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iPad 3 Confirmed To Have 2048x1536 Screen Resolution

bonch writes "After months of reporting on photos of iPad 3 screen parts, MacRumors finally obtained one for themselves and examined it under a microscope, confirming that the new screens will have twice the linear resolution of the iPad 2, with a whopping 2048x1536 pixel density. Hints of the new display's resolution were found in iBooks 2, which contains hi-DPI versions of its artwork. The iPad 3 is rumored to be launching in early March."

537 comments

  1. Nice. by cshark · · Score: 1, Funny

    I'm getting one!

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    1. Re:Nice. by Tablizer · · Score: 4, Insightful

      My eyesight is too crappy to take advantage of that. I don't think I would personally pay extra for that resolution.

    2. Re:Nice. by cshark · · Score: 5, Funny

      Well yes, but I have better than perfect vision, and could really appreciate it. Besides, I've been wanting to get one download pointless noise making apps for months now. How did we ever live without pointless noise making apps? It's beyond me. Even now, my lack of pointless noise making apps is tearing at my soul. My android tablet has a few pointless noise making apps, but those are all free, and it's just not the same unless I'm wasting money on them.

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    3. Re:Nice. by Eponymous+Coward · · Score: 5, Funny

      I suppose you also have rejected laser printers in favor of good ol' dot matrix. Am I right?

    4. Re:Nice. by cshark · · Score: 1

      Oh totally. Who needs lasers when you have you can have high quality photos printed out with white lines every half centimeter or so to delineate the page? My favorite is when they come out wet and bleed on to whatever surface you put it on! That way you can share your fond memories with your white table top, right? Who wouldn't want that?

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    5. Re:Nice. by Anonymous Coward · · Score: 0

      Can I like get special glasses or something to make it look bigger so I can pretend I have a desktop or tv with a display that good? Combined with their processing images to get more perceived dynamic range, they can display better images than most content can provide. At this rate, maybe they should offer higher-end (than a small lens) still/video cameras too. Heck, they've got the money, start another movie/tv production studio taking color depth to new levels. Buy a few small states and countries for those on-location shots.

    6. Re:Nice. by cshark · · Score: 1

      Or: Printing? Who does that?

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    7. Re:Nice. by EdIII · · Score: 4, Informative

      It looks really nice, but I just can't bring myself to drink the Koolaid and walk into the walled garden. I like a little more freedom in my devices.

      Now if you could jail brake it and install Android 4.0 I might consider it for the specs. I have to hand to Apple, they do look damn good.

    8. Re:Nice. by cshark · · Score: 2

      I don't know about special glasses, but I took this class on hypnosis once...

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    9. Re:Nice. by Darinbob · · Score: 5, Insightful

      If only you could get a desktop monitor at that resolution and price.

    10. Re:Nice. by Tablizer · · Score: 1

      No, but the noise from the dot-matrix keeps the kids off my lawn.

    11. Re:Nice. by Etcetera · · Score: 1

      Pshhh. Remember Apple's ImageWriter LQ? 216dpi baby...

    12. Re:Nice. by Shadow+of+Eternity · · Score: 1, Interesting

      Or you could go find a used trinitron that will run this same resolution and was made about ELEVEN YEARS AGO.

      --
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    13. Re:Nice. by Kell+Bengal · · Score: 5, Funny

      I tried to jail brake my phone once, but it slowed it right down.

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    14. Re:Nice. by BasilBrush · · Score: 1

      CRT. How quaint.

    15. Re:Nice. by Osgeld · · Score: 1

      in defense of the loud bastards, when your printing thousands of pick tickets a day per printer and have a dozen or more of the 1 inch away from carving in stone devils they are it sure is nice to know that the ink for the fuckers cost 10 bucks, rivals the per page output of most lasers, is typically faster than lasers in draft mode (shit quality but you can read it just fine, + warmup time of lasers)

      and as an added bonus you dont have to staple the fucking pages together!

    16. Re:Nice. by Anonymous Coward · · Score: 0

      The used trinitron is "a bit" heavier and takes more space.

    17. Re:Nice. by History's+Coming+To · · Score: 2, Insightful

      Well if you're not prepared to buy a microscope so you can appreciate it then it's your loss, sucker!

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    18. Re:Nice. by Surt · · Score: 1

      The resolution on all existing tablets (including ipad2) requires downscaling for 1080p content. And it looks bad. I have my fingers crossed that the upscaling for this resolution will look better. And that one of Apples competitors will get a 1080P+ android device out soon.

      --
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    19. Re:Nice. by CheerfulMacFanboy · · Score: 4, Funny

      My android tablet has a few pointless noise making apps, but those are all free, and it's just not the same unless I'm wasting money on them.

      What an obvious Apple shill you are - https://market.android.com/search?q=fart&c=apps says there are at least a 1000 fart apps on the Android Market alone, and on the first page there are already 3 paid apps.

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    20. Re:Nice. by Anonymous Coward · · Score: 0

      At least all 1,000 of the Android fart apps come with rotating ad's conveniently placed next to all the app's buttons.

      Every one of them is like a game of Operation!

    21. Re:Nice. by Bobtree · · Score: 1

      I suppose in theory you could. The downside is they're under 10" and you'd have to buy them in lots of multiple millions.

    22. Re:Nice. by Anonymous Coward · · Score: 0

      WOOOOOSSSSSHHHHHHHHHHHH

    23. Re:Nice. by alienzed · · Score: 1

      at least you have the meaning of "pointless noise making" down pat.

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    24. Re:Nice. by Eponymous+Coward · · Score: 3, Insightful

      I believe it's the same people who insist on keeping their source code under 80 characters wide.

    25. Re:Nice. by Lyrata · · Score: 2

      Are you a sailor, by chance?

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    26. Re:Nice. by Tumbleweed · · Score: 1

      Good thing Apple doesn't really make any unique components. The panels come from someone else, so they will be available in other tablets. The SoC is just an ARM-based design, much like others. The same functionality and performance will be available in other tablets in a similar time frame.

    27. Re:Nice. by Anonymous Coward · · Score: 0

      9-pin dot matrix, thank you very much.

    28. Re:Nice. by cshark · · Score: 1

      Oh my GAWD! And I don't have any of them! Just this free farting rabbit app. Argh! My life has had no meaning!

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    29. Re:Nice. by cshark · · Score: 1

      Yeah, if it's not farting, or ringing, or buzzing, or making animal noises, I'm all, why am I even here?

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    30. Re:Nice. by EdIII · · Score: 1

      True...True.... but what about those round shiny corners? So shiny....

    31. Re:Nice. by Hadlock · · Score: 4, Interesting

      I test out betas of people's android software on my phone all the time. I didn't have to sign up for a silly developer account. I just went in to the settings and checked the box that said "run unsigned code" and it just worked. Good times.

      --
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    32. Re:Nice. by LordLimecat · · Score: 5, Funny

      Man I miss trinitron tablets, they were so cool.

    33. Re:Nice. by Anonymous Coward · · Score: 0

      sorry you don't know how to use a tablet to do actual computing, fucktard.

    34. Re:Nice. by sgunhouse · · Score: 2

      I once saw (in the local office superstore) a palmtop with a 2048x768 resolution. Yeah, the screen might have been about 3 in.x 8 in. if you were lucky, that works out to 256 dpi or more. At the time I thought it was one of the dumbest things I'd ever seen.

      Okay, it could be nice to not be able to see the dots in high resolution photos. On the other hand, I wouldn't want to have to pay for downloading all those high resolution photos on most data plans. And if you're just upscaling low resolution, what's the point?

      I have a Casio CG-10 graphing calculator which has a 320x240 resolution display, and several other graphing calculators with the standard 160x120 display (varies slightly, but all pretty close to that). Graphs on the CG-10 are much nicer since it is harder to see them as a bunch of dots ... so I'm not going to say the same idea on a tablet is stupid. I'm just not sure who can afford a data plan suitable for that resolution (if such a plan exists).

    35. Re:Nice. by PopeRatzo · · Score: 5, Funny

      [android.com] says there are at least a 1000 fart apps on the Android Market alone, and on the first page there are already 3 paid apps.

      Ah, so you admit that Android was the first with fart apps and Apple copied them!

      It's the Xerox PARC story all over again, except wetter.

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    36. Re:Nice. by EdIII · · Score: 2

      Spell check and sarcastic Spelling Nazis :)

      Good times.

    37. Re:Nice. by ozmanjusri · · Score: 1

      Do you like movies about Gladiators?

      --
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    38. Re:Nice. by EdIII · · Score: 5, Insightful

      Freedom to do what exactly?

      Have actual ownership of my device that I paid for? Sounds crazy I know....

      Have actually written anything for linux let alone Android? When I say "write", I'm not talking about downloading the source from some project SVN repo and doing a compile but rather writing something yourself.

      All the time. It's my day job. Have not released anything as an open source project, but I am modest and most of my work is "work for hire" so I don't have that option. I have also modified quite a few open source projects to tweak it, or fix a bug that I did not feel like waiting for the developers to get around to taking care of.

      I have not yet written anything for the Android platform specifically. Quite frankly I don't have as much time as I would like for personal projects.

      You can also write something yourself with a mac and and a developer account. The advantage with iOS is that you actually have a chance to earn back your money and possibly make a decent living without selling your soul to advertisers.

      With Apple I only have one choice. Apple. If I want their hardware I must accept their terms, drink the Koolaid, enter the walled garden, and become one the Shiny Happy People.

      Blackberry is not an alternative anymore. Sad, the Playbook was pretty decent hardware and looked great. That platform is dead.

      WebOS is on its death bed with constant rumors of it resurfacing in another company like a cancelled sitcom on another channel.

      Android at least has more than one manufacturer. All it takes is one to offer a device that is, more or less, trivial to root. Android will allow me to not be part of a walled garden and I can do what ever I want. That includes be stupid and get malware installed, but at least I get to have actual ownership and responsibility over my device.

      I don't pull punches about Apple. Their corporate culture and ideology is abhorrent. However, I will give respect where respect is due. They make some damn fine hardware that looks good. I really do want an iPad 3. Just not the walled garden.

      Although I could jail break (I spelled it right this time Kell!) Apple hardware, I would still need to pay for it. The looks and the specs on the iPad 3 make it damn tempting to do so.

    39. Re:Nice. by BasilBrush · · Score: 3, Funny

      I test out betas of people's android software on my phone all the time.

      That's true. Android is from Google, and Google's software is always beta.

    40. Re:Nice. by deniable · · Score: 4, Funny

      Meh, battery life was crap.

    41. Re:Nice. by BasilBrush · · Score: 2

      That doesn't follow. Apple is such a big customer, with such deep pockets, they often tie up the first year's production of the latest spec components.

    42. Re:Nice. by NotQuiteReal · · Score: 5, Funny

      Kids, these days.

      Back in my time, we had to fart ourselves! And we liked it!

      Wake up and smell the beans, no wonder your butts are getting so big, you aren't exercising them properly! Get off my lawn!

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    43. Re:Nice. by EdIII · · Score: 5, Insightful

      You called me out. Well Played.

      Principles are just *so* highly over rated. Giving in and just buying the device is the easier path and I should just take that.

    44. Re:Nice. by Hadlock · · Score: 1

      Actually of all the apps I use on my phone, I think only gtalk (rapidly becoming replaced with facebook chat), google maps, and the web browser are the only two official google apps I really use. Google goggles will bust in and tell me interesting stuff about my photos, but generally 3rd party apps tend to be better in my experience.

      --
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    45. Re:Nice. by Anonymous Coward · · Score: 0

      Please don't feed the trolls.

    46. Re:Nice. by shutdown+-p+now · · Score: 1

      Okay, it could be nice to not be able to see the dots in high resolution photos. On the other hand, I wouldn't want to have to pay for downloading all those high resolution photos on most data plans. And if you're just upscaling low resolution, what's the point?

      The point is in getting sharp, clear text and vector graphics.

      To see what I mean, find a store near you that has either iPhone 4 or Galaxy Nexus on display (Nexus has higher pixel count, but it's PenTile so you've got to adjust for that), open the browser, and zoom out some.

    47. Re:Nice. by shutdown+-p+now · · Score: 4, Interesting

      Now if you could jail brake it and install Android 4.0 I might consider it for the specs. I have to hand to Apple, they do look damn good.

      If what you want is a high-res screen, wait a few months - ICS tablets are coming in 1920x1080. Granted, not as high as this baby, but high enough for all practical purposes - Apple really only needs that crazy DPI because they want to be able to 2x-upscale existing iPad apps (just as it was with iPhone 4).

      Specifically, I'd wait out for the next Transformer from Asus - by most accounts, it'll be much like Prime, which is already thinner and lighter than iPad 2 while looking mostly similar, except with fixed Wi-Fi reception and 1080p screen.

    48. Re:Nice. by shutdown+-p+now · · Score: 2

      I had a keyboard dock for mine!

    49. Re:Nice. by cshark · · Score: 4, Funny

      Yes, but Apple's iOs farting apps have superior usability.

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    50. Re:Nice. by dubbreak · · Score: 5, Insightful

      I'd settle for less. Give me something over 1200 lines resolution and I'd be so happy. That or bring back 4:3 or 5:4 only bigger and with better resolution. I need some vertical height on my monitors. 16:9 monitors in portrait are like staring at anorexics. I need some meat on my metaphorical monitor bones!

      --
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    51. Re:Nice. by shutdown+-p+now · · Score: 2

      Their screens are pretty uniquely tailored to their design, though. IIRC, they're the only ones making 3:4 tablets now that HP is out of the game - all Android ones are 16:10.

    52. Re:Nice. by dargaud · · Score: 1

      Yeah, that. I used to have a cheap 1920x1200 monitor but it broke and I could not find a replacement at that or higher resolution 3 years later. Everybody told me that now monitors and TVs are manufactured as the same devices and TVs want 1024 vertical resolution, so 1920x1024 is all there is on the cheap. Or you need to shell 2000$ for a 'multimedia creator' or 'medical viewing' monitor.

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    53. Re:Nice. by Anonymous Coward · · Score: 0

      use a tablet to do actual computing

      hahahahaha, good one!

    54. Re:Nice. by Vegemeister · · Score: 5, Interesting

      It'll address that resolution, sure, but it won't display it. I own one such Trinitron. The aperture grille pitch is about 1 pixel wide at 1600x1200. To meet the Nyquist sampling condition, the electron beams must be defocused to at least half that. The resolution of a 1600x1200 LCD is effectively greater than that of a 1600x1200 CRT. Furthermore, the LCD can use subpixel rendering.

      Test it yourself: generate images consisting of alternating lines at 1 pixel spacing, and display them at 1:1 scaling on your CRT.

    55. Re:Nice. by m50d · · Score: 1

      I got two CRTs that do that resolution for $15 from my old school, six years ago (they were "upgrading" to flatscreens).

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    56. Re:Nice. by AliasMarlowe · · Score: 1

      I suppose you also have rejected laser printers in favor of good ol' dot matrix.

      You and your new-fangled dot-matrix things. I prefer the trusty line printer, with its monospace all-upper-case one-font-only output. Very fast printing mechanism, but it can be hard to get the 14"x11" fanfold paper.

      --
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    57. Re:Nice. by JabrTheHut · · Score: 1

      Kids, these days. Back in my time, we had to fart ourselves! And we liked it! Wake up and smell the beans, no wonder your butts are getting so big, you aren't exercising them properly! Get off my lawn!

      Wow, you must be old, grandpa. When I was a kid you had to spend a couple of bucks on a dedicated device to make noise! And it just had buttons, no fancy screen or touch interface!

      Now get off my lawn and take your walker with you!

      --
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    58. Re:Nice. by VortexCortex · · Score: 2

      No, but the noise from the dot-matrix keeps the kids off my lawn.

      Folly awaits thee if thou truly doth be a practitioner of which thou spake! Thou doth jest, but thine path twines most inefficiently toward a goal quite directly reached.

      Thee must take up thine station upon yon lawn. If only for but one eve thou shalt sit gruesomely, displayed for the displeasure of all, comfortably in thine grassy throne, and pleading most with utmost fervour and kindness to all unruly juvenile knaves that shalt pass thee to please come and frolic in thine nearness upon thine knoll.

      Henceforth, nary a single soul hath tread upon green and tender shoots under my dominion. Nay! Walkest them furthest from my abode, even unto the neighbouring fields!

      If thou shant ponder upon advisories lain herein, then be gone ye sucklers of teet from mine courtyard!

    59. Re:Nice. by Anonymous Coward · · Score: 0

      I'm just not sure who can afford a data plan suitable for that resolution (if such a plan exists).

      People who don't live in a third world country. I can get a no-cap no-limit data plan for less than $20 per month, including voice and text messages.

    60. Re:Nice. by Anonymous Coward · · Score: 0

      The biggest stickler for that I know of, Insists on 80 characters so it fits on his braille display.

    61. Re:Nice. by mikael_j · · Score: 1

      I'm hoping that the next Macbook Pro has something similar to the "retina" displays in terms of PPI. Even cooler would be if this was also true for the next iMac generation.

      The one thing that's keeping me from getting a laptop as my next main computer is the native screen resolution, I want a 200+ PPI 15" monitor (if they also came out with a similar display for the 27" iMac I'd have to weigh other factors into it as well)...

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    62. Re:Nice. by Anonymous Coward · · Score: 0

      Or you could go find a used trinitron that will run this same resolution and was made about ELEVEN YEARS AGO.

      And while I'm at it I could get a dinosaur instead of a dog or a cat. Let Trini in the house and she'll probably be stubborn and want her own room, never come along to wherever I'd rather be, inviting a bunch of her hungry friends (the dangling boxers crowd getting wired all over all the time), all the while letting out a deflection circuit squeak to make my ears ring. In recent years I've heard she is so antisocial she won't pay any attention to the local stations since they grew up and went all ATSC on her azz. Even if she it did, she'd try to boss me around expecting me to watch with her on somebody elses schedule. And if I wanted to send her packing, it would take several bouncer types to haul her monster mega boob tube out. While preferable to her big blur-box cousins, she's just too inflexible for me. It's over and time to move on. The Apple of my eye is smart, lean, very sexy and is ready to go wherever and whenever I am.

    63. Re:Nice. by jones_supa · · Score: 1

      I would just center the 1080p content. Scaling only a little bit (128px horizontally in this case) is usually problematic. 1366x768 displays make 720p material blurry too.

    64. Re:Nice. by DrSkwid · · Score: 1

      HP ZR30w

      2560 x 1600

          $1500 on ebay

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    65. Re:Nice. by garaged · · Score: 1

      My scrpts are always under 25 lines too

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    66. Re:Nice. by DrSkwid · · Score: 1
      --
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    67. Re:Nice. by JohnnyMindcrime · · Score: 1

      Freedom to do what exactly? Have actually written anything for linux let alone Android? When I say "write", I'm not talking about downloading the source from some project SVN repo and doing a compile but rather writing something yourself.

      Just because you conveniently choose to exclude a perfectly valid reason for having an open OS environment does not make it invalid.

      You can download the Android SDK and simulator free, take a piece of existing source code and have a go at trying to compile it on Android - me, I use that as a hands on teaching aid to learning a bit more about C and Android, but there's a host of "ipks" out there where better programmers than me have successfully compiled applications for Android that are not on the Android Market.

      Oh, and for your information, anyone can download Android SDKs and programming tools FREE OF CHARGE if they want to. Apple charges for its SDKs and doesn't even make them available for Windows, you have to buy one of those Mac computer thingies that less than 8% of the world's computing population uses.

      Incidentally, that's a confusingly stupid strategy on Apple's part - one way to guarantee students and poor kids in the Third World don't flock to learn programming on your device is to lock them out from a financial perspective... even Microsoft give a huge amount of free software and support to Windows developers because it's actually good business sense to do so.

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    68. Re:Nice. by JohnnyMindcrime · · Score: 1

      PS. One final question - how many emulators can you ACTUALLY run on a non-jailbroken iP*d?

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    69. Re:Nice. by JohnnyMindcrime · · Score: 0

      Rubbish!

      I challenge even someone with perfect vision to look at two small 10" displays side-by-side from a normal viewing distance and work out which one has the better resolution on the basis that both of them have at least 1024x768.

      Maybe if you put your face 3" from the screen and try to focus really hard, you will see a difference for the nanosecond your vision still remains perfect before it's ruined forever.

      Fanbois - think you can talk technical with the rest of us but.., oh dear.

      --
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    70. Re:Nice. by JohnnyMindcrime · · Score: 1

      I hate to say it but someone who deliberately keeps their source code under 80 characters wide usually has some common sense when it comes to formatting and readability of that source code when anyone else scans their eye over it - unlike many of today's keyboard monkeys.

      --
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    71. Re:Nice. by JohnnyMindcrime · · Score: 1

      Pah!

      Stone tablet and chisel. If it's good enough for Moses, it's good enough for me.

      --
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    72. Re:Nice. by JohnnyMindcrime · · Score: 2

      You mean it looks bad on that display that's already smeary to hell with all your fingerprints on it?

      I don't get you youngsters at times - if you are in a place where you are having to use a portable device to watch a movie, then it's because you're alleviating the boredom of being sat in a plane, train, automobile and grateful for anything that works to alleviate that boredom. As long as it's reasonably watchable on a tiny screen, who the fuck CARES whether it's 1080P or whatever?

      It's a bit different sat at home in the comfort of an armchair enjoying a movie in full surround sound on a 92" mega-screen...

      --
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    73. Re:Nice. by asdf7890 · · Score: 3, Interesting

      80 characters isn't a bad choice for how most people read. Studies have shown that the ideal (as much as there is one ideal of course, it varies between typefaces, styles and sizes) is around 60 characters. Allowing for a few indents 72 or 80 characters are good guidelines.

      But it is only a guildeline. Code is not natural language and the rules are more flexible. You are not just trying to make the code easier to read line by line but you are trying to illustrate its flow in a way that you don't need to with natural language, and sometimes long lines actually help this rather than hinder it.

      Using the right tool for the job extends to using the right layout for the code at hand.

    74. Re:Nice. by jones_supa · · Score: 1

      TVs would be 1080, not 1024. Anyway, I see it useful to have two windows side by side (esp. with the Win7 snap feature) and personally I would desire even more horizontal space for that. Maybe 2560x1024. Or then just have two 1280x1024 screens.

      Have you checked the classic HP ZR24w? It's not dirt cheap, but not $2000 either. ;) And it comes with a high-quality panel.

    75. Re:Nice. by hairyfeet · · Score: 1

      Bah! yet again Microsoft leads the way with everything from the little squeaker to Nuclear farts (which are PROFESSIONAL nuclear farts no less) to finally The Ultimate Fart! and all of them will cost you money! Never let it be said that Microsoft can't make the WinPhone just as stupid as everyone else!

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    76. Re:Nice. by dadioflex · · Score: 1

      Well yes, but I have better than perfect vision

      Your command of etymology is, however, less than perfect.

    77. Re:Nice. by Patchw0rk+F0g · · Score: 1

      The resolution on all existing tablets (including ipad2) requires downscaling for 1080p content. And it looks bad. I have my fingers crossed that the upscaling for this resolution will look better. And that one of Apples competitors will get a 1080P+ android device out soon.

      Working off a 1600x900 laptop, I always start my desktop pages at a large (1218px) container size. This scales down to a 960 container just fine.

      I'm glad we'll eventually get rid of at least one media query, then, when the tablets all get this larger rez. Will take time, of course, but it'll be less CSS to code and less stylesheets to get trundled up in eventually. I say great, and Android? Please catch up!

      --
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    78. Re:Nice. by julesh · · Score: 1

      I'm just not sure who can afford a data plan suitable for that resolution (if such a plan exists).

      Come to the UK. We have unlimited data plans available from about £20 per month on SIM-only deals. Double that and you'll get unlimited inclusive calls, too, along with a "free" smartphone that supports wireless tethering. Mobile connectivity's a lot more affordable here.

    79. Re:Nice. by teg · · Score: 1

      Oh, and for your information, anyone can download Android SDKs and programming tools FREE OF CHARGE if they want to. Apple charges for its SDKs

      Actually, Apple's SDKs are freely available - SDKs, iOS simulator, documentation, IDE and compilers.

    80. Re:Nice. by Dekker3D · · Score: 1

      Of course with the current pixel size, there's a size limit to how intricate you can make things. Which may not be of interest to you, but as both a hobbyist graphic designer and programmer I know I'd love the ability to make things look just a little smoother and more detailed.

      On the other hand, I'd rather have a non-Apple device with such a resolution. But eh, Apple's always been the folks who make useful things popular so hey why not?

    81. Re:Nice. by Anonymous Coward · · Score: 0

      It's not so much that. Apple does not have room for farts, as it is full of shit. Seriously, owning an apple product is like being in prison. Imagine owning a car, where you had to get permission from the manufacturer to install aftermarket wheels, or spark plugs.

    82. Re:Nice. by toopok4k3 · · Score: 1

      But you can't run your apps on a device to test them without paying 200$ for the iOS dev program.

    83. Re:Nice. by JohnnyMindcrime · · Score: 1

      Not to mention it only being available for OS X.

      --
      Windows 10 is great - I used it to download Linux.
    84. Re:Nice. by Anonymous Coward · · Score: 0

      That's rather a matter of readability than available screen width resp. available line length measured in characters. The longer the line the harder it becomes for the eye to find the beginning of the next line. If line lengths don't matter than why is it that books haven't lines, say, of half a meter?

    85. Re:Nice. by cesutherland · · Score: 0

      I want higher resolution monitors and more useful aspect ratios as well but in the mean time, I use my monitors in profile.

    86. Re:Nice. by pthisis · · Score: 1

      They're also aiming at displacing dedicated e-readers from the market. In the printer industry, people stopped caring about improving text resolution at around 600dpi; if that holds true, there's still a little more resolution to chase before things are "as good as books" on that front (there's still the reflective vs. emissive issue, among others).

      --
      rage, rage against the dying of the light
    87. Re:Nice. by fyngyrz · · Score: 1

      I'm just not sure who can afford a data plan suitable for that resolution (if such a plan exists).

      Data plan? All iPads have wifi -- which means unlimited free streaming.

      Data plans are great if you want to pay dividends to telephone company stockholders, but otherwise, not so much.

      --
      I've fallen off your lawn, and I can't get up.
    88. Re:Nice. by fyngyrz · · Score: 2

      Spell check and sarcastic Spelling Nazis :)

      Oh, no, your spelling was fine. "brake" is indeed an adventure in correct spelling. It was simply the wrong word.

      --
      I've fallen off your lawn, and I can't get up.
    89. Re:Nice. by Anonymous Coward · · Score: 0

      Actually you highlight Androids problem to consumers: "I'd wait out for...". Keep waiting man, it builds character.

    90. Re:Nice. by Surt · · Score: 1

      Yes, the scaling is worse than the fingerprints. It's that bad.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    91. Re:Nice. by Anonymous Coward · · Score: 0

      I guarantee that if you put a PDF of a technical paper on it, with detailed line drawings and mathematical formulas, the difference will be obvious. One of the two screens will be readable, one of them will show only blur in place of fine details.

