to do for 100% that was time limited that made me pull my hair out and abandon the game. The Zelda game? That one they rereleased from gamecube's EOL? Don't recall if I put that down because it didn't grab me or thinking the wii release would be so much greater. Bought paper mario for wii but by that time I was so disappointed in Nintendo I never even put it in. When Galaxy 2 came out it was like seeing someone I loved but all junked on heroin. Dust settled and I never bought it. Bringing up tough memories, have to pause here.. Really, I keep editing this sentence because it is really that hard for me that this beautiful... ah, forget it. And that centipede in Mario Sunshine?! That was really awesome too.
I think one of the reasons core gamers were not as "fond" of the Wii was a simple one, the games. This really relates back to the game developers themselves. As someone who has worked in the games industry for a few decades, I can assure you that the Wii was one of the least pleasurable modern consoles we had a chance to develop against for a variety of reasons.
First, Nintendo has always been a pain for 3rd party developers to deal with on a business level. I had a hell of a time getting a dev kit when I switched to a more indie style game studio. This is a problem with Sony and MS too, but we found it far easier to get the ball moving quickly, while with Nintendo it took over a year to get anything done due to the papieren bitte nazi attitude they take with 3rd party devs.
Second, the APsI for Wii suck. Yes, they plain suck. I know some people will say that you can just get game engines that already work on Wii. Sometimes that is possible, but many types of games require custom engines or due to the Wii's lesser hardware, required lower-level tweaks not needed on other systems. Developing your own engine and even tweaking an existing one is time consuming and therefore expensive. Nintendo had poor APIs and did very little to make a programmer's life easier. Conversely, XBOX 360 was simple to dev for because large parts of PC code were easily portable (not just because of DirectX), and we found the hardware differences such as the PPC to be well documented. PS3 was a bit harder, but at least we could get good documentation from a variety of sources and there were few "stupid" first party tricks.
Nintendo loves to do all kinds of things in their first-party games and then not even give related examples to demonstrate the best way to do something. As a result, a lot of 3rd party devs are reinvented the wheel constantly on Wii. We experienced this also on other past Nintendo platforms. It seems from a development and marketing point of view, they often only care about their own games. This of course pushes devs to other platforms that they can develop for faster and cheaper, while arguably producing a better quality product. Features (gimmicks?) like motion control alone are not enough to sell at least wise investors in your development. The snowball effect of devs preferring other platforms only works against Nintendo no matter how good their first-party games are. Eventually, there will be tons of great 3rd party games on other consoles, and Nintendo is left behind. They've rinsed and repeated this problem on several consoles now.
In a nutshell, Nintendo needs to do its best to make development as easy as possible. If we can get things done faster and cheaper, then we will develop for your platform. Instead, if you chose to play your cards close, treat 3rd parties like crap, and ignore problems in your APIs, we will go elsewhere. Core gamers will flock to your system if there are good games. A few releases of great zelda and mario games are not enough for everyone, and certainly not sufficient to retain people long-term.
while Nintendo might not always get it right, I like that they are leading the experimentation of control interfaces and game system design...so we don't get caught in a cycle of incremental improvements but nothing revolutionary.
My God can beat up your God. Just kidding...don't take offense. I know there's no God.
When they just announced they're not releasing Xenoblade Chronicles, The Last Story, and Pandora’s Tower in North America. And those are just the latest games we're missing out on, what about Pikmin 2, Fatal Frame and other titles missing from the wii lineup.
(TL;DR Hardcore > FPS)
They made a fortune from people who are traditionally non-gamers, they aren't stupid.
Don't assume that the kind of titles on the PS3 and XBox 360 suit *all* hardcore gamers.
There's a currently untapped market out there of console gamers who aren't especially FPS obsessed, folk who the current gen consoles have failed. Much like the way that the Wii panders to the low flying fruit of the cutesy tree, the PS3 & 360 are stuck in a an unoriginality rut. There was more gaming variation on the N64, PSX and PS2 than has been produced for the 360. Even the original XBox had a wider selection of titles (mine's still going strong as my media box, xbmc4xbox rox! :)
I've been gaming and coding since the Atari 2600. Yet I've found my purchase of a 360 to be a wee bit disappointing to be frank, as I'm not obsessed with team-based headshots the selection is a bit weak.
Halo 3 was a total pile of shit (sorry, and yes I finished it.) Oblivion was brilliant, but was just more of the same of Morrowind. Orange box was good, but I've always enjoyed the Half-Life series - exception to my FPS rule. Fallout 3 and New Vegas are addictive but just too dark and FPSy for me, plus they.re more addictive than they are fun really.
There's a few okayish Arcade games, but they.re too damned expensive for my pockets - disc based games have the advantage of dropping in price over the years and have second hand markets.
Where's the in depth original stuff?
As a older hardcore gamer I'm feeling really failed by this console generation (of consoles.) :(
J x
If you want to start seeing my money again (its only been a decade) stop with the gimmicks and the shovelware
seriously I dont want to jump around like a retard, I am not 4 years old any more, and even your own brand name staples are nothing but "play it for a little while and forget it existed" titles, that is if they are not right up garbage you pawned off to some sweatshop in Indonesia
Thank you for your time
The Wii U will have last gen graphics when it is released. A year from now Microsoft and Sony will have their new systems out featuring better graphics and better multiplayer. I just don't see the Wii U standing a chance with the Hardcore Gamer
Why do they insist on such crappy names? Instead of calling it a "Wee You", why not call it a "Poop Me"?
Who would win this election: Andrew Weiner vs Andrew Weiner's weiner.
Core gamers are what Nintendo relies on for a successful launch/to promote their hype machine time and time again. Once they have inertia... it's time to go after grandma!
nintendo has never really appealed to hardcore gamers at all, the closest thing i can think of to a hardcore game was perfect dark or starfox 64
"Why should consumers care about the AT&T/T-mobile merger? Already, Verizon has dropped unlimited data plans and the US trails Japan, South Korea, and others in variety and performance of mobiles. Don't think for a second that those aren't the direct result this new monopoly, says blogger Tom Henderson. '...Those pesky State agencies that used to have regulatory authority has been usurped by the US Federal Government,' writes Henderson. 'This wasn't an accident. Who would you rather deal with, 43 different state regulatory authorities, or those convenient people on Capitol Hill?'"
cost/performance low = low cost, high performance
ought to be cost/performance high or performance/cost low