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Adobe Releases Flash 11 and AIR 3

iamrmani writes "Software maker Adobe Systems has launched Flash Player 11 and Adobe AIR 3 even as the industry is shifting to HTML 5 on the Web that lessens the reliance of developers on Flash." The Register has a bit more to say about Adobe's repositioning of Flash for games as a competetive strategy.

127 of 174 comments (clear)

  1. I like how the author by jtgarris · · Score: 3, Insightful

    is surprised that Adobe would keep releasing products as people start relying on them less. How else are they going to compete.

    1. Re:I like how the author by bigredradio · · Score: 2

      Maybe they are going to buy up some really cheap Borders Books franchises.

    2. Re:I like how the author by NatasRevol · · Score: 2

      And rename it Bookster?

      --
      There are two types of people in the world: Those who crave closure
    3. Re:I like how the author by SiriusStarr · · Score: 2

      By suing the W3C claiming that they violated look-and-feel patents? *ducks*

      --
      Fear the penguin.
    4. Re:I like how the author by TheRaven64 · · Score: 5, Insightful

      They're not going to compete. HTML5 competes with the Flash plugin. This is not a revenue generator for Adobe, it's a thing that the give away to try to persuade people to buy their authoring tools. As it becomes well supported, Adobe can transition the developer tools over to targeting HTML5 as well as, then instead of, the Flash plugin. Long term, they stop having to develop Flash (which costs them money) and get to keep selling the authoring tools. What's not to like?

      --
      I am TheRaven on Soylent News
    5. Re:I like how the author by Richard_at_work · · Score: 1

      I'm not actually seeing a decrease in usage on the desktop of Flash tho - HTML5 uptake seems to be great on mobile platforms (generally because there is no alternative with IOS), but Youtube et al still serve me Flash even when I'm on a HTML5 capable browser... (and no, the opt-in trial does not count).

      Plus of course there is still things in the video arena that Flash still does better than HTML5.

    6. Re:I like how the author by V!NCENT · · Score: 1

      Let's not forget that there still is no such thing as a final HTMLv5. As much as I like to see it die sooner than later, no HTMLv5 'app' is working on all 'HTMLv5' browsers yet, while Flash delivers consistancy.

      --
      Here be signatures
    7. Re:I like how the author by garote · · Score: 1

      Stiffer competition in the authoring tools sector, since HTML5 is an open standard, and Flash is(was) not.

      Better to continue redefining Flash as "what you use when HTML5 won't cut it". And for 3D games, HTML5 won't cut it.

    8. Re:I like how the author by Pieroxy · · Score: 1

      consistancy

      Painful, crappy, buggy, slow, PITA to integrate in a web page, not indexable by search engines, the list is long. And it is consistent. I didn't like it 10 years ago, I like it no more and no less today.

      As far as a final HTMLv5, where have you been in the past 10 years? W3C propose a draft, browsers go ahead, standards are frozen later on. If only MS had the kindness of not making browsers anymore, things would go well. Now, in almost all browsers you have client side storage, canvas, css3 to a large extent. That's a good enough base as far as I am concerned.

    9. Re:I like how the author by GumphMaster · · Score: 1

      What's not to like?

      The lack of vendor lock-in/uneven playing field that being the vendor of the target player and the main dev tools gave them? With HTML5 they can longer be ahead of their dev tools competitors by fiddling the target.

      --
      Patent litigation: A doctrine of Mutually Assured Destruction... in which everyone seems willing to push the button
    10. Re:I like how the author by V!NCENT · · Score: 1

      It took Flash to get to this point of HTML being able to do something not layout, but animated and interactive content.

      The real question would be "Where the hell was W3C in the last 10 years?

      Sure they did a little something-something here and there, and even though Flash is a bitch, Flash delivered something that was way ahead of its time. I mean; why the hell has it took a Duke Nukem Forever release in development time to get to the point where we are starting to see the apearence of a video tag? I mean... Seriously... WTF?

      --
      Here be signatures
  2. Noooooooooo!!!!! by MightyMartian · · Score: 2, Funny

    I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened.

    --
    The world's burning. Moped Jesus spotted on I50. Details at 11.
    1. Re:Noooooooooo!!!!! by fuzzyfuzzyfungus · · Score: 1

      Are you also looking forward to doing some flash upgrades, and then another round when the inevitable security issues are eventually patched?

    2. Re:Noooooooooo!!!!! by MightyMartian · · Score: 1

      Oh absolutely. It's going to be oh so much fun updating sixty computers with that fucking thing, and then doing it again and again and again and again.

      --
      The world's burning. Moped Jesus spotted on I50. Details at 11.
    3. Re:Noooooooooo!!!!! by KingMotley · · Score: 1

      Yeah overtime hours here I come! Daddy just got paid.

    4. Re:Noooooooooo!!!!! by deniable · · Score: 1

      No, I'm updating Adobe junk.

  3. Fighting till the end... by Wattos · · Score: 1

    It seems that Adobe doesnt want to go out without a fight. This will not save flash though. Without iOS support, flash will not be able to survive. I guess I should be thankful to apple.

    I am happy to see that we can finally get rid of flash on the web. (It'll most likely still stay in gaming (Scaleform))

    On a side note, what does this story have to do with apple?

    1. Re:Fighting till the end... by some_guy_88 · · Score: 2

      You just mentioned apple as being the reason why flash won't be able to survive.

    2. Re:Fighting till the end... by lowlymarine · · Score: 1

      Yes, without that 17% of the mobile market, Adobe is DOOMED! It doesn't matter that over 60% of the mobile market and 100% of the desktop market supports it, that 17% of smartphones that don't will spell their end!

      Is this what Apple fanboys actually believe?

    3. Re:Fighting till the end... by omnichad · · Score: 2

      That's almost reasonable. If you have to do something different to target that significant market, and that something also works for the other 90% of devices, why keep Flash around?

    4. Re:Fighting till the end... by Anonymous Coward · · Score: 2, Insightful

      a lot of the javascript/css proponents i've spoken to were quite happy using actionscript 2 but found it difficult making the transition to as3.

      this is probably because a lot of the convenience functions are missing, and not everyone can make sense of OOP.

      i think the reason html5 isn't getting anywhere is because it involves a lot more work for the devs. also, flash has become part of what people expect from the web - and if a product doesn't support it then they will avoid it.

