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EA To Provide Free Distribution To Kickstarter Games

New submitter The God of Code writes "EA has announced that they will be waiving all Origin distribution fees for crowd-funded games — like those from Kickstarter — for the first 90 days. 'The public support for crowd-funding creative game ideas coming from small developers today is nothing short of phenomenal,' Origin VP David DeMartini commented. 'It's also incredibly healthy for the gaming industry. Gamers around the world deserve a chance to play every great new game, and by waiving distribution fees on Origin we can help make that a reality for successfully crowd-funded developers.' The recently funded Wasteland 2 developer Brian Fargo applauds EA's move, saying, 'Having Origin waive their distribution fees for 90 days for fan funded games is a major economic bonus for small developers. We look forward to bringing Wasteland 2 to the Origin audience.'"

120 comments

  1. Origin by bonch · · Score: 5, Informative

    Just your friendly neighborhood reminder that Origin tracks your hardware, installed applications, software usage habits and more with no way to opt-out, unlike Steam. This is the new games industry.

    1. Re:Origin by MalayPalay · · Score: 1, Interesting

      It would be nice if more distribution platforms would start supporting OS X. Steam is already there, but needs some more support from developers to bring their games to OS X too. Many have, but the percentage could be larger too.

      I'm actually surprised that Desura haven't done so, being indie platform and underperforming and all. There would be some serious market. Especially because many of their games actually have OS X versions too. Currently I need to download and update several games manually because - while they are available on Desura - the actual platform client doesn't work on OS X.

    2. Re:Origin by Applekid · · Score: 5, Informative

      EA offering to lend you a hand is a little like making a deal with the Devil.

      --
      More Twoson than Cupertino
    3. Re:Origin by DanTheStone · · Score: 0, Troll

      What, your three posts on this story are your first ever? And you're not an astroturfer? Ha.

      Dear All: Beware thread hijack attempts.

    4. Re:Origin by RobbieCrash · · Score: 3, Interesting

      I know that I'm the bad guy here, but:
      http://www.gamerlaw.co.uk/2011/08/ea-origins-eula-is-non-story.html

      Or, if you'd rather I link to the same site you're using:
      http://www.giantbomb.com/electronic-arts/65-1/a-look-at-the-eaorigin-privacy-issue/35-511847/

      Origin does nothing that Steam doesn't do, it's just a bit more convoluted to figure that out since you have to actually look at the privacy policy that the EULA references.

      --
      Keep on knockin'
      https://robbiecrash.me
    5. Re:Origin by DanielSmedegaardBuus · · Score: 1

      This is why I am a pirate.

    6. Re:Origin by kamapuaa · · Score: 3, Insightful

      This would be the most inane astroturfer ever. "It would be nice if more distribution platforms would start supporting OS X."

      --
      Slashdot: providing anti-social weirdos a soapbox, since 1997.
    7. Re:Origin by Anonymous Coward · · Score: 0

      Did you read the other two posts? They're more traditional astroturfing (of the shit-our-reputation-sucks,-let's-pretend-we've-turned-a-new-leaf variety), and this is putting down competitors, which could be profitable astroturfing, if EA actually intends to launch Origin for OS X. Could also be chaff, to fool people like you into overlooking the astroturfing.

    8. Re:Origin by Anonymous Coward · · Score: 1

      Sorry, but that doesn't excuse Steam. There is *no* legitimate reason for having to constantly run a separate, resource hoarding application simply to play games. Any and all copy protection or update mechanisms need to be in the game itself.

      Just because EA took a shit in your cornflakes doesn't mean it's ok for Valve to "only" take a piss in your orange juice.

    9. Re:Origin by UltimaBuddy · · Score: 1

      ... and by 'metaphorically', I mean get your coat."

    10. Re:Origin by Anonymous Coward · · Score: 5, Insightful

      EA isn't offering to lend a hand. They're trying to woo popular indie projects to them, because they see that almost every single one advertisers in their campaigns that they *are* going with Steam.

      This is EA saying "WE ARE RELEVANT, TOO!".

    11. Re:Origin by antdude · · Score: 2

      Is there no way to avoid this software to play the newer games in Windows? :( I want to get BF3, but now maybe I don't.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    12. Re:Origin by Anonymous Coward · · Score: 2, Informative

      Except Steam's EULA limits itself to Steam related programs and Origin's EULA is allowed to collect data about any/all programs/etc on your computer.

    13. Re:Origin by Anonymous Coward · · Score: 0

      Steam does not require DRM. It has optional DRM. It is up to the game designers to use the Steam DRM and/or their own DRM.

    14. Re:Origin by EnsilZah · · Score: 1

      At least the devil would have enough integrity not to try to spin it as a charitable venture.

    15. Re:Origin by vux984 · · Score: 4, Informative

      The gamer/law article calling it a non-story doesn't make it so.

      The terms EA expect you to agree to exceed what any one else is expecting you to agree to.

      The reference to the "privacy policy" is irrlevant. It doesn't matter what the privacy policy says. They've declared they can take stock of everything installed on your computer, what is running, and when you run things. Period.

      It doesn't really matter what they promise to do with that information. They don't need it as a condition of providing me service, they have no business collecting it in the first place, and not providing an opt-in or even an opt-out is bullshit.

      As an addendum, a "privacy policy" is pretty weaksauce in terms of a legally binding document granting you protection. Its a policy -- since when does a company policy count as a legally binding contract with you?

    16. Re:Origin by Anonymous Coward · · Score: 1

      Then why the fuck do I need to run Steam to run most games bought from it? Steam should merely be a buying platform and nothing more (like GOG). Steam itself is DRM.

    17. Re:Origin by RobbieCrash · · Score: 3, Interesting

      The terms do exceed what some other EULAs ask for, it's our call to decide if the service is worth what's required.

      The privacy policy does matter, as the 'legally binding document' dictates that the privacy policy trumps the EULA.

