Slashdot Mirror


Star Wars: 1313, a 'Darker, Grittier' Star Wars Game

MojoKid writes "When it comes to Star Wars, the gaming industry has a long history of cranking out titles of uncertain quality. For every brilliant title like Knights of the Old Republic, we've seen several clunkers and a few outright failures like Republic Heroes. LucasArts demonstrated a new Star Wars game at E3 this week, Star Wars: 1313 and despite the brand's uneven history, folks are cautiously optimistic. The 1313 moniker refers to a specific level of Coruscant which is a haven for criminals, bounty hunters, and crime lords. You take on the role of a bounty hunter looking for information on an unspecified criminal conspiracy who descends to 1313 in search of data. This will likely be the first Star Wars game to be rated 'M' for mature, and it focuses on the seedy underbelly of the universe."

133 comments

  1. Lame by kamapuaa · · Score: 1

    Hard to tell from what little it on display, but it looks like a Star Wars take on Uncharted - where the emphasis is on making it through set pieces, rather than proper game play. I hope to be pleasantly surprised, but this game looks like something you'd be just as well off checking out a few highlights on Youtube rather than playing.

    And for every KOTOR there are far sight more than a few clunkers and failures.

    --
    Slashdot: providing anti-social weirdos a soapbox, since 1997.
    1. Re:Lame by macshit · · Score: 4, Insightful

      Er, yeah, sure, I like open games too, but Uncharted was really fun. Really really really fun. Uncharted is one of the few games I've played through many times (and similarly for Uncharted 2, which was arguably even better).

      So while I'm generally kind of down on overly linear games, when done well, they can be wonderful. So don't write off "1313" just yet...

      --
      We live, as we dream -- alone....
    2. Re:Lame by thereitis · · Score: 1

      Agreed. The graphics are amazing, but the game looks stiff and scripted. Some people like that genre of game, I suppose, but it's not my cup of tea.

    3. Re:Lame by Anonymous Coward · · Score: 0

      In the video the guy mentioned they wanted to blur the transitions from cut scene and gameplay so you're not sure which state you're in. That sounds like crap for an FPS (so it must be a strict path adventure game). You're going to be forced through the story wheather you want to take a few steps backwards or not. I'd hate if that jumping scene was actualy gameplay (as in when you control the character. If you're not controlling the players, it's not real gameplay wheather it's the ingame engine or not). How do you know what you're supposed to jump to? Are you supposed to grab the ledge fast enough to keep from falling off?

      I won't be able to play this on my laptop. $70 more for me :)

      (still hoping for a SWBF3, sigh)

    4. Re:Lame by CanEHdian · · Score: 5, Funny

      the game looks stiff and scripted

      In this game, the Force guides all your actions...

      --
      When the copyright term is "forever minus a day", live every day like it's the last.
    5. Re:Lame by Anonymous Coward · · Score: 1

      blur the transitions from cut scene and gameplay

      That's code for quick time events.

    6. Re:Lame by Anonymous Coward · · Score: 0

      This doesn't look any "darker" or "grittier" than TFU, TFU 2 or Republic Commando.

      For a truly dark Star Wars game, I recommend KOTOR 2. In my opinion it was better than the original in almost every way. It had much improved gameplay, great characters, complex interactions between those characters, an interesting storyline and an overall bleak atmosphere.

    7. Re:Lame by ShakaUVM · · Score: 2

      Eh, different strokes for different folks. I have trouble enjoying linear games. Uncharted drove me bonkers.

      Skyrim is much more my cup of tea.

    8. Re:Lame by Anonymous Coward · · Score: 0

      Uncharted 2 is the best game I have ever played. Have played through it several times, the second time just to accumulate all the treasure. Fun all the way through. This game looks good from the very brief clips. I also thought both Force Unleased were great games, so I am probably biased.

    9. Re:Lame by Tarsir · · Score: 1

      The ending sucked though :P

    10. Re:Lame by crazyjj · · Score: 2

      I saw their presentation on G4 yesterday. It was a joke. All they have is some concept art and a vague idea about it following bounty hunters. They're barely in pre-production. They had so little information that I'm not sure why they were even at E3. I guess LucasArts wants to remind people that Star Wars still exists, since there hasn't really been a decent Star Wars game since the KOTOR/Battlefront days in the early 00's (unless you count The Old Republic, which seems to have burned out pretty fast).

      --
      What political party do you join when you don't like Bible-thumpers *or* hippies?
    11. Re:Lame by P-niiice · · Score: 1

      I loved KOTOR 2 but it was obviously rushed out the door. I don't appreciate paying good money for unfinished games.

    12. Re:Lame by BigSes · · Score: 1

      I enjoyed Uncharted as well. In my trophy-whoring ways, I played the hell out of it, but beating it on the hardest difficulty drove me nuts and I gave up. It still haunts me. I remain impressed with those who can platinum it. Never played 2 or 3, mostly because of the required online trophies.

    13. Re:Lame by Dixie_Flatline · · Score: 1

      I played a bit of Uncharted 2. Like, a few hours worth. Navigating a train car that's falling off a cliff is sort of vaguely amusing, but did 1313 have to copy that pretty much exactly? There's a certain amount of novelty to a set piece like that that wears out very quickly.

    14. Re:Lame by Anonymous Coward · · Score: 0

      Fortunately the gamer community stepped in and restored a lot of the missing content. PC version only, obviously.

    15. Re:Lame by Anonymous Coward · · Score: 0

      I won't argue that, however, I think the old saying "the journey is its own reward" applies to KOTOR 2.

    16. Re:Lame by gottabeme · · Score: 1

      What ending? Or which ending?

      I played through it one summer with a borrowed disc. Got all the way to the end and couldn't beat that boss lady because my character just couldn't handle it--and I wasn't about to go replay the whole game with a new character just to see if I could beat the boss this time.

      People rave about it--ok, it's a cool game. But it definitely got repetitive, the graphics weren't that great, and the combat--well, I'm just not a big fan of dice-based stuff: if I want to play Yahtzee, I'll play Yahtzee.

      Did I miss something?

      --
      "Those who consume the bulk of goods are those who make them. We must never forget this secret of our prosperity."
    17. Re:Lame by macshit · · Score: 1

      Yeah, although I'm obviously a fan of Uncharted, I totally agree about the "hanging train car." One really isn't doing anything there (there's only one path to follow, and almost no skill is required to follow it), so although it's sort of neat the first time, it gets boring quickly with repetition; it's more like a cut-scene where one has a tiny bit of control.

