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Real 3D Display; 3 Years Out?

Bob the Super Hamste writes "Fortune magazine is reporting that the company Zebra Imaging is producing a 3D hologram table that will project a 360 degree 3D image that doesn't require glasses. Funding for this project is being provided by DARPA for battle planning. The company expects it will take at least another three years for the table to be ready for commercial applications."

143 of 191 comments (clear)

  1. But.. by Moheeheeko · · Score: 1

    .. Cant you allready do this with an xbox and kinect?

    1. Re:But.. by hedwards · · Score: 2

      No, you can't. You could theoretically use a Kinect to figure out where the image should be projected, however you're not really solving the problem of having an image that can't be viewed from multiple angles and it would only work if the viewers were sitting next to each other at which point you might as well just manually adjust it yourself..

    2. Re:But.. by TarMil · · Score: 1

      Kinect is used for the capture, but the display technology is probably similar to the one presented in TFA.

    3. Re:But.. by thetoadwarrior · · Score: 1

      Since when was kinect display 3D holograms or anything?

    4. Re:But.. by Animats · · Score: 1

      You could theoretically use a Kinect to figure out where the image should be projected, however you're not really solving the problem of having an image that can't be viewed from multiple angles and it would only work if the viewers were sitting next to each other at which point you might as well just manually adjust it yourself..

      Displays which track the user's point of view have been built, and they are very neat. (Although the tracking device was rather bulky back then.) The effect only works for one viewer at a time, of course. Someone must have done this with a Kinect by now. The tracking has to be very smooth, or you lose the illusion.

    5. Re:But.. by BagOCrap · · Score: 1

      http://www.newscientist.com/blogs/onepercent/2011/01/kinect-used-to-create-holograp.html

      I read the last part of that URL as "Kinect used to create holocrap", which actually does make some sense!

      --
      -- Chaos, panic, pandemonium... My job here is done!
  2. Hogel? by Eowaennor · · Score: 2

    What the heck is a "hogel"?
    Voxel is the correct term for the volume represented by a 3D pixel...

    1. Re:Hogel? by Aladrin · · Score: 2, Informative

      http://en.wikipedia.org/wiki/Hogel

      "In opposition to 2D pixels, hogels contain 3D information from various perspectives."

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    2. Re:Hogel? by Dan+Posluns · · Score: 1

      "Hoxel" would at least sound like it wasn't constructed from a pig or something.

    3. Re:Hogel? by ByOhTek · · Score: 1

      It's a low-rez 3d pixel - see minecraft!

      --
      Self proclaimed typo king, and inventor of the bear destroying coffee table (patent not pending).
    4. Re:Hogel? by Anonymous Coward · · Score: 1

      My understanding is that Hogel is just a Voxel with additional information - specifically, information about how it should appear from different viewing angles. For example, making a building "hide" behind another building, rather than being fully translucent, would require Hogels, not just Voxels.

    5. Re:Hogel? by flyingsquid · · Score: 1

      What the heck is a "hogel"?.

      Is it a bagel? Is it a hoagie? No! It's a hogel! Come on down to Hogel Hut, where we're serving up the best hogel sandwiches in West Brooklyn. Come on down! Please? I mean it. I put my life savings into the hogel business and if this fails, I'm ruined.

    6. Re:Hogel? by Zaphod+The+42nd · · Score: 1

      It's a low-rez 3d pixel - see minecraft!

      You mean a Voxel? Which is exactly what Parent said?

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    7. Re:Hogel? by The+Grim+Reefer2 · · Score: 1

      My understanding is that Hogel is just a Voxel with additional information - specifically, information about how it should appear from different viewing angles. For example, making a building "hide" behind another building, rather than being fully translucent, would require Hogels, not just Voxels.

      Voxels are also used in 3D medical imaging such as CT and MRI. There's more than spacial location attached to those. Information is encoded to allow for programs to know what type of material was imaged. This allows the user to remove skeletal structures from the image. By doing this you can change (on the fly) if a structure is transparent, translucent, or opaque. I'm not sure I see how this is different.

    8. Re:Hogel? by GameboyRMH · · Score: 3, Funny

      Still sounds like a mix between a hoagie and a bagel.

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
    9. Re:Hogel? by hedwards · · Score: 1

      Hogel, weren't those low end cameras?

    10. Re:Hogel? by Urkki · · Score: 1

      I guess hogel is simply a holographic voxel. So comparing them would be roughly like comparing ordinary flat photograph to ordinary flat hologram. If not, then yeah, hogel is more or less synonym for voxel...

    11. Re:Hogel? by atrain728 · · Score: 2

      Which sounds delicious.

    12. Re:Hogel? by mikael · · Score: 2

      Voxel map images consist of a 3D grid of density values (eg. percentage of hydrogen atoms in each voxel cube). You can apply what is known as a transfer function to generate transparency and color for each level of density. Rendered in this way, bone can be made to appear white and solid, muscle red and solid, and skin semi-transparent.

      Lighting calculations only need to be done for one viewpoint - the camera or a pair of stereoscopic glasses.

      To do a hologram, you need to calculate the resulting lighting color of each voxel for every possible viewpoint. Maybe they sample it at a number of latitude/longitude directions like a BRDF equation.

      --
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    13. Re:Hogel? by aix+tom · · Score: 1

      Too close to "Hoaxel"

    14. Re:Hogel? by hetkp · · Score: 1

      No. A hologram is not constructed out of voxels because they only carry density information, hogels carry the interference data to recreate a projection from any orientation in space.

