Slashdot Mirror


The Hobbit's Higher Frame Rate To Cost Theater Operators

kodiaktau writes "Film makers keep touting increased frame per second rate as improving viewing and cinema experience, however the number of theaters who actually have the equipment that can play the higher rate film is limited. It makes me wonder if this is in the real interest of creating a better experience and art, or if it is a ploy by the media manufacturers to sell more expensive equipment and drive ticket prices up. From the article: 'Warner Bros. showed 10 minutes of 3D footage from The Hobbit: An Unexpected Journey at 48 frames per second at CinemaCon earlier this year, and Jackson said in a videotaped message there that he hoped his movie could be played in 48fps in “as many cinemas as possible” when it opens in December. But exhibitors must pay the cost of the additional equipment, and some have wondered how much of a ticket premium they would charge to offset that cost.'"

117 of 710 comments (clear)

  1. Awesome by dubl-u · · Score: 5, Informative

    I love this. They charge a premium for 3D that half of everybody hates. Now they'd like to charge another premium for 3D that will suck a bit less.

    I look forward to the next article bleating about the mysterious decline in box office attendance. What could it possibly be?

    1. Re:Awesome by Anonymous Coward · · Score: 5, Funny

      Piracy. Of course.

    2. Re:Awesome by Korin43 · · Score: 5, Insightful

      This brings up an interesting point -- will I be able to see this in 48 fps *without* gimmicky 3D?

    3. Re:Awesome by Jeremiah+Cornelius · · Score: 2

      "They charge a premium for 3D that half of everybody hates."

      Fortunately for me, its the BOTTOM half, that hates 3D - so I'm largely unaffected.

      Interestingly enough, it's the same half of me that LOVED "Sensurround", back in the day. Go figure!

      --
      "Flyin' in just a sweet place,
      Never been known to fail..."
    4. Re:Awesome by Creepy · · Score: 2

      The premium is for 48 frames per second, they're already charging you for the 3D part. Last time I went to the theater for a first run movie it was $14 for a matinee with a coupon and $6 for a small popcorn, and that was their smallest screen and not in 3D (they want $16 for a matinee, $22 for prime hours for that)... I think can skip the 3D and wait 2-4 weeks for the $2 theater with $2 popcorn. I don't really give a flying f**** about 3D anyway, and blu-ray vs DVD isn't that big of deal to me either (if I've got the blu-ray, I'll watch it, but I don't think any less of DVD or streaming when I watch in those formats).

    5. Re:Awesome by DreadPiratePizz · · Score: 5, Interesting

      You can see non gimicky 3D right now: Prometheus. Say what you will about the film, the 3D is not a gimmick, and greatly enhances the experience. I felt like I was looking at real person when Charlie was looking in the mirror and saw the thing in his eye. Creepy as fuck. The cesarian was also creepy as fuck in 3D as well, not because of in your face effects, but because you really felt as if you were right there looking at real people. That's the future of 3D: subtle enhancement.

    6. Re:Awesome by Anonymous Coward · · Score: 2, Informative

      This brings up an interesting point -- will I be able to see this in 48 fps *without* gimmicky 3D?

      Hobbit will be released in 4 formats: 2D & 3D, both in 24fps & 48fps.

    7. Re:Awesome by Anonymous Coward · · Score: 5, Funny

      You can see non gimicky 3D right now: Prometheus.

      The visuals in that movie were top notch. Unfortunately, in order to see them, you must sit through the movie. What a load of crap.

    8. Re:Awesome by Hatta · · Score: 4, Interesting

      Decline? It's shit like this that gets me into theatres. Before Avatar came out, I hadn't seen a movie in a theatre in a decade. Since Avatar came out, I saw it, Up and Star Trek, all 3 in 3d, and two of three in IMAX. If you're not showing off top of the line equipment, I'll just watch it at home.

      If my local theatre can display The Hobbit in 48FPS, I will attend. If they do not, I will not. Simple as that.

      --
      Give me Classic Slashdot or give me death!
    9. Re:Awesome by mcgrew · · Score: 2, Informative

      I love this. They charge a premium for 3D that half of everybody hates. Now they'd like to charge another premium for 3D that will suck a bit less.

      It doesn't have to be 3D for 48 fps to look better than 24 fps. Likewise, a 70 mm film size doesn't have to be 3D to look better than a 35 mm film. I saw the original Tron in 70 mm when I worked at Disney (and a week before anybody else, too!) and it was amazing how much more clear it was than the 35 mm films I'd seen previously. Likewise, doubling the frame rate is going to make action scenes far less blurry.

      They've been stuck with 24 fps because all that film isn't cheap, and 24 fps was about as slow as can be acceptable. With digital, I don't see how doubling the frame rate is going to cost the theaters much at all. Certainly not as much as when they went to widescreen format (which actually saved the movie producers money, because you could get more frames per meter of film, while the theater owners had to buy new lenses, which ARE expensive), or as much as 3D. If the theater is using digital projectors, the cost is likely the cost of a video card, if that.

      Even in theaters still using film (are there any?) all it would take would be doubling the reel speed and shutter speed, nothing else would have to be changed. I don't see this changing ticket prices, but I can see them using it as an excuse to raise ticket prices.

    10. Re:Awesome by erikkemperman · · Score: 4, Funny

      Yes. Just buy two pairs of polarised glasses, remove the left glass from one pair and replace with the right glass from the other pair. With two glasses with the same polarisation, you'll only be able to see one 2D channel.

      What a concept. In fact, a back-of-the-envelope calculation I just did would indicate you could probably even make two such pairs of 2D glasses... Profit!

      --
      Gosh, thanks. That must be why the other ships call me Meatfucker -- GCU Grey Area (Eccentric)
    11. Re:Awesome by nedlohs · · Score: 3, Informative

      Or let someone else do the lense swapping for you: http://www.2d-glasses.com/

    12. Re:Awesome by omnichad · · Score: 2, Insightful

      There's a bit of gimmick in Pirates. For completely gimmick-free 3D film, try Hugo. Not in theaters anymore, though, but is on 3D Blu-Ray.

    13. Re:Awesome by Bill_the_Engineer · · Score: 5, Insightful

      The only way I'd go to a theatre is if they invented a device that would get people to STFU while the movie is playing.

      --
      These comments are my own and do not necessarily reflect the views or opinions of my employer or colleagues...
    14. Re:Awesome by UttBuggly · · Score: 4, Interesting

      Decline? It's shit like this that gets me into theatres. Before Avatar came out, I hadn't seen a movie in a theatre in a decade. Since Avatar came out, I saw it, Up and Star Trek, all 3 in 3d, and two of three in IMAX. If you're not showing off top of the line equipment, I'll just watch it at home.

      If my local theatre can display The Hobbit in 48FPS, I will attend. If they do not, I will not. Simple as that.

      Amen. I have better sound, video, and a pause button at home. Plus, the local metroplex wasn't keen about my showing up in jammies and slippers.

      However, they do have a brand new IMAX theatre, so films like The Dark Knight Rises will get me there. The other draw is an adults-over-21 area with 2 screens that serve food and liquor. The food and drink are overpriced and mostly lousy BUT no teenagers with cell phones and nicer seating is terrific. Without one or the either....technology I don't have at home (yet)...or a dumbass free environment, I'm keeping my butt and dollars at home.