      The fun parts are those where you actually do something, mostly the shootouts. [Though the jaw-dropping scenery really adds something to it...]

      If 1313 is slavishly copying Uncharted, hopefully they copied the fun parts as well as the flashy "cut-scenes"!

      --
      We live, as we dream -- alone....
  2. 1313 ... PG-13? by Korbeau · · Score: 3, Funny

    Please show me some hardcore 18+ Star Wars with Nathalie Por ... heu, Chewbacca kinky X-mas explosions and stuff.

    1. Re:1313 ... PG-13? by Anonymous Coward · · Score: 0

      Can you hang Gungans wtih their own tongues and hack the swinging bodies into bits with your lightsaber?

      If so, I'm in.

      -- Ethanol-fueled

    2. Re:1313 ... PG-13? by colinrichardday · · Score: 1

      Meesa no like that! -- Jar Jar Binks.

      Or is that the point?

    3. Re:1313 ... PG-13? by crazyjj · · Score: 1

      I think LucasArts' idea of "mature" these days is having Han shoot first and not having some annoying kiddie character running around making fart jokes.

      --
      What political party do you join when you don't like Bible-thumpers *or* hippies?
  3. I'm burned out, thanks to TOR by Anonymous Coward · · Score: 0

    Sorry, but while it wasn't the suckiest MMORPG I've ever played, it comes close. In the top 5 for sure.

    That and I've heard rumors of some other movies they made once. Apparently they weren't very good?

    1. Re:I'm burned out, thanks to TOR by Anonymous Coward · · Score: 1

      The Old Republic had flaws, but if you haven't played five worse MMOs then your experience is limited.

    2. Re:I'm burned out, thanks to TOR by Anonymous Coward · · Score: 0

      The Old Republic had flaws, but if you haven't played five worse MMOs then your experience is limited.

      I agree, but to be blunt the only Star Wars game since the old school Tie Fighter which was worth spending money on was the MMO. And a lot of people didn't consider the MMO to be worth it either, although personally I had a good bit of fun playing it.

      Maybe this will be good, maybe not. Lucas seems to hand his licensing to anybody willing to pony up the cash without any real concern for anything else.

    3. Re:I'm burned out, thanks to TOR by Anonymous Coward · · Score: 0

      but to be blunt the only Star Wars game since the old school Tie Fighter which was worth spending money on was the MMO

      You mean the old vector graphics arcade game? If so, then I have to disagree on the other-not-worth-playing part. Dark Forces was really well done IMHO. I haven't played most of the other SW games, so I've no opinion on them.

    4. Re:I'm burned out, thanks to TOR by wed128 · · Score: 1

      I think he means that first-person tie fighter sim that was very "Wing Commander". It was a lot of fun mid-90s.

    5. Re:I'm burned out, thanks to TOR by Anonymous Coward · · Score: 2, Insightful

      I still have pretty fond memories of playing Dark Forces. It felt Star Warsy - back when the Star Wars IP lived off the good graces of the original trilogy.

      These days? It's so tainted and diluted with an abundance of junk that it no longer represents any particular tone, style, or theme.

    6. Re:I'm burned out, thanks to TOR by crazyjj · · Score: 0

      Sorry, but give me "Knights of the Old Republic" *ANY* day over "The Old Republic" MMO. If I wanted to play WoW, I would play WoW.

      --
      What political party do you join when you don't like Bible-thumpers *or* hippies?
    7. Re:I'm burned out, thanks to TOR by Anonymous Coward · · Score: 0

      SWG pre cu
      best mmo ever made

    8. Re:I'm burned out, thanks to TOR by noh8rz3 · · Score: 1

      I played a lot of x wing but not tie fighter

    9. Re:I'm burned out, thanks to TOR by Anonymous Coward · · Score: 0

      I'm smart enough to ignore the really really really really bad MMOs.

      If you want, I can clarify it to the A-List MMOs.

    10. Re:I'm burned out, thanks to TOR by Anonymous Coward · · Score: 1

      My list of good Star Wars games:

      X-Wing
      TIE Fighter
      Dark Forces
      Jedi Knight: Dark Forces II
      Jedi Knight: Jedi Outcast
      Jedi Knight: Jedi Academy (if only for the fantastic multiplayer)
      Knights of the Old Republic
      Knights of the Old Republic II: The Sith Lords
      LEGO Star Wars
      LEGO Star Wars II
      Apprentice of the Force

      The rest are crap.

  4. Real-time rendering.... by Junta · · Score: 1

    The 'interviewer' being overwhelmed that the scenes aren't pre-rendered seems pretty forced. Considering that pretty much every new title looks about that good/bad, disbelief around a scene being realtime seems silly. I do think it is part of a good trend of moving away from the pre-rendered scenes. So long as all graphics are done realtime, you can easily forget just how lacking the graphics are. In a modern title with cutscenes, they just serve to remind you that the lighting isn't quite right, reflections are bad, and textures just look not-quite-right. Stranger still are the obviously 'pre-rendered' cutscenes, but seemingly done in the game engine (e.g. the lighting and other stuff is still obviously off, but with the added mismatch of resolution and in some cases even encoding artifacts).

    In terms of gameplay, who knows how it will be. I will say one of my first thoughts is the last scene looked like you were handed control, and within 5 seconds a cinematic sequence happens taking the control away for the scripted scene to play out. I hope that's the exception not the rule. Just because a cinematic, scripted scene isn't a 'prerendered' cutscene, doesn't mean it is any less intrusive on the gaming. At least with the cutscene scenario, you knew you weren't controlling it, nowadays it isn't uncommon that you will still be trying to control your character a few seconds before you realize control has been disabled.

    --
    XML is like violence. If it doesn't solve the problem, use more.
    1. Re:Real-time rendering.... by Anonymous Coward · · Score: 0

      I don't think you actually watched the video. Nothing looks as good as this game. Every single other game announced is still targeting current console hardware, with maybe a high rez texture pack throne in for the PC version.

  5. AKA by Osgeld · · Score: 1

    Starwars Pumps and a Bump edition

    http://www.youtube.com/watch?v=QsunEfZFG1Y

    Good luck with that, the edgy card only works when you are not known for being soft

  6. Chest high walls....chest high walls everywhere by Anonymous Coward · · Score: 3, Insightful

    Seriously. Can we all move past the GOW cover based shooting formula already? It's been obnoxious for a long time now. The Dark Forces series was awesome back in the day. Noticeably absent were chest high walls.

