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Diablo 3 Coming To Consoles

RobinEggs writes "After long speculation and a few affirmative hints, Blizzard has confirmed that Diablo 3 will have a console version. Responding to a fan who asked him to 'confirm or deny' a console version of D3, Blizzard community manager Bashiok said, 'Yup. Josh Mosqueira is lead designer for the Diablo console project.' Here's hoping Blizzard remains one of the few companies to fully develop both the console and PC version of their titles, rather than simply porting the Xbox version to PC. I think we've all had enough of bizarre scrolling, menus that can't be used with a mouse, and 'Controls' menus that don't even bother replacing the 360 controller image with an actual keyboard layout."

30 of 344 comments (clear)

  1. PC first by Freddybear · · Score: 5, Insightful

    Given that the Diablo 3 beta has been around for a while on PC, I would expect that the console version will be ported from the PC rather than the other way round.

    1. Re:PC first by Slime-dogg · · Score: 4, Informative

      This isn't the case. PC Insider has an article interview with the lead on the D3 project, and he discusses the belief Blizzard has about ensuring that platform games are created from the ground up. They may share textures, sounds, etc, but the games will be developed separately.

      --
      You need to restart your computer. Hold down the Power button for several seconds or press the Restart button.
  2. Re:Lets get it on Wii U by Moheeheeko · · Score: 4, Informative

    They gave the N64 An unplayable version of Starcraft .

    FTFY

  3. A Diablo with no mouse clicking? by aapold · · Score: 4, Funny

    HOw will they do that?

    --
    "Waste not one watt!" - CZ
  4. Re:Release Date for PC by fuzzyfuzzyfungus · · Score: 5, Funny

    Once the subscriber base for WoW starts falling off, they'll manage to pull the employees away from the giant cocaine fountain in the lobby and the omnihedonic stimulus cocoon in the break room.

    At that point, it should be the usual 3-5 years.

  5. PC gamers don't need to be worried by Pluvius · · Score: 4, Insightful

    Blizzard is pretty PC-centric, so if anything it will be the console versions that will be shitty ports of the PC version, not the other way around.

    That said, there's no reason why both versions can't be good. Torchlight was a Diablo clone made by an indie developer that was praised for the amount of work put into making the console port just as playable as the PC version. There's no reason why a big company like Blizzard couldn't do the same... other than greed and laziness, I guess.

    Rob

    1. Re:PC gamers don't need to be worried by El_Muerte_TDS · · Score: 5, Informative

      But Torchlight was made by the people that made Diablo 1 and 2. Diablo 3 is created by a completely different team.

  6. Re:Diablo 3 by hedwards · · Score: 4, Insightful

    Don't forget the in game auction house, the lack of a real singleplayer game and that like SC2 there will be no LAN play option. I remember them rationalizing taking away the offline play as not requiring people to start over if they began a character offline.

    Personally, I'm glad that they didn't have anything better to do like making sure that the game is actually better than its predecessor so that they could tell players how to play. Personally, I'm glad I didn't waste my money on SC2, I'm guessing that I'll feel the same way about Diablo 3.

    Blizzard, what happened to you? You used to make such good games, but ever since WoW you can't seem to create a game that's worth paying for. Last good game you made was WC3 and that was nearly a decade ago.

  7. Actiblizzard by Dyinobal · · Score: 3, Interesting

    How long until Acitvision/Blizzard get enough money that their bank account collapses into a black hole, under it's own mass? Seriously, I'm sure Diablo 3, will be fun to play but the whole real money market place and lack of LAN/always on connection requirement really bothers me as a consumer. I think I'm going to pass on Diablo 3 myself, and just buy Torchlight 2 when it comes out.

    1. Re:Actiblizzard by demonbug · · Score: 5, Insightful

      What's the negative aspect of the auction house? From what I see there's one auction house that uses in-game gold and another that uses real currency, and as far as I can tell neither of them are required for a player to use.

      Well, for one, it gives them an incentive to design the game and item drops to maximize trading at the (real money) auction house rather than making it the most fun. Not that they will likely do that from the outset, but the promise of getting a portion of all trade at the auction house can't help but be a driver as they tweak item drop rates - once they have that ability, at some point a manager is going to point out that they could extract $x from the community by just doing this or that minor tweak. Activision won't be able to help themselves, even if Blizzard resisted initially.

      There are other arguments, but to me that is the main one. It gives them an incentive to tweak the game to drive profits rather than just make the best game they can.