    15. Re:Hogel? by macshit · · Score: 1

      I was thinking it sounded like a pork-based indivisible unit of image representation...

      Mmmmm... pork.......

      --
      We live, as we dream -- alone....
    16. Re:Hogel? by TheInternetGuy · · Score: 1

      Sure but it is nothing compared to the bagnut. Which is a mix between a bagel and a doughnut

      --
      If my comment didn't sound as good in your head as it did in mine, then I guess we all know who's to blame
    17. Re:Hogel? by Vastad · · Score: 1

      "Hogel" was the cowardly goblin that betrayed Sarah to the Goblin King (Oh he of the glorious traumatizing tights)

    18. Re:Hogel? by Sanjigen · · Score: 1

      The basic element in Zebra Imaging’s displays, though not yet a food item, is the hogel. While a pixel is a gridded sample of a 2D image or bitmap, a hogel is a (usually gridded) sample of a lightfield at a specific surface. A pixel provides luminance information that is more or less consistent with viewing position. A hogel, by contrast, provides varied luminance depending on viewing position (as you move around the object represented by the hogels changes). This effect may be achieved through interference and diffraction, or through other combinations of intensity modulation and refraction, reflection, and/or diffraction. A voxel, also by contrast, is a (usually cubic) sample of a 3D space or object with a single associated luminance value for that sample. Unlike pixels and hogels, voxels are not linked to or part of a specific surface. The term “hogel” was coined at MIT in the early 1990’s, a few doors down from where the plenoptic function concept of lightfields was developed.

  3. Battle Planning? by ackthpt · · Score: 1

    But I want to play chess with it, like they did in Star Wars: ANH

    --

    A feeling of having made the same mistake before: Deja Foobar
    1. Re:Battle Planning? by Zakabog · · Score: 1

      That wouldn't be too hard. The kinect already does 3D spatial movement recognition, you just need the 3D holographic display which is what this provides. So this plus the kinect = holographic chess.

    2. Re:Battle Planning? by jamiesan · · Score: 1

      You just want to play with your wookie.

  4. Re:Gotta hand it to DARPA by TheSpoom · · Score: 4, Insightful

    No current federal politician will ever lower funding for defense. Their opponents will quickly use it to crucify them.

    "X is making us less safe! Do you want the terrorists to win?"

    --
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  5. A real hologram ? by mbone · · Score: 1

    Is this a real hologram ? I doubt it, from the looks of it. Does anyone know the technology actually employed ?

    By the way, I believe that the 3-D term for a pixel is a Voxel. I have never heard of a hogel before.

    1. Re:A real hologram ? by Tukz · · Score: 1
      --
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    2. Re:A real hologram ? by Cyberax · · Score: 2

      From what I understood, they're planning to use phase shifters working in the optical range. How the hell they're going to do that is absolutely a mystery for me.

      Creating 'holograms' in radio frequencies is easy, that's what phased arrays do. They're trying to adapt this for much shorter wavelengths - and this gets very hard.

    3. Re:A real hologram ? by Kagetsuki · · Score: 2

      Voxel is a pixel in a mapped 3D space, for a holographic display simply displaying voxel information you would run into the problem of being able to see things that are behind other things. Hogels have extra information that tells how light passes (or does not pass) through them at different angles - solving the problem of looking at a "solid" projection yet seeing what should be covered behind it.

    4. Re:A real hologram ? by Dynedain · · Score: 1

      That's not a technology, that's a term used to describe a 3d pixel (as opposed to 2d ones).

      A better term, already used by the CG industry is Voxel

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    5. Re:A real hologram ? by Garble+Snarky · · Score: 1

      I don't think voxels contain perspective information.

    6. Re:A real hologram ? by nomel · · Score: 1

      Could it be something like light blue optics holographic pico projectors, but with some sort of layered setup?

      See the page marked 750 for summary of tech...any ideas based on this?
      http://www.nadya-anscombe.com/downloadlibrary/Tech%20Focus%20Nov%202010.pdf

      Awesome magazine btw...includes e-ink subcapsules and why plasmas burn-in in that issue.

    7. Re:A real hologram ? by Cyberax · · Score: 1

      I'm interested in phase-modulation technology since I've seen one of the first computed holograms in 90-s. It looked a bit like the original 'pong' game would look now. I.e. extremely crude.

      If we've advanced to a level where it's possible to actually produce useful images - it'd be great.

    8. Re:A real hologram ? by EdZ · · Score: 1

      Not the same thing. A Voxel is a volumetric pixel: it says that this volume of space is this colour (or whatever). A Hogel is more like a big pile of sprites: it says what this point looks like from these angles.

    9. Re:A real hologram ? by TheTurtlesMoves · · Score: 1

      A hogel is different from a voxel in that it contains information that is specific to displaying it in a hologram. In particular diffraction patterns that holograms are composed of. This eases the computational burden of working out the diffraction fringe pattern you need in order to display it.

      --
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    10. Re:A real hologram ? by ab8ten · · Score: 1

      I would like you to go into more detail, seeing as nobody else has yet!

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    11. Re:A real hologram ? by alva_edison · · Score: 1

      This analogy isn't quite true, but it seems to me that pixel:texel::voxel:hogel.

      --
      He effected a bored affect.
    12. Re:A real hologram ? by Tuan121 · · Score: 1

      I don't know, the more appropriate explanation would have been "magic!".