    1. Re:Chest high walls....chest high walls everywhere by 0123456 · · Score: 1

      In the future... there will be crates.

      (OK fanboys, I know Star Wars is set 'a long time ago')

    2. Re:Chest high walls....chest high walls everywhere by Dekker3D · · Score: 1

      There will always be crates. No matter if you must use them for cover or break them for goodies; there WILL be crates!

    3. Re:Chest high walls....chest high walls everywhere by crazyjj · · Score: 0

      If real life were like a video game, everywhere would look like a warehouse or shipyard.

      --
      What political party do you join when you don't like Bible-thumpers *or* hippies?
  7. Everything is darker and grittier. by JoshuaZ · · Score: 2

    It seems like everyone has as their go-to thing to reboot or add life into old material is to make them darker and grittier. Some cases this goes really well, like the Batman movies. Sometimes less so. I have to wonder what is going to be next? Darker and grittier Carebares where they fight actual drug dealers and pimps? Dark and gritty My Little Pony where Nightmare Moon stomps Twilight Sparkle to death? Maybe a darker and grittier Mario game where the koopahs die violent deaths and at the end you find out exactly what Bowser was doing to the Princess the whole time she was kidnapped? Maybe a dark and gritty live-action He-Man movie? Actually, I'd watch that last one probably. But this really feels like writers and producers have run out of ideas and think that "darker and grittier" are magic words which automatically revive franchises. Maybe instead they could try actually writing good plot lines?

    1. Re:Everything is darker and grittier. by Osgeld · · Score: 0, Flamebait

      its called a paragraph, bang enter once in a while

    2. Re:Everything is darker and grittier. by tywjohn · · Score: 0

      There was a dark and gritty He-Man movie. Masters of the Universe.

    3. Re:Everything is darker and grittier. by Anonymous Coward · · Score: 0

      and at the end you find out exactly what Bowser was doing to the Princess the whole time she was kidnapped?

      Kidnapped? You've got it all wrong! She's a runaway, banging Bowser to 'get even' with her father who's been molesting her ever since she was eleven and Mario is her drugged-out Milhouse.

    4. Re:Everything is darker and grittier. by Anonymous Coward · · Score: 0

      its called a paragraph, bang enter once in a while

      Parent is correct, GP needs to learn to use paragraphs or the return key. Reading that was painful.
      Back on topic....

      The reason they go for the "darker and grittier" is because gamers are not just kids anymore, and adults tend to get rather bored of happy-go-lucky plot lines where everything is all smiles and giggles. If you want a good analogy go look at the books in the young adults section, then compare the types of plotlines to what you find in the Novels or Sci-Fi sections. You'll notice the adult novels are a lot "darker and grittier" in many cases.

      Maybe instead they could try actually writing good plot lines?

      Well yea, that would be nice. But after a while even a fresh plot line isn't going to satisfy people, they want variety and a lot of people are tired of playing games with plots which have been gutted in order to appeal to teenagers and children.

    5. Re:Everything is darker and grittier. by james_van · · Score: 1

      Maybe a darker and grittier Mario game where the koopahs die violent deaths and at the end you find out exactly what Bowser was doing to the Princess the whole time she was kidnapped?

      i would play that game in a heartbeat!

    6. Re:Everything is darker and grittier. by Remus+Shepherd · · Score: 1

      I have to wonder what is going to be next? ... Dark and gritty My Little Pony where Nightmare Moon stomps Twilight Sparkle to death?

      Poor waif, you have no idea what kind of fanfics are out there, do you? Take a look at Fallout: Equestria sometime. It doesn't get any darker or grittier than post-apocalyptic ponies. (It's also possibly the best fanfic ever, from any fandom, if you can handle the darkness.)

      The simple fact is that the major consumers of games and fiction these days are adults, not teens or children. The most valuable demographic is 18-35 now, not the 10-17 that it used to be. So companies are going to produce some content geared for an adult audience, and if they can bring in the kids also then so much the better. If England or Japan were economic powerhouses then there'd be more porn games, because violence is abhorred there but sex is okay. However, America is where the money is, and in America sex is forbidden but brutal violence is okay. So the developers are creating violent content in hopes it will hit the 18-35s and pull in some of the 10-17s also.

      TL;DR -- Dark and gritty is the lowest common denominator in America. Get used to it.

      --
      Genocide Man -- Life is funny. Death is funnier. Mass murder can be hilarious.
    7. Re:Everything is darker and grittier. by crazyjj · · Score: 0

      The only thing dark about that movie was that it actually got made.

      --
      What political party do you join when you don't like Bible-thumpers *or* hippies?
    8. Re:Everything is darker and grittier. by noh8rz3 · · Score: 1

      The line breaks never work for me in the comment box. If I do [p] or [br] (using the triangle braces rather than the square braces) it works sometimes, but a regular carriage return does not. What's your secret?

    9. Re:Everything is darker and grittier. by noh8rz3 · · Score: 1

      Umm, doesn't Japan make lots of video games? Where are the oversexed games? Amazon links are apreciated.

    10. Re:Everything is darker and grittier. by ultranova · · Score: 1

      Dark and gritty My Little Pony where Nightmare Moon stomps Twilight Sparkle to death?

      That would still be lighter and softer than the original, which featured such lovely things like the Penguin Hitler and his explicitly depicted and visualized plans of genocide of all the "unworthy" non-Northern species (and on-screen murder). And of course Nightmare Moon herself is a way toned-down version of Tirec. Ah, golden childhood memories.

      The old MLP was pretty much a superhero show with ponies. It even had the villain leave the heroes into an unescapable deathtrap unsupervised once.

      Maybe a dark and gritty live-action He-Man movie?

      The comic book version had one story where He-Man accidentally teleported his magic sword into the future. Since he couldn't transform without it, he went looking for it, and found a world ruled by Skeletor where everyone was dead or imprisoned.

      But this really feels like writers and producers have run out of ideas and think that "darker and grittier" are magic words which automatically revive franchises.

      Many old-time franchises were pretty dark to begin with, and only degenerated to jokes when that darkness was bleached out. So, if you wish to revitalize them, re-injecting some of the darkness is a good place to start. But of course that can easily go overboard and become ridiculous in its own way too.