  8. Re:Cover your ears by hedwards · · Score: 5, Insightful

    I would except that Blizzard has pretty much admitted to fucking things up, i haven't been interested in Diablo 3 in quite a while because of all the "features" they've put in to prevent people from playing in unapproved ways. Any hope of me buying it evaporated the moment that I found out that there would be no singleplayer game and that there would be no LAN play either.

  9. Original Poster Here by RobinEggs · · Score: 3, Insightful

    As the OP I'd like to acknowledge, before any lifelong Blizzard fanboy bawls me out, that sometimes the game masters, forum moderators, and community managers at Blizzard can be full of shit. If it was just that statement I quoted in support of a console release, I might be at least skeptical myself.

    This story, however, has much more to it than just that final acknowledgment; from the directness of the reply, including naming the project lead, to the stuff in the extra links soulskill was kind enough to add for me, there are many credible indicators of a console Diablo 3.

  10. Re:Release Date for PC by HBI · · Score: 4, Interesting

    Actually, I got an offer in my email for a free copy of D3 if I buy a yearly pass for WoW. I cancelled my account a couple years ago. I wonder how many others got the same thing?

    --
    HBI's Law: Frequency of calling others Nazis is directly correlated with the likelihood of the accuser being Communist.
  11. Re:Release Date for PC by Dyinobal · · Score: 4, Insightful

    everyone got the same thing. It's a deal blizzard ran once they realized that D3 was going to really cut into their wow subscription numbers. In some ways blizzard are their own worst competition.

  12. Not surprising at all to those with memories. by Beelzebud · · Score: 3, Informative

    Let's not forget that Diablo had a Playstation version. The sky is not falling.

  13. Re:Diablo 3 by spire3661 · · Score: 3, Insightful

    Lack of LAN IS a gameplay flaw. LANs create an immersion environment that cant be replicated any other way.

    --
    Good-bye
  14. Re:Release Date for PC by Kenja · · Score: 3, Insightful

    I disagree. The announcement that the PC version will bite so they can release a console version is bigger news then when we can play the cash cow.

    --

    "Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
  15. Re:Release Date for PC by Supermike68 · · Score: 3, Insightful
    So after a complaint about removing 'variables and variety' you slam them for adding an entirely new feature to the game.

    As for the Kung Fu Panda comment. The 'Pandaren' race was in place before Kung Fu Panda was released.

    But who really needs their facts straight when bashing a game they'll never play.

  16. Re:Release Date for PC by Antony+T+Curtis · · Score: 5, Funny

    We have a cocaine fountain in the lobby? Why does no one tell me of these things?

    --
    No sig. Move along - nothing to see here.
  17. Re:Diablo 3 by black3d · · Score: 4, Insightful

    the lack of a real singleplayer game

    There is a single-player game in exactly the same format as Diablo 2. That is, the single player and multiplayer are the same game, but with multiplayer the difficulty is increased with each additional player. I guess it's a matter of perspective, the fact that there isn't a separate game for single-player and multiplayer, as in SC2. But with an RTS, the multiplayer component always focuses on player v player battles whereas the single player focuses on story missions - eg, the entirety of the Command and Conquer series, Dune 2000, the Red Alert series, Total Annihilation, Supreme Commander 1 & 2, Warcraft 1, 2 & 3, etc - in all of these games, there's no multiplayer "story", it's just battles.

    Conversely, I can't think of a SP/MP RPG where the multiplayer isn't simply the single-player game with increased difficulty. Occasionally they add some multiplayer specific components, such as arenas, but what you're describing - "lack of a real single player game" is at best misleading. If anything, there's a lack of a separate multiplayer game, but as pointed out, this is the norm for the genre. Torchlight 2 multiplayer is going to be Torchlight 2 singleplayer + more difficulty. It's rare (I can't think of a single example, really) where an RPG developer has produced an entirely separate storyline for SP and MP.

    --
    "The true measure of a person is how they act when they know they won't get caught." - DSRilk
  18. Re:Diablo 3 by UnknownSoldier · · Score: 5, Insightful

    > but you can always just get online in the same room.

    Tell that to Ubisoft and RB6:LV2 (Rainbow Six: Las Vegas 2) You are ASSUMING the login servers NEVER go down.

    Why the fuck do I need to go online when I already have friends+family in the same room ??

  19. Re:Diablo 3 by zergl · · Score: 4, Informative

    >

    Lack of LAN IS a gameplay flaw. LANs create an immersion environment that cant be replicated any other way.

    You can all sit in the same room, on the same network, and play Starcraft 2.

    You can just play with each other, you can play lan games.