    5. Re:Fighting till the end... by Anonymous Coward · · Score: 3, Funny

      Flash won't die until HTML5 is:

      * Complete
      * Supported properly in all major browsers
      * Has a high level, mature and robust RIA development API (i.e. at least Flex level which is, frankly, an easy enough goal. Certain JS frameworks are making good progress but are still far less productive (development, testing, maintenance, LOC, etc.) than Flex)

      Given the history of the web, these conditions put the viability of HTML5 as a complete replacement for Flash at no sooner than 2021 -- probably even later than that.

    6. Re:Fighting till the end... by JavaTHut · · Score: 2

      which is exactly why one of the biggest improvements in AIR 3 is it's iOS support. My iOS app ( http://itunes.apple.com/us/app/lickety-split/id454354262 ) is written 100% in Flash (Actionscript) using the Open Source Flash SDK ( http://opensource.adobe.com/wiki/display/flexsdk/Flex+SDK ). That's infinitely more open than Objective-C, and it performs great. The only thing Adobe sucks at is P.R. for letting Apple brainwash people into thinking using Apple's approach is more open than an open source sdk. Yeah it's not perfect or standards committee developed (ironically, Flash/Actionscript is exactly JavaScript 4 . If it weren't for all the JS4 politics Flash would be JS by now), but that's only if you're letting it be compared to JS. It's capabilities and performance are way closer to Native than JS.

    7. Re:Fighting till the end... by idontgno · · Score: 1

      Well, unless time travel is involved, pigeonholing the story in "apple.slashdot.org" isn't well justified by a comment 9 minutes after the story went live.

      Kind of a slow week, apple-wise. Maybe the editors have decided to start padding out specific subjects with off-topic stories. It's not as if they particularly care, and the obvious asymmetry between "apple" and "yro" may jeopardize page views somehow.

      --
      Welcome to the Panopticon. Used to be a prison, now it's your home.
    8. Re:Fighting till the end... by afidel · · Score: 1

      Does the Objective-C used for iOS development not work with the GCC Objective-C backend?

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    9. Re:Fighting till the end... by KingMotley · · Score: 2

      The average person doesn't care whether Adobes or Apples way is more open, they just care that it works well on their iDevice and doesn't instantly drain the battery.

    10. Re:Fighting till the end... by TheRaven64 · · Score: 3, Informative

      That's infinitely more open than Objective-C

      What makes you say that? The Objective-C compiler (clang) is open source (UIUC, BSD-style, license). Apple's runtime is also open source (APSL), and the GNUstep project has a more portable replacement (MIT licensed). In both cases, you're using proprietary libraries (in the Flash player or Cocoa Touch0.

      --
      I am TheRaven on Soylent News
    11. Re:Fighting till the end... by NoSleepDemon · · Score: 1

      The problem with AS2 is that it's an atrocious language, which is hard to read, hard to understand and INCREDIBLY hard to maintain. I've had the "honour" of wading through pages of other "developer's" AS2 code and it's taken me 3-4x as long as it should have to make the simplest of changes. I have no sympathy for developers who don't get AS3's strong types and object orientation. I'm not in the least bit surprised that that calibre of mouth breathing retard would be more at home crapping out pages of Javascript 5 days a week.

    12. Re:Fighting till the end... by narcc · · Score: 1

      and not everyone can make sense of OOP

      Don't be silly, anyone can understand OOP -- it's just that it doesn't make sense to us OOP most of the time.

      OOP was over-hyped, and failed to deliver on even the most modest promises. Further, the problems it caused lead to even more ridiculous "solutions" (I'm looking at you, GoF) -- which harm readability and maintainability and (worse) would be completely unnecessary had OOP simply been avoided in the first place.

      Everyone knows what a mess OOP made of modern languages, we're even moving toward multi-paradigm languages to help deal with the problems! Everyone just wants to avoid saying anything bad about OOP. (Your colleagues will just call you 'stupid' or say 'you don't understand it' or 'you're just using it wrong' if you dare to criticize the holy OOP.) It's like some weird cult-mentality has taken over and we refuse to go back to sensible programming practices.

      Don't get me wrong, objects are okay, though they're just one of many ways to achieve modularity -- occasionally, it's even the best way, but certainly not always, nor even a small majority of the time. Though useless "pure OO" languages would have you believe otherwise.

      Additionally, OOP can reasonably be blamed for the plague of slow and bloated software that we've seen since the rise of OOP.
        For years, people have ignored the performance and memory penalty you pay for using OOP while shouting ridiculous aphorisms like "RAM is cheap" and "computers get faster every year". Well, now we're in a new age where portable computers and smartphones are on the rise -- we desperately need more efficient software. OOP is the antithesis of performance. We all knew that we were trading efficiency for 'ease of use' when OOP was a rising star, but it turns out that the 'easy of use' promise was just another lie from marketing. Now we pretend that we never made the trade.

      OOP isn't difficult, but it's rarely (never?) done right and causes many more problems than it solves (did it ever really solve any?). In my book, that makes it a problem, not a solution. It's no wonder AS programmers had difficulty making the transition -- they inherited (pun) too many problems!

    13. Re:Fighting till the end... by Toonol · · Score: 1

      a lot of the javascript/css proponents i've spoken to were quite happy using actionscript 2 but found it difficult making the transition to as3.

      Actionscript 3 is a FAR better language than actionscript 2. I wish that AS3 had become the standard version of Javascript for all browsers. I think a lot of the difficulty old flash programmers are finding with AS3 is that it is a 'real', full-featured language.

    14. Re:Fighting till the end... by tehcyder · · Score: 1

      er - the average person doesn't have an idevice. oh and more than 95% of computers have flash installed.

      apart from that you're spot on!

      Your true Apple fanboy genuinely can't conceive of anyone not having at least one iPhone and one iPad.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
  4. Re:YouTube by some_guy_88 · · Score: 1

    Some (all?) videos with ads still require flash unfortunately.

  5. Apple, why? by uzyn · · Score: 2

    Why is this story tagged under Apple?

    1. Re:Apple, why? by ChikMag777 · · Score: 1

      FTA: "Adobe said full frame rate HD video can now be displayed within AIR applications on Apple iOS devices using H.264 hardware decoding."

    2. Re:Apple, why? by SleazyRidr · · Score: 1

      We probably don't have a symbol for Adobe, and Apple kinda sounds the same if you mumble.

    3. Re:Apple, why? by ISoldat53 · · Score: 1

      For irony's sake.

  6. OSX Flash 10 still in Beta... by keehun · · Score: 1

    Isn't OSX Flash 10 still in Beta?...