    13. Re:A real hologram ? by XDirtypunkX · · Score: 1

      Yeah, but the hologram can appear anywhere in space between you and the surface of the rectangle. So you can make things appear off the table as long as you expect the viewer to have line of sight through the object to the table.

    14. Re:A real hologram ? by Sanjigen · · Score: 1

      There are many definitions of “holographic” these days, and in this case, Zebra Imaging has developed a lightfield-generating display that is “holographic” in the sense that it produces super-imposed arrays of wavefronts, representing a scene or object as mother nature does, but at various levels of approximation. The scene can be perceived in 3D without the need for glasses or head- or eye-tracking. Holographic lightfield displays are the most natural form of 3D display in the sense that they can provide all of the depth-cues for volumetric perception and thus produce no distortion or viewer discomfort or fatigue. See my comments above on the hogel vs. voxel definition.

    15. Re:A real hologram ? by nomel · · Score: 1

      ...so, no?

    16. Re:A real hologram ? by Cyberax · · Score: 1

      Where's nothing impossible in computed holograms. It's just that they are quite complex to implement - they require very precise engineering and lots of computational power.

      It looks like in this case they've focused only on phase manipulation ignoring amplitude and used some shortcuts in computing. That limits the possibilities - there's no way to project real lifelike images, but it's more than enough for things like virtual keyboards with keys floating _above_ the surface on which they are projected.

    17. Re:A real hologram ? by nomel · · Score: 1

      So, would phase modulation be possible with something like a stack of these?

    18. Re:A real hologram ? by Cyberax · · Score: 1

      They are already doing phase modulation. They are not doing amplitude modulation (i.e. they can't change color intensity), so image would be composed of primary colors and their combinations only.

      Simply stacking several of these devices won't work. But I'm sure engineers will think of something later when we have nanotechnology.

  6. Re:More 3D by jellomizer · · Score: 1

    Nah I just want it on my iPhone X.
     

    --
    If something is so important that you feel the need to post it on the internet... It probably isn't that important.
  7. Re:More 3D by Bob+the+Super+Hamste · · Score: 2

    This seems much closer instead of the fake 3D as I always hear people complain that it isn't 3d unless they can walk around it. Besides if you wanted a holodeck just have one of these as your floor but don't try to sit on the projected chair.

    --
    Time to offend someone
  8. The race by vlm · · Score: 1

    Here is the race to watch:

    Which is faster to prototype / easier to bugfix / fails more gracefully / more reliable / scales better :

    1) A 3-d display for air traffic control or military battle equiv

    2) A computer / AI controlled air traffic control system or military battle equiv

    --
    "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
    1. Re:The race by Zaphod+The+42nd · · Score: 1

      though even if we develop the AI first, it'll still be nifty to have the 3D display to watch what the hell the computer is doing, or to interface with the AI.

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  9. Re:r2-d2 by Archangel+Michael · · Score: 1

    Let the wookie win.

    --
    Agent K: A *person* is smart. People are dumb, stupid, panicky animals, and you know it.
  10. Re:More 3D by CastrTroy · · Score: 1

    I agree. Unless I can actually run around in the 3-D environment, there isn't much point in having things projected out of the screen. Sure it's interesting from a technology point of view, but it doesn't really help my gaming or movie watching experience.

    --

    Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  11. Simulating a window pane by John.P.Jones · · Score: 1

    When talking about 'real 3D displays' I always think of simulating a window pane. Current displays represent each small area (pixel) by a constant color that emits photons in a basically directionless fashion. We would commonly refer to this as a raster display, but I'll call it a raster-scalar display to differentiate it from a raster-vector display (the difference being analogous to the difference between scalar and vector fields). A raster-vector display would then represent each small area by varying color intensities by emitting photons in quantized unidirectional directions so that receivers (eyes) at varying locations will pick up varied signals for the same (x,y) location on the display. (It is unfortunate the term 'vector display' is already used, hence the new terminology.) A raster-vector display would only provide depth beyond the pane of the 'window' but the type of display in the article is inverse of this, using holography to produce a kind of virtual 3d model above the plane of the display (or generally inside a cubical region of space). We can imagine that 6 raster-vector displays oriented in a cubical fashion (or less if we neglect the floor) could simulate the type of display in the article (think of a virtual 3d model enclosed in a cube of glass). I don't see an obvious way to simulate a virtual window pane with the holographic model display. In actuality, I'm not by any means sure that a raster-vector display can be built that reasonably approximates a real window-pane, while high dpi raster-scalar displays are certainly able to accurately approximate a sheet of paper.

    1. Re:Simulating a window pane by Prune · · Score: 1

      This accounts for the parallax and convergence depth cues, but does it account for accommodation? Are the virtual objects reproduced with actually different focal distances?

      --
      "Politicians and diapers must be changed often, and for the same reason."
  12. 3D Chess Table by milbournosphere · · Score: 1

    "I suggest a new strategy...let the Wookie win."

  13. Re:More 3D by Bob+the+Super+Hamste · · Score: 2

    How about have this in your living room floor so that you are really immersed in the environment.

    --
    Time to offend someone
  14. Re:More 3D by xMrFishx · · Score: 1

    Indeed, though I feel the industry will call it something inane like 4D, because 3D has been done already. This is regardless as to what it truly is, such as true 3D projection with hopefully 360' viewing. Seriously, four-dee, I wouldn't put it past them.