      I will check out one or two films shot at 48fps, especially if one is The Hobbit, and see what I think. My local theatre is very good at the latest gear upgrades and I expect they'll go with the 24-48fps costs if it's at all feasible.

      --
      I am my own gestalt.
    15. Re:Awesome by omnichad · · Score: 2

      If widescreen format really did give you more frames per meter of film, you wouldn't need an anamorphic lens to display it. No, you don't get more frames - they are roughly square frames, and they are "unpacked" with the anamorphic lens to the full width.

    16. Re:Awesome by Tarlus · · Score: 5, Funny

      They're only angry because they can't see in 3D.

      --
      /* No Comment */
    17. Re:Awesome by ackthpt · · Score: 4, Insightful

      I knew it! Theater managers are one-eyed pirates with wooden legs!

      Nah, that's only when they charge you $10 for a bucket of popcorn and 32 oz cup of fizzy sugar water.

      --

      A feeling of having made the same mistake before: Deja Foobar
    18. Re:Awesome by Sporkinum · · Score: 2

      But it still means you have to wear sunglasses over your regular glasses, and the picture is darker and harder to see. I'll wait and see it projected in 2d, or if they only do 3d, pirate it for initial viewing, and then buy the DVD when it comes out.

      --
      "He's lost in a 'floyd hole"
    19. Re:Awesome by CubicleZombie · · Score: 5, Insightful

      Seriously? It looked like it was filmed in 2D and the 3D effects were added as an afterthought. Objects all looked flat but the scenes were separated into 3D planes. I'm pretty sure the two scenes you mentioned were the only ones actually filmed with a 3D camera.

      I liked the story but wish I'd gone to the 2D theater. As opposed to Avatar, where I liked the 3D but the story was disappointing.

      And NOT worth $32 for two tickets. More for IMAX. More for 42fps, someday. They're just guaranteeing that I'll wait for it to come out on Netflix.


      Oh, public service announcement: DO NOT TAKE YOUR PREGNANT WIFE TO SEE PROMETHEUS. Don't ask me why. Just trust me and don't do it.

      --
      :wq
    20. Re:Awesome by dubl-u · · Score: 3, Informative

      It already exists:

      http://www.amazon.com/Hank-Greens-2D-Glasses-Headaches-Discomfort/dp/B004X4L1UC/

      A friend who gets headaches loves these.

    21. Re:Awesome by phayes · · Score: 4, Interesting

      I have Amblyopia (one eye is stronger than the other) so 3D really doesn't do much for me. In addition I live in France where like most of the world outside the US, people who want to see movies in english have to put up with subtitles. The last movie I saw in 3D (Avengers) put the subtitles about a foot away from your face, which was really distracting & tiring (you don't want to focus on the subtitles but THEY'RE IN YOUR FACE). and decided once again to abstain from 3D if at all possible.

      I saw Prometheus and feel that all your points on how great the movie was in 3D are overblown. The worm in the eye scene didn't need to be 3D to be creepy. The guys eyeball was most of the screen so 3D added little to nothing. The people I saw Prometheus with who all have normal vision are of the same opinion. 3D is a useless money grabbing technique that adds little & often distracts from the experience.

      --
      Democracy is a sheep and two wolves deciding what to have for lunch. Freedom is a well armed sheep contesting the issue
    22. Re:Awesome by John+Bresnahan · · Score: 2

      I went to see the opening-day showing of "Avengers" and many of the people in line were commenting on the fact that they were showing both 2D and 3D versions.

      all of the people who expressed a preference wanted to see the 2D version.

    23. Re:Awesome by crazyjj · · Score: 5, Insightful

      Not only have the ticket and food prices gotten complety INSANE, but the last time I went I also got the benefit of sitting through about 30 minutes (seriously, not an exaggeration) of Coke commercials, car commercials, and trailers which were mostly completely unrelated to the style of movie I was seeing.

      Pretty much avoid theaters now. Had enough, thanks.

      --
      What political party do you join when you don't like Bible-thumpers *or* hippies?
    24. Re:Awesome by weszz · · Score: 5, Interesting

      As a former movie theater employee (some 15+ years ago) when you pay for a movie, the theater sees very little of it.

      I think the way it broke out then was they kept ~2% of opening week ticket box revenues, after a few weeks it jumped to ~6% and I think topped out around 10% before they weren't around anymore. Budget theaters keep a much higher percentage, but they have really old movies...

      The theater makes all their money on concessions (thus the ultra expensive popcorn and soda) one of those bags back then cost maybe $30 for mountain dew syrup (which btw pours out as an interesting sludge/slime that tastes nasty without mixing), it makes a crapload of soda, and as you know, popcorn kernels are cheap, the canola oil is also reasonable, but that is where they make the money (or did) not sure if the 3d surcharges go to the theater or not... I'd imagine the distributor keeps a good amount of that too!

    25. Re:Awesome by realityimpaired · · Score: 4, Informative

      Back when they were actually using film, what allowed wide-screen in the first place was rotating the film 90 degrees as it passed through the camera... each frame could have an essentially arbitrary aspect ratio either way by increasing or decreasing the amount of film that was exposed with each frame, and by having it go sideways through the camera instead of vertically allowed it to have a wider aspect ratio like we see today. Switching to a different aspect ratio was a matter of changing the lens and increasing the speed that the film moves through the camera.

      Now that they're using digital cameras and largely digital projectors, though, it's moot... the aspect ratio is fixed to what the capturing CCD is capable of, and the final resolution is a question of how it's transcoded (most HD films are recorded in much higher resolution than the 1080p you buy on a bluray). *many* theatres have gone with digital projectors these days, and changing the aspect ratio with a digital projector is a matter of specifying either a letter box or pillar that gets overlaid on the source so that the final output is the native resolution of the projector.

    26. Re:Awesome by hackula · · Score: 3, Insightful

      Wow, so another article bitching about nothing? What a shock!

    27. Re:Awesome by StikyPad · · Score: 2

      I saw that in IMAX 3D, and IMO the visuals were ruined by the fact that individual pixels were easily discernible. If I'd bothered to do the research, I could have learned that most they use so-called "2K" (2 Kelvin?!?) projectors, but alas, I took it on faith that IMAX would be higher quality. To add insult to injury, there were multiple self-promoting IMAX ads before the movie, extolling the superior sound and video quality. As far as I could tell, it was just the same shit I could have seen for $5 less in the smaller theater next door, and the pixels would've been smaller to boot. If I wanted to watch a movie through a screen door I'd watch TV from my front porch.

      Not that that would have improved the movie at all. I haven't seen that much potential squandered since Barack Obama went into lame duck mode 3 years ago.

    28. Re:Awesome by the+phantom · · Score: 2

      Coraline.

      I really can't stand 3D in general, but it was very well done in Coraline, and I continue to hold that film up as an exemplar of how 3D can be used effectively to create an immersive film.

    29. Re:Awesome by mallyn · · Score: 2
      I concur; I've talked with several who used to work in the business.

      First run, the house got essentially nothing.

      Second run; aka; the 'dollar' houses; the rent from the distributors is much lower.

      The first two or three months (first run time) is what makes/breaks a film from what I hear.

      --
      Most Respectfully Yours Mark Allyn Bellingham, Washington
    30. Re:Awesome by Mike+Buddha · · Score: 2

      I saw Prometheus in 3D at the Roseway Theater in Portland for $9 opening night.