      They don't need it as a condition of providing you service, that's true; but they don't need a client to provide you a video game, they don't need to allow you to download the game instead of going out and purchasing it from a store, they don't need to provide you patches, updates, additional content either. But they do those things, and they require you to give them information back. If you're not cool with that, don't use the service, that's opting-out. Get your games from Steam, or buy a console.

      I back raising a fuss about things when they're worth raising a fuss over. But a company saying "we want to know what hardware people have, and what installation/uninstallation problems they have and what background processes may be running that will b0rk our shit, and you need to tell us that in order to use our service" isn't worth raising a fuss over. If they were selling that information, as originally was the case, this would definitely be worth raising hell over. But they're not, so this ceased to be something that I think is worth really caring about.

      That said, I would like to see an opt-out, but since there isn't one, I run it under a different user account and lock it out of anywhere I don't think it needs to be.

      --
      Keep on knockin'
      https://robbiecrash.me
    18. Re:Origin by Anonymous Coward · · Score: 0

      I modded him as Offtopic above because his post has no connection to the one it replies to.

    19. Re:Origin by Eskarel · · Score: 3, Interesting

      Steam offers you some carrot with the stick, it's up to you to decide if that's worth it. On the one hand you have to run Steam, which if you've got a PC from 2001 might possibly be considered resource hungry to play your games. On the other hand you can install and play that game on as many systems as you like(one system at a time). If you lose your disks you can download the game again for no cost aside from bandwidth, etc.

      Steam is selling you a license for your game with all the requisite downsides to that equation(no resale value, restrictions on use), but they're also giving you the benefits of that equation as well(play anywhere you have a net connection any time you like). Most "In Game DRM" on the other hand, is just about as resource hungry as Steam and provides you with all the downsides the license model and all the downsides of the box sale model in one fell swoop.

      Not advocating DRM here, simply saying that Steam is up front about what kind of system it is, gives you some benefits in exchange for you what you give up and is generally reasonable compromise when compared to systems where you have to be on the internet at all times to play but simultaneously have things like limited activations and no replacement of media.

    20. Re:Origin by vux984 · · Score: 5, Insightful

      The privacy policy does matter, as the 'legally binding document' dictates that the privacy policy trumps the EULA.

      Then why put it in the eula? Seriously. Given the community is fairly upset about it, why not just remove it?

      If you're not cool with that, don't use the service, that's opting-out. Get your games from Steam, or buy a console.

      I don't buy "Origin" games. However, I think its perfectly legitimate for me to tell them as loudly as I like why I don't buy them, and to advocate others not buy them as well.

      But a company saying "we want to know what hardware people have, and what installation/uninstallation problems they have and what background processes may be running that will b0rk our shit, and you need to tell us that in order to use our service" isn't worth raising a fuss over.

      It is to me. There are all kinds of abusive things they can do with the information that fall short of selling it. And more to the point, I don't really care what they do with it; I don't think its any of their damned business.

      Microsoft asks for permission to send an error report, and I can turn that off without any issue. If Microsoft made it a condition of using their operating system that they got to collect this information, there would be huge lawsuits. And lets be honest here... microsoft has at least as much, if not more of a legitimate need for this data. But they have decency to ask for it, and respect the wishes of users who say "no".

      EA doesn't.

      I run it under a different user account and lock it out of anywhere I don't think it needs to be.

      Then perhaps you should be posting the links to sandboxing origin's client rather than links claiming Origin is a "non-story", because I don't have any software on my PC that I've felt compelled to sandbox to that degree just to retain some that level of control over my own privacy from the vendor.

    21. Re:Origin by LingNoi · · Score: 1

      It's run by a company that cares more about money then their customers. The fact that the policies are similar is missing the point. If you haven't seen the multiple screenshots of people contacting EA and getting horrible support from origin staff in india then check it out. No one wants that.

    22. Re:Origin by LingNoi · · Score: 0

      Because it provides community features, achievements and save syncing across computers. It has nothing to do with DRM.

      > Steam should merely be a buying platform and nothing more

      No it shouldn't because steam does a lot more then just that, it's obvious from your quote that you've never used the system.

    23. Re:Origin by Anonymous Coward · · Score: 0

      ^^THIS

    24. Re:Origin by Anonymous Coward · · Score: 0

      Simple solution: make those features optional. If you wish to tie the games to Steam, then you're free to do so. Those that don't want the features can just detach the games from Steam and not use them.

      it's obvious from your quote that you've never used the system.

      No such thing is obvious because I have used it; I simply found the features useless to me. I don't like any sort of DRM (whether or not you think it's DRM is irrelevant to me: I still like to be in control of my games).

    25. Re:Origin by Internetuser1248 · · Score: 1

      Those features are optional, they are just optional for the developer. If they opt in then you can't opt out as a customer unless they build their game to facilitate that. You need to contact the developers of your favourite games and ask them to allow you the option. I remember Paradox's Victoria 2 came totally drm free with steam, so that you could just run the game without the steam shortcut and it would run without opening steam. I think they moved away from this with later releases. The point is steam doesn't force anyone to use DRM nor does it force them to run steam as the game is running, it is just something most developers choose to do.

    26. Re:Origin by Cederic · · Score: 1

      I have no issue with that. Games being available via multiple distribution gives people lots of choice.

      If EA were mandating exclusivity then it would be a massive concern, but going with Origin and Steam and Direct2Drive and ThePirateBay and other popular digital distribution channels should assure the highest possible sales and make it easy for everybody that wants to play the game to do so.

    27. Re:Origin by Cederic · · Score: 1

      Depends on the game. BF3 requires Origin, which is why I didn't buy it. SWTOR is available via Origin but doesn't mandate it, which is why I did buy SWTOR.

    28. Re:Origin by antdude · · Score: 1

      Interesting and there is no way to avoid Origin with BF3 to play online. Lame! Good thing I don't play computer games anymore these days.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    29. Re:Origin by Anonymous Coward · · Score: 0

      This is not about steam vs. origin.