      Maybe instead they could try actually writing good plot lines?

      Having darker elements present in a setting helps with that quite a bit. One of the unescapable truths of life is that nothing gets things moving like an evil maniac with lots of power. Without villains a series has a tendency to turn into slice-of-life show, which in turn degenerates to soap once status quo gets fixed in stone.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    11. Re:Everything is darker and grittier. by Grishnakh · · Score: 2

      I disagree. It's not just comic books and such that have gotten that way, it's everything. Maybe you're not old enough to remember, but back in the 70s and 80s, even things aimed at adults were much "lighter" (and some say "campier", at least for the 70s). Serious TV shows like Star Trek: TNG weren't "dark" or "gritty" at all, but the later shows in the 90s and 00s were darker and grittier than it, though that was nothing compared to what's going on these days. The levels of violence depicted in those previous decades were much less than what's shown now; many shows went to great lengths to avoid anyone, even villains, dying, and others simply showed their vehicles exploding in a fireball and that was that (I'm thinking Airwolf here). These days, if people aren't shown being tortured to death, people don't take it seriously. The whole thing is rather disturbing, and before long we'll probably just be watching mindlessly violent programs like shown in the movie THX-1138.

    12. Re:Everything is darker and grittier. by Grishnakh · · Score: 1

      I'm just guessing, but they're probably all in Japan. The ones they make for export are, of course, geared to American tastes, which is ultraviolence.

    13. Re:Everything is darker and grittier. by noh8rz3 · · Score: 1

      that's cool. I can buy a super famicom or whatever. just point me to the software and I'm all set.

    14. Re:Everything is darker and grittier. by Osgeld · · Score: 1

      switch your editor to normal text

      works fine

    15. Re:Everything is darker and grittier. by Anonymous Coward · · Score: 0

      The old MLP was pretty much a superhero show with ponies. It even had the villain leave the heroes into an unescapable deathtrap unsupervised once.

      The new MLP's premiere episode (for each season, as well as the season 2 finale) is pretty much that, except it had the God-Empress of Equestria Herself spending the entire episode sitting back on her plot and letting the kids do the dirty work of saving the world. Three times :)

      Dark and gritty My Little Pony where Nightmare Moon stomps Twilight Sparkle to death?

      That would still be lighter and softer than the original, which featured such lovely things like the Penguin Hitler and his explicitly depicted and visualized plans of genocide of all the "unworthy" non-Northern species (and on-screen murder). And of course Nightmare Moon herself is a way toned-down version of Tirec. Ah, golden childhood memories.

      I loved Fallout:Equestria, but neither of you have approached the bottom of the barrel. Oh, look! Cupcakes!

    16. Re:Everything is darker and grittier. by noh8rz3 · · Score: 1

      how do I do that?

    17. Re:Everything is darker and grittier. by Osgeld · · Score: 1

      click the options button when you start a post, its in a drop down box

    18. Re:Everything is darker and grittier. by noh8rz3 · · Score: 1

      Wow, incredible! An amazing experience:
      1) line breaks are easy
      2) i can make bullet lists simply
      3) this is especially helpful because html on an iPad keyboard is a pita.

      I can even do double line breaks! This is helpful if I want to call attention to certain phrases...

      like this.

    19. Re:Everything is darker and grittier. by Anonymous Coward · · Score: 0
    20. Re:Everything is darker and grittier. by ultranova · · Score: 1

      The new MLP's premiere episode (for each season, as well as the season 2 finale) is pretty much that, except it had the God-Empress of Equestria Herself spending the entire episode sitting back on her plot and letting the kids do the dirty work of saving the world. Three times :)

      This comes back to haunt her in season 2 finale, when she finally gets up to fight herself and is promptly overpowered and knocked back down by Chrysalis. Even the megalomaniacal villain is confused about getting such an easy victory.

      I loved Fallout:Equestria, but neither of you have approached the bottom of the barrel. Oh, look! Cupcakes!

      Cupcakes is nowhere near the most brutal, gory nor disturbing MLP-inspired fic. It's not even particularly so.

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    21. Re:Everything is darker and grittier. by Osgeld · · Score: 1

      have fun!

  8. Literally blown away? by Anonymous Coward · · Score: 2, Funny

    Have I gone insane or did I actually hear the reviewer host guy say, "You'll be literally blown away"?

    Egad.

    1. Re:Literally blown away? by xevioso · · Score: 5, Insightful

      Literally, when people say literally, the almost never actually mean literally. Literally.

    2. Re:Literally blown away? by Anonymous Coward · · Score: 1

      I literally threw up in my mouth when the reviewer guy said it.

    3. Re:Literally blown away? by isorox · · Score: 1

      Have I gone insane or did I actually hear the reviewer host guy say, "You'll be literally blown away"?

      Egad.

      I think he means the game is Da Bomb

    4. Re:Literally blown away? by 19thNervousBreakdown · · Score: 3, Insightful

      Unless you're talking about the most illiterate users, most are using it as a form of ironic emphasis.

      Of course, due to Poe's Law, you never really know. Make your best guess, but at some point you just gotta let go, man.

      --
      <xml><I><am><so><damn>Web 2.0</damn></so></am></I></xml>
  9. Meh ... by lennier1 · · Score: 3, Insightful

    Looks like a lot of button mashing, which means we'll most likely end up with a fucking dumbed down console port again that barely works on the PC (e.g., Force Unleashed 2, where the game's toughest enemies were the character controls, camera controls and other assorted bugs).

    1. Re:Meh ... by 0123456 · · Score: 1

      As far as I can see, Star Wars games have sucked since X-Wing/Tie Fighter. Have there been any good ones in the last twenty years?

    2. Re:Meh ... by The_Myth · · Score: 1

      Echo the lament of the lack of a decent successor to XvT!

      Rebellion was a good remake of MoO and the ability to make multiple death stars and cruise around and blow up every planet in the galaxy was a bonus!

      --
      The MyTh - I am a figment of the Imagination - [Im Probably even not here]
    3. Re:Meh ... by Anonymous Coward · · Score: 1

      Knights of the old republic and Dark forces 1 and 2. Other than that, I can't think of any.

    4. Re:Meh ... by Anonymous Coward · · Score: 1

      Jedi Outcast.

    5. Re:Meh ... by Culture20 · · Score: 1

      As far as I can see, Star Wars games have sucked since X-Wing/Tie Fighter. Have there been any good ones in the last twenty years?