      --
      by Mike Buddha -- Someday the mountain might get him, but the law never will.
    31. Re:Awesome by samkass · · Score: 2

      Pirates of the Caribbean part 3 [...] Subtract the "ooo wow" of 3D and you're left with a flat film filled with flat characters and a story that wouldn't even fill a 100 page novel.

       

      Or a single theme park ride?

      --
      E pluribus unum
    32. Re:Awesome by Korin43 · · Score: 2

      Yes, I assumed that would be the case. However -- how many theaters will actually run 2D + 48fps when the same projectors can do 3D + 48fps (and they can charge more for the tickets because 3D is EXTREME).

    33. Re:Awesome by Anonymous Coward · · Score: 5, Informative

      The film was entirely shot in 3D (wikipedia http://en.wikipedia.org/wiki/Prometheus_%28film%29). I'm sure there were a few post-conversions for botched shots, but actual photographed stereo 3D can often appear extremely planar depending on the interocular distance (physical x separation) of the cameras and whether the rig was converged (where screen plane is defined) at the focus point or converged closer to infinity (spending the depth 'budget' on detail in distance rather than foreground roundness). I think a lot of the choice of shooting the way they did (converged to the back of set) was done in order to maximize the feeling of the photographed volume - in essence creating a sense of starkness in the 3D effect. Pina used this with exceptional endst. Most 3D is gimmicky in its execution, but it doesn't mean that non-realistic portrayals of depth can't be valid artistic choices.

    34. Re:Awesome by k31bang · · Score: 3, Interesting

      Already invented: Speech Jammer.

      --
      -+-=-+-=-+-=-+-=-+-=-+ *** http://www.mountainfort.com *** +-=-+-=-+-=-+-=-+-=-+-
    35. Re:Awesome by AdamStarks · · Score: 2

      I don't know if they have an equivalent option wherever you live, but in Austin (and a couple other areas in Texas), the Alamo Drafthouse is actually pretty awesome (http://drafthouse.com/).

      It's basically a bar merged with a theatre, so instead of 15 bucks for a tub of popcorn and a large coke, you can pay 15 bucks for a pizza and beer. They also have lots of good context-appropriate pre-show material, e.g. while waiting for Thor to start they had clips from old Thor cartoons and movies and some 80's-riffic Thor commercials.

      All that, plus a general ban on kids and a policy of removing people who are talking loudly or using their phones during the movie.

      I recently had to go to a regular theatre to catch a movie at a very particular time, and it was a depressing step backwards from what I'm now used to.

    36. Re:Awesome by hairyfeet · · Score: 2

      The problem with 3D is there is a TON of people where you might as well punch them in the head when you hand them the 3D glasses as watching that shit is just painful. Most of my family is this way, my oldest boy can watch it just fine, while the youngest, me and my GF, and my parents can't watch the shit more than 20-30 minutes before we all have massive headaches.

      So while i'm all for more FPS (if you have seen any of the demos showing the difference between the various framerates you'll know why that while 30FPS works frankly 60FPS looks nicer) I personally will be glad when all the 3D shit dies just as it has the half a dozen times they have pushed it on us in the past. Frankly its even worse with 3D TVs, last numbers i saw had the sales of 3D TVs at pretty pathetic numbers and the few I've had to set up for customers when i talked to them during my customary 1 month follow up they had ended up using it as a plain old TV. After all the whole point of TV is to allow friends and family to experience the show together and when 1 or more members get a headache from it that kinda ruins the experience.

      I don't know what it is about the new shit, but i could watch the cheesy old colored lens 3D no problem, but more than a half hour of this new stuff and i get a massive migraine.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    37. Re:Awesome by AngryDeuce · · Score: 2

      Oh, please. I have plenty of empathy, I just have the capability to separate fantasy from reality.

      I wouldn't watch a snuff film, but I can watch an actor pretend to be murdered because consciously I know that said actor isn't really being killed. I think that's a critical differentiation between us and the Romans...we aren't actually throwing children into an arena to be mauled to death for our amusement.

      Why draw the line at movies? Can you handle even reading violent subject matter or does that upset you too much as well? Hell, how do you handle your own mind imagining the possible horrors of the world around you? What is the difference between it being on a screen in front of your eyes and you imagining it in your own head? How do you ever recover from your own nightmares?

      I don't watch what you call "slasher-porn" (Saw, The Hills Have Eyes, etc) because most of it is fucking retarded, but to attribute its popularity to a lack of empathy is ridiculous. My sister-in-law will sit there and cheer on Jigsaw or whatever that guy's name is in the Saw movies, but she'll also bawl her eyes out if one of the rescues on Animal Cops has to be put down. The difference, of course, being that one is real, and the other isn't.

    38. Re:Awesome by Trogre · · Score: 2

      That's one reason that on the rare occasion I do see a movie, it's right at the end of its release schedule. I figured the local business needs the money more than the MPAA affiliates.

      --
      "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    39. Re:Awesome by CodeBuster · · Score: 2

      The theater operator pays the studios for the privilege of showing the film and coughing up 99% of the ticket revenue back to the studios. That leaves concessions as the only real profit center for the theater operator. This explains why some larger theater chains are now building restaurants into their enormous 30+ theater destination multiplexes, complete with full bar, so as to capture more of the money that people would have spent eating out before the film.

    40. Re:Awesome by Evtim · · Score: 3, Insightful

      Ha....Americans, you have it all easy and still complaining! Let me do you the calculation for Amsterdam.

      14 Euro for ticket IMAX 3D
      4 Euro public transport (the weather sucked so no bicycle)
      5 Euro - popcorn + Cola

      So how much did we spend with my wife for a single movie - yep, almost 50 Euro...how often we do this - once or twice per year. Used to be tens of times per year.

      I am eagerly awaiting the law that will make spending money on entertainment obligatory. Create public stigma to help along. "What, you did not spend money on the latest bulshit content? You terrorist or something?"

    41. Re:Awesome by sjames · · Score: 2

      That is unfortunate and explains why the theaters do it, but it doesn't make it a reasonable deal for patrons.

  2. Classic 2D is best by TedTschopp · · Score: 4, Insightful

    I think a classic book like the Hobbit should be available in classic 2D.

    Then again, I can't see most 3D theater experiences.

    --
    Fantasy remains a human right; we make in our measure and in our derivative mode... -- JRR Tolkien
    1. Re:Classic 2D is best by 0123456 · · Score: 4, Informative

      Uh, 24fps movies are usually shot with a 1/48 shutter speed. Since this was, I believe, shot on Red digital cameras, they presumably shot 48fps at 1/48 so dropping half the frames will give you the horrid stuttering film look you're used to.

    2. Re:Classic 2D is best by NatasRevol · · Score: 4, Insightful

      Perfect!

      --
      There are two types of people in the world: Those who crave closure
    3. Re:Classic 2D is best by Dishevel · · Score: 2

      I was pretty sure the book was 3D.
      Last I remember reading it.
      Although the effects in the book were better and the acting was awesome. the 3d was perfect and caused no sickness or weird feelings at all.

      --
      Why is it so hard to only have politicians for a few years, then have them go away?
    4. Re:Classic 2D is best by Ksevio · · Score: 5, Funny

      Maybe they'll just give film theaters double the film (hopefully they have large platters!) and instruct them to hook the motors up to a 240V source instead of 120V.

      I'm no electrical/mechanical engineer, but I'm pretty sure that you can just double the voltage on any given motor/gear system to double the speed with no negative repercussions.