      No way no how. This is about EA games being the biggest most clueless bully on the playground. Nobody wants to play with you man. You're dangerous and stupid.

      Origin would have done better LAUNCHED BY ANY OTHER COMPANY IN THE GAME WORLD. ANY OF THEM! EA games really has no idea of the depth of hate people have for them these days. You've screwed over and ripped off so many customers you're lucky to be in business still.

      Get away from me and don't touch anything. I don't want you to EA anything for me thanks.

    30. Re:Origin by Anonymous Coward · · Score: 0

      They don't need it as a condition of providing you service, that's true; but they don't need a client to provide you a video game, they don't need to allow you to download the game instead of going out and purchasing it from a store, they don't need to provide you patches, updates, additional content either.

      Ha, ha, ha... heh, heh...

      Oh, wait, you're serious? Those vaunted retail disks demand Origin as well, bud. Mass Effect 3 for PC requires Origin whether you bought it as boxed copy or online, if you refuse to install Origin then you've bought yourself a $60 coffee coaster.

      Steam games do this as well which isn't the nicest thing ever but since we already established that Steam is at least more fair than Origin, it's easy to see EA is screwing you harder.

    31. Re:Origin by zlives · · Score: 1

      and facebook doesn't collect data... come on man;)

    32. Re:Origin by zlives · · Score: 1

      lets even forget about the decency angle (they'd have to have a soul first)
      i wonder if there is a cost analysis of revenues lost to piracy vs the creation maintenance of Origin...

    33. Re:Origin by zlives · · Score: 1

      not sure why modded down? this is clearly true.

    34. Re:Origin by zlives · · Score: 1

      wow and not even posted as AC :)

    35. Re:Origin by zlives · · Score: 1

      i didn't buy BF3 cause of this

    36. Re:Origin by RobbieCrash · · Score: 1

      Then why put it in the eula? Seriously. Given the community is fairly upset about it, why not just remove it?.

      Because it's only in the event of a conflict. Which, initially I figured was a good thing due to the more restrictive privacy policy; now thinking further on the matter, not so much, as all they need to do is say their privacy policy includes selling your info to anyone who asks, So, fair enough.

      I don't buy "Origin" games. However, I think its perfectly legitimate for me to tell them as loudly as I like why I don't buy them, and to advocate others not buy them as well.

      Totally fair. It's also perfectly legitimate for me to tell you that you're crying wolf, and to attempt to persuade other people that you're crying wolf as well. Having privacy concerns about this type of thing is fine, especially when it's being used to generate cross-company sales. Selling the information to advertisers is something that would have me up in arms decrying how evil this is and all of that. But they've stated the information stays there, and I'm ok with that; in order to avoid an actual privacy scandal, they'll stick to using it to identify what their target audience's hardware is, what other games you're playing, what games you're buying from their competitors, and other shady business crap that I assume relatively any major label software is going to do. But they're not selling it off to companies I have not made an agreement with.

      It is to me. There are all kinds of abusive things they can do with the information that fall short of selling it. And more to the point, I don't really care what they do with it; I don't think its any of their damned business.

      I'm probably missing something here, but honestly I can't really think of anything I would consider abusive based on their collecting the information and not selling it. I understand that EA is going to use whatever information and analytics they can gather from me to try to get me to give them more money. Be that using the information to offer me deals, craft DLC, or distribute different games that I may want to purchase, I'm not that worried about it.

      Microsoft asks for permission to send an error report, and I can turn that off without any issue. If Microsoft made it a condition of using their operating system that they got to collect this information, there would be huge lawsuits. And lets be honest here... microsoft has at least as much, if not more of a legitimate need for this data. But they have decency to ask for it, and respect the wishes of users who say "no".

      Actually, the entire Internet-Based Services portion of the Windows EULA says that Microsoft will take all sorts of information and send it back to Microsoft, where they state they may share your information with other hardware/software vendors. The only way to not send this information is to not use the service(s). You can turn off a feature of Windows, but you can't use that feature without signing off on the requirements to transmit information to whomever is providing the service.

      Additionally, Microsoft does make it a requirement of using their operating system. Activation and occasional validation checks scan your hardware and scan for software and transmit that information to Microsoft.

      Then perhaps you should be posting the links to sandboxing origin's client rather than links claiming Origin is a "non-story", because I don't have any software on my PC that I've felt compelled to sandbox to that degree just to retain some that level of control over my own privacy from the vendor.

      Then you're probably not reading the EULAs of all the software you're installing, or you're just pissed at EA for doing what quite a few major software vendors do. Things like iTunes and Acrobat are significantly worse in what they do.

      --
      Keep on knockin'
      https://robbiecrash.me
    37. Re:Origin by Anonymous Coward · · Score: 0

      At least the devil's installer probably works without lagging the shit out of your pc.

    38. Re:Origin by vux984 · · Score: 1

      I'm probably missing something here, but honestly I can't really think of anything I would consider abusive based on their collecting the information and not selling it.

      I can. Blacklisting people based on 3rd party software you have installed or running. Having the information harvested by the DHS or equivalent in some future scenario where tor or torrent clients or unregistered debuggers are illegal terrorist and pedophile tools. Turning the data over to the BSA. Crazy stalkers... I'm sure I could godwin the thread by finding some information for Nazi abuse... oh wait I already mentioned the DHS. :p

      Actually, the entire Internet-Based Services portion of the Windows EULA says that Microsoft will take all sorts of information and send it back to Microsoft,

      What are you referring to specifically? You appear to be mistaken. I didn't see anything in the Windows 7 EULA remotely approaching what we have from EA. Virtually all instances of reporting of hardware and software information can be turned off without losing access to anything at all, nevermind losing the ability to use windows at all. It is certainly not a requirement to use the operating system.

      Activation and occasional validation checks scan your hardware and scan for software and transmit that information to Microsoft.