  15. Holograms are not new by Hentes · · Score: 2

    Holograms have been used in shows for a while, the problem with them is tha they are too computationally intensive for realtime use. The article only talks about still images, so I guess this is not a 3D television, more like a virtual diorama.

    1. Re:Holograms are not new by arc86 · · Score: 1

      If you read their patent # 7227674 it suggests they don't compute the hologram fringes, which is the computationally intensive part. Instead they let the optics do the work and record real, photographic holograms for every frame of video. So it's kind of a step backward in computational complexity compared to other holographic video systems that try to do thousands of FFTs and display the resulting fringe patterns on a super hi-res electronic display.

  16. Re:More 3D by morcego · · Score: 1

    Well, if you go by the book, a 3D "movie" could be called a 4D image ... (But yeah, never a 4D movie)

    --
    morcego
  17. Yay another remaster of Star Wars then by thetoadwarrior · · Score: 1, Funny

    Might as well pass on the upcoming 3D star wars and wait for the holographic version where Darth Vader will be replaced George Lucas' neck.

  18. Re:Gotta hand it to DARPA by ackthpt · · Score: 1

    Once again we find that when there's a military application on the line, the money will be spent on R&D no matter how crazy it might sound at the outset. We need a civilian agency for this sort of thing.

    The real money is going into developing Flash for it - I understand it requires developers who are clinically insane.

    --

    A feeling of having made the same mistake before: Deja Foobar
  19. Re:r2-d2 by MobileTatsu-NJG · · Score: 1

    Oh, well according to popular opinion, that means a holographic projector cannot be patented, then.

    --

    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  20. not much information... by excelsior_gr · · Score: 1

    The "article" sadly does not provide any meaningful information. Does anyone have any insight on how this thing works? Also, why do they name a 3D pixel a "hogel" (for holographic element) instead of the more usual (at least in other fields) "voxel"?

    1. Re:not much information... by Zaphod+The+42nd · · Score: 1

      Because people are very silly and like making up as many buzzwords as they can think of. So far I have yet to find a practical difference between Hogel (shouldn't it be hologel?) and voxel (which should technically be volgel, but that sounds awkward). Some people are saying that a Hogel stores "perspective information for multiple angles" but that would be easily calculated from voxel data... I guess a hogel is a voxel with levels of detail and separate angle images prerendered instead of rendered in real-time? That sounds awfully space intensive, to store every angle of every pixel in memory... I guess calculating 360 degrees of 60 fps rendering is monumentally time intensive, so you might want to prebake it, but I don't know how much you can do on just a pixel level... hrm..

      --
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    2. Re:not much information... by nomel · · Score: 1

      I might be wrong, but I believe a voxel is like a 3d pixel in the information sense, where a hogel is closer to a physical display pixel.

    3. Re:not much information... by slyrat · · Score: 1

      Well their page seems to have a bit more information and images at least. The motion displays page seemed useful. I didn't find anything that looked like the image on the fortune magazine page.

    4. Re:not much information... by hetkp · · Score: 1

      That's kind of like saying that a 2D flat panel TV displays voxels because you can calculate the screen pixel data from voxels for a 3D scene. You can, but clearly a 2D TV is only capable of displaying pixels. In the same way the holographic display use hogels. Sure you can calculate these from voxel data, but the display can only show hogels. You may want to read up on how holograms work.

  21. don't raise up what you can't put down! by Thud457 · · Score: 1

    Pixel -- Picture Element
    Voxel -- Volumetric Pixel
    Hoxel -- Holographic Voxel?

    If we must have a third term, I vote for Hoxel...or rasberry (someone backronym that).

    "Hogel", you're vetoed.

    Watch it buddy, you almost raised the zombi of Theodor[1] Geisel! Talk about gibbering madness!


    [1] I just realized his name is "The odor", hah.

    --

    the preceding comment is my own and in no way reflects the opinion of the Joint Chiefs of Staff

  22. Re:Gotta hand it to DARPA by Kazuma-san · · Score: 1

    Gotta love those guys in the military though. "We need a holographic display for erm.. battle planing. Yeah. And it needs hd resolution, hdmi plugs and must be hcpa certified"

  23. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  24. Re:More 3D by Kagetsuki · · Score: 1

    You mean by a book that uses the construct of time as the 4th dimension? Yeah... that's an interesting and overly convenient construct to sell books about quasi-science BS. Did they use String Theory as an excuse for things in there as well?

    There are actual 4D geometric constructs, but they must be displayed in 3D space so they are extremely hard to comprehend. If you search around you can find 3D Rubiks cubes and games that do things like expand on 3D affine matrices to show 4D spacial movement in 3D. Playing these games will deepen your understanding of 4D by giving you an intense headache.

  25. Re:r2-d2 by hedwards · · Score: 1

    OK, George Lucas referenced it in 1977 and 2001 was made in 1968, so by my calculations Apple shouldn't be claiming ownership over it until 2019 by the earliest. But only if they can figure out how to create a device that sucks buttons out of nearby devices.

  26. Please, no ... by IGnatius+T+Foobar · · Score: 1

    The first person who utters the words "Minority Report" will be summarily stabbed in the face with a Buick. Please, people, get over yourselves.

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    1. Re:Please, no ... by Crudely_Indecent · · Score: 1

      I was thinking Paycheck

      --


      "Lame" - Galaxar
    2. Re:Please, no ... by DogDude · · Score: 1

      Have you been stabbed in the face with a Buick, yet?