  7. Opportunity, will it be wasted? by djdanlib · · Score: 1

    Adobe is positioning their Flash-based platforms to be a platform for mature applications instead of widgets and applets.

    I wonder if Microsoft will expose the new WinRT API to Flash or AIR?

  8. bias? by ThorGod · · Score: 3, Interesting

    The launch comes at a time when the industry is shifting from Flash and embracing HTML 5 on the Web that lessens the reliance of developers on Flash. HTML5 is gaining momentum each day as tech giants such as Google, Microsoft, Apple, and Facebook are supporting it.

    To what extent is this true and to what extent is it bullying? I mean, "oh damn the competition just wont go away! even though it can't possibly win!". That's what those sentences sound like to me.

    a.) In a capitalistic society, believe it or not, competition is great! It's one of the few things that enforces sane prices and wages, and has the benefit of not being decreed by a government regulator.
    b.) Even if a technology is inferior and/or 'old' doesn't mean it's going away. Fortran, anyone?

    --
    PS: I don't reply to ACs.
    1. Re:bias? by Baloroth · · Score: 1

      Except most sane, security, stability, and privacy conscious people want Flash to die a quick and painless death. HTML 5 offers better performance, better security, and better privacy controls (at least in theory) because it depends solely on the browser. A secure browser = secure HTML 5. No matter how good the browser, it cannot control Flash except to disable it. Therefore, competition would be good, if Flash and HTML 5 were equal. They are not.

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
    2. Re:bias? by ThorGod · · Score: 1

      Competition is rarely between equal parties.

      --
      PS: I don't reply to ACs.
    3. Re:bias? by 0123456 · · Score: 2

      HTML 5 offers better performance, better security, and better privacy controls (at least in theory) because it depends solely on the browser.

      Flash runs in a separate process on Linux and I have that wrapped in Apparmor so it can't access anything other than the few files it needs to operate. If I hit Flash malware, it can't write to any file on my system that isn't specifically Flash-related, nor can it read files that contain private information.

      An HTML5 exploit in Firefox means it can access pretty much anything and can certainly grab bank passwords or some other crap that I really, really do not want to happen.

    4. Re:bias? by tlhIngan · · Score: 1

      Flash really only started getting good after iPhone came out. Flash lite sucked balls, and full Flash itself ran terrible on mobile devices prior to this (and even for a period after the iPhone came out). And nevermind that installing FlashBlock was essential to prevent your PC from slowing to a crawl when browsing the web.

      Now we have hardware accellerated video decoding, full flash on mobile devices that actually runs half-decently, etc.

    5. Re:bias? by hedwards · · Score: 1

      Painless? Hells no, I want it to be dragged along the road for about a mile, then dipped in tar and set alight before finally being dumped over a cliff into the ocean.

    6. Re:bias? by Baloroth · · Score: 1

      Good for you. However, malware tends to rely not on hitting individuals, but on hitting large groups. I very, very much doubt people are writing Flash malware to target Linux, or for that matter that you visit many sites which would expose you to malware. I trust Firefox (well, Opera in my case) to block malware much more than I trust Adobe. And plugins just add one more possibility for malware. With a browser you only have one possible vector, with Flash you get two.

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
    7. Re:bias? by Bert64 · · Score: 1

      The best part about html is that it is open, and as such will be implemented independently by all the major browser makers...
      This is in contrast to flash, where there is generally only one implementation, making any security holes in it extremely attractive indeed. This is made even worse by the fact that this implementation is extremely slow/buggy especially on non windows platforms, wont be fixed by its vendor and cannot be fixed by anyone else due to being closed source.

      --
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    8. Re:bias? by Baloroth · · Score: 1

      Well, at least he has brain cells. Unlike you. HTML is write once, work anywhere you can run a browser.

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
    9. Re:bias? by edremy · · Score: 1
      The worst part about html is that it is open, and as such will be implemented independently by all the major browser makers...

      This is in contrast to flash, where there is generally only one implementation, making scripts actually portable from device to device. This is made even worse by the fact that HTML implementations are being developed by a series of companies that all think they should be in charge of what HTML is, especially on non-windows platforms, resulting in incompatibilities that won't be fixed by the vendor and cannot be fixed by anyone else due to being closed source.

      You forget why Flash took off- it was because it was the only thing that could actually reliably play video on multiple different OSes. Up until Flash it was a fucking nightmare of incompatible standards- anyone working in educational IT like I do remembers the horror that the simple sentence "I have a video I want to play in class" would cause.

      I'd love for HTML5 to become a default standard that works on everything from my phone to my tablet to my desktop. But the folks actually making those devices have lots of incentives to break stuff, and very little to actually adhere closely to the standard. I'll believe that MS, Google, Apple, and the rest can all be one big happy family when [insert favorite very improbable event here]

      --
      "Seven Deadly Sins? I thought it was a to-do list!"
    10. Re:bias? by Baloroth · · Score: 1

      Its certainly FAR easier to add controls to flash than add a whole new rendering and event system to a browser.

      Really? You must have access to the Flash source code. Well, what are you waiting for? Where are these controls? (And yes, I know Flash has some privacy controls now. Not my point.)

      There is no technical or logical reason why a browser would always be better than Flash player. The fact that you think simply because its not a plugin? that it would be more secure/better shows you just dont get how software works.

      Ah, now I see. You've never actually used Flash before, especially not on Linux. Buggy, slow, crashing piece of crap is being far to generous. And no, I don't expect all the browser makes to make secure browsers. I do expect them to have different vulnerabilities, making malware harder to create, and to actually, you know, be able to fix them. Nor did I say such a thing exists. My point was that no matter how secure a browser may be, it doesn't matter if it is loading a plug-in. Two attack vectors is always worse than one.

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
    11. Re:bias? by fean · · Score: 1

      Have you looked into the differences in the event dispatching models between IE and Firefox? How about the different ways to deal with URLS, or the different reactions to mixed SSL content across browsers.

      You've obviously not developed a cross-browser application in HTML/Javascript... it requires the use of libraries to abstract away all of these differences, such as YUI, jQuery, prototype, dojo, or closure (plus MANY more). This creates multiple subsets of developers and methodology in the HTML/JS community, making it time-consuming to acclimate new developers as they join new teams. This makes it difficult to recruit developers in a scalable manner, unlike most other development platforms (including, but not limited to, Flash).

      Don't get me wrong, I like HTML/JS, but it is significantly easier to develop *large* applications in Flash/Actionscript than HTML/JS. Smaller apps, single-page-scripts are better in HTML/JS, but unless you're using a sledgehammer like Google Closure or GWT, large Web App Development is still confined to Flash/AS.