    The only real complaint I'm seeing here is "It's not easy to download copies for all our friends and play together without buying the game"

    [...]

    Other than that, you can 100% recreate the experience, as long as you have internet access.

    And that's where the trouble starts.

    Some of my favourite LAN parties in the last decade or so were done in places without direct internet access.
    - My parent's garage: Adjacent to the house, but no cabling there, 15-20m to the DSL modem and my parents would've killed me if I had to prop open a door for a LAN cable letting flies and mosquitoes into the house all night.
    - My cousin's garage: 10-20m away from the house and on the opposite side to the location of their DSL modem inside the house.
    - A mate's backyard party hut (complete with wet bar and pool table): 50+m from the house and any internet access.
    - A mate's deceased grandmother's vacant house: No phone or internet at all.
    A WiFi bridge can be dodgy (access points behind multiple walls) and cell phone reception is spotty at best at either of those places which rules out phone tethering and I don't know how well it would work either way, setting up NAT behind a tethered phone that is already behind the service provider's NAT or god forbid, the game wanting to download a patch over a volume limited phone contract with probably mediocre speed.

    Lastly, even if you have a place where you have no problems accessing your ordinary internet connection, ISP outages can happen, especially if you live in a rural area where phone cables aren't run underground (takes only one tree falling over during a storm or one drunk driver hitting a phone pole) or one construction worker to accidentally the whole cable if it is underground.

    If you don't think this is an issue, you've probably never been on the receiving end of an internet outage during your recreational time, as an internet outage is exactly when I tend to fire up a good singleplayer game.

    I'll take my classic LAN mode and offline single player every day and games that are not MMO but force you to be logged in/online even for single player or LAN play can fuck right off again and will not see a dime from me.

  20. Mouse/Keyboard support for PS3 by Holammer · · Score: 3, Informative

    Make it so! There's no reason why not. Unless... They want to cripple players in the name of PVP fairness. /meh

  21. Re:Diablo 3 by Ihmhi · · Score: 4, Insightful

    I'm going to preface my reply by saying that I am a huge fan of Diablo 2. I didn't like Diablo 1 all that much (a classic to be sure, but a little too slow and clunky for me). I've put thousands of hours into Diablo 2 (a small portion of which is represented on my Xfire profile. I know the game inside and out. That said, while I was excited about Diablo 3, a lot of the stuff that has been happening has caused my interest to gradually wane.

    Don't forget the in game auction house

    Something I can understand. There are going to be items sold for D3 whether or not this exists. Any solution that *would* stop people from selling items will end up costing money as it would have to be either a very developed technology, involve a lot of people, or both. It's against the ToS of every nearly online game out there to sell items, accounts, etc. and yet you can readily buy them for all of those games.

    This way, Blizz makes some money and everyone's generally happy. Hell, there are people who are talking about the potential of making a livable income off of said auction house. How possible or not this will be can only be discovered once it's actually out and has been subjected to the usual balancing, but it may be a likelyhood to put in 40 hours a week and make minimum wage or something close enough...

    Moreover, occasionally people are hard up for cash and need to get rid of assets. In the digital age, a Level 80 WoW character with maxed out crafting and the best of the best epic gear is an asset in every sense of the word - yet we cannot legally sell them due to the ToS. If a similar case came up on D3, at least someone would be able to clear out a whole bunch of the items they've been saving for one reason or another and put some money in their pocket.

    the lack of a real singleplayer game

    Diablo 2 was fun single player, but I honestly always had more fun running it in groups. The lack of offline single player is, as far as I am concerned, the lack of a single player game though. I agree with you here.

    and that like SC2 there will be no LAN play option.

    This bugs me to no end, and for more reasons than you may think.

    Starcraft 2 came out. I tried it on a weekend while hanging out with a friend at a LAN party weekend at his house. I loved it.

    But I didn't buy it.

    The lack of LAN play is a deal breaker for me. If it turns out that I really, really want Diablo 3, I may buy a legitimate version and run the superior pirate version in a sandbox so I can have LAN play. In the digital age, there are people who are just as skilled as the people working for companies like Blizzard working to give the fanbase what they want. If the players want LAN play, they'll have it - just like they have it with Starcraft 2, just like they have it with games like Minecraft that don't really have an official LAN play system (via Hamachi), and just like they absolutely will with Diablo 3. It's not a matter of if, it's a matter of when.

    I remember them rationalizing taking away the offline play as not requiring people to start over if they began a character offline.

    Of course. This is marketing 101. "We're not taking something away, it's actually a bonus feature!"