    92. Re:Nice. by TheRaven64 · · Score: 2

      66 non-whitespace characters is about optimal. Unfortunately, the people who insist on 80-colums as a hard limit tend to be the same people who insist on 8-character tabs for indent, so you end up with a lot fewer than 66 characters per 80-column line.

      --
      I am TheRaven on Soylent News
    93. Re:Nice. by MikeMo · · Score: 1

      You mean except for the A5 (or A6?) with a huge embedded hunk o' silicon that does fancy noise reduction http://news.cnet.com/8301-30685_3-57371624-264/why-apples-a5-is-so-big-and-iphone-4-wont-get-siri/ ?

    94. Re:Nice. by magnusk · · Score: 1

      30" 2560x1600 monitors by HP and LG have been mentioned, and Dell also do one (U3011) that was my preference (lots of inputs - LG's doesn't even have DisplayPort input). You could also consider partnering it with some 20" 1600x1200 monitors in portrait mode as the dpi is about the same, e.g http://magnusknight.com/gfx/mixdComputers2011.jpg

      Annoyingly, 1600x1200 monitors tend to be more expensive than 1920x1200, but it's worth it for the aesthetics imo. I happened to find a couple of refurbished (i.e. nearly new) Dell 2007FPbs at half the price that Dell list them at. Being a SIPS panel, they work pretty well in portrait mode, unlike TN panels which can have pretty bad colour shifting.

    95. Re:Nice. by Anonymous Coward · · Score: 0

      Wifi

    96. Re:Nice. by borrrden · · Score: 1

      Hah! I usually let my mod points go to waste because I feel like I'd just be trying to use them before they expire otherwise, but in this case I wish I had some!! +1 Funny!

    97. Re:Nice. by hplus · · Score: 1

      Incorrect. You can't distribute your apps via the App Store without a $100/year subscription. You can upload them to a large handful of devices ( I think it might be 100?) for free.

    98. Re:Nice. by Anonymous Coward · · Score: 0

      In the mean time you will be waiting for the iPad 3.

    99. Re:Nice. by noh8rz2 · · Score: 1

      Although I could jail break (I spelled it right this time Kell!) Apple hardware, I would still need to pay for it. The looks and the specs on the iPad 3 make it damn tempting to do so.

      non-sequitir? If you bought an android tablet, you would also have to pay for it. so how is paying for it a differentiator?

    100. Re:Nice. by EdIII · · Score: 1

      Apple there is only one manufacturer. So purchasing hardware from them, however tempting, only enables their abhorrent behavior.

      With Android there are quite a few manufacturers. I can financially reward the manufacturer that puts up the least road blocks to rooting the machine, or installing custom firmware/roms. HTC, for instance, is supportive by having unlocked bootloaders on current and future devices. There is at least a few devices that have unlocked bootloaders and I would rather reward them financially than Apple.

      I believe in complete ownership of a device as an important principle that should be taken seriously and not compromised. If I paid for the device, ethically, I have the right to use what ever software I want on it.

    101. Re:Nice. by CheerfulMacFanboy · · Score: 1

      at least you have the meaning of "pointless noise making" down pat.

      https://market.android.com/search?q=pointless+noises&c=apps gives 45 results.

      --
      Fandroids hate facts.
    102. Re:Nice. by Anonymous Coward · · Score: 1

      > Your command of etymology is, however, less than perfect.

      I don't think that word means what you think it means! ...wait, let me look it up.

    103. Re:Nice. by Anonymous Coward · · Score: 0

      I don't care that 1600x1200 LCD has a greater resolution than a 1600x1200 CRT, it still has a lower resolution than most CRTs I've owned in the past 15 years.

    104. Re:Nice. by CheerfulMacFanboy · · Score: 0

      I test out betas of people's android software on my phone all the time. I didn't have to sign up for a silly developer account. I just went in to the settings and checked the box that said "run unsigned code" and it just worked. Good times.

      You know the Apple haters are having a field day when people get moded up sky high for completely false information. What makes you think you need an developer account to run beta software on an iPhone?

      --
      Fandroids hate facts.
    105. Re:Nice. by sgunhouse · · Score: 1

      I don't know about you, but most wi-fi in this area is encrypted. If you're not at home, work, or some restaurants wi-fi isn't useful.

    106. Re:Nice. by toriver · · Score: 1

      Generally, like most commercial entities, Apple frown at unlicensed (aka, suitable for piracy) emulators. So those that exist are typically licensed ones, like the Spectrum, C64 and Atari ones.

    107. Re:Nice. by Anonymous Coward · · Score: 0

      Also VGA signals from most (all?) video cards are utter shit. Hook up a good 1280x1024 LCD using VGA and look at that one pixel alternating image (have it autotune on that image for the most charitable results), it will show you how terrible VGA really is. My theory is that the afterglow of CRTs masks this somewhat. I've personally never been able to run a CRT 21" monitor at anything above 1280x960/1280x1024 with satisfactory results, and this was on high quality trinitron monitors with good videocards (matrox, nvidia, ati, I will admit that none where connected through BNC though). Long live DVI, DisplayPort and HDMI.

    108. Re:Nice. by Tablizer · · Score: 1

      Duuude, I'm not that old

    109. Re:Nice. by toopok4k3 · · Score: 1

      You're right on the $100. But the Ad hoc distribution(install on 100 devices) you are talking about and testing on a device requires you to be in the program. Check yourself if you want to.

      On another note. It's been awhile since i last worked with iOS, there's something called "Custom B2B App Distribution" item on the iOS dev program listing. Anyone have any clue what it means? Didn't exist when I did iOS work.

    110. Re:Nice. by noh8rz2 · · Score: 1

      I'm sorry, I forgot. Apple iz teh evilz! seriously, man. buy whatever you want, but get off your high horse about it.

    111. Re:Nice. by noh8rz2 · · Score: 1

      If I paid for the device, ethically, I have the right to use what ever software I want on it.

      also, this is silly on its face. ethically or not, you only have the right to use a small subset of software on your toy. only a portion of software is written for a particular device! ethically, if you want to play temple run on your and-crap, to f'n bad! because they don't make it for your and-crap.

    112. Re:Nice. by EdIII · · Score: 1

      Having principles, believing in actual ownership and free computing instead of walled gardens, is not being on a high horse.

      Apple is abhorrent because they make computers. You would think they would have all sorts of employees working there, all the way up to the late Jobs, that believed that computing should be a free experience. Not to limit the end user, not to create walled gardens, but to create a platform that can be free.

      It's funny that I get accused for being "on a high horse" about it when all I champion is freedom, privacy, and anonymity. Yeah... that's terrible.

    113. Re:Nice. by EdIII · · Score: 1

      If I paid for the device, ethically, I have the right to use what ever software I want on it.

      also, this is silly on its face. ethically or not, you only have the right to use a small subset of software on your toy. only a portion of software is written for a particular device! ethically, if you want to play temple run on your and-crap, to f'n bad! because they don't make it for your and-crap.

      Well the law would seem to agree with my premise, along with the concept of ownership going back thousands of years.

      If I own the hardware I have the absolute right to run any software on it I want. I paid the for the hardware. It became mine. If you want to dispute that premise, then you need to explain how after the sale they still enjoy rights of ownership. Can you explain that?

      Something similar has been argued before and lost. That was the right to install after market parts on your car from different manufacturers in the US. The car manufacturers lost. This situation is no different. Manufacturers cannot enjoy rights of ownership when a sale is performed. Period.

      While this might be accepted by the consumer because they lack the sophistication to understand what is happening, businesses do not. You can't sell that way to businesses because they see it as a liability. Specifically the manufacturer trying to control the device. Court cases have been lost before over it. It just won't work on businesses.

      The solution is not to sell to businesses. This is why when a manufacturer wants to retain control in a business environment they lease. You can't own a Pitney Bowes postage machine. Some security devices you cannot own either.

      Your argument is silly on its face. First you say that ethics are not a consideration. Ignoring that whopping egregious error in judgement, you have the rights to use all the software on your device the way you see fit. Where limitations come into play is when you wish to distribute your changes directly, via copyright laws. Which is why the DMCA is used so often to prevent such acts.

      Secondly, all of the software was written for the device. If it was not, it would not be there. Kind of like trying to run a Windows binary on Linux natively.

      Thirdly, you own the hardware out right. Typically, there is going to be several pieces of hardware inside that have firmware written by a 3rd party company. You have the rights to use that firmware to carry out the intended function of the hardware, or write your own.

      Which brings us to the last point, you always retain the right to run whatever software you want on the hardware. Dell cannot force you, in any way, to run a specific set of software on your hardware. You get to choose. Apple hardware is no different, ethically, or legally. I can replace the software in any way I want, and even modify it to suit my needs. I just have to contend with copyright restrictions that don't allow me to distribute those changes in a nice neat package. However, I can tell people how to do it legally (and ethically).

      BTW: You clearly refer to Android in the derogatory sense, but it is worth noting that it is open source. That means I can compile it and install on it hardware that is compatible.

    114. Re:Nice. by mfnickster · · Score: 1

      If I own the hardware I have the absolute right to run any software on it I want.

      This is only true if you can legally obtain a license to the software that you want to run.

      You may own the hardware, but you don't own the code (except what you wrote yourself) - and if the author disallows you from copying it, you have no rights to run it on your hardware.

      Whether you like it or not, that is the situation today in jurisdictions where software is coprightable and/or patentable.

      --
      "Slow down, Cowboy! It has been 3 years, 7 months and 26 days since you last successfully posted a comment."
    115. Re:Nice. by EdIII · · Score: 1

      I have never disagreed with your observation.

      A license to run Android on any hardware I want is readily available.

      Another reason why everything I run on every single server I operate (with a few exceptions for some clients) is open source.

    116. Re:Nice. by mfnickster · · Score: 1

      I have never disagreed with your observation.

      Except for the part where there exists software you don't have a right to run?

      --
      "Slow down, Cowboy! It has been 3 years, 7 months and 26 days since you last successfully posted a comment."
    117. Re:Nice. by EdIII · · Score: 1

      I have never disagreed with your observation.

      Except for the part where there exists software you don't have a right to run?

      What software would be that be?

      Originally I said that I would replace iOS on the iPad 3 with Android. How is that not allowed by the Android Open Source license?

      Keep in mind that copyright does not stop me from modifying existing software that was licensed during a purchase. It would be a derivative work, but copyright only controls the distribution of those modifications, not the creation.

    118. Re:Nice. by mfnickster · · Score: 1

      What software would be that be?

      Any software that the author/publisher, for whatever reason, will not license to you?

      This is getting off-point anyway. All I'm saying is that you should revise your statement to say "limited right" instead of "absolute right," and "licensed software" instead of "any software I want."

      --
      "Slow down, Cowboy! It has been 3 years, 7 months and 26 days since you last successfully posted a comment."
    119. Re:Nice. by shutdown+-p+now · · Score: 1

      I'm not waiting out - I have my Transformer, which already has higher resolution than iPad 2, and was released only two months after the latter.

      Now if I were to "wait out" for Apple delivering something with the same utility as Transformer with its dock, I'd be waiting forever.

    120. Re:Nice. by LDAPMAN · · Score: 1

      Enterprises can run their own app stores. "Custom B2B App Distribution" is distributing an app on someone else's enterprise app store.

    121. Re:Nice. by SteeldrivingJon · · Score: 1

      Yeah, but it blows past the weight limit and baggage size limits when you try to fly somewhere with it.

      --
      September 2011: Looking for Cocoa/iOS work in Boston area Cocoa Programmer Quincy, MA
    122. Re:Nice. by Vegemeister · · Score: 1

      With the exception of the FW900 and the GDM-F520 (which costs as much as a 2560x1600 LCD if you can actually find one in near-mint condition), I am not aware of any CRTs that actually look good at resolutions higher than 1600x1200.

    123. Re:Nice. by Anonymous Coward · · Score: 0

      Also VGA signals from most (all?) video cards are utter shit. Hook up a good 1280x1024 LCD using VGA and look at that one pixel alternating image (have it autotune on that image for the most charitable results), it will show you how terrible VGA really is. My theory is that the afterglow of CRTs masks this somewhat. I've personally never been able to run a CRT 21" monitor at anything above 1280x960/1280x1024 with satisfactory results, and this was on high quality trinitron monitors with good videocards (matrox, nvidia, ati, I will admit that none where connected through BNC though). Long live DVI, DisplayPort and HDMI.

      You never calibrated your monitor.

      I ran 1600x1200 on 19" and 21" CRTs for years. Had to pay a little extra ($1000 vs $500 when new, $500 vs $200 when old), and had to spend about an hour calibrating the monitor, but it was worth it.

      Long live analog VGA. DB-15, no DRM, nothin' but video.

    124. Re:Nice. by Anonymous Coward · · Score: 0

      Right, that's why the iPhone 4S was delayed, and by the time it finally came out was of lower spec, with less features than the Android phones that'd come along in the meantime?

      It's not hard to put a new screen in a product, but if that's pretty much all the iPad 3 does (well, with probably a faster processor or whatever) then it'll demonstrate that they've lost the edge in even the tablet market, such that by the time of the iPad 4, as with the iPhone, they'll likely once again be following, not leading.

    125. Re:Nice. by donaldm · · Score: 1

      My eyesight is too crappy to take advantage of that. I don't think I would personally pay extra for that resolution.

      The resolution would be great for a 55 inch or bigger screen but for a 9 to 10 inch tablet (assuming the screen size of the iPad 3) it would be wasted. Even a 720p (1280 x 720) resolution for the iPad 3 IMHO is still a waste since the majority of people wont be able to resolve that pixel density on a small screen. Of course you are going to get people say they can do it, you know the people who can hear above 25kHz :)

      --
      There ain't no such thing as proprietary standards only proprietary formats. Standards are by definition open.
    126. Re:Nice. by macs4all · · Score: 1

      Pshhh. Remember Apple's ImageWriter LQ? 216dpi baby...

      I remember those! And the ImageWriter II's COLOR mode. Too bad the paper came out too beat-to-death to enjoy all that resolution and color!

      Still have a couple of new color ribbons for my ImageWriter II sealed away somewhere...

    127. Re:Nice. by macs4all · · Score: 1

      Or you could go find a used trinitron that will run this same resolution and was made about ELEVEN YEARS AGO.

      Name a model

    128. Re:Nice. by macs4all · · Score: 2

      I test out betas of people's android software on my phone all the time.

      That's true. Android is from Google, and Google's software is always beta.

      In fact, the typical lifecycle of Google software is to go from Beta to Canceled...

    129. Re:Nice. by macs4all · · Score: 1

      Ya know, do you pine for the fjords because you can't root your Microwave oven?

      Do you piss and moan because your Blu-Ray player only runs the software the manufacturer wants it to?

      Are you upset because your TV won't let you run Eclipse?

      Bet not. Why? Because they are APPLIANCES, not General-Purpose Computing Devices.

      You will note that there is absolutely no move for OS X products (as opposed to iOS) to have a "closed" ecosystem (I don't want to hear nonsensical rants about the Mac App Store). In fact, Apple gives away the entire IDE and development toolchain (and a pretty damned nice one it is, too!), plus allows you to create apps to your heart's content for OS X for Free (as in beer AND freedom).

      Face facts, man. Tablets really aren't little laptops. But since iOS grew up being in an environment (running in a phone) where, as Android has amply shown, the temptation to download "cute" apps (that are in reality, just big ol' Trojans) seems to be almost universal, Apple's "Walled Garden" (where the "walls" are about 35 light-years away in most cases) seems to have been a VERY wise choice.

      Case in point: Both Google and Microsoft also have "Curated Collections"; so those companies also understand the value in having a "safe place" to download applications. But Apple was smart enough to realize that, unless there was basically no other way to purchase apps, then the whole idea of "Curated" was meaningless, because, by and large, people neither understand nor care about these issues. This is proven again by the rampant malware on the Android platform. (such that you have to run a damned firewall and AV software on your PHONE!).

      And oh, by the way, you can run whatever you want on your iOS device. All you have to do is write/port it yourself.

      Or are you too lazy or stupid to do that?

      And don't tell me about how awful it is to spend $99 to become a registered iOS developer. If you are as busy as you claim, you have PLENTY of $100 bills. And used MacBooks can be had for around $300. Now you're in business for yourself, and if you have a sufficiently-good idea, maybe even make some coin writing a commercial iOS app.

      Or you could just stand there on your principles; but guess who loses in that deal? HINT: It ain't Apple...

    130. Re:Nice. by macs4all · · Score: 1

      You called me out. Well Played.

      Principles are just *so* highly over rated. Giving in and just buying the device is the easier path and I should just take that.

      There is a difference between Principles and Petulance for Petulance's Sake.

      So many Slashdotters don't seem to know the difference.

      BTW, who do you think has contributed more to more Open Source projects: Google, or Apple?

      Sure, Google has a lot of THEIR "Open Source" apps; but I'm talking about improving and giving back to already-in-progress OSS Projects, as well as developing their own OSS apps, too. I'm pretty sure you will find that Apple is the better OSS "netizen", overall. If you look down the list of Google's OSS projects, the vast majority are only there to support their ecosystem in some way. In other words, they are Open Source Projects to support what is ultimately a Closed Platform. Whereas Apple's OSS contributions (and there have been MANY) tend to have much more "generalized" application (particularly in the Linux community) than do the Projects that Google participates in / creates.

      But I guess none of that matters to "Mr. Principles".

      Give me a break!

    131. Re:Nice. by macs4all · · Score: 1

      Apple there is only one manufacturer. So purchasing hardware from them, however tempting, only enables their abhorrent behavior.

      You do realize, of course, that you aren't really teaching them a lesson, don't you?

      And it is hardly "abhorrent" if people CHOOSE it.

      Now if the government passed a law that said you could only purchase Apple devices, then you might have a point.

      But not one second before.

    132. Re:Nice. by macs4all · · Score: 1

      Having principles, believing in actual ownership and free computing instead of walled gardens, is not being on a high horse.

      Apple is abhorrent because they make computers. You would think they would have all sorts of employees working there, all the way up to the late Jobs, that believed that computing should be a free experience. Not to limit the end user, not to create walled gardens, but to create a platform that can be free.

      It's funny that I get accused for being "on a high horse" about it when all I champion is freedom, privacy, and anonymity. Yeah... that's terrible.

      They did (and do!) have all sorts of employees, including the late CEO himself, that have always embraced Openness and Freedom.

      This open talk from Steve Jobs at the WWDC in 1997 is very revealing. In it he discusses his thoughts on open source and why Apple should embrace it, not run away from it.

      Also, at 14 min into this video, he spends 5 minutes describing networking and how he wishes Apple will be able to get it to ordinary people - he is of course describing iCloud - a product that will be released near the end of 2011.

    133. Re:Nice. by macs4all · · Score: 1

      I have never disagreed with your observation.

      A license to run Android on any hardware I want is readily available.

      Another reason why everything I run on every single server I operate (with a few exceptions for some clients) is open source.

      You do realize, of course, with that statement, you reveal that you are every bit the blind zealot that you accuse Apple OWNERS of being, right?

    134. Re:Nice. by aristotle-dude · · Score: 1

      I test out betas of people's android software on my phone all the time. I didn't have to sign up for a silly developer account. I just went in to the settings and checked the box that said "run unsigned code" and it just worked. Good times.

      None of that requires a dev account. You can beta test software on iOS without a dev account. The developer with the dev account supplies you with the software and a provisioning code.

      --
      Jesus was a compassionate social conservative who called individuals to sin no more.
    135. Re:Nice. by tzanger · · Score: 1

      Did you think the same thing about the iphone 4's display? I can certainly tell the difference between 320x480 and 640x960 at 3"; it's eliminated my eyestrain trying to read on the screen. I'd love 1080p at the 11" size screen on my air (still not convinced that it's worth the apple tax but time will tell) and I'm telling you that yes, at 10" you WILL be able to tell the difference between 1024x768 and 2048x1536. You are either a troll or blind if you can't see the difference with a decent PDF at normal reading distance.

      Either way... what do you care who someone else buys? That's the biggest problem I have with the anti-apple crowd... you feel that everyone else should be doing what you do, which is probably the most ironic thing about bitching about "fanbois" in the first place.

    136. Re:Nice. by Anonymous Coward · · Score: 0

      I'm pretty sure you will find that Apple is the better OSS "netizen", overall.

      No, they've used OSS to create locked-down ecosystems (iOS for example), proprietary protocols (AirTunes, AirPlay for example) and formats (iBooks 2 for example).

      If you look down the list of Google's OSS projects, the vast majority are only there to support their ecosystem in some way. In other words, they are Open Source Projects to support what is ultimately a Closed Platform.

      That is exactly what Apple has done, they use OSS projects and add a nice little proprietary element to it so it's incompatible, see examples above.

    137. Re:Nice. by Shadow+of+Eternity · · Score: 1

      GDM FW900/9012, P1110, G520... pretty much any trinitron 21" and up.

      --
      A bullet may have your name on it but splash damage is addressed "To whom it may concern."
    138. Re:Nice. by exomondo · · Score: 1

      Have actual ownership of my device that I paid for? Sounds crazy I know....

      What's your definition of 'have ownership' in this context?

    139. Re:Nice. by snookums · · Score: 1

      I'm running two identical LCD panels here (1600x1200). Looking at the OP's image on my primary DVI-driven panel looks nice. After dragging it across to the VGA-driven one there's noise all over it -- fine horizontal lines flickering up and down. I never realised how bad the signal was before.

      Interestingly, moving the image horizontally on the DVI-driven panel results in a lot of flicerking and visible tearing. Doing the same on the VGA-driven panel does not.

      --
      Be careful. People in masks cannot be trusted.
    140. Re:Nice. by Anonymous Coward · · Score: 0

      They do exist, usually as B&W

    141. Re:Nice. by Hadlock · · Score: 1

      Don't you need a dev account to generate/issue "provisioning codes"? That just seems like a needless step. This is generally what happens:
       
      me: "hey dev, there is a bug that does X, reproduce it by Y"
      dev: "oh shit i forgot about that, here let me compile this and throw up a URL on the forum and people can test it"
      me: navigates to forum, clicks on link, installs app, gives feedback, repeat
       
      This is a 5-10 minute process and lots of people can participate, it works great :) Rapid prototyping is fun and lots of great features have been added as a result of this process. It also avoids the headache of waiting for a final build to get approved and go live on the * app store.

      --
      moox. for a new generation.
    142. Re:Nice. by Vegemeister · · Score: 1

      The first shimmering phenomenon is just analog interference. I'm not quite sure about the second, though I have observed it. Interference with the polarity inversion is one possibility, considering the flickering occurs at about 30 Hz on my displays. I don't see tearing, but I have vsync turned on in compiz.

    143. Re:Nice. by Vegemeister · · Score: 1

      Actually, on second thought I have a much better hypothesis. The light-to-dark transition curve differs from the dark-to-light transition curve. Because they are mismatched, the average brightness flickers momentarily.

    144. Re:Nice. by EnempE · · Score: 1

      Remember the Daisy Wheel ?
      There were those 5 1/4 floppies of ASCII porn being passed around ...

    145. Re:Nice. by aristotle-dude · · Score: 1

      Don't you need a dev account to generate/issue "provisioning codes"? That just seems like a needless step. This is generally what happens:

      me: "hey dev, there is a bug that does X, reproduce it by Y"
      dev: "oh shit i forgot about that, here let me compile this and throw up a URL on the forum and people can test it"
      me: navigates to forum, clicks on link, installs app, gives feedback, repeat

      This is a 5-10 minute process and lots of people can participate, it works great :) Rapid prototyping is fun and lots of great features have been added as a result of this process. It also avoids the headache of waiting for a final build to get approved and go live on the * app store.

      Yes, the person you are beta testing for has to have a dev account because they are part of the developer program. Why is that so hard for you to understand?

      Beta testing generally requires you to receive an official invitation from the developer. That is how it generally works. If you are not part of a beta program then you just basically stole a copy of the prerelease version and you are then not beta testing anything. Beta testing generally requires you to submit feedback.

      --
      Jesus was a compassionate social conservative who called individuals to sin no more.
    146. Re:Nice. by Hadlock · · Score: 1

      part of the developer program. Why is that so hard for you to understand?

      A couple of replies back you said, "The advantage with iOS is", which made it seem like as if you were promoting iOS over Android. My (obtuse, perhaps) response has been that there are less hoops to jump through to develop on Android since anyone can just install the dev tools and go, no registration needed. The same goes for people testing the program. Apple on the other hand, is introducing hurdles for both parties to overcome to test the software.

      If you are not part of a beta program then you just basically stole a copy of the prerelease version and you are then not beta testing anything.

      There is no official beta program for the software I am testing because it's free software being written for the users' benefit. No theft is happening. The developer quite literally says "here, try this version and see if it works: http://example.com/program_beta9.apk"

      --
      moox. for a new generation.
    147. Re:Nice. by olau · · Score: 1

      Not true, they all stink.

    148. Re:Nice. by DarwinSurvivor · · Score: 1

      As much as I agree about readability and code lenght, I'm fairly certain the line-length of books is more or less dictated by what shape they want the book to be. Full size books (size of a laptop) are generally sized for small children so they can hold them easier and textbooks that normally contain graphics, diagrams, etc. Novels are typically around 80 characters wide so that you can fit the book into an average jacket pocket or other convienent storage/transportation device.

    149. Re:Nice. by White+Flame · · Score: 1

      Compare the $500 estimated price tag to the >1920x1080 monitor selection that's out there. This thing is awesome even just as an extra X server or a very portable terminal, just for the display. I'm not an Apple fan at all, but I loves me my pixels, and these seem to pack a good number of high-res ones in a usable aspect ratio.

    150. Re:Nice. by JohnnyMindcrime · · Score: 1

      Surely if someone is looking at a display from 3 inches away then that in itself suggests a problem with that display?

      And only *YOU* mentioned resolutions as low as 320x480 or 640x960. I was talking minimum of around 1024x768 which, having used computer screens for as long as I have, seems to be about the lower end limit of what I can peer at for hour after hour. (Okay 800x600 on a text-only display like a Kindle.)

      Like I said, fanbois shouldn't try to get technical with techies - in the words of Douglas Adams "Relax and enjoy your shoes".

      --
      Windows 10 is great - I used it to download Linux.
    151. Re:Nice. by tzanger · · Score: 1

      And only *YOU* mentioned resolutions as low as 320x480 or 640x960. I was talking minimum of around 1024x768 which, having used computer screens for as long as I have, seems to be about the lower end limit of what I can peer at for hour after hour. (Okay 800x600 on a text-only display like a Kindle.)

      It's clear you didn't even try to understand what I wrote. Instead, you swing your e-peen around and try to prove I'm a fanboy. I'd call this response a classic nerd response to a social situation they're on the losing side of but it goes beyond that since you're so desperate to insult me by calling me a nontechnical fanboy. I'm happy to say your opinion of me doesn't impact me in any way and if you're willing to read what I wrote and respond intelligently, I'll be happy to continue the conversation.