    12. Re:bias? by fean · · Score: 1

      I'd like to direct you at the Flex SDK, which is FOSS:
      http://opensource.adobe.com/wiki/display/flexsdk/Flex+SDK

      As far as Flex goes, The most complicated UI element that you don't have source for is the Sprite element, which is analogous to a Canvas in HTML/JS...

      Now, linux on Flash has been buggy, it's true... but it has been improving over the years, at least it isn't getting worse.

      (on re-read, it appears that you were talking about 'security controls', which I'm not sure I understand... what security controls do browsers provide, that Flash doesn't benefit from (and constrained by)? In fact, Flash had additional XSD protection LONG before HTML/JS ever did.. though crossdomain.xml is horrible, it's at least possible to setup in 15 mins, unlike HTML/JS Same-Origin crap.)

    13. Re:bias? by QuasiSteve · · Score: 1

      Flash really only started getting good after iPhone came out. Flash lite sucked balls, and full Flash itself ran terrible on mobile devices prior to this (and even for a period after the iPhone came out).

      What on Earth are you on about?

      I can even watch homestarrunner.com (the ubiquitous example) toons on my old Windows Mobile 5 device with a 200MHz OMAP thing, and it plays back smoothly.

      Now we have hardware accellerated video decoding, full flash on mobile devices that actually runs half-decently

      Oh, you're one of those people who think Flash is only used for video.

    14. Re:bias? by Toonol · · Score: 1

      HTML 5 offers better performance, better security, and better privacy controls (at least in theory) .

      The others, maybe... but better performance? All current implementation must be pretty far off of their theoretical performance, then, because HTML5 is nowhere near flash right now in terms of speed.

    15. Re:bias? by ThorGod · · Score: 1

      There's one of you in every crowd. Yes, I knew when I chose to go with Fortran that there'd be a dissenter. I could have chose B and there'd be someone who'd find a way to argue against the statement. So let's go with that - B, anyone?

      "Oh but B preceded and influenced C, and C is everywhere, so B is still active today."

      Fine, fine, B was a bad choice. PowerBuilder, anyone?

      In 2010, Sybase released a major upgrade to PowerBuilder, intended to compete directly with Microsoft Visual Studio.

      (source: http://en.wikipedia.org/wiki/PowerBuilder )

      Fine, some random language I've never even heard of let alone mentioned by anyone...is still active.

      I think I proved my point about Flash!!!!

      Programming languages don't die, they just accrue references from /. anonymous cowards.

      --
      PS: I don't reply to ACs.
    16. Re:bias? by ytpete · · Score: 1

      HTML 5 offers better performance, better security, and better privacy controls (at least in theory) because it depends solely on the browser.

      I'm sure it feels nice to say that, but what can you back it up with?
      Performance: Most HTML 5 gaming / graphics demos I've seen peg the CPU worse than comparable Flash apps. Where are the examples that outperform Flash?
      Security: In recent years, Flash has actually had fewer security vulnerabilities than most major browsers (2010, 2009).
      Privacy: Flash has always given users full control over local storage ("Flash cookies"), and has made changes in the past year to make that UI easier to find. Flash also integrates with "private browsing mode." So, what privacy concerns are unique to Flash exactly?

      A secure browser = secure HTML 5.

      Sure, but a secure Flash Player = secure Flash, too. Problem is, no software is perfect and so today we have neither secure browsers nor secure Flash. Thankfully both are moving increasingly towards a process-sandboxing model that will go a long way toward making both more secure.

  9. No. It is not released! by gQuigs · · Score: 4, Informative

    From the article:
    "Flash Player 11 and AIR 3 are scheduled for release in early October. Adobe didn't give the date, but you should expect release at Adobe's annual Max conference, between 1 and 5 October."

    No comment.

  10. but does it run on Linux? by bobbomo · · Score: 1

    Yes. "64-bit support on Linux, Mac OS and Windows ensures a seamless experience with the latest 64-bit browsers." "H.264 hardware decoding is now available for AIR applications on Apple's iOS, while Flash now works with 64-bit on Windows, Mac and Linux and in the browser."

  11. While I want to call Flash out ... by galego · · Score: 1

    ... on it's security-hole-riddled history, javascript in the browser (XSS) is also a favorite attack vector. But at least it is a little less black-boxish.

    For security sake, maybe we should just go back to punch cards!?!?!?

    --

    Que Deus te de em dobro o que me desejas

    [May God give you double that which you wish for me]

    1. Re:While I want to call Flash out ... by DigiShaman · · Score: 1

      Ya well, you'll have to slip in a flash card in that stack someplace I'm sure.

      --
      Life is not for the lazy.
    2. Re:While I want to call Flash out ... by dorianh49 · · Score: 1

      I think Adobe will soon be slipping in presidential flashcards, as they get more and more desperate.

      --
      Gravity is a contributing factor in nearly 73 percent of all accidents involving falling objects. -Dave Barry
  12. Google Chrome Frame by tepples · · Score: 1

    How would you like to make all versions of Internet Explorer for Windows behave just like Chrome? Would that shorten your QA cycle? It's possible with the "Google Chrome Frame" browser helper object that Google makes available.

  13. Not dying, yet by tecnico.hitos · · Score: 1

    As long as content creators support Flash, it will still exist. Newgrounds, as an example, still has a large community of flash artists and programmers, which regularly provide animations and games for free.

    When these sites make the transition, Flash may die. Until then, it may be used significantly less, but it will still be there.

    --
    The good, the evil and the vacuum tubes.
  14. Weebl's Stuff by tepples · · Score: 2

    Yes, HTML5 works wonderfully for video made of pixels. But for video made of vectors (e.g. almost everything on Weebl's Stuff or Newgrounds), Flash still way outperforms animated SVG in rendering speed, and it outperforms rasterization and compression with H.264 by a factor of about ten in bitrate.

    1. Re:Weebl's Stuff by sexconker · · Score: 1

      Yes, HTML5 works wonderfully for video made of pixels. But for video made of vectors (e.g. almost everything on Weebl's Stuff or Newgrounds), Flash still way outperforms animated SVG in rendering speed, and it outperforms rasterization and compression with H.264 by a factor of about ten in bitrate.

      And Flash is the way to go for anything that's frameless, has a variable framerate, is interactive in anyway, or is an interface/application that can't be handled by HTML5+Javascript. Flash is a LOT more than "video". The fact that 90% of the time it's used for video doesn't change that.