    Personally, I'm glad that they didn't have anything better to do like making sure that the game is actually better than its predecessor so that they could tell players how to play. Personally, I'm glad I didn't waste my money on SC2, I'm guessing that I'll feel the same way about Diablo 3.

    I fear that I may feel the same way about Diablo 3. I have basically zero interest in buying Starcraft 2 until the full three games are out in a battle chest, and even then I might just not buy it. There's nothing so awesome in Starcraft 2 that I would be willing to put up with the garbage that comes along with

  22. Re:Release Date for PC by elrous0 · · Score: 4, Funny

    In the next expansion, you'll be able to play as a jumping shark.

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  23. Re:Release Date for PC by Talderas · · Score: 3, Interesting

    So it will go the way of Duke Nukem Forever? People believe and believe in it and it never comes and then when they stop believing in it they release a big steaming pile of shit?

    --
    "Lack of speed can be overcome. In the worst case by patience." --Znork
  24. Re:Release Date for PC by CapnStank · · Score: 4, Insightful

    I don't think its so much of an argument as to whether or not Pandaren were made up on the spot or not but more of an argument about whether that's the best Blizzard has to offer the franchise at this point. The last expansion was rehashing an old raid boss. Before that it was tieing off the ends of an old story arc. Now it seems they're forced to provide content that seems silly by the outside spectators and not those completely engrossed in the lore. I quit WoW shortly after the Lich King became an actual raid boss and I look at what content they've added and feel its become rather silly.

    Blizzard would be better off at this point to cut ties to WoW and help people transition to a new MMO with fresh start instead of attempting patches to WoW to make it flow better and *seem* original.

    Obviously just my opinion. I haven't marketed any multi-million/billion dollar franchises so my view is obviously skewed.

  25. Re:Release Date for PC by gknoy · · Score: 4, Insightful

    In many ways, the pandas were Samwise's pet easter egg. However, he was one of the lead graphics artists responsible with creating a LOT of the Warcraft concept art, and was very influential. Nearly every Warcraft nerd (which is not the same as all the players), when WoW first came out, knew of the Pandaren, and I recall people speculating and hoping that the first expansion (which brought us Draenei and Blood Elves) would give us Pandaren. Many people wanted to play a Brewmaster, even though they had only a faint idea of what that meant.

    http://www.wowpedia.org/Pandaren has a good deal of info on them, but the interesting section is the "History" one.

    The pandaren started as a creation of lead artist Samwise Didier and an April Fool's joke, but they got a massive response from Warcraft fans.[4] When the expansion to Warcraft III was announced, the Pandaren Brewmaster was added as a neutral hero, available and playable on nearly every melee map. One Brewmaster, Chen Stormstout was included as an optional playable hero in the expansion's orc campaign. Due to this popularity, pandaren were rumored to be the new playable Alliance race to be introduced in the Burning Crusade expansion

    The Burning Crusade expansion was released in 2007, a year before Kung Fu Panda, and a significant section of the population had a pretty good idea of who the Pandaren were, even then -- despite them starting as a "joke". Moreover, the World of Warcraft tabletop RPG has had the Pandaren race since 2003. Even at that time, elements of eastern philosophy and martial arts were intimately tied to the Pandaren cultural concept.

    I think it's safe to say that the Pandaren were well developed before Kung Fu Panda, even if they were not a playable race in the MMO yet. I'm sure that the success of the movie made it an easier decision to make them the next playable race, but they were certainly not designed in some copycat attempt.

  26. Blizzard have responded by trawg · · Score: 3, Informative

    Blizzard sent us through a response to this story:

    Bashiokâ(TM)s response on Twitter was intended as a confirmation that weâ(TM)re actively exploring the possibility of developing a console version of Diablo III, as weâ(TM)ve mentioned in the past. This is not a confirmation that Diablo III is coming to any console platform. Our focus right now is on finishing the PC/Mac version of Diablo III and making sure itâ(TM)s a worthwhile successor to the Diablo series.

  27. Re:Release Date for PC by Macgrrl · · Score: 3, Insightful

    I guess we won't be seeing you in Sanctuary then, because D3 requires an always on net connection. This has been debated here and other forums previously. This move is primarily (according to Bliz) to stop the hacking and loot dupping that was rife in D2. Your character data will be stored server side, as will all loot information.

    WRT to the summary comment about the PC game being a console port - you do realise it's been in Public Beta for PC and Mac for months?

    --
    Sara
    Designer, Gamer, Macgrrl in an XP World