    152. Re:Nice. by CheerfulMacFanboy · · Score: 0

      I test out betas of people's android software on my phone all the time. I didn't have to sign up for a silly developer account. I just went in to the settings and checked the box that said "run unsigned code" and it just worked. Good times.

      You know the Apple haters are having a field day when people get moded up sky high for completely false information. What makes you think you need an developer account to run beta software on an iPhone?

      Looks like the Apple haters also hate the truth - what a surprise.

      --
      Fandroids hate facts.
    153. Re:Nice. by Anonymous Coward · · Score: 0

      I test out betas of people's android software on my phone all the time.

      Those people must be morons.

    154. Re:Nice. by CheerfulMacFanboy · · Score: 1

      I test out betas of people's android software on my phone all the time. I didn't have to sign up for a silly developer account. I just went in to the settings and checked the box that said "run unsigned code" and it just worked. Good times.

      You know the Apple haters are having a field day when people get moded up sky high for completely false information. What makes you think you need an developer account to run beta software on an iPhone?

      Looks like the Apple haters also hate the truth - what a surprise.

      Don't you get bored mod-stalking me? You you should get a life.

      --
      Fandroids hate facts.
  2. DPI comparison? by Anonymous Coward · · Score: 0

    For reference, how does that compare to the DPI in iPhones?

    1. Re:DPI comparison? by MobileTatsu-NJG · · Score: 1

      Slightly lower, but you do hold it further away.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    2. Re:DPI comparison? by artor3 · · Score: 0

      According to Wikipedia, the iPhone 4S has 326 ppi, and the iPad 2 had 132 ppi. Doubling the resolution in both dimensions while keeping the screen size the same will quadruple the pixel density, meaning that the iPad 3 will have 528 ppi, which is quite a bit more than any device I've seen.

      So in short: favorably.

    3. Re:DPI comparison? by MobileTatsu-NJG · · Score: 2, Informative

      I'm not sure how you did your math, but I think 234 is the number you're looking for.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    4. Re:DPI comparison? by artor3 · · Score: 0

      You're going to need to show your work on that one... It looks like you tried to just double the 132, and accidentally came to 234 instead of 264. You're wrong regardless, since the resolution is doubling in both the X and the Y dimensions, meaning that the total pixels per inch should be quadrupled. 4 x 132 = 528.

    5. Re:DPI comparison? by MobileTatsu-NJG · · Score: 4, Informative

      The DPI measurement is only a measure of width, not a measure of area. You don't quadruple the count when measuring that.

      Take a look, you won't find anybody calling the iPad3 500+ dpi. It has a LOWER DPI than the iPhone 4.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    6. Re:DPI comparison? by mapinguari · · Score: 2

      I'm not sure how you did your math, but I think 264 is the number you're looking for.

    7. Re:DPI comparison? by artor3 · · Score: 1

      Ah, got it, thanks.

    8. Re:DPI comparison? by Anonymous Coward · · Score: 0

      It's pixels per inch, not pixels per square inch.So I believe 264 would be correct.

    9. Re:DPI comparison? by perpenso · · Score: 4, Informative

      You're going to need to show your work on that one... It looks like you tried to just double the 132, and accidentally came to 234 instead of 264. You're wrong regardless, since the resolution is doubling in both the X and the Y dimensions, meaning that the total pixels per inch should be quadrupled. 4 x 132 = 528.

      Pixels per inch is a one dimension unit. 2 x 132 = 264 is correct. 264 ppi along X and 264 ppi along Y.

    10. Re:DPI comparison? by MobileTatsu-NJG · · Score: 1

      Correct, my bad.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    11. Re:DPI comparison? by Anonymous Coward · · Score: 0

      Last I checked it was ppi, not ppsi. Provided the pixels are of a square aspect ratio, it's only a value regarding the number of pixels per one unit dimension.* Thus a doubling and not a quadrupling because you're only measuring how many pixels are on a one inch line going across.

      * (Some devices may have non-square pixels, and therefore differing ppi horizontal and vertical. Usually with the vertical resolution expressed as lines-per-inch and the horizontal still expressed as pixels-per-inch.)

  3. 4:3 comes back! by Bobtree · · Score: 5, Insightful

    I'm looking forward to desktop displays getting increased resolution and 4:3 aspect ratios back some day. It's mildly ridiculous that we'll have the mobile device market to thank for it.

    1. Re:4:3 comes back! by qxcv · · Score: 4, Insightful

      Why is 4:3 such a useful aspect ratio? Just curious because I tend to prefer wide-screen monitors that I can flip on their sides or use in landscape orientation depending on what you're doing, and it seems to me that the monitor market is going that way. I'd have thought that square-ish monitors tend to be less comfortable given that humans have a greater horizontal than vertical field of vision (I feel a bit boxed in when using 4:3 CRTs, but that may just be the low resolution).

      --
      "The most dangerous enemy of a better solution is an existing codebase that is just good enough." -- Eric S. Raymond
    2. Re:4:3 comes back! by Tyrannosaur · · Score: 1

      I feel a bit boxed in when using 4:3 CRTs

      well they ARE boxes...

    3. Re:4:3 comes back! by Anonymous Coward · · Score: 0

      I've never found a decent (and cheap) screen that can do this without having some color shift between my left and right eye from the crappy viewing angle.

    4. Re:4:3 comes back! by Anonymous Coward · · Score: 0

      But it's only nearly twice the linear resolution :(
      I was hoping for at least an order of parabolic magnitude.

    5. Re:4:3 comes back! by Anonymous Coward · · Score: 0

      "decent (and cheap)" you say.
      I reply: "I think I found your problem."

    6. Re:4:3 comes back! by Shadow+of+Eternity · · Score: 5, Insightful

      Eleven years ago you could buy a 24" monitor that could do this resolution, and 21" monitors that did 1600x1200 were commonplace. Inch for inch a 4:3 monitor will have more usable space than an equivalent widescreen display, they got popular because companies figured out they were cheaper to make and gave more panels for a given investment. Marketing convinced people that instead of getting an inferior display with less usable space they were getting the Next Big Thing.

      I've been waiting for resolutions and refresh rates to catch up to what they were a decade ago ever since we made the switch to widescreen flatpanels.

      --
      A bullet may have your name on it but splash damage is addressed "To whom it may concern."
    7. Re:4:3 comes back! by Mia'cova · · Score: 1

      I prefer 4:3 for multi-monitor setups. I have three 1600x1200 21" monitors laid out horizontally at work. I like having the consistent resolution so something fits the same regardless of which screen I drag it onto. My workflow wouldn't work so well if the resolutions didn't line up. For example, if I'm remoting into a machine at a 1600x1200 resolution, I can fullscreen it on any of the three monitors. It'd be annoying to adjust the resolution of those sessions if I were to move them around between different resolution screens.

      At home, I have a large widescreen as my main monitor with a 4:3 on the side just to have that off-screen supplimental space, like browsing around for my next time-waster while watching some important video of a cat on the main screen.

    8. Re:4:3 comes back! by deisama · · Score: 1

      Unfortunetely, its not the mobile device market, its the apple tablet market. Aside from the discountinued HP touchpad, all of the other tablets and phones still use the widescreen resolution.

      For giant monitors I prefer widescreen, and for phones that have to have the widescreen form factor anyway, it makes sense.

      But for the tablets the narrow approach doesn't make sense. In portrait mode its to skinny to fit everything in it, and in landscape mode its hard to fit everything with the limited height.

    9. Re:4:3 comes back! by Anonymous Coward · · Score: 0

      I think it wasn't the panel manufacturing process that stimulated the size, but rather the rise in DVD's and the upcoming HDTV standard. The movie industry had been shooting in a wider format than 4:3 for years, DVD's were taking advantage of this, and the plans for HDTV accommodated the movie industry's standards. The original selling point for the wider screens was that you could watch DVD's on them and use the full screen (the laptops were the same height as 4:3 but wider, often with numeric keypads).

      If you want 4:3 resolutions, projectors still accommodate that and many have native resolutions in the 4:3 ratio.

    10. Re:4:3 comes back! by symbolset · · Score: 2

      You can get a 4:3 Android tablet. I have one. I also have the Transformer with widescreen and prefer it. Buy what you want. Android is "fragmented" that way so you can choose.

      --
      Help stamp out iliturcy.
    11. Re:4:3 comes back! by Lumpy · · Score: 2, Interesting

      It's why I have not upgraded my 5 year old macbook pro. You cant get a 1920X1200 laptop screen anymore. WTF is that.

      --
      Do not look at laser with remaining good eye.
    12. Re:4:3 comes back! by Cinder6 · · Score: 1

      While you're right that widescreen monitors cost less to make due to less overall surface area, I think you're neglecting the fact that it's more comfortable for people to work with things side-by-side than top-to-bottom. Also, vertical scrolling is far easier on most computers than horizontal, so having two windows next to each other on a widescreen monitor is better than two next to each other on a 4:3 monitor--the windows will be slightly wider on the 16:9 monitor (duh, I know).

      Widescreen monitors are better for multitasking when you have to switch between two windows often, or look at the content of two windows at the same time. It's also superior for movies (and video games), as you have a wider angle in which to display things. Interesting stuff doesn't tend to happen in the sky or at the cameraman's feet.

      If you're just using one app at a time in full-screen, then I agree that 4:3 is better.

      --
      If you can't convince them, convict them.
    13. Re:4:3 comes back! by Gamer_2k4 · · Score: 1

      I'm looking forward to desktop displays getting increased resolution and 4:3 aspect ratios back some day. It's mildly ridiculous that we'll have the mobile device market to thank for it.

      I'm looking forward to the return of the 16:10 aspect ratio.

    14. Re:4:3 comes back! by Anonymous Coward · · Score: 1

      The 17" Macbook Pro has a 1920x1200 screen.

    15. Re:4:3 comes back! by Bobtree · · Score: 4, Insightful

      > Why is 4:3 such a useful aspect ratio?

      I don't know, but I agree with the question's implied premise (4:3's high utility).

      It's a good question and I wish I knew the answer to it. I couldn't find any historical reference as to why 4:3 was originally chosen for televisions (the details behind the NTSC format are brilliant, but that's a separate topic). I don't feel anything like "boxed in" when computing on a 21" 1600x1200 CRT, and I don't want to give up vertical resolution for a widescreen of the same size. Lets speculate.

      The closer the ratio is to square, the more usable area you have for the size of the device. If wider screens were better, why wouldn't we keep making them wider, why not 3:1 or 4:1 or 5:1 ratios? Maybe 3:4 is just a sweet spot for compromise between high area and our forward facing binocular vision. It's a mistake to even call them wider than conventional displays, as aspect ratio is independent of physical size. Have laptops really gotten wider, or have they gotten shorter? I think wider ratios are actually mis-marketed short-screens, with their prevalence reflecting cost (smaller area) in pushing HDTV sales, and not quality.

      I know newspapers print in short columns for readability, as its easier to keep your place with short lines than with very wide ones, and computer screens were dominated by text long before graphics. Books too are mainly tall rather than wide ratios. Wider aspects are preferred for landscapes and juxtapositions of people in films, but whatever we gain in video game FOV we're losing in visible detail under our feet (and performance is lost to render peripheral objects you barely see, at increasingly skewed projection angles, versus more sky and ground in a taller ratio, which are virtually free performance-wise).

      The bottom line is always useability. Do you really want to squeeze every vertical pixel out of an interface (browsers for instance), to deal with displays that are just too short? I sure don't, and I don't care to move a physical setup around when resizing display elements is sufficient. It may even just be tribalism or convention, but I know I like it. Long live 4:3!

    16. Re:4:3 comes back! by Jah-Wren+Ryel · · Score: 1

      I've been waiting for resolutions and refresh rates to catch up to what they were a decade ago ever since we made the switch to widescreen flatpanels.

      Me too. Too bad for me that the year it finally starts to happen is the year I start needing to wear glasses in order to see fine detail up close.

      --
      When information is power, privacy is freedom.
    17. Re:4:3 comes back! by Surt · · Score: 1

      4:3 is nice because it's closer to the square viewfield that most people actually have. I don't know whose vision is significantly wider than it is tall, or why that's a popular format for cinemas.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    18. Re:4:3 comes back! by Jeremi · · Score: 1

      4:3 is nice because it's closer to the square viewfield that most people actually have. I don't know whose vision is significantly wider than it is tall, or why that's a popular format for cinemas.

      For cinema it makes sense, because you want to be immersed in the movie and (if you sit at the right distance) the sides of the movie screen will occupy your peripheral vision.

      For computer monitors, OTOH, outside of games and video you are not usually using your peripheral vision much, so wide-screen displays don't make quite so much sense there. The main reason they are commonplace now is that manufacturers are making wide-screen LCD TV displays anyway, and this allows them to produce two different products from the same assembly line.

      --


      I don't care if it's 90,000 hectares. That lake was not my doing.
    19. Re:4:3 comes back! by similar_name · · Score: 1

      I prefer 4:3 for multi-monitor setups. I have three 1600x1200 21" monitors laid out horizontally at work. I like having the consistent resolution so something fits the same regardless of which screen I drag it onto. My workflow wouldn't work so well if the resolutions didn't line up.

      You can certainly have multiple widescreen monitors at the same resolution. You may prefer a 4:3 for certain reasons but surely that isn't one of them.

    20. Re:4:3 comes back! by diamondmagic · · Score: 1

      Our field of vision is actually about twice as wide as it is tall, our field of view is almost 180 degrees, but vertically only 100 degrees. The 2.40:1 aspect ratio is generally a matter of style, you can fit more actors into a scene that way, maybe it's easier to maximize screen area that way (most theaters have 2.40 screens and cover each side for 1.80:1 presentations). IMAX uses a 4:3 aspect ratio, but they can only get away with this because the theater is physically built very tall, and the top and bottom of the frame isn't considered "action safe".

    21. Re:4:3 comes back! by macshit · · Score: 4, Interesting

      > Why is 4:3 such a useful aspect ratio?

      I don't know, but I agree with the question's implied premise (4:3's high utility).

      It's a good question and I wish I knew the answer to it. I couldn't find any historical reference as to why 4:3 was originally chosen for televisions (the details behind the NTSC format are brilliant, but that's a separate topic).

      I suspect it was less because it was "optimal", and more because it was an acceptable compromise between a desirable aspect ratio and technical limitations. Remember, back then, when they were using primitive CRTs, the closer to a perfect circle, the easier it was to manufacture, and most efficient rectangular shape was a square. But humans with their two eyes generally want something wider than it is tall (note movie aspect ratios, which were less constrained by technology). A 4:3 aspect ratio provides something which is close enough to a square to efficiently use the technology of the time, but wide enough to provide a somewhat comfortable shape for viewing.

      With non-CRT tech, and modern manufacturing technique, there's a lot more freedom to choose a shape which is good for viewing, so it makes sense there's a lot of experimentation with aspect ratios these days.

      Personally I love the "medium-wide" aspect ratios like 16:10 for my main hacking monitor; 4:3 feels constraining. Note that I tend to have multiple windows open (multiple editor windows, an editor and some terminal windows, etc) at the same time, and side-by-side windows are vastly preferable to vertically adjacent windows when the windows are tall (typically true of editor windows). A wide aspect ratio fits this usage pretty well. People whose main mode is the MS-style "one-app-window-always-maximized" may have different preferences.

      In the case of the ipad, of course, the main style does seem to be "one app visible", and they strongly want a shape which is viable when used either vertically or horizontally. Given those factors, 4:3 does seem a reasonable choice.

      --
      We live, as we dream -- alone....
    22. Re:4:3 comes back! by shutdown+-p+now · · Score: 2

      I love my Transformer, but I have to admit that 3:4 makes more sense for tablets. Reason being, this is the kind of device that is used a lot in portrait mode - because it's easier to hold in one hand that way, and also because scrolling is more tedious than with a scroll wheel and so you want to scroll less. But portrait requires the screen to also be sufficiently wide to fit most contents conveniently. All in all, comparing iPad vs Transformer in portrait, I definitely find the former easier to read. I think Google semi-gets it, too, since Honeycomb tablets are clearly designed to be used with landscape being the default orientation (judging by camera and hardware button locations).

    23. Re:4:3 comes back! by shobadobs · · Score: 3, Informative

      The 17" MacBook Pro has a 1920x1200 screen. Is yours a 15" model?

      The only 1920x1200 in a 15.x" screen that I know of that's available on new laptops is on the Panasonic Toughbook CF-52.

    24. Re:4:3 comes back! by Mawen · · Score: 1

      I am pretty ticked off about it. My 7 year old 17" Dell laptop that still works (used for 5 years) but I no longer use daily has 1920x1200. For now when mobile I make do with 1366x768 with 7pt Verdana font and fullscreen mode and low expectations in Visual Studio and a nice and tiny 11" Macbook Air and 13" Acer.

      My primary desktop is 2 1920x1200 monitors in portrait mode and I love being able to see a lot of code at once. The vertical (horizontal in portrait) viewing angle on Samsung 2443BW is atrocious but I get them just right and make do and they were dirt cheap at the time I bought them so I can't complain too much.

      I'm hoping this iPad 3 thing and Apple's 27" monitor indulgences will spark a new resolution war. As in: a ~2000x1500 11" laptop please, and ~2400x1700 17-19" desktop monitors so I can put several of them together and take over the world.

      I blame blu-ray and HD TVs for contributing to the marketing hype over 'short-screen' monitors.

    25. Re:4:3 comes back! by cpt+kangarooski · · Score: 1

      Well, remember that the ratio for movies at the time that NTSC was developed was the old Academy Ratio of 1.375:1, and that itself was a modification (to allow for the addition of a sound track to the film) of the older silent movie ratio of 1.33:1 ... or as it might otherwise be expressed, 4:3. And that's the way it is due to the way that Edison chose standards for the width of the film, and the width and frequency of the sprocket holes.

      Movies didn't start to get wider until television was already on the scene. And because the movie industry has always been dumber than a sack of hammers, wide ratios were adopted for the usual reason: as a way of breaking compatibility with the new technology.

      However -- for the iPad, what I'd really prefer to see is a screen large enough to display both full-sized A4 and 8.5x11 paper formats. This means it would need to be 216mm x 297mm, at an 8:11 ratio. If there were more UI cruft, it would need to be a little bigger still in order to accommodate it and still show an entire page of content, but iOS seems to be pretty good about hiding that stuff when it isn't wanted.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    26. Re:4:3 comes back! by Viceice · · Score: 1

      My job involves doing graphical layout for print, and i use InDesign and Illustrator for the task.

      I prefer 4:3 displays because inch for inch, 4:3 monitors offer more coverage of a paper sized on screen canvas than a 16:9 monitor.

      Of course, the opposite is true when doing stuff like video, because you get more timeline coverage. So it really boils down to what you are doing.

      4:3 is not for everyone, but it would be great if we had a choice.

      --
      Sometimes I wish I was a plumber, then I'd know how to deal with other people's shit.
    27. Re:4:3 comes back! by Anonymous Coward · · Score: 1

      Actually all normal humans have a field of vision that is significantly wider than it is tall. This is simple fact. I would suggest there is something wrong with your vision, if you do not realize this and subsequently do not understand why widescreen is better for presenting films. See an optometrist.

      Widescreen (16:10) is better for multitasking in general. The setup I have and like is 26 inch 1980:1200 flanked by 20 inch 1600:1200. Vertical size and res is the same across all the monitors and it is not too wide like having 3 26 inch widescreens would be.

    28. Re:4:3 comes back! by tlhIngan · · Score: 5, Informative

      Eleven years ago you could buy a 24" monitor that could do this resolution, and 21" monitors that did 1600x1200 were commonplace. Inch for inch a 4:3 monitor will have more usable space than an equivalent widescreen display, they got popular because companies figured out they were cheaper to make and gave more panels for a given investment.

      I hated CRT monitors - they always got blurry when you ran them at super-high resolutions. Of course, I never bought the $2000 high end ones... (and having to run at 85Hz meant the monitor really only did 800x600).

      The real reason cheap screens are 720p or 1080p is because the processing electronics is trivially cheap. It's basically the same as a regular HDTV. And that gives you a VGA and DVI/HDMI input "for free". To do 1920x1200 requires a different video processing chip for the monitor, which costs a lot more money because of the limited market (one reason why a 24" 1080p is available for under $200, while a 24" 1920x1200 is $500+).

      Apple can do this because they're making these things by the millions, so they can buy in such huge quantities that high res stuff is cheap for them.

    29. Re:4:3 comes back! by Vegemeister · · Score: 1

      A good portion of your screen is in peripheral vision anyway. https://en.wikipedia.org/wiki/File:AcuityHumanEye.svg

    30. Re:4:3 comes back! by Anonymous Coward · · Score: 0

      No. Somehow you've missed the fact that the 17" MBP has come in 1920x1200 for years: http://www.apple.com/macbookpro/specs-17inch.html.

    31. Re:4:3 comes back! by Vegemeister · · Score: 1

      Why would the physical size of the display matter? Within +- 30% or so, as long as it has enough pixels to display a full page legibly, it should work fine for letter and A4 documents.

    32. Re:4:3 comes back! by Vegemeister · · Score: 1

      Do you read Slashdot with your peripheral vision? Thought not.

    33. Re:4:3 comes back! by EdZ · · Score: 1

      Inch for inch a 4:3 monitor will have more usable space than an equivalent widescreen display

      That's just because of an archaic measure-the-diagonal method of comparing screen sizes. 4:3 started as the 'academy ratio' for film, was retained for TV displays, then retained again for monitors so they could share parts of the production line and save manufacturing costs. 16:9 was a compromise ratio between legacy 4:3 and cinemascope so both could fit in with minimal letterboxing or pillarboxing, and again monitors adopted it to save on production costs by sharing the production line and driver electronics.
      My personal favourite ratio is 16:10. You can fit most document sizes (A series, B series, JIS-B, ANSI A & B, etc) comfortably with minimal edge wasting, whereas with 4:3 or 16:9, even in portrait mode, you'll be wasting significantly more screen space. 4:3 is good for very old films and old TV shows, but not much else.

    34. Re:4:3 comes back! by geekoid · · Score: 1

      you can use just a 4:3 area on the monitor for your work.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    35. Re:4:3 comes back! by Culture20 · · Score: 1

      Rotating an LCD to wysiwyg isn't as friendly as a CRT or projector due to the fuzziness that results from the sub pixel rendering being off.

    36. Re:4:3 comes back! by Viceice · · Score: 1

      Yes, but the physical height on a 4:3 screen is greater than a 16:9. Meaning less cropping occurs.

      --
      Sometimes I wish I was a plumber, then I'd know how to deal with other people's shit.
    37. Re:4:3 comes back! by symbolset · · Score: 2

      Way back in 1984 the first professional word processing station with a CRT I used was a CPT with 16:9 aspect ratio. It was the perfect aspect ratio for WYSYWIG documents on legal paper, so of course it could do regular letter paper too. The thing printed on daisy wheel, and you had to tell it which wheel each document was on. I recall the display being crisper and more accurate than the 24" Samsungs I use today, but that was a long time ago and my vision has faded and my recall sharpened beyond credibility since. The response was so instant it almost anticipated the key, the keyboard so excellent I've found none better before or since, and I've tried thousands. The only reason I have almost as good a keyboard today is that I ordered it from the successor to Unicomp who made the original PC keyboard with buckling springs. In the 28 years since there have been a few marginal improvements in spell-checking and grammar checking - and of course you can embed graphics and videos now, not that many of us ever do. Mail merge and forms hasn't gotten any better in 28 years. Footnotes haven't fared as well.

      I configure servers with 12-80 cores each operating thousands of times as fast as that processor with terabytes (billions of kilobytes) of RAM now, in clusters of dozens to hundreds because just one of those isn't fast enough, with access to billions of times as much storage as the discs we used then.

      And in all this time and technological progress the user experience has gotten worse. It's less responsive to input. At least back then I could make the document be what I wanted it to be.

      Even as a programming professional it's difficult to even imagine how they managed to accomplish that with a single processor in the <8 MHz range and individual kilobytes of RAM. They must have been trying a hell of a lot harder than the modern folk are to make the most of what they were given.

      Back then I didn't care because the dedicated word processor was a dead end, I would type for money and access but a typist wasn't what I wanted to be, and the exciting thing was the S100-bus Unix SVR-III systems with the 25" X-Windows "terminals" that could dynamically display graphically apps driven by multiple remote machines. I did get to play with them too. Now, after a quarter century, we're coming back to that again and calling the "terminals" "clients" and the servers "clouds".

      Bah!

      --
      Help stamp out iliturcy.
    38. Re:4:3 comes back! by Anonymous Coward · · Score: 0

      The cost savings between widescreen and 4:3 format is over hyped and really hasn't been a major consideration.

      The reason monitors have switched to widescreen is that they are merging in use with TV and movie theater screens. It is certainly being pushed by marketing, but don't overlook the benefits. Mainly that human vision has a widescreen ratio. For activities that view the entire screen, like games and movies, widescreen is hard to argue against.

      Try mapping your visual range with something you can move around on a wall (tape, magnets, pins, etc). Put a mark at about the center of your vision. Focusing on that mark and staying in the same position put marks around the edges of your vision. When you're done you'll have an oval that is much closer to 16:9 than 4:3.

    39. Re:4:3 comes back! by Chalex · · Score: 1

      You're right, higher resolution (ppi) means that text can still be legible at a slightly smaller size. But that also means that the high ppi is a necessary but not sufficient requirement for the people that also want large font size, so they can have the same exact experience as reading a piece of paper.

    40. Re:4:3 comes back! by mikael_j · · Score: 1

      You should look for IPS monitors, not TN. TN are cheap but they are also not very good when it comes to color reproduction and viewing angle.

      --
      Greylisting is to SMTP as NAT is to IPv4
    41. Re:4:3 comes back! by Anonymous Coward · · Score: 0

      It's the difference between a desktop and a tablet. On the desktop I love widescreen... on a tablet I really fucking hate it.

      I figure it's because a desktop is a work surface and a tablet is a book. Holding a long thin book while reading it very uncomfortable. I dislike Apple with a passion almost equal to the fervent orgasmic level of worship attained by its rabid supporters - BUT, they did get it right with the Ipad 4:3 display. It's a lot nicer looking and easier to use than the 16:10 competitor tablets.

    42. Re:4:3 comes back! by adolf · · Score: 1

      Allow me to add an anecdote to your speculation.

      I have a very nice 4x3 20" 1600x1200 NEC monitor with an IPS LCD panel. It is lovely (and at "20.3" inches, more-or-less the same as your CRT.)

      I also have a very inexpensive 1920x1080 24" Asus monitor of a much newer design, with a comparatively-inferior TN LCD panel. It's a good monitor, to be sure, but it's not as pretty (in terms of color space, consistency, viewing angle...) as the NEC.

      They're within about 3/4" of being exactly the same image height, with the 1080 Asus being slightly smaller than the 1200 NEC, and accordingly have darn near the same resolution in terms of DPI.