      Yes and it is well documented what is collected, and sent to microsoft. And it is not the entire inventory of your PC, along with how much you use each program. Only information about the windows software itself. Much of the information is hashed before its sent... so while it reads your hardware serial number, it is hashed before it is sent to Microsoft.

      The software they are collecting information about is narrowly defined as the Microsoft Windows software itself and a targeted list of known activation exploits, . The 3rd parties they talk about sharing aggregate data with is OEMs and system builders in relation to their OEM license keys.

      So while the validation may scan what is running, and it will see that you have openoffice 3.3 and tor and gimp and firefox running, that information is not sent to microsoft... not even in a hashed form.

      If EA's origin has precisely the game goals as windows activation -- that is: licensing validation enforcment then it can surely be just as narrowly defined as Microsoft's is.

      Then you're probably not reading the EULAs of all the software you're installing

      I certainly agree there are a large number of people who have latched onto the EA story, who do not read their EULA's. I however, actually do read the vast majority of them, and EA's is spectacularly worse. Other companies, such as microsoft, would like to collect everything but only require the absolutely minimum; you can opt out of nearly everything and still have essentially full use of your software. EA wants absolutely everything as a precondition to even getting started.

      And lets be honest here, Windows 7 doesn't need to be online or connected to the internet to use the software, nor does it require you to register an account with them. On top of everything Origin collects, it also requires you to be online and registered to an account... you really don't even need host based DRM when everything is tied into an online account anyway.

    39. Re:Origin by RobbieCrash · · Score: 1

      At work so no omnislashing.

      1. In that future EA won't be the one handing over the data, it will be harvested by the TPM mandated on every internet connected device, or from your ISP, or from Google or Microsoft or Facebook. The information EA is potentially gathering is infinitely less than from any of those other sources. Steam also tracks and bans based on Blacklisted software/hardware on your PC. Yes, EAs shit is worse, but it's a long way from the evilness of everything you're describing, and not truly worth the enormous amount of attention it garnered.

      2. In the "Internet-Based Services" portion of the Windows 7 EULA, it states that all information collected can be shared with others, and that if you don't want that, you don't get to use those services. Those services being the Internet-Based ones; you're allowed to keep using Windows, but not the internet services. I find vague mentions of what could be included, but not what it is limited to, in the Win7EULA. It may have changed since XP, I can't verify based on quick Googles, but Windows Update maintained a hardware fingerprint, and a list of all installed applications and their usage frequency as reported in appwiz.cpl, running applications, and a freakin' GUID; all of which was transferred to MS every time the update service checked for new updates.

      3. You seem to be confusing the issue I'm raising here. You're saying MS/et al. Require X to use service, but ask for Y to use other things, so if you only provide X you only get access to the features that X buys. Origin is requiring X to use service, and has no other things to offer. So, you don't want to give them X, you don't get to use the services that X buys.

      4. I haven't connected Origin to EA since after I downloaded ME3's updates a bit back, but have no problem playing ME3 single player at all. It doesn't connect, Origin doesn't connect, I still have all my DLC and can play my games in single player mode.

      Most of this is me advocating for the devil, I don't like the idea of a company being able to gather all that data and hand it over to anyone who asks. I also won't buy anything that requires some bullshit always-on DRM. But in the scheme of things, not even the grand one, the shit that Origin is requesting is really not that big of a deal to me, I give Google infinitely more information on a daily basis, and that matters even less.

      --
      Keep on knockin'
      https://robbiecrash.me
    40. Re:Origin by vux984 · · Score: 1

      Yes, EAs shit is worse, but it's a long way from the evilness of everything you're describing, and not truly worth the enormous amount of attention it garnered.

      Fair enough. But EA's shit is -worse- so it does deserve more pushback. Backing it up to steams level owuld be an improvement... but that's a level where I still have a mountain of complaints... (what do you mean my son isn't allowed to play my copy of Magicka... and it goes on from there...)

      but Windows Update maintained a hardware fingerprint, and a list of all installed applications and their usage frequency as reported in appwiz.cpl, running applications, and a freakin' GUID; all of which was transferred to MS every time the update service checked for new updates.

      http://update.microsoft.com/windowsupdate/v6/vistaprivacy.aspx?ln=en-us

      Nowhere do they assert they can collect and send everything that is on your computer to microsoft, and they don't do this.

      Yes, they do send a hardware fingerprint... windows udpate provides hardware driver updates.

      But, and this is the important part, you don't have to use windows update. And that doesn't even leave you with an out of date system. You can update your computer manually by downloading all drivers, servicepacks, and hotfixes yourself if you really want to.

      Its truly hard to be angry about them sending hardware information when they distribute driver updates for that hardware, and even harder to be angry when its entirely optional

      As for the other internet-based services; again I see the claim that they can share the information they collect, but I see it in context of what they collect, which in most cases is minimal.

      3. You seem to be confusing the issue I'm raising here. You're saying MS/et al. Require X to use service, but ask for Y to use other things, so if you only provide X you only get access to the features that X buys. Origin is requiring X to use service, and has no other things to offer. So, you don't want to give them X, you don't get to use the services that X buys.

      Whoah, not at all.

      Microsoft legitimately needs to know what edition of windows I'm running to know what updates it needs. Given that they distribute drivers via windows update its legitimate to say they need to know what hardware I have. And again... i don't have to use windows udpate to update my PC. I can turn it off, and I lose nothing.

      Origin says that to play gameX I have to give them application usage and inventory information for my PC. Those are not even remotely conencted. You cannot possibly make a case that EA needs to know whether I use Microsoft Office or Open Office in order for Syndicate to run.

  2. Ugh. It smellses monies, it does. by Anonymous Coward · · Score: 0

    GOD DAMNIT, Brian.

  3. You'd think by Anonymous Coward · · Score: 0

    Fargo would know better than to get into bed with EA.

    1. Re:You'd think by Applekid · · Score: 3, Insightful

      Go away astroturfer scum

      --
      More Twoson than Cupertino
    2. Re:You'd think by h4rr4r · · Score: 5, Insightful

      Have they dropped their obnoxious DRM yet?