      --
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    3. Re:Please, no ... by Overzeetop · · Score: 1
      --
      Is it just my observation, or are there way too many stupid people in the world?
    4. Re:Please, no ... by Khyber · · Score: 1

      Minority Report.
      And I've already had an 80's Chevy S-10 flatten me, so stabbing me in the face with a Buick won't be nearly as effective as you'd like.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    5. Re:Please, no ... by Frenzied+Apathy · · Score: 1

      Both of which were written by the same author: Philip K. Dick.

      Just sayin'...

      --
      The cake is a lie.
    6. Re:Please, no ... by Crudely_Indecent · · Score: 1

      Even so, no stabbing my face with a Buick!

      --


      "Lame" - Galaxar
    7. Re:Please, no ... by Eponymous+Hero · · Score: 1

      so, how does that buick taste?

      --
      insensitive clod overlords obligatory xkcd car analogy russian reversals whoosh pedant fanbois ftfy in 3...2...1..PROFIT
    8. Re:Please, no ... by bill_mcgonigle · · Score: 1

      Star Wars battle chess, duh.

      Make mine real chrome, please.

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    9. Re:Please, no ... by countertrolling · · Score: 1

      Completely off topic, but I saw your comment here and thought this might help you find what you're looking for (probably not anymore, as seeing as that JE is pretty old and you've resolved the housing issue by now). Just plug in the user's UID, and you'll see all the journal headers of that person on a single page. Slashdot's not completely borked... yet...

      --
      For justice, we must go to Don Corleone
    10. Re:Please, no ... by Khyber · · Score: 1

      Nope, it's still in process. I filed my answer against the douchelord, the courts said I didn't pay yet they filed my answer (and cashed my check for filing fees which they said I didn't pay,) and my last move was getting them (successfully) to vacate their prior default judgment against me. Now we're waiting on the court system to gear up for whatever's next, likely a trial before the judge.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    11. Re:Please, no ... by countertrolling · · Score: 1

      Sorry to hear that... Well anyway, check Barb's journals under 'stupid (ex) landlord tricks (trix?) to see how it went for her and garner whatever info that might be useful to you. Best of luck

      --
      For justice, we must go to Don Corleone
  27. Time Traveler by KermodeBear · · Score: 1

    Cool stuff. Reminds me of the Time Traveler video game back from the early 90s. It was fascinating if crude technology back then and I have always been wondering why, with better technology, similar concepts weren't being used today. Well, I guess someone finally stepped up to the plate. Hopefully this will encourage some innovation and creativity in the field of holograms. (o:

    --
    Love sees no species.
  28. Re:i'll believe it... by jones_supa · · Score: 1

    This sounds like it might be one of those inventions that are forgotten after 3 weeks and never heard about again. Well, who knows.

  29. Re:More 3D by MobileTatsu-NJG · · Score: 2

    The industry? People want 3d. They've always wanted 3D. There's no 'shoving' about it. Haven't you wondered why 3D has been a reoccuring gimmick and that each time it resurfaces with better technology it makes MORE money?

    --

    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  30. So we are by Anon-Admin · · Score: 1

    So we are 3 years from a holographic unit and 3 years + 2 months from the first holographic porno.

    1. Re:So we are by MrMickS · · Score: 1

      Nah. The porn industry will be the first to buy cameras. They will be ready from day one.

      --
      You may think me a tired, old, cynic. I'd have to disagree about the tired bit.
  31. Re:More 3D by Garble+Snarky · · Score: 1

    There is no "the" 4th dimension. A dimension is a degree of freedom. Time can be described as "a" dimension.

  32. Re:More 3D by catbertscousin · · Score: 1

    A working holodeck? You mean one that doesn't malfunction all the time? I know of several captains who'd kill for one of those.

    --
    No good deed goes unpunished. - Avon, Blake's 7
  33. Meh by ProzacPatient · · Score: 1

    I'll believe it when I see it since I've been seeing "breakthroughs" about volumetric display technology for awhile now.

  34. So how does it work? by mykepredko · · Score: 1

    I have RTFA but nowhere does it explain how it works - just some vague notes on how data is crunched.

    Does the display look like the picture in the Fortune Tech page, with actual 3D images that appear before other things around it?

    If this is the case, then this is a major innovation. Why isn't it being reported anywhere else?

    myke

    1. Re:So how does it work? by mugnyte · · Score: 1

      its a hologram, subject to many of the same limitations. It has higher clarity and color, but it's still static. It cannot project beyond the borders of the image.

    2. Re:So how does it work? by Anonymous Coward · · Score: 1

      They *do* have a paragraph on how it works at
      http://www.zebraimaging.com/products/digital-prints

      So it sounds like they begin with your data, and pre-compute many 3D views, and somehow create a film that contains those views.
      You illuminate the film in a special way.
      Then, you walk around the film - and you see the corresponding view for that eye-point.
      And it looks 3D, because the view keeps changing as you keep moving.
      From their site:

      HOW IT WORKS

      Zebra Imaging has patented advances in lasers, optics and image processing that enable it to create vivid, lifelike holographic imagery from 3D digital data. Our process is designed to accept a wide array of source data digital file formats — including CAD models, laser scans and satellite imagery. We render the data into tens of thousands of component “Hogel” images that are recorded using laser light into a single portable, film-based hologram that can be viewed with a simple halogen or LED light source. When the hologram is illuminated, the light is reflected and controlled by hogels and combines and emerges from the hologram surface in the same way it would if a solid physical model were actually there.