      They're located side by side on my desk and connected to the same machine, and it's equally easy to turn my head to center my vision on either of them.

      I find myself normally using the 16x9 Asus. Don't know why.

      They're equally easy to use and they're adjusted to be appear nearly the same. It is a bit wider than the 4x3 NEC, but I never maximize a window anyway so whatever I'm working on is just using a portion of the screen real estate no matter which monitor I'm staring at.

      To this end, I must say that if I have a natural preference, it is for a widescreen display -- even if the widescreen display is demonstrably worse.

    43. Re:4:3 comes back! by phayes · · Score: 1

      You don't have to give up vertical resolution, you just need to buy a WUXGA screen: 1980*1200. Sure it's more expensive than the flood of FHD 1980*1050 screens out there, but then that's because not enough people are passing on the FHD & preferring to buy WUXGA. I moved from a 24" 1600*1200 years ago to WUXGA. The additional 380 makes real dual page editing possible as the controls can be places to the sides. I had a loaner FHD as a second screen for a while but replaced it with a WUXGA as soon as I could: The missing 80 vertical pixels made full page editing at 100% impossible.

      --
      Democracy is a sheep and two wolves deciding what to have for lunch. Freedom is a well armed sheep contesting the issue
    44. Re:4:3 comes back! by phayes · · Score: 1

      If only more people would hold off on the FHD 1980*1080 & buy XUXGA 1980*1200 screens...

      All the goodness of wide screen & enough vertical resolution to make full page edits at 100% possible. The only reason WUXGA is so much more expensive is that there isn't enough demand because people are settling for the cheaper FHD screens that are missing those 80 vertical pixels.

      --
      Democracy is a sheep and two wolves deciding what to have for lunch. Freedom is a well armed sheep contesting the issue
    45. Re:4:3 comes back! by adolf · · Score: 1

      Meh. I also have a laptop with a 1920x1200 display.

      Somehow, I don't find myself missing the extra 120 vertical pixels when I switch from that to my desktop monitor at 1920x1080.

    46. Re:4:3 comes back! by Anonymous Coward · · Score: 0

      "Why is 4:3 such a useful aspect ratio?"

      You answered your own question, wide screen is better for watching films and for everything that needs peripheral vision. But when you need to read or fix your focus on one point and rotate the screen, wide screen becomes too narrow screen.

      The type of screen you need depends on what you do or like to do. Men used to need to hunt or fight and use peripheral vision long range "looking at the forest". Women used to specialize raising children, cooking the food or making clothes witch needed short term "looking at the three" vision(statistically myopia is favored on women).

      I prefer 4:3, it lets me do super fast reading(you read one line at one time when you train your brain) or video reading text. It also lets me draw much better than panoramic.

    47. Re:4:3 comes back! by julesh · · Score: 1

      I prefer 4:3 for multi-monitor setups. I have three 1600x1200 21" monitors laid out horizontally at work. I like having the consistent resolution so something fits the same regardless of which screen I drag it onto. My workflow wouldn't work so well if the resolutions didn't line up.

      You can certainly have multiple widescreen monitors at the same resolution. You may prefer a 4:3 for certain reasons but surely that isn't one of them.

      Yes, but you'd have to reduce to just 2 monitors rather than three. In order to avoid losing too much vertical resolution, you'd have to go for 21.5" screens at a minimum (the smallest I can find 1920x1080 support in). OP's current 3 monitor layout takes up about 51" horizontal space. 3 widescreens would need closer to 60", which is likely more space than he has. (More likely than not, he has a 48" desk and has the monitors either overhanging slightly or offset from a straight line to squeeze them in better -- the latter is how I have my 3-monitor setup). OTOH, 2 of them is a significant reduction in screen area from the current situation, unless he upgrades to expensive higher-sized monitors. A pair of 2560x1440 displays would set him back well over $1000 (compared to the ~$300 cost of his current setup), and at 27" each would give him a 47"x13" effective display area (compared to his current 50"x12.5"). He would, admittedly, get a slightly higher resolution display out of it (110DPI rather than his current 95). I'm not convinced a 15% improvement in display density is worth more than tripling the hardware cost.

    48. Re:4:3 comes back! by julesh · · Score: 1

      I love my Transformer, but I have to admit that 3:4 makes more sense for tablets.

      Not convinced. Because of how I use my tablet, I find the maximum size tablet I can use is constrained by the smaller dimension, not the larger... I can fit an 8" widescreen tablet in my jacket pocket, but only a 7" 4:3. I think the former works better, as I find typing on a 7" screen a little cramped, but the 8" is fine. In fact, I could probably fit a 9" widescreen if I could find one (most manufactures seem to jump from 8.0" up to 9.7" without any sizes inbetween), which would be better still.

    49. Re:4:3 comes back! by phayes · · Score: 1

      I only use the laptop screen when I'm at a client because I have a 24" WUXGA on my home system & at work my dock has another 24" WUXGA with a secondary that was a 23" FHD on loan for a while. When at work, 90% of my work was on the WUXGA because whenever I went full page, the 120 pixels missing from the FHD was annoying enough to make me pull the window back over to my main screen. After a while you just leave it on the WUXGA unless I need to compare data between 2 full screen windows. I've got a 1440x900 for the moment that I'll be replacing with another WUXGA as soon as I get the time to buy it.

      Let me put it this way: Using a FHD instead of a WUXGA is like adding 3 toobars to every window. For work, I'll gladly pay the price difference between the two.

      --
      Democracy is a sheep and two wolves deciding what to have for lunch. Freedom is a well armed sheep contesting the issue
    50. Re:4:3 comes back! by Anonymous Coward · · Score: 0

      4:3 stinks for a programmer. I frequently need to look at docs (diff/req and code/etc) side by side. Wider is better. Two monitors is OK - but then stuff isn't side-by-side.

      I suspect a lot of people prefer 4:3 for the same reason others prefer records over CDs. Its what they grew up with and are used to.

      Of course the real problem with wide monitors isn't their shape. Its their resolution. Cds can have a similar issue due to the loudness wars I suppose..

    51. Re:4:3 comes back! by CrowdedBrainzzzsand9 · · Score: 1

      There are some 4:3 cameras on the shelves, like Olympus DSLRs and others, including pro cameras and advanced amateur cameras. That resolution would be nice for photo view of high-res photos.

    52. Re:4:3 comes back! by Lumpy · · Score: 1

      Yes but it also costs $2500.00 I'm not rich so my only choice is used or the crap sold by Dell, Acer,Asus and HP. and none of the low end Laptop makers have and high resolution NON GLARE screens.

      WTF is this fetish with adding more glare to a laptop screen?

      --
      Do not look at laser with remaining good eye.
    53. Re:4:3 comes back! by diamondmagic · · Score: 1

      Aspect ratio has less to do with good websites and more to do with the pure size: Good websites limit the width of a text column to 20-40 words or so.

    54. Re:4:3 comes back! by Artemis3 · · Score: 1

      I have a Samsung Syncmaster 997df 19" crt that can happily do this resolution (@ 60hz). I usually use it in 1600x1200 for 75hz tho.

      Refreshing aside, the color gamut and black levels makes any flat panel cry, with LED back-light becoming even worse. Heck, this screen doesn't even need color calibration in a black room., see all the lagom color gamma hit the right spot in all brightness, where all the flat displays i try look bad.

      Granted, back when everyone had CRTs i couldn't afford a screen this quality, i only got it recently because someone was discarding it as "obsolete"... But really, color has suffered a lot with flat displays. Now to compensate a little i urge everyone to get a color calibration tool, if only to get something like 80% of the performance a CRT could have, but much better than the usual 40% a factory setting would bring.

      https://jcornuz.wordpress.com/2009/03/23/monito-calibration-the-dispcalgui-way/

      --
      Artix
      Your Linux, your init.
    55. Re:4:3 comes back! by Anonymous Coward · · Score: 0

      1920x1200 should be avilable in the Dell latitude 15" as an option, and I'd be surprised if there wasn't a 15" Thinkpad with such a screen.

    56. Re:4:3 comes back! by Catbeller · · Score: 1

      I couldn't find any historical reference as to why 4:3 was originally chosen for televisions (the details behind the NTSC format are brilliant, but that's a separate topic)

      I actually have the answer to that, amazing myself. Movies were filmed in 4:3 since the early 1900's; when TVs were introduced, they copied the ratio. Filmmakers started filming in wider screen ratios in the 40's and 50's in direct response to the popularity of at-home TV watching, as they were trying to bring more value to the moviegoing experience. They also introduced 3D and Smellovision for the same reason.

      TVs, when they finally went digital (a whole other disheartening subject) copied the widescreen aspect just as their NTSC predecessors had copied 4:3 movies. Monitor manufacturers followed suit, and 1920 X 1080 is now a new standard. Quad rez (4K across, 2K down) will be next.

      I'm glad they are finally moving on to new resolutions as the tech progresses.

    57. Re:4:3 comes back! by Anonymous Coward · · Score: 0

      Yeah, let's face it, 1:1 gives the best "usable area", so why aren't you asking for 1:1? Is it because it would look weird? Wouldn't feel natural? 16:9 was chosen as it most closely matches our natural viewing proportions. With a square TV set, you are wasting viewing area to the left and right.

      As for text, I agree it is better narrower, so when coding, I find myself able to fit 2 or 3 windows wide in a widescreen. I can't do that as easily in a 4:3 or 1:1 screen.

      As for your comment: "I don't want to give up vertical resolution for a widescreen of the same size.". I think the issue is that you are comparing a 21" 4:3 and a 21" 16:9, and assuming some how that they are the same, because they are both marketed at 21". Where as I think for a 21" inch 4:3, you should be comparing it to a 25" 16:9. Which would be keeping the vertical side the same, and expanding the horizontal. Though, even "size" is kinda irrelevant, as it really is about the pixels.

      So for pixels, I'd say that your 1600x1200 4:3 is comparable to 1920x1080 or 3840x2160 (or if you wanted to go exact, use a 16:10 monitor with a resolution of 1920x1200), all of which give you more pixels to work with than your preferred resolution, and in a ratio that provides a better fit for your viewport. = )

    58. Re:4:3 comes back! by Anonymous Coward · · Score: 0

      How about the obvious one, that 4:3 was Academy Ratio for movies at the time, so that's what got adopted on TV? (The movie houses then started wanting something to help them compete against TV, and that led to widescreen.)

    59. Re:4:3 comes back! by Anonymous Coward · · Score: 0

      HP has a whole row of workstation-laptops with 15,x" full HD screens. CAD approved graphics also

      The same with lenovo

    60. Re:4:3 comes back! by Anonymous Coward · · Score: 0

      So you had more usable virtual desktop space. When I replaced my CRT I suddenly had a lot more REAL desktop space.

    61. Re:4:3 comes back! by Anonymous Coward · · Score: 0

      The standard aspect ration for digital photography sensors is 3:2. If you shoot 4:3 you are wasting sensor real estate. Also, Olympus stopped making DSLRs many years ago, not sure why mentioned them.

    62. Re:4:3 comes back! by shutdown+-p+now · · Score: 1

      I was referring to the current "standard size" for tablets, which is 10"-ish. It's certainly not pocketable either way. Once you start looking at something around 7-8", your considerations make a lot of sense.

    63. Re:4:3 comes back! by ColdWetDog · · Score: 1

      Yes, Yes and more yes. It's really too bad that the fab systems are set up the way they are, but I would love to see the day when we could get 16:10 / 4:3 decent quality monitors in various flavors and colors....

      --
      Faster! Faster! Faster would be better!
    64. Re:4:3 comes back! by Shadow+of+Eternity · · Score: 1

      Go find a book. I'll wait a minute while you do this since they seem to be getting a bit rare these days. Now, tell me, is that book shaped like an envelope? No, it's not. There's a reason most books are taller than they are wide.

      Additionally unless you have cro-magnon eyebrows and cheekbones like a bookshelf you have a far larger vertical field of view than you are giving yourself credit for.

      --
      A bullet may have your name on it but splash damage is addressed "To whom it may concern."
    65. Re:4:3 comes back! by cpt+kangarooski · · Score: 1

      Paper documents that I get are usually of that size. Paper documents that I write are usually of that size. And even if I'm just writing something in a word processor that is not destined to be printed out, it is still formatted by default as if it is going to be printed in that size.

      And since the dream of the paperless office still hasn't come to pass, it would be nice if my experience with a given document were the same whether I've got that document on paper or a screen -- same ratio, same physical size, and at a high enough resolution for the screen that they're effectively equally as sharp.

      The iPad already has a 1.33:1 ratio screen at about 197mm x 148mm. I only want 1.375:1 at 297mm x 216mm. I'll grant, though, that the bezel, which adds another 20mm on every side, probably needs to remain, so as to provide a non-active surface to grip the front of the device. (i.e. usually where you'd place your thumb)

      Call it a Pro model, if you like -- the iPod has been very successful with physical size as a differentiator between product lines from the Classic through to the Invisa. I've been holding out on getting an iPad ever since the iPhone 4 came out and it became obvious that high res screens were coming eventually. It looks like I'll get the iPad 3, but it would be just that much better if it were a little bit better for those of us that work with paper.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    66. Re:4:3 comes back! by Anonymous Coward · · Score: 0

      The 16:9 aspect ration actually comes from the fact that humans see about 180 degrees horizontal and 100 degress vertical. Making the ideal aspect ration of any montior 1.8:1 (or about 16:9).

      The reason programs tend to perfer 4:3 is because programming languages are procedurally written vertically. If programs wrong horizontally then we would probably find that programmer preferred resolutions 2:1 or wider.

    67. Re:4:3 comes back! by Anonymous Coward · · Score: 0

      I have a 4 year old HP Mobile Workstation with a 15.x" 1920x1200 display.

    68. Re:4:3 comes back! by adolf · · Score: 1

      Meh, again.

      For work or play, I'd much more happily buy two 1920x1080 monitors than one 1920x1200 monitor. And with the prices of such kit, that's not far from realistic.

      For that matter, I'd rather buy two 1920x1080 monitors and a whole lot of beer than two 1920x1200 monitors.

      Your dollars may vary.

    69. Re:4:3 comes back! by bill_mcgonigle · · Score: 1

      WTF is this fetish with adding more glare to a laptop screen?

      Ask the people at Staples who prefer them. More contrast is apparently all people care about.

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    70. Re:4:3 comes back! by adn · · Score: 1

      Mobile devices sales outnumber desktop ones right now; display is way more important in the common use of a mobile than in desktop; desktop displays can be stacked... Further on, the more heated mobile market will adopt the new technology before, it's not like they are "creating" it.

      And for the move towards wide 16:9 displays, that started when another big market on it's own (HD TV sets) influenced the desktop display market.

      So you have to ways: pay less to "follow" other market's choice, or pay more to niche market. I guess the economical choice sounds more like "obvious" than "ridiculous".

    71. Re:4:3 comes back! by Anonymous Coward · · Score: 0

      I'm looking forward to desktop displays getting increased resolution and 4:3 aspect ratios back some day. It's mildly ridiculous that we'll have the mobile device market to thank for it.

      We're in the Post PC era, remember?

    72. Re:4:3 comes back! by symbolset · · Score: 1

      Fortunately for you Android tablets come in every conceivable dimension from 1.4" to 24" in both 4:3 and 16:9. They're so "fragmented" that they've got your specific need covered - and everybody else's too.

      --
      Help stamp out iliturcy.
    73. Re:4:3 comes back! by tlhIngan · · Score: 1

      Go find a book. I'll wait a minute while you do this since they seem to be getting a bit rare these days. Now, tell me, is that book shaped like an envelope? No, it's not. There's a reason most books are taller than they are wide.

      It's because eye-tracking reveals that too-wide columns means the eye can't track lines properly anymore.

      It's why on larger sheets or smaller fonts, text in columnar format tends to be much easier to read - the eye can follow the line to the end easily, and when it's time to go to the next line, there's less to scan backwards so you start at the right line.

      Even on portrait screens, having too long lines makes for difficult reading if it's not broken up into columns.

      it's one reason why webpages that use too-small a font get hard to read. And if you waste space by making it one long column of text, people complain. (The solution is to use a larger font, increase line spacing (double-space isn't just a school thing - the blank space helps the eye's "horizontal retrace" and increase use of paragraphs including spacing between. Wall 'o text is especially bad).

    74. Re:4:3 comes back! by RivenAleem · · Score: 1

      Lets speculate.

      The closer the ratio is to square, the more usable area you have for the size of the device.

      Why don't we have circular screens?

  4. Confirmed by who? by mkraft · · Score: 5, Insightful

    Apple sure as hell didn't confirm anything. So basically we have someone who looked at a screen, that may or may not be for the iPad 3, under a microscope and "counted the pixels".

    Again Slashdot titles are redefining words in the English language.

    1. Re:Confirmed by who? by artor3 · · Score: 3, Interesting

      Counting the pixels is a pretty good way to figure out how many there are. How else would you do it? The only matter in question is whether or not the screen they were looking at is actually going to be in the iPad 3. That seems likely to be the case, unless this is just some prototype screen that isn't going to go into any device.

    2. Re:Confirmed by who? by Anonymous Coward · · Score: 0

      I can tell you are smart because you can delay gratification.

      Most dumb people, however, know from the corroborating reports over the past several months, the market pressure, and the ideally sized icons for a 2048x1536 screen in iOS builds that, indeed, the iPad 3 will feature such a screen.

      See you on March 7th, mkraft.

    3. Re:Confirmed by who? by AmiMoJo · · Score: 1

      But what about the GPU? Presumably most stuff will be upscaled so it wont matter much, but anything that uses the higher resolution will have about 1/4 the power available due to rendering 4x ad many pixels.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    4. Re:Confirmed by who? by Anonymous Coward · · Score: 0

      by whom

    5. Re:Confirmed by who? by Anonymous Coward · · Score: 0

      Try finishing the summary. The second part (and second link) mentions the double-sized image files in iBooks 2, now why would Apple put them in if it wasn't for the next iPad? The only reasonable conclusions to draw from those files is that either they will release a device with a 2048x1536 resolution screen or that they were included as a deliberate misinformation campaign. Frankly spreading misinformation isn't Apple's style so the first explanation is the more likely one.

  5. Finally some screen advancements? by Jmanamj · · Score: 5, Interesting

    Before the flames rise and Slashdot begins to slash the dots, I'd like to thank Apple for helping break the "HD = 1950x1080" fixation the market has. Hopefully monitor tech will get some advances soon.

    1. Re:Finally some screen advancements? by Eponymous+Coward · · Score: 2, Insightful

      I think operating systems have some work to do as well. Higher DPI often just means smaller widgets. Hopefully this makes its way to laptops soon.

    2. Re:Finally some screen advancements? by martin-boundary · · Score: 4, Funny

      I'd like to thank Apple for helping break the "HD = 1950x1080" fixation

      You big meanie! For every extra pixel over 2106000, a young Chinese worker cries himself to sleep every night.

    3. Re:Finally some screen advancements? by reub2000 · · Score: 0

      Why is such a high resolution needed on a 10 inch screen?

    4. Re:Finally some screen advancements? by Eponymous+Coward · · Score: 1

      Why not? If the battery life isn't terrible I think it's a great idea. People do a lot of reading on these things and having a display with a similar DPI as early laser printers is a fantastic thing.

    5. Re:Finally some screen advancements? by jo_ham · · Score: 5, Interesting

      Look at the screen on an iPhone 3GS and an iPhone 4/4S and you'll see why - at that very high ppi, it's virtually impossible to distinguish the individual pixels by eye and you end up with a screen that can display text as if it's printed on paper.

      It really does look outstanding. It really shines when reading text especially.

    6. Re:Finally some screen advancements? by Jmanamj · · Score: 2, Insightful

      Well the main purely practical use I see on a tablet PC is crisp clear text for reading. One might also use a tablet like this with technical documents, diagrams, maps. It's also aesthetically pleasing to have everything displayed with seamless clarity.

      But what I'm praising is the effort to make better screens in general. A move to high resolution screens on tablets means the infrastructure gets a boost for better screens in laptops and desktops and various other displays. Have you used a 16" laptop with 1080p? Even that is great, but also rare. I got my sister one for graduation, and there weren't many to choose from. I want to see the DPI of this tablet on a 22" monitor for my desktop, and I'd like a decent selection of laptops with high DPI screens.

    7. Re:Finally some screen advancements? by MobileTatsu-NJG · · Score: 3

      Why is such a high resolution needed on a 10 inch screen?

      If you're really curious, here's an experiment you can try:

      -Borrow a buddy's iPhone 3G.
      -Read an article on Slasdhot.
      -Borrow another buddy's iPhone 4.
      -Read same article on Slashdot.
      -Go back to the 3G and try again, notice the pain yo ufeel.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    8. Re:Finally some screen advancements? by symbolset · · Score: 3, Informative

      It has to do with the properties of your eye. At the normal viewing range an average human should not be able to discern pixels. With perfect color also you should not be able to tell the difference between a real thing (through glass) and its displayed photo except for the final and most difficult dimension of vision to overcome: parallax binocular depth.

      But I digress. The apex of useful resolution is achieved when you can't see pixels any more. Any improvement after that is wasted effort. Eyes are pretty good on most folks, but this resolution on this display should just about do it.

      --
      Help stamp out iliturcy.
    9. Re:Finally some screen advancements? by Anonymous Coward · · Score: 3, Informative

      Windows has supported changing the DPI (so widgets use more pixels) since Windows 3.1. Talk to the application developers.

    10. Re:Finally some screen advancements? by Eponymous+Coward · · Score: 1

      It's still pretty crappy. Too many things are still using bitmaps instead of vector graphics and static layouts. Ideally, there would be a slider in the control panel and if you want things 12% larger, then that's what you get.

    11. Re:Finally some screen advancements? by Tumbleweed · · Score: 1

      Apple is just following the path others (notably the panel manufacturers) blazed. It'll come to a point where lower resolution panels don't even exist, and at that point, Apple and the others won't have much choice. Apple uses panels made by the same manufacturers as everyone else.

    12. Re:Finally some screen advancements? by Anonymous Coward · · Score: 1

      Who else is using these panels?

    13. Re:Finally some screen advancements? by RobbieThe1st · · Score: 2

      Yes. And it actually makes subpixel-rendering look sharp instead of blurry and blocky as on a typical 100dpi screen.
      In fact, on 200+ dpi screens, subpixel-rendering looks better than the hinted "sharp" aliased fonts XP has... on 100dpi or less, those still look the best, though.

    14. Re:Finally some screen advancements? by Anonymous Coward · · Score: 0

      The real question is: who the fuck needs a 10" display with this high of a resolution? I'm typing this on a 12.1" 1280x800 laptop, and I can't see any pixels.

      It's completely superfluous and will just end up slowing the graphics performance down.

    15. Re:Finally some screen advancements? by timeOday · · Score: 1

      This will be an awesome screen for the nav system in a car. Maps love high-res.

    16. Re:Finally some screen advancements? by Jeremi · · Score: 4, Funny

      You big meanie! For every extra pixel over 2106000, a young Chinese worker cries himself to sleep every night.

      Nonsense. Chinese workers aren't allowed to sleep at night, that's when they work their third 10-hour shift.

      --


      I don't care if it's 90,000 hectares. That lake was not my doing.
    17. Re:Finally some screen advancements? by shutdown+-p+now · · Score: 1

      As noted, it's something you have to take up with app developers. Windows just propagates the DPI setting to all apps, it can't control how they choose to respect it. Worst case, if they don't declare themselves as DPI aware, it does bitmap scaling for the entire window, which is pretty bad looking but helpful when you have poor vision. But, beyond that, it's up to the apps.

    18. Re:Finally some screen advancements? by mark-t · · Score: 1

      Well, they at least within an order of magnitude.

      A *healthy* human eye can resolve details approximately 1/3 of an arc minute across. At about 8" of distance, that works out to about 20 microns in size. The iPad3 has pixels that are about 80 microns in size. At 4 feet, you could not discern the individual pixels on an iPad3, but at typical iPad viewing distances, a person with healthy eyes almost certainly could. To pass the Nyquist limit for the resolution of the eyes, the display would have to use pixels that are actually no more than about 10 microns in size (15 microns if viewed from about 12")... so they still have to improve by a factor of about 6 to 8 to be completely indiscernible.

    19. Re:Finally some screen advancements? by shutdown+-p+now · · Score: 3, Insightful

      Why is such a high resolution needed on a 10 inch screen?

      Because it's exactly 2x of the resolution on iPad 2, and iOS APIs do not have any good provisions for flexible, dynamic UI that can scale with resolution. This means that, when it comes to running apps made for past devices, Apple has to linearly upscale them, bitmaps and all. And bitmaps look very bad if you don't upscale them by a nice integer factor, like 2x.

      It's the same exact story as iPhone 4. I bet Apple would have used 480x800, same as everyone else, if they could. But they couldn't, so they had to special-order screens to match their requirements, and came up with "retina" gimmick to explain it away. Same thing here - something like 1920x1200 would be plenty much for a 10" tablet, but it just doesn't work for them, so they have to push it higher - and you can bet they'll spin up some marketing story to justify it.

    20. Re:Finally some screen advancements? by macshit · · Score: 1

      It's not really true that the pixels are too small to see, of course, despite Apple's hype. I have a cellphone with 300DPI+ resolution, and it's easy enough to see individual pixels in non-AA fonts at "normal viewing distance" (Japanese fonts at small sizes are usually not anti-aliased).

      For anti-aliased graphics and text, it's probably more or less true—AA even at lower resolutions does a good job of hiding the pixels, but one can still discern annoying artifacts for high-contrast edges; 300DPI+ is probably good enough to hide most of those artifacts.

      --
      We live, as we dream -- alone....
    21. Re:Finally some screen advancements? by hughJ · · Score: 1

      Tablets and smartphones are held much closer to the face than laptop screens tend to be. Your ~125 PPI screen is probably adequate at 24" from your face, but at 12", it's probably not so great.

    22. Re:Finally some screen advancements? by Anonymous Coward · · Score: 1

      It really shines when reading text especially.

      That is just the radiation from Japan's nuclear meltdown.

    23. Re:Finally some screen advancements? by Anonymous Coward · · Score: 0

      Look at a printed page next to a computer monitor. Compare the legibility of text and how clear the letter shapes are on each of them. The difference between 600+ dpi print and a 100 dpi monitor is obvious.

    24. Re:Finally some screen advancements? by rsborg · · Score: 1

      Windows has supported changing the DPI (so widgets use more pixels) since Windows 3.1. Talk to the application developers.

      Guess what the iOS and Mac App Stores allow Apple to do (same with Windows and their upcoming App Store)?

      It can force App developers (over successive releases) to support 4x resolution. It can give carrots and has a big huge stick (removal from store).

      --
      Make sure everyone's vote counts: Verified Voting
    25. Re:Finally some screen advancements? by Anonymous Coward · · Score: 0

      I want to see the DPI of this tablet on a 22" monitor for my desktop,

      Get to eBay, buy a T221; they run a grand or less these days. (To be sure, not quite the same; 2048x1536/10" is 256 ppi,, 3840x2400/22" is only 204 ppi. But it's still gloriously sharp.)