    5. Re:Classic 2D is best by 0123456 · · Score: 2

      I'm expecting them to have shot at around 1/96.

      According to the first Google hit for 'hobbit shutter speed' they shot it at 1/64. So it would be extra-stuttery but probably OK.

    6. Re:Classic 2D is best by Anonymous Coward · · Score: 5, Funny

      It would allow us to constitutionally be able to yell fire in a theatre.

    7. Re:Classic 2D is best by inasity_rules · · Score: 2

      Replying to correct myself. They depend on frequency for speed. Current for torque, and voltage for not blowing up spectacularly.

      --
      I have determined that my sig is indeterminate.
    8. Re:Classic 2D is best by mcgrew · · Score: 2

      Speaking of Classic 2D, I wonder if they will just drop half the frames to get to 24

      Why would they want to do that? Except maybe for when it hits TV with its 30 fps frame rate.

      Our brains expect blurring with 24 frames/sec

      Actually, your eyes blur fast motion but your brain keeps you from noticing it. Lessening the artificial blurring will make the video far more realistic, 2D or 3D. Doubling the frame rate will make your 2D movie much sharper. Plus, it will remove the "wheels going backward" in some scenes (but not all).

  3. Same as any other premium format by JoeMerchant · · Score: 4, Insightful

    There have always been niche premium formats: 70mm, IMax, etc. The ones that are really valuable commodities spread, the rest remain niche, with niche content providers creating for them.

    For a real niche, look at Planetarium productions.

    1. Re:Same as any other premium format by decipher_saint · · Score: 4, Funny

      For a real niche, look at Planetarium productions.

      I, for one, can't wait for the "laser show" version of LotR...

      --
      crazy dynamite monkey
  4. Along the same lines by afidel · · Score: 4, Informative

    Along the same lines was the announcement that by the end of next year the major studios plan to stop the distribution of film prints. How many screens are there that don't yet have digital projection equipment, hundreds of thousands? My personal fear is that the forced switch will cause a lot of smaller theaters to close, particularly the drive-in ones that I've just rediscovered with my kids recently.

    --
    There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    1. Re:Along the same lines by Hentes · · Score: 2

      My personal fear is that the forced switch will cause a lot of smaller theaters to close, particularly the drive-in ones

      When do you live? The last time I saw a drive-in was like 15 years ago.

  5. :3 by Quakeulf · · Score: 2, Interesting

    People prefer it if games run at 60 fps, so why not higher framerates in movies? I am willing to give this a go as long as I don't have to pay more for the ticket.

  6. Uhm.. by bmo · · Score: 4, Funny

    So now I can sleep through this movie at 48FPS like I slept through the rest of the Ring movies at 24FPS?

    --
    BMO

    1. Re:Uhm.. by Zontar_Thing_From_Ve · · Score: 4, Funny

      So now I can sleep through this movie at 48FPS like I slept through the rest of the Ring movies at 24FPS?

      -- BMO

      The double frame rate of the film will carry over into your sleeping. You'll be able to sleep for 30 minutes during The Hobbit and you'll be as refreshed as if you took an hour nap during a Ring movie.

  7. choices by roc97007 · · Score: 4, Insightful

    As long as 24 fps is still available somewhere at current prices, I don't really see the problem. Let people who care pay the extra money for the higher framerate. If there are enough to make it profitable, the technique will continue. If not, it won't. In the meantime, I can decline to participate. It's all good.

    Currently, given a 2D or 3D version of a film, we choose the 2D version. I don't begrudge the people who want to pay extra to see a blurry gimmicky image. That is their choice, and welcome to it.

    --
    Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    1. Re:choices by mcelrath · · Score: 2, Interesting

      I, for one, will pay for higher frame rate. 48fps is even too low. I can see each achingly slow 1/24s frame as it crawls across the screen. Explosions and fast motion in action movies generally only take a handful of frames, and the illusion of motion is lost when I can see each one individually. No amount of motion blur will fix this. To me, watching action movies at a theater where I'm closer to the screen is an epilepsy-inducing stroboscopic nightmare that I generally avoid. It's moderately tolerable on the small screen, when the angle subtended by motion is smaller, but I can still see the frames.

      Back in the days of CRT monitors I played with refresh rate a lot to figure out what I could notice and what bothered me. 60Hz was tolerable, but above 80 was best. So, Hollywood: double it again, bring us 96fps films. Or, hey, you could really go hog wild and pick a refresh rate already in common use like 60Hz or 120Hz. Nah, the'll never do that.

      --
      1^2=1; (-1)^2=1; 1^2=(-1)^2; 1=-1; 1=0.
    2. Re:choices by mcelrath · · Score: 3, Insightful

      Bullfucking shit. When the exploding car is on the left side of the screen in one frame, in the middle in the next and on the right side in the 3rd frame, and all of them are blurry, I CAN SEE IT. It's a fuzzy mess and the brain will not piece it together. I don't give a shit about your worthless studies, because I have two of my own embedded in my skull.

      The fact of the matter is that most viewers aren't sophisticated enough to know about various kinds of video artifacts. Doesn't mean they can't see it, it just means that they are either used to it, or don't have the vocabulary or experience to identify it. Asking unsophisticated viewers is useless. If you increase the frame rate, in the short run everyone will either not notice or think it looks weird, but in the long run everyone will love it and think older 24fps looks weird, and they won't be able to tell you why. And it will have its largest impact on action movies with fast motion. You can do a similar thing with audio: most people can't tell you whether one recording sounds better than another. But if you show them what MP3 recording artifacts sound like, suddenly they'll notice it all over the place.

      --
      1^2=1; (-1)^2=1; 1^2=(-1)^2; 1=-1; 1=0.
    3. Re:choices by roc97007 · · Score: 2

      I begrudge them slightly. For every projector showing 3d that means fewer time slots for me to be able to watch the movie in 2d. Sure, it's not the end of the world, but is a minor inconvenience.

      That's a good point. I don't often think of that because going to movies just isn't as important as it used to be. This is partly due to improvements in the cost and quality of home cinema (and you can have beer!) but also partly because it seems like there are fewer and fewer movies these days that are first-run must-sees. This may be because I'm older now and my values have changed, but it really seems to me like there's way too much mediocre cinema out there. The last three films seen in-theater were Avengers, Snow White and the Huntsman, and Prometheus. Of those, only the first one was worth seeing, at all. Let alone in theater. The latter two, I profoundly regret the time and money wasted.

      --
      Oliver's law of assumed responsibility: If you're seen fixing it, you will be blamed for breaking it.
    4. Re:choices by Uberbah · · Score: 2

      that only tells us about your psychological biases rather that about your perception.

      Own a mirror?

      All kinds of people think they can see 120fps, can hear the difference between normal audio cables and $10,000 gold-plated audio cables, etc.

      False equivalency. Particularly with digital, there is literally no difference between a $5 audio cable and a $5000 audio cable. As opposed to a difference between 30, 60 and 120 frames per second - and yes, some people can tell the difference.

      To believe such claims when they directly contradict all science

      Yes, you keep going on about science, but haven't cited any yet. Where are your double blind studies on 24 fps film vs 48 fps (or higher) film?

  8. fast frame more "real" than theater 3D by peter303 · · Score: 5, Interesting

    I've seen several examples of both. And guarantee you the former will make the movie feel more vivid than the 3D. Its as significant as going to color or talkies. I cant wait for all films to be shot this way.