      You might like this then. Only 13 years old. http://en.wikipedia.org/wiki/Star_Wars:_X-Wing_Alliance

    6. Re:Meh ... by GoodNewsJimDotCom · · Score: 4, Interesting

      Imagine if SWTOR's space combat was similar to Xwing vs TieFighter? You'd run missions and suit up your fleet by spending credits. They could make the curve long for you to get a full squadron of capital ships, interceptors, and supply ships, like 6 months. PVP could involve your fleet + your friends flying the interceptors. This idea is very simple, but it'd make the game very desirable. And if you threw on a map of the galaxy to tactically control and take over places, making it harder and harder to conquer the whole thing, you'd have people addicted. The reason it should get more difficult as you control more of the galaxy is that the best players need a handicap to even things out. Also it is Starwars Lore,"The tigher you grip the systems, the more will fall through your fingers."

      The funniest part of all this is that aside from the art/sfx, design and coding a space shooter is one of the easiest things to do in game development. I could solo the a whole project like this myself, and I'm weak in matrix algebra.

    7. Re:Meh ... by Rogerborg · · Score: 1

      Yes, you could probably knock it out over a long weekend, then retire by next Wednesday.

      --
      If you were blocking sigs, you wouldn't have to read this.
    8. Re:Meh ... by gottabeme · · Score: 1

      You mean you never played Dark Forces, Jedi Knight: Dark Forces II, Mysteries of the Sith, or Jedi Knight II: Jedi Outcast...? JK had an incredible community for years. I ran a clan for 5 years--we had up to 50 members at one point, from all over the world. The level editing and modding community was fantastic, and it's not dead yet. JK2 was not bad, but completely different, being based on the Q3 engine. JK had its own, sector-based (negative space-based editing) engine--such a pleasure to make levels for, unlike brush-based stuff, and simple scripting called Cog. All the tools had low barriers to entry but were still powerful.

      Ah, nostalgia...

      --
      "Those who consume the bulk of goods are those who make them. We must never forget this secret of our prosperity."
  10. From my cousin, who saw Phantom Menace first.... by Lord_of_the_nerf · · Score: 3, Funny

    'But.....it just won't be Star Wars without child-friendly racist analogues and Galactic Dance-offs'

    I've raised this young Padawan well.

  11. Quick time events suck. by SirDrinksAlot · · Score: 3, Insightful

    The demo video they showed looks like it's entirely quick time events. Which means as pretty as this game may be, it'll be complete garbage.

    Quick time events ruin everything they're put in and make the game suck. I cant think of any example where they actually add anything but frustration. You can't pay attention to the action that they trigger because you have to focus on hitting the combination it throws up on the screen.

    1. Re:Quick time events suck. by Smauler · · Score: 1

      Agreed : they're shit.

      Whoever thought that having players ignore the painstakingly crafted cutscene and focus instead upon a flashing X icon was a good idea is deranged, and I can't understand why the idea persists.

      Whether cutscenes are good or bad is another question, but don't fuck up your cutscene by having players look for stupid icons that pop up. Please.

  12. 1313 Mockingbird Lane by Billy+the+Mountain · · Score: 1, Interesting

    The 1313 moniker refers to a specific level of Coruscant which is a haven for criminals, bounty hunters, and crime lords.

    Well there's that but there was also 1313 Mockingbird lane, lest we forget! (Munster's street address)

    --
    That was the turning point of my life--I went from negative zero to positive zero.
    1. Re:1313 Mockingbird Lane by antdude · · Score: 1

      And a reboot of The Munsters with Jerry O'Connell. See Dark Horizons for the details. :(

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    2. Re:1313 Mockingbird Lane by The+Archon+V2.0 · · Score: 1

      I'm still disappointed that's not what this is about. Vader's already a giant put-together man with an unliving wife, he'd be PERFECT!

    3. Re:1313 Mockingbird Lane by gmhowell · · Score: 1

      The 1313 moniker refers to a specific level of Coruscant which is a haven for criminals, bounty hunters, and crime lords.

      Well there's that but there was also 1313 Mockingbird lane, lest we forget! (Munster's street address)

      We'll know for sure this fall. "The Munsters" is getting a reboot.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
  13. Blaster sound effect off? by Anonymous Coward · · Score: 0

    What's up with the blaster sound effect? It sounds more like a real gun than the blaster in the movies.

  14. Dark and Gritty...? by Anonymous Coward · · Score: 0

    I'm nearly forty and getting too old for this dark and gritty nonsense. I guess I'm not "mature" to understand the depth of these monochromatic gore fests. Well then, Minecraft it is!

  15. deathsticks? by Grindalf · · Score: 0

    This looks like a great opportunity to run off last years video cards! :0)

    --
    The purpose of existence is to make money.
  16. PC gamers o_O by ToasterMonkey · · Score: 2, Insightful

    One thing that jumps out at us from watching the video is that the game clearly isn't running on legacy console hardware. Creative director Dominic Robilliard confirms this a little later in the interview, when he states that the demo is being powered by PCs using Nvidia hardware.

    Obviously we can't say for certain, but there's some good circumstantial evidence that the game is built for DX11. Shadows are always the best thing to check -- DX10/DX11 shadows are softer and more realistic than their DX9 counterparts. Fog is another area where DX11 implementations tend to noticably improve on DX9, and the 1313 scenes are impressive on both counts.

    There's no reason LucasArts couldn't develop the title for current consoles and cutting-edge PC hardware simultaneously, but this is good news for computer gamers -- games built on our platform tend to play better (and look nicer) than console ports that offer better textures but otherwise keep to the limits of six year-old hardware.

    Nobody cares about PC gaming epeen. Really, nobody. Prettier shadows.. got it, that's one of those boxes we uncheck for consistent framerate when playing against other people.

    These guys are as bad as the audiophiles that are made fun of on /. all the time. First it was frame rate, 200+ FPS with 85/75/60 display refresh rate... /eyeroll
    Now that the average PC gamer has found vsync it's teh softer shadows and highlights. Lets be honest, if you can't do pretty with a moderately consistent frame rate, it gets turned off by any serious gamer.

    I'm not saying your shadows _aren't_ super pretty, just that the money you have to spend for slightly prettier visuals at smooth not-disrupting-gameplay frame rates reminds me of $200 audio cables.

    And... as nearly all of us are typing and reading this on a PC.. we most likely play/have played games on them. There is no us v them, just mostly people who already have played PC games and still don't give a damn about ridiculous epeen contests.