    26. Re:Finally some screen advancements? by symbolset · · Score: 1

      So basically you agree with me if the normal use distance of this device is 48", and disagree if it's 8". Both of these distances are unlikely outer bounds and the true distance is likely in between these extremes. You have some confidence that at the actual use distance somewhere in between those measures the pixels can be discriminated by a person with normal vision, though you won't state a distance between 8" and 48" that is determinant. Is that right? Can you solve your angle problem for the necessary distance for my assertion to become untrue at this dot pitch? I'm confident Apple has done that math if you can't. I think the normal operating distance of an iPad is between 12 and 14 inches if that helps, judging from my personal measurement with an iPad and a tape measure here and now.

      For me the question is irrelevant. I can't make out the pixels on the original ipad without the assistance of a water droplet lens. I've spent too many years squinting at a screen. But the kids would like to know.

      Anyway my point wasn't that this new display achieved this goal but that it moved toward it. It's an advance that gives honest quality benefit to the people who might buy it - and I'm not one. I'm not an Apple customer since the 1980's and I'm not likely to be in the future barring some radical change in the company's direction, which I don't anticipate given their meteoric success with their current path. I only benefit from this by Apple setting yet another high bar for my preferred ecosystem to try to match or get over and in this particular case I don't even benefit from that because I already can't make out the pixels on my Asus Transformer either. My kids might care someday though. Approaching the human physical limits is a high goal of technologies.

      --
      Help stamp out iliturcy.
    27. Re:Finally some screen advancements? by Vegemeister · · Score: 1

      I'm typing this on a 12.1" 1280x800 laptop, and I can't see any pixels.

      You need to get your eyes checked.

    28. Re:Finally some screen advancements? by Anonymous Coward · · Score: 0

      I'd be one of those applicant developers your talking about. Honestly your better off talking to our bosses. I've been removed from a couple projects now for spending the extra couple hours configuring forms/controls to handle DPI changes. Takes a bit of finesse to do, your not likely to find any developers on a project that can even begin to understand the concept, let alone bosses that will enforce the practice.

      It's not a problem of technology or those making the tech work, it's a problem of those whom have no idea what they are doing being allowed to call the shots.

    29. Re:Finally some screen advancements? by phayes · · Score: 1

      You need to look at what's on the market better. I've had WUXGA 1980*1200 15.4" screens in my last two laptops.

      --
      Democracy is a sheep and two wolves deciding what to have for lunch. Freedom is a well armed sheep contesting the issue
    30. Re:Finally some screen advancements? by jones_supa · · Score: 1

      Ah. As you mentioned Japanese, it's worth noting that some writing systems (especially Chinese) will greatly benefit from an increased DPI.

    31. Re:Finally some screen advancements? by Eponymous+Coward · · Score: 1

      You used to be able to buy laptops with higher resolution than that. These days, I'm not sure anybody is making even 17" 1920x1200 laptops.

      Oddly, only the (unannounced) iPad 3 seems to have a high resolution display.

    32. Re:Finally some screen advancements? by lexman098 · · Score: 1

      I'm still not sure why Apple decided to go beyond 1920. Unless 2048 was the same cost to make, 1920 is more efficient for the customer who at that point can barely play 1080p (the highest standardized movie playback). It's still a shit load of pixels for other stuff too, especially at 4:3.

    33. Re:Finally some screen advancements? by Threni · · Score: 1

      I feel though that the resolution isn't the most important thing; that is, current resolutions are fine but other aspects of the display are more important which is why the cheap Kindle 4's look so good and are so pleasant to read.

    34. Re:Finally some screen advancements? by Lord_Jeremy · · Score: 5, Informative

      Are you kidding me? I'm voiding a couple mods I made but I just had to respond to this... utterly false statement. Have you ever done any iOS development at all? How about any Mac OS X development? Have you ever seen the Xcode developer tools? How about the Interface Builder component of Xcode? I've got a hunch that you haven't so I'm going to describe what it's like.

      Interface builder is a WYSIWIG UI layout tool that generates XML files defining an application's interface to be loaded at runtime. Just about every app written for iOS has at least one of these interface files. The programmer uses Interface Building by dragging and dropping UI elements onto a sample device screen. You can resize and remask any element, as well as define new object templates with different appearance and behaviors. UIView objects, the base type of any interface element in the API, can be tweaked in an uncountable number of ways, as well as nested in other UIViews. The UI elements are linked to an Objective-C class that they are considered members of through a graphical relationship view.

      Merely playing around with Interface Building for ten minutes will show you just how well iOS handles graphical scaling. Every piece of the UI kit is vector graphics and runtime rendering. Your uninformed conjecture has no basis in fact. Slashdot really needs a -1 wrong mod.

    35. Re:Finally some screen advancements? by mark-t · · Score: 1

      I think the normal operating distance of an iPad is between 12 and 14 inches

      At 12 to 14", 1/3 of an arc second is between 30 to 35 microns, which would mean to pass the Nyquist limit, the pixels would have to be no more than 18 microns in size. This would mean that the resolution still needs to improve by about a factor of 4 so that it is better than the finest detail our eyes can actually resolve, which places the perfect display (at iPad screen sizes) at 8192x6144 pixels.

      Anyway my point wasn't that this new display achieved this goal but that it moved toward it

      Definitely. I'm in full agreement with on that one, and as I said... they are now at least within an order of magnitude of achieving it, so they are pretty darn close. Assuming that resolution improvements continue to happen at the rate we've seen so far, I expect we'll be seeing commercially viable *TRUE* retina displays before the end of the decade.

    36. Re:Finally some screen advancements? by Anonymous Coward · · Score: 1

      It really does look outstanding. It really shines when reading text especially.

      Shame it's still a glossy backlit transmissive screen, so nigh-unusable in bright outdoor environments and causing terrible eyestrain under low light levels.

      iPads are great, but anyone who buys one to use primarily as an e-reader is asking for vision problems. Get a Kindle if you want to read a lot.

    37. Re:Finally some screen advancements? by Anonymous Coward · · Score: 0

      I've had WUXGA 1980*1200 15.4" screens in my last two laptops.

      You used to be able to buy laptops with higher resolution than that.

      Care to name one?

    38. Re:Finally some screen advancements? by phayes · · Score: 1

      The Mac Book Pro 17" comes with a WUXGA screen. I'm not planning on changing for another year or so but at present the MBP is the only PC I'm considering as a replacement. The MBP is just built better than the Dells, Acers, & even Lenovos & Sonys that I've seen for the same price point.

      --
      Democracy is a sheep and two wolves deciding what to have for lunch. Freedom is a well armed sheep contesting the issue
    39. Re:Finally some screen advancements? by Anonymous Coward · · Score: 0

      sorry, stopped listening to lords 600 years ago. I prefer GPs rhetoric, which also seems broadly supported by teh google. We're all wrong, Lord.

    40. Re:Finally some screen advancements? by Eponymous+Coward · · Score: 1

      You're right! I was looking at 15" screens and WUXGA is hard to find. It doesn't help that sites like Dell let you search by just about every other parameter other than display.

      Is any other company even trying to make better machines than Apple? Everybody else seems to be fighting for the low end. With Microsoft doing their best to kill desktop Windows, I'm finding it harder and harder to avoid buying an Apple for my next computer.

    41. Re:Finally some screen advancements? by AmiMoJo · · Score: 2

      The vector stuff scales, but a lot of iOS apps use bitmaps for their UIs. Any app that contains images almost certainly stores them as bitmaps at a specific resolution. In fact that is the origin of this claim - iBook started supporting higher resolution bitmaps for just such a display. Even apps that mostly use vector UI elements often use bitmaps for extra decoration like icons in lists and so forth. Of course there are also lots of apps that are entirely based on bitmaps too, such as games and novelty apps. Even 3D games use 2D bitmaps for the score/lives/controls overlay.

      On Android the bitmaps are either smaller on screen or scaled up to match your resolution, which can sometimes mean they look a bit naff when the pixel or aspect ratio is not some whole number. It is a failure of app developers really, but Apple chose to make their lives easier by fixing the resolution, and to be fair it worked quite well. It just means they are stuck with resolutions that are an exact multiple of the original iPhone one forever now, or at least until they get high enough that fractional scaling looks good.

      And if you think iOS apps can all scale perfectly then why is there no way to simple "zoom" any app window at will? It's because the non-vector elements would look terrible.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    42. Re:Finally some screen advancements? by toriver · · Score: 1

      I think both the Samsung Inyourdreams and Motorola Yeahright do. :)

    43. Re:Finally some screen advancements? by shutdown+-p+now · · Score: 1

      So, pray tell me, what is the analog of, say, FlowLayout or GridLayout - or even HBox and VBox in Gtk - in Cocoa UI APIs? That is what I was referring to when I spoke about "dynamic and flexible layout", not dumb uniform scaling up by a single factor.

    44. Re:Finally some screen advancements? by maccodemonkey · · Score: 1

      "Because it's exactly 2x of the resolution on iPad 2, and iOS APIs do not have any good provisions for flexible, dynamic UI that can scale with resolution. This means that, when it comes to running apps made for past devices, Apple has to linearly upscale them, bitmaps and all. And bitmaps look very bad if you don't upscale them by a nice integer factor, like 2x."

      Sure it does. It has the exact same tools that Mac apps get for dynamically resizing. I've even taken apps from the iPhone to the iPad and they resize wonderfully.

      The reason Apple does this is because they don't want interface elements changing physical size, which is very important for touch. If you double the resolution, and an app simply resizes, your buttons get half as tall and half as wide, and you can't tap them reliably any more. Because of this, Apple prefers to change the resolution but not the size of everything on the screen.

      This in turn leads to an ugly problem. If you're not exactly doubling pixels, you have to do interpolation, leading to ugly looking bitmaps, and increased CPU overhead. Therefore it's preferable to double the DPI exactly to avoid that problem.

      It's not an API limitation, it's a "let's pay attention to detail and not make things look like ass" thing. I've seen quite a few Android applications that ignore this, heavily use bitmaps, and then look awful on Android tablets when they get hit by interpolation.

    45. Re:Finally some screen advancements? by phayes · · Score: 1

      In my experience:
      Dell has had nice screens for a generation or two but the laptops just aren't durable enough. The hinges give out, the plastic cracks etc.
      HP has nice equipment but is more expensive than the others for little gain
      Lenovo are pretty nice but are missing a 17' model that I want for my next PC
      Mac Book Pro's are incredibly durable with the unibody shrugging off mistreatment that would break anything else.
      Sony has nice stuff but not what I want.

      I spent a long time avoiding Apple because I wanted something easy to dock. With Thunderbolt that is no longer a problem for macs. There was also a problem where the 17" MBPs were not using WUXGA but a lower resolution but that stopped over a year ago.

      So, I'm pretty much set on a 17" MBP when my dell wears out.

      --
      Democracy is a sheep and two wolves deciding what to have for lunch. Freedom is a well armed sheep contesting the issue
    46. Re:Finally some screen advancements? by LDAPMAN · · Score: 1

      It's called Auto Layout and it's much more powerful than the Gtk APIs you mentioned. Note that this is new to 10.7 but the equivalent of the Gtk APIs was available in earlier releases.

      https://developer.apple.com/library/mac/#recipes/xcode_help-interface_builder/UnderstandingAutolayout.html

    47. Re:Finally some screen advancements? by Eponymous+Coward · · Score: 1

      I have a Thinkpad T520. It has the 1920x1080 matte screen. Other than the excellent display, it's a pretty crappy machine. It's super flexy, the model has had cracking problems with the plastic in the wrist wrest area, and the pre-loaded Lenovo software is bloated and slow. It takes forever to boot even after stripping out everything that I could. The fingerprint reader is unreliable (I don't use it anymore), the trackpad is textured rather than smooth (maybe I'm wearing my fingerprints down?) and the battery life sucks.

      In a lot of ways, I prefer my 14" Dell that I had before, except for the glossy screen and it too used up the battery quickly.

      If I were going to buy something today, it would be probably be the Macbook air and either dual boot Windows (can you do that?) or virtualize Windows.

    48. Re:Finally some screen advancements? by gmhowell · · Score: 1

      Why is such a high resolution needed on a 10 inch screen?

      Because it's exactly 2x of the resolution on iPad 2, and iOS APIs do not have any good provisions for flexible, dynamic UI that can scale with resolution. This means that, when it comes to running apps made for past devices, Apple has to linearly upscale them, bitmaps and all. And bitmaps look very bad if you don't upscale them by a nice integer factor, like 2x.

      The situation you describe is, IIRC, a step-wise function, which may or may not be linear.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    49. Re:Finally some screen advancements? by shutdown+-p+now · · Score: 1

      Can you clarify that?

      My point was that, while you can upscale by any arbitrary factor, bitmaps only look good when upscaled 2x, 3x etc - not, say 1.5x.

    50. Re:Finally some screen advancements? by Anonymous Coward · · Score: 0

      Merely playing around with Interface Building for ten minutes will show you just how well iOS handles graphical scaling. Every piece of the UI kit is vector graphics and runtime rendering. Your uninformed conjecture has no basis in fact. Slashdot really needs a -1 wrong mod.

      Your ideas are beautiful, but fail to account for the real world: if iOS (or Mac OS X) were as resolution-independent as you claim, Apple would already be shipping higher density devices and Macs. And raking in the money.

      Meanwhile, in the real world, they haven't. Despite the existence of higher-resolution-but-not-quite-double screens, the only time they have done a resolution-bump is when it's exactly doubled in each direction. Strongly suggesting that resolution-independence has its limits, and pixel-doubling is the way to go.

    51. Re:Finally some screen advancements? by phayes · · Score: 1

      Ah well, Lenovo--

      You can dual boot Macs but with parallels it's not as important because the performance hit from using VM's isn't that big.

      The Mac's multitouch trackpads is one of the best things about it. I adapt immediately to using it on my wife's MBP & take a day or two to forget that I can't use the gestures on my Dell.

      --
      Democracy is a sheep and two wolves deciding what to have for lunch. Freedom is a well armed sheep contesting the issue
    52. Re:Finally some screen advancements? by Anonymous Coward · · Score: 0

      So you're saying that any IOS app that currently works on an iPad 2 resolution will look the exact same on any other resolution device (should Apple make one), without modification of any kind? No recompiling or anything?

      It's an honest question, I really don't know the answer. But it would seem to me the the parent is 100% correct. What If I had a bitmap for my app's background. Let's say I made it the exact resolution of the iPad 2 (so it would look right. after all, it is a bitmap). How could anything you said be relevant? If you scale that to some strange factor, it's going to look like crap. And I'd imagine that a lot of apps _do_ in fact have bitmap UI elements that were designed on the assumption of a certain display resolution.

    53. Re:Finally some screen advancements? by Anonymous Coward · · Score: 0

      Ahhhh Actually, HDTV *is* 1920 x 1080. That is the very definition of HDTV, not a "market fixation".

      http://en.wikipedia.org/wiki/High-definition_television

      Computer monitors are often built using the same LCD panels as television sets, to take advantage of their economies of scale.

    54. Re:Finally some screen advancements? by toddestan · · Score: 1

      You should get your eyes checked. 1280x800 is horrible looking on anything that has a screen size of larger than about 9".

    55. Re:Finally some screen advancements? by gmhowell · · Score: 1

      Well, a step function has steps in it. It is not contiguous (continuous??) A linear function is continuous, without steps.

      If the resolution in terms of 'x' is on the x axis (naturally) and perceived quality is on the y axis, in the situation you describe (and I agree with), 2.5x resolution will not result in 2.5 times the perceived quality. It will only be 2 times the perceived quality (actually less, but that gets hard to think about). But, when you hit 3x resolution, the perceived quality 'magically' jumps.

      A step function is the type with these jumps. A linear function is not.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
  6. hmm by buddyglass · · Score: 2, Interesting

    If they could get away with it, seems like 1920x1080 would be ideal. That's a lot longer/skinner (or shorter/wider) than 2048x1536, but still an incremental improvement over the iPad2 resolution.

    1. Re:hmm by BasilBrush · · Score: 5, Informative

      Apple will only multiply the resolution by two. Anything less compromises the quality of artwork on existing apps.

    2. Re:hmm by Shadow+of+Eternity · · Score: 1

      16:9 is like reading off of an envelope. I'd much rather have 4:3 or 16:10 at the very least.

      --
      A bullet may have your name on it but splash damage is addressed "To whom it may concern."
    3. Re:hmm by Anonymous Coward · · Score: 0

      Apple will only multiply the resolution by two. Anything less compromises the quality of artwork on existing apps.

      Google should take note: This helps avoid fragmentation.

      (Posting AC for obvious reasons.)

    4. Re:hmm by rolfwind · · Score: 2

      I wish Apple went to some type of vectoring system instead of these primitive bitmap shit.

    5. Re:hmm by symbolset · · Score: 1

      I'm with you there. It takes a lot more processing power than you would think, but once the pixels are too small to see the OS should be able to deal with varying screen aspect ratios without screwing up the icons.

      --
      Help stamp out iliturcy.
    6. Re:hmm by Anonymous Coward · · Score: 0

      If this panel is legitimate, Apple just multiplied the resolution by four not two.

    7. Re:hmm by Anonymous Coward · · Score: 0

      I like 9:16 myself.

    8. Re:hmm by AmiMoJo · · Score: 1

      You couldn't get the level of detail and control that a bitmap gives without having extremely detailed vectors, and those would be cripplingly slow to render. They would look just as bad scaled up too. When you have really small icons you need pixel level accuracy to make them look good, vectors don't cut it for anything but simple shapes.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
  7. PrtSc by Anonymous Coward · · Score: 0

    They needed a microscope? Why not just take a screenshot?

    1. Re:PrtSc by lsolano · · Score: 1

      Because with a screenshot no one could see the difference. Maybe not even with a device in their hands.

      But Apple fans should find a way to say that having that DPI is better.

    2. Re:PrtSc by AresTheImpaler · · Score: 4, Informative
      But Apple fans should find a way to say that having that DPI is better.

      I believe there are a few android devices that have their DPI very close to the iphone 4/4s. I'm pretty sure there's at least one that is higher. Anyway, there is a reason why having a higher DPI is better. It makes everything A LOT clearer. Text becomes much easier to read. This picture compares the iPhone 3GS and an iPhone 4. If you can't see the difference or why one is better, then you should check your eyesight.

    3. Re:PrtSc by lsolano · · Score: 1

      Well, maybe it is important for you that comparison because you need to look at your phone with a magnifying glass.

      To me, with a 20/20 eyesight, I have now in my hands a Samsung Galaxy Note (285ppi) and a iPhone 4S (326ppi) and things look clearer in the Galaxy Note.

  8. whoa by amoeba1911 · · Score: 1, Insightful

    2048x1536? My 21" monitor isn't even that high resolution and I can barely see the pixels. You're trying to tell me a 10" ipad is going to have higher resolution than my 21" monitor? Seems like a waste, especially on an iPad.

    1. Re:whoa by MobileTatsu-NJG · · Score: 4, Informative

      Nobody with a smartphone using a 200+dpi display would agree with you.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    2. Re:whoa by readandburn · · Score: 2

      2048x1536? My 21" monitor isn't even that high resolution and I can barely see the pixels. You're trying to tell me a 10" ipad is going to have higher resolution than my 21" monitor? Seems like a waste, especially on an iPad.

      "640x480 is more resolution than anyone will ever need." - amoeba1911

    3. Re:whoa by Anonymous Coward · · Score: 1

      Do you hold that 21" monitor in your hand or sit a couple of feet away?

    4. Re:whoa by nomel · · Score: 3, Interesting

      You've obviously never played angry birds or plants vs zombies.

      I think the pretty and usefulness will be in the proper aliased text presentation. The desktop monitor I'm looking at has only a few useful font sizes for the capital letter "I", ether one pixel wide, two pixels wide, or three pixels wide...anything between is blurry. I would absolutely love to see a true type font that didn't look blurry and didn't require some barely tolerable sub-pixel tricks.

    5. Re:whoa by Darinbob · · Score: 1

      You could put a big magnifying glass in front of it ala Brazil.

    6. Re:whoa by Anonymous Coward · · Score: 0

      Ideally, you shouldn't be able to see individual pixels at all. It's just most desktop OSes have been almost frozen to ~96DPI for nearly two decades now. Modern Windows, MacOSX and Linux/X.org do ALL support resolution-independent vector drawing that is better on high-res displays, but there are so many legacy apps out there on those platforms, so in a vicious circle, higher-resolution (i.e. more pixels per inch) desktop monitors don't get made much except for special applications (e.g. medical imaging), even though to match print quality you need about 3 times that.

      Sigh.

    7. Re:whoa by BasilBrush · · Score: 1

      We've already been through this with the doubling of the iPhone to a "Retina Display". So we already know for sure it substantially improves the quality of the graphics. Your gut feel is irrelevant.

    8. Re:whoa by Shadow+of+Eternity · · Score: 1

      Let me guess, widescreen flatpanel? You could buy 24" monitors that did 2048x1536 back in 2001. You have flatpanels and widescreen to thank for our resolution and refresh rate dark ages.

      --
      A bullet may have your name on it but splash damage is addressed "To whom it may concern."
    9. Re:whoa by foniksonik · · Score: 1

      Let me guess, it was also 24 in. deep and ~72 lbs heavy? Sorry gramps nobody wants a CRT. Imagine scaling that up any bigger. Now try putting two side by side. Sure the resolution was great but the retina burn in and general awkwardness of such beasts (not to mention the cost) were killers.

      --
      A fool throws a stone into a well and a thousand sages can not remove it.
    10. Re:whoa by Prune · · Score: 1

      High five for mentioning Brazil. Gilliam's best movie.

      --
      "Politicians and diapers must be changed often, and for the same reason."
    11. Re:whoa by gweilo8888 · · Score: 1

      Nobody with a smartphone is using it from the distance you'd view a 9.7-inch tablet.

    12. Re:whoa by MobileTatsu-NJG · · Score: 1

      That's okay, the smart phone has a higher DPI.

      Meanwhile, the display on the iPad 1 and 2 looks pixelated through normal use.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    13. Re:whoa by toddestan · · Score: 1

      Hey genius, we're not wishing for CRT's to come back, just for modern monitors to have at least similar capabilities of those sold a decade ago.

    14. Re:whoa by White+Flame · · Score: 1

      I ran my 21" monitors at 2048x1536 over a decade ago, and you could still see the individual pixels even with the CRT blur.

    15. Re:whoa by Anonymous Coward · · Score: 0

      It's called viewing distance.

  9. Big change from 3:2 to 4:3 aspect by Kreylix · · Score: 0

    ...what exactly does this mean for current Apps?

    1. Re:Big change from 3:2 to 4:3 aspect by Anonymous Coward · · Score: 1

      There is no aspect ratio change, it's exactly double the iPad 1/2.

    2. Re:Big change from 3:2 to 4:3 aspect by Tarlus · · Score: 1

      Apps that are updated to take advantage of the higher resolution will be fine, and those that don't will be cleanly upscaled (each pixel becomes 2x2). The exact same thing is seen with the iPhone 4, which will upscale older apps in such a way that they look identical on either an iPhone 3 or 4.

      --
      /* No Comment */
  10. What a waste by DeeEff · · Score: 1

    Considering pretty much every tablet/mobile app takes the full screen. I mean, videos will look nice, but there aren't any large collections of videos in that resolution (that I know of), so wouldn't the upscaling actually make it look worse?

    1. Re:What a waste by artor3 · · Score: 1

      Since it's an exact double, I don't see how upscaling could make it worse. If nothing else, they could just group all the pixels into 2x2 pixel squares and treat them as a single pixel, thus exactly recreating the old resolution.

      In fact, that's almost certainly why they went with that particular resolution.

    2. Re:What a waste by BasilBrush · · Score: 1

      With pixel doubling there is no situation where the display will look worse. And plenty of situations where it will look a lot better.

      (Provided the brightness is as good or better - and it was with the Retina display for the iPhone.)

    3. Re:What a waste by DJRumpy · · Score: 1

      You do notice some scaling artifacts when using an iPad and using the X2 mode, but that's more about the source material simply not having enough information to fill all of the pixels available (in short, you get some rough edges). It's not a scaling artifact exactly but rather just making the lack of video information when blown up to twice it's normal size, more obvious.

  11. Unfortunately by Frogbert · · Score: 3, Funny

    Unfortunately users at my company will still find a way to run them at 800x600

    1. Re:Unfortunately by JDG1980 · · Score: 5, Informative

      Unfortunately users at my company will still find a way to run them at 800x600

      You laugh, but this is actually a serious reason why we don't have high-DPI displays on the mainstream desktop.

      Not everyone has perfect 20/20 vision, or the same tolerance for small print. Many users already have problems reading text on existing displays when set to the default of 96 DPI. Unfortunately, the art of DPI scaling on mainstream OSes is still stuck in the dark ages. There are a LOT of poorly-written applications that assume 96 DPI and display badly broken output if anything else is set. Windows 7 is better than XP in its DPI scaling, but even so, it's far from perfect. Windows doesn't even support vector icons! The best you can do is to create a high-quality raster icon at 256x256 and hope it looks OK when downscaled.

      This is why so many users run a LCD monitor at less than the recommended resolution. The slight blurriness is better for them than crystal-clear text too small to read, or various graphical nastiness from broken DPI scaling. Just today, in fact, I dealt with such a situation at work. One of our librarians said that some icons in the library management software were appearing all-black. I'd seen this issue before and knew it was due to the software not supporting 120 DPI, which this librarian had set for easier reading. I tried a few different things to see if I could get it to work – I set the "Disable display scaling" option in Compatibility properties, and also tried XP-style DPI scaling as well as the native Windows 7-style scaling. None of this worked. Ultimately, the only fix was to switch back to 96 DPI and run the monitor at a non-native resolution.

      As long as this situation continues, monitor makers see no advantage in higher resolutions than 1080p, since so many users will just sacrifice that resolution for readability anyway.

    2. Re:Unfortunately by Anonymous Coward · · Score: 0

      As I read this I released an uncontrollable laugh that resulted in a projectile of wet snot flying from my left nostril and landing on my keyboard between the E, S , and D keys.... Well played, Sir.

    3. Re:Unfortunately by shutdown+-p+now · · Score: 3, Informative

      I'd seen this issue before and knew it was due to the software not supporting 120 DPI, which this librarian had set for easier reading. I tried a few different things to see if I could get it to work – I set the "Disable display scaling" option in Compatibility properties, and also tried XP-style DPI scaling as well as the native Windows 7-style scaling.

      What you should do is, find the developer of that app, and punch them in the face. Let me explain why.

      Windows could do "DPI scaling" for ages - I think it was there in Win95 already? definitely before XP, anyway. But, the way it did it, it was really just a global setting that all apps could read. Some Windows APIs respected it also - e.g. CreateDialog and friends, where you had to specify sizes of widgets in "dialog units", and said units would change according to DPI. VB6 also measured everything in "twips" rather than pixels, also DPI-aware. But many other APIs, even stock Win32 ones, dealt in physical pixels; and so did most apps in practice. At best you'd get correct scaling for stock Windows dialogs and Office...