    1. Re:fast frame more "real" than theater 3D by Bigby · · Score: 2

      As significant as going to color? Really? Really? Are you going to tell us it is the greatest invention since man discovered how to make fire?

    2. Re:fast frame more "real" than theater 3D by h4rr4r · · Score: 2, Informative

      What was the point of that?
      The universe is a 3D projection of a 2D surface? How does that impact those of us who are not stoned enough to think up that sort of bullshit?

    3. Re:fast frame more "real" than theater 3D by jovius · · Score: 2

      There's no "frame rate of the universe" because events are not synced. Besides Planck length and time are not the physical limits of the universe.

  9. 3D Anyone? by Korin43 · · Score: 2

    Are the theaters really complaining that they'll have a new gimmick to sell? After the whole charging double for a headache and annoying effects thing (3D)?

    1. Re:3D Anyone? by Colonel+Korn · · Score: 3, Interesting

      One person in a small minority with visual issues, responding to someone else in that minority, doesn't actually make any kind of point. It's not normal to get a headache from 3D done well, so you shouldn't project your personal variance from the average onto the general population.

      Actually, it is quite common to get headaches from theatrical faux-3d. In fact, the people who suffer from this are those with superior visual acuity and visual processing in their brains - they perceive the difference between the depth perceived from parallax and focal distances and the forced changes in focal depth as physical impossibilities. Those of us who have visual issues or poor spatial processing are just fine with theatrical 3d.

      --
      "I zero-index my hamsters" - Willtor (147206)
  10. If I were a theater owner I'd say "Hell no." by Picass0 · · Score: 4, Interesting

    Show me another summer tent-pole film being shot in 48 FPS. Are theaters expected to break even on their hardware investment from their take on one film? Unlikely. Where's the commitment from studios to 48 FPS? Theaters need a future lineup of films that utilize the new projectors to justify such an expense. Also there is mixed work of mouth on viewer reaction to the new framerate, so that ups the gamble for early adopters who might be buying the next Edsel.

    1. Re:If I were a theater owner I'd say "Hell no." by PraiseBob · · Score: 4, Interesting

      Well, the first couple generations of digital cinema projectors can't display at 48fps. But, many of the models from the past year or two are capable out of the box. So for instance, my theater chain was one of the first in the nation to be all-digital... which means that most of our auditoriums can't display it, except for the locations we built in the past year, and the projectors that have been replaced. The gamble is whether it will be worth it to invest sooner in newer equipment, or hang on to the aging equipment a bit longer. If the hobbit is successfull (and it will be), then expect to see most new movies being filmed in 48.

      It does produce a better picture, despite the mixed reviews. Some people prefer vinyl over cd, which is at least arguable. And other people prefer DVD over Blu-Ray, for reasons that don't make a lot of sense. Some people don't like 120hz TV's, and others can't tell a difference. This industry has a lot of purists who prefer 35mm over digital, so a better digital to them still isn't "good enough", even though it is visbly better to the majority of people.

  11. Re:In other news by AnonGCB · · Score: 5, Insightful

    You mean studios will finally be able to pan at a reasonable speed without it looking jittery and fucking terrible?

    24 fps is terrible and you should feel bad for propping up a dying standard.

    --
    http://CryoLANparty.com/ A lan I'm staff on!
  12. Re:In other news by jandrese · · Score: 2

    You are distracted when the video isn't a blurry jittery mess in action scenes?!?

    --

    I read the internet for the articles.
  13. Re:In other news by TheMMaster · · Score: 2

    That is a terrible misconception, it will be 'awful and distracting' only because you got used to films looking like films at 24fps and 'home video' having smoother motion. That's the thing though, 'home video' has had a quality advantage over 'cinema' in the smoothness department for a long time, it is sad that this increase in quality has become synonymous with poor films and videos. Maybe more ironic than sad.

    All the other benefits of cinema will remain, higher picture quality, bigger screens, popcorn, but now with the added benefit of having natural looking motion. I don't see how that can possibly be a bad thing. I've been waiting for this 'breakthrough' for a LONG time, and I'm sure that most people will agree that it's an improvement.

    --
    Fighting for peace is like fucking for virginity
  14. Someone really hates high framerates... by Lord+Lode · · Score: 3, Insightful

    This is the second (if not more) article on /. complaining about the high framerate in this movie.

    Yes, we should have lower FPS! Let's render it with a Riva TNT card!

  15. Re:In other news by TorrentFox · · Score: 2

    Motion blur can be artistic. It's mostly a matter of perception, but to me high frame rates remind me of handycam footage and generally low production value.

    And apparently I am not the only one who finds this to be the case: http://www.telegraph.co.uk/culture/film/film-news/9225905/The-Hobbit-previews-to-mixed-reactions.html

    In any case, it'll probably end up to be a generational thing, and I'll be screaming at these 48p weirdos to get off my screen.

  16. Re:In other news by Waffle+Iron · · Score: 2, Insightful

    Increasing the frame rate will make it look like a home video?

    Yes. Home video was traditionally 50 or 60 fields per second. Movies have always been 24 frames per second, so we've been brought up to think that stuttering motion looks "cinematic".

    This is probably the reason why some TV shows and music videos intentionally slow down the frame rate when they want to crank up the drama.

  17. I'll pay for 48fps 2D by jmorris42 · · Score: 4, Interesting

    I might pay for the 48fps 3D, but I would try 48fps 2D in an instant. It is about time 24fps went the way of B&W. Screw those old fart 'film buffs' who think that framerate makes movies look better' No, it looks wrong but you grew up watching movies that way are are simply used to it. Probablty also explains 90% of the fetish for tube amps amongst 'audiophiles'; their early impressions were formed with tube amps and they refuse to change.

    But why not go all the way to 60? Would that be so wrong? It would make it compatible wirh HDTV without messy frame rate conversion. Plus I believe IMAX also runs at 60fps native. About the only advantage I can see with 48fps is that they can just merge pairs of frames for printing to normal 35mm and for the 1080p@24 BluRay release. (BluRay can't do 1080p@60, some players can but the format can't bless it.)

    --
    Democrat delenda est
  18. Re:In other news by Anonymous Coward · · Score: 2, Insightful

    We know that frame rates under 60fps look poor, and under 30fps look absolutely terrible. It has nothing to do with art, other than film not being a suitable medium for recording moving subjects due to the unacceptably low frame-rate.

  19. Yay by Tridus · · Score: 5, Funny

    A surcharge for this too? I'm surprised the theatres don't charge extra for that new fangled "air conditioner" technology at this point. Or maybe $1 per speaker in the theatre.

    Oh well, just another reason to stay home and watch when it hits on demand for a tiny fraction of the cost.

    --
    -- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
  20. Re:In other news by MobileTatsu-NJG · · Score: 3, Informative

    Yep. Next time you go to a store that has a bunch of TV's on display, go find one that has the 240fps interpolation turned on and watch it a bit. Instead of looking epic, it looks like behind-the-scenes footage.

    If that's not enough for you, try finding a few storiea about the Hobbit and the 48fps footage, you'll find comments like: "Day time soap opera."

    --

    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  21. Re:In other news by TheMMaster · · Score: 5, Insightful

    A director is free to add motion blur to his picture in post, if it's for 'artistic reasons' you can do whatever you want.