  17. Sceptical by countach · · Score: 1

    I'm always immediately sceptical of any game that tries to trade off a successful movie. If the game can't trade on its own merits, why should I bother? I wish the game companies would give up trying to franchise from Hollywood. I don't support it.

    1. Re:Sceptical by Anonymous Coward · · Score: 0

      Knights of the Old Republic is a hell of a game. And even if it's set way before the movies, does a pretty good job of showing why franchises are made: because people enjoy the world of the Star Wars movies and want a game where you're free to move about in a Star Wars type setting.

      Anyway, franchise games are only made because they tend to sell really well. Don't blame the companies, blame the unwashed masses.

  18. Re:Nope, sorry, pass. by Anonymous Coward · · Score: 0

    I don't give a shit if I install it and gold coins fall out my ass, and magic genies pop out granting wishes, they can shove any Star Wars game up their collective asses. Why for do you ask, such a hyperbole laden sentiment? Star Wars The Old Republic, is my answer. That game is the greatest sum of quirky bugs in the history of MMOs. It's got so many Easter Eggs of annoying fail it's mind numbing.

    I'm afraid I don't follow. What exactly upsets you about 1313 based on TOR? It's an entirely different game by a different developer with the only common ground being the setting. TOR's poor launch hardly has any effect on the value of 1313 as a game.
    It's like refusing to drive at all just because someone bumped your car once before.

    Go visit Jesus and tell him to write his own book so assholes don't fuck what he's about all up.

    Jeasus didn't write any books, at least according to Christian mythology.

    Shoot Hitler in the head, repeatedly and before he matters.

    If I had the ability to change history by interacting with people in the past, I would rather be a time psychiatrist, not a time executioner. It's not as cool as being a time Doctor, but hey, I'd actually be doing something positive instead of substituting Hitler in the history book as the world's most hated man.

    Beat the living shit out of Lucus and tell him if he ever utters the words Ewoks, or Jar jar Biggs you will come back the previous day and kill him.

    After that duty, it's all gravy, have a good time with it, don't break time space and create a black hole where Earth was.

    You can't "break" spacetime anymore than you can break any other universal law.
    But even if you did, the result is unlikely to be a blackhole seing as blackholes exist within spacetime.

  19. Re:Nope, sorry, pass. by geminidomino · · Score: 1

    Jar jar Biggs

    That's some really disturbing slashfic you've got going there, mate.

  20. Re:PC gamers o_O by Anonymous Coward · · Score: 0

    And then there are those of us who would rather play a game on a much higher resolution than you get on your TV, even if you're running off a PS3 at full 1080p. You might call it eye candy, but quite frankly it does give you quite a competitive advantage over players at a lower resolution. In FPS style games, you can see people farther away and aim much more accurately, in MMO's you get the same type of thing.
    Another area you're ignoring is that on your console you're limited to maybe 16 or 20 avatars on-screen at the same time, where a high-end gaming PC can handle hundreds.
    I generally turn off a lot of things like the fancy shadows and extra lighting effects. You might not care about the difference between 60 FPS and 200 FPS but in a real-time shooter it directly affects how finely grained your controls and shooting accuracy are. MMO's, yea not so much.

    Yes, some people go around bragging about their epeen, most of us aren't in it for the bragging rights. But trying to compare it to the bullshit audio cables is more than unfair, it's downright dishonest.

  21. Gritty has already been done... by StevenMaurer · · Score: 3, Informative

    Republic Commando was a gritty look that for once nearly made Star Wars look like an actual war. It had casual senseless death and the tactics in it were pure military.

    I'm pretty sure the reason why it wasn't all that well received was that it was so jarringly different from the cheesy "war-esque" melodrama that pervades Star Wars, and never got the idea playing it, that the clones were really finding their situation terribly fun.

    It was, needless to say, the best Star Wars game I played, at least in terms of actual suspension of disbelief.

    1. Re:Gritty has already been done... by RogueyWon · · Score: 2

      I liked Republic Commando and have been surprised that it never got a sequel. I think it came out at the wrong time - a few months before the launch of the 360 and the start of the transition to the current generation of console hardware. It was very rapidly eclipsed by prettier (though often shallower) games (and its PC version suffered from being a less than stellar port of a game for old hardware).

      Worse still, despite still being a fairly new release, it wasn't on the 360's backward-compatibility list at launch. They did patch it in a couple of years later, but by then, the chance of the game benefitting from any kind of "long tail" was dead. I think this is one case where they might have been better to hold back for a year or so and make the game an early wave 360 title (or even a launch title, where it would have blown away the competition).

    2. Re:Gritty has already been done... by supermank17 · · Score: 1

      I actually enjoyed that game quite a bit as well, and it was the last Star Wars game I actually completed. That's despite it being set in the Prequel setting, which never grabbed me as much. I kept hoping for a sequel, but it never materialized...

  22. J.E.D.I. or G.T.F.O by Leo+Sasquatch · · Score: 1

    Why would anyone want to play in the SW universe, if you're not going to be a Jedi? Lightsabers are cool, using the Force to do stuff is cool - everything else in the SW universe is generic space fantasy. Nothing wrong with any of it per se, but no more or less interesting than any one of a dozen other 'realities' you might choose for your gaming experience. If I'm being a bounty hunter, running fetchquests, then is it going to make the game any better if it's using some of the SW names for things? Doesn't it just devolve into Shadowrun-lite?

    Actually, I have to admit, I'd love to see them do a Clone Wars game - either in the Genndy Tartakovsky cel-shaded style or the CGI style - both had their merits and were largely superior to the second trilogy. Just as long as I get to name my astromech droid RU12.

    1. Re:J.E.D.I. or G.T.F.O by Hadlock · · Score: 1

      I'm having trouble thinking of a star wars game (with perhaps the exception of Star Wars: Rebellion, a 4X game) that the main character doesn't later on find out that he has some level of latent jedi abilities. There'll be cameos by C3, R2 droids, star destroyers in the background and all the other bits and bobs that help verify what universe you're currently occupying.

      --
      moox. for a new generation.
    2. Re:J.E.D.I. or G.T.F.O by Sez+Zero · · Score: 2

      Why would anyone want to play in the SW universe, if you're not going to be a Jedi?

      Two words: Boba Fett. BOBA FETT!