    3. Re:You'd think by shutdown+-p+now · · Score: 4, Insightful

      So long as it's not sold exclusively through Origin, I don't see a problem.

    4. Re:You'd think by Anonymous Coward · · Score: 0

      The only games that have Origin's DRM are ME3 and BF3. All other games installed with the service can run without Origin running in the background.

    5. Re:You'd think by nschubach · · Score: 2

      Pretty certain it's not:

      Can I get my digital copy on Steam, if I want?
      Absolutely. The digital copies will be made available through Steam and other DRM free digital distribution methods.

      PLEDGE $55 OR MORE ... premiere access to an early playable beta on steam.

      Source

      --
      Every time I start to have faith in humanity, I ruin it by driving to work between 7 and 8 am.
    6. Re:You'd think by shutdown+-p+now · · Score: 3, Funny

      Yep. So what they're saying is that if you want to be raped by Origin - maybe you fancy that kind of kinky thing? - you can have that. And the rest of us will have their Steam or GoG digital copies, and/or physical boxes (in fact, a donation of $50 or more gets you both a box and a digital copy).

    7. Re:You'd think by Anonymous Coward · · Score: 1

      Care to explain why I couldn't play ME3 when my net connection was down?

    8. Re:You'd think by RobbieCrash · · Score: 0

      I have two explanations for you:

      1. You're fabricating the scenario.
      2. You were trying to play multiplayer.

      --
      Keep on knockin'
      https://robbiecrash.me
    9. Re:You'd think by Anonymous Coward · · Score: 1

      Not at all, if you have any of the DLC install at all (including the DLC that came with the game) you can't load any save that was saved with that DLC active.
      Short version: you can't play

    10. Re:You'd think by jaymz666 · · Score: 2

      Dragon Age:Origins was exactly the same. Except it was impossible to tell why your DLC was showing as unauthorized!
      So, after a reinstall it's a server down problem. YAY!

    11. Re:You'd think by LingNoi · · Score: 3, Informative

      > On top of that, it seems like EA actually takes their customer service seriously.

      Bullshit, Origins support is known as the worse. Just google image search "EA Origin support" to see some of the nightmare support people have been getting.

    12. Re:You'd think by Anonymous Coward · · Score: 0

      Raped, really? Origin actually comes to your house and penetrates your physical body without consent?

      There's no need to trivialize a traumatic crime to make your point.

    13. Re:You'd think by Anonymous Coward · · Score: 1

      Yeah - I paid on the basis of the no-DRM release they promised on Kickstarter. As long as that happens, I'm happy. (Especially happy that they passed the threshold at which they said they'd do a Linux port.)

    14. Re:You'd think by shutdown+-p+now · · Score: 1

      Just so you'd know, your seething hatred towards free speech makes you sound like a Nazi. ~

  4. Translation by Anonymous Coward · · Score: 5, Insightful

    "Oh shit! There are about to be a metric shit-ton of big budget games by people who have been in the industry for years and know what works and what doesn't and we won't be seeing a shiny dime from them. Over the same period we have been pissing off our customers with our crazier and crazier RDM schemes, we need to stay relevent!"

    1. Re:Translation by The+Asmodeus · · Score: 4, Funny

      Crowd funded = big budget? I think you maybe posted in the wrong thread..

    2. Re:Translation by petteyg359 · · Score: 1

      Whoosh.

    3. Re:Translation by nschubach · · Score: 1

      Wasteland raised over $3 million. It's not epic, but it's damn good for crowd funding.

      --
      Every time I start to have faith in humanity, I ruin it by driving to work between 7 and 8 am.
    4. Re:Translation by Anonymous Coward · · Score: 0

      And how much would they have gotten from publishers to make the game if they had been approved?

    5. Re:Translation by Anonymous Coward · · Score: 0

      Wasteland 2: $2,933,252
      Double Fine Adventure: $3,336,371
      Shadowrun Returns: $1,836,447

      No, I think you don't know anything about the budgets of some of these crowdfunded games.

      (sorry of the typo up there, but that should have read 'DRM')

    6. Re:Translation by Nemyst · · Score: 1

      It's a significant achievement for all of them, but if you think that's big budget you're kidding yourself. The average multiplatform game budget would apparently hover between 18 and 28 million dollars, while single-platform budgets would be around 10M:
      http://www.develop-online.net/news/33625/Study-Average-dev-cost-as-high-as-28m

    7. Re:Translation by travbrad · · Score: 1

      "if they had been approved?"

      That's a big if. A lot of games wouldn't be approved at all, or would have to make major creative/artistic concessions.

    8. Re:Translation by The+Archon+V2.0 · · Score: 1

      As far as a "lot of truth in it", didn't Fargo say that it was all truth, except that the publisher who wanted help with Farmville refused his calls, but kept sending Farmville stuff over Facebook?

    9. Re:Translation by xhrit · · Score: 1

      Indie games used to be made by a couple of amateurs with no budget whatsoever. Now they are made by teams of industry veterans with millions of dollars. Looks like Indie finally went mainstream!

    10. Re:Translation by Anonymous Coward · · Score: 0

      Yes, but it's worth holding in mind that the staff on the high budget projects are nowhere near as motivated as most of those on the kickstart funded projects. Most of the greatest achievments of the ages have been performed by people that were not infact being payed for them. While it may please your mind that demands absolutes to treat value as such and measure it in dollars, it is however undeniable that money is an abstract concept and any attempt to define value thus is fundamentally flawed.
      The modulation between an incorrect idiom and formal english usage was intentional and for poetic reasons.

  5. What's the point? by Hatta · · Score: 2, Insightful

    What's the point of Origin? Why not just set up a shopping cart on your website and offer direct downloads?

    --
    Give me Classic Slashdot or give me death!
    1. Re:What's the point? by h4rr4r · · Score: 1

      Hosting those downloads costs something, Origin handles that for you and thus if you are getting it free for 90 days that means more money for the devs.