      That was the way it all worked up until Vista. In Vista, the status quo was found to be too broken to maintain, and they've decided to break things a bit so that the defaults would be more palatable. So they've introduced a concept of DPI-aware app - meaning that its author would have to make an explicit API call to tell the OS that, yes, he knows what DPI is, and, yes, he can do proper vector scaling where possible.

      Obviously, none of the existing apps did that API call, in which case the OS assumed that they do not know how to properly render themselves at DPI other than default, and performed bitmap scaling on their top-level windows after they were rendered. The result is far from perfect, of course, since what you get are huge ugly upscaled pixels. But at least it was consistently ugly, and it actually made things bigger - which is kinda important for people with bad sight. The assumption was that, for unmaintained legacy apps, it's "good enough", and for maintained ones the authors would get complaints from their users, finally figure out the whole DPI thing, fix their apps, and opt out of bitmap scaling via the aforementioned API call.

      Also, when you enable "XP-style DPI scaling", you're basically just disabling bitmap scaling and preventing the OS from lying to the app to pretend that DPI is always at 96 - so even if app did not declare itself as DPI-aware, it would still see the real value and try to handle it the best it can. It's mainly there for old apps that were never updated for Vista, but which were written correctly to begin with.

      For the most part, the scheme works - as you note yourself, Win7 is much better than XP in that regard. Unfortunately, there's still no shortage of idiots who call SetProcessDPIAware (or set the equivalent in their app manifest) without actually them being aware of what it means, and what their obligations are when they do it. From your description, it sounds like you've run into one of those cases.

      Now, since all this stuff that I've explained above is clearly spelled out in MSDN, and since DPI-aware is not the default setting even for new apps - you have to actually know how to enable it, which implies that you've read at least the summary of what the setting does on MSDN. So clearly, for any developers who did so and still managed to go away without understanding what they do, the only recourse is a face punch - since any attempt to gently educate was lost on them already.

    4. Re:Unfortunately by Anonymous Coward · · Score: 0

      That wasn't scaling in Win95. Proper scaling has only been available as of 7 (maybe even Vista) and has to have driver support otherwise you get one of two things happening, 1. Virtual Desktop (where the desktop is larger than the view port) or 2. Monitor scaling (where the desktop resolution and viewport are set to the same size but less than the native mode of the screen.

      In Win95/98/ME, the most you could do was choose the higher resolution fonts, which make everything butt ugly to read, and horrible looking. It did nothing about scaling anything that wasn't text.

      In XP/Vista/7 you can't run old games that are designed for full screen 640x480 (and 256 colors) because they can't set the monitor to 256 color mode and nobody wants to see a 4:3 ratio game stretched to 16:9

       

    5. Re:Unfortunately by shutdown+-p+now · · Score: 1

      That wasn't scaling in Win95. Proper scaling has only been available as of 7 (maybe even Vista) and has to have driver support otherwise you get one of two things happening, 1. Virtual Desktop (where the desktop is larger than the view port) or 2. Monitor scaling (where the desktop resolution and viewport are set to the same size but less than the native mode of the screen.

      This has nothing whatsoever to do with DPI. It's what happens when you set resolution too high for your display to handle, but not for your graphics card.

      In Win95/98/ME, the most you could do was choose the higher resolution fonts, which make everything butt ugly to read, and horrible looking. It did nothing about scaling anything that wasn't text.

      You misunderstand. The OS did nothing whatsoever to scale anything. It just provided the setting to the apps, as well as some APIs which respected it by default. If the app only used the setting to scale up text, that's a problem with app. Well-written apps - e.g. stock OS dialogs - used it to scale both text and widget sizes.

      In XP/Vista/7 you can't run old games that are designed for full screen 640x480 (and 256 colors) because they can't set the monitor to 256 color mode and nobody wants to see a 4:3 ratio game stretched to 16:9

      Your display does the stretching, not the OS. Mine has a setting to maintain aspect ration (which results in black bands at the edges). And of course games can set monitor to 256 colors - I'm playing Fallout 2 a lot on my Win7.

    6. Re:Unfortunately by Vegemeister · · Score: 1

      Gnome 2 seems to be pretty much PPI independent. None of the Gnome 3 builds I've used have exposed the PPI setting, but you can change the text scale factor.

    7. Re:Unfortunately by julesh · · Score: 1

      And of course games can set monitor to 256 colors - I'm playing Fallout 2 a lot on my Win7.

      According to a quick google, Fallout 2 selects a 16-bit colour mode, i.e. 65536 colours.

    8. Re:Unfortunately by Chemisor · · Score: 1

      Blasphemy! Everybody knows that any game looks best at 320x240. 320x240 on a 26" monitor FTW!

    9. Re:Unfortunately by Anonymous Coward · · Score: 0

      That's all fine, but there's still plenty of software from smaller shops or individual devs where the app writes to an INI in the same folder as the EXE under Program Files. The usual excuse is something like, "We've been doing it that way since Win98 and it's not broken just because MS suddenly changed everything." Nevermind that MS has warned against the practice since at least Win2000.

      There are a lot of apps like that for Windows, and if those devs are unwilling to even fix something obviously wrong like storing writable data/configuration under Program Files, the odds that they'll ever address DPI problems are effectively nil.

      Don't even get me started on problems with hard-coded paths in such software...

      - T

    10. Re:Unfortunately by AmiMoJo · · Score: 1

      Windows doesn't even support vector icons!

      Actually it does via WPF, where everything is vector based. You can have bitmaps but they are discouraged. The minimum res for Windows 7 is also 1024x768, incidentally the same as an iPad 2.

      As long as this situation continues, monitor makers see no advantage in higher resolutions than 1080p, since so many users will just sacrifice that resolution for readability anyway.

      Computer monitors have traditionally aimed for about 96 DPI independent of screen size, so larger monitors had higher resolution. That is why they generally didn't bother, but now we are seeing 1920x1200 becoming common for 22" displays and even on 20" ones. Laptops are also pushing ahead, with Panasonic and Sony offering 1920x1080 or 1920x1200 on 17" laptops since around 2006-7.

      I have yet to see a system come with a >96 DPI display and the OS set to >96 DPI too though. Windows 7 is pretty much there, it is legacy or craply coded apps that are the problem, and I think Apple has actually pointed the way here. Windows needs a "double app resolution" feature that the user can kick in when a program fails to work at higher DPI settings, much like the existing compatibility features for running in 256 colour mode or 800x600.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    11. Re:Unfortunately by Anonymous Coward · · Score: 0

      This is true, developers only need to replace raster images if they use any. Some apps don't use any at all so they will already scale up nicely to the new display.

    12. Re:Unfortunately by shutdown+-p+now · · Score: 1

      See, developers who have such apps, they have no business explicitly enabling "DPI aware" mod. The default, to remind is "not DPI aware", meaning Windows does bitmap scaling for you - ugly, but workable. The problem are developers who enable it, but don't actually do anything to make their app work right.

  12. Obligatory by Anonymous Coward · · Score: 0

    I for one welcome our new high resolution overlords, I have yet to see a display with too much resolution. I have seen displays with too low of a refresh rate.

  13. Not surprising at all .. by perpenso · · Score: 2

    This is not surprising at all. Most iOS developers expected no change in screen resolution until 2x was possible. The repositioning of screen widgets and the scaling of bitmap images works better with whole number multiples. If 2x is the multiple then the iPad 3 could automatically recycle the 2x bitmap images found in iPhone 4 aware apps.

    1. Re:Not surprising at all .. by Bogtha · · Score: 1

      It is fairly surprising. There's no doubt Apple are prototyping such an iPad and that it will get here eventually, but even with this news, I'm still mildly skeptical Apple can pull it off for the iPad 3.

      It does make things a lot easier for developers that it's an exact quadrupling of the screen resolution, but this comes at a penalty of having to push around four times as many pixels. Bear in mind that this resolution is larger than the resolution of any display Apple have ever shipped - and they are doing it on one of their least powerful devices.

      It's not just the raw processing power either. It makes things easier for app producers in one way, but it makes it harder in another way. How do you suppose graphic designers are going to cope when they have to design content for screens charger than the computer they are designing on? How do you expect developers to work on laptops when they can only show a small section of the app at any one time?

      Some of these things are of course solvable by increasing the resolution of the Mac displays as well. This is also on the cards, as evidenced by HiDPI artwork in the new Messages beta. But most of the current version of OS X isn't currently decked out for HiDPI yet.

      There's also the cost consideration. This will raise the cost to produce iPads considerably. Why would Apple do that? iPad 2s are currently selling just about as fast as Apple can make them, and they are still vastly outselling the competition. Apple don't need to throw money away by reducing their margins yet. They can produce a slightly improved iPad 2S and still stay ahead of everybody else.

      My guess would be that HiDPI Macs will be introduced alongside Mountain Lion as a flagship feature. Once that's seen some market penetration, they can introduce the iPad 4 or whatever with the tools in place to properly support them.

      --
      Bogtha Bogtha Bogtha
    2. Re:Not surprising at all .. by Anonymous Coward · · Score: 0

      Bear in mind that this resolution is larger than the resolution of any display Apple have ever shipped - and they are doing it on one of their least powerful devices.

      Because those 2560x1600 Apple Cinema displays were a figment of my imagination.

      Graphic designers should already have a >3Mpx monitor, whether it's a 2560x1600 30''er, the classic T221, or a any of a number of less-common screens. These are all (except Dell and Apple 30--inchers) professional products sold at professional prices, but you can and will afford that to make you more productive. Developers may have it a bit rougher, but most testing can be done at 1024x768 or on real hardware.

      As far as cost -- that's a good point, and is why I initially shared your opinion. However, with Asus preparing a 1920x1080 version of the Transformer, I can see where they might need to step up now instead of giving their competitors a year of advertising "higher resolution than iPad."

  14. Re:This'll take... by Anonymous Coward · · Score: 0

    In all fairness, the Samsung GLX VR3 Pad Extreme Blitz will cost more.

  15. Re:Give it a month by scottbomb · · Score: 2, Insightful

    And Apple will sue them for it.

  16. Can this be hacked for digital cinema? by wisebabo · · Score: 4, Interesting

    So the most commonly used format for digital cinema is 2048x1080 (4K is not widely used, yet). Notice that it is just a little bit wider than 1080p (128 pixels). So either cinematographers have had to scale down the outputs from their digital cameras/post production workstations to use "standard" HD displays (and suffer scaling artifacts), throw away the pixels on the side, or use very expensive professional equipment.

    Could the iPad 3 display be used instead? If the iPad 3 has thunderbolt (now THAT would be interesting), could it be used as a (very) portable display?

    I am such an Apple Fanboi you wouldn't believe but if Samsung came out with a tablet that, at the flip of a switch, coud be used as a portable, digital cinema ready display, I would buy it so fast it would make Steve Jobs spin. (hope that wasn't too morbid or disrespectful).

    1. Re:Can this be hacked for digital cinema? by Anonymous Coward · · Score: 0

      Not sure what you're getting at, but I would be interested in seeing this used for DIY projectors. Most use 13" 1280x1024 displays because anything higher resolution would be impractically large. This display is nearly twice as small and has full 2k resolution.

    2. Re:Can this be hacked for digital cinema? by Anonymous Coward · · Score: 0

      ''make Steve Jobs spin. (hope that wasn't too morbid or disrespectful).''

      I don't know. Lets dig him up and ask him.

    3. Re:Can this be hacked for digital cinema? by Anonymous Coward · · Score: 0

      dcine is 2048x1080 max, but a lot of source material is less than that. Often authored on systems which max at 1920x1080, and for 'scope films it's only 1920x810.

      At any rate, if they have 2048x1080 material and want to show it on TV at 1920x1080 (1080p), they just crop out those 128 pixels. You won't miss 'em. The other option is scaling, which is done too. It doesn't require very expensive equipment. And iPad itself could do it.

  17. Re:Give it a month by NoobixCube · · Score: 4, Interesting

    Do yourself a favour, and play with a Transformer or Transformer Prime at your local electronics store, compare the price tags, and then tell me others are struggling to compete on price for something "tolerable". True, Motorola haven't put out a good device that's lasted more than six months since the original Razr, Toshiba really cheaped out on screen quality, and Samsung aren't doing enough to really be different in appearance or utility (not in that they're copying but that there's no reason to get a Galaxy Tab compared to any other tablet), but Asus are easily wiping the floor with Apple in the tablet market right now.

    --
    Admit it. You post strawman arguments as AC so you get modded Insightful for refuting them, rather than Troll
  18. Too much resolution for starting. by Anonymous Coward · · Score: 0

    It will provoke technical problems as:

    1. 1. what GPGPU accelerator does it use for the resolution 2048x1536?
    2. 2. what kind of video codec does it use for the resolution 2048x1536?
    3. 3. what're their clock frequencies (core, horizontal and vertical) for this exceeded screen resolution? Hundreds of megahertzs, some kilohertzs, tens of hertzs, etc.
    4. 4. how much energy will it waste for this exceeded screen resolution? Overall when the user is 3D gaming, and the GPGPU is the warmest piece part of all this electronic mobile device.
    5. 5. how much slower will the applications for this exceeded screen resolution?
    6. 6. does it kill the "electronic book" favouring the PDF electronic paper in conveniently adjusted screen size?
    7. 7. how much slower will be the 3D games for this exceeded resolution of 2048x1536?
    8. 8. It could kill newer possible sw-technologies based in lower resolutions.

    JCPM: not all is silvered bullet, the problems could exist, e.g. unexpected glitches due to their hw/sw bugs.

    1. Re:Too much resolution for starting. by Anonymous Coward · · Score: 0

      Are you sure you don't mean the GPGPGPU?

    2. Re:Too much resolution for starting. by Anonymous Coward · · Score: 0

      Your insensitive clod, have you seen http://en.wikipedia.org/wiki/GPGPU?

      In another side, does the iPad 3 fear Google to have to compete its race of dedicating more efforts of researching their future Android models?

      Increasing the frequencies of the ARM microprocessors is not enough because it could waste faster the batteries.

      At this resolution 2048x1535, the Google-challenged VM Android 4.0 Ice Cream Sandwidch could be obsolete sooner than expected due to its loosy smoothness and slowness at higher screen resolutions.

      I think that if Google puts more investments to laboratories and researchers, this star product Android could be improved a considerable margin of speed after of known proved technologies as advanced GADT type inference system, partial specialization, supercompilation, SIMD-autovectorization, GPGPU-autovectorization, etc, a great jump since Just-In-Time. It's for competing against Apple's Objective-C based applications in terms of CPU speeds.

      JCPM: i though that Sony can sue Apple for infringing the patents of the design of its PSP2 model that had a screen and an integrated GPU accelerator. Nvidia/ATi could sue Apple for the similar thing in its GPGPU design that could be used in the Apple's iPad3. Many things could happen in the future.

    3. Re:Too much resolution for starting. by mikael · · Score: 1

      Probably one of the embedded systems vendors that make low-power GPU's:

      dual-core GPU for iPAD2

      --
      Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
  19. Re:Give it a month by MobileTatsu-NJG · · Score: 1

    Yeah? Which manufacturer is building a 9.7 inch display at that resolution that looks ten times better next month?

    --

    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  20. Ummmm by Sycraft-fu · · Score: 5, Insightful

    There have long been higher res displays. However there's some serious limits to their usefulness, which is why they aren't widespread.

    One big one is that until recently OSes didn't have good resolution independence, and still to this day many apps don't. Windows Vista got top notch resolution scaling but if apps don't support it they can break badly, or just fail to scale.

    Another is video memory. More pixels = more VRAM particularly when you talk 3D. Now this is not a big deal, we have lots, but wasn't long ago that 256MB was considered "high end" and 64MB was common for cheaper stuff.

    Along those lines there is GPU power. If you are just fiddling with 2D stuff this isn't a big deal but if you are pushing 3D, more pixels means more strain. Double the rez in each direction you need 4 times the ROPs to get the same framerate at a given detail level.

    Then there's interface bandwidth. Gets to be a bit of a trick to push lots of data through inexpensive connectors. Dual link DVI was the only way to go, and that capped out at not all that high of a rez. DP 1.2 and HDMI 1.4 solve this, but are quite new.

    Of course then to all that there is the cost. Pixels mean transistors and more transistors mean more cost. You can't just increase pixel density and expect pricing to be the same.

    So it is a situation that only now are all the pieces falling in to place. Only once you have an OS (and apps) that support it, a readily available interface that can push the data, a GPU that can produce the data and has the memory to hold it and costs are low enough to make it economically feasible does it make sense to start pushing it on a larger scale.

    However for all that, if you want higher rez displays you can have them. There are 2.5k 27" and 30" displays that aren't too bad price wise. You can have 4k displays too, but they are extremely expensive.

    1. Re:Ummmm by Jmanamj · · Score: 1

      Thanks for a very informative post.

      I do recall seeing screens here and there with high resolutions, though high DPI is harder to find. CPU power and GPU power levels have been progressing for quite some time, and it confuses me how much screen resolution seems to lag behind. Seems there was more in the background I wasn't really aware of. I'm still looking forward to higher DPI displays though. Even if tech can only support a 15.5" laptop with a resolution doubling my current 1366x768, it's still a huge improvement.

    2. Re:Ummmm by Vegemeister · · Score: 2

      GPU power becomes less of a problem at extremely high resolutions. Upscaling actaully looks decent if if the output resolution is an integer ratio of the input resolution, or several times greater. Back in the CRT days it was standard practice to adjust your video resolution to the highest value that gave acceptable 3D performance.

    3. Re:Ummmm by Anonymous Coward · · Score: 1

      3D: I have no doubt whatsoever that the A6 will contain an SGX543MP4, exactly double the theoretical GPU power of the A5. It will contain 1GB of RAM. And 3d games will render at 1024x768.

      The only possible exception is if the A6 uses the next-gen PowerVR GPUs.

      Let me tell you something - reading books on the iPad's display gets old after a while. You do end up seeing the pixels, and missing books. This took about a year for me.

      A high-res screen like this might make me consider finally upgrading from my old iPad 1, just for the joy of the 2d experience.

    4. Re:Ummmm by Anonymous Coward · · Score: 0

      I think Apple is moving to pixel-doubling for everything instead of even attempting resolution independence. They dabbled in it through a few OSX iterations, but it looks like they just decided to wait for display, battery, graphics processing, and cost considerations to get to the point where they could just substitute four pixels for one and call it a day. Looks like this is coming to the Mac this year.

    5. Re:Ummmm by Anonymous Coward · · Score: 0

      The RAM in video memory is less for the resolution, and more for the additional processing performed on the card. For example, let's say you are driving 2 1920x1200 displays for about 4 million pixels. With 32 bit color channels, this would require 16MB of video memory. Back in the day, we could run 1600x1200 on 8MB cards just fine. Even if you count for double buffering, that still is a small amount of memory required for the rendering. Video memory nowadays contains numerous items that are used for rendering the scene without burdening the main CPU, such as frame buffers for non-visible and semi-transparent windows, 3D bump maps, etc. Then there is the addition of CUDA, which can offload many other types of computation which are not necessarily related to graphics at all.

  21. Re:Give it a month by jo_ham · · Score: 3, Interesting

    "Wiping the floor" is a bit of a bold statement - while the Transformer (which is very nice) is $100 cheaper than an iPad, it's hardly wiping the floor - it's not even making a dent, and will now be playing catchup to the new one.

    Asus certainly had the right idea - everyone else with their more expensive-than-iPad tablets were never going to get anywhere, but even with a $100 price difference, they're not setting the world on fire.

  22. what the fudge by Anonymous Coward · · Score: 0

    people, make 4K displays.

    for me.

  23. Futurama reference by Patron · · Score: 5, Funny

    - "Hey, John. Stop playing around with your tablet and get out in the real world."
    - "But moooom, this is the iPad 3!, it has BETTER resolution than the real world!"

  24. Are you SERIOUS?! by Anonymous Coward · · Score: 2, Insightful

    "Asus are easily wiping the floor with Apple in the tablet market right now."

    The iPad is so popular that it's outselling desktop PCs. Apple is #1 in the tablet market, with the only competitor even remotely in sight being the Kindle Fire due to price. Do people like you actually believe that Asus is beating Apple in the tablet market? For god's sake, the Transformer doesn't even run Android 4.0.

    You're an Android shill. Plain and simple.

    1. Re:Are you SERIOUS?! by m50d · · Score: 1

      I don't believe they're selling more, but I believe they're making a better product. That was the line apple fanboys were giving us throughout the 90s.

      --
      I am trolling
    2. Re:Are you SERIOUS?! by Anonymous Coward · · Score: 0

      I don't believe they're selling more, but I believe they're making a better product. That was the line apple fanboys were giving us throughout the 90s

      They were right. The problem then was that people had to pay dearly for it. Products like the Wallstreet PowerBook G3 were excellent although pretty massive compared to the laptops they've come up with since. The PowerMac 9600 was a well built piece of hardware, able to take CPU daughtercards to two generations later than the single or dual CPU cards it shipped with, and enough (12) DIMM slots to support 1.5 gig of RAM using what was supported back then. One could easily run multiple monitors if wanted. I saw some people with three hooked up. You could go off the edge of one right on to the next. Faster ATA, ultra-160 SCSI, and USB/Firewire could all be added even though they weren't around when the machine shipped. Even earlier in the early 90's the old OS could do impressive things. Quickdraw GX, Cyberdog, the Communications Toolbox, all way ahead of their time. That was pretty impressive hardware. There was more to Mac than Performas at Sears.

  25. Re:Give it a month by Anonymous Coward · · Score: 0

    LOL. The only android tablet selling in any sort of quantity is the Kindle Fire. You know, the android tablet that Google refuses to acknowledge.

  26. Re:After the service I got on the ipad1 to ios5 by AresTheImpaler · · Score: 4, Insightful
    I use my ipad 1 everyday. I updated it to iOS 5 the day it was out. Your personal experience does not mean everyone has the same experience.

    I'm not sure why your post was modded insightful either. If all ipad 1 were having problems and this was all over the net, then I could see how something like "apple cripples their old products, so screw them" would be a good argument against the evil company. A personal experience + a nonexistent widespread problem is not.

  27. Re:Give it a month by Anonymous Coward · · Score: 0

    Yeah right. Ipads outsell the transformer 20 to 1.

    Call me when more than a few sad wannabe fanbois that make up fake stats own them. Almost NOBODY knows about this supposed "ipad killer" that will be yet another no show.

    I would LOVE for someone to make a high end android tablet, but for some reason these makers cant figure it out. and ASUS certianly will never be the maker that will release them .ASUS cant make anything high end. All ASUS makes is low end stuff for sad little poor people who cant afford a Alienware, Panasonic toughbook, or other high end device t hat has real performance.

  28. Re:Give it a month by Anonymous Coward · · Score: 1, Interesting

    Last time I checked Android phones were using qHD displays almost a year before the iphone 4(the first retina display device) got released.
    And there are already phones with 720p HD resolution while the iphone is stuck on that "retina" resolution.

    The same I can say about the use of dual core and, now, quad core processors, front cameras, NFC, 3d displays and cameras, etc.

    When it comes to hardware, apple is hardly ever ahead. The iOS biggest strength is not hardware, but the software. Low IO latency in particular(GUI latency problems of android were finally fixed with ICS) and security thanks to the authoritarian hardware control proctices Apple is known for. Too bad those advantages come at the high price of having to deal with one of the most strict walled garden in the world.

  29. No, Asus is not by bonch · · Score: 0, Insightful

    Asus are easily wiping the floor with Apple in the tablet market right now.

    That's ridiculous. Apple is selling so many iPads that they could buy Greece. Like it or not, they're the #1 tablet vendor by an enormous margin. Your post is just shilling for Asus for some reason.

    Apple has a huge parts supply advantage here (many seem to forget what Tim Cook was responsible for before becoming CEO). It's why they seem to be able to come out with technology that others aren't selling yet and sell it at a lower price than what others can sell. Remember when everyone expected the iPad to be $1000? They sold at $500, and it took like a year before competitors offered any halfway decent tablets for less than $800.

  30. Re:Give it a month by GonzoPhysicist · · Score: 1

    but they have started a fire in my heart.

    --
    horror vacui
  31. Re:Give it a month by horza · · Score: 1

    Uh huh, Apple leads using parts outsourced to rival tablet makers. Apple got lucky in their timing and then have been using the profits trying to screw over rivals and consumers with frivolous lawsuits suppressing the competition rather than innovating. If somebody had said a couple of years ago that Apple would be seen as the scum of the computer industry even beneath Microsoft nobody would have believed it :-(. How low they have sunk.

    Phillip.

  32. Why would you not just get a monitor? by Sycraft-fu · · Score: 4, Informative

    There are a number of 27" and 30" displays that are 2.5k. The NEC PA271W and PA301W, the HP ZR2740w and ZR30w, the Dell U2711 and U3011, the DoubleSight DS- 277W and DS- 307W and so on.

    They are 2560x1440 for the 27s, 2560x1600 for the 30s.

    It isn't hard to find for regular old computers. However I imagine anyone shooting in the digital cinema 2k format is probably not concerned about having to get pro gear because they already have it. You have to step up to some pretty expensive cameras before you start talking that. Everything even remotely prosumer is 1920x1080 max since that is what you are targeting for home, of course. If you have to get expensive cameras, an expensive display isn't likely to be a show stopper.

    However as I said, plenty of computer displays that do 2k (and more) no problem.

    1. Re:Why would you not just get a monitor? by wisebabo · · Score: 1

      Good point (and yes I used my 30" Apple Cinema display for post with my big workstation).

      I should emphasized portability, both for use with the camera for shots and with a portable (laptop) workstation. The power of the latest machines, with GPU acceleration makes them very useful in the field.

    2. Re:Why would you not just get a monitor? by QuasiSteve · · Score: 1

      Why would you not just get a monitor?

      Because it's not very portable?

      I'm guessing babo wants to use them on-set, review the shots, etc. Rather than being constrained to the main workstation, just stream the shot to the tablet (this is where thunderbolt and a long cable come in handy) and off you go.

      I'm sure he'll read your reply, so to answer his silly question...

      Could the iPad 3 display be used instead?

      Yes, at least in terms of resolution. Basic math tells us that 2048 and 2048 are the same, while 1536 s greater than 1080. But that just means you get some extra space for on-screen controls that won't have to overlay the footage.

      Of course resolution is not the only qualifier for a review monitor, and the 128 missing pixels are rarely interesting enough... you view the scaled down version on the monitor to make sure there's nothing weird going on on the left/right side of the view that you can't take out in post (or would be too expensive to - but then, planning your shots better is always preferable) and if you want to check focus, you check the 1:1.

      A higher resolution monitor does allow you to combine both in one, but your 1:1 shot will also be tiny - you'd probably have to zoom in 2:1 to judge details better again. ( or carry a magnifying glass )

      The iPad 3 might be just slightly on the small side for the purpose, basically.