    2. Re:Weebl's Stuff by tepples · · Score: 1

      And Flash is the way to go for anything that [...] is interactive in anyway, or is an interface/application that can't be handled by HTML5+Javascript.

      For the record, what can Flash do that HTML5 + JavaScript cannot, other than 1. efficient vector animation and 2. camera and mic access?

    3. Re:Weebl's Stuff by hardtofindanick · · Score: 1

      Yes, HTML5 works wonderfully for video made of pixels

      Not really. Working with major video publishers, we have learned that HTML5 means iPad. Noone cares about webm or ogg, we are asked to create MP4 for VOD and/or MPEG-TS for live streams and that is it. They are very happy with RTMP and FLV video for browsers and for now they only care about iPad when it comes to tablets

      As a developer I find HTML5 a pain in the butt because video players behave differently on different devices and browsers. iPads do not allow more than one video play at the same time (note that I have long accepted HTML5 video=iPad). So not only does it put a limitation on the application you are designing, you also need to to maintain browser compatibility in your code.

      You may say "well flash sucks, you need developers, build environments, maintenance, etc.", and you would be right. But we have already done those, they are in place, they are well known and well documented. And guess what, they work great.

      If you are to propose a replacement for Flash video I think you need to make a really good case first.

    4. Re:Weebl's Stuff by thePowerOfGrayskull · · Score: 1

      For the record, what can Flash do that HTML5 + JavaScript cannot, other than 1. efficient vector animation and 2. camera and mic access?

      Provide an actual (not theoretical) unified platform that works across the majority of installed browsers *today*.

      I've developed mobile apps with HTML5, and that's pretty good (though performance varies from "acceptable" to "atrocious") - because in reality "mobile" these days means "webkit". But once you get into developing with the desktop in mind, you're stuck in a situation that's very similar to what IE forced on us years and years ago: different major browsers, each with their own implementation of standards. Worse, because in this case those standards themselves are a moving target.

      Flash provides a cross-platform environment, for nearly all of the platforms that matter (iPhone excepted). It's a horrible working environment and used poorly (as many often do) it does bad things to CPU usage... but it does work, and it's here today.

    5. Re:Weebl's Stuff by tepples · · Score: 1

      But once you get into developing with the desktop in mind, you're stuck in a situation that's very similar to what IE forced on us years and years ago: different major browsers, each with their own implementation of standards.

      But you can narrow it to pretty much WebKit and Gecko by pointing users of IE <= 8 at the installer for the Google Chrome Frame browser helper object, which replaces IE's Trident engine with WebKit on sites that mention Chrome in their X-UA-Compatible header.

    6. Re:Weebl's Stuff by shutdown+-p+now · · Score: 1

      Provide an actual (not theoretical) unified platform that works across the majority of installed browsers *today*.

      "Majority" is a fairly vague term. Given that this doesn't cover iOS devices, it's not "portable enough" for many real-world scenarios today.

    7. Re:Weebl's Stuff by mikecase · · Score: 1

      For the record, what can Flash do that HTML5 + JavaScript cannot, other than 1. efficient vector animation and 2. camera and mic access?

      I work in e-learning, an industry which relies heavily on Flash. We keep looking at HTML 5 to replace our Flash content but there are still several areas where it falls short. The biggest for us today is the lack of a robust audio events framework in Javascript. We rely heavily on photos cued up in a narrated slideshow, other events may be linked as well. AFAICT, there's no easy way to ensure that when audio track hits point x, fire Javascript event y. Same goes for video. Most other things are reasonably well covered by modern browser HTML5 implementations, but many of our clients use lagging spec hardware (training computers rarely get high end updates, instead they're often the final resting place for machines unable to any serve other business purposes). I'd love to abandon Flash for more open HTML standards, but in my industry that means some significant tradeoffs today. In the mean time, Adobe appears to be experimenting with making Flash output HTML5 anyway (see Adobe Edge). Long term I think Flash player fades away as HTML5 becomes an output option from the Adobe suite.

    8. Re:Weebl's Stuff by Pieroxy · · Score: 1

      It's not like there are millions of these iOS dudes! And besides, they don't have any money we could leverage on. Wait a minute ...

    9. Re:Weebl's Stuff by Toonol · · Score: 1

      For the record, what can Flash do that HTML5 + JavaScript cannot, other than 1. efficient vector animation and 2. camera and mic access?

      First, efficient vector animation is VERY important.

      Secondly, HTML5 can't provide you (as far as I understand it) with DRM and unskippable ads. That's very important in the minds of many content providers.

      I think HTML5 will slowly nudge Flash aside, but it will be a long process. Many years.

    10. Re:Weebl's Stuff by tepples · · Score: 1

      Secondly, HTML5 can't provide you (as far as I understand it) with DRM

      Digital restrictions management for video is applied at the level of a container format, such as ASF for .wmv files. Such a container specifies to the operating system under what conditions to decrypt the compressed data in the file and how to obtain a key. The HTML5 video element does not specify a container format. But you're correct that the Ogg and WebM containers lack support for DRM.

      and unskippable ads.

      Have the server not send the start of the programme* until 30 seconds after it has started to send the ad.

      * Is there a better word for "the part of a video transmission that is not an interstitial" than the British spelling of program?

    11. Re:Weebl's Stuff by Me!+Me!+42 · · Score: 1

      My case is:
      I don't enable flash on my devices. That makes it a pretty fracking lame platform for getting me to use anything you have developed.

      --
      -- My apologies if the above facts contain any opinions, or vice versa! --
    12. Re:Weebl's Stuff by tehcyder · · Score: 1

      Provide an actual (not theoretical) unified platform that works across the majority of installed browsers *today*.

      "Majority" is a fairly vague term. Given that this doesn't cover iOS devices, it's not "portable enough" for many real-world scenarios today.

      I would consider not supporting iOS devices to be a feature, rather than a bug.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
  15. Shockwave Is At 11.... by mlauzon · · Score: 1

    Flash is still listed on Adobe's site as 10.x....

  16. Re:Will Adobe hire more because of this? by tomhudson · · Score: 1

    Capitalism
    vs
    Socialism

    I'd suggest a googlefight, but googlefight uses flash ...

    (Actually, it's because googlefight.com is broken. It no longer returns an accurate summary of the total number of hits for each expression).

  17. Mushroom mushroom by tepples · · Score: 1

    What do you have to do different to get, say, Strong Bad Emails or Badger Badger Badger to play on a device with no Flash Player?