    2. Re:What's the point? by Xphile101361 · · Score: 2

      Because they now have an installed application on your computer which they can use to enforce DRM and track information.

    3. Re:What's the point? by geekoid · · Score: 2

      Back end.

      You don't 'just set up a button'. You need servers and support to be sure it's available for download.

      'Just a button'.
      Sheesh

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    4. Re:What's the point? by firex726 · · Score: 2

      These indie games are not like Steam, most would be good with a cloud server, maybe setup a couple for the initial launch and peak demand, then scale down after a couple weeks.

    5. Re:What's the point? by Anonymous Coward · · Score: 0

      Unless these games get popular, which they're all hoping to.

    6. Re:What's the point? by Anonymous Coward · · Score: 4, Informative

      rent a virtual server with a tiny fraction of your kickstarter funds

      seed a torrent

      post on slashdot

    7. Re:What's the point? by Tynin · · Score: 1

      You would need a small handful of servers, and a couple people who could do some admin work (developers aren't often the best admin's, but it isn't rocket science to show the basics to someone with a clue), and if you offer it as a torrent, once it is seeded, the base servers can fall offline for maintenance / outages, and not have it impact the accessibility of the installer / latest patch, and your bandwidth costs are much more accessible. For things like a forum or authentication, the cloud is easily the best solution, especially for a funded Kickstarter project. By the time it starts to get expensive you are making enough money to increase staff, get beefier in-house hardware, etc, as your needs and capabilities allow.

    8. Re:What's the point? by Anonymous Coward · · Score: 0

      Minecraft still uses AWS.

    9. Re:What's the point? by Anonymous Coward · · Score: 1

      And if you don't want them, you're fucked. Fucking DRM. Just sell the damn games and let me use them without the Steam/Origin DRM. Anyone who wants those "features" can use them.

    10. Re:What's the point? by Anonymous Coward · · Score: 0

      We already have the technology for that - bittorrent. Ask yourself, why would EA waste so much money reinventing the wheel, if file distribution was Origin's only purpose?

      Gaming distribution platforms were never about technology. They are about control.

    11. Re:What's the point? by Anonymous Coward · · Score: 0

      Magnet links cost few hundred bytes per download. Assuming you have 10^6 customers and each download costs the whooping 50kb, that's less than 50GB total traffic made. I do more than that on my home connection per month.

    12. Re:What's the point? by Osgeld · · Score: 1

      Hosting those downloads costs something

      yea like less than 10 bucks a month for unlimited bandwidth ... your paying for advertising on something no one uses, and the privilege of being advertised on something some people use

      pay the 10 bucks, do a little leg work, kill the middle man, the only thing keeping the "official" industry alive, its not 1984, you dont have to produce physical copies, and mail them anymore

    13. Re:What's the point? by Cederic · · Score: 1

      Which is the model people have used for rapidly scalable hosting needs for years. AWS (and equivalents) just makes it incredibly easy and cheap.

      The added advantage is that the cost scales (at worse) linearly with usage, which means that although the total price may be a scarily large number, that'll only be the case if usage is too - which if usage is sales driven, means you can probably afford it.

      It's a great model, and I'm delighted that Amazon and other companies are thriving in a competitive market to enable it.

    14. Re:What's the point? by Anonymous Coward · · Score: 0

      Surely Origin's main purpose is as a vendor. Personally I've bought a few games on it as they've offered good prices in my region and I have no overwhelming objection to the service. I've been lucky in having no issues myself with them and to me it doesn't seem unlike steam did in the early days. The fact they sell games not published by EA goes someway to proving this. I could be put off by badly worded eulas and bogus stories about it being spyware. I could also be convinced that the eurocrisis is a manipulation engineered to take over europe. Particularly based on various poor wordings present in the European Stability Mechanism Treaty. As a rational individual however I can analyse both these claims and see that nothing of the sort is the case.

      The problem people have with EA is one that is in essence a problem with capitalism. Also why did Karl Benz waste so much money reinventing the horse? Why did the Wright brothers waste so much money reinventing the dirigible? Personally I'm no great fan of capitalism, but direct your ire correctly people. The solution to the issue is of course a campaign of ethical consumerism. Set up an imperative for businesses to behave ethically (via market forces) in order to maximize share value and the corporations will be obliged to act in the public interest.

      To some extent this is already happening, witness the large number of people that bought The Witcher 2 (at full price even) purely because they supported CD Projekt, yet they never even bothered to play the game. The main players in the games market are already creating such mediocre and similar output that to chose between them to force them to compete to be the most ethical is hardly even a loss to the average gamer. One could perceive this advocation of kickstarted projects to be a cynical attempt to buy into that ethical motif. To do the right thing for the wrong reasons is still to do the right thing however. Indeed the entire ethical consumerism ideology requires that you allow for businesses doing the right thing for the wrong reason as that is precisely what you are trying to force them to do. To persecute them when they finally do what you want would be a little unfair (typically english ironic understatement).

  6. Your move, Valve. by Anonymous Coward · · Score: 1

    God damn it you better do it. Am I hell paying anything to EA ever again.

    EA CAUSE Piracy of games. They are exactly the shitty company we don't want to ever deal with.

    There are plenty of ways you can distribute your games, possible future Kickstarters.
    Amazon servers are actually really damn cheap, surprisingly.
    No doubt others think they are really expensive as well.
    So go check up websites, you will be in for a surprise when you realize the prices of them aren't really insane.
    Just don't go with EA or risk being hated.

    In the cases where it is impossible to get the game elsewhere, people will either pirate it or be forced to go get a virtual image with origin, block it from reading any drives and suffer having to run games in it, if they can even do that.
    The chances of anyone actually seriously going Origin-only for your game is slim. Very specifically because the majority of these people who fund want to get AWAY from shitty companies like EA who have shafted developers and destroyed game series after game series, not to mention destroyed companies.