    Just don't go and tell me that the blurryness in the fight scenes of 'the dark knight' where an artistic statement...

    --
    Fighting for peace is like fucking for virginity
  22. Re:In other news by shellbeach · · Score: 3, Informative

    Just to check here: are you talking about watching films at the cinema, or films on/transferred from a Region 1 DVD? There are huge problems with transfering content from the cinema (24fps) to Region 1's NTSC format (30fps), as you might well imagine, and there's no way you're ever going to get a non-jerky pan when watching an NTSC-encoded DVD.

    (Personally, I've never found 24fps (or PAL format DVD transfers) to be at all jittery, but that might well be differences in perception ... I do, however, avoid NTSC format like the plague that it is.)

  23. Ticket price will not go up soda and pop corn will by mrnick · · Score: 3, Insightful

    The theaters make very little, if any, from ticket sales. They make all their money in concessions. So, if a theater has to buy expensive equipment it will be passed onto the consumer through concessions increases.

    --

    Encryption: I may not agree with what you say, but I will defend your right to encrypt it...
  24. Terrible by sexconker · · Score: 4, Interesting

    48 FPS is a terrible choice.

    24 Hz displays (theaters, yes, they do integer multiples) will be fine.
    30 Hz displays (shitty TVs) will fuck it up royally.
    24 Hz displays (theaters) will be fine.
    60 Hz displays (TVs) will fuck it up royally.
    120 Hz displays (TVs) will fuck it up royally.

    You'll need a 240 Hz display to show it properly. And if you add 3D, direct view, active 3D setups (3D TVs) will have to do 480 Hz.

    Fucker should have gone with 60 Hz.

    1. Re:Terrible by wonkey_monkey · · Score: 2

      I think James Cameron is pushing the more home-friendly 60fps.

      --
      systemd is Roko's Basilisk.
    2. Re:Terrible by Anonymous Coward · · Score: 2

      I work in the consumer display business.
      Most modern TVs can accept 24Hz at 1080p. I actually have not found a chipset that doesn't do it. You just need to configure the output device to pump out @24Hz and the display will take it and display as is. Only 1080p all the other lower resolutions have to be displayed at 60Hz.

      48 FPS is a terrible choice.

      24 Hz displays (theaters, yes, they do integer multiples) will be fine.
      30 Hz displays (shitty TVs) will fuck it up royally.
      24 Hz displays (theaters) will be fine.
      60 Hz displays (TVs) will fuck it up royally.
      120 Hz displays (TVs) will fuck it up royally.

      You'll need a 240 Hz display to show it properly. And if you add 3D, direct view, active 3D setups (3D TVs) will have to do 480 Hz.

      Fucker should have gone with 60 Hz.

    3. Re:Terrible by Samantha+Wright · · Score: 2

      A 120 Hz display showing a 48 Hz film wouldn't be that bad. It'd be 2.5 TV frames to one in the film, which is the same ratio we've always had for movies that have been converted for TV display. It may not be perfect, but it's certainly watchable.

      --
      Bio questions? Ask me to start a Q&A journal. Computer analogies available for most topics!
    4. Re:Terrible by oodaloop · · Score: 3, Funny

      Don't you see copy protection when you see it?

      No, but I do recognize a tautology when I recognize it.

      --
      Tic-Tac-Toe, Global Thermonuclear War, and relationships all have the same winning move.
    5. Re:Terrible by Mal-2 · · Score: 2

      There is no technical reason digital displays can't be run at an arbitrary frame rate, unless the means for doing so were deliberately left out of the HDMI standard. DVI (which is the electrical foundation of HDMI) is capable of supporting any arbitrary frame rate up to its maximum bandwidth. For some odd reason, my system insists on running my monitors (dual-link DVI at 2048x1152) at 58 Hz even though the software says 60. 45 Hz is also an option, so 48 should be available as well. Of course I keep it turned up for general use, but I wouldn't object to it being dialed back when that better suits the content being displayed.

      --
      How is the Riemann zeta function like Trump rallies? Both have an endless number of trivial zeros.
  25. TV vs. movie by DrYak · · Score: 4, Interesting

    viewer can make a difference between 24fps and higher framerates.
    24fps: fast enough to perceive motion (unlike older black-and-white movie which looked more like an animated slideshow), yet not that high and a lot of too-fast motion either shows up as motion-blurred, or as dotted-path.
    higher frameates (like Hobbit's 48fps or TV's 50/60 depending on regions) give a much smoother motion (they give a better temporal resolution). Fast motion looks less blurry or less doted.

    Most of the current population of adult movie goer grew up with the habit that:
    - movie = slow framerate = blurry motion., and movie = high quality.
    - TV = faster 50/60 (depending on PAL or NTSC) = fluid motion and TV = lower quality
    for them, whatching the Hobbit at 48fps looks "too fluid", which their brain automatically compares with what they are used to see on "TV" and which they associate with "lower quality". Thus they complain that the hobbit "looks like on TV".

    Also some people might like the "blurry" effects on movie, just like some used to like the "grain" of analog medium, or the peculiart aesthetics of black-and-white movies. For these people, high FPS movies just steals a part of the artifacts which bring its "charm" to the medium.
    Also a small degree of artifacts looking un-natural (motion blur, film grain, etc.) might help the whole feel a littre bit un-natural, and thus help give an impresison of "fantasy" for the movie. (Of course, for other people it's exactly the other way around: artifacts stand in the way, they want the picture to look as closely as possible to reality).

    Gamers on the other side are used that the higher frame rate = the better quality because of more fluid motion. As the proportion of gamers gets higher in the general population and as the gamers grow older, more and more people will start to appreciate the higher frame rates in movie. Probably that 48fps isn't just a passing fad but will probably stay in the long term, it only needs the population to get used to it.

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
    1. Re:TV vs. movie by Skarecrow77 · · Score: 2

      Why can't you be both?

      Why can't I want 72+ fps in my games yet appreciate the qualities that make film seem like film? One of the few things left that make movies seem like movies is the framerate. I can't stand watching anything original filmed in 24fps play on a 120hz tv with their special framerate-intrapolating software turned on. it's horrible. It turns something that was created as a work of art (let's assume I'm watching a good film) at 24fps look like something that the BBC spent 2 weeks and $20,000 on at 60fps.

  26. Re:In other news by synapse7 · · Score: 2

    While I completely agree with you and would have liked to see video move away from 24fps long ago, apparently "everybody" hates it. http://www.huffingtonpost.com/2012/04/25/hobbit-48-fps-footage-divides-audiences_n_1452391.html

  27. Re:In other news by jdgeorge · · Score: 4, Interesting

    The "stuttering" effect you are accustomed to seeing when you watch movies at home is an effect of the movies frame rate not being accurately reproduced by your TV. A 120Hz TV solves this problem for 24 fps movies.

    Unfortunately, 48fps will require me to get a 240Hz display to solve the same problem.

  28. This is the right way to do it by Charliemopps · · Score: 2

    Everyone calm down and don't get mad. The media industry is doing something right for once. How do you get people to pay for a movie rather than getting a bootleg for free? Offer something in the theater that they can't get at home. It's how the free market works and they will have much better luck with this than they will with their "Lets sue everyone" strategy.

    Despite what the article leads you to believe most major theaters can do well over 48fps and are installing projectors that are 4000p and above right now. This is the future of theater. It's a good thing.