    1. Re:Mushroom mushroom by omnichad · · Score: 1

      Those are both cartoons. The software used to produce it doesn't really require Flash as an export format - though it is very low-bandwidth. The content owner can easily re-encode it. You're right, though, that in this case the original format still has a greater value.

      Personally, I went through the first 77 Strong Bad Emails, and converted them and archived them on DVD (DVD Video), just because I was afraid the web site would go away before I could revisit it. Kind of nice to be able to watch them on my TV, using a DVD Player remote to navigate Compy 386.
       
      Talking in terms of mere content consumption really puts you more in Apple's camp anyway. I'd love to see all corporate web sites flash-free, for one.

  18. Re:What the fuck is AIR? by XDirtypunkX · · Score: 2

    It essentially allows you to write an application in flash, but not have it anchored in the web browser.

  19. Newgrounds by tepples · · Score: 1

    HTML 5 offers better performance

    If SVG animation or canvas animation offers better performance than Flash animation, then why hasn't an alternative to Newgrounds for SVG or canvas cartoons emerged?

    1. Re:Newgrounds by Baloroth · · Score: 1

      Probably because of compatibility, or rather lack thereof. IE 8 for one doesn't support SVG at all, and every other browser seems to support different parts of the specs. HTML 5 isn't finished yet.

      --
      "None can love freedom heartily, but good men; the rest love not freedom, but license." --John Milton
    2. Re:Newgrounds by Bucky24 · · Score: 1

      It's not delusional.... HTML 5 isn't finished. Several parts of the spec are still being worked out, and several are not supported in major browsers.

      As an aside, what on earth does kool aid have to do with anything?

      --
      All the world's a CPU, and all the men and women merely AI agents
    3. Re:Newgrounds by aztracker1 · · Score: 1

      Then how can flash be eliminated immediately.. answer (likely at least 4 years out before we can count out IE8). Not that I really like it, and at my current position it's not even a concerted effort for the projects I have in the pot. I've added a special class to the html tag (along with other browser classes) that includes .ieold (any version prior to 9), even if ie9 has a lot of issues wrt CSS3. Looks like IE10 may finally be caught up (so to speak). I can only hope that MS goes closer to the chrome model of seamless and frequent updates. Since IE is even more ingrained into Win8, I doubt it.

      --
      Michael J. Ryan - tracker1.info
    4. Re:Newgrounds by afabbro · · Score: 1

      HTML 5 isn't finished yet.

      Only three more years to go!

      --
      Advice: on VPS providers
    5. Re:Newgrounds by Bucky24 · · Score: 1

      That still doesn't explain why kool aid...

      --
      All the world's a CPU, and all the men and women merely AI agents
    6. Re:Newgrounds by Bucky24 · · Score: 1

      So you don't know what it means either? That's a bummer. I've seen the phrase on /. a bunch of times and I have no idea what it represents.

      --
      All the world's a CPU, and all the men and women merely AI agents
    7. Re:Newgrounds by RobertLTux · · Score: 1

      http://en.wikipedia.org/wiki/Jim_Jones ---- details here

      TLDR version: Whacko Cult leader offed his followers by having them drink poisoned Kool-Aid (was actually Flavor-Aid a knock-off product)

      --
      Any person using FTFY or editing my postings agrees to a US$50.00 charge
    8. Re:Newgrounds by Bucky24 · · Score: 1

      Ahhh now it makes sense. Thank you for explaining that to me.

      --
      All the world's a CPU, and all the men and women merely AI agents
    9. Re:Newgrounds by Billly+Gates · · Score: 1

      Lack of hardware acceleration and IE 8 and earlier is why. However, that is rapidly changing.

      All the major browsers support most of the SVG spec now and have hardware acceleration for better performance. Chrome however has it disabled by default for some reason as of Chrome 13 last month, but you can turn it on as always do.

    10. Re:Newgrounds by mcl630 · · Score: 1

      It's a reference to the Jonestown Massacre. The members of the "People's Temple" committed mass-suicide by drinking Kool-Aid laced with cyanide. The expression "drinking the Kool-Aid" implies someone blindly accepts or believes something.

      See the Wikipedia article.

  20. as of this time and date by nimbius · · Score: 1

    still Adobe Flash Player version 10.3.183.10
    the Release Candidate from the labs is currently the only thing available in version 11 flavour. come to think of it
    its the only thing present in an x64 flavour as almost every OS on the planet has switched to 64 bit while adobe quietly drags its heels
    and rapidly advancing technologies like HTML5 step quickly past it.

    how much longer before we transition from evaluating adobe flash releases in terms of 'wow thats neat' to 'no one cares.'

    Flash is a resource intensive security nightmare with a parent company so detatched from customers and industry it occasionally stops
    commenting entirely on the state of patches and bugfixes that in many cases are a detriment to their entire business model.

    --
    Good people go to bed earlier.
  21. Released? by timestride · · Score: 2

    This looks more like an Announcement than a Release. The bits won't be available for download until October. However, there was a new version of Flash Player 10 released today (10.3.183.10) that resolves a cross-site scripting issue.

    1. Re:Released? by xmas2003 · · Score: 1

      Ditto what parent posters have said ... but does appear that the latest 10.x release runs on 64-bit Windoze ... FINALLY Adobe!!!

      --
      Hulk SMASH Celiac Disease
  22. Almost out of alphabet letters for Flash 10! by timestride · · Score: 1

    I know the real reason why they are announcing Flash 11 now-- they are almost out of alphabet letters for Flash 10! If you look at the "Macromed" folder (Yeah, it still refers to Macromedia even 6 years after being acquired) under System32/SysWOW64 folder you'll find the browser plugins. The version today released today (10.3.183.10) is named "FlashUtil10x_Plugin.exe" and the version before that was of course "FlashUtil10w_Plugin.exe". That only gives them two more letters to use before they have to figure out a new naming scheme. Best to go to a new version number so they can start over from the beginning of the alphabet. ::chuckle::

  23. Flash is better than HTML5. by MaWeiTao · · Score: 1

    Without question, Flash has it's issues. However, as good as HTML5 may be I still think Flash is superior. It's relatively easy to build something robust and cross platform consistency is a non-issue. Build something in Flash and you know it's going to look identical in Windows, OSX and Linux. Wasn't there that interactive site for a band recently mentioned on Slashdot that ran only in Chrome? That's HTML5.