    3. Re:So how does it work? by jezwel · · Score: 1
      AFAICT

      Think about those single coloured holograms that are a single piece of plastic, held up to light to see it. You have a limited ability to look around the image by changing the angle at which you look at the plastic.

      This is like that same piece of plastic, that updates in 'real-time', and has colour. It's mounted on top of a solid-looking box that I imagine houses the guts of the computing device.
      It's still a flat display, but looking at it gives you a 3d perspective and moving around it lets you view from different angles.

      Awesome yet still a bit dissapointing.

    4. Re:So how does it work? by Sanjigen · · Score: 1

      Zebra Imaging dynamic and interactive holographic lightfield display technology, called ZScape Motion Display (“ZMD”), is a display platform developed with support from DARPA. ZMDs are produced in tile-able units, which can be assembled to create arbitrary sized displays in a variety of orientations. The display is integrated through a simple Ethernet connection and a background software agent that runs on a host computer in parallel with the users’ choice 3D software application. ZMD interprets standard computer graphics API scene descriptions and generates and produces holographic lightfields internally, independently, but in synchrony with the host machine. Update rates can range from minutes to milliseconds, depending on the particular ZMD configuration and the complexity of the 3D data. Zebra has demonstrated true, real-time interaction with 3D scenes and objects, as well as streaming holographic telepresence coupling the display with dynamic LIDAR and 3D sensor systems such as the Microsoft Kinect. Details, photos and movies of ZMD prototypes can be seen on Zebra Imaging’s website and I've posted some descriptions of the function of hogels and such in responses to some of the questions and comments above.

    5. Re:So how does it work? by Sanjigen · · Score: 1

      Zebra Imaging produces both static and dynamic holographic lightfield displays and display technologies. ZScape Prints are film-based images, produced in a plotter-like “printer” of our own invention and design, with thousands of sub-millimeter size hogels permanently encoded in a plastic sheet. The lightfield is activated by illuminating the sheet with a point-source of light in a simple display. The dynamic display is a different beast, however, offering the ability to produce a lightfield display in an interactive, animated form - analogous to a LCD monitor's abilities in 2D. There is another page on Zebra's site that describes this in more detail.

  35. Re:More 3D by MobileTatsu-NJG · · Score: 1

    The people want a good story.

    No, the people want to be entertained. Sometimes they want a good story, sometimes they want a spectacle, sometimes they want to see something familiar.

    They most certainly did not gererate billions in revenue by forcing theaters to project in 3D. Even the Lone Gunmen would scoff at that dumb theory.

    --

    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  36. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  37. Re:More 3D by Dunbal · · Score: 1

    Sir William Rowan Hamilton would disagree with both of you.

    --
    Seven puppies were harmed during the making of this post.
  38. Re:4D already exists... by The+Grim+Reefer2 · · Score: 1

    "4D" is 3D with certain immersive effects, such as moving seats, a spray of water to simulate being splashed, something in the chair that simulates something touching you from behind, etc. One that I've seen has a rubber hose that they shoot out between your feet to simulate a snake crawling under you.

    Length, Width, Depth, Time... Moving seats/water spray/"a rubber hose that they shoot out between your feet to simulate a snake crawling under you."

    I guess I am getting old when, "a rubber hose that they shoot out between your feet to simulate a snake crawling under you" counts as a dimension on a "nerd" website.

    Now get your motherfucking rubber-hose-snakes-dimension off my motherfucking lawn! ;-)

  39. Re:r2-d2 by LandDolphin · · Score: 1

    No, I believe that means that George Lucas would hold the patent.

    --
    Spelling and Grammar errors have been added to this post for your enjoyment
  40. Re:More 3D by Dunbal · · Score: 1

    3D has been a reoccuring gimmick

    I suggest you look up the words "reoccurring" and gimmick, and evaluate what you are trying to say. If people "wanted" it, there would be no need for "gimmicks" and it would not reoccur, it would have taken first time, like oh I don't know, clothes, electricity or internal combustion engines.

    --
    Seven puppies were harmed during the making of this post.
  41. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  42. I'll wait six years by Revek · · Score: 1

    I will wait until they have some sort of standard or at least a winner.

  43. Re:More 3D by MobileTatsu-NJG · · Score: 1

    If people "wanted" it, there would be no need for "gimmicks"...

    No. If we had the technology to give them what they want, there'd be no need for gimmicks. If you have a smart phone in your pocket, you already understand this concept.

    --

    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  44. Porn Industry by kryliss · · Score: 1

    Give this to the porn industry and they'll have it ready for commercial "applications" in 6 months.... ...

    --
    --- If the bible proves the existence of God, then Superman comics prove the existence of Superman.
  45. Re:More 3D by Jeng · · Score: 2

    If people wanted 3D then plays would be a lot more popular.

    --
    Don't know something? Look it up. Still don't know? Then ask.
  46. Re:More 3D by Jeng · · Score: 1

    They most certainly did not gererate billions in revenue by forcing theaters to project in 3D.

    Actually going to disagree with you there. 3D showings cost the consumer more than 2D showings and if all the showings are only in 3D then yes the theaters are being forced to project in 3D.

    They may not have generated an extra billion in revenue by forcing theaters to project in 3D, but they did pull in extra millions due to 3D being rammed down the consumers throat.