    The very fact Brian even said such a thing almost makes my head want to implode. He mocked that sort of company IN THE VERY VIDEO FOR HIS KICKSTARTER.

    Friends don't let friends interact with EA. Stay away from them. Please.
    Hell, if you really need to, P2P it. Just stay away from EA or you will make enemies with the very people funding you.

    1. Re:Your move, Valve. by flimflammer · · Score: 2

      What the hell are you talking about man? It's not as though it has anything to do with Publishing. Putting your game on Origin isn't like getting in bed with EA in the traditional sense. I also think this is a good move by EA to promote people putting games on their service. Considering after 90 games most games wind down in purchases, Origin is practically giving bandwidth to the developers for nothing while letting them reap all the rewards of their launch.

    2. Re:Your move, Valve. by tlhIngan · · Score: 1

      Payment side isn't so easy.

      If you're not a business, the only way to take payments is Paypal, pretty much (no merchant account required). Though you have al lthe headaches of a merchant account.

      If you're a business, you can do Google Checkout/Amazon Payments.

      Then there's the handling of the download - either have to do a login system so people can redownload (hello lulzsec - just because you can write a game doesn't mean you can write a secure web app - I'd say it probably disqualifies you).

      Server's the cheapest part of the whole thing. It's the payments and website downloads that are the hardest parts.

      It's partly why the Apple App Store is very popular - Apple handles all the tricky stuff, you provide the binaries. (Of course, you pay 30% for that privilege).

    3. Re:Your move, Valve. by discord5 · · Score: 3, Interesting

      If you're not a business

      Then you start one, because it's foolish to keep developing games outside of a business. If you can't afford to start a business you're way over your head in dealing with EA.

      you can do Google Checkout/Amazon Payments.

      If you're a business you won't have any trouble dealing with a credit card processor. They'll take a cut, but so does everyone else. It's a matter of making the right choice and spending some time with a spreadsheet.

      Then there's the handling of the download - either have to do a login system so people can redownload

      You do realize that the guy who wrote minecraft (and he's far from a genius, bless him) actually did all this... Right? Minecraft had sold well over several tens of thousands of copies before he even started pondering about moving his stuff to "the cloud". It was all a single webserver handling it with a credit card processor. Not some sort of magic. Anyone considering making a game larger in size than minecraft has already begun considering the distribution options before slavishly beginning development.

      It's the payments and website downloads that are the hardest parts.

      If you make a game and you as a company find this "the hardest part", I fear for your business. You don't go to Steam or Origin because you can't handle the traffic or can't delegate payment, you go there because they have a freaking huge userbase and the companies typically have all the credit card numbers of their users neatly stored in a database for impulse purchases. Then after the impulse purchases you wait for the stragglers to buy the game when it's offered in a discount. Go on steam during the weekend, and look at the sales chart and the discounts offered. That's why you use these distribution networks: a large userbase. Despite all that though, there's still plenty of indie devs who succeed in selling their stuff and distributing it without Steam or Origin (or Impulse and its measly marketshare) for that matter.

      It's partly why the Apple App Store is very popular

      The apple store is an entirely different beast. iPhones and iPads are pretty much walled off from using "typical" software installations. It's the Apple way or no way at all. It's not a matter of choice. And again, you don't start iOS development because there's a neat little platform to distribute stuff over, but because you think your product will have a large userbase and can benefit from the impulse purchases.

      These platforms are not going to lower your cost, no matter how pretty they picture it. They have the same costs as you do: (virtual) server infrastructure, maintenance, and credit card processors. They may get a bit of a better rate, but not by much, and don't forget they're out to make a profit too (just like you are) so they are going to be in your pockets for that. So in the end the bill will probably be the same, if not higher because of overhead costs. Oh and there WILL be overhead costs. Don't forget they'll probably make you use their APIs as well, for a seamless integration (friends lists, chat, etc etc). Sure these costs aren't going to be the bulk your costs, but don't forget about that.

      You've got to ask yourself when someone offers you this: where is the catch? And it's pretty obvious what the catch is, right? After 90 days those games don't stop existing. Once you're deploying patch 1.12 out on the origin servers they're going to say "Wellp, that's gonna cost you. Remember that contract? Did you read the fine print?". Plan on doing some DLC? Are you sure it's not an Origin exclusive? Bandwidth used by people reinstalling the game after those 90 days? What about your price? Do you get to decide when they offer the inevitable discounts?

      I would be very cautious when approached by EA (or anyone for that matter) with such an offer, because you can be sure there's no such thing as a free lunch, and you can be damned sure that EA of all companies isn't doing this out of the kindness of their heart either. They're out to maximize THEIR profits, not yours.

  7. It's a TRAP! by Anonymous Coward · · Score: 0

    I think everyone knows already too.

  8. bend over, first "hit" is free by Anonymous Coward · · Score: 3, Insightful

    Bend over and take my ughhhh snugg ugggghhhh drm ladden load of malware tracking. that's it baby right there. stop complaining about the pain. In 90 days I'll give you something to complain about. Right now it's free. Stop crying. You know you want it.

  9. EA getting desperate by Anonymous Coward · · Score: 1

    Looks like they'll try anything to get a leg up on steam.

    Right now, Origin is just a downloader/launcher for BF3 and ME3.

    Origin, shit you not, will snoop your steam directory and add EA titles you purchased on steam to your list on origin, just to make it look more relevant.

    1. Re:EA getting desperate by Anonymous Coward · · Score: 0

      I'm pretty sure they just want to lift their "leg up" and take a whiz on Steam. Probably because Steam is on fire, and it's how they put out any game company that is cooking with gas. Bioware is f-ing drenched in it right now. It's like a scat parlor trick that EA does.

    2. Re:EA getting desperate by whoop · · Score: 2

      Origin didn't pull Steam games and import them for me. But I did later type the serial numbers in to add them to my account. That way I can play one game on Steam on one computer and (...shifty-eyes...) another game on that other computer from Origin. Pay no attention to my wife sitting in that chair. I'm playing them both. She's just watching. Really...