    And performance, especially with graphics, is unquestionably superior in Flash than it is in HTML5. I've seen countless HTML5 demos, some of which impress, but most pale in comparison to what I've seen done in Flash. I have a friend who's been working on an HTML5-based 3D render and performance is an on-going issue. Of course, Flash has the advantage of inherently supporting hardware acceleration. But either way, this is one of the things that needs to be addressed whether it be with HTML5 itself or how browsers themselves operate.

    Also important is how easy it is to build something in Flash. HTML5 doesn't yet have a comparable authoring environment. That said, this is a big part of what's leading to Flash's downfall. Rank amateurs can pick up Flash and create something. This has brought about a saturation of bad Flash. This is best reflected in the design industry where the perception is that Flash is a designer's tool. For years I've encountered programmers who scoff that the suggestion that they should learn Actionscript. Of course, this results in crap code, which gives rise to all the problems experienced on the web.

    On the other hand, I have no love for Adobe. So from that perspective I'd like to see Flash die and I'm certainly happy there's a viable competitor out there. But I will lament the loss of Flash.

    1. Re:Flash is better than HTML5. by TeknoHog · · Score: 1

      Flash is a closed "standard", and the binary is only available for a couple of platforms. For example, there is no version for Linux on PPC. There are limited, old versions for some ARM Linux platforms, so it doesn't in fact look identical there. When it comes to updating these, you are at Adobe's mercy, or you can just compile the latest Firefox because it is Free software.

      --
      Escher was the first MC and Giger invented the HR department.
    2. Re:Flash is better than HTML5. by thePowerOfGrayskull · · Score: 1

      Flash is a closed "standard", and the binary is only available for a couple of platforms.

      The "couple" of platforms that make up the majority of devices in the market: Linux, Windows, Linux ARM, QNX ARM, and iOS (ARM too? I don't actually know). I'm not sure if the ARM platforms I'm aware of are somehow different from the "old" ones you're referring to; but Flash functions on modern ARM just fine, with no difference between that platform and x86.

      For example, there is no version for Linux on PPC.

      And the thirteen people who run Linux on PPC are probably grateful.

      There are limited, old versions for some ARM Linux platforms, so it doesn't in fact look identical there. When it comes to updating these, you are at Adobe's mercy, or you can just compile the latest Firefox because it is Free software.

      If you're willing to compile the latest firefox (and you make it sound like it would be easy/flawless to do so on an old platform - which I doubt), you're probably going to be doing just fine without Flash anyway.

      Realistically, you're naming edge cases. The vast majority of devices where people expect to be able to play games or multimedia via Flash can do so today. And that's more than can be said for consistent cross-browser HTML5 support for those same platforms.

    3. Re:Flash is better than HTML5. by Billly+Gates · · Score: 1

      Do you hardware acceleration on? Chrome does not enable it by default. IE 9 has the best performance, but doesn't support as much as the HTML 5 spec while Firefox supports html 5 and hardware acceleration fairly well if you have a good GPU.

      On my computer HTML 5 is supperior. On my 3.5 year old POS laptop which barely runs Flash is better

    4. Re:Flash is better than HTML5. by ytpete · · Score: 1

      Actually, the Flash file format (SWF) is published openly: http://www.adobe.com/devnet/swf/. If you really want to write your own Flash implementation for some other platform, have at it.

      But of course, that's hard work. This is an issue with open source projects too. 99% of the world (even most engineers) are at the mercy of the small set of committers. If, say, Firefox doesn't support your random obscure platform, all you can do is beg people in the FF community to support it (and the response would probably just be "we welcome your patch!"). This is not much different from begging Adobe to support your random obscure platform. In the vast majority of cases what really matters is good stewardship of a project, whether its open source, proprietary, or something in between. If the company/nonprofit/community behind a project is committed to it and well-intentioned, I personally find it pretty hard to complain.

  24. Another security vulerability by vijayiyer · · Score: 1

    We have prenotification of Flash security holes being exploited in the wild:

    http://blogs.adobe.com/psirt/2011/09/prenotification-security-update-for-flash-player.html

    Flash is a mess with dubious value. A new version doesn't fix that.

  25. Monthly download caps by tepples · · Score: 1

    The software used to produce it doesn't really require Flash as an export format - though it is very low-bandwidth.

    And that's my point: sending the cartoon as vectors uses far less bandwidth than rendering the cartoon to pixels and compressing those. This becomes especially important as home ISPs lower their monthly download caps and as users shift use from wired ISPs, which have large caps, to cellular ISPs, which have much smaller caps. In theory, HTML5 supports vector animation playback by scripting SVG or canvas, but I've read anecdotal reports that browsers are still much less CPU-efficient at rendering vector animation than Flash Player.

    1. Re:Monthly download caps by amRadioHed · · Score: 1

      Sure vector animations in HTML5 may be much less CPU-efficient then flash still, but are they efficient enough? Vector animations don't typically need much to run acceptably. All the HTML5 animation demos I can find run fine on my crappy old laptop, and obviously as time goes by performance will become even less of a problem.

      --
      We hope your rules and wisdom choke you / Now we are one in everlasting peace
    2. Re:Monthly download caps by tehcyder · · Score: 1

      If the future of the internet is going to be defined by everyone having reduced download limits, there's a lot more to worry about than the future of Flash. All the Cloud-based ideas just go out the window if you don't have effectively unlimited data transfer capability.

      --
      To have a right to do a thing is not at all the same as to be right in doing it
  26. Flash (banner ads + video) by Blakflag · · Score: 2

    Of course the OP didn't bother to actually link to the real product announcement, instead just to some site slagging Flash. If any of you are under the impression that Flash is going away just because it wont be used for banner ads or video.. Just take a look at the type of 3D games that are currently being developed in Flash: http://blogs.adobe.com/flashplatform/ Tell me with a straight face that people will be doing games like that in html the near future. I just don't get the hate.. each technology has its place. Once intrusive banner ads are done in html 5 and crappy javascript code is slowing your browser down, will you start hating HTML and Javascript just as much?

    --
    *** DRINK MORE COFFEE ***
  27. Re:Proxy support? by KingMotley · · Score: 1

    That isn't the norm in a corporate environment.

  28. Re:What the fuck is AIR? by afidel · · Score: 1

    Yep, the only really useful application I ever ran into for AIR was the Pandora One client because it could add controls to the notification bar and be controlled by keyboard shortcuts. Now I just use the Anesidora Pandora extension for Chrome.