  29. Re:In other news by Alastor187 · · Score: 4, Interesting

    You mean studios will finally be able to pan at a reasonable speed without it looking jittery and fucking terrible?

    24 fps is terrible and you should feel bad for propping up a dying standard.

    I have my PS3 setup to output 24p with a 120 Hz LCD TV. The difference between watching a movie in the theater and at home is night and day. I don't see any of the issues at home that are prevalent in the theater, but I still get that characteristic low fps film look. As well, the brightness of a modern LCD TV allows for significantly more contrast than is possible in the theater. I simply can't enjoy going to the theater anymore, and 48 fps won't change that.

  30. Re:In other news by Belial6 · · Score: 4, Informative

    No. NTSC is fixed at 60 FIELDS per second. Being interlaced, that becomes 30 FRAMES per second. NTSC is the standard that has been used in the US from the beginning. In other countries you have PAL which is 50/25 fields/frames per second.

    http://en.wikipedia.org/wiki/NTSC

  31. Hobbits 4D by Grayhand · · Score: 4, Funny

    A sequel is in the works that will involve Hobbits running around on stage and reading their lines live. They also plan to act out commercials and trailers live to give a more movie theater like experience.

  32. Investment implies long term demand by Picass0 · · Score: 3, Insightful

    So far there is only a short term demand - two films, Hobbit 1 & 2. And while The Hobbit(s) are a sure fire hit, theaters keep roughly 15-20% of a ticket sale. That's not very much scratch to help pay for a new projector. The rest goes to the distributor and studio. (The concession stand is the only pure profit section of a movie theater, which is why the price of Mike and Ikes is so damn high.)

    People forget one of the reasons Avatar made so much money is it sat in many theaters for 36 weeks. There wasn't much content available for all of the newly upgraded IMAX screens. How to Train Your Dragon was the only film competing for the same screens. It's unlikely The Hobbit films will have such an extended run. They will have a shorter window to justify the expensive upgrades to the theater.

    The safe bet for most theaters will be to run the 24 FPS version.

  33. Re:Not even 60 FPS by 0123456 · · Score: 3, Informative

    Film doesn't do 60FPS. You can only get rates like that using video, which is not the same thing as film.

    If I remember correctly the record for film frame rate is in the millions of frames per second, in special cameras designed for nuclear explosion analysis and similar high-speed events.

    And even fairly cheap movie cameras can hit around 100fps; I believe the Aaton we used a few years back topped out at 120fps. How do you think movies have shot slow-motion footage for the last century?

  34. I remember 'Sensurround'... by SternisheFan · · Score: 3, Interesting

    I saw 'Earthquake' with "Sensurround" in a theater as a teenager. Whenever another earthquake started up, big bass speakers kinda' made your chair vibrate, a little. The way they hyped it at the time, then teenager me expected to be part of an actual earthquake, being thrown from the chair! So okay, I was a gullible type who, as a 7 year old, thought if I mailed $2 and a coupon from a comic book, in 4 to 6 weeks I'd have a real submarine sent to me. And all I got for my $2 was a pice of cardboard that had dials and gauges printed on it. I'm still pissed and feel cheated about it!

    1. Re:I remember 'Sensurround'... by Darinbob · · Score: 5, Funny

      Really? I remember getting a real submarine. No crew of course, but the rest of the kids in the neighborhood filled in.

    2. Re:I remember 'Sensurround'... by Culture20 · · Score: 2

      Should have chosen the X-Ray specs. The only downside is my sea monkeys died from cancer.

  35. Framerate, baby! by mschaffer · · Score: 2

    Now, that's what I look for in a good movie.
    Who gives a crap about the screenplay, the actors, etc.
    It's all about the framerate---NOT!

    It seems to me that Mr. Jackson has been in the sun too long and is suffering from heat stroke.

  36. Edison -movie co-inventor- wanted 48 fps standard by peter303 · · Score: 2

    I am pretty sure it was for asthetic reasons and not that he would 2x for selling film stock (although its hard to tell from Edison's scheming sometimes). The early industry experimented with 15 to 50. They settled for 24 which was the cheapest they could survive without the result being too annoying.

  37. Re:Woudln't a 3D projector would pull it off easil by Rui+del-Negro · · Score: 2

    If you remove the polarizing filters both eyes will see both images and you lose the 3D effect (you just get ghosting). The polarizing filters (on the projectors and glasses) are what makes sure each eye only sees images from the correct projector, they're not related to the projection speed.

    Alternating frames requires active shutter glasses, which are more expensive. And, indeed, that's how active shutter 3D works, but, until now, one eye was seeing the film 1/48th of a second behind the other, since the two cameras were typically in sync to make post-production easier. With 48 fps cameras, active shutter systems will finally be able to feed each eye 24 "correct" frames per second (i.e., one eye will see frame 1L, then the other eye gets frame 2R, then 3L, 4R, etc.). Of course, if they just speed up the current system, they'll be doing 96 updates per second and one eye will still be slightly behind the other (but now just be 1/96th of a second), but my point is that 48 fps cameras have an advantage for active shutter stereo 3D even if that final movie is played at 24 fps.

  38. Re:Woudln't a 3D projector would pull it off easil by DragonWriter · · Score: 2

    I'd think a 24fps 3D projector should have no problem showing a 48fps 2d movie- Just remove the polorizing filters and have each projector interleave every other frame a half step apart. Am I wrong?

    Maybe, but the push for high frame rate is connected to 3D, which is why the big stories about films planning to use it are the Jackson's The Hobbit (which is 3D @ 48fps) and Cameron's Avatare sequels (3D @ 60fps).

  39. Re:In other news by Moike · · Score: 3, Interesting

    Home theater buff reporting in. It really isn't about the "traditional frame rates", and you can already see LOTR in higher frame rates if you want to make a comparison. The LOTR blu-ray displays video at 24 fps, but most modern displays allow you to turn on some version of "frame interpolation" which generates additional frames to smooth out motion. The result eliminates the judder that is very noticeable and distracting at 24 fps on a large screen. I was very excited about being able to run movies at 60 fps instead. HOWEVER, I quickly discovered that as bad as the motion jerking is, it was essential to the cinematic experience. For example, in one scene Sam and Frodo are climbing a hill toward the viewer. At 24 fps, it is a beautiful scene with fantastic landscape, and two hobbits walk uphill toward the viewer. At 60 fps, 2 actors dressed as hobbits walk toward the camera. The frame rate directly affected my ability to suspend disbelief and lose myself in the movie. I really wish I could enjoy high frame rates, since motion judder drives me crazy. Prior to doing this test I would have scoffed at the idea that a high frame rate could impair the visual experience. But it does. Try it yourself. I cannot be sure that frame rate is really what drives this experience. Perhaps there is some other related element that changes as the frame rate changes and there is some way to replicate the 24fps experience at a higher frame rate. I hope that is the case, but I am not very optimistic. There is also a chance that I will be able to acclimate to a higher frame rate and not experience the dreaded "soap opera" effect. It hasn't happened yet. Another problem plagues 3D movies: Focal plane. For any (non-animated) movie, the limited depth of focus of the film makes some portions of the shot in focus and others blurry. Viewing in 3D you can look around the scene and what happens is unnatural. Specifically, when you are looking at the intended scene subject everything looks correct and in focus, but when you try to look around the scene and look at something that is not within the focal plane you will find you can resolve depth, but you cannot focus on the object, since the film is unable to compensate for where you are looking. In 2D, this effect forces your attention on the portion of the screen the director intended you to view. But in 3D you are free to look around. When you do so, you break the illusion of a true 3D world. Shooting with a very high depth of field minimizes this problem, but requires a very small aperture, which in turn requires lower frame rates and/or increased lighting. For some scenes, it just won't work well. As camera sensors improve hopefully this will get better. Both of these problems are not applicable to an animated production, where there need not be a plane of focus, and you won't ever feel like you are looking at actors on a set. If you want to watch Pixar movies, by all means go for the high frame rate and 3D. But if you want to watch a cinematic masterpiece, these technological advances are a giant leap backward.