      Jetpack, a host of nerd gadgets, awesome outfits, cool ship, trained and skilled enough to hold his own with the magical-powered Jedi.

    3. Re:J.E.D.I. or G.T.F.O by heathen_01 · · Score: 1

      Hokey religions and ancient weapons are no match for a good TIE fighter.

    4. Re:J.E.D.I. or G.T.F.O by Anonymous Coward · · Score: 0

      Nerd gadgets? *headdesk* *facepalm* *ballpunch*

  23. Yes! by Anonymous Coward · · Score: 0

    Can't wait! This is gonna rock!

    www.weka-sauna-holzprofi24.de.

  24. Attn: LucasArts by Digital+Vomit · · Score: 4, Insightful

    Look, just give us a new TIE Fighter or X-wing vs TIE Fighter game already, okay? That is what the market has been demanding for years.

    God I hate IP laws. With LucasArts sitting on the Star Wars IP, it's impossible for any competitors to come out and make a TIE Fighter game.

    --
    Modern copyright is theft of culture from everyone and it retards the progress of the useful arts and sciences.
    1. Re:Attn: LucasArts by Anonymous Coward · · Score: 0

      You does not equal "the market". I seriously doubt a TIE-fighter game would attract more than a niche-market.

    2. Re:Attn: LucasArts by Chris+Mattern · · Score: 1

      Haven't you heard? Space fighter sims have been dead since Freespace 2.

    3. Re:Attn: LucasArts by drinkypoo · · Score: 2

      Haven't you heard? Space fighter sims have been dead since Freespace 2.

      Are there any decent space battleship sims out there? I wanted to like Vega Strike for that but there's not enough controls in the game to even build a keyboard map that would make it fun.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    4. Re:Attn: LucasArts by Rogerborg · · Score: 1

      I've yet to find one. You could possibly class Gratuitous Space Battles or EVE as "space battleships", but they're essentially exercises in offline design, leading to pretty screen savers.

      Personally I'd like to see a skill based wet navy game like Navy Field given a space spin. You know, actually aiming guns rather than just clicking and letting some subroutine handle it while you get on with the serious business of trading in the auction house or removing spam from your clan's forum.

      --
      If you were blocking sigs, you wouldn't have to read this.
    5. Re:Attn: LucasArts by drinkypoo · · Score: 1

      I've yet to find one. You could possibly class Gratuitous Space Battles or EVE as "space battleships", but they're essentially exercises in offline design, leading to pretty screen savers.

      EVE is too deep for me to get into at this point and GSB is great but it's not got the immersion I'm looking for.

      Personally I'd like to see a skill based wet navy game like Navy Field given a space spin. You know, actually aiming guns rather than just clicking and letting some subroutine handle it while you get on with the serious business of trading in the auction house or removing spam from your clan's forum.

      Yes, please. This sounds like a game I'd buy new. Lost Planet 2 had aspects of this from a third-person perspective and that was pretty cool (running around the vehicle to load the cannon and fire it and so on) but I'm not clear I'd like to see that in space either. It's close-ish to what I mean, though. Not enough replay value, glad I got it used :)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    6. Re:Attn: LucasArts by simtel · · Score: 2

      Have you tried X3 from Egosoft? X3: Terran Conflict (standalone expansion) is a mighty fine game.

    7. Re:Attn: LucasArts by Smauler · · Score: 1

      You could try the x3 series. You start at the bottom, so there's a lot of piloting your own small ship early on, but later on you can own industry chains and warships. And when you get there, the battles can be truly epic.

    8. Re:Attn: LucasArts by Anonymous Coward · · Score: 0

      It's not impossible for other companies to make a TIE-Fighter style space combat game, without the license. Where are they?

  25. Stop with the fucking star wars games! by Anonymous Coward · · Score: 0

    Lucasarts needs to do something besides jerkoff the star wars franchise over and over and over again. There hasnt been a really good star wars games since jedi knight 2. Well knights of the old republic was good but it was made by bioware.

    But is this all lucasarts really can do is jerkoff star wars everytime the cocaine bucket dries out? They are one of the most thoughtless, talentless, unimaginative and uninspired developers in gaming right now because thats all they can do is make star wars games. And when they do make them they normally never aspire to be more than just mediocre at best.

    Here is how I imagine their meetings go....

    "We need new game"

    "Me got it, star wars!"

    "You got good idea we make star wars game again".

    And thats how every meeting goes with them.

    And this new one just shows how incredibly unimaginative they are because they stuck boba fetts name on it. Boba is just a generic bounty hunter and nothing else that got famous for god knows what reason. And worse yet they used the words gritty and dark to describe it, I was hoping developers had stopped using those buzz words a year ago when everytime they would use dark/gritty it meant the game was going to be shit.

    Come on lucasarts do something original for once. I would rather have a mediocre original game from you instead a another mediocre star wars game.

  26. No new Games till New Movie is out..... by who_stole_my_kidneys · · Score: 1

    If you have all these great story's to tell, put them in movies, and stop making these half ass'ed shitty games that further destroy the franchise.

    1. Re:No new Games till New Movie is out..... by Anonymous Coward · · Score: 0

      Read the books and don't let Lucas destroy anything else.

  27. Re:PC gamers o_O by Anonymous Coward · · Score: 0

    What screen are you getting higher than 1080p on? I mean they "do" exist but not generally under $1k. You do realize that 1080p is 1920x1080 resolution right?

  28. 30 year obsession, needs an intervention by TheSkepticalOptimist · · Score: 1

    Seriously, George needs an intervention because in any other social circle being obsessed with something for 30+ years would warrant some form of mental deficiency diagnosis.

    What is most disappointing about Star Wars is just how much new and innovative concepts that COULD have come out of Lucasarts/film were stifled because of an all encompassing desire to increase the Star Wars Franchise payload. They don't even do special effects for other movies anymore (well, Red Tails, meh), they are just automatons pushing out more Star Wars related drivel.

    How greedy and self-obsessed can one company be to shove a single franchise down the throats of 3+ generations of kids? I can only lump Walt Disney and Nintendo in that category.

    The Human Centipede exists and George Lucas is at the front. There can be no self-respecting employee at Lucasarts/films these days, only people that love the taste of his shit.

    --
    I haven't thought of anything clever to put here, but then again most of you haven't either.
  29. Re:Nope, sorry, pass. by noh8rz3 · · Score: 1

    Classic post. Love the time travel to-do list. Sorry about "Arkansas" - I'd go back and fix it, but my delorean was struck by lightning and disappeared to 1885.