    3. Re:EA getting desperate by Anonymous Coward · · Score: 1

      Holy shit, a 3-digit UID. The Great Old Ones walk among us (and casually violate copyright licenses)!

  10. Wasteland 2 is DRM-free by hort_wort · · Score: 2

    If you follow the links, you eventually get an opportunity to pre-order a digital copy of Wasteland 2 for $20, DRM-free. That makes me think he's just using this Origin news for free press. I hope that's what he's doing. The idea that he's taking advantage of EA makes my heart warm and extra thumpy.

  11. It's a trap. by Anonymous Coward · · Score: 0

    It's a trap.

  12. Of course by Sycraft-fu · · Score: 2

    And also he's not unhappy about it I'm sure. To get big sales, the game needs to be on the most DD services possible. Steam being the big one, of course, but all the others are worthwhile. Id they don't charge for the downloads for awhile (that's how DD makes money, they take a cut of the sales, though less than retail) then all the better. More money for inXile.

    Also a developer isn't going to go out of their way to piss off the publishers. inXile may well want to make another publisher funded game. Kickstarter is neat and I love it, but it isn't going to replace publishers. You can't raise AAA title type of money ($10-30 million) and just not everything is going to find funding on KS, fans have to be interested in large enough numbers and that won't always happen.

    So I'm sure inXile is happy for the press, happy that they'll get a break on fees, and happy to play nice with a publisher. 100% win for them.

  13. TRAP! by Anonymous Coward · · Score: 1

    Definatly an Akbar moment, an indie enough to taint their product by working with this company probably deserves the massive burn they will get.

    1. Re:TRAP! by Anonymous Coward · · Score: 2, Insightful

      Agreed. Kingdom of Amalur is a great example of a game that could have been great, but was tainted by EA and ruined the company. Kickstarter is good for exactly the same reasons EA isn't.

    2. Re:TRAP! by zlives · · Score: 1

      i was saddened by the "origin" so much so that i am done with EA, i was already done with steam so i guess it just leaves indies for me or razr...

  14. Privacy Issues by Anonymous Coward · · Score: 3, Interesting

    As an older gamer that protects his privacy, Origin is my version of the anti-christ. There is a general consensus that people do not trust Origin and a lot of games requiring Origin wont be purchased by these customers. It is for this reason SW:TOR didn't require Origin, they desperately required this game to succeed and making it Origin only would effectively reduce their client base.

    Origin offering 90 days free trial for upstarts is EA's way of trying to create a user base.

    1. Re:Privacy Issues by Anonymous Coward · · Score: 0

      Alternatively the already existing network requirements of SW:TOR were seen as DRM enough by the horribly uninformed people that end up having to make such decisions.

  15. Stainless Games picked Steam for Carmageddon by JImbob0i0 · · Score: 1

    Well Stainless Games will be using Steam for Carmageddon: Reincarnation ... I'd prefer completely DRM free... but if they're going to use a DRM based distribution network Steam right now is the best there is - especially since they'll be using SteamPlay (for PC&Mac from one sale), SteamWorks (for multiplayer) and Steam Achievements....

    Just hit $270k of the $400k goal.... so if you loved the old Carmageddon games (well 1 and 2 anyway) check out their kickstarter page.....

    The reward tiers are pretty generous too ;)

  16. All the ranting about drm and privacy aside by Anonymous Coward · · Score: 1

    Origin simply isn't all that good a piece of software. It crashes frequently, the interface is bizarre, payment for things like ME3's DLC was in funny-money "points", and it has basic usability problems with things like paypal (it has a nonresizeable window that isn't big enough to show the button to actually pay). Origin is clearly designed around EA's requirements first and the user a very distant second if that.

  17. Brian sold his soul eventually. by Anonymous Coward · · Score: 1

    Fuck you EA and fuck you Brian Fargo, I want my 150$ back which supposed was to keep you away from "Big publishers" that did not see the potential of the genre.
    DRM free my ass....

    1. Re:Brian sold his soul eventually. by Anonymous Coward · · Score: 0

      What the fuck does this have to do with the publisher? They are giving him something for free. He doesn't have to give them anything for it. It sounds like we WON. (Yes, big pledger here.)

  18. Fuck EA by nixish · · Score: 1

    After they botched up Command & Conquer, my feelings for EA has gone down to the level of contempt. Fuck them.

  19. Wasteland 2 by Osgeld · · Score: 1

    2 mil for a shot on shitto promo featuring a tumbleweed, small child, and fuck all nothing as far as a game is concerned

    fools be parted

  20. Smart very smart. by BrookHarty · · Score: 2

    EA knows that crowd sourced games will dig into their profits. EA already tried to buy everything up, but they cant buy the crowd sourced games makers.
    EA will just offer a "helping hand" with just a few legal strings attached... Maybe they will even use the same contracts the record producers give the artists....

  21. The Origin Audience?? by Anonymous Coward · · Score: 0

    Who the fuck uses Origin? It's a pile of shit and the only reason I know people have it is for EA games that are EA Origin only, which for the record, I've never bought because of that fact.

  22. Kickstarter means PC or Android by tepples · · Score: 0

    just not everything is going to find funding on KS

    Especially games in genres that traditionally don't do well on PC or on touch-screen devices.

  23. The first hit by GameboyRMH · · Score: 1

    It's always free.

    --
    "When information is power, privacy is freedom" - Jah-Wren Ryel
  24. But it still requires "origin" so screw you by Snaller · · Score: 1

    Go away Origin.

    --
    If Google really cared they would fix Android Chrome to reflow text, instead of discriminating
  25. No Thank You! by Anonymous Coward · · Score: 0

    There is no way in Hades that would let EA touch my work. If I've gone to Kickstarter it's because I needed a non-traditional way to get my project done. Subscribing to the super-behemoth mega-corp to push it to distribution would be the height of stupidity. I'll take a pass, thanks.