  40. Re:Not even 60 FPS by Rui+del-Negro · · Score: 2

    Not sure if you're trolling or just very ignorant.

    Any good 35 mm film camera in the market can do up to 120 FPS, usually 240 (and these aren't even specialized slow motion cameras). Slow motion is far easier and cheaper to do with film than digital sensors. All you need to to is speed up the camera motor, and compensate the exposure by using higher-sensitivity film.

  41. So what? by kommakazi · · Score: 3, Interesting

    Of course the cost will go to theatre operators...who else? Who do you think paid for upgrades to 3D capability? And digital cinema? This is a very worthwhile upgrade. 24fps is juttery and looks terrible for any scene with lots of fast movement. This is amplified on bigger screens... Take a look here: http://frames-per-second.appspot.com/ Set one ball to 24fps and the other to 48fps. Swap the background to one or the other as a reference. Now sync and up the pixels per second for all of them. Watch the terrible blur at higher px/sec on the 24fps ball. It hurts my eyes. Especially on a huge screen where everything is moving quickly and that blurry. Sure you can call the blur "cinematic" but guess what, directors can still at that blur in post production when it will bring something more to the picture instead of leaving you to suffer through it on scenes where it only takes away. Unlike 3D on shitty 24fps film, this is an extremely worthwhile upgrade, and one side effect is it will actually enhance the 3D experience in movies which are 48fps and shot in 3D. Call me a troll if you want, but anyone who thinks 48fps is bad clearly doesn't know what the fuck they are talking about, end of story.

  42. Re:In other news by Hentes · · Score: 2

    That was true before 3D games came along, but now that everyone knows what 60fps looks like I don't think this association exists anymore.

  43. Re:In other news by itsdapead · · Score: 2

    Yep. Next time you go to a store that has a bunch of TV's on display, go find one that has the 240fps interpolation turned on and watch it a bit.

    Absolutely - it's a weird, and totally irrational, effect. I got a higher-frequency (interpolating) TV a couple of years ago and for the first month or two everything looked like - just as you say - "daytime soap opera" (i.e. as if it were shot on video). It's technically better, but it seems to trigger negative associations. Pity it doesn't work the other way (vis: ISTR some of the later seasons of Red Dwarf were run through a faux-cinema 'grainy' filter and they still weren't as good as the early stuff).

    The good news is that after you get acclimatised to it, the effect goes away, and when you see 24fps films they will look as jerky as hell.

    The brain is a bugger like this - I know that when I first switched from an old-style convex monitor screen to a "flatter squarer tube" type, the display looked concave for a while. Probably explains the CD vs. Vinyl wars, too (I always felt a CD 'sounded better' when it had been copied onto cassette tape even though I knew that by all rational standards it was worse).

    --
    In a survey of 100 programmers, 111111 thought that duck-typing was a good idea.
  44. Re:In other news by Man+On+Pink+Corner · · Score: 3, Insightful

    Higher frame rates are inevitable; we're just going to have to get used to them. Everything you cite with respect to the LotR scene is purely psychological conditioning in action. The transition to 48 FPS may be jarring and harmful to suspension of disbelief at first, but it still needs to happen, because 24 FPS sucks ass.

    If we had always seen films at 48 FPS and someone came around suggesting that they would look better or more "cinematic" in 24 FPS, we'd laugh them out of the room.

  45. Re:In other news by MobileTatsu-NJG · · Score: 2

    Much as I hate to defend Jackson, it's likely that the footage he was showing was production footage that hadn't been cleaned up or color corrected yet (i.e., glorified dailies). That's probably why it looked so bad, not because of the 48 fps.

    Having worked on content at various frame rates I'm not inclined to agree. Sitcoms are typically done at 60fps, where dramas are 30 or 24. Remember That 70's Show? It was a 60fps comedy. I saw a special for that show once where they recapped a good portion of the series, and they got to the bit where Donna and Eric broke up. Instead of playing it back at 60fps, they dropped it down to 30, and it went from feeling comedic to feeling like a drama.

    I cannot tell you the psychology behind this, but there is definitely a link between frame rate and 'epic'.

    --

    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  46. Re:In other news by Moike · · Score: 2

    If it was simply psychological conditioning you would be correct. But it is not. There is something akin to the "uncanny valley" happening as well.

    When the action looks very natural and lifelike, the experience is more like watching a play than watching a movie. When watching a play it is difficult to suspend disbelief and feel as if you are really there.

    I imagine that if the cinematic world is authentic enough or the reality depicted is similar enough to what you experience everyday you may be able to overcome the uncanny valley, but for a fantasy-theme movie set in a world of hobbits it is extremely hard to make that mental leap.

    The artifacts of 24 fps shooting immediately create an "other-wordly" feel that makes it easier to accept what is seen as an alternate reality. That's why I suggested that perhaps there is something else we can do along with frame smoothing to maintain a good cinematic experience. I just don't know what it is. Whatever it is would have to have an "unnatural" feel to it though. Getting used to a higher frame rate won't change the fact that realistic scenes cause viewers to compare the scene to normal reality and judge what is viewed more harshly. As long as that happens, it will be difficult to suspend disbelief and enjoy the film.

    Out of curiosity, have you tried watching 24 fps back-to-back with a high frame rate viewing yet? Perhaps not everyone experiences the problem. Personally I was never distracted by "rainbow artifacts" associated with DLP projection technology, but some people have real problems with it. Maybe I'm just in the unlucky group when it comes to 24fps motion.

  47. Re:In other news by Man+On+Pink+Corner · · Score: 2

    Out of curiosity, have you tried watching 24 fps back-to-back with a high frame rate viewing yet? Perhaps not everyone experiences the problem.

    Oh, I'm not denying that there is a legitimate problem -- the soap-opera effect is real enough. I'm not optimistic that the new Hobbit films will win many converts. But there have been more drastic changes in the history of cinematography. (How 'uncanny' did the first talkies sound, for example?)

    Directors and cinematographers will eventually learn to deal with the challenges of the new 48 fps regime. As usual, some will screw it up, while others will use it to elevate the art. New cinematic tricks and postprocessing techniques will emerge, perhaps entirely new styles.

    It's safe to say that fifty years from now, 24 fps movies will look as clunky and awkward to our descendants as they do to me right now.

  48. 3D is like a subwoofer by Harald+Paulsen · · Score: 2

    3D in a movie should be like the subwoofer/bass in a surround system. It should be tuned so that you don't notice it is there, but you should notice if it is missing.

    3D where they have things flying towards you out of the screen is like turning the bass waaaaay up. Tacky and very distracting.

    As the previous poster said: good 3D will make the visuals look better. As will a subwoofer do for sound.

    --
    Harald