    3. Re:Why would you not just get a monitor? by Anonymous Coward · · Score: 0

      Just buy a 2nd hand IBM T221. The "newest" version does 48Hz, which should be perfect for 24Hz "cinema." They have 3840x2400, and you need multiple DVI links to run them, for fullresolution at 48Hz, you'd usually run 1/2 the display over a dual-link DVI, and 2 times 1/2 each over a single link cable.

    4. Re:Why would you not just get a monitor? by Anonymous Coward · · Score: 0

      And Apple sells both the 27" iMac and the Apple Thunderbolt Display at 2560 X 1440.

      http://www.apple.com/imac/specs.html
      http://www.apple.com/displays/specs.html

  33. Congratulations! by Anonymous Coward · · Score: 0

    Congratulations! You've been quoted in SomethingAwful's Android laugh factory thread mocking crazy Android fanboys found on the web!

  34. Re:After the service I got on the ipad1 to ios5 by Anonymous Coward · · Score: 0

    try a search of this on google "ipad 1 crashes ios5"

  35. Re:After the service I got on the ipad1 to ios5 by Anonymous Coward · · Score: 0

    Only on /. would someone who claims 'it crashes' with nothing to back it up, with a claim against a company with the best service record of any electronics industry, be marked 'insightful'. The emotional response from fans and general nerd rage/revenge here is getting a bit rediculous. I also use an iPad, on iOS5, and have never had an app crash. I would suggest if you have apps crashing, you should either stop jail breaking it, downloading cracked apps, or simply bitch at the people who wrote said bad app?

  36. Re:Give it a month by Anonymous Coward · · Score: 1

    Asus are easily wiping the floor with Apple in the tablet market right now

    ANDROID FANS ACTUALLY BELIEVE THIS.

  37. Re:After the service I got on the ipad1 to ios5 by gearloos · · Score: 1

    Yes! It's horrible. Apple has done its best to contain it and they have done a fairly good job. People hardly even know about this. iPad 1 has been turned into a paperweight and is totally useless. Unless you are willing / know how to jailbreak it, your stuck. Apple further won't even let you downgrade to IOS 4.0.3 which works great. I had my iPad since release and never a single crash. Then ios5 and now it is a pile o junk. That google search returns page after page of forums with users saying mail crashes, safari crashes, etc... and the fanboys and Apple employees get on forums like this and their main job is simply suppress! SUPRESS! discredit! omg Im so sick of what this has turned into. Give an opinion and a paid shill will come on and discredit you.

    --
    "Computers are a lot like Air Conditioners" "They both work great until you start opening Windows"
  38. desktop resolution by e**(i+pi)-1 · · Score: 3, Interesting

    I still wait for a reasonably prized desktop monitor with resolution beyond 1920x1080 (2560 x 1440 rwould be nice) et's hope that this changes now when tablets will have 50 percent more pixels than standard desktop monitors.

    1. Re:desktop resolution by Anonymous Coward · · Score: 1

      Umm, Apple already has thunderbolt monitors that are 2560x1440 right now...of course if you're looking for some discount Korean thing you can buy at Walmart or whatever, yeah it might be a while...

    2. Re:desktop resolution by Anonymous Coward · · Score: 0

      - High resolution
      - Great looking
      - Reasonably priced

      Pick any two.

    3. Re:desktop resolution by Anonymous Coward · · Score: 0

      2560 x 1440 monitors are everywhere. The 27" Apple Cinema Display is 2560 x 1440 and it's $999. The 27" Dell Ultrashap is 2560 x 1400 and it's $840.

      There are two reasons people are writing posts complaining about the lack of high resolution displays. Either people don't know there are not high resolution displays, because they know nothing about monitors and are just writing misinformed posts because being stupid on the internet isn't physically painful, or because they think that the available displays cost too much to make them practical.

      But honestly, the 2560 x 1440 monitors are still incredibly cheap compared to the price of a comparable monitor five years ago.

  39. Re:After the service I got on the ipad1 to ios5 by foniksonik · · Score: 1

    Why not downgrade to iOS4?

    If some app doesn't support iOS4 then complain to the devs.

    --
    A fool throws a stone into a well and a thousand sages can not remove it.
  40. Re:After the service I got on the ipad1 to ios5 by gearloos · · Score: 1

    ok Im tired of it. Paste this into your browser mr anonymous Apple Employee: http://www.google.com/#hl=en&sclient=psy-ab&q=ipad1+crashes+ios+5&pbx=1&oq=ipad1+crashes+ios+5&aq=f&aqi=g-l1g-bl2&aql=&gs_sm=3&gs_upl=1505l8253l0l8972l19l17l0l0l0l1l1078l7344l0.4.3.3.2.3.0.2l17l0&bav=on.2,or.r_gc.r_pw.r_qf.,cf.osb&fp=4ece59c6c15d750a&biw=1920&bih=946 It's my fault for not thinking about what would happen should I post a simply FACT about an Apple product. Facts are meaningless when sheer enthusiasm for where you spent your money abounds.

    --
    "Computers are a lot like Air Conditioners" "They both work great until you start opening Windows"
  41. Wonderful by koan · · Score: 2

    Such a beautiful high resolution screen, covered with greasy finger prints and glare.

    --
    "If any question why we died, Tell them because our fathers lied."
  42. No real use for that by Sycraft-fu · · Score: 1

    If you are doing small screen monitoring, full rez isn't useful. You can't see all the detail, it is below what your eye can perceive, so scaling it down a bit doesn't hurt.

    Remember that while for playback you are just worried about everything looking as clear an unpixellated as possible, for production you are worried about seeing all the detail that is there to make sure that it is clear and unproblematic.

    Most pro cameras have displays far less than their native rez. No sense in trying to pack 1920x1080 or more in to a 4" LCD. I'd be a waste of money.

  43. Asus? by Anonymous Coward · · Score: 0

    Aren't Asus tablets the ones that can't do WiFi or GPS because Asus forgot that metal blocks radio?

  44. Re:Give it a month by koan · · Score: 1

    "Admit it. You post strawman arguments as AC so you get modded Insightful for refuting them, rather than Troll"

    I do it the other way around.

    --
    "If any question why we died, Tell them because our fathers lied."
  45. so the last one by nimbius · · Score: 2, Interesting

    came out march 2011, and the one before that in 2010 about the same time give or take a month.

    As a slashdotter whos never used a "tablet computer" I sincerely want to ask mac users, why do you keep buying these? if you select the average ipad its
    six-hundred dollars and has a one-time battery that cannot be replaced (or not that apple is willing to inform on their website.)
    you will have sunk by this march about $1800 into an appliance that is guaranteed manufactured-obsolete in one year.
    You dont do this with cars, televisions, stereos, homes, desktops, laptops, clothes (presumably they last longer than a year)
    or any other major consumer purchase, so why do it with tablet computers?

    --
    Good people go to bed earlier.
    1. Re:so the last one by WiiVault · · Score: 4, Insightful

      Hmm perhaps its because (most) people don't upgrade to a new model everytime it comes out. Do you know that cars usually come out every year too? What about GPUs and CPUs? Heck those come out all the time! By your logic everybody must upgrade those annually as well to avoid being "obsolete". Not to mention iPads like most devices are usually supported well past their discontinuation date. I must hope you've been drinking this weekend say something so bizarre.

    2. Re:so the last one by 93+Escort+Wagon · · Score: 1

      New laptops from most every manufacturer come out every year. Do you buy a new laptop every time a new one comes out? No? Then why are you assuming all iPad owners do that?

      I'm sure there are some iPad owners who bought the first one, bought the second one, and plan to buy the third one - but I've also known people who do the exact same thing with cell phones (not just iPhones). Some people simply have more money than they have common sense.

      --
      #DeleteChrome
    3. Re:so the last one by Anonymous Coward · · Score: 0

      I have an iPad 1. I do not have an iPad 2. I do not plan to buy an iPad 3.

      I'll upgrade when I have real reason to.

    4. Re:so the last one by Anonymous Coward · · Score: 0

      Why would a one year old iPad version x be more obsolete than a one year old laptop or a one year old digital camera? Progress doesn't mean that previous versions of a product are suddenly unusable.
      I have the iPad v2 - LOVE it, walled garden and all - but I will skip v3 and probably v4 as well. My iPad v2 will still be useful even when the probably excellent v3 is available.

    5. Re:so the last one by Anonymous Coward · · Score: 1

      Resell value is so high that it cost me $8/mo to own an iPad 2, upgrading will only cost me an additional $80 and all I have to do is go without my iPad for a couple weeks. There's definitely a drop after new products are released, but the resell value on the now-old-model tends to remain pretty high.

      If you sell your old product in good condition, owning the newest Apple product is actually pretty easy.

    6. Re:so the last one by Anonymous Coward · · Score: 0

      i have the first ipad, and it still gets daily usage. don't have an ipad2 (do have a 2011 macbookpro, however...) ipad2 did not tickle my fancy enough. i feel fairly certain i'll get an ipad3.

      it's not that people "keep buying" these. there are new people who are buying ipad2s now. they are not repeat buyers. a lot of ipad users are new to apple entirely.

    7. Re:so the last one by droopycom · · Score: 1

      Because it's magical. Try one some time. you don't have to be a Mac user.

      Plus, you buy the first one, them the year after you get the new one, then your wife or your kids can use the older one.

      Yes some people have that much money.

      Oh and the battery can be recharged, many times, before it dies.

    8. Re:so the last one by Anonymous Coward · · Score: 0

      That's the dumbest thing I've heard in a long time. Why do you buy computers? Every week there's a better hard drive or video card or RAM or processor to buy. So by the end of the year you must have spent $50,000 on computer hardware!

    9. Re:so the last one by Anonymous Coward · · Score: 0

      You dont do this with cars, televisions, stereos, homes, desktops, laptops, clothes (presumably they last longer than a year)

      Can you explain how previous gen tablets do any less of the job today they were purchased for a year or two ago?

      It's amusing you put cars and clothes in that list. Get out of your mother's basement a little. Do you know how many people lease cars, computers, homes, shit even tvs and stereos?

    10. Re:so the last one by Anonymous Coward · · Score: 0

      You forget that there is a huge market for used iPads. I just sold my iPad 2 after 10 months of use only 22% below the original purchase price (I may have done better than most, there, although it was in pristine condition.)

      As for battery replacement, see http://www.apple.com/batteries/replacements.html

    11. Re:so the last one by Anonymous Coward · · Score: 0

      As one of these mac users, I wonder if you're thinking this through. First off the iPad isn't a Mac. Second, it's not that we keep buying these, it's that their market is growing exponentially. Plenty of people still run their first iPad and are happy with it. However I choose to keep myself in a current model.

      And yes, I do this with cars too. Every eighteen months I upgrade to a new model. I sell the old one, and I keep paying to always have a brand new car. The cost is already sunk, and I keep driving it and adding a little more (a fraction of the full price) to keep myself in a new one.

      I have essentially *zero* car maintenance costs, costs I put towards the new car instead of an endless spiral of maintaining the old one until it's worth more to scrap it than sell, and I'm always in a new car.

      Similarly, I sold my first gen iPad 1 and paid $110 extra for an iPad 2. When the iPad 3 comes out, I'll sell my current one and pay a little extra to get the 3.

      You have a strange concept of 'obsolete' after one year, and poor mathematical skills - you're equating "manufactured-obsolete" (a term I imagine you mean to be a device no longer made) with "worthless in resale" - an attitude I can only imagine you've picked up from buying cheap shit that's worth nothing after a year.

      A miser pays twice, etc.

    12. Re:so the last one by Anonymous Coward · · Score: 0

      Well, for one it's not obsolete after one year, the original iPad still runs the newest and shiniest OS from Apple, and it probably will run the next iteration too. Also, spending $600 on a tablet isn't really that much if you actually use it (and have the money).

      I never used my iPad, so I sold it, But many of the people I know use theirs all the time and are considering abandoning their computers. These are not /. users, mind you, but regular consumers who do a bit of surfing, some mail-checking, and some online banking. My parents use their iPad one absolutely all of the time, and it's still working perfectly for them much more than a year after purchase.

    13. Re:so the last one by Anonymous Coward · · Score: 0

      what is this "obsolete" you speak of? My original iPad (gee, is it really two years old now?) works perfectly fine, does everything it originally did and then some. I imagine I'll get a few more years out of it, and I've sunk only $600 or so into it. I must be doing something wrong.

      Of course, I'm the kind of guy that has a phone that is six or seven years old, so what do I know?

    14. Re:so the last one by Anonymous Coward · · Score: 0

      I've had my iPad 1 since launch day and haven't upgraded it.

      That said, a screen resolution this high would make me consider it. You get to the point where individual pixels DO bother you when reading books etc.

    15. Re:so the last one by Catbeller · · Score: 1

      You sell the iPad in before the end of its life cycle, and recoup half the money you spent. iPads retain value for years. The total cost of ownership remains low, lower than for Windows laptops or netbooks. So you are really paying about $200 bucks for a year's use of a $500 iPad, about $300 for two years. About a hundred a year, if you think about it. Most Apple computer products are like that. Sell them every two years or less, and you're saving money over buying and keeping a PC, and you get the fastest and best hardware on an ongoing basis. Any longer, and you have battery or 3.5 jack issues, and even then people will still buy them if they know how to do it themselves.

    16. Re:so the last one by Anonymous Coward · · Score: 0

      Actually Mercedes Benz and BMW models come out every 3 years.

    17. Re:so the last one by Anonymous Coward · · Score: 0

      yea, i have an iPhone 3G that i love and that still turns heads. skipped the whole 4G line and just maybe i'll upgrade when the 5 comes out.

    18. Re:so the last one by Anonymous Coward · · Score: 0

      Why is that a problem for Apple to upgrade their product line every years? Most technology company does. Go purchase a video card to play the latest game, and by the time you drive home there's a much better one that got released. I don't want Apple to sit duck and stop improving their stuff, why would I? Especially that, contrary to your strange assumption, I DON'T HAVE to upgrade every years.

      Your big mistake is your "obsolescence" thing. I purchased an iPad 1, it's now almost two years old and it's still as fantastic a device as the day I got it (actually much better now that there's a billion apps for it). I skipped the iPad 2 because I don't upgrade my stuff every iteration, I usually skip every other one. I'm tempted by the iPad 3, mostly for it's high rez screen that would make reading novels & comic books even more comfortable. But I'm not even sure yet, cause my iPad 1 is still so fantastically useful in my life that I don't feel the need for upgrade. So I *may* wait for an iPad 4 next year.

      Now tell me the money I spent on my iPad 1 wasn't worth every pennies :-)

    19. Re:so the last one by Anonymous Coward · · Score: 0

      cannot be replaced (or not that apple is willing to inform on their website.)

      http://www.apple.com/batteries/replacements.html

    20. Re:so the last one by Anonymous Coward · · Score: 0

      What a weird bit of math you did. Why would someone buy a new ipad every year and NOT sell the old one? Why would someone buy a new ipad every year at all, unless they're filthy rich and don't care?

      And ahh, the good old "user replaceable battery" whinge. What you continue to fail to realize, is that no one gives a crap. I've never known anyone to buy a new battery for their mobile device, except android users who buy a double-sized battery 3 days after they get their phone and realize it has to be recharged every 4 hours with the stock battery.

      Next, you're mad that Apple keeps improving their technology once per year? Thank goodness you've never bought an Android! You buy one of those phones or tablets and a better ones comes out 1 month later! With the ipad you get a *whole* year before yours is outdated, isn't that awesome?

      I'll probably buy an iPad3 when it comes out, but I'm a late adopter and the major bump in resmolutions is a good excuse to dive in, as long as performance doesn't look especially poor driving that many pixels. I'll also be getting a gigantic case for the ipad3 so my toddler can play with it.

  46. Re:After the service I got on the ipad1 to ios5 by Anonymous Coward · · Score: 0

    Not original AC, but daaaamn...point proven.

  47. Widescreen is horrible for real work, too short by SuperKendall · · Score: 2

    I have a Macbook Pro 17" with a 1900x1200 display.

    Due to being a cheap bastard, I also have a pretty cheap external standard 1080p widescreen monitor...

    Although I can use it, I really do not like the widescreen monitor for any real work. Yes you can fit more side by side but the screen is just too short and you end up scrolling a lot, regardless of what the work is - coding, photography, writing books, reading books, it's just too short. Think about it, that's only 1024 pixels - hardly higher than an iPad (well an old iPad)!

    A widescreen monitor also cannot, as an aside fit a whole iPad simulator in it at a 1:1 scale do the aforementioned fact it's basically the same size as the screen..

    I am mulling over the 4:3 monitors choices I can find and will replace it eventually...

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Widescreen is horrible for real work, too short by shutdown+-p+now · · Score: 1

      Although I can use it, I really do not like the widescreen monitor for any real work. Yes you can fit more side by side but the screen is just too short and you end up scrolling a lot, regardless of what the work is - coding, photography, writing books, reading books, it's just too short. Think about it, that's only 1024 pixels - hardly higher than an iPad (well an old iPad)!

      A widescreen monitor also cannot, as an aside fit a whole iPad simulator in it at a 1:1 scale do the aforementioned fact it's basically the same size as the screen..

      I am mulling over the 4:3 monitors choices I can find and will replace it eventually...

      Number of pixels is kinda orthogonal to aspect ratio, though. You can get a widescreen one that does 2560x1440, which is plenty to scroll and fit pretty much anything you like.

      Widescreen actually does make sense on the desktop, because you can put the taskbar/dock on the edge of the screen, and conveniently open documents side by side. Personally, I find that even 1080 pixels vertically is plenty for me on a 27" screen - it's not like the extra 120 pixels add all that much, it's 4-5 lines of text.

    2. Re:Widescreen is horrible for real work, too short by arose · · Score: 1

      A 1900x1200 display is widescreen. Not all widescreens are 16:9, but they are all wider than 4:3.

      --
      Analogies don't equal equalities, they are merely somewhat analogous.
    3. Re:Widescreen is horrible for real work, too short by Vegemeister · · Score: 1

      1920x1080 on 27'' is only 81 PPI. Eew.

    4. Re:Widescreen is horrible for real work, too short by Kagetsuki · · Score: 1

      So you don't ever use split panes when you code? I have two monotors and I still split (byobu/screen, gvim/vim) like crazy. My average workspace would look awful in 4:3.

    5. Re:Widescreen is horrible for real work, too short by GNious · · Score: 1

      I really do not like the widescreen monitor for any real work. Yes you can fit more side by side but the screen is just too short and you end up scrolling a lot, regardless of what the work is - coding, photography, writing books, reading books, it's just too short.

      Suggestion - put it in portrait-mode (or get a widescreen monitor that can).

      Is not all that rare to see coders use 2 screens, with 1 in landscape and 1 in portrait mode.

    6. Re:Widescreen is horrible for real work, too short by Anonymous Coward · · Score: 0

      Firstly, you're right. I have 2 x 24" 1920x1200 displays, and they're awesome -- you'd think that an extra 120 pixels vertically would be no big deal at that scale, but it is noticeably better than 1920x1080. Secondly, if you're running on a Mac, the first thing I do is move the dock to the sides of the display. This makes the "short" widescreen more tolerable. I personally like widescreen displays (2 pages side-by-side is nice), but not 1080p.

    7. Re:Widescreen is horrible for real work, too short by Anonymous Coward · · Score: 0

      You flip it around. Widescreen is better basically in every case.

    8. Re:Widescreen is horrible for real work, too short by SuperKendall · · Score: 1

      Yes, I already put the dock on the sides and have ever since I started using OSX. Not sure why the default is the bottom when vertical space is so precious.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
  48. Re:Give it a month by microbee · · Score: 4, Funny

    Is Asus wiping the floor because it's collecting dusts?

  49. They do support that also by SuperKendall · · Score: 2, Informative

    No reason not to use a vector-based PDF for graphics in iOS if you wish.

    But sometimes you know, it's just nice to get every pixel exactly right - especially when you are talking about the very smallest sizes of something complex.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:They do support that also by thoughtspace · · Score: 1

      So why does Apple insist on using non-pixel accurate fonts in XCode editors? Frustrating looking at blurry fonts when coding.

    2. Re:They do support that also by dkf · · Score: 1

      So why does Apple insist on using non-pixel accurate fonts in XCode editors? Frustrating looking at blurry fonts when coding.

      If things are set up right, the fonts should be rendered at the sub-pixel level. That gives effectively 3 times the resolution for text, and means fancy fonts look good even when small. (Of course, if you were wanting to use variable-width fonts for coding, you'd have to die. That's non-negotiable.) I can only guess that you're using a misconfigured display there...

      --
      "Little does he know, but there is no 'I' in 'Idiot'!"
  50. Re:After the service I got on the ipad1 to ios5 by AresTheImpaler · · Score: 1

    Umm yes it does.. go read a forum.

    I don't have to because if the iPad 1 to iOS5 was such a terrible experience, then the news would come to me. I wouldn't need to go looking for it. Apple is in everyone's crosshair, so any news would be all over. Haters would calling apple the worst company ever, fanboys would be defending it, and the rest of us would be laughing at both haters and fanboys.

    I didn't catch your Apple Employee ID by the way.. what number was it? jeeze loser

    I know that lately slashdot users have become fans of the ad hominem arguments. I expected the moment I slightly defende apple to be called a shill. Unfortunately for you, I neither work for apple nor care about apple as much as you want to imply. So, suck it.

    In another post you did a google search and and used that as an argument towards your point which is "ipad 1 suck/crashes if you install ios5." I did something similar. I searched for "ipad 2 crash ios5." Here are the results. Following your logic, ipad 2 sucks with iOS5 too!! omg, someone called the press...

  51. Answers by SuperKendall · · Score: 2

    if you select the average ipad its
    six-hundred dollars and has a one-time battery that cannot be replaced (or not that apple is willing to inform on their website.)

    The basic models are $500. They are perfectly usable, it's only if you used them heavily you would really need more than the base storage (especially now that you could simply load some apps on demand and delete them when finished, and play most music off iCloud).

    The battery can be replaced by Apple, I think a $99 fee. However the first iPad I bought has not needed a battery change yet.

    Also the first iPad is perfectly usable, there is no "mandatory upgrade" when Apple releases a new iPad. The same is true of an iPad 2, those who bought them could continue using them happily for many years.

    Part of what I think drives some of the upgrade is that people want to give away the older model to other family members so they will also have an iPad. Then, there are families who decide they would rather have an iPad each so they can better customize what is on the device.

    But basically the biggest flaw is your assumption that most people upgrade year to year. They do not, Apple is mostly seeing new sales... and they are going to sell a LOT this year.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  52. Re:Give it a month by Anonymous Coward · · Score: 0

    Being a brand whore is your problem, not the device's.

  53. Searing by SuperKendall · · Score: 1

    Such a beautiful high resolution screen, covered with greasy finger prints and glare.

    The thing is, even as bright as the iPads are already you do not see any of that when on - and the new ones are brighter still, cutting through glare rather handily.

    Now when off you will see all that but only someone obsessed by looks over function cares about that.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Searing by koan · · Score: 1

      If you paid for an iPad then looks over function is what you care about.

      --
      "If any question why we died, Tell them because our fathers lied."
    2. Re:Searing by shutdown+-p+now · · Score: 2

      I don't always want to stare in a bright display. Using more fingerprint-resistant coating on the screen would be more helpful.

      And yes, they do exist - I find that my Galaxy Nexus takes a lot of time to stain to the same extent as any other touchscreen device I've ever owned (including an iPad). No idea what they've put there that makes it so, but it's clearly working. I wish more manufacturers would pick it up.

    3. Re:Searing by SuperKendall · · Score: 1

      I don't always want to stare in a bright display.

      Which is why the iPad screen auto-dims.

      Using more fingerprint-resistant coating on the screen would be more helpful.

      Which is why the iOS devices have oleophobic coatings.

      And yes, they do exist

      Yes, Apple makes them.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
    4. Re:Searing by shutdown+-p+now · · Score: 1

      I said more fingerprint-resistant. All of them advertise "oleophobic" these days, but the actual degree varies widely. I have had plenty of opportunity to compare several touchscreen devices, including iPad and iPad 2 - and the latter, while not quite the worst, are definitely sub-par in that regard. Nexus, on the other hand, is ahead by a large margin.

    5. Re:Searing by Anonymous Coward · · Score: 0

      Using more fingerprint-resistant coating on the screen would be more helpful.

      Apple does indeed already provide an lipophobic/oleophobic surface on the iPad. And the iPhone. And the iPod touch.

      http://en.wikipedia.org/wiki/Lipophobicity

    6. Re:Searing by shutdown+-p+now · · Score: 1

      I know it does. Everyone does these days. But its quality varies. iPad is much more of a fingerprint magnet than Galaxy Nexus, in my experience.

  54. Citation by whisper_jeff · · Score: 3, Informative

    Confirmed? Really? AWESOME!! Uh, just because I want to see, could someone post a link to Apple's announcement confirming it?

    Yeah.

    Confirmed. I think you're using that word without knowing what it means...

    1. Re:Citation by PsychoSlashDot · · Score: 1

      Confirmed? Really? AWESOME!! Uh, just because I want to see, could someone post a link to Apple's announcement confirming it?

      Yeah.

      Confirmed. I think you're using that word without knowing what it means...

      Really? I looked up the definition of "confirmed" in a few dictionaries and not one of them even mentioned Apple.

      It seems the consensus amongst dictionaries is that confirmation is done by some body possessing knowledge that makes the confirmed statement certain. If you're going to accept that Apple can say with sufficient [i]certainty[/i] that - for instance - the world won't be destroyed by aliens before iPad3 is released, then you should reasonably be willing to accept that Mac Rumours' ability to [i]count[/i].

      --
      "Oh no... he found the .sig setting."
    2. Re:Citation by whisper_jeff · · Score: 1

      Precisely how stupid are you?

      "Some body possessing knowledge that makes the statement certain" would be Apple in the case of anything relating to the not-yet-announced iPad 3. Anyone other than Apple making any comment about what the iPad 3 does or does not possess is rumour.

      As for Mac Rumour's pictures:
      1) It would be utterly trivial to fake those. You know, that does happen on the internet, right?
      2) There is no guarantee, if they are real parts, that they are actually parts that will appear in the iPad 3. They may appear in some iPad prototype that might, possibly, appear in the next iPad but until Apple announces it, that's just speculation. Here's a tip: Apple probably has numerous prototype versions of iPads being tested. Happened before, will happen again.

      So, again, I ask, can you link to Apple's announcement which is the only source that can _CONFIRM_ what the iPad 3 does or does not have? No? Ok, until then what you are reading are RUMOURS.

    3. Re:Citation by PsychoSlashDot · · Score: 1

      Precisely how stupid are you?

      Mmmm. Name-calling. Sure sign of a brilliant critical-thinker, that is. Since you ask, I'm precisely 6.02 x 10 ^ 23 stupid.