    --
    Don't know something? Look it up. Still don't know? Then ask.
  47. Re:More 3D by MobileTatsu-NJG · · Score: 1

    Heh. Are you serious?

    --

    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  48. Re:More 3D by QuasiSteve · · Score: 1

    Again - who gives a fuck?

    I do.

    The "industry" has been trying to shove 3D down our throats for at least 2 generations - give it up already.

    Leaving aside here that what's discussed in the article is not the 3D you appear to be complaining about (though it, too, is no panacea.. viewing angles are too limited for its purpose, imho)... the industry hasn't been trying to shove much of anything. Most content is still 2D and aside from directors who decide to thrust every pointing object at the viewer every 3D movie works just fine in 2D as well. Sanctum, for example, was gorgeous in 3D but it's still quite nice in 2D (visually, that is, movie-wise it's quite 'meh' - but it would have been that if 2D from the get-go and would have been if presented as a book.).
    In addition, the current push is in many ways very different from earlier attempts simply due to changes in technology.

    I'm not saying there aren't many aspects of it that suck (I feel sorry for those who get splitting headaches and count myself lucky that I'm not among them), but you can't really lump the anaglyph of old in with the polarized / glasses-free variants.

  49. Re:So.... by socz · · Score: 1

    My buddy who went to MIT in the late 90's told me his frat brother was working on a similar project, which is a table that projects an image into real space. Although I was really excited, I was even more bummed out when he said it was a gov't project (mil) and that it would be many years before it ever made it out to commercial space. So if this is "3 years away" from commercial use, we could have this within 10 years lol... it'll still be cool, right?

    --
    My abilities are only limited by my imagination
  50. Re:More 3D by lymond01 · · Score: 1

    I wonder what would be more expensive:

    1) Building a holodeck using 3D technology, force feedback, etc.

    2) Hiring a few set designers and a dozen actors to live out your holodeck fantasies (and all that might entail).

  51. Re:More 3D by MobileTatsu-NJG · · Score: 1

    The difference in cost doesn't account for the difference in box-office returns. People still have to want to go to the movies in order for box-office receipts to come in.

    If it were truely a throat ramming, it wouldn't work, nor would the success of the movie fluctuate with the quality of the stereo conversion.

    --

    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  52. Re:More 3D by Jeng · · Score: 1

    Can't get more realistic 3D than reality itself.

    Not serious, but would love to hear some counter-arguments.

    --
    Don't know something? Look it up. Still don't know? Then ask.
  53. Re:More 3D by MobileTatsu-NJG · · Score: 1

    By counter-argument do you mean you're asking for a list of reasons why movies pretty much killed plays or an explanation of why sitting in the back of the theater is not like standing in the room as events are taking place?

    --

    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  54. Re:More 3D by PaladinAlpha · · Score: 1

    What movie was it you could only see in 3D, again?

    After considering that -- it's trivial to take a "3D" film and show it in 2D, if that's what people really want. You don't hear about that much because people don't want that.

    The numbers don't lie. 3D makes money. That means people with money want 3D. You don't appear to understand how this works.

  55. Re:More 3D by Jeng · · Score: 1

    Yes.

    --
    Don't know something? Look it up. Still don't know? Then ask.
  56. Re:More 3D by Algae_94 · · Score: 1

    If we want to really get into semantics, how much freedom do you have in the time axis? So far I've only been able to creep forward in an unending progression into the future.

  57. Time unique in reference frame by Roger+W+Moore · · Score: 1

    There is no "the" 4th dimension. A dimension is a degree of freedom. Time can be described as "a" dimension.

    Yes there is - it is 'time' as defined by the local observer. Time has unique properties not shared by the 3 spacial dimensions which means that it is uniquely defined for each frame of reference unlike the x, y, z axes which can be arbitrarily rotated. Hence we can call time THE 4th dimension because each of us can locally, uniquely define its direction even though globally there is no unique direction.

    1. Re:Time unique in reference frame by The+Dawn+Of+Time · · Score: 1

      Wouldn't time have the be the 1st dimension? I suppose you could have spatial dimensions without time, but there would be no way to observe them.

  58. Re:More 3D by Guspaz · · Score: 1

    It sounds like they're just doing real-time holograms, though. Yeah, you can walk around it, but it still displays on a flat surface, it doesn't project an image in real space. Think of it like a big printed hologram, except you can update it in real-time. It's not a free-space display like Star Trek holograms.

    Think of it this way: the Zebra display would be like looking through a window into a 3D world, but everything would have to be contained within the window.

    I can still imagine some pretty neat ideas for future versions of the technology, however. Standing inside a cube with each face being a display surface, for example. 3D imagery in any any direction you care to look. Combine that with some sort of transparent conveyor belt system and you've got one half of a holodeck (the environment). Unfortunately, without free space display technology, you couldn't interact with anything; nothing could appear inside the cube.

    I'm not sure we'll ever have practical free-space displays like that. There are various such displays available now (spinning projection surface, focusing lasers to create plasma balls in free space), but they all have limitations (enclosed vacuum for spinning projection surface, noise/temperature/lack of colour for plasma balls).

  59. Re:More 3D by Guspaz · · Score: 2

    But you could, if this technology is scaled up enough. A small 12"x12" display is limited in scope, but scale it up to an 84"x84" display, and then mount six of them orthogonally facing a single point, combined with a transparent motion-tracked conveyor system, and you've got yourself a pretty damned immersive 3D environment in which you can run around in.