    --
    There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
  29. Data URIs by tepples · · Score: 2

    So it appears your core issue is that a web application comes in multiple files, as opposed to a .swf that has multiple resources packed into it. Let me introduce you to the data URI, which works in any browser passing Acid2.

  30. Re:Adobe has nothing to Fear by aztracker1 · · Score: 2

    I don't see that as an impossibility... though the immaturity of WebSockets, and limited support in Web frameworks under .Net and Java will hinder early adoption. One of Flash's biggest assets, imho, has been the ability to utilize socket communication. It's even been used as a socket adapter for older browsers for WebSocket use. Beyond that, most of what Flash offers (other than packaging) can be done in X/HTML5.

    --
    Michael J. Ryan - tracker1.info
  31. Am I the only one... by flimflammer · · Score: 1

    Am I really the only person who is not looking forward to HTML5 taking over in that every ad on the internet will be some sort of flashy HTML5 element that can't be easily removed without breaking the rest of the webpage?

    Not that I think Flash is going anywhere soon. There will always be a big place for Flash on the internet in the foreseeable future.

  32. Re:What the fuck is AIR? by xouumalperxe · · Score: 1

    Also, Steam.

  33. Flash 11, because it took 11 years... by thsths · · Score: 2

    ... to finally get 64bit support? Although I have to say a few years ago, when I started running Ubuntu amd64, it would have been more useful. Nowadays there are a number of decent workarounds, Google Chrome being one of them, npviewer another.

  34. Re:So? Still not installing it.... by flimflammer · · Score: 1

    Yeah, I too am really looking forward to flashy HTML5 ads that can't be easily hidden or removed without breaking the rest of the webpage it's sitting on.

  35. Re:Proxy support? by Anonymous Coward · · Score: 1

    Proxies certainly are the norm in a corporate environment.

    As a CISSP security consultant, I can tell you that +95% of my firm's clients (Fortune 500/1000 companies and government organizations) require all their internal workstations to browse thru a proxy. Any enterprise network admin that still lets his internal workstations have routability or NAT directly to the public internet this day and age is a security moron at best... and is guilty of willful negligence at worst. Half a decade ago, the professional world began to implement web proxies for their internal web browsing... mostly because all the best tier-1 security appliances that monitor, record and report all employees' web use are implemented as proxies.

    Small companies haven't caught on yet, but they will.

  36. Re:What the fuck is AIR? by afidel · · Score: 1

    Forgot that the Steam client is AIR based, ok two good uses =)

    --
    There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
  37. A Small Request From Us Trivial Types? by LifesABeach · · Score: 1

    A Debug version for us, low life, scum of the earth, lousy dirt bag, developers? Please?

  38. Re:Proxy support? by fean · · Score: 1

    As a developer who uses a proxy to debug Flash/Flex applications all day, every day, I can assure you that Flash 10.x does, in fact, support using the browser's proxy settings.

    If not, this tool wouldn't work:
    http://www.charlesproxy.com/

    I'm assuming that there is something subtle about your proxy use that is causing the issue... because if millions of people weren't able to play farmville or watch youtube in their corporate cubicle, Google and Zynga and Facebook and nearly everyone else would be crying foul.

  39. Re:Proxy support? by djdanlib · · Score: 1

    It's the norm in my corporate environment. We're a publicly-traded global enterprise. I guess it could be a lot more common at the larger sizes than smaller, but who wouldn't want to run a caching proxy to help conserve their bandwidth anyway?

  40. Deleted RealPlayer today... by dtjohnson · · Score: 1

    Remember them? They gave away a 'free' plugin that let you view streaming video. The server software was the moneymaker and the 'free' plugin was the hook. Hopefully, flash will be the same forgotten status in a year or so, lost in the sea of open-sourced options.

  41. Re:Flash (banner ads + video) by notKevinJohn · · Score: 1

    Couldn't agree more. If you looked back five years, you would find that HTML was handling the standard web media like images and text and layouts, and Flash was handing the rich internet media like video and interactives. That really isn't changing, what is changing is where we draw the line between standard and rich content. Now we expect things like Video, Audio, and some simple interactives to be considered standard, and things like in-browser 3D, heavy vector graphics, hardware acceleration and a complete OOP environment to be rich media. The notion that HTML 5 is competing with Flash is true, its just that its competing with Flash Player 8, not 11.

  42. MS-Windows only by markdavis · · Score: 1

    >"Software maker Adobe Systems has launched Flash Player 11"

    Correction:

    "Software maker Adobe Systems has launched Flash Player 11 but only for MS-Windows."

    Download Adobe Flash Player
    Adobe Flash Player version 10.3.183.10
    Your system: Linux, Firefox

    Download Adobe Flash Player
    Adobe Flash Player version 10.3
    Your system: MacOS 10.4-10.7

    1. Re:MS-Windows only by markdavis · · Score: 1

      Let me correct my above posting.... I went back and told it I wanted it for MS-Windows and it also said 10.3. So perhaps it "introduced" but not available for download on ANY platform yet.

      I apologize (I do wish it were possible to correct or delete postings, oh well, my bad)

  43. Re:So? Still not installing it.... by colinrichardday · · Score: 1

    One version works. The next, crashes like Nascar racers.

    And people don't like NASCAR crashes?

  44. Re:Flash (banner ads + video) by edxwelch · · Score: 1

    > Just take a look at the type of 3D games that are currently being developed in Flash
    If I enable 3d hardware acceleration in flash the plugin crashes. This is happening on all versions released this year and Adobe don't seem to be able to fix it. So what use is it doing 3D if it's going to crash all the time?

  45. Re:Flash (banner ads + video) by notKevinJohn · · Score: 1

    I use 3D in flash ALL THE TIME with no trouble. Granted, I am usually using the Papervision3D library, which is technically a 3D mock-up of a 2D implementation. I also have 3d hardware acceleration turned on, and I don't have any issues with that. I do this on both Windows 7 and Ubuntu Linux platforms. Is your problem an OSX thing? I only here from people on OSX that Flash is unstable, everyone else has no trouble with it. Then again, maybe that's not surprising since Mac and Adobe aren't exactly BFF's anymore...

  46. Re:What the fuck is AIR? by xelah · · Score: 1

    BBC iPlayer uses AIR. I believe it's also sometimes used as a client-side for otherwise Java enterprise applications. It looks like it can compete well with Java WebStart's model for distributing applications, too.

  47. Re:Flash (banner ads + video) by edxwelch · · Score: 1

    No it's windows xp actually. I see a lot of posts on the forums with the same problem