      This boils down to "this isn't a credible enough source for me to believe it." Fine. That's your judgement call to make, but you don't get to make it for me, or for anyone else. There's no evidence that the story is based on anything untrue. You've got zero to undermine its veracity.

      I don't understand much about quantum physics, but when CERN says they've "confirmed" some esoteric and frankly counter-intuitive particle exists and has some psychotically unlikely property that makes the universe work I can accept their use of the word. I don't know for sure that they're not just making stuff up and I don't know for sure that their peer-reviewers aren't in on the joke. In fact some times data gets analyzed with different techniques and things that were accepted as confirmed end up being retracted.

      How can such a thing be, you ask? Because a reasonable degree of not being a super-skeptical myopic pedant gets you able to accept grey areas in probable facts. And fact is there's a hell of a lot of evidence lining up to point at the iPad3 having the display that's claimed my MacRumours. Their claim to have a panel - given all the other evidence - is actually very reasonable. Being reasonable, why should I doubt it? They're not claiming to have confirmed that the thing will have a 3 pixel by 7 pixel display that only shows shades of purple. I don't need Apple because I don't see any reason to think they're lying which is what you're claiming.

      I'd like you to cite evidence confirming your allegation that they're lying. Of course I'll only accept evidence from the author of the MacRumours article since only they know for sure.

      --
      "Oh no... he found the .sig setting."
  55. Re:After the service I got on the ipad1 to ios5 by 93+Escort+Wagon · · Score: 1

    My daughter's iPad 1 is on iOS5, and she doesn't seem to be experiencing any stability issues either.

    So there you go - we win, 2 to 1.

    --
    #DeleteChrome
  56. Six by SuperKendall · · Score: 1

    We'll have to wait 'til the real device is out to see how all the hardware manages this large number of pixels, but on point six - I think it could have an impact as that's more resolution than the e-Ink devices offer and judging from how it is to read on the iPhone 4, will make for a VERY nice reading experience.

    Imagine this also for graphic art novels, very nice.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  57. Re:After the service I got on the ipad1 to ios5 by Anonymous Coward · · Score: 0

    iPad 1 user, running iOS 5 since day 1, no problem. None on my 3GS either. Not all Apple fanboys have the desire to continuously upgrade their gear. Hell it's not just Apple fanboys, you see all sorts of Android folk buying a phone per year too. Wasteful lunacy.

  58. I don't like Apples attitude mostly, but,... by AbRASiON · · Score: 1, Informative

    Ex iphone owner (had 3 of them, never again)

    I even think the screen on the iphone 4 is over rated (not to say it isn't brilliant) it's just that the iphone 3 / 3gs was so terrible. If you pull out an 800x480 4.3" Android from Samsung, HTC / Whomever, it still looks a damn sight better than an iphone 3 and only marginally worse than the iphone 4.

    I also own a HP Touchpad (1024x768) I believe and 24 and 30" monitors and I've got to say, I do think what they are doing is fantastic for the industry. I'm not sure we needed 4x the pixels (but for their sake, it's simply logical based on software scaling) I will say it'll be good to see higher resolutions across the industry in general though

    I'm fairly content with the resolution of the 24" monitor I'm typing this on and the 30" next to it. Honestly if they went up no more than 30% I don't think I'd be able to see a difference beyond that, it's simply a case of diminishing returns (regardless, this move by apple will promote higher resolutions industry wide)

    I'm also fairly content with my 800x480 display on my phone - again, 30% more is about all I think I need to be honest, more diminishing returns beyond that. My HP Touchpad could DEFINITELY do with a higher res though, I'd like to see at least 50% more pixels on the thing. Probably the lowest DPI item I own.

    Finally, the loungeroom : my television, I hear people clamouring about higher than 1080p resolutions. Personally, I simply don't think it's needed at all. We all sit at least 6' from TV's generally. I'm sitting 6' from a 50" and it's only 720p. I'm more than content with the display. I can only speculate if I owned a true 1080p display I wouldn't desire any more resolution.

    What this is going to do for us all though is ensure that in the next 5 to 10 years, resolution of displays will no longer be a problem. The standard will be exceptionally fine by then. Then what we need is better blacks, better movement, 3D without glasses (if possible) higher refresh rates, better colours. It will be nice to finally see resolution simply not be something to worry about.
    So, reluctantly - thank you Apple. Now stop suing people and being cocks otherwise...

    1. Re:I don't like Apples attitude mostly, but,... by shutdown+-p+now · · Score: 1

      I'm also fairly content with my 800x480 display on my phone - again, 30% more is about all I think I need to be honest, more diminishing returns beyond that.

      Try finding a Galaxy Nexus on display in a store near you, and play around - especially with the web browser (or, really, anything where you get smallish text). It's pretty impressive what being high-res does for text legibility on small screens - and Nexus only has as many subpixels as iPhone 4, on a somewhat larger screen.

  59. Great Sense by funnyandspicy · · Score: 2

    ‘iOS 5’ Makes The iPad Truly Magical by Magician Simon Pierro. http://goo.gl/82SO4

  60. Forget it! they don't care to really upgrade by bussdriver · · Score: 1

    We have THREE display connection standards that basically stuck us to a 2560 x 1600 max resolution and the big differences between them is DRM hardware that adds to their costs and totally different cables and a market of adapters and cables.

    My "old" DVI drives my 30" at the max resolution. HDMI was not progress, the DRM stuff is a backwards step. Then we have Display Port which didn't give us much but more BS the only redeeming thing seems to be the ThunderBolt external PCI built onto it.

    I'd like 2560x2560 @100ppi with minimal borders please. These wide things suck to put next to each other, its so bad that one thinks of stacking vertical than going side by side. Subpixel anti-aliasing doesn't work rotated 90 degrees or I'd start lining up 30" displays.

  61. You sell the old one by mveloso · · Score: 1

    The way you do it is you sell the old one after you buy the new one. Also conflating "iPad user" with "Mac user" is incorrect. A whole lot of people are buying these, and I doubt most of them are Mac users.

    Here's the costing:

    iPad 1: $629 (3g/16gb)
    iPad 2: $729 (3g + 32gb)
    Sell iPad 1: $400
    iPad 1 cost: $229/year

    Theoretical:
    Buy iPad 3: $629 (3g/16gb)
    Sell iPad 2: $525
    iPad 2 cost: $100/year

    The iPad 2s should be worth more than the iPad 1s over the same time frame. If I had waited until the flood of iPad 1s abated I could have sold the iPad 1 for at least $75 more. I'll do that when I sell my iPad 2.

    Note that this is why you keep the original box - because you probably will resell your iPad...and you get more if it comes in the original box (that's true of almost all Apple products).

    The iPad isn't obsolete, far from it. iPad 1s are still great - for most people the iPad 1 would have been fine; they run everything except Facetime. Pretty much every game/app I have that runs on the iPad 2 runs just fine on the iPad 1, including Mame. It's just things look better on the iPad 2.

    1. Re:You sell the old one by RightSaidFred99 · · Score: 1

      Umm, what kind of blathering numbskull would pay $100 less for the iPad 3 over the iPad 2? Why wouldn't they just spring the extra $100 for an extra few years of relevance?

  62. Re:After the service I got on the ipad1 to ios5 by BasilBrush · · Score: 1

    I might believe you if you didn't write like a complete cretin.

  63. 8MP color for those with deep pockets by Anonymous Coward · · Score: 2, Informative

    My wife is a radiology resident, and the monitors they use have unreal resolution. They cost a fortune, and I'm sure they aren't as concerned about lag times and other performance measures for things like gaming or home entertainment.

    Here's a supplier offering 8MP color and 10MP black and white monitors: http://www.eizo.com/global/products/radiforce/

    1. Re:8MP color for those with deep pockets by ColdWetDog · · Score: 1

      Hopefully the rest of the world will come up to speed and you won't need Barco's or the Eizo. Not too sure about the latter but the Barco's have non standard and required video cards, cost more than than all of the computers in the department combined and smell funny.

      But it's great to see all three views of a CT or MRI at full resolution at once.

      As long as somebody else foots the bill.

      --
      Faster! Faster! Faster would be better!
  64. Re:After the service I got on the ipad1 to ios5 by CavemanKiwi · · Score: 1

    3-1

  65. why do. by Truekaiser · · Score: 1

    crappy tablets get a higher resolution lcd screen and all capped at 1080p..

  66. Finally better than Nook Color and Kindle Fire by kriston · · Score: 1

    The iPad will finally be better than Nook Color and Kindle Fire. It's really hard to go back to the mediocre iPad screen after using a Nook Color or Kindle Fire for any length of time.

    --

    Kriston

  67. Re:After the service I got on the ipad1 to ios5 by gearloos · · Score: 0

    what mod upped this? are you out of your mind? absolutly fanboy.. jesus.. see farther down the thread for proof.

    --
    "Computers are a lot like Air Conditioners" "They both work great until you start opening Windows"
  68. Re:Give it a month by LynnwoodRooster · · Score: 1

    Must mean I didn't have a "retina display" a year before the iPhone 4 was released... My HTC Touch Pro2 never existed...

    --
    Browsing at +1 - no ACs, I ignore their posts. So refreshing!
  69. How do I? by KingSkippus · · Score: 3, Insightful

    You are, of course, free to whatever you want to your iDevice after you've bought it.

    I want to sync it to my Linux workstation. How do I do that?

  70. Re:Give it a month by Anonymous Coward · · Score: 0

    Or, give it a month: during the next month, Apple's supposed new resolution will be shit-talked by fandroids claiming "who the fuck needs that resolution? It's stupid." And then as soon as an Android device offers it, or offers a slight improvement, the fandroids will jizz their pants and fall all over themselves telling the world how important it is to keep pushing higher resolution screens into mobile devices.

    Because when Apple offers a spec upgrade, it's "ha ha apple making you Jobs-loving faggots upgrade your device - AGAIN."

    When Samsung does it it's "Samsung is the friend of the tech world, and you can see that they really care about making better devices that perform on the cutting edge of superior performance for the discerning android user."

    Apple terminates software upgrades for the iPhone 3G after 3 years, it's "Apple forcing people onto the upgrade treadmill." Samsung terminates software upgrades for one of their models 3 minutes after it's released and it's "YOU CAN'T EXPECT THEM TO KEEP UP WITH EVERY DEVICE THEY RELEASE, IT'S THE CARRIER THAT NEEDS TO DO THAT SHIT."

    Double standards - you has them.

  71. Re:Give it a month by Anonymous Coward · · Score: 0

    Must mean I didn't have a "retina display" a year before the iPhone 4 was released... My HTC Touch Pro2 never existed...

    The HTC Touch Pro2 does not have a retina display.

  72. Netcraft, obviously. by Vegemeister · · Score: 1

    Netcraft, obviously.

  73. Re:Give it a month by LynnwoodRooster · · Score: 1

    260 DPI is pretty darn near the limits of human visual acuity. Apple's made up "Retina Display" notwithstanding.

    --
    Browsing at +1 - no ACs, I ignore their posts. So refreshing!
  74. Re:Preference != Principle by geekoid · · Score: 4, Insightful

    If you root you iDevice, you void the warranty .
    Why buy something I have to root, and void my warranty instead of something that does what I want it to?

    You sound like some who is trying to make excuse for locking themselves in a cage.

    The poster was simply answering a question. He din't come out and say that. It was a response. Civilized peopel have 'conversations' to exchange ideas and concept.

    I have no idea why you bring the tasty, tasty Big Mac into this conversation.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  75. and it doesn't work outside by jago25_98 · · Score: 1

    I just sold my ipad2 because I found I couldn't read a book on a sunny day and that connector seemed weak to be plugging in and out with a daily battery life.

    I'd prefer lower res. I understand the marketability of high res but it takes a lot of hardware and battery to drive that, no?

  76. Good news everybody! by james.mcarthur · · Score: 1

    Now Apple will sue anyone who else that makes a tablet with a 2048x1536 screen..

  77. Re:Preference != Principle by Anonymous Coward · · Score: 1

    If you root you iDevice, you void the warranty .
    Why buy something I have to root, and void my warranty instead of something that does what I want it to?

    There are plenty of articles claiming that Apple has said that jail breaking voids warranties. Can you show me a single source in which Apple has in any official way said this? No, you can't? I'm not surprised, as nothing of sort has ever been done. All they've said is that jail breaking can cause issues and may lead to service being denied. That's a far stretch from blanket voiding of warranties.

    You say it's an undocumented or unofficial policy? Can you tell me how common it is for people with jailbroken phones to be refused service? Hmm, odd that there's so little noise about this. Seems to me that there are far more people claiming that jail breaking voids warranties than there are actual cases in which people have been denied service.

    Final question - do you know the legal reason why your assertion has little basis in reality? Well, read a warranty. Note that warranties are there to cover defects, not faults that occur as a result of misuse. A manufacture could point to this if a product has been modified, but they'd need to be able to reasonably demonstrate that the modifications were a causative factor in the failure. Ever upgraded RAM? Well, contrary to what some people say, hardware upgrades do not void a consumer warranty. The issues begin if hardware failures can be attributed to the RAM or the process of installation. It's the same with all hardware. Apple has a pretty good argument for denying service if the iPhone has been used for hammering in nails, and less of an argument for software modifications that cannot reasonably be linked to the hardware failure.

    Warranties are there, at a minimum, to satisfy legal obligations. These legal obligations cannot be readily side-stepped by any company not wanting to end-up falling foul of consumer law or being on the receiving end of class actions.

  78. Re:After the service I got on the ipad1 to ios5 by Fishy · · Score: 1

    I really suggest you look around. Ios 5 on ipad 1 problems are happening across that board. Google ios 5 buggy to see the 10 s of thousands of comments on this.

    A patch was due last nov, it was delayed to fix the problems with this release. I can see over 100 crashes submitted back to apple in the last 7 days, And that is just me, this is just two weeks after doing a full reset.

  79. Re:Give it a month by Anonymous Coward · · Score: 0

    I just got a Transformer Prime. It took me over a week to find a webstore that had one in stock for the retail price; Amazon had them for $200 over retail from third parties. And I once I ordered the tablet, it took several more days to find the keyboard dock for sale anywhere.

    I don't think they're really collecting dust.

  80. One question... by JohnnyMindcrime · · Score: 1

    Why?

    Yep, I can understand the concept of HD and having huge resolutions on large displays to avoid pixellation of an image.

    But what benefit does this bring to a tiny 7" or 10" screen. I own two Android Phones, an Asus Transformer tablet and the missus owns an iPhone and a HP Tablet. I can't personally say that the displays are anything but excellent on any of those devices... yep, the screens on smartphones may be a bit "small" for reading ebooks and other such stuff but unless I plan on wearing super-magnifying glasses with 2" thick lenses made from the bottoms of glass bottles, how does a higher resolution on a smaller display benefit? Or carry a microscope round with me, of course!

    I think this is one of those "marketing features" designed to allow Apple fanbois to elevate themselves one step higher than the rest of us so that can peer down their long pointy noses at the rest of we great unwashed from even loftier heights.

    --
    Windows 10 is great - I used it to download Linux.
    1. Re:One question... by asdf7890 · · Score: 1

      They are hitting the same angle as the iPhone4's high-res screen: it is intended that at normal reading distances, perhaps even closer, the human eye will not be able to resolve individual pixels.

      I don't own any iDevices, but I've had occasion to use other people's and the 4's screen really is impressive. It just looks nicer than I'd think possible, certainly nicer than other phone screens, as if there is some other technical trickery going on. The high-res screen on the iPod3 will probably be marketed the same way as the one used by the iPhone4, and for some users it'll make quite a difference.

      I still won't be buying one. But I appreciate the possible "luxury utility" of the high-res screen.

    2. Re:One question... by JohnnyMindcrime · · Score: 1

      I can only speak from practical experience and talk about a device like the Amazon Kindle 3 which is about the only portable device I peer at for hour after hour.

      Admittedly I'm an old git and it took me a while to "adjust" from reading paper books but I don't have a problem with headaches or eyestrain with long reading sessions on that - and it's 800x600 only, albeit an e-ink display.

      So I don't get what the big deal is with displays above a certain resolution when the screen itself is tiny - I don't own Apple stuff either but even on Android devices (that I do own), I'd hardly see this as a reason to rush out an buy one.

      --
      Windows 10 is great - I used it to download Linux.
  81. Marketing Guff by Anonymous Coward · · Score: 0

    iPad 3 16GB - $800

    iMicroscope Visual Display Appreciation Unit - $400

    Box of iTissues to clean ejaculate from from of Fanboi's knickers - $100

  82. Re:Preference != Principle by jones_supa · · Score: 1

    If you root you iDevice, you void the warranty .
    Why buy something I have to root, and void my warranty instead of something that does what I want it to?

    Exactly. In general I don't understand how folks here are ready to buy a brand new device that immediately after purchase needs some kind of heavy modification. Why would I have to finish the product, it's the manufacturer's job. I'm paying for the software too, so I'm justified to select a product that does the things I need, out of box.

  83. Re:After the service I got on the ipad1 to ios5 by makomk · · Score: 1

    Apple have locked all their iDevices down in order to block firmware version downgrades, because they're scared of someone jailbreaking them that way.

  84. Re:Preference != Principle by Anonymous Coward · · Score: 0

    No one's whining. The post above this and your last were about why someone bought an Android device. They did take the "buy whatever product" approach. Then explained they why. And you've posted... this in reply?

  85. Trying to impress with big words? by Anonymous Coward · · Score: 0

    2048x1536 pixel density

    That's not what density means, idiot.

  86. Desktop? by Anonymous Coward · · Score: 0

    Why the fuck they can manufacture this cheaply, and we don't have cheap 2048x1536 desktop LCDs?!?

  87. Re:Give it a month by Anonymous Coward · · Score: 0

    Curious, this is the exact same reason I will never buy an iPad...

  88. Re:Preference != Principle by Anonymous Coward · · Score: 0

    Learn to spell, you fucking moron.

  89. The answer is obvious by edxwelch · · Score: 1

    Widescreen is good for watch movies and playing games. 4:3 is for people who need to do work on their PC.

  90. Re:Give it a month by Anonymous Coward · · Score: 0

    This means retailers don't see the point in stocking something that doesn't sell.

  91. damn typo, sorry! by mark-t · · Score: 1

    1/3 of an arc MINUTE, sorry... not second. cripes, 1/3 of an arc second is completely impossible, since the sizes involved are smaller than the rod and cone cells in the actual retina itself. I meant to say 1/3 of an arc minute (which is 20 arc-seconds).

  92. All that space yet it wont work in daylight by Anonymous Coward · · Score: 0

    yeah a real step up for display technology, take it into the real world and its still FAIL as soon as daylight gets near it, use it (or try to) on a sunny day or in a car and i cant even see if its switched on never mind actually use it

  93. Re:Give it a month by Anonymous Coward · · Score: 0

    My experience is that the primes are pretty much sold out everywhere. I went to a Best Buy to go look at tablets in general and got lucky that they actually had a display model I could play around with. The sales person said they keep selling out as they come in.

  94. Trollish nonsense. by guidryp · · Score: 0

    Have actual ownership of my device that I paid for? Sounds crazy I know....

    No, the only crazy thing is that you think you don't own the device if you paid for it. If you absolutely require ability to install malware/pirated apps, jailbreak it. Most people simply don't miss the piracy/malware.

    If I want their hardware I must accept their terms, drink the Koolaid, enter the walled garden, and become one the Shiny Happy People.

    That is simply trollish nonsense, and an insult to the hundreds of millions of people who own Apple products. Why is this trolling modded up?

    I have never owned an Apple product in my life, but I see absolutely nothing wrong with doing so, or the people who do.

    Though I do wonder about those who have massive nerd rage over something as simple as a walled garden ecosystem. If you don't like it, don't buy. There is zero need to insult those who do like it, or raise you BP.

  95. Re:Preference != Principle by hplus · · Score: 1

    In my experience, jailbreaking an ios device is a much, much lighter modification than rooting an Android device. It's one click on the computer (plus on tap on the device) to jailbreak, while rooting required an evening of research, the ADK, uploading a recovery bootloader, and all sorts of mucking about.

  96. I should just go back to bed.... by mark-t · · Score: 1

    First I'm making stupid typo's... then I apparently hit "post" instead of "reply". Can I please restart this day?

  97. In another reality... by aiken_d · · Score: 1

    Our reality: Apple doubles tablet resolution; Slashdot rolls eyes and talks about how unnecessary it is and how it confirms Apple is all about style over substance and is just a distraction from the evil / closed nature of the company and platform.

    Somewhere, in an alternate reality: Samsung ships a 250DPI 10" tablet; Slashdot explodes in triumph with talks about how it's the most amazing breakthrough ever, will revolutionize tablet use, and confirms Android's role as an innovation leader and the general superiority of the completely open platform.

    --
    If I wanted a sig I would have filled in that stupid box.
  98. frankly, my dear by pbjones · · Score: 0

    I just don't give a damn! Why is there a /. story about screen resolution??? OFFS! a slow news category so that I can filter it out.

    --
    There was an unknown error in the submission.
  99. Focus on quality and not quantity by Anonymous Coward · · Score: 0

    PPI race is gearing up to fail like the megapixel race for digital cameras or the MHz race for CPU's. True black and not grey, contrast ratio and vibrant colors are much more pleasant than high PPI.

  100. Re:After the service I got on the ipad1 to ios5 by gmhowell · · Score: 1

    If it's so shitty, tell me how much you want for me to take it off your hands.

    --
    Jesus was all right but his disciples were thick and ordinary. -John Lennon
  101. Agree on pixel count by SuperKendall · · Score: 1

    You can get a widescreen one that does 2560x1440, which is plenty to scroll and fit pretty much anything you like.

    Yes, that would be fine. It really is more about minimum number of vertical pixels than anything else. for me.

    Personally, I find that even 1080 pixels vertically is plenty for me on a 27" screen

    That's what I have. It is generally too small. It's not of course unusable, I do use it, but when I have a 1900x1200 display right next to it (my laptop) it gets frustrating quickly to have more vertical space on my laptop screen than the supposedly "larger" monitor!

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  102. The arms, they do not shrink... by SuperKendall · · Score: 1

    Nobody with a smartphone is using it from the distance you'd view a 9.7-inch tablet.

    I was not aware people's arms changed length depending on the device they are holding.

    I am very much looking forward to the higher DPI iPad for reading, but also if you think about it for another strength - drawing!

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:The arms, they do not shrink... by gweilo8888 · · Score: 1

      The arms, they bend at the elbows and shoulders. Or is that too challenging a concept for you? You tend to use a tablet at arm's length, and a phone from a distance significantly less than that, of necessity due to the much smaller screen size of a phone.

  103. Visual acuity reality check by jeffb+(2.718) · · Score: 1

    A *healthy* human eye can resolve details approximately 1/3 of an arc minute across. At about 8" of distance, that works out to about 20 microns in size. The iPad3 has pixels that are about 80 microns in size.

    [citation needed]

    From all I've learned -- and I'm away from my primary sources at the moment, but here's a Wikipedia page that summarizes the issue -- a *perfect* human eye under *optimal* conditions can resolve details a maximum of 0.4 arcmin across. That corresponds to approximately 20/8 vision. The standard "normal vision" for a "healthy eye" is 20/20, corresponding to the traditional 1-arcmin resolution. And, again, that's under optimal conditions of distance and lighting -- if you're in normal indoor lighting, or in a twilight or night setting, you'll have trouble doing even that well.

    Now, there are other issues, like vernier acuity, that mean resolution beyond these limits can matter. But in that realm, you can use antialiasing and other perception-informed techniques to get around the issue.

    In practice, 80 microns at 12 inches is a perfect match for normal visual perception. If your vision is much sharper than this, congratulations; enjoy it while you can. (Presbyopia strikes even the sharpest-eyed of us in the end.)

    1. Re:Visual acuity reality check by mark-t · · Score: 1

      Peculiar... you ask for citation, and then go on to provide the exact information were apparently asking for yourself. The second link you referred to suggested that we can actually resolve contrasting detail as small as 10 arc-seconds, in spite of the cones being 20 arc-seconds apart. 20 arc-seconds is a third of an arc-minute, which is what I had suggested could ordinarily be resolved by a healthy eye, and 10 arc-seconds will surpass the Nyquist limit for that level of resolving detail, making such fine detail truly indistingushable. This is pretty much what I was actually saying.

      As for how good my eyes are, they are horrible... I've been wearing glasses for almost 4 decades. However, my near-vision is still very good, and I can *easily* discern individual pixels on my iPhone 4 (and I know they are individual pixels because I've seen them in images that I made myself).

  104. Nope by SuperKendall · · Score: 1

    If you paid for an iPad then looks over function is what you care about.

    Obviously not since non-iPad devices are less functional. People buying Android tablets currently do so on the brand name more than how they can make use of it.

    I don't mind if you're shallow, you can stop trying to pretend otherwise.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  105. Actual HxV lineal resoluton by FUBARinSFO · · Score: 1

    Hi: What are the actual HxV lineal resolutions of the devices we're talking about here? Most CRT displays uses for Windows run around 100 lineal dpi. The iPad 3 mentioned here may have a lineal resolution of around 250 dpi. Are the pixels square? I've read the posting and many of the comments here, but can't seem to get a clear picture of the physicals. -- Roy Zider

  106. "can" vs WILL by Uberbah · · Score: 1

    If you root you iDevice, you can void the warranty

    FTFY. If your jailbreak causes hardware problems on your iDevice, on what planet should Apple be responsible for that, anymore than installing an aftermarket part in your engine (that blows up) should be warrantied by Ford?

    Apple haterz need to find one person who has had warranty coverage denied because of a software jailbreak that caused no physical damage to the phone before this argument holds any water.

    Why buy something I have to root, and void my warranty instead of something that does what I want it to?

    Why does this argument apply to Apple and only Apple in the real of consumer electronics? You don't see the WATB brigade marching on Microsoft for not making the XBox an open platform, or HTC for having to root your Android phone to delete applications you don't want.

    You sound like some who is trying to make excuse for locking themselves in a cage.

    I'm someone who's tired of smug pedants who either make false or selective arguments. And since you skipped it the first time:

    And Jobs would have been the first one to tell you to right ahead and buy whatever product it is that you want, same as if you wanted a computer with a built-in floppy drive in 1998. Whoop de freakin do - no one is holding a gun to your head here to buy something.

    I have no idea why you bring the tasty, tasty Big Mac into this conversation.

    Because the parent was just talking about the Golden Arches, that's why.

  107. Re:Preference != Principle by Uberbah · · Score: 1

    In general I don't understand how folks here are ready to buy a brand new device that immediately after purchase needs some kind of heavy modification. Why would I have to finish the product, it's the manufacturer's job.

    And I understand that attitude just fine - as long as it applies to any piece of consumer electronics you might buy, and not just one particular company.

  108. Literal Troll was too busy beign Literal... by Uberbah · · Score: 1

    ....to notice that I said "to" and not "with".

    I want to sync it to my Linux workstation. How do I do that?

    By writing your own drivers to do whatever it is you want to do. Any more questions?