  30. Re:PC gamers o_O by 19thNervousBreakdown · · Score: 2

    Woah, slow your roll there, you're missing one vitally important difference: While the softer shadows might not be important to you (or even objectively important), they are an actual, measurable difference, that somebody can rationally decide is worth the money.

    $200 digital cables do absolutely, positively nothing, and $200 analog cables either measurably don't do what's claimed, or the claims are unmeasurable nonsense--"It's a brighter soundstage, with a hint of orange peel tang."

    --
    <xml><I><am><so><damn>Web 2.0</damn></so></am></I></xml>
  31. Re:PC gamers o_O by noh8rz3 · · Score: 1

    Umm, how about a big monitor like 24" or something? Or a new MacBook pro with retina display? To be clear, the go was referring to computers vs console/tv, not fancy TVs like 4k or whTever.

  32. I'd rather he dancer from Galaxies... by Impy+the+Impiuos+Imp · · Score: 0

    > You take on the role of a Bounty Hunter...

    And...I will see Star Wars later at whatever is even further down the road.

    --
    (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    1. Re:I'd rather he dancer from Galaxies... by Impy+the+Impiuos+Imp · · Score: 1

      FYI I just bought that festering turd SW:The Old Republic MMORPG, where Jedi wield wiffle bats as neutered tanks, unlike Star Wars but exactly like MMO design dictates, and I'm pissed.

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
  33. Re:Why? by Grishnakh · · Score: 1

    They should just redo the entire Star Wars series, and have Lawrence Kasdan (the guy who wrote the screenplay for Empire Strikes Back) write the entire thing.

  34. Re:PC gamers o_O by Ryanrule · · Score: 1

    Arent you supposed to be drinking natty ice and palying halo with your brahs?

  35. YODA'S STORIES MOTHER FUCKER by Anonymous Coward · · Score: 0

    Did ANYONE else ever play this little gem of a game? Yoda flipped his shit WAAAY before this new saga shit begun!!

  36. X-Wing vs TIE Fighter vs Cosmic Encounter vsTribes by Chemtox · · Score: 1

    It was a very long time ago, in the year two-oh-oh-oh. Humanity had just survived the Apocalypse, only to be confronted with a new one. No, not because it was the year of the Linux desktop, though that was seen as worse than the end of the world in the dark aisles of Microborg. Still, in a low level PSYOPs training facility, a group of fresh fish were dreaming past all and every doomsday, planning to create the ultimate space combat simulator, which would allow them to recruit an elite squadron to take over the world. Needless to say, the Borg didn't look at the results with good eyes, what with it being only interested in massive scale armies, so the ultimate space combat simulator was thrown down the drain... ...where it was of course picked up by the e-cophreeks, which never let a bone go by. One borg's recycle bin is another entity's best bytes, and all that. They lovingly patched up the scratches with whatever materials they had available, going as far as covering the thing in dotmeth --which they got, of course, from another trash can-- to quickly ease its pain. And so, it thrived, rooting itself in the shadows of the drain system, spawning new life forms and technologies, maintained by a hardened core of elite pilots, biding its time for the day it can finally unleash the ultimate squadron upon the world (and thanks to SpaceX and friends, that might just happen before the next Apocalypse!).

    Enter Allegiance. Small but dedicated community (40-60 players in the main server most of the day), lots of teamwork, many races and tech trees give it plenty of variety, the RTS elements --perhaps inspired in Starsiege Tribes-- give it a complete new dimension, the radar system makes for very satisfactory mouse and cat encounters, games have this nice crescendo of intensity, first exploring, researching and setting the stage, then using better ships to hunt down enemy miners and cripple their economy, while defending your own, and finally launching all-out killer blows against the enemy's tech bases, with bomber runs escorted by swarms of repair scouts to buy the bomber a few more precious meters to be in firing range, the turret gunners screaming GEROOONIMO for as long as the ammo clips will last; or stealth ships coming out of nowhere and smoking a base before you can even teleport to it; or huge and clunky capital ships smashing their way through every sector, attack waves succeeding one another until one side is finally overpowered, left to limp back to their main base in their escape pods, and launch for one final, futile defense. Yes, it's old, rickety and damn hard to pick up, even if you are used to blowing up imperial destroyers in a single pass. It's also the most fun you'll ever have in space.

  37. M by StikyPad · · Score: 1

    Adult themed Star Wars games? Meesa can't wait!

  38. Re:Why? by Smauler · · Score: 1

    I know I'm talking about taking the food off developers' plates when I say it, but there is a time when a franchise should die, and that was the end of the Empire Strikes Back.

    If that happened, we'd never have had the backstroke of the west, which in my opinion was the highlight of the star wars series of films.

  39. Re:PC gamers o_O by Smauler · · Score: 1

    If the better graphics lead to a better game, then I care. I understand what you're saying, but better graphics make a game better. Denying that is a luddite philosophy.

    Of course, all the pretty in the world can't make a shit not a shit.

  40. Re:Why? by bmo · · Score: 1

    >backstroke of the west,

    Who?

    *google*

    Wait, what is this, I don't even...

    --
    BMO

  41. Re:PC gamers o_O by ildon · · Score: 1

    Competitive gamer != serious gamer. There's an intersect, but they are not identical. If I'm playing a single player game and I put all this fucking money into my hardware, I'm not going to fucking turn off shadows just so I can move from 60 fps to 65 fps. If it's a multiplayer online game and toggling that down can confer a strategic advantage, sure, but what part of this game and its description makes you think it will even have a multiplayer component? And even if it does, why the fuck would I lower my graphics settings when NOT playing in the multiplayer mode?

  42. Re:PC gamers o_O by Anonymous Coward · · Score: 0

    as a graphics whore with a quality monitor (calibrated sony gdm-fw900) and good eyes (20/10), i wish i was this ignorant. itd make playing on a console these days so much more tolerable.

    itd make playing at ~640p w/ extremely limited AA, no mods, no .ini customization, limited input controls... well nevermind.

    slap a ~$175 GPU with a ~$100 CPU is all you need for native 1080p+ goodness. throw a little extra $$$ for some extra vram to hit 1600p is youre feeling... gamey.

    cant see a major difference between 640p and 1600p? cool. dont really notice aliasing? youre lucky. think high res custom textures are a waste? sure. live that life of yours. others arent as fortunate.