    Of course, a highly accurate motion tracking system that can determine how you should be moving relative to the ground while keeping you motionless is a pretty tall order itself. Essentially, the conveyor must accurately simulate inertia for a specific human body to make walking feel natural.

  60. I think this is how it works: by Michael_gr · · Score: 1

    I googled some phrases from the article and it seems this is not a freestanding hologram but a table-shpaed block of material that can display volumetric images inside itself. Imagine layering a number of transparent LCD screens on top of each other and displaying cross sections of something to get the entire obejct - this is how this probably works. The resulting images are transparent and not photorealistic: this will be useful for presenting data - medical or geographical - but not for gaming, movies or (damn!) porn.

  61. This is how it works by Nanosphere · · Score: 1

    The display technology employs thousands of highly trained termites and large blocks of wood. We're still working on upping the refresh rate

  62. Re:More 3D by jnaujok · · Score: 1

    Theater isn't as popular as movies because the cost is much higher -- for example, I paid $63 a ticket to see "Beauty and the Beast" on stage, but I could buy the DVD/Blu-Ray/"Special Platinum Diamond Plutonium Edition Never Before Released from the Vaults" version for about a third of that.

    The second problem apart from cost is the experience. In the theater, I get one point of view, quite a distance from the stage (at least without paying almost three times the price) and there is no focus on particularly important bits of the action. From 32 rows back, I cannot see the tears on Belle's face when Beast is dead, and if I happen to miss LaFou's pratfall, because I happened to be looking at "Large Breasted Blonde Girl #2" during the "Gaston" song, I will *never* be able to see it.

    With the DVD, I can rewind, watch it again, lather, rinse, repeat. I can do so in the comfort of my easy chair. I don't have to worry about the woman next to me wearing enough perfume to be a candidate for chemical warfare, or the 6 year old kicking the back of my chair.

    When I go to the bathroom, I don't have to worry about the 30 other patrons tapping their feet impatiently behind me, or whether or not there will be any paper towel left to dry my hands.

    Small Theater is dying (and has been for decades) because movies made it cheaper, better, and more comfortable not to mention more often, with 10 shows a day vs a maximum of 2 shows a day at a theater. On top of that, the movie performances are always, at least in theory, the very best the director could milk out of the actors, as opposed to the day the Lead actor shows up at the theater drunk, or depressed, or hung over, and flubs half of their lines.

    Now the movies are in danger as well, because I can get nearly the same quality of viewing at home, with my big-screen hi-def TV. What am I missing? Nothing but overpriced candy, popcorn, and soda. Twenty years ago I was hitting a movie theater every weekend. Today, I see about 4 movies a year in the theater.

    The ONLY place the theaters still have the advantage is with truly engulfing experiences (iMax) and 3D technology which is still too expensive an inconvenient for most home users. This display is the first step towards getting rid of that "inconvenient" barrier. True, projective 3D will be the death-knell for theaters, because there's no way this thing scales up to theater size. Your home experience will now be far superior to the theater for anything but iMax nature films.

    --
    Life, the Universe, and Everything... in my image.
  63. Comment removed by account_deleted · · Score: 3, Informative

    Comment removed based on user account deletion

  64. Comment removed by account_deleted · · Score: 1

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  65. Does it scale ?!? by ctrl-alt-canc · · Score: 1

    A 3D display in three years
    A 4D display in four years
    ........

  66. Re:More 3D by Nethemas+the+Great · · Score: 1

    To be fair, although there's no actual description of the damn technology--kudos CNN--the picture appears to be showing actual 3D projection (spinning mirrors perhaps?) rather than those obnoxious stereographic displays or the old-school anaglyphs. This might actually be the proper 3D holographic display we've been dreaming about since Star Wars gave us a glimpse.

    --
    Two of my imaginary friends reproduced once ... with negative results.
  67. Re:Battle planning: SHAME by The+Dawn+Of+Time · · Score: 1

    What are you doing wasting time posting on Slashdot? Go feed those kids!

  68. Re:More 3D by Dthief · · Score: 1

    a movie real could be played forwards or backwards, thus the image projected would allow 4 degrees of freedom (if it was a 3D image)

    --
    www.RacquetUp.org - Helping Detroit Youth
  69. Re:More 3D by hetkp · · Score: 1

    I'm not sure I understand what the difference between a hologram and a "free-space display" is. How is the projection system relevant?

  70. Re:More 3D by hetkp · · Score: 1

    Maybe it would make less sense for FPS games, but for something like Starcraft, a 3D display like this would be fantastic. It would offer the possibility of more complex terrain with more interesting strategic implications.

  71. Re:More 3D by mfnickster · · Score: 1

    A hologram is imprinted on a surface of some kind. You have to look at the surface to see the holographic image.

    Now this is a free-space display!

    --
    "Slow down, Cowboy! It has been 3 years, 7 months and 26 days since you last successfully posted a comment."
  72. Re:So.... by arisvega · · Score: 1

    Holo Crap!

    --
    The three laws of thermodynamics:(1) You can't win. (2) You can't break even. (3) You can't even quit.
  73. Re:More 3D by XDirtypunkX · · Score: 1

    You would probably need 2 tables, one facing upward, one facing downward (as a table below can't produce light coming from above), but with 2 tables, it should be possible.

  74. Re:More 3D by Garble+Snarky · · Score: 1

    I know what quaternions are. What does that have to do with arbitrarily assigning rigid ordinal labels to degrees of freedom that we can experience?